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Personal Info

Name: ____________________________ Player: ____________________________


Race: _____________________________ Religion: __________________________
Alignment: ________________________ Nation: ___________________________
Character Record Sheet 1.63
Age: ______ Weight: _______ Height: _______ Size: ____ Gender: ____
Looks: _______________________________________________________________ Saving Throws
TOTAL BASE ABILITY MISC TEMP

Classes
Fortitude ___ + ___ + ___
_____ = ___ + CON
Reflexes DEX + ___ + ___
_____ = ___ + ___
Will WIS + ___ + ___
_____ = ___ + ___

Bbn Brd Clr Drd Ftr Mnk Pal Psi PsW Rgr Rog Sor Wiz ______ ______ Total Spell Resistance: _____ Power Resistance: _____
HD:12 HD:6 HD:8 HD:8 HD:10 HD:8 HD:10 HD:4 HD:8 HD:10 HD:6 HD:4 HD:4
BSP:4 BSP:4 BSP:2 BSP:4 BSP:2 BSP:4 BSP:2 BSP:4 BSP:2 BSP:4 BSP:8 BSP:2 BSP:2 Prestige Classes Damage Reduction: ____________________________

Experience: ____________ XP Penalty: _____ Next Level: ____________ Notes: ______________________________________


____________________________________________

Abilities Armor
ABILITY MODIFIER TEMP MODIFIER
Skills
SKILL NAME T OTAL RANK ABILITY M ISC
STR Base ____
10 +
Strength
Dexterity ____ + Alchemy (C) ____ = ___ + ___
INT + ___
DEX AC ________ ____ + Animal Empathy (C) ____ = ___ + ___
CHA + ___
Dexterity
________ ____ +  Appraise (C) ____ = ___ + ___
INT + ___
CON Autohypnosis (C) ____ = ___ + ___
WIS + ___
Constitution ________ ____ +  Balance (C) ____ = ___ + ___
DEX + ___
*
INT ________ ____ +  Bluff (C) ____ = ___ + ___
CHA + ___
Intelligence ________ ____ +  Climb (C) ____ = ___ + ___
STR + ___
*
WIS  Concentration (C) ____ = ___ + ___
CON + ___
Wisdom Flat-footed: ______ vs. Touch Attacks: ______  Craft (___________) (C) ____ = ___ + ___
INT + ___
CHA _________ : ______ ___________: ______ (___________) (C) ____ = ___ + ___
INT + ___
Charisma Decipher Script (C) ____ = ___ + ___
INT + ___
AC Max Check Arcane
Armor / Shield  Diplomacy (C) ____ = ___ + ___
CHA + ___
Value Dex Penalty Failure
Disable Device (C) ____ = ___ + ___
INT + ___
Hit Points  ________________ ____ ____ ____ ____  Disguise (C) ____ = ___ + ___
CHA + ___
 ________________ ____ ____ ____ ____  Escape Artist (C) ____ = ___ + ___
DEX + ___
*
 ________________ ____ ____ ____ ____  Forgery (C) ____ = ___ + ___
INT + ___
HP Current  ________________ ____ ____ ____ ____ 

[ ][ ]
Gather Information (C) ____ = ___ + ___
CHA + ___
Total: ____ ____ ____ ____ Handle Animal (C) ____ = ___ + ___
CHA + ___
 Heal (C) ____ = ___ + ___
WIS + ___
Notes: ___________________________________  Hide (C) ____ = ___ + ___
DEX + ___
*
Notes: ________________________ _________________________________________ Innuendo (C) ____ = ___ + ___
WIS + ___
 Intimidate (C) ____ = ___ + ___
CHA + ___
Intuit Direction (C) ____ = ___ + ___
WIS + ___
Combat  Jump (C) ____ = ___ + ___
STR + ___
*
Knowledge (___________) (C) ____ = ___ + ___INT + ___
AB. MISC SIZE BASE MNK TOTAL AB. MISC SIZE BASE TOTAL SZ. M. AB. BASE TOTAL
(___________) (C) ____ = ___ + ___
INT + ___
678

Melee
___+ ___+ ___+ ___/___
1st 1st = ____/____ Ranged
___+ ___+ ___+ ___ = ____ Grapple (___________) (C) ____ = ___ + ___
INT + ___
678

___
1st = ____ (___________) (C) ____ = ___ + ___
INT + ___
___+ ___+ ___+ ___/___
2nd 2nd = ____/____ ___+ ___+ ___+ ___ = ____ ___+ ___+ ___= ____
___
2nd = ____  Listen (C) ____ = ___ + ___
WIS + ___
___+ ___+ ___+ ___/___
3rd 3rd = ____/____ ___+ ___+ ___+ ___ = ____  Move Silently (C) ____ = ___ + ___
DEX + ___
___
3rd = ____ *
___+ ___+ ___+ ___/___
4th 4th = ____/____ ___+ ___+ ___+ ___
___ = ____ Initiative
4th = ____ Open Lock (C) ____ = ___ + ___
DEX + ___
___+ ___+ ___+ ___/___
5th = ____/____ ___+ ___+ ___+ ___ = ____ ___+ ___+ ___= ____  Perform (C) ____ = ___ + ___
CHA + ___
____________________________________________
2-Hand Attack: ____ / ____ Speed: ______________________________________ ____________________________________________
Notes: ________________________________________________________________________ Pick Pocket (C) ____ = ___ + ___
DEX + ___
*
______________________________________________________________________________ Profession (___________) (C) ____ = ___ + ___
WIS + ___
(___________) (C) ____ = ___ + ___
WIS + ___
Psicraft (C) ____ = ___ + ___
INT + ___
Read Lips (C) ____ = ___ + ___
INT + ___
Weapons Remote View (C) ____ = ___ + ___
INT + ___
NAME MODIFIED ATTACKS HAND FEAT MISC DAMAGE CRITICAL RANGE SZ/TYPE  Ride (C) ____ = ___ + ___
DEX + ___
 Scry (C) ____ = ___ + ___
INT + ___
______________
Unarmed Strike ___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____  Search (C) ____ = ___ + ___
INT + ___
______________ ___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____  Sense Motive (C) ____ = ___ + ___
WIS + ___
______________ ___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____ Spellcraft (C) ____ = ___ + ___
INT + ___
 Spot (C) ____ = ___ + ___
WIS + ___
______________ ___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____
Stabilize Self (C) ____ = ___ + ___
CON + ___
______________ ___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____  Swim (-1 every 5 lbs.) (C) ____ = ___ + ___
STR + ___
______________ ___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____ Tumble (C) ____ = ___ + ___
DEX + ___
*
______________ ___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____ Use Magic Device (C) ____ = ___ + ___
CHA + ___
______________ ___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____ Use Psionic Device (C) ____ = ___ + ___
CHA + ___
 Use Rope (C) ____ = ___ + ___
DEX + ___
______________ ___/___/___/___/___ ___ ___ ___ ________ ______ ____ ____
 Wilderness Lore (C) ____ = ___ + ___
WIS + ___
Notes: ________________________________________________________________________ __________________ (C) ____ = ___ + ___ + ___
______________________________________________________________________________ __________________ (C) ____ = ___ + ___ + ___
__________________ (C) ____ = ___ + ___ + ___
  
Ammunition:    (C) Class Skill  Untrained Skill
   Max. Rank: ____ / ____ * Armor Penalty
Feats Languages Equipment
ITEM NAME WEIGHT

General  Improved Flight  Spellcasting Prodigy Literacy  Head ________________________ ___


 Acrobatic  Improved Initiative*  Spellfire Wielder Eyes ________________________ ___
___________________________
 Alertness  Improved Overrun*  Spirited Charge*
 Improved Shield Bash  Spring Attack* ___________________________ Cloak ________________________ ___
 Alluring
 Ambidexterity*  Improved Sunder*  Stealthy ___________________________ Amulet ________________________ ___
 Animal Control  Improved Swimming  Street Smart ___________________________ Robe ________________________ ___
 Animal Defiance  Improved Trip*  Strong Soul ___________________________ Vest ________________________ ___
 Arcane Defense  Impr. 2-Weap. Fight.*  Stunning Fist*
___________________________ Bracers ________________________ ___
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _  Impr. Unarm. Strike*  Subsonics
 Arcane Preparation  Innate Spell  Sunder* Gloves ________________________ ___
 Arcane Schooling ________________  Supernatural Blow Rings ________________________ ___
 Armor Prof., Heavy  Instantaneous Rage  Survivor ________________________ ___
 Intimidating Rage  Throw Anything
Race Traits
 Armor Prof., Light Belt ________________________ ___
 Armor Prof., Medium  Iron Will  Thug
 Arterial Strike  Jack of All Trades  Thunder Twin Boots ________________________ ___
 Artist  Knock-Down*  Toughness () ___________________________ Armor ________________________ ___
 Athletic  Leadership  Track ___________________________ Shield ________________________ ___
 Augment Summoning  Lightning Fists  Trample* ___________________________ In Hand ________________________ ___
 Blind-Fight*  Lightning Reflexes  Treetopper
___________________________ ________________________ ___
 Blindsight, 5-ft Radius  Lingering Song  Trustworthy
 Blooded  Luck of Heroes  Twin Sword Style* ___________________________ Readied ________________________ ___
 Bloodline of Fire  Magical Artisan  Two-Weapons Fight.* ___________________________ ________________________ ___
 Brachiation ________________  Weapon Finesse* ___________________________
 Magical Training ________________ ________________________ ___
 Bullheaded ___________________________
 Chariot Archery  Mantis Leap  Weapon Focus* ________________________ ___
 Chariot Charge  Martial Weapon Prof. ________________ ___________________________ ________________________ ___
 Chariot Combat ________________ ________________ ___________________________ ________________________ ___
 Chariot Sideswipe ________________  Whirlwind Attack* ___________________________
 Mercantile Backgr.  Wingover
________________________ ___
 Chariot Trample ___________________________
 Charlatan  Militia  Zen Archery ________________________ ___
 Chink in the Armor  Mind Over Body ___________________________
 Circle Kick  Mobility* Item Creation ___________________________  ____________________________ ___
 Cleave*  Monkey Grip  Attune Gem ___________________________  ____________________________ ___
 Clever Wrestling ________________  Brew Potion
___________________________  ____________________________ ___
 Close-Quarters Fight.*  Mounted Archery*  Craft Mag. A. & Arm.
 Combat Casting  Mounted Combat*  Craft Rod  ____________________________ ___
 Combat Reflexes*  Multiattack  Craft Staff  ____________________________ ___
 Cosmopolitan ()  Multicultural  Craft Wand Class Features  ____________________________ ___
 Courteous Magocracy  Multidexterity*  Craft Wondrous Item
 Dash  Obscure Lore  Create Infusion  ____________________________ ___
 Daylight Adaptation  Off-Hand Parry*  Create Portal  ____________________________ ___
 Death Blow*  Pain Touch  Forge Ring ___________________________  ____________________________ ___
 Deflect Arrows*  Persuasive  Inscribe Rune ___________________________
 Phalanx Fighting*
 ____________________________ ___
 Destructive Rage  Scribe Scroll ___________________________
 Dirty Fighting  Pin Shield*  Tattoo Magic  ____________________________ ___
 Plant Control ___________________________  ____________________________ ___
 Discipline
 Dodge*  Plant Defiance Metamagic ___________________________  ____________________________ ___
 Dragon’s Toug.* ()  Point Blank Shot*  Chain Spell ___________________________  ____________________________ ___
 Dual Strike*  Power Attack*  Cooperative Spell ___________________________
 Dwarf’s Tough.* ()  Power Critical*
 ____________________________ ___
 Delay Spell ___________________________
 Eagle Claw Attack ________________  Disguise Spell  ____________________________ ___
 Education  Power Lunge*  Empower Spell
___________________________  ____________________________ ___
 Endurance  Precise Shot*  ___________________________
 Prone Attack*
Energy Admixture  ____________________________ ___
 Ethran ________________ ___________________________
 Exotic Weapon Prof.*  Pyro
 ____________________________ ___
 Energy Substitution ___________________________
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _  Quick Draw* ________________  ____________________________ ___
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _  Quicker Than the Eye  Enlarge Spell
___________________________  ____________________________ ___
 Expertise*  Rapid Reload*  Eschew Materials ___________________________
 Rapid Shot*
 ____________________________ ___
 Expert Tactician*  Extend Spell ___________________________
 Extended Rage ()  Reactive Counterspell
 ____________________________ ___
 Heighten Spell ___________________________
 Extra Favored Enemy  Remain Conscious  Insidious Magic  ____________________________ ___
 Extra Music ()  Resist Disease  Maximize Spell
___________________________  ____________________________ ___
 Extra Rage ()  Resist Poison  Quicken Spell ___________________________
 Extra Slot ()  Requiem  Pernicious Magic ___________________________
 Extra Spell ()  Resistance to Energy Total Carried Weight ____
 Persistent Spell ___________________________
 Extra Stun Att. () ________________  Reach Spell
 Eyes in Back of Y. Head  Ride-By Attack*  Repeat Spell
 Far Shot*  Run  Sacred Spell
 Faster Healing  Saddleback*  Sanctum Spell Portrait/ Carrying Capacity/
 Favored Critical  Shadow  Sculpt Spell
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _  Shadow Weave Magic  Silent Spell Symbol Movement
 Feign Weakness  Sharp-Shooting*  Split Ray
 Fists of Iron  Shield Charge  Still Spell Load: _____ /_____ /_____
 Fleet of Foot  Shield Expert*  Subdual Substitution
 Flick of the Wrist  Shield Proficiency  Tenacious Magic Over Head ____ Current Speed ____
 Flyby Attack  Shot on the Run*  Twin Spell
 Signature Spell Off Ground ____ Run (x ___) ____
 Foe Hunter*  Widen Spell
________________ ________________ Push/Drag ____ Alternate Move:
 Forester  Silver Palm Special Current Load ____ _________________
 Giant’s Tough.* ()  Simple Weapon Prof.  ________________ Max. Dex B. ____ _________________
 Great Cleave*  Skill Focus
 ________________ Check Pen. ____ _________________
 Great Fortitude ________________
 ________________
 Greater Resiliency ________________
 Empower Turning
 Greater Spell Focus  Smooth Talk
 Extra Smiting
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _  Snake Blood  Extra Turn () Wealth
 Greater Spell Penetr.  Snatch
 Heighten Turning
 Greater 2-W. Fight.*  Snatch Arrows*  Landlord
 Green Ear  Snatch Weapon
 Quicken Turning
 Hamstring  Spell Focus PP: _______ GP: _______ SP: _______ CP: _______
 Spell Mastery
 Hold the Line* ________________ Gems/Jewels: ___________________________________________________
________________
 Horse Nomad* ________________
________________ _______________________________________________________________
 Improved Bull Rush*  Spell Girding  Tattoo Focus
 Improved Counterspell  Spell Penetration _______________________________________________________________
 Weapon Specializat.*
 Improved Critical*  Spell Specialization Other: _________________________________________________________
________________
________________ ________________ ________________________________________________________________
 Improved Disarm*  Spell Thematics
________________ * ________________________________________________________________
 Improved Familiar Fighter/Psychic Warrior Bonus Feats
Henchmen/Animals/Familiars
N AME RACE /CLASS HD/L VL HP INIT SPD AC AL ATTACKS D AMAGE FACE/REACH

____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
Notes: _______________________________________________________________________________________________________________
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Notes

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Bard Powers

Bardic Knowledge:___
INT + Lev
___ = ____ Inspire Courage:  Fascinate:  Suggestion: 
Countersong:  Inspire Competence:  Inspire Greatness: 

Bard Spells
KN. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

0-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Dancing Lights


________________________________
[Light] __
Ev ___
VS 1______
act Medium
_______ 1____________
min -________ N
__ _________________________________
Figment torches or other lights PHB190
 ___ ___ Daze
________________________________
[Mind-Affecting] _
En_ ___
VSM 1______
act Close
_______ 1____________
round Will n.
________ Y
__ _________________________________
Creature loses next action PHB191
 ___ ___ Detect Crossroads
________________________________ _
Di_ ___
VS 1______
act _______
60 ft/1 mile 10 min/lev
____________ -________ N
__ _________________________________
Detect fey crossroads within 60 ft MoF88
 ___ ___ Detect Magic
________________________________ _
Un _ ___
VS 1______
act 60 ft
_______ 1 min/lev (D) -________
____________ N
__ _________________________________
Detect spells and magic items within 60 ft PHB193
 ___ ___ Easy Math
________________________________ _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round -________ Y
__ _________________________________
Allows instant counting and distance calc. S&S90
 ___ ___ Fine
________________________________
Tuning _
Tr_ ___
VSF 1______
round _______
Touch ____________
1 min/lev -________ Y
__ _________________________________
Makes instrument masterwork: +2 Perform S&S90
 ___ ___ Flare
________________________________
[Light] _
Ev_ ___
V 1______
act Close
_______ Instantaneous For
____________ n.
________ Y
__ _________________________________
Dazzles one creature (-1 to attack) PHB206
 ___ ___ Ghost Sound
________________________________ _
Il _ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Will dis.
________ N
__ _________________________________
Figments sound PHB209
 ___ ___ Ghostharp
________________________________ _
Di_ ___
VS 1______
min Touch
_______ 5____________
min/lev (D) -________ N
__ _________________________________
Object records, plays a song at your command MoF97
 ___ ___ Light
________________________________
[Light] _
Ev_ ___
VM 1______
act Touch
_______ 10 ____________
min/lev (D) -________ N
__ _________________________________
Object shines like a torch PHB222
 ___ ___ Mage Hand
________________________________ _
Tr_ ___
VS 1______
act Close
_______ Concentration -________
____________ N
__ _________________________________
5-pound telekinesis PHB223
 ___ ___ Mending
________________________________ _
Tr_ ___
VS 1______
act 10
_______
ft ____________
Instantaneous Will
________
n. Y
__ _________________________________
Makes minor repairs to an object PHB227
 ___ ___ Minor Disguise
________________________________ _
Tr_ ___
VS 1______
act Personal
_______ 1____________
hour -________ N
__ _________________________________
Gives +2 bonus on Disguise checks MoF108
 ___ ___ Open/Close
________________________________ _
Tr_ ___
VSF 1______
act Close
_______ Instantaneous Will
____________ n.
________ Y
__ _________________________________
Opens or closes small or light things PHB233
 ___ ___ Percussion
________________________________ _
Il _ ___
VSM 1______
act Close
_______ 5____________
min/lev (D) Will dis.
________ N
__ _________________________________
Creates illusory drum accompaniment S&S94
 ___ ___ Prestidigitation
________________________________ _
Un _ ___
VS 1______
act _______
10 ft ____________
1 hour -________ N
__ _________________________________
Performs minor tricks PHB238
 ___ ___ Read Magic
________________________________ _
Un _ ___
VSF 1______
act Personal
_______ 10 min/lev
____________ -________ N
__ _________________________________
Read scrolls and spellbooks PHB243
 ___ ___ Resistance
________________________________ _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min Will
________
n. Y
__ _________________________________
Subject gains +1 on saving throws PHB245
 ___ ___ Songbird
________________________________ _
Tr_ ___
VS 1______
round Personal
_______ Special
____________ -________ N
__ _________________________________
Perform and gain +1 on your next Cha check MoF120
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ ________________________________


Alarm _
Ab_ ___
VSF 1______
act Close
_______ 2 ____________
hrs/lev (D) -________ N
_ _ _________________________________
Wards an area, with mental or audible alarm PHB172
 ___ ___ Ambient Song
________________________________ _
Il _ ___
VSM 1______
act Personal
_______ 1 min/lev (D) Will
____________ dis.
________ N
_ _ _________________________________
Masks bardic music effects as other sounds S&S89
 ___ ___ Amplify
________________________________ [Sonic] _
Tr_ ___
VS 1______
act Long
_______ 1 min/lev
____________ Will n.
________ _ _ _________________________________
Y/N Lowers listeners’ DC by 20 MoF77
 ___ ___ Balagarn's
________________________________
Iron Horn [Sonic] _
Tr_ ___
VS 1______
act Close
_______ ____________
Instantaneous -________ Y
_ _ _________________________________
Intense vibrations trip those in area MoF79
 ___ ___ ________________________________
Cause Fear [Fear, Mind-Affecting] _
N_ e ___
VS 1______
act _______
Close ____________
1d4 rounds ________
Will n. _ _ _________________________________
Y One creat. with <6 HD flees, -2 to rolls PHB182
 ___ ___ ________________________________
Charm Person [Mind-Affecting] _
En_ ___
VS 1______
act _______
Close 1____________
hr/lev ________
Will n. _ _ _________________________________
Y Makes one person your friend PHB183
 ___ ___ ________________________________
Cure Light Wounds _
Co_ ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
½ _ _ _________________________________
Y Cures 1d8 hp +1 per level (up to +5) PHB190
 ___ ___ Detect Secret Doors
________________________________ _
Di_ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ N
_ _ _________________________________
Reveals hidden doors within 60 ft PHB193
 ___ ___ Disquietude
________________________________ [Sonic] _
Ab_ ___
VS 1______
act Close
_______ 1____________
round/lev Will n.
________ Y
_ _ _________________________________
Target avoids physical contact with others MoF90
 ___ ___ ________________________________
Distort Speech _
Tr_ ___
VS 1______
act _______
Close 1____________
round/lev ________
Will n. _ _ _________________________________
Y Target’s speech becomes untelligible MoF90
 ___ ___ ________________________________
Erase _
Tr_ ___
VS 1______
act _______
Close ____________ ________
Instantaneous Special _ _ _________________________________
N Mundane or magical writing vanishes PHB200
 ___ ___ ________________________________
Expeditious Retreat _
Tr_ ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ _ _ _________________________________
N Doubles your speed and jump distance PHB202
 ___ ___ ________________________________
Feather Fall _
Tr_ ___
V ______
Free _______
Close 1____________
round/lev ________
Will n. _ _ _________________________________
Y Objects or creatures fall slowly at 60 ft/round PHB203
 ___ ___ Focusing Chant
________________________________ _
Ab_ ___
V 1______
act Personal
_______ 5____________
rds/lev (D) -________ Y
_ _ _________________________________
+1 to attack or selected checks S&S91
 ___ ___ Grease
________________________________ _
Co_ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Ref part.
________ N
_ _ _________________________________
Makes 10-ft square or 1 object slippery PHB210
 ___ ___ ________________________________
Harmony [Mind-Affecting, Sonic] _
En_ ___
VS 1______
act _______
Personal ____________
Variable -________ _ _ _________________________________
N Increases inspire courage ability to +4/+2 MoF99
 ___ ___ ________________________________
Herald's Call [Mind-Affecting, Sonic] _
En_ ___
VS 1______
act _______
30 ft. 1____________
round ________
Will n. _ _ _________________________________
Y Shout dazes those within 30 ft MoF100
 ___ ___ ________________________________
Hypnotism [Mind-Affecting] _
En_ ___
VS 1______
act _______
Close ____________ ________
2d4 rounds (D)Will n. _ _ _________________________________
Y Fascinates 2d4 HD of creatures PHB215
 ___ ___ ________________________________
Identify _
Di_ ___
VSM 8______
hrs _______
Touch ____________ -________
Instantaneous _ _ _________________________________
N Determines single feature of magic item PHB216
 ___ ___ Joyful Noise
________________________________ _
Ab_ ___
SF 1______
round 10 ft
_______ Concentration -________
____________ Y
_ _ _________________________________
Negates magical silence S&S93
 ___ ___ Know Protections
________________________________ _
Di_ ___
VS 1______
act Close
_______ Instantaneous Will
____________ n.
________ Y
_ _ _________________________________
Determine target's defences MoF104
 ___ ___ ________________________________
Lullaby [Mind-Affecting] _
En_ ___
VSF 1______
act _______
Medium ____________ ________
Conc. +1 rd/l. Will n. _ _ _________________________________
Y Subjects in 15’ -2 to Spot, Listen, vs. sleep S&S94
 ___ ___ ________________________________
Mage Armor [Force] _
Co_ ___
VSF 1______
act _______
Touch 1____________
hr/lev (D) ________
Will n. _ _ _________________________________
Y Gives subject +4 armor bonus PHB223
 ___ ___ ________________________________
Magic Weapon _
Tr_ ___
VS 1______
act _______
Touch 1____________
min/lev ________
Will n. _ _ _________________________________
Y Weapon gains +1 bonus to hit and damage PHB225
 ___ ___ ________________________________
Message [Language-Dependent] _
Tr_ ___
VSF 1______
act _______
Medium 10____________
min/lev -________ _ _ _________________________________
N Whispered conversation at distance PHB227
 ___ ___ Protection from Chaos
________________________________ [Lawful] _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) Will n.
________ N
_ _ _________________________________
+2 AC and saves, no mind control, hedge out PHB240
 ___ ___ Protection from Evil
________________________________ [Good] _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) Will n.
________ N
_ _ _________________________________
+2 AC and saves, no mind control, hedge out PHB240
 ___ ___ ________________________________
Protection from Good [Evil] _
Ab_ ___
VSM 1______
act _______
Touch 1____________ ________
min/lev (D) Will n. _ _ _________________________________
N +2 AC and saves, no mind control, hedge out PHB240
 ___ ___ ________________________________
Protection from Law [Chaotic] _
Ab_ ___
VSM 1______
act _______
Touch 1____________ ________
min/lev (D) Will n. _ _ _________________________________
N +2 AC and saves, no mind control, hedge out PHB240
 ___ ___ ________________________________
Silent Image _
Il _ ___
VSF 1______
act _______
Long ____________ ________
Concentration Will dis. _ _ _________________________________
N Creates visual minor illusion of your design PHB252
 ___ ___ ________________________________
Sleep [Mind-Affecting] _
En_ ___
VSM 1______
act _______
Medium 1____________
min/lev ________
Will n. _ _ _________________________________
Y Put 2d4 HD of creat. up to 4 HD into slumber PHB252
 ___ ___ Summon Monster I
________________________________ _
Co_ ___
VSF 1______
round Close
_______ 1____________
round/lev (D)-________ N
_ _ _________________________________
Calls a 1st-level outsider to fight for you PHB258
 ___ ___ Unseen Servant
________________________________ _
Co_ ___
VSM 1______
act Close
_______ 1____________
hr/lev -________ N
_ _ _________________________________
Invisible force obeys your commands PHB268
 ___ ___ ________________________________
Ventriloquism _
Il _ ___
VF 1______
act _______
Close ____________
1 min/lev (D) ________
Will dis. _ _ _________________________________
N Throws voice for 1 min/lev PHB269
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Bard Spells
KN. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Animal Trance


________________________________
[Mind-Affecting, Sonic] __
En ___
VS 1______
act Close
_______ ____________ Will
Concentration ________
n. Y
_ _ _________________________________
Fascinates 2d6 HD of animals PHB173
 ___ ___ ________________________________
Blindness/Deafness _
Tr_ ___
V 1______
act _______
Medium ____________
Permanent (D) For ________
n. _ _ _________________________________
Y Makes subject blind or deaf PHB180
 ___ ___ ________________________________
Blur _
Il _ ___
V 1______
act _______
Touch 1____________
min/lev ________
Will n. _ _ _________________________________
Y Attacks miss subject 20% of the time PHB181
 ___ ___ ________________________________
Bull’s Strength _
Tr_ ___
VSM 1______
act _______
Touch 1____________
hr/lev ________
Will n. _ _ _________________________________
Y Subject gains 1d4+1 Str for 1 hr/lev PHB181
 ___ ___ Cat’s Grace
________________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
hr/lev Will n.
________ Y
_ _ _________________________________
Subject gains 1d4+1 Dex for 1 hr/lev PHB182
 ___ ___ Circle
________________________________
Dance _
Di_ ___
VS 1______
min _______
Personal ____________
Instantaneous -________ N
_ _ _________________________________
Indicates direction to known target MoF84
 ___ ___ Cloud
________________________________
of Bewilderment _
Ev_ ___
VS 1______
act 10
_______
ft. ____________
Instantaneous For ________
n. Y
_ _ _________________________________
Stun and blind targets MoF85
 ___ ___ ________________________________
Crescendo _
Ev_ ___
VS 1______
act _______
30 ft 4 ____________
rounds -________ _ _ _________________________________
Y Grants bonus on attack rolls (+0, +1, +2, +3) S&S90
 ___ ___ ________________________________
Cure Moderate Wounds _
Co_ ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
½ _ _ _________________________________
Y Cures 2d8+1/lev (up to +10) PHB190
 ___ ___ ________________________________
Darkness [Darkness] _
Ev_ ___
VM 1______
act _______
Touch 10 ____________
min/lev (D) -________ _ _ _________________________________
N 20-ft radius of supernatural darkness PHB190
 ___ ___ ________________________________
Daylight [Light] _
Ev_ ___
VS 1______
act _______
Touch ____________
10 min/lev -________ _ _ _________________________________
N 60-ft radius of bright light PHB191
 ___ ___ Delay
________________________________
Poison _
Co_ ___
VS 1______
act Touch
_______ 1____________
hr/lev For
________
n. Y
_ _ _________________________________
Stops poison effect for 1 hr/lev PHB191
 ___ ___ Detect
________________________________
Thoughts [Mind-Affecting] _
Di_ ___
VSF 1______
act 60
_______
ft ____________
1 min/lev (D) ________
Will n. N
_ _ _________________________________
Allows “listening” to surface thoughts PHB194
 ___ ___ ________________________________
Eagle’s Splendor _
Tr_ ___
VSM 1______
act _______
Touch 1____________
hr/lev ________
Will n. _ _ _________________________________
Y Subject gains 1d4+1 Cha for 1 hr/lev T&B87
 ___ ___ ________________________________
Enthrall [Language-Dep., Mind-Aff., Sonic] _
En_ ___
VS 1______
round _______
Medium ____________
Up to 1 hr ________
Will n. _ _ _________________________________
Y Captivates all within range PHB200
 ___ ___ ________________________________
Fortissimo _
Ev_ ___
VS 1______
act _______
Medium 1____________
min/lev -________ _ _ _________________________________
N 2x sound volume: +2 on DCs, +1d6 damage S&S91
 ___ ___ ________________________________
Fox’s Cunning _
Tr_ ___
VSM 1______
act _______
Touch 1____________
hr/lev ________
Will n. _ _ _________________________________
Y Subject gains 1d4+1 Int for 1 hr/lev T&B89
 ___ ___ Glitterdust
________________________________ _
Co_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. Y
_ _ _________________________________
Blinds creatures, outlines invisible creatures PHB209
 ___ ___ Harmonize
________________________________ _
Ev_ ___
VSF 3______
rds Touch
_______ ____________
1 round/lev (D)Will ________
n. Y
_ _ _________________________________
Pools Perform talents, up to 4 bards: +1/3 lev S&S92
 ___ ___ ________________________________
Hold Person [Mind-Affecting] _
En_ ___
VSF 1______
act _______
Medium 1____________
round/lev (D)Will ________
n. _ _ _________________________________
Y Holds one person helpless for 1 round/level PHB214
 ___ ___ ________________________________
Hypnotic Pattern [Mind-Affecting] _
Il _ ___
VSM 1______
act _______
Medium ____________
Conc.+2 rds ________
Will n. _ _ _________________________________
Y Fascinates 2d4+1 HD/lev (max +10) of creat. PHB215
 ___ ___ ________________________________
Invisibility _
Il _ ___
VSM 1______
act _______
Touch 10 ____________
min/lev (D) ________
Will n. _ _ _________________________________
Y Subject is invisible until it attacks PHB217
 ___ ___ ________________________________
Levitate _
Tr_ ___
VSF 1______
act _______
Close 10 ____________
min/lev (D) -________ _ _ _________________________________
N Subject moves up and down, 20 ft/r, your dir. PHB222
 ___ ___ Locate
________________________________
Object _
Di_ ___
VSF 1______
act Long
_______ ____________
1 min/lev -________ N
_ _ _________________________________
Senses direction towards object PHB223
 ___ ___ Magic Mouth
________________________________ _
Il _ ___
VSM 1______
act Close
_______ Perm. until dis. Will
____________ n.
________ Y
_ _ _________________________________
Speaks once when triggered PHB224
 ___ ___ Minor
________________________________
Image _
Il _ ___
VSF 1______
act Long
_______ ____________
Conc.+2 rds Will
________
dis. N
_ _ _________________________________
Creates visual and sound minor illusion PHB228
 ___ ___ ________________________________
Mirror Image _
Il _ ___
VS 1______
act _______
Personal 1____________
min/lev -________ _ _ _________________________________
N Creates 1d4+1/3 lev decoys of you (max 8) PHB229
 ___ ___ ________________________________
Misdirection _
Il _ ___
VS 1______
act _______
Close 1____________
hr/lev ________
Will n. _ _ _________________________________
N Misleads divinations for one creature/object PHB230
 ___ ___ Nightmare
________________________________
Lullaby [Mind-Affecting, Sonic] _
En_ ___
VS 1______
round Long
_______ ____________
Conc.+2 rds Will
________
n. Y
_ _ _________________________________
Target is confused MoF110
 ___ ___ Obscure
________________________________
Object _
Ab_ ___
VSM 1______
act Touch
_______ 8 ____________
hrs Will
________
n. Y
_ _ _________________________________
Masks object against divination PHB232
 ___ ___ Owl’s
________________________________
Wisdom _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
hr/lev Will
________
n. Y
_ _ _________________________________
Subject gains 1d4+1 Wis for 1 hr/lev T&B94
 ___ ___ Portal
________________________________
Alarm _
Ab_ ___
VSM 1______
act Close
_______ 2 ____________
hrs/lev (D) -________ N
_ _ _________________________________
Sounds an alarm when creature passes a portal MoP36
 ___ ___ Pyrotechnics
________________________________ _
Tr_ ___
VSM 1______
act Long
_______ ____________
Special Special
________ _ _ _________________________________
Y/N Turns fire to blinding light or choking smoke PHB241
 ___ ___ ________________________________
Scare [Fear, Mind-Affecting] _
N_ e ___
VSM 1______
act _______
Medium 1____________
round/lev ________
Will n. _ _ _________________________________
Y Panics all creatures up to 5 HD in a 15-ft radius PHB247
 ___ ___ ________________________________
See Invisibility _
Di_ ___
VSM 1______
act _______
Medium 10____________
min/lev (D) -________ _ _ _________________________________
N Reveals invisible creatures or objects PHB248
 ___ ___ ________________________________
Shatter [Sonic] _
Ev_ ___
VSM 1______
act _______
Close ____________
Instantaneous Special________ _ _ _________________________________
Y Sonic vibration damages objects or creatures PHB250
 ___ ___ ________________________________
Silence _
Il _ ___
VS 1______
act _______
Long ____________
1 min/lev ________
Will n. _ _ _________________________________
Y/N Negates sound in 15-ft radius PHB252
 ___ ___ ________________________________
Sound Burst [Sonic] _
Ev_ ___
VSF 1______
act _______
Close ____________
Instantaneous Will ________
part. _ _ _________________________________
Y Deals 1d8 sonic damage to subjects PHB254
 ___ ___ ________________________________
Suggestion [Language-Dep., Mind-Affecting] _
En_ ___
VM 1______
act _______
Close 1____________
hr/lev ________
Will n. _ _ _________________________________
Y Compels subject to follow course of action PHB257
 ___ ___ ________________________________
Summon Instrument _
Co_ ___
VS 1______
act _______
Personal ____________
Conc +1 r/l (D) -________ _ _ _________________________________
N Conjures one instrument S&S95
 ___ ___ ________________________________
Summon Monster II _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev (D)-________ _ _ _________________________________
N Calls outsiders to fight (1 2nd or 1d3 1st) PHB259
 ___ ___ ________________________________
Summon Swarm _
Co_ ___
VSM 1______
round _______
Close ____________
Conc. +2 rds -________ _ _ _________________________________
N Summons swarm of small creatures PHB261
 ___ ___ ________________________________
Tasha’s Hideous Laughter _
En_ ___
VSM 1______
act _______
Close ____________
1d3 rounds ________
Will n. _ _ _________________________________
Y Subject laughs and loses actions for 1d3 rounds PHB263
 ___ ___ ________________________________
Tongues _
Di_ ___
VM 1______
act _______
Touch ____________
10 min/lev -________ _ _ _________________________________
N Speak any language PHB265
 ___ ___ ________________________________
Undetectable Alignment _
Ab_ ___
VS 1______
act _______
Close 24 ____________
hrs ________
Will n. _ _ _________________________________
Y Conceals alignment for 24 hrs PHB267
 ___ ___ ________________________________
Whispering Wind _
Tr_ ___
VS 1______
act 1_______
mile/lv 1____________
hr/lev -________ _ _ _________________________________
N Sends a short message up to 1 mile/lev PHB272
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Bard Spells
KN. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Analyze Portal


