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Use CTRL-F to find what you're looking for.
[100]: Intro
[200]: Notes/How to use this guide/Useful Escorts
[300]: Escort quest list (the meat of this guide)
[300.1] Act 1 Escorts
[300.2] Act 2 Escorts
[300.3] Act 3 Escorts
[300.5] Act 5 Escorts
[300.6] Act 6 Escorts
[300.7] Act 7 Escorts
[300.8] Act 8 Escorts
[300.9] Act 9 Escorts
[400]: Contact, copyright info
[100]
I: Intro
What is an escort quest anyway: Well, it's simple: Where an NPC joins you and
you have to "escort" him or her to a certain location. Sometimes close,
sometimes far.
Sometimes they are smart and will run away from enemies, sometimes, well, not.
Escort NPCs come in all shapes and sizes, from little kids to warrior maidens
to sheep.
This guide will help you distinguish one type of NPC from another.
It's my goal here to assemble a list of every escort quest in the game - so
you can figure out whether the person you're escorting behaves like Pvt
Rincarn, or more like a little kid.
We've all stumbled upon those annoying NPCs that run into enemies and make you
get an ugly red X on that otherwise perfect quest log book. My job here is to
let you know when an NPC could be trouble, so you can run to the destination
as fast as possible, or if they don't take damage, in which case you can keep
doing whatever you were doing earlier. No reason to drop everything for a
silly NPC anyway.
Q: HOW DO I HEAL AN ESCORT?
A: Use a potion. It will automatically heal you + all your escorts.
How can I help? You ask (or maybe not. Hopefully so.)
I may be missing a few quests here and there (especially in Acts 3 and 4).
If you guys remember a particularly annoying quest you don't see here, please
shoot me an email at chocomog4000[at]yahoo[dot]com.
Contributions will be recognized and appreciated.
[200]
II: Notes, and how to read this guide.
How to read this guide:
First line is the NPC name. This is pretty obvious.
Second line is the Act he/she is found in.
Info: is generally some background info, or my personal opinions on the NPC.
This may or may not be accurate given the storyline, frankly I don't care too
much.
Invincible: Determines if the NPC can die/take damage. Generally if this
happens, you fail the quest. Exceptions are noted otherwise.
Hits: Whether the NPC will hit random enemies.
Location: The area where you can find the NPC. Note that this may be different
from where the quest is given.
Random notes:
Story escorts can't die, so I'm excluding those.
Also, ALL escorts can die if exposed to T-energy pools, even the ones marked
invincible by other means. Watch out if you're around those.
One odd bug:
Certain escorts, if exposed to T-energy, will start attacking enemies. They
return to normal once you heal em, but for awhile they hit enemies and can
be hit. I've seen this happen with Jana and Milk Weed, which leads me to
believe it only affects those with weapons.
Well, here we go:
Useful escorts:
If you want to make your own little army, you probably want to fill it with
people who won't die easily, and can dish out some damage. Here are some
possibilities:
These escorts do damage and are invincible:
Tame Bear (Sloeford)
Hansi
Ambul
Officer Willybald (You can kill off his soldiers if you wish)
Gnarler (ranged)
Gelminy (Ranged)
Commander El-Darrags
Guardian of the Forest (ranged or melee)
Note that if you have more than 5 escorts in your party, you won't be able to
take on most quests. You'll have to get rid of one first, so choose your army
carefully.
[300]
[300.1] Act 1 Escorts
III: Escort quest list
Private Rinarn
Act 1.
Info: Everyone's favorite weak piece of ****, probably the reason anyone would
look at this guide.
Note: In the PC version he specifically asks if you want him to use a bow
or a sword. Bow is recommended. In the PS3 version, you can "accept" or
"decline" his request. Accepting leads to sword use, while declining leads
to him using a bow. Thanks to astrosha for the info.
Invincible: No
Hits: Yes
Location: Sloeford
Zaman
Act 1.
Info: Some kid about to get eaten by wolves.
Invincible: Yes
Hits: No
Location: Near Sloeford
Tame Bear (Sloeford):
Act: 1.
