Professional Documents
Culture Documents
1. What Is Animation
2. Terms in Animation
3. Evolution Of Animation
4. Traditional Animation
5. Computer Animation
9. Career in Animation
13. Bibliography
Meaning
History
The first examples of trying to capture motion into a drawing can already be
found in paleolithic cave paintings, where animals are depicted with multiple
legs in superimposed positions, clearly attempting to depict a sense of
motion.
Film animation
In the early 1890s, Thomas Edison's Kinetoscope was invented. The history of
film animation begins with the earliest days of silent films and continues
through the present day.
The first animation on standard picture film was Humorous Phases of Funny
Faces by J. Stuart Blackton in the year 1906. It features a cartoonist drawing
faces on a chalkboard, and the faces coming to life.
The first puppet-animated film was The Beautiful Lukanida (1910) by the
Russian-born ethnically-Polish Director Wladyslaw Starewicz (Ladislas
Starevich)
The first animated feature film was El Apóstol, made in 1917 by Quirino
Cristiani from Argentina. He also directed two other animated feature films,
including 1931's Peludopolis, the first to use synchronized sound. None of
them, however, survive to the present day; the earliest-surviving animated
feature, which used colour-tinted scenes, is the silhouette-animated
Adventures of Prince Achmed (1926) from German Lotte Reiniger and
French/Hungarian Berthold Bartosch. Walt Disney's Snow White and the
Seven Dwarfs, often considered to be the first animated feature when in fact
at least eight were previously released, was the nevertheless first to use
Technicolor and the first to become successful within the English-speaking
world.
"An animator is an actor with a pencil", goes the oldest and truest animation
cliché. Not "a draftsman that acts", but first and foremost - an actor. If you're
trying to tell a story through a character, inevitably you're an actor. The only
question is whether you are a good actor or a bad one.
When used as an illustrative tool, computer animation can help the presenter
maintain focus. A speaker who might otherwise be uncomfortable has a tool
to enhance his speech so that he can provide a more thorough, confident and
interesting presentation. Often computer animation can enhance the
credibility of the speaker more than a recitation of credentials.
Voice recording
In the case of most pre-1930 sound animated cartoons, the sound was post-
synched; that is, the sound track was recorded after the film elements were
finished by watching the film and performing the dialogue, music, and sound
effects required. Some studios, most notably Fleischer Studios, continued to
post-synch their cartoons later, which allowed for the presence of the
"muttered ad-libs" present in many Popeye the Sailor and Betty Boop
cartoons. Although virtually all American animation is now pre-synched (and
has been since the 1930s), nearly all Japanese animation (anime) is post-
synched.
Animatics
Often, an animatic or story reel is made after the soundtrack is created, but
before full animation begins. An animatic typically consists of pictures of the
storyboard synchronized with the soundtrack. This allows the animators and
directors to work out any script and timing issues that may exist with the
current storyboard. The storyboard and soundtrack are amended if
necessary, and a new animatic may be created and reviewed with the
director until the storyboard is perfected. Editing the film at the animatic
stage prevents the animation of scenes that would be edited out of the film;
as traditional animation is a very expensive and time-consuming process,
creating scenes that will eventually be edited out of the completed cartoon is
strictly avoided.
Once the animatic has been approved, it and the storyboards are sent to the
design departments. Character designers prepare model sheets for all
important characters and props in the film. These model sheets will show how
a character or object looks from a variety of angles with a variety of poses
and expressions, so that all artists working on the project can deliver
consistent work. Sometimes, small statues known as maquettes may be
produced, so that an animator can see what a character looks like in three
dimensions. At the same time, the background stylists will do similar work for
the settings and locations in the project, and the art directors and color
stylists will determine the art style and color schemes to be used.
While design is going on, the timing director (who in many cases will be the
main director) takes the animatic and analyzes exactly what poses, drawings,
and lip movements will be needed on what frames. An exposure sheet (or X-
sheet for short) is created; this is a printed table that breaks down the action,
dialogue, and sound frame-by-frame as a guide for the animators. If a film is
based more strongly in music, a bar sheet may be prepared in addition to or
instead of an X-sheet. Bar sheets show the relationship between the on-
screen action, the dialogue, and the actual musical notation used in the
score.