________________________________ _
Di_ ___
VSM 1______
min 60
_______
ft ____________
1 round/lev (D)Special
________ _
N_ _________________________________
You can tell if an area contains a magical portal MoP33
 ___ ___ ________________________________
Bestow Curse _
Tr_ ___
VS 1______
act _______
Touch ____________
Permanent ________
Will n. _
Y _ _________________________________
-6 to ability; -4 on rolls; or 50% losing act. PHB177
 ___ ___ ________________________________ _
Blink Tr_ ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
You randomly vanish and reappear PHB180
 ___ ___ ________________________________
Blunt Weapon _
Tr_ ___
VS 1______
act _______
Medium 1____________
min/lev ________
For n. _
Y _ _________________________________
Halves base dmg of slash/pierce weap. in 20’ S&S89
 ___ ___ Charm Monster
________________________________
[Mind-Affecting] _ En_ ___
VS 1______
act Close
_______ 1 day/lev
____________ Will n.
________ Y _ _________________________________
_ Makes monster believe it is your ally PHB183
 ___ ___ Clairaudience/Clairvoyance
________________________________ _ Di_ ___
VSF 1______
act Kn.
_______
area 1____________
min/lev (D) -________ N
_ _ _________________________________
Hear or see at a distance for 1 min/lev PHB184
 ___ ___ Confusion
________________________________
[Mind-Affecting] _ En_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Makes subject behave oddly for 1 round/lev PHB186
 ___ ___ ________________________________
Cure Serious Wounds _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y _ _________________________________
Cures 3d8+1/lev (up to +15) PHB190
 ___ ___ ________________________________
Dispel Magic _
Ab_ ___
VS 1______
act _______
Medium ____________
Instantaneous ________
- _
N_ _________________________________
Cancels magical effects, max +10 on check PHB196
 ___ ___ ________________________________ _
Displacement Il _ ___
VM 1______
act _______
Touch 1____________
round/lev ________
Will n. _
Y _ _________________________________
Attacks miss subject 50% PHB197
 ___ ___ ________________________________
Emotion [Mind-Affecting] _ En_ ___
VS 1______
act _______
Medium ____________
Concentration ________
Will n. _
Y _ _________________________________
Arouses strong emotion in subject PHB199
 ___ ___ Fear
________________________________
[Fear, Mind-Affecting] _ N_ e ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Subjects in cone have a -2 on saves and flee PHB203
 ___ ___ G'elsewhere
________________________________
Chant [Sonic, Teleportation] _ Tr_ ___
VS 1______
act Touch
_______ Instantaneous
____________ Will________
n. Y
_ _ _________________________________
Teleport to random safe place within 100 ft MoF96
 ___ ___ ________________________________
Gaseous Form _
Tr_ ___
SM 1______
act _______
Touch 2____________
min/lev (D) -________ _
N_ _________________________________
Subject gets insubstantial and can fly at spd 10 PHB207
 ___ ___ ________________________________
Greater Magic Weapon _
Tr_ ___
VSM 1______
act _______
Close 1____________
hr/lev ________
Will n. _
Y _ _________________________________
1 weap. or 50 proj. become +1/3 lev (max +5) PHB210
 ___ ___ ________________________________
Gust of Wind _
Ev_ ___
VSF 1______
act _______
Medium 1____________
round ________
For n. _
Y _ _________________________________
Blows away or knocks down smaller creatures PHB212
 ___ ___ ________________________________ _
Haste Tr_ ___
VSM 1______
act _______
Close 1____________
round/lev ________
For n. _
Y _ _________________________________
Extra partial action and +4 AC, jump are x1.5 PHB212
 ___ ___ Haunting
________________________________
Tune [Mind-Affecting, Sonic] _ En_ ___
VS 1______
round _______
Medium ____________
10 min/lev ________
Will n. _
Y _ _________________________________
1 creature/lev becomes shaken MoF99
 ___ ___ Healthful
________________________________
Slumber _
Co_ ___
VSF 10
______
min Close
_______ 1____________
day ________
Will n. _
Y _ _________________________________
Doubles natural healing rate S&S92
 ___ ___ ________________________________
Hymn of Praise [Good, Sonic] _ Ev_ ___
VSF 1______
round _______
Medium ____________
1 round/lev ________
Will n. _
Y _ _________________________________
Grants +1 CL to good-aligned divine casters S&S92
 ___ ___ ________________________________
Illusory Script [Mind-Affecting] _ Il _ ___
VSM 1______
min+ _______
Touch 1____________
day/lev ________
Will n. _ _ _________________________________
Y Only intended reader can decipher PHB216
 ___ ___ ________________________________
Improved Alarm _
Ab_ ___
VSM 1______
act _______
Close 8 ____________
hrs/lev (D) -________ _
N_ _________________________________
As the alarm spell, but works on coex. planes MoP35
 ___ ___ ________________________________
Infernal Threnody [Evil, Sonic] _Ev_ ___
VSF 1______
round _______
Medium ____________
1 round/lev ________
Will n. _
Y _ _________________________________
Grants +1 CL to evil-aligned divine casters S&S93
 ___ ___ Invisibility
________________________________
Sphere _
Il _ ___
VSM 1______
act Touch
_______ 10 ____________
min/lev (D) ________
Will n. _ _ _________________________________
Y/N Makes everyone within 10 ft invisible PHB218
 ___ ___ Keen Edge
________________________________ _
Tr_ ___
VS 1______
act Close
_______ 10 min/lev
____________ Will n.
________ Y _ _________________________________
_ Doubles a norm. weapon’s threat range PHB219
 ___ ___ Leomund’s
________________________________
Tiny Hut [Force] _ Ev_ ___
VSM 1______
act 20
_______
ft ____________
2 hrs/lev (D) -________ N
_ _ _________________________________
Creates shelter for 10 creatures PHB220
 ___ ___ ________________________________
Lesser Geas _
En_ ___
V 1______
act _______
Close 1____________ ________
day/lev (D) Will n. _ _ _________________________________
Y Commands subject of 7 HD or less PHB221
 ___ ___ ________________________________
Magic Circle against Chaos [Lawful] _ Ab_ ___
VSM 1______
act _______
Touch ____________
10 min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in 10-ft rad., no mind contr. PHB223
 ___ ___ Magic
________________________________
Circle against Evil [Good] _ Ab_ ___
VSM 1______
act Touch
_______ 10
____________
min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in 10-ft rad., no mind contr. PHB223
 ___ ___ Magic
________________________________
Circle against Good [Evil] _
Ab_ ___
VSM 1______
act Touch
_______ 10
____________
min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in 10-ft rad., no mind contr. PHB223
 ___ ___ Magic
________________________________
Circle against Law [Chaotic] _ Ab_ ___
VSM 1______
act Touch
_______ 10
____________
min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in 10-ft rad., no mind contr. PHB223
 ___ ___ Major
________________________________
Image _
Il _ ___
VSF 1______
act Long
_______ ____________
Conc.+3 rds. Will________
dis. _
N_ _________________________________
Creates visual,sound and thermal illusion PHB225
 ___ ___ Phantom
________________________________
Steed _
Co_ ___
VS 10
______
min 0
_______
ft 1____________
hr/lev ________
- _
N_ _________________________________
Quasi- real magical horse appears for 1 hr/lev PHB235
 ___ ___ ________________________________
Puppeteer [Mind-Affecting] _ En_ ___
VS 1______
act _______
Medium 1____________ ________
round/lev (D)Will n. _
Y _ _________________________________
Target mimics your actions MoF112
 ___ ___ ________________________________
Remove Curse _
Ab_ ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Frees object or person from curse PHB244
 ___ ___ ________________________________
Remove Disease _
Co_ ___
VS 1______
act _______
Touch ____________ For
Instantaneous ________
n. _ _ _________________________________
Y Cures all diseases affecting subject PHB244
 ___ ___ ________________________________
Reveille [Language-Dependent,] _ N_ e ___
VS 1______
round _______
Touch ____________
1 round/lev ________
None _
N_ _________________________________
Target dead creature says what caused its death MoF113
 ___ ___ ________________________________ _
Scrying Di_ ___
VSMF 1______
hour _______
Unlimit. 1____________
min/lev -________ _
N_ _________________________________
Spies on subject from a distance PHB247
 ___ ___ ________________________________
Sculpt Sound _
Tr_ ___
VS 1______
act _______
Close ____________
1 hr/lev (D) ________
Will n. _
Y _ _________________________________
Creates new sounds or changes existing ones PHB248
 ___ ___ ________________________________
Sepia Snake Sigil [Force] _ Co_ ___
VSM ______
10 min _______
Touch ____________
Special ________
Ref n. _
N_ _________________________________
Creates text symbol that immobilizes reader PHB249
 ___ ___ ________________________________
Shadow Cache _
Il _ ___
VS 1______
act _______
Touch 1____________
min/lev (D) -________ _
N_ _________________________________
Stash small items on the Plane of Shadow MoP39
 ___ ___ ________________________________ _
Slow Tr_ ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
1 subj./lev takes only part. act., -2 AC and hit PHB253
 ___ ___ ________________________________
Summon Monster III _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev (D)-________ _
N_ _________________________________
Calls outsiders (1 3rd, 1d3 2nd or 1d4+1 1st) PHB259
 ___ ___ ________________________________
Weapon of Impact _
Tr_ ___
VS 1______
act _______
Close 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
Doubles a normal blunt weapon’s threat range MoF134
 ___ ___ ________________________________
Wind Wall _
Ev_ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
- _
Y _ _________________________________
Deflects arrows, smaller creatures, and gases PHB273
 ___ ___ ________________________________
Wounding Whispers [Sonic] _ Ab_ ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
Sonic aura damages foes 1d6+1/levevel MoF134
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
Bard Spells
KN. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Allegro


________________________________ _ Tr_ ___
VSM 1______
act 10
_______
ft ____________
1 min/lev ________
For n. Y
_ _ _________________________________
Doubles speed and max. jump dist. in 10-ft S&S89
 ___ ___ ________________________________
Break Enchantment _
Ab_ ___
VS 1______
min _______
Close ____________
Instantaneous ________
Special _
N_ _________________________________
Frees subject from magical effects PHB181
 ___ ___ ________________________________
Celebration [Mind-Affecting, Sonic] _
En_ ___
VS 1______
act _______
Close ____________
Instantaneous ________
Will n. _
Y _ _________________________________
Intoxicates subject MoF84
 ___ ___ ________________________________
Choir [Mind-Affecting] _ Il _ ___
VSF 1______
act _______
Close ____________
Conc. +4 rds ________
Will dis. _ _ _________________________________
N Creates illusory accompanists: +2 to Perform S&S89
 ___ ___ Cure Critical Wounds
________________________________ _
Co_ ___
VS 1______
act Touch
_______ Instantaneous Will ½
____________ ________ Y _ _________________________________
_ Cures 4d8 +1/lev damage (max +20) PHB190
 ___ ___ Detect
________________________________
Scrying _
Di_ ___
VSM 1______
act 120
_______
ft 24____________
hrs -________ _
N_ _________________________________
Alerts you of magical eavesdropping PHB193
 ___ ___ Dimension
________________________________
Door [Teleportation] _Tr_ ___
V 1______
act Long
_______ ____________
Instantaneous ________
- _ _ _________________________________
Y/N Teleports you and up to 500 lbs up to range PHB195
 ___ ___ ________________________________ _
Dismissal Ab_ ___
VSF 1______
act _______
Close ____________
Instantaneous ________
Will n. _
Y _ _________________________________
Forces a creature to return to native plane PHB196
 ___ ___ ________________________________
Dominate Person [Mind-Affecting] _ En_ ___
VS 1______
act _______
Medium 1____________
day/lev ________
Will n. _ _ _________________________________
Y Controls humanoid telepathically PHB197
 ___ ___ ________________________________
Ethereal Mount _
Co_ ___
VS ______
10 min _______
0 ft ____________
1 hour/lev -________ _ _ _________________________________
N Calls into being 1 quasi-real mount + 1/2 lev. MoP35
 ___ ___ ________________________________
Follow the Leader [Mind-Affecting, Sonic] _ En_ ___
VSF 1______
round _______
Medium ____________
Up to 1 min/l. ________
Will n. _
Y _ _________________________________
Causes 1 HD/lev to follow, up to 10 HD tot. S&S91
 ___ ___ Hallucinatory
________________________________
Terrain _
Il _ ___
VSM 10
______
min Long
_______ ____________
2 hrs/lev Will
________
dis. _
N_ _________________________________
Makes one type of terrain appear like another PHB212
 ___ ___ Harmonic
________________________________
Chorus _
Tr_ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Save DCs increased by 1d4+1, damage by +1/die S&S92
 ___ ___ ________________________________
Hold Monster [Mind-Affecting] _ En_ ___
VSM 1______
act _______
Medium 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Holds one creature helpless PHB214
 ___ ___ ________________________________
Improved Invisibility _
Il _ ___
VS 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _ _ _________________________________
Y/N Subject is invisible even if it attacks PHB217
 ___ ___ ________________________________
Improved Portal Alarm _
Ab_ ___
VSF 1______
act _______
Close 8 ____________
hrs/lev (D) -________ _
N_ _________________________________
Sounds an alarm when creature passes a portal MoP35
 ___ ___ ________________________________
Know Vulnerabilities _
Di_ ___
VS 1______
act _______
Close ____________
Instantaneous ________
Will n. _
Y _ _________________________________
Determine target's vulnerabilities/resistances MoF104
 ___ ___ Legend
________________________________
Lore _
Di_ ___
VSMF Special
______ _______
Personal ____________
Special ________
- _
N_ _________________________________
Learn tales about a person, place, or thing PHB219
 ___ ___ Leomund’s
________________________________
Secure Shelter _
Co_ ___
VSMF 10
______
min Close
_______ 2 ____________
hrs/lev (D) -________ _
N_ _________________________________
Creates sturdy cottage PHB220
 ___ ___ ________________________________
Listening Coin _
Di_ ___
VSM 1______
act _______
Unlimit. 1____________
hour/lev -________ _
N_ _________________________________
Allows remote eavesdropping S&S93
 ___ ___ ________________________________
Locate Creature _
Di_ ___
VSM 1______
act _______
Long ____________
10 min/lev -________ _ _ _________________________________
N Indicates direction to familiar creature PHB223
 ___ ___ ________________________________
Modify Memory [Mind-Affecting] _ En_ ___
VS 1______
act _______
Close ____________
Permanent ________
Will n. _
Y _ _________________________________
Changes 5 minutes of subject’s memories PHB230
 ___ ___ ________________________________
Neutralize Poison _
Co_ ___
VSM 1______
act _______
Touch ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Detoxifies venom in or on subject PHB232
 ___ ___ Rainbow
________________________________
Pattern [Mind-Affecting] _ Il _ ___
VSMF 1______
act Medium
_______ ____________
Conc. + 1r/lev ________
Will n. _
Y _ _________________________________
Prevents 24 HD of creat. from attack/move PHB241
 ___ ___ Shout
________________________________ [Sonic] _Ev_ ___
V 1______
act Close
_______ Instantaneous ________
____________ For part. Y _ _________________________________
_ Deafens all within cone and deals 2d6 damage PHB252
 ___ ___ Spectral
________________________________
Weapon _
Il _ ___
VSF 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Creates a weapon, with ghost touch, +1/5 lev. S&S95
 ___ ___ ________________________________ _
Speechlink Di_ ___
VS 1______
act _______
Touch 10 ____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Can communicate with target at any distance MoF121
 ___ ___ ________________________________
Stone Shatter [Sonic] _Ev_ ___
VS 1______
act _______
Close ____________
Instantaneous ________
Will n. _
Y _ _________________________________
Shatter a stone object, deals 1d6/lev MoF124
 ___ ___ Summon
________________________________
Monster IV _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev (D)-________ _
N_ _________________________________
Calls outsiders (1 4th, 1d3 3rd or 1d4+1 2nd) PHB259
 ___ ___ War
________________________________
Cry [Mind-Affecting, Sonic] _
En_ ___
VS 1______
act Personal
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
+2 bonus on attacks and damage, panic foes MoF132
 ___ ___ Zone
________________________________
of Silence _
Il _ ___
VSF 1______
round 5
_______
ft 1____________
round/lev ________
Will n. _
Y _ _________________________________
Keeps eavesdroppers from overhearing S&S96
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________

5th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ ________________________________


Contact Other Plane _
Di_ V___ 10
______
min _______
Personal ____________
Concentration ________
- _
N_ _________________________________
Ask questions to extraplanar entity PHB187
 ___ ___ ________________________________
Control Water _
Tr_ ___ 1______
VSM act _______
Long ____________
10 min/lev (D) -________ __
N _________________________________
Raises, Lowers, or parts bodies of water PHB188
 ___ ___ ________________________________
Dream [Mind-Affecting] _ Il _ ___ 1______
VS min _______
Unlimit. ____________
Special -________ __
Y _________________________________
Sends message to anyone sleeping PHB198
 ___ ___ ________________________________
False Vision _
Il _ ___ 1______
VSM act _______
Close 1____________
min/lev -________ _
N_ _________________________________
Fools scrying with an illusion PHB202
 ___ ___ ________________________________
Greater Dispelling _
Ab_ ___ 1______
VS act _______
Medium ____________
Instantaneous ________
- _
N_ _________________________________
Cancels magical effects, max +20 on check PHB210
 ___ ___ ________________________________
Healing Circle _
Co_ ___ 1______
VS act _______
20 ft ____________
Instantaneous For ________
½ __
Y _________________________________
Cures 1d8 +1/level (max +20) damage PHB213
 ___ ___ ________________________________ _
Improvisation Tr_ ___ 1______
VSM act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Applies +2 point/lev to checks or attacks S&S92
 ___ ___ ________________________________
Mind Fog [Mind-Affecting] _ En_ ___ 1______
VS act _______
Medium ____________
30 ________
min + 2d6 r.Will n. _
Y_ _________________________________
Subjects in fog get -10 Wis and Will checks PHB228
 ___ ___ ________________________________
Mirage Arcana _
Il _ ___ 1______
VS act _______
Long ____________ ________
Conc. +1 hr/lev Will dis. _
N_ _________________________________
Terrain and structure appear like another PHB229
 ___ ___ ________________________________ _
Mislead Il _ S___ 1______
act _______
Close 1____________ ________
round/lev (D)Will dis. _
N_ _________________________________
Turns you invisible and creates illusory double PHB230
 ___ ___ ________________________________
Nightmare [Mind-Affecting, Evil] _
Il _ ___ 10
VS ______
min _______
Unlimit. ____________
Instantaneous Will________
n. __
Y _________________________________
Sends vision dealing 1d10 damage, fatigue PHB232
 ___ ___ ________________________________
Otto’s Resistible Dance [Mind-Affecting] _ En_ ___ 1______
VSF round _______
Close ____________
Concentration ________
Will n. _
Y_ _________________________________
Makes listeners dance, with -2 to AC, Will, etc.S&S94
 ___ ___ ________________________________
Persistent Image _
Il _ ___ 1______
VSF act _______
Long ____________
1 min/lev (D) Will________
dis. _
N_ _________________________________
Creates illusion of your design, no concentr. PHB235
 ___ ___ ________________________________ _
Revenance Co_ ___ 1______
VSMFX round _______
Touch ____________
1 min/lev ________
None _
Y_ _________________________________
Slain allied is restored to life for 1 min/lev MoF113
 ___ ___ ________________________________
Song of Discord [Mind-Affecting] _ En_ ___ 1______
VS act _______
Medium 1____________
round/lev ________
Will n. _
Y_ _________________________________
Targets in 15’ have a 50% to attack each other S&S95
 ___ ___ ________________________________
Summon Monster V _
Co_ ___ 1______
VSF round _______
Close 1____________
round/lev (D)-________ _
N_ _________________________________
Calls outsiders (1 5th, 1d3 4th or 1d4+1 3rd) PHB259
 ___ ___ ________________________________
Wail of Doom [Sonic] _Ev_ V___ 1______
act _______
Close ____________
Instantaneous ________
Will n. _
Y_ _________________________________
Targets flee, 1d4 damage/lev, -2 on saves S&S96
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
Bard Spells
KN. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

6th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Cacophonic Shield


________________________________ __
[Sonic] Ev ___
VS 1______
act 10
_______
ft. 1____________
min/lev For
________
part. Y
__ _________________________________
Block sound, defl. missiles, deals 1d6+1/lev MoF83
 ___ ___ ________________________________
Control Weather _
Tr_ ___
VS ______
10 min _______
2 miles ____________
4d12 hrs -________ __
N _________________________________
Changes weather in local area PHB188
 ___ ___ ________________________________
Dirge [Sonic] _
Ev_ ___
VS 1______
round _______
50 ft. 1____________
round/lev ________
For n. __
Y _________________________________
Enemy suffers -2 Str and Dex per round MoF89
 ___ ___ ________________________________ _
Eyebite Tr_ ___
VS 1______
act _______
Close 1____________ ________
round/3 lev Special __
Y _________________________________
Charm, fear, sicken or sleep one target PHB202
 ___ ___ Fanfare
________________________________ _ Ev_ ___
VSM 1______
act 100 ft
_______ Instantaneous
____________ For n.
________ Y
__ _________________________________
Stuns, deafens, 4d6 dmg to creat., 2d6 to obj. S&S90
 ___ ___ Gate
________________________________
Seal _
Ab_ ___
VSM 1______
act Close
_______ Permanent
____________ None________ N
__ _________________________________
Permanently seals a gate or portal FRCS70
 ___ ___ Geas/Quest
________________________________
[Language-Dep., Mind-Affecting] _
En_ ___
V 1______
act Close
_______ 1____________
day/lev (D) -________ Y
__ _________________________________
Places a magical command on a creature PHB208
 ___ ___ ________________________________
Great Shout [Sonic] _
Ev_ ___
VSF 1______
act _______
Close ____________ Special
Instantaneous ________ __
Y _________________________________
Yell deals 20d6 damage, stuns, damages obj. T&B90
 ___ ___ ________________________________
Greater Scrying _
Di_ ___
VS 1______
act _______
Unlimit. 1____________
hr/lev -________ __
N _________________________________
Spies on subject from a distance PHB211
 ___ ___ ________________________________
Insidious Rhythm [Mind-Affecting] _En_ ___
VSF 3______
rds _______
Medium 1____________
hour/lev ________
Will n. __
Y _________________________________
-4 on Int-based checks and Concentr. to cast S&S93
 ___ ___ ________________________________
Mass Haste _
Tr_ ___
VSM 1______
act _______
Close 1____________
round/lev ________
For n. __
Y _________________________________
Extra partial action and +4 AC, one subject/lev PHB226
 ___ ___ Mass
________________________________
Suggestion [Language-Dep., Mind-Aff.] _ En_ ___
VM 1______
act Medium
_______ 1____________
hr/lev Will
________
n. Y
__ _________________________________
Compels one subject/lev PHB226
 ___ ___ Permanent
________________________________
Image _
Il _ ___
VSF 1______
act Long
_______ Permanent
____________
(D) Will
________
dis. N
__ _________________________________
Includes sight, sound, and smell PHB235
 ___ ___ ________________________________
Plane Shift _
Tr_ ___
VSF 1______
act _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Up to 8 subjects travel to another plane PHB235
 ___ ___ ________________________________
Programmed Image _
Il _ ___
VSF 1______
act _______
Long ____________
Perm, ________
then 1r/l Will dis. __
N _________________________________
Creates full illusion triggered by event PHB239
 ___ ___ ________________________________
Project Image _
Il _ ___
VSM 1______
act _______
Medium 1____________ ________
round/lev (D)Will dis. __
N _________________________________
Illusory double can talk and cast spells PHB239
 ___ ___ ________________________________ _
Protégé Ev_ ___
VSF 3______
rds _______
Touch 1____________
min/lev ________
Will n. __
Y _________________________________
Grants another creature bardic abilities S&S94
 ___ ___ Repulsion
________________________________ _ Ab_ ___
VSF 1______
act 10
_______
ft/lev 1____________
round/lev (D)Will
________
n. Y
__ _________________________________
Creatures can’t approach you PHB245
 ___ ___ Summon
________________________________
Monster VI _
Co_ ___
VSF 1______
round Close
_______ 1____________
round/lev (D)-________ N
__ _________________________________
Calls outsiders (1 6th, 1d3 5th or 1d4+1 4th) PHB259
 ___ ___ ________________________________
Sympathetic Vibration [Sonic] _
Ev_ ___
VSM ______
10 min _______
Touch 1____________
round/lev ________
Will n. __
Y _________________________________
Inflicts 2d10 damage/round to a structure S&S96
 ___ ___ ________________________________ _
Veil Il _ ___
VS 1______
act _______
Long ____________
Conc. ________
+1 hr/lev Will n. __
Y _________________________________
Changes appearance of group of creatures PHB269
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ ________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
Cleric Powers

Deity: _________________ Domain: _________________ Domain: _________________ Turn/Rebuke Undead

Granted Power: Granted Power: Turning Check: ___


CHA
__________________________ __________________________ Times per Day: 3 + ___
CHA + ___ = ____
Divine Feats __________________________ __________________________ Turning Damage: 2d6 + ___
CHA + Lev
___ = ____
__________________________ __________________________
Check Result Max HD Affected
 Divine Cleansing
 Divine Might Prestige Domain: __________ Prestige Domain: __________ Up to 0 Level -4
1-3 Level -3
 Divine Resistance 4-6 Level -2
 Divine Shield Granted Power: Granted Power: 7-9
10-12
Level -1
Level
 Divine Vengeance __________________________ __________________________ 13-15 Level +1
16-18 Level +2
 Divine Vigor __________________________ __________________________ 19-21 Level +3
__________________________ __________________________ 22+ Level +4

Cleric Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

0-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Create Water


__________________________________ __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N
__ __________________________________
Creates up to 2 gallons of water per level PHB189
___ ___ Cure
__________________________________
Minor Wounds [Healing] __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ Will
________
½ Y
__ __________________________________
Cures 1 point of damage PHB190
___ ___ Detect
__________________________________
Magic __n
U ___
VS 1______
act 60
_______
ft 1____________
min/lev (D) -________ N
__ __________________________________
Detect spells and magic items within 60 ft PHB193
___ ___ Detect Poison
__________________________________ __
Di ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N
__ __________________________________
Detects poisons - Wis check (DC 20) for type PHB193
___ ___ Guidance
__________________________________ __
Di ___
VS 1______
act Touch
_______ 1____________
min -________ Y
__ __________________________________
+1 on one roll, check or save PHB211
___ ___ Inflict Minor Wounds
__________________________________ __e
N ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ½
________ Y
__ __________________________________
Touch attack, 1 point of damage PHB217
___ ___ Light
__________________________________
[Light] __
Ev ___
VSD 1______
act Touch
_______ 10____________
min/lev (D) -________ N
__ __________________________________
Object shines like a torch PHB222
___ ___ Mending
__________________________________ __
Tr ___
VS 1______
act 10
_______
ft Instantaneous
____________ Will
________
n. Y
__ __________________________________
Makes minor repairs to an object PHB227
___ ___ Purify
__________________________________
Food and Drink __n
U ___
VS 1______
act 10
_______
ft Instantaneous
____________ Will
________
n. Y
__ __________________________________
Purifies 1 cu.ft/level of food or water PHB241
___ ___ Read Magic
__________________________________ __n
U ___
VSF 1______
act Personal
_______ 10 min/lev
____________ -________ N
__ __________________________________
Allows to read magical inscriptions PHB243
___ ___ Resistance
__________________________________ __
Ab ___
VSD 1______
act Touch
_______ 1____________
min Will n.
________ Y
__ __________________________________
Grants the subject a +1 bonus on saves PHB245
___ ___ Virtue
__________________________________ __
Tr ___
VSD 1______
act Touch
_______ 1____________
min Will n.
________ Y
__ __________________________________
Grants the subject 1 temporary hp PHB269
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Cleric Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

1st-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Bane


_________________________________ [Mind-Affecting] __
En ___
VSD 1______
act 50
_______
ft 1____________
min/lev ________
Will n. Y
__ _________________________________
Enemies suffer -1 to hit and saves vs. fear PHB177
___ ___ _________________________________
Bless [Mind-Affecting] __
En ___
VSD 1______
act _______
50 ft 1____________
min/lev -________ __
Y _________________________________
Fills allies with courage: +1 hit, +1 ST vs. fear PHB180
___ ___ _________________________________
Bless Water [Good] __
Tr ___
VSM 1______
min _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Turn 1 pint of water into holy water PHB180
___ ___ _________________________________
Burial Blessing [Good] __
Ab ___
VSMX ______
10 min _______
Touch ____________ Will
Permanent ________
n. __
Y _________________________________
Prevents a corpse from rising as undead DoF83
___ ___ Cause Fear
_________________________________
[Fear, Mind-Affecting] _ _e
N ___
VS 1______
act Close
_______ 1d4 rounds
____________ Will n.
________ Y
__ _________________________________
One creature flees for 1d4 rounds PHB182
___ ___ Command
_________________________________
[Language-Dependent, Mind-Affecting] __
En ___
V 1______
act Close
_______ 1____________
round ________
Will n. Y
__ _________________________________
Subject obeys one-word command for 1 rnd PHB185
___ ___ Comprehend
_________________________________
Languages __
Di ___
VSD 1______
act Personal
_______ 10____________
min/lev -________ N
__ _________________________________
Understand all spoken and written languages PHB186
___ ___ _________________________________
Cure Light Wounds [Healing] __
Co ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
½ __
Y _________________________________
Cures 1d8 hp +1 per level (up to +5) PHB190
___ ___ _________________________________
Curse Water [Evil] __
Tr ___
VSM 1______
min _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Makes 1 pint of unholy water PHB190
___ ___ _________________________________
Deathwatch _ _e
N ___
VS 1______
act _______
Close 10____________
min/lev -________ __
N _________________________________
Sees how wounded subjects within 30 ft area PHB191
___ ___ _________________________________
Detect Chaos __
Di ___
VSD 1______
act _______
60 ft ____________
10 min/lev (D) -________ __
N _________________________________
Reveals creatures, spells or objects PHB192
___ ___ Detect
_________________________________
Evil __
Di ___
VSD 1______
act 60
_______
ft 10
____________
min/lev (D) -________ N
__ _________________________________
Reveals creatures, spells or objects PHB192
___ ___ Detect
_________________________________
Good __
Di ___
VSD 1______
act 60
_______
ft 10
____________
min/lev (D) -________ N
__ _________________________________
Reveals creatures, spells or objects PHB193
___ ___ _________________________________
Detect Law __
Di ___
VSD 1______
act _______
60 ft ____________
10 min/lev (D) -________ __
N _________________________________
Reveals creatures, spells or objects PHB193
___ ___ _________________________________
Detect Undead __
Di ___
VSD 1______
act _______
60 ft 1____________
min/lev (D) -________ __
N _________________________________
Detects undead, info depending on duration PHB194
___ ___ _________________________________
Divine Favor __
Ev ___
VSD 1______
act _______
Personal 1____________
min -________ __
N _________________________________
+1 to hit and damage per 3 levels (up yo +6) PHB197
___ ___ _________________________________
Doom [Fear, Mind-Affecting] __
En ___
VSD 1______
act _______
Medium 1____________
min/lev ________
Will n. __
Y _________________________________
Subject suffers -2 to hit, dmg, checks, saves PHB198
___ ___ Endure
_________________________________
Elements __
Ab ___
VS 1______
act Touch
_______ 24____________
hrs -________ Y
__ _________________________________
Absorbs the first 5 dmg/rnd vs. an element PHB199
___ ___ Entropic
_________________________________
Shield __
Ab ___
VS 1______
act Personal
_______ 1____________
min/lev -________ N
__ _________________________________
Ranged attacks against you miss 20% PHB200
___ ___ _________________________________
Faith Healing __
Co ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
½ __
Y _________________________________
Cures 8 +1/lev damage to worshipers of faith MoF93
___ ___ _________________________________
Handfire [Light] __
Ev ___
VS 1______
act _______
Touch ____________ -________
Instantaneous __
Y _________________________________
Touch deals 1d4+1/lev, more against undead MoF98
___ ___ _________________________________
Inflict Light Wounds _ _e
N ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
½ __
Y _________________________________
Inflicts 1d8 +1/lev damage (max +5) PHB217
___ ___ _________________________________
Invisibility to Undead __
Ab ___
VSD 1______
act _______
Touch 10____________
min/lev (D) Will ________
n. __
Y _________________________________
Undead can’t perceive one subject/level PHB218
___ ___ Magic
_________________________________
Stone __
Tr ___
VSD 1______
act Touch
_______ 30____________
min Will
________
n. Y
__ _________________________________
3 stones gain +1 to hit and do 1d6+1 damage PHB225
___ ___ Magic Weapon
_________________________________ __
Tr ___
VSD 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y
__ _________________________________
+1 to hit and dmge, weapon blessed if good PHB225
___ ___ Obscuring
_________________________________
Mist __
Co ___
VSD 1______
act 30
_______
ft 1____________
min/lev -________ N
__ _________________________________
Fog surrounds you PHB233
___ ___ _________________________________
Portal Beacon __
Tr ___
VS 1______
act _______
Close 1____________
hour/lev -________ __
N _________________________________
Portal sends out a mental beacon MoP37
___ ___ _________________________________
Protection from Chaos [Lawful] __
Ab ___
VSD 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. __
N _________________________________
+2 AC and saves; no possession PHB240
___ ___ Protection
_________________________________
from Evil [Good] __
Ab ___
VSD 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. N
__ _________________________________
+2 AC and saves; no possession PHB240
___ ___ Protection
_________________________________
from Good [Evil] __
Ab ___
VSD 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. N
__ _________________________________
+2 AC and saves; no possession PHB240
___ ___ Protection
_________________________________
from Law [Chaotic] __
Ab ___
VSD 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. N
__ _________________________________
+2 AC and saves; no possession PHB240
___ ___ Random
_________________________________
Action [Mind-Affecting] __
En ___
VSD 1______
act Close
_______ 1____________
round ________
Will n. Y
__ _________________________________
One creature acts randomly for 1 round PHB242
___ ___ Regenerate
_________________________________
Light Wounds [Healing] __
Co ___
VS 1______
act Touch
_______ 10____________
rd +1 rd/lev Will________
n. Y
__ _________________________________
Target heals 1 hp/round MoW92
___ ___ _________________________________
Remove Fear __
Ab ___
VS 1______
act _______
Close 10____________
min Will________
n. __
Y _________________________________
+1 on saves vs. fear, +1/four levels PHB245
___ ___ _________________________________
Rosemantle [Light] __
Ab ___
VS 1______
act _______
Touch 1____________
round/lev ________
Will n. __
Y _________________________________
Protects against pain, nausea, and fear effects MoF114
___ ___ _________________________________
Sanctuary __
Ab ___
VSD 1______
act _______
Touch 1____________
round/lev ________
Will n. __
N _________________________________
Opponents can’t attack you, you can’t attack PHB247
___ ___ _________________________________
Shield of Faith __
Ab ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. __
Y _________________________________
Aura grants +2 or higher deflection bonus PHB251
___ ___ _________________________________
Summon Monster I __
Co ___
VSD 1______
round _______
Close 1____________
round/lev (D)-________ __
N _________________________________
Calls a 1st-level outsider to fight for you PHB258
___ ___ _________________________________
Vision of Glory __
Di ___
VSD 1______
act _______
Touch 1____________
min (D) -________ __
Y _________________________________
Target gains +1 bonus on next saving throw MoF131
___ ___ _________________________________
Wieldskill __
Di ___
VS 1______
act _______
Touch 1____________
min/lev -________ __
Y _________________________________
Target gains +10 to one skill of your choice MoF134
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Cleric Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

2nd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Aid


_________________________________ [Mind-Affecting] En_
_ ___
VSD 1______
act Touch
_______ 1____________
min/lev -________ Y
_ _ +1
_________________________________
to hit and save vs. fear, +1d8 temp. hp PHB172
___ ___ _________________________________
Animal Messenger [Mind-Affecting] _
En_ ___
VSM 1______
act _______
Close 1____________
day/lev -________ _ _ Sends
Y _________________________________
a Tiny animal to a specific place PHB173
___ ___ _________________________________
Augury _
Di_ ___
VSF 1______
act _______
Personal ____________ -________
Instantaneous _ _ Learn
N _________________________________
whether an action will be good or bad PHB177
___ ___ _________________________________
Aura Against Flame _
Ab_ ___
VS 1______
act _______
Personal 1____________
round/lev -________ _ _ Ignore
Y _________________________________
12 fire damage per round MoF78
___ ___ Avoid Planar Effects
_________________________________ _
Ab_ ___
V 1______
act 20 ft
_______ 1____________
min/lev -________ Y
_ _ 1_________________________________
creat./lev gains respite from a plane’s effects MoP33
___ ___ Body
_________________________________
Blades _
Tr_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ N
_ _ Deal
_________________________________
bonus damage, harm grapplers MoF82
___ ___ Brambles
_________________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
round/lev -________ N
_ _ Wooden
_________________________________
weap.: +1 att., +1/lev dmg (max +10) DoF82
___ ___ _________________________________
Bull’s Strength _
Tr_ ___
VSD 1______
act _______
Touch 1____________
hr/lev ________
Will n. _ _ Subject
Y _________________________________
gains 1d4+1 Strength for 1 hr/level PHB181
___ ___ _________________________________
Calm Emotions [Mind-Affecting] __
En ___
VSD 1______
act _______
Medium 1____________
round/lev (D)Will________
n. _ _ Calms
Y _________________________________
1d6 subjects/level PHB182
___ ___ _________________________________
Consecrate _
Ev_ ___
VSMD 1______
act _______
Close ____________
2 hrs/lev -________ _ _ Fills
N _________________________________
area with positive energy, weakens undead PHB187
___ ___ _________________________________
Cure Moderate Wounds [Healing] __
Co ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
½ _ _ Cures
Y _________________________________
2d8+1/lev (up to +10) PHB190
___ ___ Curse
_________________________________
of Ill Fortune _
Tr_ ___
VSD 1______
act Medium
_______ 1____________
min/lev ________
Will n. Y
_ _ Subject
_________________________________
suffer -3 on attacks, saves, and checks MoF86
___ ___ Darkness
_________________________________ [Darkness] __
Ev ___
VSD 1______
act Touch
_______ 10 ____________
min/lev (D) -________ N
_ _ 20-ft
_________________________________
radius of supernatural darkness PHB190
___ ___ _________________________________
Death Knell [Death, Evil] _
N_ e ___
VS 1______
act _______
Touch 10____________
min/HD ________
Will n. _ _ Kills
Y _________________________________
1 creature, gain 1d8 hp, +2 Str and 1 level PHB191
___ ___ _________________________________
Delay Poison [Healing] __
Co ___
VSD 1______
act _______
Touch 1____________
hr/lev For________
n. _ _ Stops
Y _________________________________
poison effect for 1 hr/lev PHB191
___ ___ _________________________________
Desecrate _
Ev_ ___
VSMD 1______
act _______
Touch 2 ____________
hrs/lev -________ _ _ Fills
Y _________________________________
area with neg. energy, strength. undead PHB192
___ ___ _________________________________
Divine Flame _
Ab_ ___
VS 1______
act _______
15 ft ____________
1 round/lev For________
½ _ _ Cold
Y _________________________________
creatures: 1d4 dmg/lev (max 5d4) in 15’ DoF85
___ ___ Divine
_________________________________
Zephyr _
Ab_ ___
VS 1______
act 15
_______
ft ____________
1 round/lev For________
½ Y
_ _ Fire
_________________________________
creatures: 1d4 dmg/lev (max 5d4) in 15’ DoF85
___ ___ Eagle’s
_________________________________
Splendor _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
hr/lev Will
________
n. Y
_ _ Subject
_________________________________
gains 1d4+1 Cha for 1 hr/lev T&B87
___ ___ _________________________________
Endurance _
Tr_ ___
VSD 1______
act _______
Touch 1____________
hr/lev ________
Will n. _ _ Gain
Y _________________________________
1d4+1 Constitution for 1 hr/level PHB199
___ ___ _________________________________
Enthrall [Language-Dep., Mind-Affecting, Sonic] __
En ___
VS 1______
round _______
Medium ____________
Up to 1 hr ________
Will n. _ _ Captivates
Y _________________________________
all within range PHB200
___ ___ _________________________________
Filter _
Ab_ ___
VSD 1______
act _______
Touch 10____________
min/lev ________
Will n. _ _ Makes
Y _________________________________
subject resistant to inhaled toxins T&B89
___ ___ _________________________________
Find Traps _
Di_ ___
VS 1______
act _______
Medium 1____________
min/lev -________ _ _ Notice
N _________________________________
traps as rogue does PHB203
___ ___ Fox’s
_________________________________
Cunning _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
hr/lev Will
________
n. Y
_ _ Subject
_________________________________
gains 1d4+1 Int for 1 hr/lev T&B89
___ ___ Gaze Screen
_________________________________ _
Ab_ ___
VS 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ Y
_ _ Subject
_________________________________
has 50% chance to avoid gaze attacks T&B90
___ ___ Gentle
_________________________________
Repose _
N_ e ___
VSD 1______
act Touch
_______ 1____________
day/lev Will
________
n. Y
_ _ Preserves
_________________________________
one corpse PHB208
___ ___ _________________________________
Hand of Divinity [Special] __
Ev ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _ _ Give
Y _________________________________
+2 bonus to worshiper of your patron MoF98
___ ___ _________________________________
Hold Person [Mind-Affecting] __
En ___
VSD 1______
act _______
Medium 1____________
round/lev (D)Will________
n. _ _ Holds
Y _________________________________
one person helpless for 1 round/level PHB214
___ ___ Inflict
_________________________________
Moderate Wounds _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ________
½ Y
_ _ Inflicts
_________________________________
2d8 +1/level damage (max +10) PHB217
___ ___ Knife
_________________________________
Spray _
Ev_ ___
VS 1______
act Close
_______ ____________ ________
Instantaneous Ref ½ Y
_ _ Cone
_________________________________
inflicts 1d6 + 1/lev (max +5) damage DoF87
___ ___ Lesser
_________________________________
Restoration [Healing] __
Co ___
VS 3______
rds Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ Dispels
_________________________________
ab. penalty or repairs 1d4 ability dmg PHB222
___ ___ Make
_________________________________
Whole _
Tr_ ___
VS 1______
act Close
_______ ____________ -________
Instantaneous Y
_ _ Repairs
_________________________________
an object PHB225
___ ___ Owl’s
_________________________________
Wisdom _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
hr/lev Will
________
n. Y
_ _ Subject
_________________________________
gains 1d4+1 Wis for 1 hr/lev T&B94
___ ___ _________________________________
Remove Paralysis [Healing] __
Co ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
n. _ _ Frees
Y _________________________________
1 or more creatures from paralysis PHB245
___ ___ _________________________________
Resist Elements _
Ab_ ___
VSD 1______
act _______
Touch 1____________
min/lev -________ _ _ Ignores
Y _________________________________
12 damage/round from one energy PHB246
___ ___ _________________________________
Shatter [Sonic] __
Ev ___
VSD 1______
act _______
Close ____________ Special
Instantaneous ________ _ _ Vibrations
Y _________________________________
damage objects/crystalline creat. PHB250
___ ___ _________________________________
Shield Other _
Ab_ ___
VSF 1______
act _______
Close 1____________
hr/lev (D) ________
Will n. _ _ You
Y _________________________________
take half of subject’s damage PHB251
___ ___ _________________________________
Silence _
Il _ ___
VS 1______
act _______
Long ____________
1 min/lev ________
Will n. _ _ _________________________________
Y/N Negates sound in 15-ft radius PHB252
___ ___ _________________________________
Sound Burst [Sonic] __
Ev ___
VSD 1______
act _______
Close ____________ Will
Instantaneous ________
part. _ _ Deals
Y _________________________________
1d8 sonic damage to subjects PHB254
___ ___ _________________________________
Speak with Animals _
Di_ ___
VS 1______
act _______
Personal 1____________
min/lev -________ _ _ _________________________________
N You can communicate with natural animals PHB254
___ ___ _________________________________
Spectral Stag _
Co_ ___
VSD 1______
act _______
0 ft. 1____________
round/lev ________
Special _ _ _________________________________
Y Phantom stag can bull rush and be a mount MoF120
___ ___ _________________________________
Spell Shield _
Ab_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _ _ _________________________________
Y Target gains +3 resistance on saves vs. spells MoF122
___ ___ _________________________________
Spiritual Weapon [Force] __
Ev ___
VSD 1______
act _______
Medium 1____________
round/lev (D)-________ _ _ _________________________________
Y Magical weapon attacks on its own PHB256
___ ___ _________________________________
Stone Bones _
Tr_ ___
VSF 1______
act _______
Touch 10____________
min/lev ________
Will n. _ _ _________________________________
Y Corporeal undead gains +3 natural armor MoF123
___ ___ _________________________________
Summon Monster II _
Co_ ___
VSD 1______
round _______
Close 1____________
round/lev (D)-________ _ _ _________________________________
N Calls outsiders to fight (1 2nd or 1d3 1st) PHB259
___ ___ _________________________________
Undetectable Alignment _
Ab_ ___
VS 1______
act _______
Close 24 ____________
hrs ________
Will n. _ _ _________________________________
Y Conceals alignment for 24 hrs PHB267
___ ___ _________________________________
Zone of Truth [Mind-Affecting] __
En ___
VSD 1______
act _______
Close 1____________
min/lev ________
Will n. _ _ _________________________________
Y Subjects within range cannot lie PHB275
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Cleric Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Amanuensis