Info: Tame bear in a cave. You're supposed to feed him.
Invincible: Until a certain point
Hits: Yes
Location: Sloeford
Does damage, can die after a certain point.
Refer to This thread: http://forum.sacredeng.ascaron-
net.com/showthread.php?t=57300&highlight=keeping+baby+bear
ScoobyDouche notes: "bear in mind (pun intended!) that when he grows up he
will start fighting with you, but you do not get xp from his kills. also he
will constantly cast some spell that doesnt seem to do anything but make a
very annoying sound, over and over ....
oh and once he grows up you cant get rid of him, even if you complete the
quest he will stay with you until you finish the difficulty. so yeah..."
Tari
Act: 1.
Info: A lost cat.
Invincible: No (thanks ten76 and porovaara).
Hits: No
Location: NE of Twainbrook graveyard
Little Mary
Act 1.
Info: Girl about to get eaten by kobolds.
Invincible: Yes
Hits: No
Location: Kobold camp
Mialyn
Act 1
Info: Must save her from bandits. Act quickly, or you fail the quest.
Invincible: Yes, after you save her the first time
Hits: No
Location: Between Twainbrook/Thylisium
Mary Ann/Lover
Act 1.
Info: Girl looking for her lover. Has kind of an annoying voice.
Invincible: Sorta. She draws aggro but heals herself when she reaches
critical, so she can't die, until you go to the underworld. Then she loses
invincibility. Be careful down there, she dies easily. Keep one eye on her
HP bar.
Hits: No
Location: Near Twainbrook
Ragna/Ox
Act 1.
Info: A female human and..an ox.
Invincible: Yes, though in an odd bug i managed to lose the ox some time
during the high elf only quest chain.
Hits: No
Location:Hunters quest chain, near Thylisium
Ambul
Act 1.
Info: Don't remember anything about him except like spirits eat him or
something.
Invincible: Yes
Hits: Yes
Location: Near Thylisium (west)
Meliondor
Act 1.
Info: This guy is a piece of **** and dies faster than a fish out of water.
Invincible: No
Hits: Yes
Location: Near Thylisium (west)
Marcus + Ox
Act 1
Info: Farmer wanting escort to the city
Invincible: Yes
Hits: No
Location: Farm E of Thylisium
NPC: Tame Bear (NE of Thylisium)
Act: 1
Info: "you CAN keep this bear as well (if you wanted to) just don't talk to
the NPC outside the cave when you come out with the bear after feeding it."
Not sure if it dies
Thanks to huntress-on-fire for info about the two separate bear escort quests.
Invicible: Unknown
Hits: Yes
Location: NE of Thylisium
NPC: "Undead Legion" Soldiers
Act: 1.
Info: Follow you into the sewers, are useless, can die. There is apparently a
glitch that can make them follow you around forever.
Invincible: No
Hits: Yes
Location: Thylisium (Undead legion quest chain)
Jana
Act 1.
Info: A female thief.
Invincible: Yes
Hits: No
Location: Thylisium
Hostages
Act 1.
Info: Escaping from pirates. Light side only
Invincible: Don't know if they take damage/die; you just bring em through
town.
Hits: No (?)
Location: Thylisium Docks
Arena Overseers x2 + Prospective gladiators
Act 1
Info: Escort them to the arena (dark side only)
Invincible:
Hits:
Location: Thylisium
Judriel/Romdreal
Act 1.
Info: Some elves wanna kill this dude for some reason.
Invincible: Yes
Hits: No
Location: Thylisium
Bacalio's father
Act 1.
Info: Breaking out of jail. Light side only
Invincible: Don't think he takes damage, but it's through town anyway
Hits: Unknown
Location: Thylisium
Lord Harikari
Act 1
Info: Escort him home (dark side only, you kill him later). I have absolutely
no idea why you kill this guy.
Invincible:
Hits:
Location: Thylisium
Thomas
Act: 1.
Info: Protect his spiders against pigs. This one's really easy to fail. Thomas
will leave if either his pigs die or when you save his pigs; you can't keep
him.