Layout
Layout begins after the designs are completed and approved by the director.
The layout process is synonymous with the blocking out of shots by a
cinematographer on a live-action film. It is here that the background layout
artists determine the camera angles, camera paths, lighting, and shading of
the scene. Character layout artists will determine the major poses for the
characters in the scene, and will make a drawing to indicate each pose. For
short films, character layouts are often the responsibility of the director.
The layout drawings are spliced into the animatic, using the X-sheet as a
guide. Once the animatic is made up of all layout drawings, it is called a Leica
reel. The term originates from the Disney Studio in the 1930s, from the frame
format used by Leica cameras.
Animation
Once the Leica reel is finally approved by the director, animation begins.
Timing is important for the animators drawing these frames; each frame must
match exactly what is going on in the soundtrack at the moment the frame
will appear, or else the discrepancy between sound and visual will be
distracting to the audience. For example, in high-budget productions,
extensive effort is given in making sure a speaking character's mouth
matches in shape the sound that character's actor is producing as he or she
speaks. (Try making "ah," "ooh" and "ee" sounds out loud, and note how your
mouth will subconsciously form a different shape for each sound; good
animators must pay attention to such seemingly trivial things).
As they are working on a scene, a key animator will usually prepare a pencil
test of the scene. A pencil test is a preliminary version of the final animated
scene; the pencil drawings are quickly photographed or scanned and synced
with the necessary soundtracks. This allows the animation to be reviewed
and improved upon before passing the work on to his assistant animators,
who will go add details and some of the missing frames in the scene. The
work of the assistant animators is reviewed, pencil-tested, and corrected until
the lead animator is ready to meet with the director and have his scene
sweatboxed, or reviewed by the director, producer, and other key creative
team members. Similar to the storyboarding stage, an animator may be
required to re-do a scene many times before the director will approve it.
Once the key animation is approved, the lead animator forwards the scene on
to the clean-up department, made up of the clean-up animators and the
inbetweeners. The clean-up animators take the lead and assistant animators'
drawings and trace them onto a new sheet of paper, taking care in including
all of the details present on the original model sheets, so that it appears that
one person animated the entire film. The inbetweeners will draw in whatever
frames are still missing in between the other animators' drawings. This
procedure is called tweening. The resulting drawings are again pencil-tested
and sweatboxed until they meet approval.
At each stage during pencil animation, approved artwork is spliced into the
Leica reel.
This process is the same for both character animation and special effects
animation, which on most high-budget productions are done in separate
departments. Effects animators animate anything that moves and is not a
character, including props, vehicles, machinery and phenomena such as fire,
rain, and explosions. Sometimes, instead of drawings, a number of special
processes are used to produce special effects in animated films; rain, for
example, has been created in Disney films since the late-1930s by filming
slow-motion footage of water in front of a black background, with the
resulting film superimposed over the animation.
Backgrounds
While the animation is being done, the background artists will paint the sets
over which the action of each animated sequence will take place. These
backgrounds are generally done in gouache or acrylic paint, although some
animated productions have used backgrounds done in watercolor, oil paint,
or even crayon. Background artists follow very closely the work of the
background layout artists and color stylists (which is usually compiled into a
workbook for their use), so that the resulting backgrounds are harmonious in
tone with the character designs.
Once the clean-ups and in between drawings for a sequence are completed,
they are prepared for photography, a process known as ink-and-paint. Each
drawing is then transferred from paper to a thin, clear sheet of plastic called
a cel, so called because they were once made out of celluloid (acetate is now
used). The outline of the drawing is inked or photocopied onto the cel, and
gouache or a similar type of paint is used on the reverse sides of the cels to
add colors in the appropriate shades. In many cases, characters will have
more than one color scheme assigned to them; the usage of each one
depends upon the mood and lighting of each scene. The transparent quality
of the cel allows for each character or object in a frame to be animated on
different cels, as the cel of one character can be seen underneath the cel of
another; and the opaque background will be seen beneath all of the cels.