__________________________________ __
Tr ___
VSM 1______
act Close
_______ 10 ____________
min/lev ________
Will n. Y
__ __________________________________
Copy non magical text MoF77
___ ___ __________________________________
Animate Dead [Evil] __e
N ___
VSM 1______
act _______
Touch ____________ -________
Instantaneous __
N __________________________________
Creates undead skeletons and zombies PHB174
___ ___ __________________________________
Attune Form __
Tr ___
VSD 1______
act _______
Touch 2 ____________
hrs/lev -________ __
N __________________________________
Attunes recipients to the plane they’re on MoP33
___ ___ __________________________________
Bestow Curse __
Tr ___
VS 1______
act _______
Touch ____________ Will
Permanent ________
n. __
Y __________________________________
-6 to ability; -4 to rolls; or 50% lose act. PHB177
___ ___ Blessed Aim
__________________________________ __
Di ___
VS 1______
act 60 ft
_______ Concentration
____________ Will n.
________ N
__ __________________________________
Allies have +2 morale bonus on ranged att. DoF81
___ ___ Blindness/Deafness
__________________________________ __
Tr ___
V 1______
act Medium
_______ Permanent
____________ (D) For________
n. Y
__ __________________________________
Makes subject blind or deaf PHB180
___ ___ Briar
__________________________________
Web __
Tr ___
VSD 1______
act Medium
_______ 1____________
min/lev Ref
________
part. N
__ __________________________________
Entangles in 40-ft radius, 1d4+1/lev. damage DoF83
___ ___ __________________________________
Chain of Eyes __
Di ___
VS 1______
act _______
Touch 1____________
hour/lev ________
Will n. __
Y __________________________________
Scrying sensor passed along by touch DoF84
___ ___ __________________________________
Circle Dance __
Di ___
VS 1______
min _______
Personal ____________ -________
Instantaneous __
N __________________________________
Indicates direction to known target MoF84
___ ___ __________________________________
Contagion __e
N ___
VS 1______
act _______
Touch ____________ For
Instantaneous ________
n. __
Y __________________________________
Infects subject with chosen disease PHB187
___ ___ __________________________________
Continual Flame [Light] __
Ev ___
VSM 1______
act _______
0 ft ____________ -________
Permanent __
N __________________________________
Makes a permanent heatless torch PHB188
___ ___ Create
__________________________________
Food and Water __
Co ___
VS 10
______
min Close
_______ 24 ____________
hrs -________ N
__ __________________________________
Feeds 3 humans or 1 horse/level PHB189
___ ___ Cure
__________________________________
Serious Wounds [Healing] __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ________
½ Y
__ __________________________________
Cures 3d8+1/lev (up to +15) PHB190
___ ___ __________________________________
Curse of the Brute __
Tr ___
VS 1______
act _______
Touch 1____________
round/lev ________
For n. __
Y __________________________________
Str, Con or Dex: +1/lev, Int and Cha: -1/lev DoF84
___ ___ __________________________________
Dark Way Il__ ___
VSD 1______
act _______
Close 1____________
round/lev -________ __
Y __________________________________
Temporary bridge supports 200 lbs/lev MoF87
___ ___ __________________________________
Darkfire [Fire] __
Ev ___
VS 1______
act _______
0 ft. 1____________
round/lev -________ __
Y __________________________________
As produce flame, but dark flames MoF86
___ ___ __________________________________
Daylight [Light] __
Ev ___
VS 1______
act _______
Touch 10____________
min/lev -________ __
N __________________________________
60-ft radius of bright light PHB191
___ ___ Deeper
__________________________________
Darkness [Darkness] __
Ev ___
VS 1______
act Touch
_______ 1____________
day/lev -________ N
__ __________________________________
Object sheds absolute darkness in 60-ft radius PHB191
___ ___ Dispel
__________________________________
Magic __
Ab ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ N
__ __________________________________
Cancels magic spells and effects PHB196
___ ___ __________________________________
Flame of Faith __
Ev ___
VSM 1______
act _______
Touch 1____________
round/lev -________ __
N __________________________________
Weapon becomes flaming burst DoF86
___ ___ __________________________________
Forceward [Force] __
Ab ___
VSD 1______
round _______
10 ft. 1____________
min/lev ________
Will n. __
Y __________________________________
Create 10 ft sphere that prevents intrusion MoF95
___ ___ __________________________________
Glyph of Warding __
Ab ___
VSM ______
10 min _______
Touch ____________
Until disch. ________
Special __
Y __________________________________
Inscription harms those who pass it (max 5d8) PHB209
___ ___ __________________________________
Handfang [Evil] __e
N ___
VS 1______
act _______
Touch 1____________
round/lev ________
Ref ½ __
N __________________________________
Create a fanged, biting mouth on your hand LoD187
___ ___ Helping
__________________________________
Hand __
Ev ___
VSD 1______
act 5
_______
miles 1____________
hr/lev -________ N
__ __________________________________
Ghostly hand leads subject to you PHB213
___ ___ Inflict Serious Wounds
__________________________________ __e
N ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ½
________ Y
__ __________________________________
Inflicts 3d8 +1/level damage (max +15) PHB217
___ ___ Interplanar
__________________________________
Message [Language-Dependant] __
Ev ___
VS 1______
act Unlimit.
_______ 1____________
round ________
Will n. Y
__ __________________________________
Sends a message up to 25 words to a creature MoP36
___ ___ __________________________________
Invisibility Purge __
Ev ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ __
N __________________________________
Dispels invisibility within 5 ft/level PHB218
___ ___ __________________________________
Lesser Telepathic Bond [Mind-Affecting] __
Di ___
VS 1______
act _______
30 ft 10 ____________
min/lev -________ __
N __________________________________
Comm. link with subject of Int 6+ within 30 ft DoF87
___ ___ Locate
__________________________________
Object __
Di ___
VSD 1______
act Long
_______ 1____________
min/lev -________ N
__ __________________________________
Sense direction towards object PHB223
___ ___ Mace
__________________________________
of Odo [Force] __
Ev ___
VSD 1______
round 0
_______
ft. 1____________
round/lev ________
For n. Y
__ __________________________________
1d6 dmg/lev (+1/lev to undead) + paralyze 1 r. MoF106
___ ___ Magic
__________________________________
Circle against Chaos __
Ab ___
VSD 1______
act Touch
_______ 10____________
min/lev ________
Will n. N
__ __________________________________
+2 AC and saves in 10-ft, no mind control PHB223
___ ___ Magic
__________________________________
Circle against Evil __
Ab ___
VSD 1______
act Touch
_______ 10____________
min/lev ________
Will n. N
__ __________________________________
+2 AC and saves in 10-ft, no mind control PHB223
___ ___ Magic
__________________________________
Circle against Good __
Ab ___
VSD 1______
act Touch
_______ 10____________
min/lev ________
Will n. N
__ __________________________________
+2 AC and saves in 10-ft, no mind control PHB223
___ ___ __________________________________
Magic Circle against Law __
Ab ___
VSD 1______
act _______
Touch 10____________
min/lev ________
Will n. __
N __________________________________
+2 AC and saves in 10-ft, no mind control PHB223
___ ___ __________________________________
Magic Vestment __
Tr ___
VSD 1______
act _______
Touch 1____________
hr/lev ________
Will n. __
Y __________________________________
Armor or shield gains +1/3 levels PHB225
___ ___ __________________________________
Mass Resist Elements __
Ab ___
VSD 1______
act _______
Touch 1____________
min/lev -________ __
Y __________________________________
One creat./lev ignores 12 energy dmg/round T&B93
___ ___ _________________________________
Meld into Stone _
Tr_ ___
VSD ______
1 act _______
Personal 10____________
min/lev ________
- _N_ _________________________________
You and your gear merge with stone PHB226
___ ___ _________________________________
Mystic Lash [Electricity, Evil] __
Ev ___
VSD ______
1 act _______
0 ft. 1____________
round/lev ________
For n. _Y_ _________________________________
Ranged touch attack deals 1d8+1/2 lev, stuns MoF109
___ ___ _________________________________
Negative Energy Protection _
Ab_ ___
VS ______
1 act _______
Touch 1____________
round/lev ________
Will n. _Y _ _________________________________
Subject resists level and ability drains PHB231
___ ___ _________________________________
Obscure Object _
Ab_ ___
VSD ______
1 act _______
Touch 8 ____________
hrs ________
Will n. _Y_ _________________________________
Masks object against divination PHB232
___ ___ _________________________________
Phantom Plow _
Ev_ ___
VSM ______
1 act _______
Special ____________ ________
Permanent Special _N_ _________________________________
Turns aside raw earth in a furrow LoD187
___ ___ _________________________________
Positive Energy Protection _
Ab_ ___
VS ______
1 act _______
Touch 1____________
round/lev ________
Will n. _Y _ _________________________________
Subject resists magical healing/regeneration MoP37
___ ___ _________________________________
Prayer _
Co_ ___
VSD ______
1 act _______
30 ft 1____________
round/lev ________
- _Y _ _________________________________
Allies gain +1 on most rolls, enemies -1 PHB238
___ ___ _________________________________
Protection from Elements _
Ab_ ___
VSD ______
1 act _______
Touch ____________
10 min/lev ________
- _Y _ _________________________________
Absorbs 12 damage/level from one energy PHB240
___ ___ _________________________________
Regenerate Moderate Wounds [Healing] __
Co ___
VS ______
1 act _______
Touch 10 ____________
rd +1 rd/lev ________
Will n. _Y_ _________________________________
Target heals 2 hp/round MoW93
___ ___ _________________________________
Remove Blindness/Deafness [Healing] _
Co_ ___
VS ______
1 act _______
Touch ____________ ________
Instantaneous For n. _Y_ _________________________________
Cures normal or magical conditions PHB244
___ ___ _________________________________
Remove Curse _
Ab_ ___
VS ______
1 act _______
Touch ____________ Will
Instantaneous ________n. _
Y_ _________________________________
Frees object or person from curse PHB244
___ ___ _________________________________
Remove Disease [Healing] __
Co ___
VS ______
1 act _______
Touch ____________ ________
Instantaneous For n. _Y_ _________________________________
Cures all diseases affecting subject PHB244
___ ___ _________________________________
Safety _
Ab_ ___
VS ______
1 act _______
Touch ____________
10 min/lev ________
Will n. _Y _ _________________________________
Find shortest direction to a place of safety MoP38
___ ___ _________________________________
Searing Light _
Ev_ ___
VS ______
1 act _______
Medium ____________ ________
Instantaneous - _Y _ _________________________________
Ray deals 1d8/2 lev (max 5d8), more if undead PHB248
___ ___ _________________________________
Speak with Dead [Language-Dependent] _
N_ e ___
VSD ______
10 min _______
10 ft ____________
1 min/lev ________
Will n. _N_ _________________________________
Corpse answers one question/2 levels PHB254
___ ___ _________________________________
Speak with Plants _
Di_ ___
VS ______
1 act _______
Personal 1____________
min/lev ________
- _N_ _________________________________
You can talk to plants and plant creatures PHB254
___ ___ _________________________________
Spikes _
Tr_ ___
VSM ______
1 act _______
Touch 1____________
hour/lev ________
- _N_ _________________________________
Wooden weap. +2 att., +1/lev dmg (max +10) DoF90
___ ___ _________________________________
Stone Shape _
Tr_ ___
VSD ______
1 act _______
Touch ____________ ________
Instantaneous - _N_ _________________________________
Sculpts stone into any form PHB257
___ ___ _________________________________
Summon Monster III _
Co_ ___
VSD ______
1 round _______
Close 1____________
round/lev (D)-________ _N_ _________________________________
Calls outsiders (1 3rd, 1d3 2nd or 1d4+1 1st) PHB259
___ ___ _________________________________
Sweet Water _
Di_ ___
VSM ______
1 act _______
Long ____________ ________
Instantaneous - _N_ _________________________________
Creates a well of fresh water up to 100 ft down DoF90
___ ___ _________________________________
Sword Stream _
Ev_ ___
VS ______
1 act _______
Close ____________ ________
Instantaneous Ref ½ _Y _ _________________________________
Cone inflicts 1d8+1/lev damage (max +10) DoF90
___ ___ _________________________________
Understand Device _
Di_ ___
VS ______
1 act _______
Close 1____________
min/lev ________
- _N_ _________________________________
Make Disable Device checks, or get a +10 bonus MoF130
___ ___ _________________________________
Water Breathing _
Tr_ ___
VSD ______
1 act _______
Touch 2____________
hrs/lev ________
Will n. _Y_ _________________________________
Subject can breathe underwater PHB271
___ ___ _________________________________
Water Walk _
Tr_ ___
VSD ______
1 act _______
Touch ____________
10 min/lev ________
Will n. _Y _ _________________________________
Subject treads on water as if solid PHB272
___ ___ _________________________________
Weapon of Impact _
Tr_ ___
VS ______
1 act _______
Close 10____________
min/lev ________
Will n. _Y _ _________________________________
Doubles a blunt weapon’s threat range MoF134
___ ___ _________________________________
Wind Wall _
Ev_ ___
VSD ______
1 act _______
Medium 1____________
round/lev ________
- _Y _ _________________________________
Deflects arrows, smaller creatures and gases PHB273
___ ___ _________________________________
Zone of Respite _
Ab_ ___
VSM ______
2 rds _______
Medium ____________
10 min/lev ________
- _N_ _________________________________
30-ft cube/lev region is intrusion-proof MoP40
___ ___ _________________________________
Zone of Revelation _
Di_ ___
VSD ______
1 act _______
Close 1____________
min/lev ________
- _Y _ _________________________________
All is visible in 5-ft radius/lev MoP40
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Cleric Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

4th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Air Walk


_________________________________ _
Tr_ ___ ______
VSD 1 act _______
Touch 10
____________
min/lev ________
- _Y _ _________________________________
Subject treads on air as if solid (45 deg. climb) PHB172
___ ___ _________________________________
Beast Claws _
Tr_ ___ ______
VSM 1 act _______
Personal 1____________
round/lev ________
- _N_ _________________________________
Hands become slashing weapons (1d6 dmg) DoF81
___ ___ _________________________________
Blindsight _
Tr_ ___ ______
VS 1 act _______
Touch 1____________
hour/lev ________
Will n. _Y _ _________________________________
Grant the blindsight ability for 1 hour/lev MoF82
___ ___ _________________________________
Castigate [Sonic] __
Ev ___ ______
V 1 act _______
10 ft ____________ ________
Instantaneous For ½ _Y _ _________________________________
Deafens or damages foes DoF83
___ ___ Control Water
_________________________________ _
Tr_ VSD 1 act
___ ______ Long
_______ 10 min/lev (D) ________
____________ - _N_ _________________________________
Raises, lowers, or parts bodies of water PHB188
___ ___ Cure
_________________________________
Critical Wounds [Healing] _
Co_ ___ ______
VS 1 act _______
Touch Instantaneous
____________ ________
Will ½ _Y _ _________________________________
Cures 4d8 +1/lev damage (max +20) PHB190
___ ___ Death
_________________________________
Ward _
N_ e ___ ______
VSD 1 act _______
Touch 10
____________
min/lev ________
- _Y _ _________________________________
Grants immunity to death spells and effects PHB191
___ ___ _________________________________
Dimensional Anchor _
Ab_ ___ ______
VS 1 act _______
Medium 1____________
min/lev ________
- _Y _ _________________________________
Bars extradimensional movement PHB195
___ ___ _________________________________
Discern Lies _
Di_ ___ ______
VSD 1 act _______
Close Up____________
to 1 r/lev ________
Will n. _N_ _________________________________
Reveals deliberate falsehood PHB195
___ ___ _________________________________
Dismissal _
Ab_ ___ ______
VSD 1 act _______
Close ____________ ________
Instantaneous Will n. _Y _ _________________________________
Forces a creature to return to native plane PHB196
___ ___ _________________________________
Divination _
Di_ ___ ______
VSM 10 min _______ ____________ ________
Personal Instantaneous - _N_ _________________________________
Provides advice for specific proposed actions PHB197
___ ___ Divine
_________________________________
Power _
Ev_ ___ ______
VSD 1 act _______
Personal 1____________
round/lev ________
- _N_ _________________________________
You gain attack bonus, 18 Str and 1 hp/level PHB197
___ ___ Divine
_________________________________
Storm _
Ev_ ___ ______
VSD 1 round _______
Close ____________ ________
Concentration Ref n. _Y _ _________________________________
Disc of weapons inflicts 1d6+2/lev (max +20) DoF85
___ ___ _________________________________
Doomtide _
Il _ ___ ______
VSD 1 act _______
80 ft. 1____________
round/lev ________
Will n. _Y _ _________________________________
Black mist oscures vision, dazes creatures MoF90
___ ___ _________________________________
Ether Blast _
Ab_ ___ ______
VSM 1 act _______
Close 1____________
round/lev ________
- _N_ _________________________________
Detonates small ether cyclone on Ethereal Pl. MoP35
___ ___ _________________________________
Favor of Ilmater _
N_ e ___ ______
VS 1 act _______
Medium 1____________
min/lev ________
None _Y _ _________________________________
Target imm. to subdual, or switch HP totals MoF93
___ ___ _________________________________
Freedom of Movement _
Ab_ ___ ______
VSMD 1 act _______
P./Touch 10 ____________
min/lev ________
- _Y/N
_ _________________________________
Subject moves normally despite impediments PHB207
___ ___ Giant
_________________________________
Vermin _
Tr_ ___ ______
VSD 1 act _______
Close 1____________
min/lev ________
- _Y _ _________________________________
Turns insects into giant vermin PHB209
___ ___ Greater
_________________________________
Magic Weapon _
Tr_ ___ ______
VSD 1 act _______
Close 1____________
hr/lev ________
Will n. _Y _ _________________________________
+1 bonus/3 levels (up to +5) PHB210
___ ___ _________________________________
Hand of Torm [Special] __
Ab ___ ______
VSD 1 min _______
10 ft. 1____________
hour/lev ________
For n. _Y _ _________________________________
Zone stuns those of different patrons MoF99
___ ___ _________________________________
Harrier _
Co_ ___ ______
VS 1 act _______
Close 1____________
round/lev ________
- _N_ _________________________________
Summons an incorporeal bird of prey DoF87
___ ___ _________________________________
Imbue with Spell Ability _
Ev_ ___ ______
VSD 10 min _______
Touch ____________
Until disch. ________
Will n. _Y _ _________________________________
Transfers spells to subject PHB216
___ ___ _________________________________
Inflict Critical Wounds _
N_ e ___ ______
VS 1 act _______
Touch ____________ ________
Instantaneous Will ½ _Y _ _________________________________
Inflicts 4d8 +1/lev damage (max +20) PHB217
___ ___ Iron
_________________________________
Bones _
Tr_ ___ ______
VSF 1 act _______
Touch 10
____________
min/lev ________
Will n. _Y _ _________________________________
Undead gain +5 natural armor bonus MoF102
___ ___ Know Vulnerabilities
_________________________________ _
Di_ VS 1 act
___ ______ Close
_______ Instantaneous Will n.
____________ ________ _Y _ _________________________________
Determine target's vulnerabilities/resistances MoF104
___ ___ Lesser
_________________________________
Planar Ally _
Co_ ___ ______
VSD 10 min _______
Close ____________ ________
Instantaneous - _N_ _________________________________
Exchange services with a 8 HD outsider PHB221
___ ___ _________________________________
Make Manifest _
Tr_ ___ ______
VS 1 act _______
Close 1____________
round/lev ________
Will n. _Y _ _________________________________
One creat. on coexistent plane appears MoP36
___ ___ _________________________________
Neutralize Poison [Healing] _
Co_ ___ ______
VSD 1 act _______
Touch ____________ Will
Instantaneous ________
n. _
Y _ _________________________________
Detoxifies venom in or on subject PHB232
___ ___ Night’s
_________________________________
Mantle _
Ab_ ___ ______
VS 1 act _______
Personal 10 ____________
min/lev (D) ________
- _N_ _________________________________
Protects creature from sunlight effects LoD187
___ ___ Poison
_________________________________ _
N_ e ___ ______
VSD 1 act _______
Touch Instantaneous
____________ ________
For n. _Y _ _________________________________
Touch deals 1d10 Con damage, repeat in 1 min. PHB236
___ ___ Recitation
_________________________________ _
Co_ ___ ______
VSD 1 act _______
60 ft ____________
1 round/lev ________
- _Y _ _________________________________
Allies gain +2 or +3 on att./saves, foes get -2 DoF89
___ ___ Repel
_________________________________
Vermin _
Ab_ ___ ______
VSD 1 act _______
10 ft 10____________
min/lev ________
Special _Y _ _________________________________
Insects stay 10 ft away PHB245
___ ___ Restoration
_________________________________
[Healing] __
Co ___ ______
VSM 3 rds _______
Touch Instantaneous
____________ Will
________
n. _
Y _ _________________________________
Restores level and ability drains PHB246
___ ___ _________________________________
Revenance _
Co_ ___ ______
VSMFX 1 round _______
Touch ____________
1 min/lev ________
None _Y _ _________________________________
Slain allied is restored to life for 1 min/lev MoF113
___ ___ _________________________________
Sending _
Ev_ ___ ______
VSD 10 min _______
Unlimit. 1____________
round ________
- _N_ _________________________________
Instantly delivers short messages anywhere PHB248
___ ___ _________________________________
Shadowblast _
Ev_ ___ ______
VSM 1 act _______
Long ____________ For
Instantaneous ________
n. _Y _ _________________________________
Plane of Shadow access blocked in 20-ft radius MoP39
___ ___ _________________________________
Skull of Secrets [Fire] Il_ _ ___ ______
VS 1 round _______
Close ____________
Permanent (D) ________
Ref ½ _Y _ _________________________________
Intangible skull stores message, breathes fire MoF119
___ ___ _________________________________
Spell Immunity _
Ab_ ___ ______
VSD 1 act _______
Touch ____________
10 min/lev ________
Will n. _Y _ _________________________________
Subject is immune to 1 spell/4 levels PHB255
___ ___ _________________________________
Status _
Di_ ___ ______
VS 1 act _______
Touch 1____________
hr/lev ________
Will n. _Y _ _________________________________
Monitors condition and position of allies PHB256
___ ___ _________________________________
Summon Monster IV _
Co_ ___ ______
VSD 1 round _______
Close 1____________
round/lev (D)-________ _N_ _________________________________
Calls outsiders (1 4th, 1d3 3rd or 1d4+1 2nd) PHB259
___ ___ _________________________________
Tongues _
Di_ ___ ______
VD 1 act _______
Touch ____________
10 min/lev ________
- _N_ _________________________________
Speak any language PHB265
___ ___ _________________________________
Unfailing Endurance _
Tr_ ___ ______
VS 1 round _______
Touch 1____________
day/lev ________
- _Y _ _________________________________
+4 bonus against weakness to 1 creature/lev DoF91
___ ___ _________________________________
Wall of Chaos [Chaotic] __
Ab ___ ______
VSD 1 act _______
Close 10____________
min/lev ________
Will n. _Y _ _________________________________
One-sided wall: +2 AC and saves MoF131
___ ___ _________________________________
Wall of Evil [Evil] __
Ab ___ ______
VSD 1 act _______
Close 10____________
min/lev ________
Will n. _Y _ _________________________________
One-sided wall: +2 AC and saves MoF131
___ ___ _________________________________
Wall of Good [Good] __
Ab ___ ______
VSD 1 act _______
Close 10____________
min/lev ________
Will n. _Y _ _________________________________
One-sided wall: +2 AC and saves MoF131
___ ___ _________________________________
Wall of Law [Lawful] __
Ab ___ ______
VSD 1 act _______
Close 10____________
min/lev ________
Will n. _Y _ _________________________________
One-sided wall: +2 AC and saves MoF132
___ ___ _________________________________
Weapon of the Deity _
Tr_ ___ ______
VD 1 act _______
Personal 1____________
round/lev ________
- _N_ _________________________________
+1 to weapon’s att. and dmg, special ability DoF92
___ ___ _________________________________
Weather Eye _
Di_ ___ ______
VSMD 1 hour _______
1+1 mi/l. ____________
Instantaneous ________
- _N_ _________________________________
Forecast natural weather for 1 week DoF92
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Cleric Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

5th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Atonement


__________________________________ __
Ab ___ 1______
VSMFDX hour Touch
_______ Instantaneous
____________ -________ Y__ Removes
__________________________________
burden of misdeeds from subject PHB176
___ ___ __________________________________
Battletide __
Tr ___
VSD 1______
act _______
Close 1____________
round/lev ________
Will n./- Y__ Target
__________________________________
have penalties, you gain partial act/rd MoF80
___ ___ __________________________________
Bear’s Heart __
Tr ___
VS 1______
act _______
20 ft 1____________
round/lev ________
Will n. N__ +4
__________________________________
Str and +1d4/lev hp to one ally/lev DoF81
___ ___ __________________________________
Blight __e
N ___
VSD 1______
act _______
Special ____________ For
Instantaneous ________
½ Y__ Deals
__________________________________
1d6/lev to a plant creat., or blight 100’ MoW84
___ ___ Break Enchantment
__________________________________ __
Ab ___
VS 1______
min Close
_______ Instantaneous
____________ Special
________ N__ Frees
__________________________________
subject from magical effects PHB181
___ ___ Circle
__________________________________
of Doom __e
N ___
VS 1______
act 20
_______
ft Instantaneous
____________ For ________
½ Y__ Deals
__________________________________
1d8 +1/level (max +20) in all directions PHB184
___ ___ Commune
__________________________________ __
Di ___ 10
VSMDX ______
min Personal
_______ 1____________
round/lev -________ N__ Deity
__________________________________
answers one yes-or-no question/level PHB186
___ ___ __________________________________
Crawling Darkness __
Co ___ 1______
VSD round _______
Personal 1____________
min/lev -________ -__ Tentacles
__________________________________
give concealment and defenses MoF86
___ ___ __________________________________
Dispel Chaos [Lawful] __
Ab ___ 1______
VSD act _______
Touch 1____________
round/lev ________
Special __ +4
Y/N __________________________________
bonus against attacks made by evil creatures PHB196
___ ___ __________________________________
Dispel Evil [Good] __
Ab ___ 1______
VSD act _______
Touch 1____________
round/lev ________
Special __ +4
Y/N __________________________________
bonus against attacks made by evil creatures PHB196
___ ___ __________________________________
Dispel Good [Evil] __
Ab ___ 1______
VSD act _______
Touch 1____________
round/lev ________
Special __ +4
Y/N __________________________________
bonus against attacks made by evil creatures PHB196
___ ___ Dispel
__________________________________
Law [Chaotic] __
Ab ___ 1______
VSD act Touch
_______ 1____________
round/lev Special
________ __ +4
Y/N __________________________________
bonus against attacks made by evil creatures PHB196
___ ___ Divine
__________________________________
Agility __
Tr ___ 1______
VS act Touch
_______ 1____________
round/lev Will
________
n. N__ Subject
__________________________________
gets Ref bonus, 18 Dex, Spring Attack DoF85
___ ___ __________________________________
Ethereal Jaunt __
Tr ___ 1______
VS act _______
Personal 1____________
round/lev (D)-________ N__ You
__________________________________
become ethereal for 1 round/level PHB201
___ ___ __________________________________
Flame Strike [Fire] __
Ev ___ 1______
VSD act _______
Medium ____________ Ref
Instantaneous ________
½ Y__ Smites
__________________________________
foes with fire (1d6/level, max 15d6) PHB205
___ ___ __________________________________
Greater Command [Lang.-Dep., Mind-Aff.] __
En ___ 1______
V act _______
Close 1____________
round ________
Will n. Y__ One
__________________________________
subject/lev obeys 1-word command PHB210
___ ___ __________________________________
Hallow [Good] __
Ev ___ 1______
VSMD day _______
Touch ____________ -________
Instantaneous __ Designates
Sp. __________________________________
location as holy PHB212
___ ___ Healing
__________________________________
Circle [Healing] __
Co ___ 1______
VS act 20
_______
ft Instantaneous
____________ For ________
½ Y__ Cures
__________________________________
1d8 +1/level (max +20) in all directions PHB213
___ ___ Insect
__________________________________
Plague __
Co ___ 1______
VSD round Long
_______ 1____________
min/lev Special
________ N__ Insect
__________________________________
horde limits vision and deals damage PHB217
___ ___ __________________________________
Mark of Justice __
Tr ___ 10
VSD ______
min _______
Touch ____________ -________
Permanent Y__ Designate
__________________________________
action that will trigger curse on subj. PHB225
___ ___ __________________________________
Mirror Walking __
Tr ___ 1______
VSM round _______
Touch ____________ Will
Special ________
n. Y__ Target
__________________________________
may pass through to Plane of Mirrors MoP205
___ ___ __________________________________
Monstrous Regeneration __
Co ___ 1______
VS act _______
Touch 1____________ ________
round/2 lev. Will ½ Y__ Grants
__________________________________
regeneration ability for 1 round/2 lev MoF109
___ ___ _________________________________
Plane Shift _
Tr_ ___ 1______
VSF act _______
Touch ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Up to 8 subjects travel to another plane PHB235
___ ___ Raise
_________________________________
Dead [Healing] __
Co ___ 1______
VSMD min Touch
_______ Instantaneous
____________ -________ Y
_ _ _________________________________
Restores life to subject dead up to 1 day/level PHB242
___ ___ Regenerate Serious Wounds
_________________________________ [Healing] __
Co ___ 1______
VS act Touch
_______ 10 rd +1 rd/lev Will
____________ n.
________ Y
_ _ _________________________________
Target heals 3 hp/round MoW93
___ ___ Righteous
_________________________________
Might _
Tr_ ___ 1______
VSD act Personal
_______ 1____________
round/lev -________ N
_ _ _________________________________
Your size increases, and you gain +4 Str PHB246
___ ___ _________________________________
Scrying _
Di_ ___ 1______
VSFD hour _______
Unlimit. 1____________
min/lev -________ _ _ _________________________________
N Spies on subject from a distance PHB247
___ ___ _________________________________
Slay Living [Death] _
N_ e ___ 1______
VS act _______
Touch ____________ For
Instantaneous ________
p. _ _ _________________________________
Y Touch attack kills (or 3d6 +1/level if saves) PHB252
___ ___ Spell
_________________________________
Phylactery _
Tr_ ___ 10
VSD ______
min Touch
_______ ____________
Until triggered -________ Y
_ _ _________________________________
Scroll activates upon you if conditions are met MoF122
___ ___ Spell
_________________________________
Resistance _
Ab_ ___ 1______
VSD act Touch
_______ 1____________
min/lev ________
Will n. Y
_ _ _________________________________
Subject gains +12 +1/level Spell Resistance PHB255
___ ___ Summon
_________________________________
Monster V _
Co_ ___ 1______
VSD round _______
Close 1____________
round/lev (D)-________ N
_ _ _________________________________
Calls outsiders (1 5th, 1d3 4th or 1d4+1 3rd) PHB259
___ ___ True
_________________________________
Seeing _
Di_ ___ 1______
VSM act Touch
_______ 1____________
min/lev ________
Will n. Y
_ _ _________________________________
See all things as they really are PHB267
___ ___ Unhallow
_________________________________ [Evil] __
Ev ___ 1______
VSM day _______
Touch Instantaneous
____________ -________ _ _ Designates
Sp. _________________________________
location as unholy PHB268
___ ___ _________________________________
Wall of Stone _
Co_ ___ 1______
VSD act _______
Medium ____________ -________
Instantaneous _ _ _________________________________
N Wall of stone, 20 hp/4 levels, can be shaped PHB270
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Cleric Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

6th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Animate Objects


__________________________________ __
Tr ___
VS 1______
act Medium
_______ 1____________
round/lev -________ N
__ Objects
__________________________________
attack your foes PHB174
___ ___ __________________________________
Antilife Shell __
Ab ___
VSD 1______
round _______
10 ft ____________
10 min/lev (D) -________ __ 10-ft
Y __________________________________
field hedges out living creatures PHB174
___ ___ __________________________________
Azuth's Exalted Triad __
Tr ___
VS 1______
act _______ Instantaneous
Personal ____________ -________ __ Cast
Y __________________________________
a prepared spell three times MoF78
___ ___ __________________________________
Banishment __
Ab ___
VSF 1______
act _______ Instantaneous
Close ____________ Will ________
n. __ Banishes
Y __________________________________
2 HD/lev extraplanar creatures PHB177
___ ___ Blade Barrier
__________________________________ __
Ev ___
VS 1______
round Medium
_______ 10 min/lev
____________ Ref n.
________ Y
__ Blades
__________________________________
deal 1d6 damage/level (max 20d6) PHB179
___ ___ Create
__________________________________
Undead [Evil] __e
N ___
VSM 1______
hour Close
_______ Instantaneous
____________ -________ N
__ Ghouls,
__________________________________
shadows, ghasts, wights, or wraiths PHB189
___ ___ Energy
__________________________________
Immunity __
Ab ___
VS 1______
act Touch
_______ 24 ____________
hours -________ Y
__ Subject
__________________________________
immune to dmg from one energy T&B88
___ ___ __________________________________
Etherealness __
Tr ___
VS 1______
act _______ 1____________
Touch min/lev (D) -________ __ Travel
Y __________________________________
to Ethereal Plane with 1 comp./3 levels PHB200
___ ___ __________________________________
Find the Path __
Di ___
VSF 3______
rds _______ 10
P./Touch ____________
min/lev ________
-/Will n. __ Shows
Y/N __________________________________
most direct way to a location PHB203
___ ___ __________________________________
Forbiddance __
Ab ___
VSMD 6______
rds _______ Permanent
Medium ____________ Special
________ __ Denies
Y __________________________________
area to creatures of another alignment PHB206
___ ___ __________________________________
Gate Seal __
Ab ___
VSM 1______
act _______ Permanent
Close ____________ -________ __ Permanently
N __________________________________
seals a gate or portal FRCS70
___ ___ Geas/Quest
__________________________________
[Language-Dep., Mind-Affecting] __
En ___
V 1______
act Close
_______ 1____________
day/lev (D) -________ Y
__ Places
__________________________________
a magical command on a creature PHB208
___ ___ Greater
__________________________________
Dispelling __
Ab ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ N
__ Cancels
__________________________________
magic spells and effects, +20 on check PHB210
___ ___ __________________________________
Greater Glyph of Warding __
Ab ___
VSM ______
10 min _______ Until
Touch ____________
disch. ________
Special __ Inscription
Y __________________________________
harms those who pass it (max 10d8) PHB210
___ ___ __________________________________
Harm __e
N ___
VS 1______
act _______ Instantaneous
Touch ____________ -________ __ Subject
Y __________________________________
loses all but 1d4 hp PHB212
___ ___ __________________________________
Heal [Healing] __
Co ___
VS 1______
act _______ Instantaneous
Touch ____________ -________ __ Cures
Y __________________________________
damage, diseases, mental conditions PHB213
___ ___ __________________________________
Heroes’ Feast __
Ev ___
VSD ______
10 min _______ 1____________
Close hr +12 hrs -________ __ Food
Y __________________________________
for 1 creat./lev cures 1d4+4 and blesses PHB213
___ ___ Mass
__________________________________
Manifest __
Tr ___
VSM 1______
act Close
_______ 1____________
round/lev -________ Y
__ Creat.
__________________________________
in 25-ft. rad. are brought to your plane MoP36
___ ___ Planar
__________________________________
Ally __
Co ___
VSD 10
______
min Close
_______ Instantaneous
____________ -________ N
__ Exchange
__________________________________
service with a 16 HD outsider PHB235
___ ___ __________________________________
Regenerate Critical Wounds [Healing] __
Co ___
VS 1______
act _______ 10
Touch ____________ ________
rd + 1 rd/lev Will n. __ Target
Y __________________________________
heals 4 hp/round MoW92
___ ___ __________________________________
Revive Outsider [Healing] __
Co ___
VSMD 1______
min _______ Instantaneous
Touch ____________ -________ __ Restores
Y __________________________________
life to dead outsider up to 1 HD/lev MoP38
___ ___ __________________________________
Spellmantle __
Ab ___
VS 1______
round _______ 10
Touch ____________
min/lev ________
Will n. __ As
Y __________________________________
spell immunity, triggers helpful spell MoF122
___ ___ _________________________________
Stone Walk [Teleportation] __
Tr ___
VSM ______
10 min _______ ____________
Touch ________
Permanent (D) Will n. _ _ _________________________________
Y Linked areas allow multiple teleportations MoF124
___ ___ Summon
_________________________________
Monster VI __
Co ___
VSD 1______
round _______ 1____________
Close round/lev (D)-________ N
_ _ _________________________________
Calls outsiders (1 6th, 1d3 5th or 1d4+1 4th) PHB259
___ ___ Suppress Glyph
_________________________________ __
Tr ___
VS 1______
act 100 ft. 1____________
_______ min/lev Will n.
________ Y
_ _ _________________________________
Notice but don’t trigger magical writing traps MoF126
___ ___ Undeath
_________________________________
to Death _ _e
N ___
VSD 1______
act Medium
_______ Instantaneous
____________ Will________
n. Y
_ _ _________________________________
Destroys 1d4 HD/lev (max 20HD) undead T&B96
___ ___ _________________________________
Wind Walk __
Tr ___
VSD 1______
act _______ 1____________
Touch hr/lev (D) ________
Will n. _ _ _________________________________
Y/N You and allies turn vaporous and travel fast PHB272
___ ___ _________________________________
Word of Recall [Teleportation] __
Tr ___
V 1______
act _______ Instantaneous
Unlimit. ____________ Will________
n. _ _ _________________________________
Y/N Teleports you and willing subj. to special place PHB274
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