Invincible: Unknown
Hits: Unknown
Location: Teardrop Hamlet
Mardil
Act: 1.
Info: Lost kid. Light side only
Invincible: Yes
Hits: No
Location: Sonnenwind
Hansi
Act 1.
Info: Frontman of Blind Guardian.
Invincible: Yes, enemies will attack him too.
Hits: Yes, He shoots lightning
Location: Clearview
Whimpering Slave
Act 1
Info: Female slave who says she'll bring you to the slavetrader. Dark side
only.
Invincible: Yes
Hits: No
Location: N of Clearview
[300.2] Act 2 Escorts
Field Surgeon
Act 2.
Info: Bring him somewhere blah blah blah.
Invincible: Doesn't seem to take damage but I dunno, it was a pretty short
journey
Hits: No
Location: Near Black Oaks (quest is from the guy under the bridge near the
portal)
Sick Woman
Act 2.
Info: Wants to go swimming or something.
Invincible: Yes
Hits: No
Location: Somewhere near black oaks
Seamstress Yarna
Act 2.
Info: Looking for some wool.
Invincible: Yes
Hits: No
Location: Black Oaks
Informant Harol + Soldiers
Act 2.
Info: Wants to know who's stealin his ****. You have to escort him twice,
both times he's invincible.
Invincibility: Doesn't seem to take damage/die, but his soldiers can.
Hits: Yes
Location: East of Black Oaks
Weapons Dealer
Act 2
Info: Part of the same questline as Harol. He's a rat essentially
Invincibility: No
Hits: Yes?
Location: Black Oaks cave
Eddie
Act 2.
Info: This guy owes money to the state or something.
Invincibiliy: Don't know if he takes damage, as you just have to escort him
through town.
Hits: Don't know
Location: Griffinborough
Croweye
Act 2.
Info: I forget completely. Darkside part of Thread Rush. You kill him at the
end of the quest.
Invincibility: Yes
Hits: No, despite his axe
Location: Griffinsborough
Davim + Mettrick
Act 2
Info: Newlywed lost in a cave (Present for the Bride quest chain)
Invincibility: No? They draw aggro but run away pretty fast
Hits: No
Location: Cave W of Griffinsborough
Nephew Adrien
Act 2
Info: Part of the Thread Rush quest chain. bring him/her to Griffinsborough.
Invincibility: Yes
Hits: No
Location: NE of Griffinsborough (Marauder's camp)
Alexander
Act 2.
Info: Some kid kidnapped by bandits. Light side only
Invincibility: Yes
Hits: No
Location: Between Dragonmaw pass and Griffinsborough
Nomad Woman x4
Act 2.
Info: You kidnap them and take them somewhere (Dark side only)
Invinicibility: Yes
Hits: No
Location: NE of Griffinsborough
New Citizen
Act 2.
Info: Escort this guy to the city you took the nomad women to. (Dark side
only)
Invincibility:
Hits:
Location: NE of Griffinsborough
Officer Wendelin + Soldiers x2
Act 2 (Unholy Crusade).
Info: You take him to kill some cultists.
Invincibility: He can't die but his two soldiers can. Not 100% sure on this
one.
Hits: He does pretty good damage.
Location: East of Kufferath Castle
"Guard"
Act 2
Info: (Part of Unholy crusade sidequest chain). You literally have to take him
about 15 feet, so I don't know if he can die of not.
Invincibility: Unknown
Hits: Unknown
Location: Kufferath Castle (or possibly Skook's Corner)
Officer Willybald + 5x Elite Soldiers
Act 2 (Part of unholy crusade chain).
Info: You go crash some cultists' ritual.
Invincibility: Not really sure here. I know the soldiers can take damage, not
sure about ol' Willy. These guys all have a good amount of HP though, so
completing that quest shouldnt be an issue. In fact if you're looking for some
help, they're a pretty good choice to drag around for awhile.