As the scenes come out of final photography, they are spliced into the Leica
reel, taking the place of the pencil animation. Once every sequence in the
production has been photographed, the final film is sent for development and
processing, while the final music and sound effects are added to the
soundtrack. Again, editing is generally not done in animation, but if it is
required it is done at this time, before the final print of the film is ready for
duplication or broadcast.
Interestingly, many modern video games such as Viewtiful Joe, The Legend of
Zelda: The Wind Waker and others use "cel-shading" animation filters to
make their full 3D animation appear as though it were drawn in a traditional
cel style. This technique has recently also been used in the animated movie
Appleseed, and was integrated with cel animation in the FOX animated series
Futurama.
“Computers are used for drawings that animators either can hardly draw or
cannot draw by hand. Even if the animators are very good at drawing two-
dimensional figures, three-dimensional figures and their movements can
challenge the most experienced eyes and hands. If a three dimensional
volume is going to be drawn, it is impossible to create the perspective
images by hand that a camera can do by moving in this visual environment.
The computer can do all the complex and dense mathematical operations
while the camera moves around the described three-dimensional objects or
the objects move around themselves. In a similar manner, sensitive light
effects can be drawn by hand in one frame; but these effects must not
change in the consecutive images like in video and cinema. Here, computers
can do the painting, shading and lighting calculations for appropriate and
consistent lighting effects.”
Design
On screen sometimes we see dinosaurs, strange aliens that run from one
place to another; sometimes we walk in the rooms of a house by the sea that
has not been built yet; and sometimes in TV commercials we see logos or
products flying and bouncing. These are all made by animation techniques.
Computer animation shows itself in different fields everyday. Briefly, these
fields are; advertising, architecture, art, archeology, chemistry, education,
engineering, entertainment and game, movie, flight simulation, law court,
medicine, military, multimedia, scientific animation, simulation, space
searches, video and television. In every field, different dimensions of
animation are used through its production and expression possibilities. In this
part of the study, the applications and goals of computer animation in TV
educational programs is going to be told.
What makes animation different from camera image is that each frame of the
images that form the movement is made one by one in animation. Single
frame doesn’t represent the animation. It may be considered as a
photograph, picture or illustration by itself. Only when these frames are
played at a specific speed the animation presentation is occurred. A medium
is necessary for the animation presentation. Video and the computers which
can process the image digitally and then can transfer are the appropriate
basic media for these kinds of works. By transferring the images through
these media, the animation can be shown on computer, television or movie
screen.
My feeling is that in the past few years, while there's been great progress
technology-wise, the art of acting in animation has been abandoned.
Compared with the acting quality of characters such as Shere-Khan (The
Jungle Book), Captain Hook (Peter Pan) and others, today's characters are
pale, dull, and lack personality. In better cases, an exceptionally interesting
voice-talent saves the day (Robin Williams as the genie in Aladdin); but
usually the script alone is responsible for providing the characters with some
sort of personality.
3D computer graphics are works of graphic art that were created with the
aid of digital computers and specialized 3D software. In general, the term
may also refer to the process of creating such graphics, or the field of study
of 3D computer graphic techniques and its related technology.
When effects such as Emphasis Grow/Shrink and Spin are applied to objects,
they may appear to be jagged when previewing in the slide show. In addition,
excessive use of effects may degrade the slide show performance. These
issues can though be resolved by enabling the hardware graphics
acceleration feature which requires video card that supports Microsoft
Direct3D.
Careers in Animation
More Than Just Pen and Paper
In a future article, we'll discuss some of those varied industries but, for now,
we'll go over a few different career paths that a film/television animator may
choose from.
2-D Animator
2-D Animation may sound old-fashioned in a day and age when computers
are everywhere and 3-D animation has taken Hollywood by storm, but 2-D
animation continues to be an expanding and popular medium -- especially
since classical 2-D skills are the foundation for most 3-D work. 2-D animators
develop their skills through life drawing, composition, and perspective
courses -- studying proportion, line of action, structure, and basic anatomy --
while working in areas as varied as animation, character design, clean-up,
doping, modeling, slugging, and storyboarding.