7th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Azuth's Spell Shield __
Ab ___
VSD 1______
act _______
Close 1____________
round/lev ________
Will n. __
Y _________________________________
Subject gains SR 12 +1/lev MoF79
___ ___ _________________________________
Blasphemy [Sonic, Evil] __
Ev ___
V 1______
act _______
30 ft ____________ -________
Instantaneous __
Y _________________________________
Kill/paralyze/weaken/daze nonevil subjects PHB179
___ ___ _________________________________
Control Weather __
Tr ___
VS ______
10 min _______
2 miles ____________
4d12 hrs -________ __
N _________________________________
Changes weather in local area PHB188
___ ___ _________________________________
Death Dragon [Evil,Fear,Mind-Affecting] _ _e
N ___
VSD 1______
round _______
Personal 1____________
round/lev -________ __
N _________________________________
+4 armor, +4 defl., +1 HP/lev, hands as swords MoF88
___ ___ _________________________________
Destruction [Death] _ _e
N ___
VSF 1______
act _______
Close ____________ For
Instantaneous ________
p. __
Y _________________________________
Destroys subject (or 10d6 if saves) PHB192
___ ___ _________________________________
Dictum [Sonic, Lawful] __
Ev ___
V 1______
act _______
30 ft ____________ -________
Instantaneous __
Y _________________________________
Kill/paralyze/weaken/daze nonlawful subjects PHB194
___ ___ _________________________________
Fortunate Fate __
Co ___
VS 1______
min _______
Touch 10____________
min/lev (D) -________ __
Y _________________________________
Target is healed if killed by damage MoF95
___ ___ _________________________________
Greater Restoration _ _e
N ___
VSX ______
10 min _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Restores all drained levels and ability scores PHB211
___ ___ _________________________________
Greater Scrying __
Di ___
VS 1______
act _______
Unlimit. 1____________
hr/lev -________ __
N _________________________________
Spies on subject from a distance PHB211
___ ___ _________________________________
Holy Star __
Ab ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ __
N _________________________________
3+1d4 lev spell turning, +10 cover AC, fire MoF100
___ ___ _________________________________
Holy Word [Sonic, Good] __
Ev ___
V 1______
act _______
30 ft ____________ -________
Instantaneous __
Y _________________________________
Kill/paralyze/weaken/daze nongood subjects PHB215
___ ___ _________________________________
Refuge __
Tr ___
VSM 1______
act _______
Touch ____________
Perm. until dis. -________ __
N _________________________________
Alters item to transport its possessor to you PHB243
___ ___ _________________________________
Regenerate [Healing] __
Co ___
VSD 3______
rds _______
Touch ____________ For
Instantaneous ________
n. __
Y _________________________________
Subject’s severed limbs grow back PHB244
___ ___ _________________________________
Repulsion [Teleportation] __
Ab ___
VSD 1______
act _______
10 ft/lev 1____________
round/lev (D)Will________
n. __
Y _________________________________
Creatures can’t approach you PHB245
___ ___ _________________________________
Resurrection [Healing] __
Co ___
VSMD ______
10 min _______
Touch ____________ -________
Instantaneous __
Y _________________________________
Fully restores dead subjects PHB246
___ ___ _________________________________
Righteous Wrath of the Faithful[Mind-Aff.] __
En ___
VSD 1______
act _______
30 ft 1____________
round/lev ________
- __
Y _________________________________
As aid in 30 ft, followers of deity get more DoF89
___ ___ _________________________________
Slime Wave __
Co ___
VSM 1______
act _______
Close 1____________
round/lev ________
Ref n. __
N _________________________________
Creates a 15-ft spread of green slime MoW93
___ ___ _________________________________
Summon Monster VII __
Co ___
VSD 1______
round _______
Close 1____________
round/lev (D)-________ __
N _________________________________
Calls outsiders (1 7th, 1d3 6th or 1d4+1 5th) PHB259
___ ___ _________________________________
Undeath after Death [Evil] _ _e
N ___
VSM ______
10 min _______
Touch ____________
Permanent (D) -________ __
N _________________________________
-2 to Con, gain crypt spawn template at death MoF129
___ ___ _________________________________
Word of Chaos [Sonic, Chaotic] __
Ev ___
V 1______
act _______
30 ft ____________ -________
Instantaneous __
Y _________________________________
Kill/paralyze/weaken/daze nonchaotic subjects PHB273
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Cleric Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

8th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Antimagic Field


__________________________________ __
Ab ___
VSD 1______
act 10
_______
ft 10
____________
min/lev -________ __ Negates
Y/N __________________________________
magic within 10 ft PHB175
___ ___ __________________________________
Brain Spider [Mind-Affecting] __
Di ___
VSMD 1______
round _______
Long 1____________
min/lev ________
Will n. __ Eavesdrop
Y __________________________________
on thoughts of up to 8 creatures DoF82
___ ___ __________________________________
Chain of Chaos [Mind-Affecting] __
En ___
VS 1______
act _______
Touch 1____________
day/5 lev ________
Will n. __ Creates
Y __________________________________
plague of insanity passed by touch DoF83
___ ___ __________________________________
Cloak of Chaos [Chaotic] __
Ab ___
VSF 1______
act _______
20 ft 1____________ ________
round/lev (D)Special __ +4
Y __________________________________
AC, +4 resistance and 25 SR vs. lawful spells PHB184
___ ___ Create Greater Undead
__________________________________ [Evil] __e
N ___
VSM 1______
hour Close
_______ Instantaneous
____________ -________ N
__ Mummies,
__________________________________
spectres, vampires, or ghosts PHB189
___ ___ Death
__________________________________
Pact [Evil] __e
N ___ 10
VSMDX ______
min Touch
_______ Until
____________
triggered -________ N
__ -2
__________________________________
to Con, but word of recall, raise dead, heal MoF88
___ ___ Dimensional
__________________________________
Lock __
Ab ___ 1______
VS act Medium
_______ 1____________
day/lev -________ Y
__ Blocks
__________________________________
teleport/dimensional travel in 15-ft T&B87
___ ___ __________________________________
Discern Location __
Di ___ 10
VSD ______
min _______
Unlimit. ____________ -________
Instantaneous __ Exact
N __________________________________
location of creature or object PHB195
___ ___ __________________________________
Earthquake __
Ev ___ 1______
VSD act _______
Long 1____________
round ________
Special __ Intense
N __________________________________
tremors shake 5 ft/level radius PHB198
___ ___ __________________________________
Fire Storm [Fire] __
Ev ___ 1______
VS round _______
Medium ____________ Ref
Instantaneous ________
½ __ Deals
Y __________________________________
1d6 fire damage/level PHB205
___ ___ __________________________________
General of Undeath [Evil] __e
N ___ 1______
VSD act _______
Personal 1____________
day/lev -________ __ Increases
N __________________________________
HD of contr. undead by 10 x level MoF96
___ ___ Greater
__________________________________
Planar Ally __
Co ___ 10
VSD ______
min Close
_______ Instantaneous
____________ -________ N
__ Exchange
__________________________________
services with a 24 HD outsider PHB211
___ ___ Holy
__________________________________
Aura [Good] __
Ab ___ 1______
VSF act 20
_______
ft 1____________
round/lev (D)Special
________ Y
__ +4
__________________________________
AC, +4 resistance and 25 SR vs. evil spells PHB214
___ ___ __________________________________
Mass Heal [Healing] __
Co ___ 1______
VS act _______
Close ____________ -________
Instantaneous __ Cures
Y __________________________________
all damage and disease from subjects PHB226
___ ___ __________________________________
Shield of Law [Lawful] __
Ab ___ 1______
VSF act _______
20 ft 1____________ ________
round/lev (D)Special __ +4
Y __________________________________
AC, +4 resist. and 25 SR vs. chaotic spells PHB251
___ ___ __________________________________
Stormrage [Electricity] __
Tr ___ 1______
VSD act _______
Personal 1____________
min/lev (D) -________ __ Fly,
N __________________________________
wind wall, prot. from winds, electr. attacks MoF125
___ ___ __________________________________
Summon Monster VIII __
Co ___ 1______
VSD round _______
Close 1____________
round/lev (D)-________ __ Calls
N __________________________________
outsiders (1 8th, 1d3 7th or 1d4+1 6th) PHB259
___ ___ Symbol
__________________________________ __n
U ___ Special
VSMD ______ 0
_______
ft Special
____________ Special
________ Y
__ Triggered
__________________________________
runes have array of effects PHB261
___ ___ Unholy
__________________________________
Aura [Evil] __
Ab ___ 1______
VSF act 20
_______
ft 1____________
round/lev (D)Special
________ Y
__ +4
__________________________________
AC, +4 resistance and 25 SR vs. good spells PHB268
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ __________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

9th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Astral


_________________________________
Projection _
N_e ___
VSM 30
______
min Touch
_______ Special
____________ -________ Y
__ _________________________________
Projects you and companion into Astral Plane PHB176
___ ___ Energy
_________________________________
Drain _
N_e ___
VS 1______
act Close
_______ ____________ For
Instantaneous ________
n. Y
__ _________________________________
Subject gains 2d4 negative levels PHB199
___ ___ _________________________________
Gate _
Co_ ___
VS 1______
act _______
Medium ____________ -________
Instantaneous __
N _________________________________
Connects two planes for travel or summon PHB207
___ ___ _________________________________
Implosion _
Ev_ ___
VS 1______
act _______
Close Up____________ ________
to 4 rounds For n. __
Y _________________________________
Kills one creature/round PHB216
___ ___ _________________________________
Miracle _
Ev_ ___
VSX 1______
act _______
Special ____________ Special
Special ________ __
Y _________________________________
Request a deity’s intercession PHB228
___ ___ _________________________________
Soul Bind _
N_e ___
VSF 1______
act _______
Close ____________ Will
Permanent ________
n. __
N _________________________________
Traps newly dead soul to prevent resurrection PHB254
___ ___ _________________________________
Storm of Vengeance _
Co_ ___
VS 1______
round _______
Long ____________ ________
Up to 10 r. (D) Special __
Y _________________________________
Storm rains acid, lightning, and hail PHB257
___ ___ _________________________________
Summon Monster IX _
Co_ ___
VSD 1______
round _______
Close 1____________
round/lev (D)-________ __
N _________________________________
Calls outsiders (1 9th, 1d3 8th or 1d4+1 7th) PHB259
___ ___ _________________________________
True Resurrection [Healing] __
Co ___
VSMD ______
10 min _______
Touch ____________ -________
Instantaneous __
Y _________________________________
Fully restores dead subject, without remains PHB267
___ ___ _________________________________
Undeath's Eternal Foe [Good] __
Ab ___
VSD 1______
act _______
Close 1____________
round/lev -________ __
Y _________________________________
Negat. energy prot., imm. to undead attacks MoF130
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Druid Powers

Nature Sense:  Wild Shape: _____ times/day Wild Feats


Animal Companion:  Tiny 
Woodland Stride:  Small   Blindsight
Trackless Step:  Medium   Extra Wild Shape ()
Resist Nature’s Lure:  Large   Fast Wild Shape
Venom Immunity:  Huge   Natural Spell
A Thousand Faces:  Dire   Proportionate Wild Shape
Timeless Body:  Elemental  _____ times/day  Scent
 Speaking Wild Shape

Druid Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

0-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Animal


__________________________________
Trick __
Tr ___
VSD 1______
act Close
_______ Instantaneous
____________ Will
________
n. Y
__ __________________________________
One animal companion performs a trick MoW82
___ ___ Create
__________________________________
Water __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N
__ __________________________________
Creates up to 2 gallons of water per level PHB189
___ ___ Cure
__________________________________
Minor Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ Will
________
½ Y
__ __________________________________
Cures 1 point of damage PHB190
___ ___ Darkseed
__________________________________ __
Tr ___
VD 1______
act Close
_______ 1____________
day Ref
________
n. Y
__ __________________________________
Inflicts 1 dmg +1/hour to a plant/plant creat. MoW86
___ ___ Dawn
__________________________________ __
Ab V___ 1______
act Personal
_______ Instantaneous
____________ For________
n. Y
__ __________________________________
Awakens sleeping creatures in a 15-ft area MoW86
___ ___ Daze
__________________________________
Animal [Mind-Affecting] __
En ___
VSD 1______
act Close
_______ 1____________
round Will
________
n. Y
__ __________________________________
One animal with less than 5 HD loses one act. MoW86
___ ___ Detect
__________________________________
Crossroads __
Di ___
VS 1______
act _______
60 ft/1 mile 10
____________
min/lev -________ N
__ __________________________________
Detect fey crossroads within 60 ft MoF88
___ ___ Detect
__________________________________
Magic __n
U ___
VS 1______
act 60
_______
ft 1____________
min/lev (D) -________ N
__ __________________________________
Detect spells and magic items within 60 ft PHB193
___ ___ Detect
__________________________________
Poison __
Di ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N
__ __________________________________
Detects poisons - Wis check (DC 20) for type PHB193
___ ___ Fire
__________________________________
Eyes __
Tr ___
VD 1______
act Touch
_______ 10
____________
min/lev Will
________
n. Y
__ __________________________________
You see through natural fire, smoke, and fog MoW88
___ ___ Flare
__________________________________ [Light] __
Ev V___ 1______
act Close
_______ Instantaneous
____________ For________
n. Y
__ __________________________________
Dazzles one creature (-1 to attacks) PHB206
___ ___ Guidance
__________________________________ __
Di ___
VS 1______
act Touch
_______ 1____________
min -________ Y
__ __________________________________
+1 on one roll, check or save PHB211
___ ___ Know
__________________________________
Direction __
Di ___
VS 1______
act Personal
_______ Instantaneous
____________ -________ N
__ __________________________________
You discern north PHB219
___ ___ __________________________________
Light [Light] __
Ev ___
VSD 1______
act _______
Touch 10 ____________
min/lev (D) -________ __
N __________________________________
Object shines like a torch PHB222
___ ___ _________________________________
Mending _
Tr_ ___
VS 1______
act _______
10 ft ____________ ________
Instantaneous Will n. __
Y _________________________________
Makes minor repairs to an object PHB227
___ ___ _________________________________
Naturewatch _
N_ e S___ 1______
act _______
Close ____________
10 min/lev -________ __
N _________________________________
Sees condition of wounded animals and plants MoF110
___ ___ _________________________________
Purify Food and Drink _
Un_ ___
VS 1______
act _______
10 ft ____________ ________
Instantaneous Will n. __
Y _________________________________
Purifies 1 cu.ft/level of food or water PHB241
___ ___ _________________________________
Ram's Might _
Tr_ ___
VS 1______
act _______
Personal 1____________
min/lev -________ __
N _________________________________
Your unarmed attacks inflict normal damage MoF112
___ ___ _________________________________
Read Magic _
Un_ ___
VSF 1______
act _______
Personal ____________
10 min/lev -________ __
N _________________________________
Allows to read magical inscriptions PHB243
___ ___ _________________________________
Resistance _
Ab_ ___
VSD 1______
act _______
Touch 1____________
min ________
Will n. __
Y _________________________________
Grants the subject a +1 bonus on saves PHB245
___ ___ _________________________________
Scarecrow [Fear, Mind-Affecting] _
N_ e ___
VS 1______
act _______
Close 1____________
round/lev ________
Will n. __
Y _________________________________
1 animal is shaken: -2 to attack, saves, checks MoW93
___ ___ Virtue
_________________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min Will
________
n. Y
__ _________________________________
Grants the subject 1 temporary hp PHB269
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

1st-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Animal


_________________________________
Friendship [Mind-Affecting] En_
_ ___
VSM 1______
act Close
_______ ____________ Will
Instantaneous ________
n. Y
__ _________________________________
Gains permanent animal companions PHB173
___ ___ Beget
_________________________________
Bogun _
Co_ ___
VSMX 1______
act Touch
_______ Instantaneous
____________ -________ N
__ _________________________________
Creates natural homunculus MoW82
___ ___ _________________________________
Blinding Spittle _
Tr_ ___
VS 1______
act _______
Close ____________ -________
Instantaneous __
Y _________________________________
Ranged touch attack makes subject blind MoF82
___ ___ Calm
_________________________________
Animals [Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
min/lev ________
Will n. Y
__ _________________________________
Calms 2d4 +1/level HD of animals/beasts PHB182
___ ___ _________________________________
Camouflage _
Tr_ ___
VSM 1______
act _______
Personal 10____________
min/lev -________ __
N _________________________________
Grants +10 on Hide checks MoW85
___ ___ _________________________________
Claws of the Beast _
Tr_ ___
VS 1______
act _______
Personal 1____________
round/lev -________ __
N _________________________________
Your hands become 1d6 weapons MoF84
___ ___ _________________________________
Cure Light Wounds _
Co_ ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
½ __
Y _________________________________
Cures 1d8 hp +1 per level (up to +5) PHB190
___ ___ _________________________________
Detect Animals or Plants _
Di_ ___
VS 1______
act _______
Long ____________
10 min/lev (D) -________ __
N _________________________________
Detects species of animal or plant PHB192
___ ___ _________________________________
Detect Snares and Pits _
Di_ ___
VS 1______
act _______
60 ft ____________
10 min/lev (D) -________ __
N _________________________________
Reveals natural or primitive traps PHB194
___ ___ _________________________________
Endure Elements _
Ab_ ___
VS 1______
act _______
Touch 24 ____________
hrs -________ __
Y _________________________________
Absorbs first 5 damage/round vs. an element PHB199
___ ___ _________________________________
Entangle _
Tr_ ___
VSD 1______
act _______
Long ____________
1 min/lev ________
Ref ½ __
N _________________________________
Plants entangle everyone in 40-ft radius circle PHB200
___ ___ _________________________________
Faerie Fire _
Ev_ ___
VSD 1______
act _______
Long ____________
1 min/lev -________ __
Y _________________________________
Outlines subjects with light PHB202
___ ___ _________________________________
Goodberry _
Tr_ ___
VSD 1______
act _______
Touch 1____________
day/lev -________ __
Y _________________________________
2d4 berries cure 1 hp each (max 8 hp/24 hrs) PHB210
___ ___ _________________________________
Handfire [Light] __
Ev ___
VS 1______
act _______
Touch ____________ -________
Instantaneous __
Y _________________________________
Touch attack deals 1d4+1/lev, more to undead MoF98
___ ___ _________________________________
Hawkeye _
Tr_ ___
V 1______
act _______
Personal 10____________
min/lev -________ __
N _________________________________
Increases range inc. by 50%, gain +5 to Spot MoW89
___ ___ _________________________________
Invisibility to Animals _
Ab_ ___
SD 1______
act _______
Touch 10 ____________
min/lev (D) -________ __
Y _________________________________
Animals can’t perceive one subject/level PHB218
___ ___ _________________________________
Magic Fang _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. __
Y _________________________________
One natural weapon gets +1 to hit and damage PHB223
___ ___ _________________________________
Obscuring Mist _
Co_ ___
VS 1______
act _______
30 ft 1____________
min/lev -________ __
N _________________________________
Fog surrounds you PHB233
___ ___ _________________________________
Pass without Trace _
Tr_ ___
VSD 1______
act _______
Touch ____________
10 min/lev ________
Will n. __
Y _________________________________
One subject/level leaves no tracks PHB234
___ ___ _________________________________
Power Sight _
Di_ ___
VS 1______
act _______
Close ____________ -________
Instantaneous __
N _________________________________
Determines a creature’s HD or level MoW92
___ ___ _________________________________
Regenerate Light Wounds _
Co_ ___
VS 1______
act _______
Touch 10 ____________ ________
rd +1 rd/lev Will n. __
Y _________________________________
Target heals 1 hp/round MoW92
___ ___ _________________________________
Sandblast _
Ev_ ___
VSD 1______
act _______
10 ft ____________ ________
Instantaneous Ref ½ __
Y _________________________________
Creates sandstorm in arc, 1d6 subdual damage MoW93
___ ___ _________________________________
Shillelagh _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. __
Y _________________________________
Cudgel becomes +1 weapon for 1d10 damage PHB251
___ ___ _________________________________
Speed Swim _
Tr_ ___
VSF 1______
act _______
Close 1____________
min/lev (D) For ________
n. __
Y _________________________________
Target gains swim speed 30 MoF121
___ ___ _________________________________
Summon Nature’s Ally I _
Co_ ___
VSD 1______
round _______
Close 1____________
round/lev (D)-________ __
N _________________________________
Calls animals to fight for you (one 1st-level) PHB260
___ ___ _________________________________
Wood Wose _
Co_ ___
VSD 1______
act _______
Close 1____________
hour/lev -________ __
N _________________________________
Summon minor nature spirit MoW96
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Druid Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

2nd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Adrenalin Surge


__________________________________ __
Tr ___
VSD 1______
act Close
_______ 1____________
round/lev Will
________
n. Y
__ __________________________________
Grants +4 Str to summoned creat. in range MoW82
___ ___ __________________________________
Animal Messenger [Mind-Affecting] __
En ___
VSM 1______
act _______
Close 1____________
day/lev -________ __
Y __________________________________
Sends a Tiny animal to a specific place PHB173
___ ___ __________________________________
Animal Reduction __
Tr ___
VS 1______
act _______
Touch 1____________
hour/lev ________
Will n. __
Y __________________________________
Willing animal (Small to Huge) shrinks in size MoW82
___ ___ __________________________________
Animal Trance [Mind-Affecting, Sonic] __
En ___
VS 1______
act _______
Close ____________ Will
Concentration ________
n. __
Y __________________________________
Fascinates 2d6 HD of animals PHB173
___ ___ Avoid Planar Effects
__________________________________ __
Ab ___
V 1______
act 20 ft
_______ 1____________
min/lev -________ Y
__ 1__________________________________
creat./lev gains respite from plane’s effect MoP33
___ ___ Barkskin
__________________________________ __
Tr ___
VSD 1______
act Touch
_______ 10____________
min/lev -________ Y
__ __________________________________
Grants +3 or higher matural armor bonus PHB177
___ ___ Beastmask
__________________________________ Il__ ___
VS 1______
act Touch
_______ 5____________
+ 1 min/lev Will ________
dis. Y
__ __________________________________
Animals/beasts think subject is one of them DoF81
___ ___ __________________________________
Blood Frenzy __
Tr ___
VS 1______
act _______
Personal 1____________
round/lev -________ __
N __________________________________
+2 to Str, Con, +1 on Will saves and -1 to AC MoF82
___ ___ __________________________________
Body of the Sun [Fire] __
Tr ___
VSD 1______
act 5_______
ft 1____________
round/lev -________ __
N __________________________________
Fire (1d4+1 hp) extends 5 ft. from caster MoW84
___ ___ __________________________________
Brambles __
Tr ___
VSM 1______
act _______
Touch 1____________
round/lev -________ __
N __________________________________
Wooden weap.: +1 att., +1/lev dmg (max +10) DoF82
___ ___ __________________________________
Briar Web __
Tr ___
VSD 1______
act _______
Medium 1____________
min/lev Ref________
part. __
N __________________________________
Entangles in 40-ft radius, 1d4+1/lev. damage MoW85
___ ___ Charm
__________________________________
Person or Animal [Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
hr/lev Will
________
n. Y
__ __________________________________
Makes one person or animal your friend PHB183
___ ___ Chill
__________________________________
Metal [Cold] __
Tr ___
VSD 1______
act Close
_______ 7____________
rounds Will
________
n. Y
__ __________________________________
Cold metal damages those who touch it PHB183
___ ___ __________________________________
Cloudburst __
Ev ___
VS 1______
round _______
Long ____________
10 min/lev (D) -________ __
N __________________________________
Rain obscures vision, quenches fires MoF84
___ ___ _________________________________
Creeping Cold [Cold] __
Tr ___
VSF 1______
act _______
Close 3____________
rounds ________
For ½ __
Y _________________________________
Deals progressive cold damage (+1d6/round) MoW86
___ ___ _________________________________
Decomposition _
N_ e ___
VSD 1______
act _______
50 ft 1____________
round/lev -________ __
Y _________________________________
Wounded creatures suffer 1 extra hp/round MoW87
___ ___ _________________________________
Delay Poison _
Co_ ___
VSD 1______
act _______
Touch 1____________
hr/lev ________
For n. __
Y _________________________________
Stops poison effect for 1 hr/lev PHB191
___ ___ Earthfast
_________________________________ _
Tr_ ___
VS 1______
act Close
_______ 10____________
min/lev (D) For________
n. Y
__ _________________________________
Double hardness and hp of stone/rock MoF90
___ ___ Easy
_________________________________
Trail _
Ab_ ___
VS 1______
act Personal
_______ 1____________
hour/lev (D) -________ Y
__ _________________________________
Makes a trail easier to track MoF91
___ ___ _________________________________
Filter _
Ab_ ___
VSD 1______
act _______
Touch ____________
10 min/lev ________
Will n. __
Y _________________________________
Makes subject resistant to inhaled toxins T&B89
___ ___ _________________________________
Fire Trap [Fire] __
Ab ___
VSM ______
10 min _______
Touch ____________ ________
Perm. until dis. Ref ½ __
Y _________________________________
Opened object deals 1d4 +1/level of damage PHB205
___ ___ _________________________________
Flame Blade [Fire] __
Ev ___
VSD 1______
act _______
0 ft 1____________
min/lev (D) ________
- __
Y _________________________________
Touch attack deals 1d8 +1/2 levels of damage PHB205
___ ___ _________________________________
Flaming Sphere [Fire] __
Ev ___
VSD 1______
act _______
Medium 1____________
round/lev ________
Ref n. __
Y _________________________________
Rolling ball of fire deals 2d6 damage PHB206
___ ___ Gaze
_________________________________
Screen _
Ab_ ___
VS 1______
act Touch
_______ 10
____________
min/lev ________
Will n. Y
__ _________________________________
Subject has 50% chance to avoid gaze attacks T&B90
___ ___ Green Blockade
_________________________________ _
Co_ ___
VSD 1______
act Close
_______ 1____________
round/lev -________ N
__ _________________________________
Creates a 20-ft long wall of vegetable matter MoW89
___ ___ Heat
_________________________________
Metal [Fire] __
Tr ___
VSD 1______
act Close
_______ ____________
7 rounds Will
________
n. Y
__ _________________________________
Hot metal damages those who touch it PHB213
___ ___ _________________________________
Hold Animal [Mind-Affecting] __
En ___
VS 1______
act _______
Medium 1____________
round/lev (D)Will________
n. __
Y _________________________________
Holds one animal helpless for 1 round/level PHB214
___ ___ _________________________________
Lesser Restoration _
Co_ ___
VS 3______
rds _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Dispels magic ab/ penalty or repairs 1d4 ability PHB222
___ ___ Master
_________________________________
Air _
Tr_ ___
VSF 1______
act Personal
_______ 1____________
round/lev -________ N
__ _________________________________
You sprout insubstancial wings and can fly MoF107
___ ___ Might
_________________________________
of the Oak _
Tr_ ___
VSD 1______
act Touch
_______ 10
____________
min/lev ________
Will n. Y
__ _________________________________
Grants +4 Str, -2 Dex MoW91
___ ___ One
_________________________________
with the Land _
Tr_ ___
VS 1______
act Personal
_______ 1____________
hour/lev -________ N
__ _________________________________
+2 bonus on nature related skill checks MoF111
___ ___ Persistence
_________________________________
of the Waves _
Tr_ ___
VSD 1______
act Touch
_______ 10
____________
min/lev ________
Will n. Y
__ _________________________________
Grants +4 Con, -2 Str MoW92
___ ___ Produce
_________________________________
Flame [Fire] __
Ev ___
VS 1______
act 0
_______
ft 1____________
round/lev (D)-________ Y
__ _________________________________
1d4 +1/2 levels damage, touch or thrown PHB238
___ ___ _________________________________
Regenerate Moderate Wounds _
Co_ ___
VS 1______
act _______
Touch 10 ____________ ________
rd +1 rd/lev Will n. __
Y _________________________________
Target heals 2 hp/round MoW93
___ ___ _________________________________
Resist Elements _
Ab_ ___
VSD 1______
act _______
Touch 1____________
min/lev -________ __
Y _________________________________
Ignores 12 damage/round from one energy PHB246
___ ___ _________________________________
Scent _
Tr_ ___
VSM 1______
act _______
Touch 1____________
hour/lev ________
Will n. __
Y _________________________________
Grants the scent ability MoF115
___ ___ _________________________________
Share Husk _
Di_ ___
VSM 1______
act _______
Touch ____________ Will
Concentration ________
n. __
Y _________________________________
See and hear through the sense of an animal MoF116
___ ___ _________________________________
Soften Earth and Stone _
Tr_ ___
VSD 1______
act _______
Close ____________ -________
Instantaneous __
N _________________________________
Turns stone to clay or dirt to sand or mud PHB253
___ ___ _________________________________
Speak with Animals _
Di_ ___
VS 1______
act _______
Personal 1____________
min/lev -________ __
N _________________________________
You can communicate with natural animals PHB254
___ ___ _________________________________
Speed of the Wind _
Tr_ ___
VS 1______
act _______
Touch ____________
10 min/lev ________
Will n. __
Y _________________________________
Grants +4 Dex, -2 Con MoW94
___ ___ _________________________________
Summon Nature’s Ally II _
Co_ ___
VSD 1______
round _______
Close 1____________
round/lev (D)-________ __
N _________________________________
Calls animals to fight (1 2nd or 1d3 1st level) PHB260
___ ___ _________________________________
Summon Swarm _
Co_ ___
VSD 1______
round _______
Close ____________
Conc. +2 rds -________ __
N _________________________________
Summon swarm of crawling or flying creatures PHB261
___ ___ _________________________________
Sweet Water _
Di_ ___
VSM 1______
act _______
Long ____________ -________
Instantaneous __
N _________________________________
Creates a well of fresh water up to 100 ft down DoF90
___ ___ _________________________________
Tree Shape _
Tr_ ___
VSD 1______
act _______
Personal 1____________
hr/lev (D) -________ __
N _________________________________
You look like a tree for 1 hr/lev PHB267
___ ___ _________________________________
Warp Wood _
Tr_ ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
n. __
Y _________________________________
Bends wood PHB271
___ ___ _________________________________
Wood Shape _
Tr_ ___
VSD 1______
act _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Rearrange wooden objects to suit you PHB273
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Druid Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Attune Form


__________________________________ __
Tr ___
VSD 1______
act Touch
_______ 2 ____________
hrs/lev -________ N
__ __________________________________
Attunes recipients to the plane they’re on MoP33
___ ___ __________________________________
Beast Claws __
Tr ___
VSM 1______
act _______
Personal 1____________
round/lev -________ __
N __________________________________
Hands become slashing weapons (1d6 damage) DoF81
___ ___ __________________________________
Blindsight __
Tr ___
VS 1______
act _______
Touch 1____________
hour/lev ________
Will n. __
Y __________________________________
Grant the blindsight ability for 1hour/lev MoF82
___ ___ __________________________________
Call Lightning [Electricity] __
Ev ___
VS ______
10 min _______
Long ____________
10 min/lev ________
Ref ½ __
Y __________________________________
Directs lightning bolts (1d10/level) PHB182
___ ___ Circle Dance
__________________________________ __
Di ___
VS 1______
min Personal
_______ Instantaneous
____________ -________ N
__ __________________________________
Indicates direction to known target MoF84
___ ___ Contagion
__________________________________ __e
N ___
VS 1______
act Touch
_______ Instantaneous
____________ For ________
n. Y
__ __________________________________
Infects subject with chosen disease PHB187
___ ___ Countermoon
__________________________________ __
Ab ___
VSF 1______
act Close
_______ 12____________
hours (D) Will________
n. Y
__ __________________________________
Stops a lycanthrope from shapechanging MoW86
___ ___ __________________________________
Cure Moderate Wounds __
Co ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
½ __
Y __________________________________
Cures 2d8+1/lev (up to +10) PHB190
___ ___ __________________________________
Diminish Plants __
Tr ___
VSD 1______
act _______
Special ____________ -________
Instantaneous __
N __________________________________
Reduces size or blights growth of plants PHB195
___ ___ __________________________________
Dominate Animal [Mind-Affecting] __
En ___
VS 1______
act _______
Medium 1____________
round/lev ________
Will n. __
Y __________________________________
Subject animal obeys silent mental commands PHB197
___ ___ __________________________________
Embrace the Wild __
Tr ___
VF 1______
act _______
Personal 10____________
min/lev -________ __
N __________________________________
Caster gains an animal’s senses and skills MoW87
___ ___ False
__________________________________
Bravado [Mind-Affecting] __
En ___
VSF 1______
act Close
_______ 3____________
rds+Con mod Will________
n. Y
__ __________________________________
Causes false rage in humanoid (penalties only) MoW88
___ ___ Greater
__________________________________
Magic Fang __
Tr ___
VSD 1______
act Close
_______ 1____________
hr/lev Will
________
n. Y
__ __________________________________
Natural weap. +1 to hit/dmg per 3 lev (max +5) PHB210
___ ___ __________________________________
Harrier __
Co ___
VS 1______
act _______
Close 1____________
round/lev -________ __
N __________________________________
Summons an incorporeal bird of prey DoF87
___ ___ __________________________________
Healing Sting __e
N ___
VSM 1______
act _______
Touch ____________ For
Instantaneous ________
n. __
Y __________________________________
Touch deals 1d6+1/2lev; caster gains dmg as hp MoF100
___ ___ _________________________________
Infestation of Maggots _
N_ e ___
VSM 1______
act _______
Touch 1____________
round/2 lev ________
For n. __
Y _________________________________
Maggotlike creatures deal 1d4 Con dmg/rd MoF102
___ ___ _________________________________
Mass Resist Elements _
Ab_ ___
VSD 1______
act _______
Touch 1____________
min/lev -________ __
Y _________________________________
One creat./lev ignores 12 energy dmg/round T&B93
___ ___ Meld
_________________________________
into Stone _
Tr_ ___
VSD 1______
act Personal
_______ 10____________
min/lev -________ N
__ _________________________________
You and your gear merge with stone PHB226
___ ___ Nature’s
_________________________________
Favor _
Ev_ ___
VSD 1______
act Touch
_______ 5____________
rounds/lev Will________
n. Y
__ _________________________________
Animal gains att. and damage bonus +1/2 lev. MoW92
___ ___ _________________________________
Neutralize Poison _
Co_ ___
VSD 1______
act _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Detoxifies venom in or on subject PHB232
___ ___ _________________________________
Phantom Plow _
Ev_ ___
VSM 1______
act _______
Special ____________ Special
Permanent ________ __
N _________________________________
Turns aside raw earth in a furrow LoD187
___ ___ _________________________________
Plant Growth _
Tr_ ___
VSD 1______
act _______
Special ____________ -________
Instantaneous __
N _________________________________
Grows vegetation and improves crops PHB236
___ ___ _________________________________
Poison _
N_ e ___
VSD 1______
act _______
Touch ____________ For
Instantaneous ________
n. __
Y _________________________________
Touch deals 1d10 Con damage, repeat in 1 min PHB236
___ ___ Protection
_________________________________
from Elements _
Ab_ ___
VSD 1______
act Touch
_______ 10
____________
min/lev -________ Y
__ _________________________________
Absorbs 12 damage/level from one energy PHB240
___ ___ Quillfire
_________________________________ _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round -________ N
__ _________________________________
Hands sprouts quills dealing 1d8+1/2 lev MoF112
___ ___ Regenerate
_________________________________
Ring _
Co_ ___
VS 1______
act 20
_______
ft 10____________
rds+1r/2 lev Will
________
n. Y
__ _________________________________
One creature/2 lev. in range heals 1 hp/round MoW93
___ ___ _________________________________
Remove Disease _
Co_ ___
VS 1______
act _______
Touch ____________ For
Instantaneous ________
n. __
Y _________________________________
Cures all diseases affecting subject PHB244
___ ___ _________________________________
Snare _
Tr_ ___
VSD 3______
rds _______
Touch ____________
Until triggered -________ __
N _________________________________
Creates a magical booby trap PHB253
___ ___ Snakebite
_________________________________ _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev (D)Special
________ N
__ _________________________________
Arm becomes snake, 1d3 dmg, 1d6 Con pois. MoF120
___ ___ Speak
_________________________________
with Plants _
Di_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ N
__ _________________________________
Talk to normal plants and plant creatures PHB254
___ ___ Spike
_________________________________
Growth _
Tr_ ___
VSD 1______
act Medium
_______ 1____________
hr/lev (D) Ref
________
part. Y
__ _________________________________
Creatures take 1d4 damage and may be slowed PHB255
___ ___ Spikes
_________________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
hour/lev -________ N
__ _________________________________
Wooden weap.: +2 att., +1/lev dmg (max +10) DoF90
___ ___ Standing
_________________________________
Wave _
Tr_ ___
VSD 1______
act Close
_______ 10____________
min/lev Ref
________
n. Y
__ _________________________________
Transports across water MoW94
___ ___ _________________________________
Stone Shape _
Tr_ ___
VSD 1______
act _______
Touch ____________ -________
Instantaneous __
N _________________________________
Sculpts stone into any form PHB257
___ ___ _________________________________
Summon Nature’s Ally III _
Co_ ___
VSD 1______
round _______
Close 1____________
round/lev (D)-________ __
N _________________________________
Calls animals to fight (1 3rd/1d3 2nd/1d4+1 1st) PHB260
___ ___ _________________________________
Tortoise Shell _
Ab_ ___
VSF 1______
act _______
Close 10____________
min/lev ________
None __
N _________________________________
Shell provides shelter 100 hp, hardness 10 MoF127
___ ___ _________________________________
Water Breathing _
Tr_ ___
VSD 1______
act _______
Touch 2____________
hrs/lev ________
Will n. __
Y _________________________________
Subject can breathe underwater PHB271
___ ___ _________________________________
Weather Eye _
Di_ ___
VSMD 1______
hour _______
1+1 mi/l. ____________
Instantaneous -________ __
N _________________________________
Forecast natural weather for 1 week DoF92
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Druid Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