Hits: Yes, pretty hard too
Location: Kufferath Castle/Skooks Corner
Carlos
Act 2
Info: Wimp who wants you to kill a monster cuz he can't
Invincibility: No
Hits: Unknown
Location: W of Skooks corner
Magician Mathirius
Act 2.
Info: Mage disguised as sheep.
Invincible: Yes
Hits: No
Location: East of Orcish Byway
Kendrel
Act 2.
Info: Guy who tries to rip you off. If you're light side, Don't complete his
quest, you don't get anything out of it.
Invincibility: I tried to kill him off, to no avail.
Hits: No, he just runs away like a *****
Location: Orcish byway
Town Guard Treemort
Act 2
Info: Guard helping you arrest Kendrel. After Kendrel's questline, dark side
only.
Invincibility: Trip is just through town
Hits: Unknown
Location: Orcish Byway
Author Hardbush
Act 2
Info: Wants some earth elemental corpses
Invincibility: Yes
Hits: No
Location: Wargfels
Mary
Act 2
Info: Maid you rescue from the cult.
Invincible: Yes
Hits: No
Location: Grunwand region
Milk Weed
Act 2
Info: Another woman escaping the cult.
Invincible: Yes
Hits: No
Location: Grunwald region (west border)
Cultist
Act 2
Info: Escort this guy to the guard outpost
Invincible: No
Hits:
Location: Grunwald area (quest starts at the outpost to the far south)
[300.3] Act 3 Escorts
Gnarler
Act 3
Info: Orc who wants to find something
Invincibility: Yes
Hits: Yes (chucks rocks)
Location: Ruka
Cracker/Crusher/Bruzzer
Act 3
Info: Orcs that accompany you to poison a well. Dark side only.
Invincibility: No, but they're pretty tough
Hits: Yes
Location: Small town north of Ruka
2 Orcs that go with you to find water (don't remember names)
Act 3
Info: They go to find clean water. Quest doesn't fail if they die. LS only
Invincibility: No
Hits: Yes
Location: Some tiny orc town
There are some reported bugs with these guys, like them never going away,
replacing current escorts, etc.
[300.5] Act 5 Escorts
Waton (+Dragon cultists x2, the second time)
Act 5
Info: Dragon cult leader. This quest is dark side only, I believe.
You have to escort him twice.
Invincibility: Yes (Dragon cultists aren't)
Hits: No (The dragon cultists do though)
Location: Island east of Seraphim Island
Dundiel, the Deputy
Act 5
Info: Dragon cult's second in command. He joins if you refuse to kill
Blackhammer. Then Waton kills him and you get his gold. Lol.
Invincibility: Unknown, you take him 15 feet
Hits: Unknown
Location: Island east of Seraphim Island
Tharuk
Act 5.
Info: Orc who wants go sailing or something. Does good damage and doesn't die
easily. Note that in the dark side campaign you kill him instead of escorting
him.
Invincibility: No
Hits: Yes
Location: Carnach Caves
[300.6] Act 6 Escorts
OK, for all of act 6 the NPC's are in Asui'thaz, Sar'Thas, Neithu'thaz,
Hissil'Ta, Hisui'Sul or Lizurath.
Seeing as it's really hard to keep track of that many weird Lizard names, I'm
going to collectively refer to
all of these as "Lizardland". Feel free to contribute if you know any
specifics.
Besides, I can't imagine anyone seeking out any Act 6 escort quests. They're
nightmares.
Hinuizz
Act 6.
Info: Lizard man who speaks in riddles. Dies really ****ing easily its
impossible to keep this guy alive.
Invincibility: No
Hits: Yes
Location: Lizardland
The family grave lizardmen
Act 6.
Info: Die really, really easily.
Invincibility: No
Hits: If they do it's pretty insignificant damage
Location: Lizardland
Negotiators x3
Act 6.
Info: Escort 3 ambassadors. This is one quest I consider impossible. They were
taking damage faster than I could press spacebar. Once you get rooted, it's
all over.
Invincibility: No
Hits: Maybe, they certainly draw aggro well
Location: Lizardland
Gagthoz the Alchemist
Act 6.