3-D Animator
3-D animators are occupied with many of the same considerations at their 2-
D counterparts -- computers don't get rid of the need for skills in life drawing,
concept drawing, composition, character design, etc. 3-D animators will also
deal more extensively with modeling, texturing, and lighting in a 3-D
environment, often with the use of such software tools and packages as
PhotoShop, SoftImage, Alias/Wavefront, Maya, and others.s
Storyboard Artist
Layout Artist
The Layout Artist creates the foundation for the animation by rendering
background layouts for each scene -- usually referring to storyboards and
additional research materials. These layouts don't appear in the final
production, but are critical for the positioning and perspective of the
animation. Layouts are usually done with graphite pencil on punched
animation paper; the aim is to provide a stage in which the animators will
animate their characters and effects, as well as a blueprint or underdrawing,
to be rendered in color by the Background Painters.
Inbetweener
Career in animation
THERE was this family which adopted a mouse as their second son, and the
mouse was good friends with them all much to the consternation of the
family cat... Remember the movie `Stuart Little', wherein the protagonist, a
little mouse Stuart Little, enacts all the human qualities. Credit for all this
goes to the animation team. Welcome to the world of film animation - a world
where reality meets imagination, where dinosaurs walk across silver screens.
This is a world of special effects, unbelievable graphics and exotic
technologies that mesh and converge to create unbelievable real and virtual
experiences. It's a world that beckons creative minds to unleash their power;
and it's calling you!
The Indian animation market, fairly "static" until a few years ago, is suddenly
waking up to a host of global opportunities that promise a lot of "action" for
the country's leading design specialists. North American film and television
programme producers (that boast worldwide networks) are finding it viable to
sub- contract animation production activities to independent studios
overseas. The demand for animation production services from international
animation studios is thus spurred in large part due to India's lower costs of
animation production and technical manpower to meet 2-D and 3-D
animation requirements.
You must be familiar with the various modes of drawing methods available in
the software.
Following are the courses that can equip you for a career in animation
industry:
For a successful career in the field, one needs to be familiar with web
authoring, digital illustrations, image editing, page layout creation,
multimedia authoring, web publishing, conventional animation, contemporary
animation, animation for Web, video editing and composing.
Apart from films, to what other market segments does Toonz India
cater?
Toonz publishes comic books under the banner Paaka Toonz and Classic
Toonz. We publish one new comic monthly. We also are in three national
newspapers with our comic strips. The characters in the comics and strips are
Toonz characters. We've developed them and we own the rights. Toonz also
sponsors the Childrens Animation Workshop. This has become a very
significant event which showcases the talents of Indian childen and
introduces them to the field of animation. Some of the little films we've made
with these children have won awards around the world. This year's slate of
films will be premiered on the Cartoon Network on Children's Day (November
14).
What's the road map that you envision for Toonz India in the
coming year?
The roadmap for Toonz is pretty much set for this coming year. We'll be doing
our own series and marketing the series to a worldwide audience. We'll be
doing co- production work, we'll be producing ad films and commercials,
publishing our comic books and we'll be doing straight contract work.
We're aware of a couple of animation studios that are adding some special
effects to training films and documentaries. It's a natural fit.
Awareness of Animation industry in India is abysmal How acute is
the problem of a technically qualified and creatively inclined
workforce?
A lot is being done to improve the visibility of Indian animation around the
world. There is now an organization, ASIFA-India, which is a branch of the
international ASIFA Animation association. They're trying to help establish
Indian animation. Currently there are 75 members representing over a dozen
various studios. Another organization is being formed in an attempt to pool
the collective resources of Indian studios so that they can make a global
statement. This is a new effort, and it will be interesting to see how effective
they can become. I think that what Toonz is doing with its television series is
dong a lot to raise the profile. A press release was just reprinted in every
major entertainment industry publication in Europe and America talking
about this new Indian series. The more of this kind of activity coming from
India the higher the profile. Also, Toonz sponsors an international animation
festival called Week with the Masters Animation Celebration. Held every two
years, the event brings top talent from around the globe to India to screen
their films and talk about their art. It also becomes a showcase for Indian
animation talent.
http://en.wikipedia.org/wiki/Animation
http://www. 3D Computer Animation.htm
http://www.britannica.com/eb/article-215387/animation