4th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Antiplant Shell


__________________________________ __
Ab ___
VSD 1______
act 10
_______
ft 10
____________
min/lev (D) -________ Y
__ Keeps
__________________________________
animated plants at bay PHB175
___ ___ __________________________________
Bear’s Heart __
Tr ___
VS 1______
act _______
20 ft 1____________
round/lev ________
Will n. __ +4
N __________________________________
Str and +1d4/lev hp to one ally/lev DoF81
___ ___ __________________________________
Blight __e
N ___
VSD 1______
act _______ Instantaneous
Special ____________ For ________
½ __ Deals
Y __________________________________
1d6/lev to plant creature, or blight 100’ MoW84
___ ___ __________________________________
Bottle of Smoke __
Co ___
VSF ______
10 min _______ 1____________
Touch hour/lev -________ __ Creates
N __________________________________
a steed made of smoke MoW84
___ ___ Chain of Eyes
__________________________________ __
Di ___
VS 1______
act Touch
_______ 1____________
hour/lev Will n.
________ Y
__ Scrying
__________________________________
sensor passed along by touch DoF84
___ ___ Control
__________________________________
Plants __
Tr ___
VSD 1______
act Close
_______ 1____________
min/lev Will
________
n. N
__ Talk
__________________________________
to and control plants and fungi PHB188
___ ___ Cure
__________________________________
Serious Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ Will________
½ Y
__ Cures
__________________________________
3d8+1/lev (up to +15) PHB190
___ ___ __________________________________
Dispel Magic __
Ab ___
VS 1______
act _______ Instantaneous
Medium ____________ -________ __ Cancels
N __________________________________
magic spells and effects PHB196
___ ___ __________________________________
Feathers __
Tr ___
VSD 1______
act _______ 1____________
Close hour/lev (D) -________ __ Polymorphs
Y __________________________________
one willing creat./lev. into bird MoW88
___ ___ __________________________________
Flame Strike [Fire] __
Ev ___
VSD 1______
act _______ Instantaneous
Medium ____________ Ref ________
½ __ Smites
Y __________________________________
foes with fire (1d6/level, max 15d6) PHB205
___ ___ __________________________________
Forestfold __
Tr ___
VSM 1______
act _______ 10
Personal ____________
min/lev -________ __ Grants
N __________________________________
+20 on Hide and Move Silently checks MoW88
___ ___ Freedom
__________________________________
of Movement __
Ab ___
VSMD 1______
act P./Touch
_______ 10____________
min/lev -________ __ Subject
Y/N __________________________________
moves normally despite impediments PHB207
___ ___ Giant
__________________________________
Vermin __
Tr ___
VSD 1______
act Close
_______ 1____________
min/lev -________ Y
__ Turns
__________________________________
insects into giant vermin PHB209
___ ___ __________________________________
Jaws of the Wolf __
Tr ___
VSF 1______
act _______ 1____________
Close round/lev (D)-________ __ One
N __________________________________
carving/2 lev turns into wolf with SR 13 MoF102
___ ___ __________________________________
Land Womb __
Ab ___
VS 1______
act _______ 10
Touch ____________ ________
min/lev (D) Will n. __ You
Y __________________________________
and 1 creature/lev hide within the earth MoF104
___ ___ _________________________________
Languor __
Tr ___
VS 1______
act _______ 1____________
Close round/lev ________
Will n. _ _ _________________________________
Y Ray causes 1d6-1 per 2 lev. Str loss and slowing MoW89
___ ___ _________________________________
Last Breath _ _e
N ___
VS 1______
act _______ Instantaneous
Touch ____________ -________ _ _ _________________________________
Y Creat. killed within 1 round goes to 0 hp MoW90
___ ___ Mass
_________________________________
Calm [Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
min/lev ________
Will n. Y
_ _ _________________________________
Calms all animals/beasts in area MoW91
___ ___ Mass
_________________________________
Camouflage __
Tr ___
VS 1______
act Medium
_______ 10____________
min/lev -________ N
_ _ _________________________________
+10 bonus on Hide checks to all in range MoF106
___ ___ _________________________________
Miasma __
EV ___
VSD 1______
act _______ 5____________
Medium ________
rounds/lev Special _ _ _________________________________
Y Gas cloud suffocates one target MoW91
___ ___ _________________________________
Murderous Mist [Fire] __
Ev ___
VS 1______
act _______ 1____________
Close round/lev ________
Ref ½ _ _ _________________________________
Y Steam deals 2d6 dmg, 1d6/r thereafter, blinds MoF109
___ ___ _________________________________
Nature's Balance __
Tr ___
VS 1______
act _______ 1____________
Touch hour/lev ________
For n. _ _ _________________________________
Y You transfer 1d4+1 ability score to the target MoF110
___ ___ _________________________________
Quench __
Tr ___
VSD 1______
act _______ Instantaneous
Medium ____________ -/Will
________n. _ _ _________________________________
Y/N Extinguishes normal fires or one magic item PHB241
___ ___ Regenerate
_________________________________
Serious Wounds __
Co ___
VS 1______
act Touch
_______ 10____________
rd +1 rd/lev Will
________
n. Y
_ _ _________________________________
Target heals 3 hp/round MoW93
___ ___ Reincarnate
_________________________________ __
Tr ___
VSD 10 min
______ Touch
_______ Instantaneous
____________ -________ Y
_ _ _________________________________
Brings dead subject back in random body PHB244
___ ___ Repel
_________________________________
Vermin __
Ab ___
VSD 1______
act 10
_______
ft 10
____________
min/lev Special
________ Y
_ _ _________________________________
Insects stay 10 ft away PHB245
___ ___ _________________________________
Rusting Grasp __
Tr ___
VSD 1______
act _______ Special
Touch ____________ -________ _ _ _________________________________
N Your touch corrodes iron and alloys PHB247
___ ___ _________________________________
Scrying __
Di ___
VSFD 1______
hour _______ 1____________
Unlimit. min/lev -________ _ _ _________________________________
N Spies on subject from a distance PHB247
___ ___ Shadowblast
_________________________________ __
Ev ___
VSM 1______
act Long
_______ Instantaneous
____________ For ________
n. Y
_ _ _________________________________
Plane of Shadow access blocked in 20-ft radius MoP39
___ ___ Sleet
_________________________________
Storm [Cold] __
Co ___
VSD 1______
act Long
_______ 1____________
round/lev Ref
________
part. N
_ _ _________________________________
Hampers vision and movement PHB253
___ ___ Spike
_________________________________
Stones __
Tr ___
VSD 1______
act Medium
_______ 1____________
hr/lev (D) Ref
________
part. Y
_ _ _________________________________
Creatures take 1d8 damage and may be slowed PHB255
___ ___ Summon
_________________________________
Nature’s Ally IV __
Co ___
VSD 1______
round _______ 1____________
Close round/lev (D)-________ N
_ _ _________________________________
Calls animals (1 4th/1d3 3rd/1d4+1 2nd) PHB260
___ ___ Waterball
_________________________________ __
Ev ___
VSM 1______
act _______ Instantaneous
Long ____________ Ref ________
½ Y
_ _ _________________________________
1d6/lev. subdual damage in 20-ft (max 10d6) MoW96
___ ___ _________________________________
Wind at Back __
Ev ___
VS 1______
act _______ 1____________
Medium day -________ _ _ _________________________________
Y Doubles overland speed of targets for 1 day MoF134
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

5th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Animal Growth __
Tr ___
VS 1______
act _______
Medium 1____________
min/lev -________ __
Y _________________________________
One animal/2 levels doubles in size and HD PHB173
___ ___ _________________________________
Atonement __
Ab ___
VSMFDX 1______ _______
hour Touch ____________ -________
Instantaneous __
Y _________________________________
Removes burden of misdeeds from subject PHB176
___ ___ _________________________________
Awaken __
Tr ___
VSFX 1______
day _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Animal or tree gains human intellect PHB177
___ ___ _________________________________
Big Sky [Fear, Mind-Affecting] __
En ___
VSD 1______
act _______
30 ft 1____________
round/lev ________
Will n. __
Y _________________________________
Cause fear in enemies, allies get bonuses MoW83
___ ___ _________________________________
Binding Winds __
Ev ___
VS 1______
act _______
Medium ____________ ________
Concentration Ref n. __
Y _________________________________
Sound can’t get to target, -2 on ranged att. MoF80
___ ___ _________________________________
Cloak of the Sea __
Tr ___
VSD 1______
act _______
Touch 1____________
hour/lev (D) Will________
n. __
Y _________________________________
Bestows several spell effects while in water MoW85
___ ___ _________________________________
Commune with Nature __
Di ___
VS ______
10 _______
min Personal ____________ -________
Instantaneous __
N _________________________________
Learn about terrain for 1 mile/level PHB186
___ ___ _________________________________
Control Winds __
Tr ___
VS 1______
act _______
40 ft/lev ____________
10 min/lev ________
For n. __
N _________________________________
Change wind direction and speed PHB189
___ ___ _________________________________
Cure Critical Wounds __
Co ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
½ __
Y _________________________________
Cures 4d8 +1/lev damage (max +20) PHB190
___ ___ _________________________________
Death Ward _ _e
N ___
VSD 1______
act _______
Touch ____________
10 min/lev -________ __
Y _________________________________
Grants immunity to death spells and effects PHB191
___ ___ _________________________________
Druid Grove __
Tr ___
VS ______
10 _______
min+Close 1____________
day/lev -________ __
N _________________________________
Trees store spells for 24 hours MoW87
___ ___ _________________________________
Echo Skull __
Di ___
VSF 1______
act _______
Touch 1____________
hour/lev (D) -________ __
Y _________________________________
See, hear, and speak through animal skull MoF91
___ ___ _________________________________
Hallow [Good] __
Ev ___
VSMD 1______
day _______
Touch ____________ -________
Instantaneous __
Sp. _________________________________
Designates location as holy PHB212
___ ___ _________________________________
Ice Storm [Cold] __
Ev ___
VSD 1______
act _______
Long ____________ -________
Instantaneous __
Y _________________________________
Hail deals 5d6 damage in cylinder 40 ft across PHB216
___ ___ _________________________________
Inferno [Fire] __
Tr ___
VSM 1______
act _______
Close 1____________
round/lev (D)For ________
n. __
Y _________________________________
Creature bursts into flames; 2d6 fire dmg/rd MoF102
___ ___ _________________________________
Insect Plague __
Co ___
VSD 1______ _______
round Long 1____________
min/lev ________
Special __
N _________________________________
Insect horde limits vision, deals damage PHB217
___ ___ _________________________________
Kiss of Death _ _e
N ___
VSD 1______
act _______
Personal 1____________
round/lev ________
For n. __
Y _________________________________
Creates poison (1d10 Con) delivered by touch MoW89
___ ___ _________________________________
Mass Trance [Mind-Affecting] __
En ___
VS 1______
act _______
Close ____________ Will
Concentration ________
n. __
Y _________________________________
Fascinates all the animals in area MoW91
___ ___ _________________________________
Memory Rot __
Ev ___
VS 1______
act _______
Close ____________ For
Instantaneous ________
n. __
Y _________________________________
Spores deal 1d6 Int drain to target +1 Int/rd MoF108
___ ___ _________________________________
Monstrous Regeneration __
Co ___
VS 1______
act _______
Touch 1____________
round/2 lev. Will________
½ __
Y _________________________________
Grants regeneration for 1 round per 2 levels MoF109
___ ___ _________________________________
Owl's Insight __
Tr ___
VS 1______
act _______
Touch 1____________
hour ________
For n. __
Y _________________________________
Subject gains half his level in Wis MoF111
___ ___ _________________________________
Regenerate Critical Wounds __
Co ___
VS 1______
act _______
Touch ____________
10 ________
rd + 1 rd/lev Will n. __
Y _________________________________
Target heals 4 hp/round MoW92
___ ___ _________________________________
Summon Nature’s Ally V __
Co ___
VSD 1______ _______
round Close 1____________
round/lev (D)-________ __
N _________________________________
Calls animals (1 5th/1d3 4th/1d4+1 3rd) PHB260
___ ___ _________________________________
Transmute Mud to Rock __
Tr ___
VSD 1______
act _______
Medium ____________ Special
Permanent ________ __
N _________________________________
Transforms two 10-ft cubes/level PHB266
___ ___ _________________________________
Transmute Rock to Mud __
Tr ___
VSD 1______
act _______
Medium ____________ Special
Permanent ________ __
N _________________________________
Transforms two 10-ft cubes/level PHB266
___ ___ _________________________________
Tree Stride [Teleportation] __
Tr ___
VSD 1______
act _______
Personal 1____________
hr/lev -________ __
N _________________________________
Step from one tree to another far away PHB267
___ ___ _________________________________
Unhallow [Evil] __
Ev ___
VSMD 1______
day _______
Touch ____________ -________
Instantaneous __
Sp. _________________________________
Designates location as unholy PHB268
___ ___ _________________________________
Vine Mine __
Co ___
VSF 1______
act _______
Medium ____________
10 min/lev ________
Special __
Y _________________________________
Vines grow rapidly, giving various effects MoF130
___ ___ _________________________________
Wall of Fire [Fire] __
Ev ___
VSD 1______
act _______
Medium ____________
Conc. ________
+1 r/lev Special __
Y _________________________________
Deals 2d4 or 1d4. Passing is 2d6 +1/lev PHB269
___ ___ _________________________________
Wall of Thorns __
Co ___
VS 1______
act _______
Medium ____________
10 min/lev (D) -________ __
N _________________________________
Thorns damage who tries to pass (25+AC/rd.) PHB271
___ ___ _________________________________
Wind Tunnel __
Ev ___
VS 1______
act _______
Close 1____________
round/lev ________
For n. __
Y _________________________________
Ranged weapons gain +10 bonus and 2x range MoF134
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Druid Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

6th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Antilife Shell


__________________________________ __
Ab ___ 1______
VSD round 10_______
ft 10____________
min/lev (D) -________ Y __ 10-ft
__________________________________
field hedges out living creatures PHB174
___ ___ __________________________________
Contagious Touch __e
N ___ 1______
VS act _______ 1____________
Personal round/lev ________
For n. __ Infects
Y __________________________________
one touched creat./round with disease MoW86
___ ___ __________________________________
Crumble __
Tr ___ 1______
VS act _______ Instantaneous
Medium ____________ ________
For part. Y __ 1d6/lev
__________________________________
(no hardness) to object or structure MoF86
___ ___ __________________________________
Drown __
Co ___ 1______
VS act _______ Instantaneous
Close ____________ For ________
n. __ Target
Y __________________________________
immediately begins to drown MoF90
___ ___ Energy Immunity
__________________________________ __
Ab ___ 1______
VS act Touch
_______ 24 hours
____________ -________ Y __ Subject
__________________________________
immune to damage from one energy T&B88
___ ___ Find
__________________________________
the Path __
Di ___ 3______
VSF rds P./Touch
_______ 10 ____________
min/lev -/Will
________n. Y/N
__ Shows
__________________________________
most direct way to a location PHB203
___ ___ Fire
__________________________________
Seeds [Fire] __
Co ___ 1______
VSM act/seed Touch
_______ 10 ____________
min/lev Ref
________
½ Y
__ Acorns
__________________________________
1d8/lev (max 20d8), berries 1d8+1/lev PHB204
___ ___ __________________________________
Gate Seal __
Ab ___ 1______
VSM act _______ Permanent
Close ____________ None________ N __ Permanently
__________________________________
seals a gate or portal FRCS70
___ ___ __________________________________
Greater Call Lightning [Electricity] __
Ev ___ 10
VS ______ _______ 10
min+Long ____________
min/lev ________
Ref ½ __ 1__________________________________
Y lightning bolt/5 min (1d10/lev. max 15d10) MoW88
___ ___ __________________________________
Greater Dispelling __
Ab ___ 1______
VS act _______ Instantaneous
Medium ____________ -________ N __ Cancels
__________________________________
magic spells and effects, +20 on check PHB210
___ ___ __________________________________
Healing Circle __
Co ___ 1______
VS act _______
20 ft ____________ For
Instantaneous ________
½ __ Cures
Y __________________________________
1d8 +1/level (max +20) in all directions PHB213
___ ___ Ironwood
__________________________________ __
Tr ___ 1______
VSM min/lb 0 _______
ft 1____________
day/lev (D) -________ N __ Magical
__________________________________
wood is strong as steel PHB218
___ ___ Liveoak
__________________________________ __
Tr ___ 10
VS ______
min Touch
_______ 1____________
day/lev (D) -________ N __ Oak
__________________________________
becomes treant guardian PHB222
___ ___ __________________________________
Mandragora [Mind-Affecting] __
En ___ 1______
VSM act _______
15 ft 1____________
round/lev ________
Will n. __ Confuses
Y __________________________________
on failed save, or true seeing MoW90
___ ___ __________________________________
Protection from All Elements __
AB ___ 1______
VSD act _______ 10
Touch ____________
min/lev -________ Y __ Reduces
__________________________________
effect of elem. spells (12 points/lev) MoW92
___ ___ _________________________________
Regenerate Circle _
Co_ ___ ______
VS 1 act _______
20 ft 10____________
r +1 r/2 lev ________
Will n. _Y _ _________________________________
One creature/2 lev heals 3 hp/round MoW92
___ ___ _________________________________
Repel Wood _
Tr_ ___ ______
VS 1 act _______
Medium 1____________
min/lev ________
- _N_ _________________________________
Pushes away wooden objects PHB245
___ ___ Spellstaff
_________________________________ _
Tr_ ___ ______
VSF 10 min _______
Touch ____________
Perm. until dis. ________
Will n. _Y _ _________________________________
Stores one spell in wooden quarterstaff PHB255
___ ___ Stone
_________________________________
Tell _
Di_ ___ ______
VSD 10 min _______
Personal 1____________
min/lev ________
- _N_ _________________________________
Talk to natural or worked stone PHB257
___ ___ _________________________________
Stonehold [Earth] __
Co ___ ______
VS 1 act _______
Medium 1____________
day/lev ________
Special _Y _ _________________________________
Stony arm damages creatures, 1d6+5/r MoF124
___ ___ _________________________________
Summon Nature’s Ally VI _
Co_ ___ ______
VSD 1 round _______
Close 1____________
round/lev (D)-________ _N_ _________________________________
Calls animals (1 6th/1d3 5th/1d4+1 4th) PHB260
___ ___ _________________________________
Transport via Plants _
Tr_ ___ ______
VS 1 act _______
Unlimit. 1____________
round ________
- _N_ _________________________________
Move from one plant to another PHB266
___ ___ _________________________________
Wall of Stone _
Co_ ___ ______
VSD 1 act _______ ____________ ________
Medium Instantaneous - _N_ _________________________________
Creates a wall of stone, 20 hp/4 levels PHB270
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

7th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Aura


_________________________________
of Vitality _
Tr_ ___
VS ______
1 act _______
Close 1____________
round/lev ________
Will n. _Y _ _________________________________
Subject gains +4 to Str, Dex and Con MoF78
___ ___ Brilliant
_________________________________
Aura [Light] __
Tr ___
VS ______
1 act _______
Close 1____________
round/lev ________
Will n. _Y _ _________________________________
Weapons become energy, +1 dmg/2 lev MoF83
___ ___ _________________________________
Changestaff _
Tr_ ___
VSF ______
1 round _______
Touch 1____________
hr/lev (D) ________
- _N_ _________________________________
Your staff becomes a treant on command PHB183
___ ___ _________________________________
Cloudwalkers _
Tr_ ___
VSD ______
1 act _______
Close 1____________
hr/lev (D) ________
Ref n. _Y _ _________________________________
Clouds support creatures, allowing flight MoW85
___ ___ _________________________________
Control Weather _
Tr_ ___
VS ______
10 min _______
2 miles ____________
4d12 hrs ________
- _N_ _________________________________
Changes weather in local area PHB188
___ ___ _________________________________
Create Crossroads and Backroad _
Co_ ___
VSDX ______
1 day _______
Touch ____________ ________
Instantaneous - _N_ _________________________________
Links two locations by magical path MoF86
___ ___ _________________________________
Creeping Doom _
Co_ ___
VS ______
1 round _______
Close 1____________
min/lev ________
- _N_ _________________________________
Carpet of insects attack (1000 damage) PHB190
___ ___ _________________________________
Fire Storm [Fire] __
Ev ___
VS ______
1 round _______
Medium ____________ ________
Instantaneous Ref ½ _Y _ _________________________________
Deals 1d6 fire damage/level PHB205
___ ___ _________________________________
Greater Creeping Cold [Cold] __
Tr ___
VSF ______
1 act _______
Close 4 ____________
to 6 rounds ________
For ½ _Y _ _________________________________
Deals progressive cold damage (+1d6/round) MoW89
___ ___ _________________________________
Greater Scrying _
Di_ ___
VS ______
1 act _______
Unlimit. 1____________
hr/lev ________
- _N_ _________________________________
Spies on subject from a distance PHB211
___ ___ _________________________________
Harm _
N_ e ___
VS ______
1 act _______
Touch ____________ ________
Instantaneous - _Y _ _________________________________
Subject loses all but 1d4 hp PHB212
___ ___ _________________________________
Heal _
Co_ ___
VS ______
1 act _______
Touch ____________ ________
Instantaneous - _Y _ _________________________________
Cures damage, diseases, and mental illness PHB213
___ ___ _________________________________
Master Earth _
Tr_ ___
VSF ______
1 act _______
Personal ____________ ________
Instantaneous - _- _ _________________________________
Travel through the earth to any location MoF107
___ ___ _________________________________
Poison Vines _
Co_ ___
VSF ______
1 act _______
Medium 10____________
min/lev ________
For n. _Y _ _________________________________
Poison vines grow rapidly, with various effects MoF111
___ ___ _________________________________
Slime Wave _
Co_ ___
VSM ______
1 act _______
Close 1____________
round/lev ________
Ref n. _N_ _________________________________
Creates a 15-ft spread of green slime MoW93
___ ___ _________________________________
Storm Tower _
Ab_ ___
VS ______
1 round _______
Long ____________
1 round/lev (D)-________ _Y _ _________________________________
Clouds absorb electricity, prevent movement MoF125
___ ___ _________________________________
Summon Nature’s Ally VII _
Co_ ___
VSD ______
1 round _______
Close 1____________
round/lev (D)-________ _N_ _________________________________
Calls animals (1 7th/1d3 6th/1d4+1 5th) PHB260
___ ___ _________________________________
Sunbeam _
Ev_ ___
VSD ______
1 act _______
Medium 1____________
round/lev ________
Ref n./½ _Y _ _________________________________
Beam blinds and deals 3d6 damage PHB261
___ ___ _________________________________
Transmute Metal to Wood _
Tr_ ___
VSD ______
1 act _______
Long ____________ ________
Instantaneous - _Y _ _________________________________
Metal within 40 ft becomes wood PHB266
___ ___ _________________________________
True Seeing _
Di_ ___
VSM ______
1 act _______
Touch 1____________
min/lev ________
Will n. _Y _ _________________________________
See all things as they really are PHB267
___ ___ _________________________________
Wind Walk _
Tr_ ___
VSD ______
1 act _______
Touch 1____________
hr/lev (D) ________
Will n. _Y/N
_ _________________________________
You and allies turn vaporous and travel fast PHB272
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

8th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Animal Shapes _
Tr_ ___
VSD ______
1 act _______
Close 1____________
hr/lev (D) ________
- _Y _ _________________________________
One ally/lev polymorphs into chosen animal PHB173
___ ___ _________________________________
Bombardment _
Co_ ___
VSF ______
1 act _______
Long ____________ ________
Instantaneous Ref ½ _Y _ _________________________________
Falling rocks deal 1d8 dmg/lev and bury targets MoF82
___ ___ _________________________________
Cocoon _
Co_ ___
VSMX ______
1 round _______
Close ____________ ________
Instantaneous For n. _Y _ _________________________________
Paralyzes and drains levels from target MoF85
___ ___ _________________________________
Command Plants [Mind-Affecting] __
En ___
V ______
1 act _______
Close ____________
1 day(hr)/lev ________
Special _Y/N
_ _________________________________
Plants animate and vegetation entangles PHB186
___ ___ _________________________________
Finger of Death [Death] _ _e
N ___
VS ______
1 act _______
Close ____________ ________
Instantaneous For part. _Y _ _________________________________
Kills one subject (3d6 +1 damage/lev if saves) PHB203
___ ___ _________________________________
Mass Awaken _
Tr_ ___
VSFX ______
1 day _______
Medium ____________ ________
Instantaneous Special _Y _ _________________________________
1 animal/tree per 3 lev gains human intellect MoW90
___ ___ _________________________________
Repel Metal or Stone _
Ab_ ___
VS ______
1 act _______
Medium 1____________
round/lev ________
- _N_ _________________________________
Pushes away metal and stone PHB245
___ ___ _________________________________
Reverse Gravity _
Tr_ ___
VSD ______
1 act _______
Medium 1____________
round/lev (D)-________ _N_ _________________________________
Objects and creatures fall upward PHB246
___ ___ _________________________________
Speak with Anything _
Di_ ___
VS ______
10 min _______
Personal 1____________
min/lev ________
- _N_ _________________________________
Allows conversation with any creature/object MoW94
___ ___ _________________________________
Summon Nature’s Ally VIII _
Co_ ___
VSD ______
1 round _______
Close 1____________
round/lev (D)-________ _N_ _________________________________
Calls animals (1 8th/1d3 7th/1d4+1 6th) PHB261
___ ___ _________________________________
Sunburst [Fire] __
Ev ___
VSD ______
1 act _______
Long ____________ ________
Instantaneous Ref part. _Y _ _________________________________
Blinds in 10 ft, deals 1d6 damage/lv (max 25) PHB261
___ ___ _________________________________
Whirlwind _
Ev_ ___
VSD ______
1 act _______
Long ____________
1 round/lev ________
Ref n. _Y _ _________________________________
Cyclone inflicts 3d6 dmg and picks up creatures PHB272
___ ___ _________________________________
Word of Recall [Teleportation] __
Tr ___
V ______
1 act _______
Unlimit. ____________ Will
Instantaneous ________
n. _Y/N
_ _________________________________
Teleports you and willing subj. to specific place PHB274
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Druid Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

9th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Antipathy


__________________________________
[Mind-Affecting] __
En ___
VSD 1______
hr Close
_______ 1____________
hr/lev Will
________
part. Y
__ Object
__________________________________
or location repels certain creatures PHB175
___ ___ __________________________________
Cast in Stone __
Tr ___
VS 1______
act _______ 1____________
Close round/lev (D)Will ________
n. __ Petrifying
Y __________________________________
gaze attack MoF83
___ ___ __________________________________
Earthquake __
Ev ___
VSD 1______
act _______ 1____________
Long round ________
Special __ Intense
N __________________________________
tremors shake 5 ft/level radius PHB198
___ ___ __________________________________
Elemental Swarm __
Co ___
VS ______
10 min _______ 10
Medium ____________
min/lev (D) -________ __ Summons
N __________________________________
2d4 Large or 1d4 Huge elementals PHB198
___ ___ Epidemic
__________________________________ __e
N ___
VS 1______
act Touch
_______ Instantaneous
____________ For n.
________ Y
__ Infects
__________________________________
subject with contagious disease MoW88
___ ___ Foresight
__________________________________ __
Di ___
VSD 1______
act P./Touch
_______ 10
____________
min/lev -/Will
________n. __ “Sixth
Y/N __________________________________
sense” warns of impending danger PHB207
___ ___ Invulnerability
__________________________________
to Elements __
Ab ___
VSD 1______
act Touch
_______ 10
____________
min/lev -________ Y
__ Grants
__________________________________
immunity to energy damage MoW89
___ ___ __________________________________
Lookingglass __
Tr ___
VSD 1______
hour _______ 1____________
Medium day/lev ________
Special __ Connects
Y __________________________________
2 mirrored surfaces MoW90
___ ___ __________________________________
Mass Heal __
Co ___
VS 1______
act _______ Instantaneous
Close ____________ -________ __ Cures
Y __________________________________
damage and disease from many subjects PHB226
___ ___ __________________________________
Nature’s Avatar __
Ev ___
VSD 1______
act _______ 1____________
Touch min/lev ________
Will n. __ Animal
Y __________________________________
gains +10 att/dmg, +1d8 hp/lev, haste MoW91
___ ___ __________________________________
Shambler __
Co ___
VS 1______
act _______ 7____________
Medium days/7 months (D) -________ __ Summons
N __________________________________
1d4+2 shambling mounds to fight PHB250
___ ___ Shapechange
__________________________________ __
Tr ___
VSF 1______
act Personal
_______ 10
____________
min/lev -________ N
__ Change
__________________________________
into any creature, change once/round PHB250
___ ___ Summon
__________________________________
Nature’s Ally IX __
Co ___
VSD 1______
round Close
_______ 1____________
round/lev (D)-________ N
__ Calls
__________________________________
animals (1 9th/1d3 8th/1d4+1 7th) PHB261
___ ___ __________________________________
Sympathy [Mind-Affecting] __
En ___
VSD 1______
hr _______ 2
Close ____________
hrs/lev ________
Will n. __ Object
Y __________________________________
or location attracts certain creatures PHB263
___ ___ __________________________________
Thunderswarm [Electricity] __
Ev ___
VS 1______
act _______ Instantaneous
Long ____________ -/Ref ________
½ __ 16d6
Y __________________________________
lightning dmg, plus bursts (4d8 or 2d6) MoW94
___ ___ _________________________________
True Reincarnate _
Tr_ ___
VSDX ______
10 min _______ Instantaneous
Touch ____________ -________ _ _ _________________________________
Y Brings dead subject back, some choice of form MoW96
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Paladin Powers

Casting Level: ________


Lev/2 Divine Feats Turn Undead

 Divine Cleansing Turning Check: ___


CHA
Detect Evil:  Lay on Hands: _____ hp/day  Divine Might Times per Day: 3 + CHA
___ + ___ = ____
Divine Grace:  Smite Evil: +_____ to attack  Divine Resistance Turning Damage: 2d6 + ___
CHA + Lev-2
___ = ____
Divine Health:  +_____ to damage  Divine Shield
Aura of Courage:  Remove Disease: _____ times/week  Divine Vengeance Check Result Max HD Affected
Special Mount:   Divine Vigor Up to 0 Level -6
1-3 Level -5
4-6 Level -4
Special Mount, Followers and Cohorts 7-9
10-12
Level -3
Level-2
__________________________________________________________________________________________ 13-15 Level -1
16-18 Level
__________________________________________________________________________________________ 19-21 Level +1
__________________________________________________________________________________________ 22+ Level +2

Paladin Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

1st-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Bless


__________________________________
[Mind-Affecting] __
En ___
VSD 1______
act 50
_______
ft 1____________
min/lev -________ Y__ __________________________________
Fills allies with courage: +1 hit, +1 ST vs. fear PHB180
___ ___ Bless
__________________________________
Water [Good] __
Tr ___
VSM 1______
min Touch
_______ Instantaneous
____________ Will
________
n. Y__ __________________________________
Turn 1 pint of water into holy water PHB180
___ ___ Bless
__________________________________
Weapon __
Tr ___
VS 1______
act Touch
_______ 1____________
min/lev -________ N__ __________________________________
Weapon gains +1 bonus PHB180
___ ___ Create Water
__________________________________ __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N__ __________________________________
Creates up to 2 gallons of water per level PHB189
___ ___ Cure Light Wounds
__________________________________ __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ½
________ Y__ __________________________________
Cures 1d8 hp +1 per level (up to +5) PHB190
___ ___ Deafening Clang
__________________________________
[Sonic] __
Tr ___
VSD 1______
act Touch
_______ 1____________
round/lev Will n.
________ Y__ __________________________________
Weapon deafens with a successful touch attack MoF87
___ ___ Detect
__________________________________
Poison __
Di ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N__ __________________________________
Detects poisons - Wis check (DC 20) for type PHB193
___ ___ Detect
__________________________________
Undead __
Di ___
VSD 1______
act 60
_______
ft 1____________
min/lev (D) -________ N__ __________________________________
Detects undead, info depends on duration PHB194
___ ___ Divine
__________________________________
Favor __
Ev ___
VSD 1______
act Personal
_______ 1____________
min -________ N__ __________________________________
+1 to hit and damage per 3 levels (up yo +6) PHB197
___ ___ Divine Sacrifice
__________________________________ __
Ev ___
VS 1______
act Personal
_______ 1____________
round/lev -________ N__ __________________________________
Sacrifice up to hp for a +1d6/2 hp dmg bonus DoF85
___ ___ Endure Elements
__________________________________ __
Ab ___
VS 1______
act Touch
_______ 24 hrs
____________ -________ Y__ __________________________________
Absorbs /first 5 dmg/round vs. an element PHB199
___ ___ Faith Healing
__________________________________ _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ½
________ Y__ _________________________________
Cures 8 + 1/level dmg to worshippers MoF99
___ ___ Magic Weapon
__________________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y__ _________________________________
Gives /+1 to hit/damage, blesses the weapon PHB225
___ ___ Protection from Evil
__________________________________
[Good] __
Ab ___
VSD 1______
act Touch
_______ 1____________
min/lev (D) Will n.
________ N__ _________________________________
+2 AC and saves vs. evil; no possession PHB240
___ ___ Read
__________________________________
Magic _
Un_ ___
VSF 1______
act Personal
_______ 10____________
min/lev -________ N__ _________________________________
Allows to read magical inscriptions PHB243
___ ___ Resistance
__________________________________ _
Ab_ ___
VSD 1______
act Touch
_______ 1____________
min Will n.
________ Y__ _________________________________
Grants the subject a +1 bonus on saves PHB245
___ ___ Silverbeard
__________________________________ _
Tr_ ___
VD 1______
act Personal
_______ 1____________
min/lev -________ -_ _ _________________________________
You grow a hard beard that gives +2 to armor MoF117
___ ___ Strategic Charge
__________________________________ _
Ab_ ___
VD 1______
act Personal
_______ 1____________
round/lev -________ -_ _ _________________________________
You gain the benefits of the Mobility feat MoF125
___ ___ Virtue
__________________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min Will n.
________ Y__ _________________________________
Grants the subject 1 temporary hp PHB269
___ ___ Vision of Glory
__________________________________ _
Di_ ___
VSD 1______
act Touch
_______ 1____________
min (D) None
________ Y__ _________________________________
Target gains +1 bonus on next saving throw MoF131
___ ___ Warning Shout
__________________________________
[Sonic] __
Tr ___
V 1______
act Special
_______ 1____________
round None
________ N__ _________________________________
All creatures within ½ mile hear your shout MoF132
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

2nd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Aura of Glory


_________________________________ _
Tr_ ___
VD 1______
act Personal
_______ 1____________
min/lev -________ N
__ _________________________________
Bonus on Cha skills, cure and bolster allies MoF78
___ ___ Blessed Aim
_________________________________ _
Di_ ___
VS 1______
act 60 ft
_______ Concentration
____________ Will n.
________ N
__ _________________________________
Allies get +2 morale bonus on ranged attacks DoF81
___ ___ Curse of the Brute
_________________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
round/lev For n.
________ Y
__ _________________________________
+1/lev to Str, Con or Dex, -1/lev to Int, Cha DoF84
___ ___ Delay Poison
_________________________________ _
Co_ ___
VSD 1______
act Touch
_______ 1____________
hr/lev For n.
________ Y
__ _________________________________
Stops poison effect for 1 hr/lev PHB191
___ ___ Hand of Divinity
_________________________________
[Good] __
Ev ___
VSD 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y
__ _________________________________
+2 sacred bonus to worshiper of your patron MoF98
___ ___ Remove Paralysis
_________________________________ _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
Frees 1 or more creatures from paralysis PHB245
___ ___ Resist Elements
_________________________________ _
Ab_ ___
VSD 1______
act Touch
_______ 1____________
min/lev -________ Y
__ _________________________________
Ignores 12 damage/round from one energy PHB246
___ ___ Shield
_________________________________
Other _
Ab_ ___
VSF 1______
act Close
_______ 1____________
hr/lev (D) Will
________
n. Y
__ _________________________________
You take half of subject’s damage PHB251
___ ___ Strength
_________________________________
of Stone _
Tr_ ___
VSD 1______
act Personal
_______ 1____________
hour/lev -________ N
__ _________________________________
Bull's Strength lasts until you touch ground MoF125
___ ___ Undetectable
_________________________________
Alignment _
Ab_ ___
VS 1______
act Close
_______ 24____________
hrs Will
________
n. Y
__ _________________________________
Conceals alignment for 24 hrs PHB267
___ ___ Zeal
_________________________________ _
Ab_ ___
VS 1______
act Personal
_______ 1____________
round/lev -________ N
__ _________________________________
You gain +4 AC against attacks of opportunity DoF92
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Paladin Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Cure Moderate Wounds


__________________________________ __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ Will
________
½ Y
__ __________________________________
Cures 2d8+1/lev (up to +10) PHB190
___ ___ __________________________________
Discern Lies __
Di ___
VSD 1______
act _______
Close Up____________
to 1 r/lev ________
Will n. __
N __________________________________
Reveals deliberate falsehood PHB195
___ ___ __________________________________
Dispel Magic __
Ab ___
VS 1______
act _______
Medium ____________
Instantaneous -________ __
N __________________________________
Cancels magic spells and effects PHB196
___ ___ __________________________________
Forceward [Force] __
Ab ___
VSD 1______
round _______
10 ft. 1____________
min/lev ________
Will n. __
Y __________________________________
Create 10-ft sphere that prevents intrusion MoF95
___ ___ Greater Magic Weapon
__________________________________ __
Tr ___
VSD 1______
act Close
_______ 1____________
hr/lev Will n.
________ Y
__ __________________________________
+1 bonus/3 levels (up to +5) PHB210
___ ___ Heal
__________________________________
Mount __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ -________ Y
__ __________________________________
Completely heals warhorse or other mount PHB213
___ ___ Know
__________________________________
Greatest Enemy __
Di ___
VD 1______
act Close
_______ 1____________
round/lev None
________ Y
__ __________________________________
Determine power level of creatures in area MoF103
___ ___ __________________________________
Loyal Vassal [Lawful] __
Ab ___
VSD 1______
act _______
Touch ____________
10 min/lev ________
Will n. __
Y __________________________________
Allies gains +3 against mind affecting effects MoF106
___ ___ __________________________________
Magic Circle against Evil [Good] __
Ab ___
VSD 1______
act _______
Touch ____________
10 min/lev ________
Will n. __
N __________________________________
+2 AC and saves in a 10-ft radius PHB223
___ ___ __________________________________
Prayer __
Co ___
VSD 1______
act _______
30 ft 1____________
round/lev ________
- __
Y __________________________________
Allies gain +1 on most rolls, enemies -1 PHB238
___ ___ __________________________________
Remove Blindness/Deafness __
Co ___
VS 1______
act _______
Touch ____________
Instantaneous ________
For n. __
Y __________________________________
Cures normal or magical conditions PHB244
___ ___ Righteous
__________________________________
Fury _
Tr_ ___
VSD ______
1 act _______
Personal 1____________
round/lev ________
- _N_ _________________________________
Gain 1d4/lev hp, +2 nat. armor, +2 Str and Dex MoF114
___ ___ Undead
__________________________________
Bane Weapon _
Tr_ ___
VSD ______
1 act _______
Touch 1____________
hour/lev ________
Will n. _Y _ _________________________________
Weapon gains bane and is considered blessed MoF128
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