Info: Lizardman looking for water. Despite the short distance you have to go
on this quest, he dies really easily. I got to the last pool, got rooted, and
he died. **** lizardmen.
Invincible: No
Hits: No (?)
Location: Lizardland
Cultist Rizzi
Act 6.
Info: Lizard who wants to leave the cult. Even though this quest appears to
have the worst setup (you start surrounded by hostiles), it's considerably
easier than the other lizard escort quests because they GIVE HIM MORE THAN 12
HP and he doesn't try to KILL UNDEAD WITH HIS BARE HANDS. The other lizards
could take a lesson. Note that he can still take damage/die.
Invincible: No
Hits: Tends to run away more often, not sure if he attacks
Location: Lizardland
Alchemist Litos
Act 6.
Info: Some guy surrounded by cultists, have to save him and kill the cultists.
Invincible: Yes, or he takes very little damage. A pretty short trip anyway
Hits: Not sure
Location: Lizardland
Werewolf Dorothee
Act 6.
Info: Wants to kill Hydras. Will probably be killed 20 paces out of town by
werewolves. She has more HP than the lizardmen though.
Invincible: No
Hits: Yes
Location: Lizardland
Tribal Elders Haggath and Bn'Thoz
Act 6
Info: You're supposed to assassinate these two. Dark side only.
Invincible: Yes, until you take em to the spot
Hits: Not sure, it's a short trip
Location: Kessil'Tha
[300.7] Act 7 Escorts
Kernforce
Act 7
Info: A high elf "mage", she tries to punch everything to death. Dies very
easily. I don't recommend this quest.
Invincible: No
Hits: Yes, technically
Location: Turbak (?)
Decrepit Harpy
Act 7.
Info: Need to escort her to Valley of Oblivion or something. screams really
loudly and annoyingly every 2 seconds.
Invincible: Yes
Hits: No
Location: Between Tharum/Badawi
Gelminy
Act 7.
Info: Female treasure hunter. Funny bug - in the last act, if you're light
side, she'll shoot at the Prince's soldier's anyway. They don't fight back.
Invincible: Yes
Hits: Yes (bow)
Location: Turbak
Soldier Lighthart
Act 7.
Info: Dude looking for his sword.
Invincible: Yes
Hits: No
Location: S of Khorum, north of Archeologists portal. He's by the cliff
visible on the world map.
Alima
Act 7
Info: Lost girl. Bring her to Turbak
Invincible: Yes
Hits: No
Location: In front of the giant scorpion's dungeon.
Agent Thylius/Bodyguards
Act 7.
Info: Investigating illegal arena. Light side only.
Invincibility: Thylius doesn't take damage but his guards do.
Hits: Yes (his body guards do, don't remember if he does)
Location: Badawi
Grata/Despaira/Sistan
Act 7
Info: Lost high elves who want to go home. Best way to do this one is just to
tele to teadrop hamlet.
Invincibility: It appears that Despaira (the little girl) is invincible but
the other two are not. I'm not completely sure on this; I had some arabs
chase them around for awhile but they never got a hit in, so I know they
can draw aggro but am not totally sure they can be hit.
Hits: No
Location: Desert far north
Commander El Duff
Act 7
Info: Corrupt leader of Badawi (Dark side only)
Invincibility: No
Hits: Yes
Location: Badawi
Mercenary x2
Act 7
Info: bring these guys and get some gladiator prisoners. Dark side only.
Mission doesn't fail if they die
Invincibility: No
Hits: Yes
Location: Badawi
Prospective gladiator x3
Act 7
Info: Bring these guys to the arena (dark side only)
Note that if even one of them dies, you fail the quest (the quest log lies)
Invincibility: No, they suck at fighting
Hits: Yes
Location: South of Teardrop Hamlet
Lathor
Act 7
Info: Rival salesman. Bring him outside to assassinate him. Dark side only
Invincibility: Yes
Hits: No, he draws aggro though, which is annoying
Location: Badawi outskirts
The travelling salesman
Act 7.
