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sg micheal, 2010/DEC/21
About two years ago, i proposed using genetic programming to breed conscious agents in a
virtual reality. GP is a paradigm recently championed by John Koza, http://www.genetic-
programming.com/ , which has some very powerful applications. An agent,
http://en.wikipedia.org/wiki/Intelligent_agent , is a synthetic construct capable of navigating
computer systems autonomously. Please skim the associated links before moving on..
Let us attack the second problem. First, i ask you to survey the content of these two links:
http://www.scholarpedia.org/article/Category:Artificial_Intelligence
http://www.scholarpedia.org/article/Models_of_consciousness
If you faithfully study the content of each link presented above, you're ready to move on to the
following discussion.. We learn that consciousness is not the same as intelligence. [Human]
learning is rooted in both. i believe it's safe to say: the more aware and intelligent we are, the
faster/easier it is to learn. So human learning is a function of consciousness and intelligence. But
we still have not defined either yet.. In order to avoid a philosophical quagmire stalling our
progress, let's take the expedient approach suggested immediately above: use learning capacity
as a indicator of intelligence/awareness. If we use this criterion on our agents, we have a chance
to move forward - otherwise, we're stuck in an endless debate about 'what is consciousness?'
This concludes the basic outline of using GP to cultivate conscious agents in a VR. Virtual
reality and genetic programming, when appropriately combined, become a powerful
investigative tool into artificial intelligence and machine consciousness. If there is any interest in
supporting this historic effort, please visit the following link and join the group:
http://tech.groups.yahoo.com/group/distributed_mind_project/
sgm