4th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Cure Serious Wounds _
Co_ ___
VS ______
1 act _______
Touch Instantaneous
____________ ________
Will ½ _Y _ _________________________________
Cures 3d8+1/lev (up to +15) PHB190
___ ___ Death
_________________________________
Ward _
N_ e ___
VSD ______
1 act _______
Touch 10
____________
min/lev ________
- _Y _ _________________________________
Grants immunity to death spells and effects PHB191
___ ___ _________________________________
Dispel Evil [Good] __
Ab ___
VSD ______
1 act _______
Touch 1____________
round/lev ________
Special _Y/N
_ _________________________________
+4 bonus against attacks made by evil creatures PHB196
___ ___ _________________________________
Favor of Ilmater _
N_ e ___
VS ______
1 act _______ ____________
Medium Special ________
- _Y _ _________________________________
Target immune to pain/switch hp with target MoF93
___ ___ _________________________________
Freedom of Movement _
Ab_ ___
VSMD ______
1 act _______
P./Touch 10____________
min/lev ________
- _Y/N
_ _________________________________
Subject moves normally despite impediments PHB207
___ ___ _________________________________
Glory of the Martyr _
Ab_ ___
VSFD ______
1 act _______
Close 1____________
hr/lev (D) ________
Will n. _Y _ _________________________________
Mult. creatures take half of subject’s damage MoF97
___ ___ _________________________________
Hand of Torm [Special] __
Ab ___
VSD ______
1 min _______
10 ft. 1____________
hour/lev ________
For n. _Y _ _________________________________
Warding zone stuns those of different patrons MoF99
___ ___ _________________________________
Holy Sword _
Ev_ ___
VS ______
1 act _______
Touch 1____________
round/lev ________
- _N_ _________________________________
Weapon becomes +5, double damage vs. evil PHB215
___ ___ _________________________________
Lesser Aspect of the Deity [Good] __
Tr ___
VSD ______
1 act _______
Personal 1____________
round/lev ________
- _N_ _________________________________
+1d4+1 Cha, resist. 10 to acid/cold/electricity DoF87
___ ___ _________________________________
Neutralize Poison _
Co_ ___
VSD ______
1 act _______
Touch ____________
Instantaneous ________
Will n. _
Y _ _________________________________
Detoxifies venom in or on subject PHB232
___ ___ _________________________________
Revenance _
Co_ ___ ______
VSMDX 1 round _______
Touch ____________
1 min/lev ________
None _Y _ _________________________________
Slain ally is restored to life for 1 minute/lev MoF113
___ ___ __________________________________
Seek Eternal Rest _
Co_ ___ ______
VD 1 act _______
Personal 10____________
min/lev ________
- _N_ _________________________________
Turn undead as paladin two levels higher MoF115
___ ___ __________________________________
Weapon of the Deity _
Tr_ ___ ______
VD 1 act _______
Personal 1____________
round/lev ________
- _N_ _________________________________
+1 to weapon’s att. and damage, special ability DoF92
___ ___ __________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Psion Powers Power Points Psionic Feats
FEAT NAME FEAT NAME

Primary Discipline: ________________ Max Current Psionic Feats  Speed of Thought


Key Ability: _______

Notes: __________________________
[ ][ ] 



Body Fuel
Combat Manifestation
Deep Impact
Disarm Mind
()
 Stand Still
 Talented
 Trigger Power
 Fell Shot ____________________
Attack Modes  Great Sunder ____________________
ATTACK NAME PP DISP MAN. TIME RANGE ST: WILL DC AB. DAMAGE  Greater Power Penetration ____________________
 Greater Psionic Focus  Unavoidable Strike
 ____________
Ego Whip ___
3 Me
____ 1 act
____ _____
Close 1d20
_______________
+ DEX + Sp. 1d4
__________
DEX _____________________  Up The Walls
 ____________
Id Insinuation ___
3 ____
Me 1____act _____
Close _______________
1d20 + STR + Sp. 1d2
__________
STR* _____________________
 ____________
Mind Blast ___
9 ____
Vi 1____
act _____
60 ft _______________
1d20 + CHA + Sp. 1d4
__________
CHA Item Creation Feats
_____________________
 ____________
Mind Thrust ___
1 ____
Me 1____
act _____
Close _______________
1d20 + INT + Sp. 1d2
__________
INT
 ____________
Psychic Crush ___
5 ____
Me 1____
act _____
Close _______________
1d20 + WIS + Sp. 2d4
__________
WIS  Improved Psicr. ()  Craft Crystal Capacitor
 Inertial Armor  Craft Dorje
 Inner Strength ()  Craft Psionic A. & Armor
Defense Modes  Mental Adversary ()  Craft Universal Item
DEFENSE NAME PP DISP MAN. TIME RANGE SECONDARY PROTECTION  Mental Leap ()  Encode Stone
 Metacreative  Scribe Tattoo
 Empty Mind
_______________ __
1 ___
Au 1_____
act Personal
_______ ___________________________
None _____________________
 _______________
Intellect Fortress __
5 ___
Au 1_____
act Personal
_______ ___________________________
3 Mental Hardness _____________________ Metapsionic Feats
 _______________
Mental Barrier __
3 ___
Au 1_____
act _______
Personal ___________________________
2 Mental Hardness
 _______________
Thought Shield __
1 ___
Au 1_____
act _______
Personal ___________________________
1 Mental Hardness
_____________________  Delay Power
 _______________
Tower of Iron Will _5_ ___
Au _____
1 act 10
_______
ft __________________________
2 Mental Hardness, 10-ft. rad.  Mind Trap  Enlarge Power
 Power Penetration  Extend Power
 Power Touch  Heighten Power
Psionic Combat DC Modifiers  Psionic Body  Master Dorje
DEFENSE NAME EGO WHIP ID INSINUATION MIND BLAST MIND THRUST PSYCHIC CRUSH  Psionic Charge  Maximize Power
 Psionic Dodge  Persistent Power
Empty Mind +1 -2 +3 -3 -5  Psionic Fist  Quicken Power
Intellect Fortress -2 +1 +0 +6 +4  Psionic Focus  Twin Power
Mental Barrier -1 +4 -3 +1 +3 _____________________
Thought Shield -4 -1 -2 +4 +2
Tower of Iron Will +3 +0 -1 +5 -3 _____________________ Special Feats
Nonpsionic Buffer -8 -9 +4 -8 -8 _____________________  ____________________
Flat-footed +8 +7 +8 +8 +8  Psionic Metabolism  ____________________
 Psionic Shot  ____________________
 Psionic Weapon  ____________________
Psicrystal  Psychic Bastion ()  ____________________
 Psychic Inquisitor  ____________________
 Psychoanalyst  ____________________
Personality: ___________________ Intelligence: _______  Rapid Metabolism  ____________________
 Return Shot  ____________________
Special: ________________________________________________________

Psion Powers
DISC. POWER NAME DISCIPLINE DISPLAY MAN. TIME RANGE DURATION SAVE PR EFFECT

0-Level Powers Powers: ___ + ___ = ____ Save DC: 1d20 + Ab. Modifier Cost: 0 / 1 (_____ free manifestations)

 _______________________________
Bolt ____
Metcre _______ 1______
Ma act 0
_______
ft 2 ____________
rounds -________ N
__ __________________________________
You create a short-lived bolt, arrow or bullet PsHB57
 _______________________________
Burst ____
Psyport _______ Free/1
Au ______ _______
act Pers./Close 1____________
round -________ __
N __________________________________
Subject speed improves by 10 ft. for 1 round PsHB58
 _______________________________
Catfall ____
Psyport _______ Free
Au ______ Personal
_______ 1____________
round/lev -________ __
N __________________________________
You land on your feet, and 3 damage are subd. PsHB58
 _______________________________
Control Shadow ____
Psykin _______ 1______
Ol act _______
Medium 1____________
min/lev -________ __
N __________________________________
You control a normal shadow like a puppet PsHB63
 _______________________________
Daze [Compulsion, Mind-Affecting] ____
Telep _______ 1______
Me,Ma act Close
_______ 1____________
round Will
________
n. Y
__ __________________________________
Humanoid of less than 5 HD loses next action PsHB64
 _______________________________
Detect Psionics ____
Clasen _______ 1______
Vi,Au act 60
_______
ft 1____________
min/lev (D) -________ N
__ __________________________________
You detect the presence of psionic activity PsHB65
 _______________________________
Distract [Mind-Affecting] ____
Telep _______ 1______
Au act Close
_______ 1____________
min/lev (D) Will________
n. Y
__ __________________________________
Subject’s mind wanders, imposing a -1 penalty PsHB69
 _______________________________
Elfsight ____
Psymet _______ 1______
Vi act _______
Personal 1____________
min -________ __
N __________________________________
You have low-light vision PsHB71
 _______________________________
Far Hand ____
Psykin _______ 1______
Vi act _______
Close ____________ -________
Concentration __
N __________________________________
Lift and move one object, up to 15 ft/round PsHB74
 _______________________________
Far Punch ____
Psykin _______ 1______
Vi,Me act _______
Close ____________ -________
Instantaneous __
Y __________________________________
Telekinetic punch deals 1 damage PsHB74
 _______________________________
Finger of Fire [Fire] ____
Metcre _______ 1______
Vi act Close
_______ Instantaneous
____________ -________ Y
__ __________________________________
You deal 1d3 fire damage to one foe PsHB75
 _______________________________
Float ____
Psyport _______ 1______
Au act Close
_______ Concentration
____________ -________ N
__ __________________________________
You buoy a subject in water or other liquid PsHB76
 _______________________________
Inkling ____
Clasen _______ 1______
Ol,Au act Personal
_______ Instantaneous
____________ -________ N
__ __________________________________
50% likely to know if an action is good or bad PsHB81
 _______________________________
Know Direction ____
Clasen _______ 1______
Me act _______
Personal ____________ -________
Instantaneous __
N __________________________________
You know which way is north PsHB83
 _______________________________
Lesser Natural Armor ____
Psymet _______ 1______
Ol,Ma act _______
Personal 1____________
min -________ __
N __________________________________
You gain +1 natural armor bonus PsHB83
 _______________________________
Missive ____
Telep _______ 1______
Vi act _______
Close ____________ Will
Instantaneous ________
n. __
Y __________________________________
Send one-way short message to subject PsHB89
 _______________________________
My Light [Light] ____
Psykin _______ 1______
Vi,Au act Personal
_______ 10____________
min/lev (D) -________ N
__ __________________________________
Your eyes emit a 20-ft cone of light PsHB89
 _______________________________
Talons ____
Psymet _______ 1______
Vi act Personal
_______ 1____________
min -________ N
__ __________________________________
Your unarmed attacks deal +1 damage PsHB102
 _______________________________
Telempathic Projection [Mind-Affecting] ____
Telep _______ 1______
Vi act Medium
_______ 1____________
min/lev Will
________
n. Y
__ __________________________________
You modify subject’s emotions by one step PsHB103
 _______________________________
Trinket ____
Metcre _______ 1______
Ma round 0 _______
ft 1____________
min -________ __
N __________________________________
You create a short-lived trinket PsHB106
 ______________________________
Verve ____
Psymet _______ 1______
Ma,Ol act _______
Personal 1____________
min (D) -________ __
N _________________________________
You gain 1 temporary hit point PsHB108
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
Psion Powers
DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

1st-Level Powers Powers: ___ + ___ = ____ Save DC: 1d20 + 1 + Ab. Modifier Cost: 1

 Astral Construct I
_______________________________ ____
Metcre _______
Vi,Ma ______
1 round _______
Close 1____________
round/lev (D)-________ N
__ __________________________________
Creates 1st-level astral construct to fight PsHB52
 _______________________________
Attraction [Compulsion, Mind-Affecting] ____
Telep _______
Au ______
1 act _______
Close 1____________
hour/lev ________
Will n. __
Y __________________________________
Subject has an attraction you specify PsHB54
 _______________________________
Biocurrent ____
Psykin _______
Vi ______
1 act _______
Close 1____________
min/lev ________
For ½ __
Y __________________________________
You deal 1d4 damage/round to up to 2 creat. PsHB56
 _______________________________
Biofeedback ____
Psymet _______
Vi,Ma ______
1 act _______
Personal 1____________
min/lev (D) ________
- __
N __________________________________
Take Str mod. as subdual damage PsHB56
 Bite of the Wolf
_______________________________ ____
Psymet _______
Vi,Ma 1 act
______ Personal
_______ 1____________
hour/lev -
________ N
__ __________________________________
Your bite attack deals 1d8 damage PsHB56
 _______________________________
Call Weaponry [Teleportation] ____
Psyport _______
Au,Ma ______
1 act _______
Touch 1____________
hour/lev (D) ________
- N
__ __________________________________
You call a weapon to your hand PsHB58
 _______________________________
Charm Person [Comp., M.-Aff., Lang.-Dep.] ____
Telep _______
Me ______
1 act _______
Close 1____________
hour/lev ________
Will n. Y
__ __________________________________
Makes one person your friend PsHB59
 _______________________________
Combat Precognition ____
Clasen _______
Vi,Ma ______
1 act _______
Personal 1____________
hour/lev (D) ________
- __
N __________________________________
You gain a +1 insight bonus to AC PsHB60
 _______________________________
Compression ____
Psymet _______
Ol ______
1 act _______
Personal 1____________
min/lev (D) ________
- __
N __________________________________
You shrink 10% per level (max 50%) PsHB60
 _______________________________
Conceal Thoughts ____
Telep _______
Vi ______
1 act _______
Close 1____________
hour/lev ________
Will n. __
Y __________________________________
You conceal your motives, +20 to Bluff PsHB60
 _______________________________
Control Light ____
Psykin _______
Au ______
1 act _______
Medium 1____________
min/lev ________
- __
N __________________________________
Adjust light levels up or down (20% per level) PsHB63
 _______________________________
Control Object ____
Psykin _______
Ma ______
1 act _______
Medium 1____________
round/lev ________
- N
__ __________________________________
You telekinetically animate a small object PsHB63
 _______________________________
Create Sound ____
Psykin _______
Vi ______
1 act _______
Close 1____________
round/lev (D)-________ N
__ __________________________________
You create the sound you desire PsHB63
 _______________________________
Demoralize [Mind-Affecting] ____
Telep _______
Ol,Me ______
1 act _______
Medium 1____________
min/lev ________
Will n. __
Y __________________________________
Foes suffer -1 penalty on saves, attacks, skills PsHB65
 _______________________________
Destiny Dissonance [Mind-Affecting] ____
Clasen _______
Ma,Me ______
1 act _______
Touch ____________
Until discharg. ________
- __
Y __________________________________
Your touch deals 1d8 subdual damage PsHB65
 _______________________________
Disable [Compulsion, Mind-Affecting] ____
Telep _______
Vi ______
1 act _______
Medium 1____________
min/lev (D) ________
Will n. __
Y __________________________________
2d4 HD of subjects believe they are disabled PsHB67
 _______________________________
Dissipating Touch [Teleportation] ____
Psyport _______
Au,Vi ______
1 act _______
Touch ____________
Until discharg. ________
- __
Y __________________________________
Touch deals 1d8 damage PsHB68
 _______________________________
Empathic Transfer ____
Psymet _______
Ma,Au ______
1 act _______
Touch Instantaneous
____________ ________
- Y
__ __________________________________
You absorb up to 8 points of damage/lev. PsHB71
 _______________________________
Empathy [Mind-Affecting] ____
Telep _______
Me ______
1 act _______
Close 1____________
min/lev (D) ________
Will n. Y
__ __________________________________
You know the subject’s surface emotions PsHB72
 _______________________________
Expanded Vision ____
Clasen _______
Vi ______
1 act _______
Personal 10____________
min/lev (D) ________
- __
N __________________________________
Wider o
vision (315 ) allows you to see more PsHB73
 ______________________________
Feather Fall ____
Psyport _______
Au ______
Free _______
Close 1____________
round/lev ________
Will n. _Y _ _________________________________
Objects or creatures fall slowly PsHB75
 ______________________________
Feel Light ____
Psymet _______
Ma ______
1 act _______
Personal 10____________
min/lev (D) ________
- _N_ _________________________________
You use tactile sensation to see PsHB75
 ______________________________
Feel Sound ____
Psymet _______
Ma ______
1 act _______
Personal 10____________
min/lev (D) ________
- _N_ _________________________________
You use tactile sensation to hear PsHB75
 ______________________________
Firefall [Fire] ____
Metcre _______
Vi ______
1 act 20
_______
ft Instantaneous
____________ ________
Ref ½ _Y _ _________________________________
Fiery sparks deal 1d4 fire damage in 10-ft rad. PsHB75
 Grease
______________________________ ____
Metcre _______
Ol 1 act
______ Close
_______ 1____________
round/lev (D)Ref spec.
________ _N_ _________________________________
Makes 10-ft square or one object slippery PsHB78
 ______________________________
Hammer ____
Psymet _______
Au,Ma ______
1 act Touch
_______ Until
____________
discharg. ________
- _Y _ _________________________________
Youch deals 1d8 bludgeoning damage PsHB79
 ______________________________
Hear Light ____
Psymet _______
Ma ______
1 act _______
Personal 10____________
min/lev (D) ________
- _N_ _________________________________
You use auditory sensation to see PsHB79
 ______________________________
Identify ____
Clasen _______
Ma,Me ______
8 hrs _______
Touch ____________ ________
Instantaneous - _N_ _________________________________
Identify single feature of psionic item PsHB79
 ______________________________
Know Location ____
Clasen _______
Me ______
1 act Personal
_______ Instantaneous
____________ ________
- _N_ _________________________________
You know, generally, where you are PsHB83
 ______________________________
Lesser Body Adjustment ____
Psymet _______
Au,Ma ______
1 round Personal
_______ Instantaneous
____________ ________
- _N_ _________________________________
Heal 1d8 hp, gain +1 For or regain 1 abil. point PsHB83
 ______________________________
Lesser Concussion ____
Psykin _______
Au ______
1 act Medium
_______ Instantaneous
____________ ________
For ½ _Y _ _________________________________
Pummel foe for 1d6 damage PsHB83
 ______________________________
Lesser Metaphysical Weapon ____
Metcre _______
Vi ______
1 act Close
_______ 1____________
hour/lev ________
Will n. _Y _ _________________________________
Weapon gains a +1 bonus PsHB83
 ______________________________
Lesser Mindlink ____
Telep _______
Ma ______
1 act Close
_______ 10____________
min/lev ________
- _N_ _________________________________
Forge limited mental bond with a creature PsHB83
 ______________________________
Matter Agitation ____
Psykin _______
Au,Ma ______
1 act _______
Close 2 ____________
rounds/lev ________
- _Y _ _________________________________
Heat a creature or object (1, 1d4, 1d6 damage) PsHB85
 ______________________________
Minor Creation ____
Metcre _______
Ma ______
1 min _______
0 ft 1____________
hour/lev ________
- _N_ _________________________________
Creates one cloth or wood object PsHB89
 ______________________________
Object Reading ____
Clasen _______
Au,Ma ______
1 act _______
Touch 10____________
min/lev (D) ________
- _Y_ _________________________________
You know about an object’s past PsHB91
 ______________________________
Psycholuminescence ____
Metcre _______
Vi,Au ______
1 act _______
Touch ____________
10 min/lev ________
- _N_ _________________________________
Object sheds silvery light in a 20-ft radius PsHB95
 ______________________________
See Sound ____
Psymet _______
Vi ______
1 act _______
Personal 10____________
min/lev (D) ________
- _N_ _________________________________
You use visual sensation to hear PsHB97
 ______________________________
Sense Link [Mind-Affecting] ____
Telep _______
Vi ______
1 act _______
Medium 1____________
min/lev (D) ________
Will n. _Y _ _________________________________
You sense what the subject senses PsHB98
 ______________________________
Skate ____
Psyport _______
Vi,Ma ______
1 act _______
Touch 1____________
min/lev (D) ________
- _N_ _________________________________
Subject slides along the ground as if ice PsHB100
 ______________________________
Spider Climb ____
Psyport _______
Ma ______
1 act _______
Touch ____________
10 min/lev ________
Will n. _Y _ _________________________________
Grants ability to walk on walls and ceilings PsHB100
 ______________________________
Steadfast Gaze ____
Clasen _______
Vi ______
1 act _______
Personal 10____________
min/lev (D) ________
- _N_ _________________________________
Gaze attacks hold no terror for you PsHB100
 ______________________________
Stomp ____
Psykin _______
Au,Vi ______
1 act _______
20 ft ____________ ________
Instantaneous Ref n. _N_ _________________________________
Shock waves knock your foes prone PsHB101
 ______________________________
Vigor ____
Psymet _______
Ma,Ol ______
1 act _______
Personal 1____________
min/lev (D) ________
- _N_ _________________________________
Gain 3 temporary hit points/lev (max. 18 hp) PsHB108
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
Psion Powers
DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

2nd-Level Powers Powers: ___ + ___ = ____ Save DC: 1d20 + 2 + Ab. Modifier Cost: 3

 Animal Affinity
_______________________________ ____
Psymet _______
Ma 1______
act Personal
_______ 1____________
hour/lev (D) -________ N
__ __________________________________
Gain ability score of a chosen animal (+1d4+1) PsHB52
 _______________________________
Astral Construct II ____
Metcre _______
Vi,Ma 1______
round _______
Close 1____________
round/lev (D)-________ __
N __________________________________
Creates atral constr. to fight (1 2nd or 1d3 1st) PsHB53
 _______________________________
Augury ____
Clasen _______
Ol,Au 1______
act _______
Personal ____________ -________
Instantaneous __
N __________________________________
Learn if intended action will be good or bad PsHB54
 _______________________________
Aversion [Compulsion, Mind-Affecting] ____
Telep _______
Au,Ma 1______
act _______
Close 1____________
hour/lev ________
Will n. __
Y __________________________________
Subject has aversion you specify PsHB55
 Body Adjustment
_______________________________ ____
Psymet _______
Au,Ma 1______
round Personal
_______ Instantaneous
____________ -________ N
__ __________________________________
Heal 3d6 hp, gain on For save or regain 2 abil. PsHB56
 _______________________________
Body Equilibrium ____
Psymet _______
Vi,Ma 1______
act Personal
_______ 1____________
min/lev (D) -________ N
__ __________________________________
You can walk on nonsolid surfaces PsHB57
 _______________________________
Brain Lock ____
Telep _______
Vi, Ma 1______
act Medium
_______ 1____________
round/lev (D)Will
________
n. Y
__ __________________________________
Subject cannot move or take mental actions PsHB57
 _______________________________
Burning Ray [Fire] ____
Metcre _______
Vi 1______
act _______
Close ____________ -________
Instantaneous __
Y __________________________________
Fiery ray deals 3d6 damage to foe PsHB57
 _______________________________
Chameleon ____
Psymet _______
Ol 1______
act _______
Personal ____________
10 min/lev (D) -________ __
N __________________________________
You gain a +10 bonus on Hide checks PsHB59
 _______________________________
Clairaudience/Clairvoyance ____
Clasen _______
Vi,Au 1______
act _______
Personal 1____________
min/lev (D) -________ __
N __________________________________
Hear or see at a distance PsHB59
 _______________________________
Claws of the Bear ____
Psymet _______
Vi,Ma 1______
act _______
Personal 1____________
hour/lev -________ __
N __________________________________
Your unarmed attack deals 1d12 damage PsHB60
 _______________________________
Combat Prescience ____
Clasen _______
Vi 1______
act Personal
_______ 1____________
min/lev (D) -________ N
__ __________________________________
You gain a +2 insight bonus to your attack PsHB60
 _______________________________
Concussion ____
Psykin _______
Au 1______
act Medium
_______ Instantaneous
____________ For ________
½ Y
__ __________________________________
Pummel foe for 3d6 damage PsHB61
 _______________________________
Control Air ____
Psykin _______
Me 1______
act _______
1000+500 ft/l 1____________
min/lev -________ __
N __________________________________
Change wind speed by up to 10 + 5 mph/lev PsHB61
 _______________________________
Control Body ____
Psykin _______
Ma 1______
act _______
Medium 1____________
min/lev ________
For n. __
Y __________________________________
You take rudimentary control of a foe’s limbs PsHB62
 _______________________________
Control Flames ____
Psykin _______
Au 1______
act _______
Medium 1____________
min/lev ________
Special __
N __________________________________
You control heat and movement of a fire PsHB62
 _______________________________
Darkvision ____
Clasen _______
Vi 1______
act _______
Touch 1____________
hour/lev -________ __
Y __________________________________
You can see 60 ft in the dark PsHB64
 _______________________________
Detect Thoughts [Mind-Affecting] ____
Telep _______
Vi,Me 1______
act 60
_______
ft 1____________
min/lev (D) Will________
n. N
__ __________________________________
You detect subject’s surface thoughts PsHB66
 _______________________________
Ectoplasmic Cocoon ____
Metcre _______
Ma,Au 1______
act Medium
_______ 1____________
round/lev (D)Ref________
n. Y
__ __________________________________
You encapsulate a foe so it can’t move PsHB70
 _______________________________
Ecto Puppet ____
Metcre _______
Au,Vi 1______
act _______
Close 1____________
round/lev -________ __
N __________________________________
You directly control an astral construct PsHB71
 ______________________________
Expansion ____
Psymet _______
Ol 1______
act _______
Personal ____________
10 min/lev (D) -________ __
N _________________________________
You grow 10%/level (max 100%) PsHB73
 ______________________________
Glide ____
Psyport _______
Vi 1______
act _______
Touch 1____________
min/lev -________ __
Y _________________________________
Subject glides at speed of 20 ft PsHB77
 ______________________________
Inflict Pain [Mind-Affecting] ____
Telep _______
Au 1______
act _______
Long ____________ Will
Instantaneous ________
n. __
Y _________________________________
Your mental attack deals 3d6 damage PsHB81
 ______________________________
Intrusive Sense Link [Mind-Affecting] ____
Telep _______
Vi 1______
act Medium
_______ 1____________
min/lev (D) ________
Will n. Y
__ _________________________________
Subject senses what you sense PsHB81
 Invisibility
______________________________ ____
Psykin -_______ 1______
act Touch
_______ 10 min/lev (D) Will
____________ n.
________ Y
__ _________________________________
Subject invisible for 10 min/lev or until attack PsHB82
 ______________________________
Knock ____
Psyport _______
Ma 1______
act Medium
_______ Instantaneous
____________ -________ N
__ _________________________________
Open locked or psionically locked doors PsHB82
 ______________________________
Levitate ____
Psyport _______
Ol 1______
act _______
Pers/Close ____________
10 min/lev (D) -________ __
N _________________________________
Subject moves up and down at your direction PsHB84
 ______________________________
Painful Touch ____
Psymet _______
Vi,Ma 1______
act _______
Personal 1____________
round/lev (D)-________ __
N _________________________________
Unarmed attack deals an extra 1d6 subd. dmg PsHB91
 ______________________________
Psionic Lock ____
Psyport _______
Ma 1______
act Touch
_______ Permanent
____________ -________ N
__ _________________________________
Psionically locks a portal or chest PsHB94
 ______________________________
Recall Pain ____
Clasen _______
Ma 1______
act Medium
_______ Instantaneous
____________ Will
________
½ Y
__ _________________________________
Foe takes 3d6 damage from painful memory PsHB96
 ______________________________
See Invisibility ____
Clasen _______
Vi 1______
act Medium
_______ 10
____________
min/lev (D) -________ N
__ _________________________________
Reveals invisible creatures or objects PsHB97
 ______________________________
Sense Psychoportation ____
Psyport _______
Vi 1______
act Medium
_______ 1____________
hour/lev (D) -________ N
__ _________________________________
Know when others use this discipline PsHB98
 ______________________________
Sensitivity to Psychic Impressions ____
Clasen _______
Au,Ma 1______
act Close
_______ 10
____________
min/lev (D) -________ N
__ _________________________________
You can find out about an area’s past PsHB98
 ______________________________
Sever the Tie ____
Psykin _______
Au,Ma 1______
act _______
Medium ____________ Will
Instantaneous ________
½ __
Y _________________________________
You deal 3d8 damage to undead in 10-ft rad. PsHB99
 ______________________________
Sudden Minor Creation ____
Metcre _______
Ma 1______
act _______
0 ft 1____________
hour/lev -________ __
N _________________________________
Create cloth or wood object, up to 1 cu.ft. PsHB101
 ______________________________
Suggestion ____
Telep _______
Au 1______
act _______
Close 1____________
hour/lev ________
Will n. __
Y _________________________________
Compels subject to follow suggested action PsHB101
 ______________________________
Sustenance ____
Psymet _______
Ma 1______
act _______
Personal ____________ -________
Instantaneous __
N _________________________________
You can go without food and water for 1 day PsHB102
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________

3rd-Level Powers Powers: ___ + ___ = ____ Save DC: 1d20 + 3 + Ab. Modifier Cost: 5

 ______________________________
Astral Construct III ____
Metcre _______
Vi,Ma 1______
round _______
Close 1____________
round/lev (D)-________ __
N _________________________________
Create astral con. (1 3rd, 1d3 2nd or 1d4+1 1st) PsHB53
 ______________________________
Astral Steed ____
Psyport _______
Ma ______
10 min _______
0 ft 1____________
hour/lev -________ __
N _________________________________
Quasi-real astral steed appears for 1 hour/lev PsHB54
 ______________________________
Bite of the Tiger ____
Psymet _______
Vi,Ma 1______
act _______
Personal 1____________
hour/lev -________ __
N _________________________________
Your bite attack deals 2d8 damage PsHB56
 ______________________________
Charm Monster [Compulsion, Mind-Aff.] ____
Telep _______
Me 1______
act _______
Close 1____________
day/lev ________
Will n. __
Y _________________________________
Makes monster believe it is your ally PsHB59
 ______________________________
Claws of the Vampire ____
Psymet _______
Vi,Ma 1______
act _______
Personal 1____________
hour/lev -________ __
N _________________________________
Unarmed attack deals 1d8 dmg you gain as hp PsHB60
 ______________________________
Cone of Sound [Sonic] ____
Psykin _______
Vi,Au 1______
act _______
60 ft ____________ ________
Instantaneous Ref ½ __
Y _________________________________
Cone of sonic energy deals 5d4 damage PsHB61
 ______________________________
Control Sound ____
Psykin _______
Vi 1______
act _______
Medium 1____________
min/lev ________
Special __
N _________________________________
You can create very specific sounds PsHB63
 ______________________________
Create Food and Water ____
Metcre _______
Au,Ma ______
10 min _______
Close 1____________
day -________ __
N _________________________________
Feeds 3 humans (or 1 horse)/lev PsHB64
 ______________________________
Crisis of Breath [Compulsion, Mind-Aff.] ____
Telep _______
Au 1______
act _______
Medium 2 ____________
rounds/lev Will________
n. __
Y _________________________________
You disrupt the subject’s breathing PsHB64
 ______________________________
Danger Sense ____
Clasen _______
Vi 1______
act _______
Personal 1____________
hour/lev (D) -________ __
N _________________________________
You gain +4 on Ref and AC against traps PsHB64
 ______________________________
Dimension Slide ____
Psyport _______
Vi 1______
act _______
Close ____________ -________
Instantaneous __
N _________________________________
Move to any spot you can see in close range PsHB67
 ______________________________
Displacement ____
Psymet _______
Au 1______
act _______
Personal 1____________
round/lev (D)-________ __
N _________________________________
Attacks miss you 50% of the time PsHB68
 ______________________________
Duodimensional Hand ____
Psymet _______
Ma 1______
act _______
Personal 10____________
min/lev -________ __
N _________________________________
Unarm. attacks deal slashing dmg, threat 17-20 PsHB70
 ______________________________
Ectoplasmic Form ____
Psymet _______
Ol 1______
act _______
Personal 2 ____________
min/lev (D) -________ __
N _________________________________
Amorphous form has damage reduction 20/+1 PsHB71
 ______________________________
False Sensory Input [Mind-Affecting] ____
Telep _______
Me 1______
round _______
Long 1____________
min/lev (D) ________
Will n. __
Y _________________________________
You falsify one of the subject’s senses PsHB73
 ______________________________
Fate Link ____
Telep _______
Ol 1______
act _______
Close 1____________
hour/lev ________
Will n. __
Y _________________________________
You link the fates of two targets PsHB74
 ______________________________
Fly ____
Psyport _______
Vi 1______
act _______
Touch 10____________
min/lev -________ __
Y _________________________________
Subject flies at speed of 90 ft (60 ft if in armor) PsHB76
 ______________________________
Greater Concussion ____
Psykin _______
Au 1______
act _______
Medium ____________ For
Instantaneous ________
½ __
Y _________________________________
Pummel foe for 5d6 damage PsHB78
 ______________________________
Improved Biofeedback ____
Psymet _______
Vi,Ma 1______
act _______
Personal 1____________
hour/lev (D) -________ __
N _________________________________
Take 2x Str mod. damage as subdual damage PsHB80
 ______________________________
Invisibility Purge ____
Clasen _______
Vi 1______
act _______
Personal 1____________
min/lev (D) -________ __
N _________________________________
Dispels invisibility within 5 ft/lev PsHB82
 ______________________________
Lesser Domination ____
Telep _______
Me 1______
act _______
Medium 1____________
day/lev ________
Will n. __
Y _________________________________
Forces humanoid subject to obey your will PsHB83
 ______________________________
Metaphysical Weapon ____
Metcre _______
Vi 1______
act _______
Close 1____________
hour/lev ________
Will n. __
Y _________________________________
Weapon gains a +3 bonus PsHB87
 ______________________________
Mindlink ____
Telep _______
Ma 1______
act _______
Close 10____________
min/lev -________ __
N _________________________________
You have a mental bond with others PsHB87
 ______________________________
Negate Psionics ____
Psykin _______
Vi 1______
act _______
Medium ____________ -________
Instantaneous __
N _________________________________
Cancels psionic powers and effects in 30-ft rad. PsHB90
 ______________________________
Nondetection ____
Clasen -_______ 1______
act _______
Touch 1____________
hour/lev ________
Will n. __
Y _________________________________
Hides from Clairsentience/remote viewing PsHB90
 ______________________________
Poison Sense ____
Clasen _______
Ol 1______
act _______
30 ft 10____________
min/lev (D) ________
- __
N _________________________________
Sense poison in 30-ft radius PsHB92
 ______________________________
Rejuvenation ____
Psymet _______
Au 1______
min _______
Personal 10____________
hours -________ __
N _________________________________
Heal 1 point of temp. damage/hour PsHB96
 ______________________________
Remote Viewing ____
Clasen _______
Au,Vi 1______
hour _______
Unlimited 1____________
min/lev -________ __
N _________________________________
You see subject from a distance PsHB96
 ______________________________
Schism ____
Telep _______
Vi,Au 1______
act _______
Personal 1____________
round/lev (D)-________ __
N _________________________________
Splits mind into 2 functioning parts PsHB97
 ______________________________
Time Hop ____
Psyport _______
Vi,Au 1______
act _______
Close ____________ Will
Instantaneous ________
n. __
Y _________________________________
Subject hops forward in time 3d6 rounds PsHB105
 ______________________________
Ubiquitous Vision ____
Clasen _______
Vi 1______
act _______
Personal 2 ____________
rds/lev (D) -________ __
N _________________________________
You have all-round vision PsHB107
 ______________________________
Undead Sense ____
Clasen _______
Vi 1______
act _______
Close 10____________
min/lev (D) -________ __
N _________________________________
You sense the presence of undead in range PsHB107
 ______________________________
Whitefire [Fire] ____
Metcre _______
Vi 1______
act _______
Long ____________ Ref
Instantaneous ________
½ __
Y _________________________________
Deals 5d4 fire damage in 20-ft radius PsHB108
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
Psion Powers
DISC. POWER NAME DISCIPLINE DISPLAY MAN. TIME RANGE DURATION SAVE PR EFFECT

4th-Level Powers Powers: ___ + ___ = ____ Save DC: 1d20 + 4 + Ab. Modifier Cost: 7

 Amplified Invisibility
_______________________________ ____
Psykin _______
Ma 1______
act Touch
_______ 1____________
min/lev (D) Will ________
n. Y
__ Attack
__________________________________
once and stay unseen PsHB52
 _______________________________
Anchored Navigation ____
Clasen _______
Ol,Ma 1______
act _______
Personal 1____________
hour/lev -________ __ Mentally
N __________________________________
sense a fixed reference point PsHB52
 _______________________________
Astral Construct IV ____
Metcre _______
Vi,Ma 1______
round _______
Close 1____________
round/lev (D)-________ __ Create
N __________________________________
astral con. (1 4th, 1d3 3rd or 1d4+1 2nd) PsHB53
 _______________________________
Aura Sight ____
Clasen _______
Vi 1______
act _______
30 ft ____________
10 min/lev (D) -________ __ Read
N __________________________________
things in others’ auras in 30-ft radius PsHB55
 Detect Remote Viewing
_______________________________ ____
Clasen _______
Vi,Me 1______
act 120 ft
_______ 24 hours
____________ -________ N
__ Know
__________________________________
if others spy on you remotely, 120 ft PsHB66
 _______________________________
Dimensional Anchor ____
Psyport _______
Au 1______
act Medium
_______ 1____________
min/lev -________ Y
__ Ranged
__________________________________
touch attack bars extradim. move PsHB66
 _______________________________
Dimension Door [Teleportation] ____
Psyport _______
Vi 1______
act Long
_______ Instantaneous
____________ -________ N
__ Teleports
__________________________________
you and 500 lbs a short distance PsHB66
 _______________________________
Dismiss Ectoplasm ____
Metcre _______
Vi,Au 1______
act _______
Medium ____________ For
Instantaneous ________
n. __ Dissipates
N __________________________________
ectoplasmic targets in 30-ft radius PsHB68
 _______________________________
Dismissal ____
Psyport _______
Au 1______
act _______
Close ____________ Will
Instantaneous ________
n. __ Forces
Y __________________________________
a creature to return to its native plane PsHB68
 _______________________________
Dissolving Touch [Acid] ____
Psymet _______
Vi 1______
act _______
Touch ____________
Until discharg. -________ __ Touch
Y __________________________________
deals 7d6 acid damage, 10d6 on a grapple PsHB68
 _______________________________
Divination ____
Clasen _______
Vi,Me ______
10 min _______
Personal ____________ -________
Instantaneous __ Provides
N __________________________________
specific advice for proposed actions PsHB69
 _______________________________
Domination [Compulsion, Mind-Affecting] ____
Telep _______
Me 1______
act Medium
_______ 1____________
day/lev Will
________
n. Y
__ Medium-sized
__________________________________
subject obeys your will PsHB69
 _______________________________
Fabricate ____
Metcre _______
Ma Special
______ Close
_______ Instantaneous
____________ -________ N
__ Transforms
__________________________________
up to 1 cu.yd/l. raw goods to items PsHB73
 _______________________________
Fatal Attraction [Compulsion, Mind-Aff.] ____
Telep _______
Me 1______
act _______
Medium ____________ For
Instantaneous ________
n. __ Subject
Y __________________________________
suicides in 1d4 days PsHB74
 _______________________________
Fate of One ____
Clasen _______
Me,Vi ______
Free _______
Personal ____________ -________
Instantaneous __ You
N __________________________________
can reroll a bad roll PsHB74
 _______________________________
Forced Mindlink ____
Telep _______
Ma 1______
act _______
Close ____________
10 min/lev ________
Will n. __ Creates
Y __________________________________
mental bond with unwilling subject PsHB76
 _______________________________
Freedom of Movement ____
Psyport _______
Au 1______
act _______
Pers/Touch ____________
10 min/lev -________ __ Move
N/Y __________________________________
normally despite impediments PsHB77
 _______________________________
Immovability ____
Psymet _______
Vi 1______
act Personal
_______ 1____________
hour/lev (D) -________ N
__ Difficult
__________________________________
to move; damage red. 20/+3 PsHB80
 _______________________________
Inertial Barrier ____
Psykin _______
Au,Me 1______
act Touch
_______ 10
____________
min/lev Will
________
n. Y
__ Gains
__________________________________
damage reduct. 10/+5, lasts 10 dam/lev PsHB81
 _______________________________
Mass Concussion ____
Psykin _______
Ma 1______
act _______
Long ____________ -________
Instantaneous __ Foes
Y __________________________________
take 7d4 damage in 20-ft radius PsHB84
 _______________________________
Mindwipe ____
Telep _______
Vi,Ma,Au 1______
act _______
Close ____________ For
Instantaneous ________
n. __ Subject’s
Y __________________________________
gets 1 negative level/2 lev. (max. 5) PsHB89
 _______________________________
Natural Armor ____
Psymet _______
Ol,Ma 1______
act _______
Personal 1____________
hour/lev (D) -________ __ You
N __________________________________
gain a +4 natural armor bonus PsHB90
 _______________________________
Polymorph Self ____
Psymet _______
Ma,Ol 1______
act _______
Personal 1____________
hour/lev (D) -________ __ You
N __________________________________
assume a new form PsHB92
 _______________________________
Psychofeedback ____
Psymet _______
Vi 1______
act Personal
_______ 1____________
min (D) -________ N
__ Boost
__________________________________
your Str, Con and Dex modifiers PsHB95
 Quintessence
_______________________________ ____
Metcre _______
Ma 1______
round Close
_______ Instantaneous
____________ -________ N
__ Collapse
__________________________________
a bit of time into a physical substance PsHB95
 _______________________________
Tailor Memory [Mind-Affecting] ____
Telep _______
Au 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
__ False
__________________________________
memory implanted in subject, 1 rd/4 lev PsHB102
 _______________________________
Telekinesis ____
Psykin _______
Vi 1______
act _______
Long ____________ Will
Varies ________
n. __ Lift
Y __________________________________
or move 25 lbs/lev at long range PsHB102
 _______________________________
Wall of Ectoplasm ____
Metcre _______
Vi 1______
act _______
Close 1____________
min/lev (D) -________ __ You
N __________________________________
create an immovable protective barrier PsHB108
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________