Info: Died before I noticed someone was there. Stupid ****. Possibly LS
Only
Invincible: No
Hits: Not sure
Location: Near Badawi outskirts
Mediator Simir & Lamb
Act 7
Info: Take him somewhere blah blah
Invincible: No
Hits: No
Location: South of Badawi
Mercenary/Pack mule (2 instances)
Both Act 7
Info: have to escort to different places. Has very little life, so run really
fast.
Invincible: No
Hits: The mercenaries do
Location: Khorum
Fatma's wife, kid
Act 7
Info: You go across the street to tell em dinner's ready
Invincible: Don't know, it's within town
Hits: Don't know
Location: Khorum
Ayna/Esra
Act 7.
Info: Little kids looking for oasis. Possibly LS only.
Invincible: Yes, unless you drag em into T-energy. Lol.
Hits: No
Location: Khorum
Commander El-Darrags + Bodyguards
Act 7.
Info: Wants to kill tusken raiders or something.
Invincible: He doesn't die but his bodyguards can.
Hits: Yes
Location: El-Darrag
Missing Ogre
Act 7
Info: Wants to go to the beach
Invincible: No
Hits: Yes
Location: East of Turbak
The Customer
Act 7
Info: Guy going on a tour of the desert. Whee.
Invincible: No, he's ok at staying out of trouble though
Hits: No
Location: Turbak Coast
Horses x3
Act 7
Info: Stolen Horses
Invincible: Yes
Hits: No
Location: North of Turbak (Along the coast)
Ayshe
Act 7
Info: Prisoner running away, kill the guards to free her. Doesn't look like
she belongs in the area...
Invincible: Yes
Hits: No
Location: Camp SE of Tharum
[300.8] Act 8 Escorts
Dr Kwinn
Act 8.
Info: You're supposed to escort her to some sick guy.
Invincible: Yes
Hits: No
Location: Na'Fian
Guardian of the Forest
Act 8.
Info: Female human, Wants you to kill poachers. Light side only
Invincible: Yes
Hits: Attacks with a bow/sword
Location: Between Khorum/Archaeologist Camp
[300.9] Act 9 Escorts
Agent Aurora
Act 9.
Info: Dryad, Wants to recover an Aztec medallion or something. LS only
Invincible: No, dies pretty easily
Hits: Yes (bow)
Location: Aerendyr
Xandras + Lots of smugglers
Act 9
Info: Has the medallion, going to a hiding place, Dark side only
These guys are great lol. They heal when at critical HP. It's like having
your own little army.
Invincibility: Heal themselves when critical
Hits: Yes
Location: West of Aerendyr, beach
Experienced Huntress Eleira
Act 9
Info: Dryad being attacked by T-mutants. You have to save her (might be
DS only)
Invincibility: Yes?
Hits: Yes?
Location: NE of Aerendyr
Dryad Shaman Meras
Act 9.
Info: Wants to Plant some trees. Game seems to have an issue with her (?)
gender.
Invincible: Yes
Hits: No
Location: Dyr-Laigh
THE monster
Act 9.
Info: You'll know when you see her. It's easy to click on accidentally and
initiate dialogue when in combat.
Invincible: Yes
Hits: No, unfortunately
Location: East of Dyr-Laigh
Dryad Warriors
Act 9.
Info: From "Bloody Rituals".
Invincible: No, they can take some damage though. Quest doesn't end if they
die.
Hits: Yes
Location: Dyr-Laigh
Kidnapped Family
Act 9.
Info: From 2nd half of "Bloody Rituals."
Invincible: Yes
Hits: No
Location: North of Dyr-Laigh
[400]
IV: Contact, copyright info
If you've got any contributions, comments, criticisms etc, shoot me an email
at chocomog4000[at]yahoo[dot]com.
Also, if you want to host this guide on your site or something also shoot me
an email, I'll almost certainly give permission.
The following sites have permission to use this FAQ:
gamefaqs.com (the most current version will always be on GameFAQs
gamesradar.com
cheatplanet.com
Copyright 2009 Kevin Kao.
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.

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