5th-Level Powers Powers: ___ + ___ = ____ Save DC: 1d20 + 5 + Ab. Modifier Cost: 9

 _______________________________
Adapt Body ____
Psymet _______ 1______
Vi act Personal
_______ 1____________
hour/lev (D) -________ N
__ Adapt
__________________________________
your body to hostile environments PsHB51
 _______________________________
Astral Construct V ____
Metcre _______ 1______
Vi,Ma _______
round Close 1____________
round/lev (D)-________ __ Create
N __________________________________
astral con. (1 5th, 1d3 4th or 1d4+1 3rd) PsHB53
 _______________________________
Baleful Teleport [Teleportation] ____
Psyport _______ 1______
Vi,Ma act _______
Close ____________ Will
Instantaneous ________
½ __ Destructive
Y __________________________________
teleport deals 9d6 damage PsHB55
 _______________________________
Brilliant Blast ____
Psykin _______ 1______
Vi act _______
Long ____________ Ref
Instantaneous ________
½ __ Light
Y __________________________________
blast deals 9d4 damage in 20-ft radius PsHB57
 _______________________________
Catapsi [Mind-Affecting] ____
Telep _______ 1______
Vi,Me act _______
Medium 1____________
min/lev ________
Will n. __ Psychic
Y __________________________________
static is a drag on power manifestations PsHB58
 _______________________________
Clairtangency ____
Psykin _______
Vi,Au,Me 1______
act _______
Unlimited Up____________
to 1 min/l -________ __ Use
N __________________________________
far hand or far punch at any distance PsHB59
 _______________________________
Ectoplasmic Armor ____
Metcre _______ 1______
Vi act _______
Touch 1____________ ________
hour/lev (D) Will n. __ Subject
Y __________________________________
gains a +10 armor bonus PsHB70
 _______________________________
Ectoplasmic Shambler ____
Metcre _______ 1______
Ma,Au,Ol _______
round Long 1____________
min/lev -________ __ Foglike
N __________________________________
predator deals 1 dmg/round to foes PsHB71
 _______________________________
Energy Barrier ____
Psymet _______ 1______
Vi act _______
Personal 10____________
min/lev -________ __ Gain
N __________________________________
10 res. to energy attack, up to 10 dam/l PsHB72
 _______________________________
Graft Weapon ____
Psymet _______ 1______
Ol act _______
Personal ____________ -________
Instantaneous __ A
N __________________________________
weapon becomes a natural part of you PsHB78
 _______________________________
Greater Domination ____
Telep _______ 1______
Me act _______
Medium 1____________
day/lev ________
Will n. __ Subject
Y __________________________________
obeys you, even if different language PsHB79
 _______________________________
Incarnate ____
Metcre _______ 2______
Ma _______
rounds Special ____________ -________
Permanent __ You
N __________________________________
make some psionic effects permanent PsHB80
 _______________________________
Major Creation ____
Metcre _______ 10
Ma ______ _______
min Close ____________ -________
Varies __ Creates
N __________________________________
one stone or metal object PsHB84
 _______________________________
Matter Rearrangement ____
Psykin _______ 1______
Ma act _______
Close ____________ -________
Instantaneous __ Transmute
N __________________________________
1
/10 pound metal to another) PsHB85
 _______________________________
Metaconcert [Mind-Affecting] ____
Telep _______ 1______
Vi min 10 _______
ft 1____________
round/lev (D)-________ __ Mental
N __________________________________
concert of 2+ psions increases power PsHB85
 _______________________________
Metamorphosis ____
Psymet _______ 1______
Ma,Ol act _______
Personal 1____________
hour/lev (D) -________ __ You
N __________________________________
take the form of creatures and objects PsHB86
 _______________________________
Mind Probe ____
Telep _______ 1______
Vi,Ma,Au _______
min Close 1____________
min/lev ________
For n. __ You
Y __________________________________
discover the subject’s secret thoughts PsHB87
 _______________________________
Power Resistance ____
Clasen _______ 1______
Ma,Vi act _______
Touch 1____________
min/lev ________
Will n. __ Subject
Y __________________________________
gains PR 12 + manifester’s level PsHB93
 _______________________________
Psychic Vampire ____
Psykin _______ 1______
Vi,Me act _______
Touch 1____________
round/lev ________
For n. __ Your
Y __________________________________
touch attack leeches 2 power points/lev PsHB94
 _______________________________
Recall Agony ____
Clasen _______ 1______
Ma act _______
Medium ____________ Will
Instantaneous ________
½ __ Foe
Y __________________________________
takes 9d6 damage from painful memory PsHB95
 _______________________________
Sending ____
Psyport _______ 10
Me ______ _______
min Unlimited 1____________
round -________ __ Delivers
N __________________________________
short message anywhere instantly PsHB97
 _______________________________
Sense Psionics ____
Clasen _______ 1______
Vi act 1_______
mile/l 1____________
hour/lev -________ __ You
Y __________________________________
sense psionic powers and effects PsHB98
 _______________________________
Teleport [Teleportation] ____
Psyport _______ 1______
Vi act _______
Pers./Touch ____________ -/Will
Instantaneous ________ n. __ Instantly
N/Y __________________________________
transports you anywhere PsHB103
 _______________________________
Teleport Trigger [Teleportation] ____
Psyport _______ 1______
Ma act _______
Personal 1____________
hour/lev (D) -________ __ Predetermined
N __________________________________
event triggers teleport PsHB104
 _______________________________
True Seeing ____
Clasen _______ 1______
Vi act _______
Touch 1____________
min/lev ________
Will n. __ See
Y __________________________________
all things as they really are up to 120 ft PsHB107
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
Psion Powers
DISC. POWER NAME DISCIPLINE DISPLAY MAN. TIME RANGE DURATION SAVE PR EFFECT

6th-Level Powers Powers: ___ + ___ = ____ Save DC: 1d20 + 6 + Ab. Modifier Cost: 11

 Ablating
_______________________________ ____
Psykin _______
Ma,Ol 1______
act _______
Pers./Close 1____________
hour/lev (D) -________ N
__ __________________________________
Subject buffered from negate psionics effect PsHB51
 _______________________________
Astral Construct VI ____
Metcre _______
Vi,Ma 1______
round _______
Close 1____________
round/lev (D)-________ __
N __________________________________
Create astral con. (1 6th, 1d3 5th or 1d4+1 4th) PsHB53
 _______________________________
Aura Alteration [Mind-Affecting] ____
Telep _______
Ma 1______
act _______
Medium ____________
Instant./10 ________
min/lev Will n. __
Y __________________________________
Subject seems something it is not PsHB54
 _______________________________
Banishment ____
Psyport _______
Au,Ma 1______
act _______
Close ____________ Will
Instantaneous ________
n. __
Y __________________________________
Banishes extraplanar creatures, up to 2 HD/lev PsHB55
 Breath of the Dragon
_______________________________ [Fire] ____
Psymet _______
Vi,Ma 1______
act Close
_______ Instantaneous Ref ½
____________ ________ Y
__ __________________________________
Breathe cone of fire for 11d4 damage PsHB57
 _______________________________
Disintegrate ____
Psykin _______
Vi,Au,Ma 1______
act Medium
_______ Instantaneous
____________ ________
For part. Y
__ __________________________________
Creature or object vanishes (5d6 dmg on save) PsHB67
 _______________________________
Ethereal Jaunt ____
Psyport _______
Vi 1______
act Personal
_______ 1____________
round/lev (D)-________ N
__ __________________________________
You become ethereal for 1 round/level PsHB72
 _______________________________
Flaming Shroud ____
Metcre _______
Ma 1______
act _______
Medium ____________ ________
Instantaneous Ref n. __
Y __________________________________
Encased foe takes 11d6 fire damage PsHB76
 _______________________________
Greater Biocurrent ____
Psykin _______
Vi 1______
act _______
Close 1____________
min/lev ________
For ½ __
Y __________________________________
Deal 6d6 damage/round to up to 4 creatures PsHB78
 _______________________________
Improved Fabricate ____
Metcre _______
Ma ______
Special _______
Close ____________ -________
Instantaneous __
N __________________________________
Transforms up to 10 cu.yd/l. goods to items PsHB80
 _______________________________
Improved Fly ____
Psyport _______
Vi 1______
act _______
Touch ____________
10 min/lev -________ __
Y __________________________________
Subject flies at 180 ft speed (150 ft if in armor) PsHB80
 _______________________________
Improved Vigor ____
Psymet _______
Ma,Ol 1______
act Personal
_______ 1____________
min/lev (D) -________ N
__ __________________________________
Gain 3 temporary hit points/lev (max. 60 hp) PsHB80
 _______________________________
Mass Suggestion [Comp., M.-Aff., L.-Dep.] ____
Telep _______
Au 1______
act Medium
_______ 1____________
hour/lev Will
________
n. Y
__ __________________________________
Up to 1 target/lev. follows suggested action PsHB84
 _______________________________
Mind Switch ____
Telep _______
Vi 1______
act _______
Medium ____________ Will
Special ________
n. __
Y __________________________________
You switch minds with another PsHB88
 _______________________________
Null Psionics Field ____
Psykin _______
Vi,Au 1______
act _______
10 ft ____________
10 min/lev (D) -________ __
N __________________________________
Negates psionics within 10 ft PsHB90
 _______________________________
Precognition ____
Clasen _______
Vi,Au ______
10 min _______
Personal 1____________
min/lev (D) -________ __
N __________________________________
Provides in-depth advice for proposed actions PsHB93
 _______________________________
Remote View Trap ____
Clasen _______
Vi,Me 1______
act _______
Personal ____________
24 hrs +1 hr/lev-________ __
N __________________________________
Enemy remote viewers take 4d4 damage PsHB96
 _______________________________
Retrieve [Teleportation] ____
Psyport _______
Vi 1______
act Medium
_______ Instantaneous
____________ -________ N
__ __________________________________
Teleport to your hand an item you can see PsHB97
 _______________________________
Shield of Prudence ____
Clasen _______
Vi,Ma 1______
act Personal
_______ 1____________
hour/lev (D) -________ N
__ __________________________________
You gain a +6 insight bonus to AC PsHB100
 _______________________________
Suspend Life ____
Psymet _______
Ol 1______
act _______
Personal ____________ -________
Instantaneous __
N __________________________________
Life functions slow down, 1 day/year PsHB101
 _______________________________
Trace Teleport [Teleportation] ____
Psyport _______
Vi 1______
act _______
Medium 1____________
hour/lev (D) Will ________
n. __
Y __________________________________
Learn origin or goal of subject’s teleport PsHB106
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________

7th-Level Powers Powers: ___ + ___ = ____ Save DC: 1d20 + 7 + Ab. Modifier Cost: 13

 _______________________________
Astral Construct VII ____
Metcre _______
Vi,Ma 1______
round Close
_______ 1____________
round/lev (D)-________ N
__ Create
__________________________________
astral con. (1 7th, 1d3 6th or 1d4+1 5th) PsHB53
 _______________________________
Contingency ____
Metcre _______
Ol 10+
______
minPersonal
_______ 1____________
day/lev -________ N
__ Sets
__________________________________
trigger for another power (max 6th lev) PsHB61
 _______________________________
Divert Teleport [Teleportation] ____
PK/PP _______
Vi 1______
act _______
Medium ____________
10 ________
min/lev (D) Will n. __ Choose
Y __________________________________
destination for another’s teleport PsHB69
 _______________________________
Emulate Power ____
Clasen _______
Ma 1______
act _______
Special ____________ -________
Special __ Manifest
Y __________________________________
any psionic power of up to 6th level PsHB72
 _______________________________
Energy Conversion ____
Psymet _______
Vi 1______
act _______
Pers./Med. ____________
10 min/lev -________ __ Convert
N __________________________________
energy attacks to one ray attack PsHB72
 _______________________________
Etherealness ____
Psyport _______
Vi 1______
act _______
Touch 1____________
min/lev (D) -________ __ Travel
Y __________________________________
to the Ethereal Plane with companions PsHB72
 _______________________________
Fission ____
Psymet _______
Ol 1______
act _______
Personal 1____________
round/lev (D) -________ __ You
N __________________________________
briefly duplicate yourself PsHB75
 _______________________________
Improved Anchored Navigation ____
Clasen _______
Ol,Ma 1______
act _______
Personal 1____________
day/lev -________ __ You
N __________________________________
navigate from a fixed point PsHB80
 _______________________________
Improved Telekinesis ____
Psykin _______
Vi 1______
act _______
Long ____________ Will
Varies ________
n. __ Lift
Y __________________________________
or move 100 lbs/lev at long range PsHB80
 _______________________________
Insanity [Compulsion, Mind-Affecting] ____
Telep _______
Me 1______
act _______
Medium ____________ Will
Instantaneous ________
n. __ Subject
Y __________________________________
is permanently confused PsHB81
 _______________________________
Mass Cocoon ____
Metcre _______
Ma 1______
act _______
Close 2____________
hours/lev -________ __ You
N __________________________________
encapsulate foes so that they can’t move PsHB84
 _______________________________
Mass Domination [Compulsion, Mind-Aff.] ____
Telep _______
Me 1______
act _______
Medium 1____________
day/lev ________
Will n. __ Many
Y __________________________________
targets subject to your will (1 creat./lev) PsHB84
 _______________________________
Oak Body ____
Psymet _______
Au 1______
act _______
Personal 1____________
min/lev (D) -________ __ Body
N __________________________________
becomes wood, damage red. 20/+1 PsHB91
 _______________________________
Phase Door ____
Psyport _______
Vi 1______
act _______
Touch 1____________
usage/2 lev -________ __ Invisible
N __________________________________
passage through wood or stone PsHB91
 _______________________________
Plane Shift ____
Psyport _______
Au,Me 1______
act _______
Touch ____________ Will
Instantaneous ________
n. __ Up
Y __________________________________
to 8 subjects travel to another plane PsHB92
 _______________________________
Power Turning ____
Psykin _______
Vi,Me 1______
act _______
Personal ____________
10 min/lev -________ __ Reflect
N __________________________________
1d4+6 power levels back on manifester PsHB93
 _______________________________
Reddopsi ____
Psykin _______
Au,Ol,Me 1______
act _______
Personal ____________
Up to 10 min/lev -________ __ Foe’s
N __________________________________
power rebounds on her PsHB96
 _______________________________
Sequester ____
Clasen -_______ 1______
act _______
Touch 1____________
day/lev (D) Will________
n. __ Subject
Y __________________________________
invisible to sight and remote viewing PsHB98
 _______________________________
Teleport Without Error [Teleportation] ____
Psyport _______
Vi 1______
act _______
Pers./Touch ____________ -/Will
Instantaneous ________
n. __ Teleportation
N/Y __________________________________
with no off-target arrival PsHB104
 _______________________________
True Concussion ____
Psykin _______
Au 1______
act _______
Medium ____________ For
Instantaneous ________
½ __ Pummels
Y __________________________________
foe for 13d6 damage PsHB106
 _______________________________
Ultrablast [Mind-Affecting] ____
Telep _______
Au 1______ _______
round Medium ____________ Will
Instantaneous ________
½ __ Mental
Y __________________________________
scream deals 13d4 damage within 15 ft PsHB107
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
Psion Powers
DISC. POWER NAME DISCIPLINE DISPLAY MAN. TIME RANGE DURATION SAVE PR EFFECT

8th-Level Powers Powers: ___ + ___ = ____ Save DC: 1d20 + 8 + Ab. Modifier Cost: 15

 Astral Construct VIII


_______________________________ ____
Metcre _______ 1______
Vi,Ma round Close
_______ 1____________
round/lev (D)-________ N
__ Create
__________________________________
astral con. (1 8th, 1d3 7th or 1d4+1 6th) PsHB53
 _______________________________
Dream Travel ____
Psyport _______ 1______
Vi act _______
Touch 1____________ ________
hour/lev (D) Will n. __ You
Y __________________________________
travel to other places through dreams PsHB70
 _______________________________
Foresight ____
Clasen _______ 1______
Vi,Ma act _______
Pers./Touch ____________
10 min/lev ________
-/Will n. __ Psionic
N/Y __________________________________
senses warn you of impending danger PsHB76
 _______________________________
Hypercognition ____
CL/PM _______ 1______
Me act _______
Personal ____________ -________
Instantaneous __ You
N __________________________________
can deduce almost anything PsHB79
 Improved Clairtangency
_______________________________ ____
Psykin _______
Vi,Au,Me 1______
act _______
Unlimited Up to 1 min/l -________
____________ N
__ You
__________________________________
use telekinesis at any distance PsHB80
 _______________________________
Improved Etherealness ____
Psyport _______ 1______
Vi act Touch
_______ 10
____________
min/lev (D) -________ Y
__ Become
__________________________________
and stay ethereal longer PsHB80
 _______________________________
Iron Body ____
Psymet _______ 1______
Au act Personal
_______ 1____________
min/lev (D) -________ N
__ Body
__________________________________
becomes iron, damage reduct. 50/+3 PsHB82
 _______________________________
Matter Manipulation ____
Psykin _______
Au,Me 1______
act _______
Close ____________ -________
Instantaneous __ Change
Y __________________________________
an object’s base hardness by 5 PsHB85
 _______________________________
Mind Blank ____
Telep _______ 1______
Ol act _______
Close 1____________
day ________
Will n. __ Subject
Y __________________________________
immune to mental effects and scrying PsHB87
 _______________________________
Mind Seed [Compulsion, Mind-Affecting] ____
Telep _______ 3______
Ma _______
rounds 5 ft ____________ Will
Instantaneous ________
n. __ Subject
Y __________________________________
slowly (one week) becomes you PsHB88
 _______________________________
Mind Store ____
Metcre _______ 10
Ma ______ _______
min Touch ____________ -________
Instantaneous __ Store
N __________________________________
your personality in a crystal PsHB88
 _______________________________
Recall Death [Death] ____
Clasen _______ 1______
Ma act Close
_______ Instantaneous
____________ Will________
part. Y
__ Foe
__________________________________
dies, 3d6+15 on save PsHB95
 _______________________________
Shadow Body ____
Psymet _______ 1______
Au act Personal
_______ 1____________
min/lev (D) -________ N
__ Become
__________________________________
a shadow, damage reduction 50/+5 PsHB99
 _______________________________
Telekinetic Sphere [Force] ____
Psykin _______ 1______
Ma act _______
Close 1____________
min/lev (D) Ref________
n. __ Mobile
Y __________________________________
force globe protects one subject PsHB103
 _______________________________
Teleportation Circle [Teleportation] ____
Psyport _______ 10
Me ______ _______
min Touch ____________
10 min/lev (D) -________ __ Circle
Y __________________________________
teleports creatures to designated spot PsHB104
 _______________________________
Temporal Acceleration ____
Psyport -_______ 1 ______
act _______
Personal 2____________
rounds -________ __ Your
N __________________________________
time frame accelerates for 2 rounds PsHB104
 _______________________________
True Creation ____
Metcre _______ 10
Ma ______ _______
min Close ____________ -________
Instantaneous __ Creates
N __________________________________
permanent items PsHB106
 _______________________________
True Domination [Compulsion, Mind-Aff.] ____
Telep _______ 1______
Me act Medium
_______ 1____________
day/lev Will
________
n. Y
__ Dominated
__________________________________
subjects less likely to defy your will PsHB106
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ _ _ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ _ _ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ _ _ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ _ _ _________________________________

9th-Level Powers Powers: ___ + ___ = ____ Save DC: 1d20 + 9 + Ab. Modifier Cost: 17

 ______________________________
Affinity Field ____
Psymet _______
Vi,Ma 1______
act _______
20 ft ____________
10 min (D) -________ __
Y _________________________________
Personal effects also affect others in 20-ft rad. PsHB51
 ______________________________
Apopsi ____
Telep _______
Vi,Ma,Au 1______
round _______
Close ____________ For
Instantaneous ________
n. __
Y _________________________________
You delete 1d4 psionic powers of another PsHB52
 ______________________________
Astral Construct IX ____
Metcre _______ 1______
Vi,Ma round _______
Close 1____________
round/lev (D)-________ __
N _________________________________
Create astral con. (1 9th, 1d3 8th or 1d4+1 7th) PsHB53
 ______________________________
Astral Projection ____
Psyport _______
- ______
30 min _______
Touch ____________ -________
Special __
Y _________________________________
Projects you and 1 friend/2 lev. into Astral Pl. PsHB53
 ______________________________
Confidante ____
Telep _______ 1______
Ma act _______
Close ____________ -________
Instantaneous __
N _________________________________
Share a permanent mental bond PsHB61
 ______________________________
Detonation ____
Psykin _______ 1______
Au act _______
Medium ____________ For
Instantaneous ________
½ __
Y _________________________________
Pummels foe for 17d6 damage PsHB66
 ______________________________
Dissolution ____
Psykin _______ 1______
Vi act _______
Medium ____________ ________
Instantaneous For part. __
Y _________________________________
Disintegrate up to 50 foot cube, 10d6 on save PsHB68
 ______________________________
Genesis ____
Metcre _______
Ma 1______
week _______
0 ft ____________
Instantaneous -________ __
N _________________________________
Instigate a new demiplane in the Astral Plane PsHB77
 ______________________________
Greater Emulation ____
Clasen _______ 1______
Ma act _______
Special ____________ -________
Special __
Y _________________________________
Manifest any power of 8th level or lower PsHB79
 ______________________________
Metafaculty ____
Clasen _______ 1______
Vi,Ol,Me act _______
Personal ____________
10 min/lev (D) -________ __
N _________________________________
Subject cannot hide name or location PsHB86
 ______________________________
Microcosm [Mind-Affecting] ____
Telep _______ 1______
Ma act _______
Close ____________ -________
Instantaneous __
Y _________________________________
Subject explores imaginary world PsHB87
 ______________________________
Monster Domination [Comp., Mind-Aff.] ____
Telep _______ 1______
Me act _______
Medium 1____________
day/lev ________
Will n. __
Y _________________________________
Control any creature, but for less time PsHB89
 ______________________________
Probability Travel ____
Psyport _______
- 1______
min _______
Touch ____________ -________
Special __
Y _________________________________
You and friends physically enter Astral Plane PsHB93
 ______________________________
Psychic Chirurgery ____
Telep _______ 10
Vi,Au,Me ______
min _______
Close ____________ Will
Instantaneous ________
n. __
Y _________________________________
Repair psychic damage and impart new powers PsHB94
 ______________________________
Shapechange ____
Psymet _______ 1______
Vi,Ma act _______
Personal ____________
10 min/lev -________ __
N _________________________________
Become any creature, change once/round PsHB100
 ______________________________
Temporal Velocity ____
Psyport _______
- 1______
act _______
Personal ____________
3d4 rounds -________ __
N _________________________________
Your time frame accelerates for 3d4 rounds PsHB105
 ______________________________
Thrall [Compulsion, Mind-Affecting] ____
Telep _______ 1______
Me act _______
Medium ____________ Will
Instantaneous ________
n. __
Y _________________________________
Subject is your slave forever PsHB105
 ______________________________
Time Regression ____
Psyport _______
- ______
1d4+1 rds _______
Personal ____________ -________
Instantaneous __
N _________________________________
Relive the last 1d4+1 rounds PsHB106
 ______________________________
True Metabolism ____
Psymet _______
Ma 1______
round _______
Personal 1____________
min -________ __
N _________________________________
Regenerate 10 hp/round for 1 minute PsHB106
 ______________________________
True Telekinesis ____
Psykin _______ 1______
Vi act _______
Long ____________
Varies ________
Will n. __
Y _________________________________
Lift or move 500 lbs/level at long range PsHB107
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
Power Points Psionic Feats
FEAT NAME FEAT NAME

Max Current Psionic Feats  Psychoanalyst

[ ][ ]
Notes: ________________________  Rapid Metabolism
 Body Fuel
_______________________________  Combat Manifestation  Return Shot
_______________________________  Deep Impact  Speed of Thought ()
 Disarm Mind  Stand Still
 Fell Shot  Talented
 Great Sunder  Trigger Power
Attack Modes  Greater Power Penetration ______________________
 Greater Psionic Focus ______________________
ATTACK NAME PP DISP MAN. TIME RANGE ST: WILL DC AB. DAMAGE
______________________ ______________________
 ____________
Ego Whip ___
3 Me
____ 1 act
____ _____
Close 1d20
_______________
+ DEX + Sp. 1d4
__________
DEX ______________________  Unavoidable Strike
 ____________
Id Insinuation ___
3 ____
Me 1____act _____
Close _______________
1d20 + STR + Sp. 1d2
__________
STR* ______________________  Up The Walls
 ____________
Mind Blast ___
9 ____
Vi 1____
act _____
60 ft _______________
1d20 + CHA + Sp. 1d4
__________
CHA  Improved Psicrystal ()
 ____________
Mind Thrust ___
1 ____
Me 1____
act _____
Close _______________
1d20 + INT + Sp. 1d2
__________
INT  Inertial Armor Item Creation Feats
 ____________
Psychic Crush ___
5 ____
Me 1____
act _____
Close _______________
1d20 + WIS + Sp. 2d4
__________
WIS  Inner Strength ()  Craft Crystal Capacitor
 Mental Adversary ()  Craft Dorje
 Mental Leap ()  Craft Psionic Arms & Armor
Defense Modes  Metacreative  Craft Universal Item
______________________  Encode Stone
DEFENSE NAME PP DISP MAN. TIME RANGE SECONDARY PROTECTION
______________________  Scribe Tattoo
 Empty Mind
_______________ __
1 ___
Au 1_____
act Personal
_______ ___________________________
None ______________________
 _______________
Intellect Fortress __
5 ___
Au 1_____
act Personal
_______ ___________________________
3 Mental Hardness  Mind Trap Metapsionic Feats
 _______________
Mental Barrier __
3 ___ 1_____
act _______
Personal ___________________________
2 Mental Hardness  Power Penetration
Au  Delay Power
 _______________
Thought Shield __
1 ___ 1_____
act _______
Personal ___________________________
1 Mental Hardness  Power Touch
Au  Enlarge Power
 _______________
Tower of Iron Will _5_ ___ _____
1 act 10
_______
ft __________________________
2 Mental Hardness, 10-ft. rad.  Psionic Body
Au  Extend Power
 Psionic Charge
 Heighten Power
 Psionic Dodge
 Master Dorje
 Psionic Fist
Psionic Combat DC Modifiers  Maximize Power
 Psionic Focus
DEFENSE NAME E GO W HIP ID INSINUATION MIND B LAST MIND THRUST PSYCHIC CRUSH  Persistent Power
______________________
 Quicken Power
______________________
Empty Mind +1 -2 +3 -3 -5  Twin Power
______________________
Intellect Fortress -2 +1 +0 +6 +4  Psionic Metabolism
Mental Barrier -1 +4 -3 +1 +3  Psionic Shot Special Feats
Thought Shield -4 -1 -2 +4 +2  Psionic Weapon  ______________________
Tower of Iron Will +3 +0 -1 +5 -3  Psychic Bastion ()  ______________________
Nonpsionic Buffer -8 -9 +4 -8 -8  Psychic Inquisitor  ______________________
Flat-footed +8 +7 +8 +8 +8

Psychic Warrior Powers


DISC. POWER NAME ABILITY DISPLAY MAN. TIME RANGE DURATION SAVE PR EFFECT

0-Level Powers Powers: ___ Save DC: 1d20 + Ab. Modifier Cost: 0 / 1 (_____ free manifestations)

 _______________________________
Bolt ____
Int _______ ______
Ma 1 act _______
0 ft 2____________
rounds ________
- N
__ __________________________________
You create a short-lived bolt, arrow or bullet PsHB57
 _______________________________
Burst ____
Dex _______ ______
Au Free/1 act _______
Pers./Close 1____________
round ________
- __
N __________________________________
Subject speed improves by 10 ft. for 1 round PsHB58
 _______________________________
Catfall ____
Dex _______ ______
Au Free _______
Personal 1____________
round/lev ________
- N
__ __________________________________
You land on your feet, and 3 dmg are subdual PsHB58
 _______________________________
Control Shadow ____
Con _______ ______
Ol 1 act _______
Medium 1____________
min/lev ________
- N
__ __________________________________
You control a normal shadow like a puppet PsHB63
 _______________________________
Daze [Compulsion, Mind-Affecting] ____
Cha _______ ______
Me,Ma 1 act _______
Close 1____________
round ________
Will n. __
Y __________________________________
Hum. creat. of less than 5 HD loses next act. PsHB64
 _______________________________
Detect Psionics ____
Wis _______ ______
Vi,Au 1 act _______
60 ft 1____________
min/lev (D) ________
- N
__ __________________________________
You detect the presence of psionic activity PsHB65
 _______________________________
Distract [Mind-Affecting] ____
Cha _______ ______
Au 1 act _______
Close 1____________
min/lev (D) ________
Will n. Y
__ __________________________________
Subject has a -1 to some actions PsHB69
 _______________________________
Elfsight ____
Str _______ ______
Vi 1 act _______
Personal 1____________
min ________
- __
N __________________________________
You have low-light vision PsHB71
 _______________________________
Far Punch ____
Con _______ ______
Vi,Me 1 act _______
Close Instantaneous
____________ ________
- Y
__ __________________________________
Telekinetic punch deals 1 damage PsHB74
 _______________________________
Float ____
Dex _______ ______
Au 1 act _______
Close Concentration
____________ ________
- N
__ __________________________________
You buoy a subject in water or other liquid PsHB76
 _______________________________
Know Direction ____
Wis _______ ______
Me 1 act _______
Personal ____________
Instantaneous ________
- __
N __________________________________
You know which way is north PsHB83
 _______________________________
Talons ____
Str _______ ______
Vi 1 act _______
Personal 1____________
min ________
- __
N __________________________________
Your unarmed attacks deal +1 damage PsHB102
 _______________________________
Valor ____
Str _______ ______
Au Free _______
Personal Instantaneous
____________ ________
- N
__ __________________________________
You gain a +1 morale bonus on saving throws PsHB107
 _______________________________
Verve ____
Str _______ ______
Ma,Ol 1 act _______
Personal 1____________
min (D) ________
- N
__ __________________________________
You gain 1 temporary hit point PsHB108
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 _______________________________ ____ _______ ______ _______ ____________ ________ __ __________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
Psychic Warrior Powers
DISC . POWER NAME ABILITY D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

1st-Level Powers Powers: ___ Save DC: 1d20 + 1 + Ab. Modifier Cost: 1

 Biofeedback
______________________________ ____
Str _______
Vi,Ma 1______
act Personal
_______ 1____________
min/lev (D) -________ N
__ _________________________________
Take some damage as subdual damage PsHB56
 ______________________________
Bite of the Wolf ____
Str _______
Vi,Ma 1______
act _______
Personal 1____________
hour/lev -________ __
N _________________________________
Your bite attack deals 1d8 damage PsHB56
 ______________________________
Call Weaponry [Teleportation] ____
Dex _______
Au,Ma 1______
act _______
Touch 1____________
hour/lev (D) -________ __
N _________________________________
You call a weapon to your hand PsHB58
 ______________________________
Combat Precognition ____
Wis _______
Vi,Ma 1______
act _______
Personal 1____________
hour/lev (D) -________ __
N _________________________________
You gain a +1 insight bonus to AC PsHB60
 Compression
______________________________ ____
Str _______
Ol 1______
act Personal
_______ 1____________
min/lev (D) -________ N
__ _________________________________
You shrink 10% per level (max 50%) PsHB60
 ______________________________
Expanded Vision ____
Wis _______
Vi 1______
act Personal
_______ 10____________
min/lev (D) -________ N
__ _________________________________
Wider vision (315o) allows you to see more PsHB73
 ______________________________
Feel Light ____
Str _______
Ma 1______
act Personal
_______ 10____________
min/lev (D) -________ N
__ _________________________________
You use tactile sensation to see PsHB75
 ______________________________
Feel Sound ____
Str _______
Ma 1______
act _______
Personal 10____________
min/lev (D) -________ __
N _________________________________
You use tactile sensation to hear PsHB75
 ______________________________
Hear Light ____
Str _______
Ma 1______
act _______
Personal 10____________
min/lev (D) -________ __
N _________________________________
You use auditory sensation to see PsHB79
 ______________________________
Hustle ____
Str _______
Au 1______
act _______
Personal 1____________
action -________ __
N _________________________________
Can take extra partial action next round PsHB79
 ______________________________
Lesser Metaphysical Weapon ____
Int _______
Vi 1______
act _______
Close 1____________
hour/lev ________
Will n. __
Y _________________________________
Weapon gains a +1 bonus PsHB83
 ______________________________
Minor Creation ____
Int _______
Ma 1______
min 0
_______
ft 1____________
hour/lev -________ N
__ _________________________________
Creates cloth or wood object, up to 1 cu.ft/lev PsHB89
 ______________________________
See Sound ____
Str _______
Vi 1______
act Personal
_______ 10____________
min/lev (D) -________ N
__ _________________________________
You use visual sensation to hear PsHB97
 ______________________________
Skate ____
Dex _______
Vi,Ma 1______
act _______
Touch 1____________
min/lev (D) -________ __
N _________________________________
Subject slides along the ground as if ice PsHB100
 ______________________________
Vigor ____
Str _______
Ma,Ol 1______
act _______
Personal 1____________
min/lev (D) -________ __
N _________________________________
You gain 3 temporary hit points/lev (max. 18) PsHB108
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________

2nd-Level Powers Powers: ___ Save DC: 1d20 + 2 + Ab. Modifier Cost: 3

 ______________________________
Animal Affinity ____
Str _______
Ma 1______
act _______
Personal 1____________
hour/lev (D) -________ __
N _________________________________
Gain ability score of a chosen animal (+1d4+1) PsHB52
 ______________________________
Body Equilibrium ____
Str _______
Vi,Ma 1______
act _______
Personal 1____________
min/lev (D) -________ __
N _________________________________
You can walk on nonsolid surfaces PsHB57
 ______________________________
Claws of the Bear ____
Str _______
Vi,Ma 1______
act _______
Personal 1____________
hour/lev -________ __
N _________________________________
Your unarmed attack deals 1d12 damage PsHB60
 ______________________________
Combat Prescience ____
Wis _______
Vi 1______
act _______
Personal 1____________
min/lev (D) -________ __
N _________________________________
Gain a +2 insight bonus to your attack roll PsHB60
 ______________________________
Darkvision ____
Wis _______
Vi 1______
act _______
Touch 1____________
hour/lev -________ __
Y _________________________________
You can see 60 ft in the dark PsHB64
 ______________________________
Expansion ____
Str _______
Ol 1______
act _______
Personal 10____________
min/lev (D) -________ __
N _________________________________
You grow 10%/level (max 100%) PsHB73
 ______________________________
Levitate ____
Dex _______
Ol 1______
act _______
Pers/Close ____________
10 min/lev (D) -________ __
N _________________________________
Subject moves up and down at your direction PsHB84
 ______________________________
Painful Touch ____
Str _______
Vi,Ma 1______
act _______
Personal 1____________
round/lev (D)-________ __
N _________________________________
Unarmed attack deals extra 1d6 subdual damage PsHB91
 ______________________________
Sudden Minor Creation ____
Int _______
Ma 1______
act _______
0 ft 1____________
hour/lev -________ __
N _________________________________
Create cloth or wood object, up to 1 cu.ft. PsHB101
 ______________________________
Vigilance ____
Wis _______
Me 1______
act _______
Personal 1____________
hour/lev -________ __
N _________________________________
See 30 ft in mist/darkness, 10 ft in magic one PsHB108
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________

3rd-Level Powers Powers: ___ Save DC: 1d20 + 3 + Ab. Modifier Cost: 5

 ______________________________
Bite of the Tiger ____
Str _______
Vi,Ma 1______
act _______
Personal 1____________
hour/lev -________ __
N _________________________________
Your bite attack deals 2d8 damage PsHB56
 ______________________________
Claws of the Vampire ____
Str _______
Vi,Ma 1______
act _______
Personal 1____________
hour/lev -________ __
N _________________________________
Unarmed attack deals 1d8 dmg you gain as hp PsHB60
 ______________________________
Danger Sense ____
Wis _______
Vi 1______
act _______
Personal 1____________
hour/lev (D) -________ __
N _________________________________
Gain a +4 bonus on Ref and AC against traps PsHB64
 ______________________________
Displacement ____
Str _______
Au 1______
act _______
Personal 1____________
round/lev (D)-________ __
N _________________________________
Attacks miss you 50% of the time PsHB68
 ______________________________
Improved Biofeedback ____
Str _______
Vi,Ma 1______
act _______
Personal 1____________
hour/lev (D) -________ __
N _________________________________
Take 2xStr mod. damage as subdual damage PsHB80
 ______________________________
Metaphysical Weapon ____
Int _______
Vi 1______
act _______
Close 1____________
hour/lev ________
Will n. __
Y _________________________________
Weapon gains a +3 bonus PsHB87
 ______________________________
Prowess ____
Wis _______
Me ______
Free _______
Personal ____________ -________
Instantaneous __
N _________________________________
You may take one extra attack of opportunity PsHB94
 ______________________________
Ubiquitous Vision ____
Wis _______
Vi 1______
act _______
Personal ____________
2 rds/lev (D) -________ __
N _________________________________
You have all-round vision PsHB107
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________

4th-Level Powers Powers: ___ Save DC: 1d20 + 4 + Ab. Modifier Cost: 7

 ______________________________
Dimension Door [Teleportation] ____
Dex _______
Vi 1______
act _______
Long ____________
Instantaneous -________ __
N _________________________________
Teleports you and 500 lbs a short distance PsHB66
 ______________________________
Dissolving Touch [Acid] ____
Str _______
Vi 1______
act _______
Touch ____________
Until discharg. -________ __
Y _________________________________
Touch deals 7d6 acid damage, 10d6 on a grapple PsHB68
 ______________________________
Immovability ____
Str _______
Vi 1______
act _______
Personal 1____________
hour/lev (D) -________ __
N _________________________________
Difficult to move; damage red. 20/+3 PsHB80
 ______________________________
Inertial Barrier ____
Con _______
Au,Me 1______
act _______
Touch ____________
10 min/lev ________
Will n. __
Y _________________________________
Damage reduction 10/+5, lasts 10 dam/lev PsHB81
 ______________________________
Polymorph Self ____
Str _______
Ma,Ol 1______
act _______
Personal 1____________
hour/lev (D) -________ __
N _________________________________
You assume a new form PsHB92
 ______________________________
Psychofeedback ____
Str _______
Vi 1______
act _______
Personal 1____________
min (D) -________ __
N _________________________________
Boost your Str, Con and Dex modifiers PsHB95
 ______________________________
Steadfast Perception ____
Wis _______
Vi 1______
act _______
Personal 1____________
hour/lev (D) -________ __
N _________________________________
Gain +4 vs. illusions, +2 to Spot and Search PsHB101
 ______________________________
Telekinesis ____
Con _______
Vi 1______
act _______
Long ____________
Varies ________
Will n. __
Y _________________________________
Lift or move 25 lbs/lev at long range PsHB102
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
Psychic Warrior Powers
DISC . POWER NAME ABILITY D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

5th-Level Powers Powers: ___ Save DC: 1d20 + 5 + Ab. Modifier Cost: 9

 Adamant Grasp
______________________________ ____
Str _______
Vi 1______
act Personal
_______ 1____________
round/lev -________ N
__ _________________________________
You gain a +10 bonus to your grapple checks PsHB51
 ______________________________
Adapt Body ____
Str _______
Vi 1______
act _______
Personal 1____________
hour/lev (D) -________ __
N _________________________________
Adapt your body to hostile environments PsHB51
 ______________________________
Catapsi [Mind-Affecting] ____
Cha _______
Vi,Me 1______
act _______
Medium 1____________
min/lev ________
Will n. __
Y _________________________________
Psychic static is a drag on power manifestations PsHB58
 ______________________________
Ectoplasmic Armor ____
Int _______
Vi 1______
act _______
Touch 1____________
hour/lev (D) ________
Will n. __
Y _________________________________
Subject gains a +10 armor bonus PsHB70
 Energy Barrier
______________________________ ____
Str _______
Vi 1______
act Personal
_______ 10 min/lev
____________ -________ N
__ _________________________________
Gain 10 res. to energy attack, up to 10 dam/l PsHB72
 ______________________________
Graft Weapon ____
Str _______
Ol 1______
act Personal
_______ Instantaneous
____________ -________ N
__ _________________________________
A weapon becomes a natural part of you PsHB78
 ______________________________
Psychic Vampire ____
Con _______
Vi,Me 1______
act Touch
_______ 1____________
round/lev ________
For n. Y
__ _________________________________
Your touch attack leeches 2 power points/lev PsHB94
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________

6th-Level Powers Powers: ___ Save DC: 1d20 + 6 + Ab. Modifier Cost: 11

 ______________________________
Ablating ____
Con _______
Ma,Ol 1______
act _______
Pers./Close 1____________
hour/lev (D) -________ N
__ _________________________________
Subject buffered from one negate psionics PsHB51
 ______________________________
Breath of the Dragon [Fire] ____
Str _______
Vi,Ma 1______
act Close
_______ Instantaneous
____________ ________
Ref ½ Y
__ _________________________________
Breathe cone of fire for 11d4 damage PsHB57
 ______________________________
Call Cohort [Teleportation] ____
Dex _______
Ma,Vi 1______
act _______
Close ____________ -________
Instantaneous __
N _________________________________
Teleports your cohort to your location PsHB58
 ______________________________
Ethereal Jaunt ____
Dex _______
Vi 1______
act _______
Personal 1____________
round/lev (D)-________ __
N _________________________________
You become ethereal for 1 round/level PsHB72
 ______________________________
Improved Vigor ____
Str _______
Ma,Ol 1______
act _______
Personal 1____________
min/lev (D) -________ __
N _________________________________
Gain 3 temporary hit points/lev (max. 60 hp) PsHB80
 ______________________________
Shield of Prudence ____
Wis _______
Vi,Ma 1______
act _______
Personal 1____________
hour/lev (D) -________ __
N _________________________________
You gain a +6 insight bonus to AC PsHB100
 ______________________________
Suspend Life ____
Str _______
Ol 1______
act Personal
_______ Instantaneous
____________ -________ N
__ _________________________________
Your life functions slow down, 1 day/year PsHB101
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
 ______________________________ ____ _______ ______ _______ ____________ ________ __ _________________________________
Ranger Powers

Casting Level: ________


Lev/2

Favored Enemies
________________________ Bonus: +_____ ________________________ Bonus: +_____ ________________________ Bonus: +_____
________________________ Bonus: +_____ ________________________ Bonus: +_____ ________________________ Bonus: +_____

Ranger Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

1st-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Alarm


__________________________________ __
Ab ___
VSD 1______
act Close
_______ 2 ____________
hrs/lev (D) -________ N
__ __________________________________
Wards an area for 2 hrs/lev PHB172
___ ___ Animal
__________________________________
Friendship [Mind-Affecting] __
En ___
VSM 1______
act Close
_______ Instantaneous
____________ Will________
n. Y
__ __________________________________
Gains permanent animal companions PHB173
___ ___ Animal
__________________________________
Trick __
Tr ___
VSD 1______
act Close
_______ Instantaneous
____________ Will________
n. Y
__ __________________________________
One animal companion performs a trick MoW82
___ ___ Bloodhound
__________________________________ __
Di ___
VS 1______
act Personal
_______ 1____________
hour/lev -________ N
__ __________________________________
Grants extra checks when tracking MoW84
___ ___ __________________________________
Camouflage __
Tr ___
VSM 1______
act _______
Personal 10 ____________
min/lev -________ __
N __________________________________
Grants +10 on Hide checks MoW85
___ ___ Dawn
__________________________________ __
Ab V___ 1______
act Personal
_______ Instantaneous
____________ For ________
n. Y
__ __________________________________
Awakens sleeping creatures in a 15-ft area MoW86
___ ___ Delay
__________________________________
Poison __
Co ___
VSD 1______
act Touch
_______ 1____________
hr/lev For
________
n. Y
__ __________________________________
Stops poison effect for 1 hr/lev PHB191
___ ___ Detect
__________________________________
Animals or Plants __
Di ___
VS 1______
act Long
_______ 10
____________
min/lev (D) -________ N
__ __________________________________
Detects species of animal or plant PHB192
___ ___ Detect
__________________________________
Snares and Pits __
Di ___
VS 1______
act 60
_______
ft 10
____________
min/lev (D) -________ N
__ __________________________________
Reveals natural or primitive traps PHB194
___ ___ Entangle
__________________________________ __
Tr ___
VSD 1______
act Long
_______ 1____________
min/lev Ref ½
________ N
__ __________________________________
Plants entangle everyone in 40-ft rad. circle PHB200
___ ___ Handfire
__________________________________ [Light] __
Ev ___
VS 1______
act Touch
_______ Instantaneous
____________ -________ Y
__ __________________________________
Touch attack deals 1d4+1/lev, more to undead MoF98
___ ___ Hawkeye
__________________________________ __
Tr V___ 1______
act Personal
_______ 10 ____________
min/lev -________ N
__ __________________________________
Increases range inc. by 50%, gain +5 to Spot MoW89
___ ___ Hunter's
__________________________________
Mercy __
Tr ___
VS 1______
act Personal
_______ Special
____________ -________ N
__ __________________________________
Next hit with bow threatens critical hit MoF101
___ ___ Low-Light Vision
_________________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
hour/lev -________ Y
__ _________________________________
Target gains low light vision MoF106
___ ___ Magic Fang
_________________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y
__ _________________________________
One natural weapon gets +1 to hit and damage PHB223
___ ___ Naturewatch
_________________________________ _
N_ e S___ 1______
act Close
_______ 10 min/lev
____________ -________ N
__ _________________________________
Sees condition of wounded animals and plants MoF110
___ ___ Pass
_________________________________
without Trace _
Tr_ ___
VSD 1______
act Touch
_______ 10
____________
min/lev ________
Will n. Y
__ _________________________________
One subject/level leaves no tracks PHB234
___ ___ Ram's Might
_________________________________ _
Tr_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ N
__ _________________________________
Your unarmed attacks inflict normal damage MoF112
___ ___ Read Magic
_________________________________ _
Un _ ___
VSF 1______
act Personal
_______ 10 min/lev
____________ -________ N
__ _________________________________
Allows to read magical inscriptions PHB243
___ ___ Resist Elements
_________________________________ _
Ab_ ___
VSD 1______
act Touch
_______ 1____________
min/lev -________ Y
__ _________________________________
Ignores 12 dam/rd from one energy type PHB246
___ ___ Smell of Fear
_________________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y
__ _________________________________
Target's aroma triples chance of encounters MoF119
___ ___ Speak with Animals
_________________________________ _
Di_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ N
__ _________________________________
You can communicate with natural animals PHB254
___ ___ Speed Swim
_________________________________ _
Tr_ ___
VSF 1______
act Close
_______ 1____________
min/lev (D) For n.
________ Y
__ _________________________________
Target gains swim speed 30 MoF121
___ ___ Stalking Brand
_________________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
day/lev -________ Y
__ _________________________________
You can see target marked with symbol MoF123
___ ___ Summon Nature’s Ally I
_________________________________ _
Co_ ___
VSD 1______
round Close
_______ 1____________
round/lev (D)-________ N
__ _________________________________
Calls animals to fight for you (one 1st-level) PHB260
___ ___ Surefoot
_________________________________ _
Ab_ ___
VS 1______
act Personal
_______ 10 min/lev
____________ -________ N
__ _________________________________
+10 bonus on Balance checks MoF127
___ ___ Towering
_________________________________
Oak _
Il _ ___
VS 1______
act Personal
_______ 3____________
rounds/lev -________ N
__ _________________________________
+10 bonus on Intimidate checks MoF128
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

2nd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Animal Messenger [Mind-Affecting] _
En_ ___
VSM 1______
act _______
Close ____________
1 day/lev -________ __
Y _________________________________
Sends a Tiny animal to a specific place PHB173
___ ___ _________________________________
Branch to Branch _
Tr_ ___
VS 1______
act _______
Personal 1____________
min/lev -________ __
N _________________________________
+10 to Climb checks and normal movein trees MoF83
___ ___ _________________________________
Briar Web _
Tr_ ___
VSD 1______
act _______
Medium 1____________
min/lev ________
Ref part. __
N _________________________________
Entangles in 40-ft radius, 1d4+1/lev. damage MoW85
___ ___ _________________________________
Claws of the Beast _
Tr_ ___
VS 1______
act _______
Personal 1____________
round/lev -________ __
N _________________________________
Your hands become 1d6 weapons MoF84
___ ___ Cure
_________________________________
Light Wounds _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ Will________
½ Y
__ _________________________________
Cures 1d8 hp +1 per level (up to +5) PHB190
___ ___ _________________________________
Detect Chaos _
Di_ ___
VSD 1______
act _______
60 ft ____________
10 min/lev (D) -________ __
N _________________________________
Reveals creatures, spells or objects PHB192
___ ___ _________________________________
Detect Evil _
Di_ ___
VSD 1______
act _______
60 ft ____________
10 min/lev (D) -________ __
N _________________________________
Reveals creatures, spells or objects PHB192
___ ___ _________________________________
Detect Good _
Di_ ___
VSD 1______
act _______
60 ft ____________
10 min/lev (D) -________ __
N _________________________________
Reveals creatures, spells or objects PHB193
___ ___ _________________________________
Detect Law _
Di_ ___
VSD 1______
act _______
60 ft ____________
10 min/lev (D) -________ __
N _________________________________
Reveals creatures, spells or objects PHB193
___ ___ _________________________________
Easy Trail _
Ab_ ___
VS 1______
act _______
Personal 1____________
hour/lev (D) -________ __
Y _________________________________
Makes a trail easier to track MoF91
___ ___ _________________________________
Hold Animal [Mind-Affecting] _
En_ ___
VSD 1______
act _______
Medium 1____________ ________
round/lev (D)Will n. __
Y _________________________________
Holds one animal helpless for 1 round/level PHB214
___ ___ _________________________________
Nature’s Favor _
Ev_ ___
VSD 1______
act _______
Touch 5____________
rounds/lev Will________
n. __
Y _________________________________
Animal gains att. and damage bonus +1/2 lev. MoW92
___ ___ _________________________________
One with the Land _
Tr_ ___
VS 1______
act _______
Personal 1____________
hour/lev -________ __
N _________________________________
+2 bonus on nature related skill checks MoF111
___ ___ _________________________________
Protection from Elements _
Ab_ ___
VSD 1______
act _______
Touch ____________
10 min/lev -________ __
Y _________________________________
Absorbs 12 dmg/lev from one kind of energy PHB240
___ ___ _________________________________
Scent _
Tr_ ___
VSM 1______
act _______
Touch 1____________
hour/lev ________
Will n. __
Y _________________________________
Grants the scent ability MoF115
___ ___ _________________________________
Sleep [Mind-Affecting] _
En_ ___
VSD 1______
act _______
Medium 1____________
min/lev ________
Will n. __
Y _________________________________
Puts 2d4 HD of creatures into slumber PHB252
___ ___ _________________________________
Snare _
Tr_ ___
VSD 3______
rds _______
Touch ____________
Until triggered -________ __
N _________________________________
Creates a magical booby trap PHB253
___ ___ _________________________________
Speak with Plants _
Di_ ___
VS 1______
act _______
Personal 1____________
min/lev -________ __
N _________________________________
You can talk to plants and plant creatures PHB254
___ ___ _________________________________
Summon Nature’s Ally II _
Co_ ___
VSD 1______
round _______
Close 1____________
round/lev (D)-________ __
N _________________________________
Calls animals to fight (1 2nd or 1d3 1st level) PHB260
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Ranger Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Animal Reduction


__________________________________ __
Tr ___
VS 1______
act Touch
_______ 1____________
hour/lev ________
Will n. Y
__ __________________________________
Willing animal (Small to Huge) shrinks in size MoW82
___ ___ __________________________________
Blade Thirst __
Tr ___
VS 1______
act _______
Touch 1____________
round/lev -________ __
Y __________________________________
Slashing weapon glows and gains +3 bonus MoF82
___ ___ __________________________________
Bottle of Smoke __
Co ___
VSF ______
10 min _______
Touch 1____________
hour/lev -________ __
N __________________________________
Creates a steed made of smoke MoW84
___ ___ __________________________________
Control Plants __
Tr ___
VSD 1______
act _______
Close 1____________
min/lev ________
Will n. __
N __________________________________
Talk to and control plants and fungi PHB188
___ ___ Cure Moderate Wounds
__________________________________ __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ½
________ Y
__ __________________________________
Cures 2d8 hp +1 per level (up to +10) PHB190
___ ___ Decoy
__________________________________
Image Il__ ___
VS 1______
round Long
_______ 10
____________
min/lev (D) -________ N
__ __________________________________
Duplicate people within 50 ft radius MoF88
___ ___ Detect
__________________________________
Favored Enemy __
Di ___
VSD 1______
act Long
_______ 10
____________
min/lev (D) -________ N
__ __________________________________
Reveals favored enemies MoW87
___ ___ __________________________________
Diminish Plants __
Tr ___
VSD 1______
act _______
Special ____________ -________
Instantaneous __
N __________________________________
Reduces size or blights growth of norm. plants PHB195
___ ___ __________________________________
Easy Climb __
Tr ___
VS 1______
act _______
Medium ____________
10 min/lev (D) -________ __
Y __________________________________
Changes vertical surface Climb DC to 10 MoF90
___ ___ __________________________________
Embrace the Wild __
Tr ___
VF 1______
act _______
Personal 10____________
min/lev -________ __
N __________________________________
Caster gains an animal’s senses and skills MoW87
___ ___ __________________________________
Forestfold __
Tr ___
VSM 1______
act _______
Personal 10____________
min/lev -________ __
N __________________________________
Grants +20 on Hide and Move Silently checks MoW89
___ ___ Greater
__________________________________
Magic Fang __
Tr ___
VSD 1______
act Close
_______ 1____________
hr/lev Will
________
n. Y
__ 1__________________________________
nat. weapon +1 to hit/dmg per 3 lev (max +5) PHB210
___ ___ Living
__________________________________
Prints __
Di ___
VS 1______
act Personal
_______ 1____________
hour/lev -________ N
__ __________________________________
Perceive tracks as if they had just been made MoF106
___ ___ _________________________________
Neutralize Poison _
Co_ ___
VSD ______
1 act _______
Touch ____________ Will
Instantaneous ________
n. _
Y_ _________________________________
Detoxifies venom in or on subject PHB232
___ ___ _________________________________
Plant Growth _
Tr_ ___
VSD ______
1 act _______
Special ____________ ________
Instantaneous - _N_ _________________________________
Grows vegetation and improves crops PHB236
___ ___ _________________________________
Remove Disease _
Co_ ___
VS ______
1 act _______
Touch ____________ ________
Instantaneous For n. _Y_ _________________________________
Cures all diseases affecting subject PHB244
___ ___ _________________________________
Safe Clearing _
Ab_ ___
VS ______
1 round _______
Touch ____________
1 hour/lev ________
Will n. _Y _ _________________________________
Opponents can’t attack you, you can’t attack MoF114
___ ___ Summon
_________________________________
Nature’s Ally III _
Co_ ___
VSD ______
1 round _______
Close 1____________
round/lev (D)-________ _N_ _________________________________
Calls animals to fight (1 3rd/1d3 2nd/1d4+1 1st) PHB260
___ ___ Tree
_________________________________
Shape _
Tr_ ___
VSD ______
1 act _______
Personal 1____________
hr/lev (D) ________
- _N_ _________________________________
You look like a tree for 1 hr/lev PHB262
___ ___ _________________________________
Water Walk _
Tr_ ___
VSD ______
1 act _______
Touch ____________
10 min/lev ________
Will n. _Y _ _________________________________
Subject treads on water as if solid PHB271
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

4th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Cure Serious Wounds _
Co_ ___
VS ______
1 act _______
Touch ____________ ________
Instantaneous Will ½ _Y _ _________________________________
Cures 3d8+1/lev (up to +15) PHB190
___ ___ _________________________________
Freedom of Movement _
Ab_ ___
VSMD ______
1 act _______
P./Touch 10____________
min/lev ________
- _Y/N
_ _________________________________
Subject moves normally despite impediments PHB207
___ ___ _________________________________
Land Womb _
Ab_ ___
VS ______
1 act _______
Touch 10____________
min/lev (D) ________
Will n. _Y _ _________________________________
You and 1 creature/lev hide within the earth MoF104
___ ___ _________________________________
Mass Camouflage _
Tr_ ___
VS ______
1 act _______
Medium 10 ____________
min/lev ________
- _N_ _________________________________
+10 bonus on Hide checks to all in range MoF106
___ ___ _________________________________
Nondetection _
Ab_ ___
VSM ______
1 act _______
Touch 1____________
hr/lev ________
Will n. _Y _ _________________________________
Hides subject from divination and scrying PHB232
___ ___ _________________________________
Polymorph Self _
Tr_ ___
V ______
1 act _______
Personal 1____________
hr/lev (D) ________
- _N_ _________________________________
You assume a new form T&B95
___ ___ _________________________________
Snakebite _
Tr_ ___
VS ______
1 act _______
Personal 1____________ ________
round/lev (D)Special _N_ _________________________________
Arm becomes snake, 1d3 dmg, 1d6 Con MoF120
___ ___ _________________________________
Summon Nature’s Ally IV _
Co_ ___
VSD ______
1 round _______
Close 1____________
round/lev (D)-________ _N_ _________________________________
Calls animals (1 4th/1d3 3rd/1d4+1 2nd) PHB260
___ ___ _________________________________
Tree Stride [Teleportation] __
Tr ___
VSD ______
1 act _______
Personal 1____________
hr/lev ________
- _N_ _________________________________
Step from one tree to another far away PHB267
___ ___ _________________________________
Wind Wall _
Ev_ ___
VSD ______
1 act _______
Medium 1____________
round/lev ________
- _Y _ _________________________________
Deflects arrows, smaller creatures and gases PHB273
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Schools of Magic

Access to Schools: Abjuration Divination Evocation Necromancy Universal


Conjuration Enchantment Illusion Transmutation

Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

0-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Acid


________________________________
Splash [Acid] __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ -________ Y
__ __________________________________
Missile deals 1d3 acid damage MoF76
 ___ ___ Arcane
________________________________
Mark __n
U ___
VS 1______
act Touch
_______ Permanent
____________ -________ N
__ __________________________________
Inscribe a personal rune (visible or invisible) PHB176
 ___ ___ Dancing
________________________________
Lights [Light] __
Ev ___
VS 1______
act Medium
_______ 1____________
min -________ N
__ __________________________________
Figment torches or other lights PHB190
 ___ ___ ________________________________
Daze [Mind-Affecting] __
En ___
VSM 1______
act _______
Close 1____________
round ________
Will n. __
Y __________________________________
Creature loses next action PHB191
 ___ ___ ________________________________
Detect Magic __n
U ___
VS 1______
act _______
60 ft 1____________
min/lev (D) -________ __
N __________________________________
Detect spells and magic items within 60 ft PHB193
 ___ ___ Detect
________________________________
Poison __
Di ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N
__ __________________________________
Detects poison in one creature or small object PHB193
 ___ ___ Disrupt
________________________________
Undead __e
N ___
VS 1______
act Close
_______ Instantaneous
____________ -________ Y
__ __________________________________
Deals 1d6 damage to one undead PHB197
 ___ ___ Electric
________________________________
Jolt [Electricity] __
Ev ___
VS 1______
act Close
_______ Instantaneous
____________ -________ Y
__ __________________________________
Ranged touch attack deals 1d3 electricity dmg MoF91
 ___ ___ Flare
________________________________[Light] __
Ev V___ 1______
act Close
_______ Instantaneous
____________ For________
n. Y
__ __________________________________
Dazzles one creature (-1 to attack) PHB206
 ___ ___ Ghost
________________________________
Sound Il__ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Will
________
dis. N
__ __________________________________
Figments sound PHB209
 ___ ___ Horizikaul’s
________________________________
Cough [Sonic] __
Ev ___
VS 1______
act Close
_______ Instantaneous
____________ Will
________
part. Y
__ __________________________________
Target takes 1 dmg and deafened 1 round MoF101
 ___ ___ Launch
________________________________
Bolt __
Tr ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ N
__ __________________________________
Launches a crossbow bolt up to medium range MoF105
 ___ ___ Light
________________________________[Light] __
Ev ___
VM 1______
act Touch
_______ 10 ____________
min/lev (D) -________ N
__ __________________________________
Object shines like a torch PHB222
 ___ ___ Mage Hand
________________________________ __
Tr ___
VS 1______
act Close
_______ Concentration
____________ -________ N
__ __________________________________
5-pound telekinesis PHB223
 ___ ___ Mending
________________________________ __
Tr ___
VS 1______
act 10 ft
_______ Instantaneous
____________ Will n.
________ Y
__ __________________________________
Makes minor repairs to an object PHB227
 ___ ___ Open/Close
________________________________ __
Tr ___
VSF 1______
act Close
_______ Instantaneous
____________ Will
________
n. Y
__ __________________________________
Opens or closes small or light things PHB233
 ___ ___ Prestidigitation
_______________________________ _
Un _ ___
VS 1______
act _______
10 ft ____________
1 hour -________ N
__ _________________________________
Performs minor tricks PHB238
 ___ ___ Ray of Frost
_______________________________ [Cold] _
Co_ ___
VS 1______
act Close
_______ Instantaneous -________
____________ Y
__ _________________________________
Ray deals 1d3 cold damage PHB243
 ___ ___ Read Magic
_______________________________ _
Un _ ___
VSF 1______
act Personal
_______ 10 min/lev
____________ -________ N
__ _________________________________
Read scrolls and spellbooks PHB243
 ___ ___ Repair Minor Damage
_______________________________ _
Tr_ ___
VS 1______
act Touch
_______ Instantaneous
____________ -________ Y
__ _________________________________
Repairs 1 damage to a construct T&B96
 ___ ___ Resistance
_______________________________ _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min Will n.
________ Y
__ _________________________________
Subject gains +1 on saving throws PHB245
 ___ ___ Silent
_______________________________
Portal _
Il _ S___ 1______
act Close
_______ 1____________
hour/lev ________
Will n. Y
__ _________________________________
Negates sound from door or window MoF117
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Alarm


________________________________ __
Ab ___
VSF 1______
act Close
_______ 2 ____________
hrs/lev (D) -________ N
__ __________________________________
Wards an area, with a mental or audible alarm PHB172
 ___ ___ ________________________________
Animate Rope __
Tr ___
VS 1______
act _______
Medium 1____________
round/lev -________ __
N __________________________________
Makes a rope move at your command PHB174
 ___ ___ ________________________________
Burning Hands [Fire] __
Tr ___
VS 1______
act _______
10 ft ____________ Ref
Instantaneous ________
½ __
Y __________________________________
1d4 fire damage/lev (max 5d4) PHB181
 ___ ___ ________________________________
Cause Fear [Fear, Mind-Affecting] __e
N ___
VS 1______
act _______
Close ____________
1d4 rounds ________
Will n. __
Y __________________________________
One creat. with less than 6 HD flees, -2 to rolls PHB182
 ___ ___ Change Self
________________________________ Il__ ___
VS 1______
act Personal
_______ 10 min/lev (D) -________
____________ N
__ __________________________________
Changes your appearance, +10 to Disguise PHB183
 ___ ___ Charm
________________________________
Person [Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
hr/lev Will
________
n. Y
__ __________________________________
Makes one person your friend PHB183
 ___ ___ Chill
________________________________
Touch __e
N ___
VS 1______
act Touch
_______ Instantaneous
____________ For ________
part. Y
__ 1__________________________________
touch/lev deals 1d6 damage and possibly 1 Str PHB184
 ___ ___ ________________________________
Color Spray [Mind-Affecting] Il__ ___
VSM 1______
act _______
Close ____________ Will
Instantaneous ________
n. __
Y __________________________________
Knocks unconscious, blinds or stun 1d6 creat. PHB185
 ___ ___ ________________________________
Comprehend Languages __
Di ___
VSM 1______
act _______
Personal 10 ____________
min/lev -________ __
N __________________________________
Understands all spoken and written languages PHB186
 ___ ___ ________________________________
Corrosive Grasp [Acid] __
Co ___
VS 1______
act _______
Touch ____________ -________
Instantaneous __
Y __________________________________
One touch/lev deals 1d6+1 acid damage MoF85
 ___ ___ ________________________________
Detect Secret Doors __
Di ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ __
N __________________________________
Reveals hidden doors within 60 ft PHB193
 ___ ___ Detect
________________________________
Undead __
Di ___
VSM 1______
act Personal
_______ 1____________
min/lev (D) -________ N
__ __________________________________
Reveaks undead within 60 ft PHB194
 ___ ___ Endure
________________________________
Elements __
Ab ___
VS 1______
act Touch
_______ 24 ____________
hrs -________ Y
__ __________________________________
Ignores 5 damage/round from one energy PHB199
 ___ ___ ________________________________
Enlarge __
Tr ___
VSM 1______
act _______
Close 1____________
min/lev ________
For n. __
Y __________________________________
Object or creature grows 10%/lev (max 50%) PHB200
 ___ ___ ________________________________
Erase __
Tr ___
VS 1______
act _______
Close ____________ Special
Instantaneous ________ __
N __________________________________
Mundane or magical writing vanishes PHB200
 ___ ___ ________________________________
Expeditious Retreat __
Tr ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ __
N __________________________________
Doubles your speed and jump distance PHB202
 ___ ___ ________________________________
Feather Fall __
Tr V___ ______
Free _______
Close 1____________
round/lev ________
Will n. __
Y __________________________________
Objects or creatures fall slowly at 60 ft/round PHB203
 ___ ___ Forcewave
________________________________ [Force] __
Ev ___
VSF 1______
act Medium
_______ Instantaneous
____________ For ________
part. Y
__ __________________________________
Deals 1d4+1 damage + bull rush MoF95
 ___ ___ Grease
________________________________ __
Co ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Ref________
part. N
__ __________________________________
Makes 10-ft square or 1 object slippery PHB210
 ___ ___ ________________________________
Hold Portal __
Ab V___ 1______
act _______
Medium 1____________
min/lev -________ __
N __________________________________
Holds door shut, +5 to the DC for forcing it PHB214
 ___ ___ ________________________________
Horizikaul's Boom [Sonic] __
Ev ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
part. __
Y __________________________________
Target takes 1d4/2 lev sonic dmg, deafness MoF101
 ___ ___ ________________________________
Hypnotism [Mind-Affecting] __
En ___
VS 1______
act _______
Close ____________
2d4 ________
rounds (D)Will n. __
Y __________________________________
Fascinates 2d4 HD of creatures PHB215
 ___ ___ ________________________________
Ice Dagger [Cold] __
Ev ___
VSM 1______
act _______
Close ____________ Ref
Instantaneous ________
½ __
Y __________________________________
1d4 cold dmg/lev (1 in 5 ft.) MoF101
 ___ ___ Identify
________________________________ __
Di ___
VSM 8______
hrs Touch
_______ Instantaneous
____________ -________ N
__ __________________________________
Determines single feature of magic item PHB216
 ___ ___ Ironguts
________________________________ __
Ab ___
VSM 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ Y
__ __________________________________
+4 bonus on saving throws against poison MoF102
 ___ ___ Jump
________________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) -________ Y
__ __________________________________
Subject gets +30 on Jump checks PHB219
 ___ ___ ________________________________
Kaupaer's Skittish Nerves __
Tr ___
VS 1______
act _______
Touch 1____________
min/lev -________ __
Y __________________________________
Target gains +5 bonus on initiative checks MoF103
 ___ ___ ________________________________
Know Protections __
Di ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
n. __
Y __________________________________
Determine target's defences MoF104
 ___ ___ Laeral's
________________________________
Cutting Hand __
Tr ___
VS 1______
act Personal
_______ 1____________
round/lev -________ N
__ __________________________________
Hands gain a +2 bonus and considered armed MoF104
 ___ ___ Launch
________________________________
Item __
Tr S___ 1______
act Long
_______ Instantaneous
____________ -________ N
__ __________________________________
Hurls fine items up to long range MoF105
 ___ ___ Lesser
________________________________
Acid Orb [Acid] __
Ev ___
VS 1______
act Close
_______ Instantaneous
____________ For ________
½ Y
__ __________________________________
Ranged att.; 1 orb/2 lev (max 6) deals 1d8 dmg T&B92
 ___ ___ Lesser
________________________________
Cold Orb [Cold] __
Ev ___
VS 1______
act Close
_______ Instantaneous
____________ For ________
½ Y
__ __________________________________
Ranged att.; 1 orb/2 lev (max 6) deals 1d8 dmg T&B92
 ___ ___ Lesser
________________________________
Electric Orb [Electricity] __
Ev ___
VS 1______
act Close
_______ Instantaneous
____________ For ________
½ Y
__ __________________________________
Ranged att.; 1 orb/2 lev (max 6) deals 1d8 dmg T&B92
 ___ ___ ________________________________
Lesser Fire Orb [Fire] __
Ev ___
VS 1______
act _______
Close ____________ For
Instantaneous ________
½ __
Y __________________________________
Ranged att.; 1 orb/2 lev (max 6) deals 1d8 dmg T&B93
 ___ ___ ________________________________
Lesser Sonic Orb [Sonic] __
Ev ___
VS 1______
act _______
Close ____________ For
Instantaneous ________
½ __
Y __________________________________
Ranged att.; 1 orb/2 lev (max 6) deals 1d8 dmg T&B93
 ___ ___ ________________________________
Low-Light Vision __
Tr ___
VS 1______
act _______
Touch 1____________
hour/lev -________ __
Y __________________________________
Target gains low light vision MoF106
 ___ ___ ________________________________
Mage Armor [Force] __
Co ___
VSF 1______
act _______
Touch 1____________
hr/lev (D) ________
Will n. __
Y __________________________________
Gives subject +4 armor bonus PHB223
 ___ ___ ________________________________
Magic Missile [Force] __
Ev ___
VS 1______
act _______
Medium ____________ -________
Instantaneous __
Y __________________________________
1d4+1 dmg missile, 1/2 lev. above 1st (max 5) PHB224
 ___ ___ ________________________________
Magic Weapon __
Tr ___
VS 1______
act _______
Touch 1____________
min/lev ________
Will n. __
Y __________________________________
Weapon gains +1 bonus to hit and damage PHB225
 ___ ___ ________________________________
Message [Language-Dependent] __
Tr ___
VSF 1______
act _______
Medium 10____________
min/lev -________ __
N __________________________________
Whispered conversation at distance PHB227
 ___ ___ ________________________________
Mount __
Co ___
VSM 1______
round _______
Close 2 ____________
hrs/lev -________ __
N __________________________________
Summons light horse or pony as mount PHB231
 ___ ___ ________________________________
Negative Energy Ray __e
N ___
VSM 1______
act _______
Close ____________ Will
Instantaneous ________
½ __
Y __________________________________
Ray deals 1d6/2 lev. (max 5d6) damage T&B93
 ___ ___ ________________________________
Net of Shadows [Darkness] Il__ ___
VS 1______
act _______
Close 3____________
rounds ________
Will n. __
Y __________________________________
Shadow conceals those in area MoF110
 ___ ___ ________________________________
Nybor's Gentle Reminder [Mind-Affect.] __
En ___
VSF 1______
act _______
Close 2 ____________
rounds ________
For n. __
Y __________________________________
Daze 1 rd; -1 on attacks, ST, checks; +2 to Str MoF110
 ___ ___ ________________________________
Nystul’s Magic Aura Il__ ___
VSF 1______
act _______
Touch 1____________
day/lev -________ __
N __________________________________
Grants object false magic aura PHB232
 ___ ___ ________________________________
Nystul’s Undetectable Aura Il__ ___
VSF 1______
act _______
Touch 1____________
day/lev -________ __
N __________________________________
Masks magic item’s aura PHB232
 ___ ___ ________________________________
Obscuring Mist __
Co ___
VS 1______
act _______
30 ft 1____________
min/lev -________ __
N __________________________________
Fog obscures all sight beyond 5 ft PHB233
 ___ ___ ________________________________
Portal Beacon __
Tr ___
VS 1______
act _______
Close 1____________
hour/lev -________ __
N __________________________________
Portal sends out a mental beacon MoP37
 ___ ___ ________________________________
Protection from Chaos [Lawful] __
Ab ___
VSM 1______
act _______
Touch 1____________
min/lev (D) Will________
n. __
N __________________________________
+2 AC and saves, no mind control PHB240
 ___ ___ _______________________________
Protection from Evil [Good] __
Ab ___
VSM 1______
act _______
Touch 1____________ ________
min/lev (D) Will n. __
N _________________________________
+2 AC and saves, no mind control PHB240
 ___ ___ _______________________________
Protection from Good [Evil] _
Ab_ ___
VSM 1______
act _______
Touch 1____________ ________
min/lev (D) Will n. __
N _________________________________
+2 AC and saves, no mind control PHB240
 ___ ___ _______________________________
Protection from Law [Chaotic] _
Ab_ ___
VSM 1______
act _______
Touch 1____________ ________
min/lev (D) Will n. __
N _________________________________
+2 AC and saves, no mind control PHB240
 ___ ___ _______________________________
Ray of Enfeeblement _
N_ e ___
VS 1______
act _______
Close 1____________
min/lev ________
For n. __
Y _________________________________
Ray reduces Str by 1d6 +1/2 lev (max 1d6+5) PHB242
 ___ ___ _______________________________
Reduce _
Tr_ ___
VSM 1______
act _______
Close 1____________
min/lev ________
For n. __
Y _________________________________
Object or creatures shrinks 10%/lev (max 50%) PHB243
 ___ ___ _______________________________
Repair Light Damage _
Tr_ ___
VS 1______
act _______
Touch ____________ -________
Instantaneous __
Y _________________________________
Repairs 1d8+1/lev (max +5) dmg to a construct T&B95
 ___ ___ _______________________________
Scatterspray _
Tr_ ___
VS 1______
act _______
Close ____________
Instantaneous -________ __
N _________________________________
Items scatter in a burst dealing 1d8 damage FRCS73
 ___ ___ _______________________________
Shelgarn's Persistent Blade [Force] _
Ev_ ___
VSF 1______
act _______
Close 1____________
round/2 lev -________ __
Y _________________________________
Blade of force attacks, automatically flanks MoF117
 ___ ___ _______________________________
Shield [Force] _
Ab_ ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ __
N _________________________________
Gives +7 AC, +3 Ref, blocks magic missiles PHB251
 ___ ___ _______________________________
Shocking Grasp [Electricity] _
Tr_ ___
VS 1______
act _______
Touch ____________
Until discharg. -________ __
Y _________________________________
Touch deals 1d8+1/lev electricity (max 1d8+20) PHB251
 ___ ___ _______________________________
Silent Image _
Il _ ___
VSF 1______
act _______
Long ____________ ________
Concentration Will dis. __
N _________________________________
Creates visual only minor illusion PHB252
 ___ ___ _______________________________
Sleep [Mind-Affecting] _
En_ ___
VSM 1______
act _______
Medium 1____________
min/lev ________
Will n. __
Y _________________________________
Put 2d4 HD of creatures up to 4 HD to sleep PHB252
 ___ ___ _______________________________
Speed Swim _
Tr_ ___
VSF 1______
act _______
Close 1____________
min/lev (D) For________
n. __
Y _________________________________
Target gains swim speed 30 MoF121
 ___ ___ _______________________________
Spider Climb _
Tr_ ___
VSM 1______
act _______
Touch ____________
10 min/lev ________
Will n. __
Y _________________________________
Grants ability to walk on walls and ceilings PHB255
 ___ ___ _______________________________
Spirit Worm _
N_ e ___
VSM 1______
act _______
Touch 1____________
round/lev ________
For part. __
Y _________________________________
Target takes 1 point Con damage every round MoF123
 ___ ___ _______________________________
Summon Monster I _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev (D)-________ __
N _________________________________
Calls a 1st-level outsider to fight for you PHB258
 ___ ___ _______________________________
Summon Undead I Evil] _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev (D)-________ __
N _________________________________
Calls a 1st-level undead to fight for you MoF125
 ___ ___ _______________________________
Tenser’s Floating Disk [Force] _
Ev_ ___
VSM 1______
act _______
Close 1____________
hr/lev -________ __
N _________________________________
3-ft diam. disk that holds 100 lbs/lev PHB265
 ___ ___ _______________________________
True Strike _
Di_ ___
VF 1______
act _______
Personal ____________
Until next r. -________ __
N _________________________________
Adds +20 insight bonus to your next attack PHB267
 ___ ___ _______________________________
Unseen Servant _
Co_ ___
VSM 1______
act _______
Close 1____________
hr/lev -________ __
N _________________________________
Invisible force obeys your commands PHB268
 ___ ___ _______________________________
Ventriloquism _
Il _ ___
VF 1______
act _______
Close ____________
1 min/lev (D) ________
Will dis. __
N _________________________________
Throws voice for 1 min/lev PHB269
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Adrenalin Surge


________________________________ __
Tr ___
VSD 1______
act Close
_______ 1____________
round/lev Will
________
n. Y
__ Grants
__________________________________
+4 Str to summoned creat. in range MoW82
 ___ ___ ________________________________
Aganazzar's Scorcher [Fire] __
Ev ___
VSF 1______
act _______
Close ____________ Ref
Instantaneous ________
½ __ Path
Y __________________________________
of fire deals 1d8 damage/2 levels FRCS66
 ___ ___ ________________________________
Alter Self __
Tr ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ __ Changes
N __________________________________
your appearance; +10 to Disguise PHB172
 ___ ___ ________________________________
Arcane Lock __
Ab ___
VSM 1______
act _______
Touch ____________ -________
Permanent __ Locks
N __________________________________
a portal or chest; adds +10 to DC PHB176
 ___ ___ Balagarn's Iron Horn
________________________________ [Sonic] __
Tr ___
VS 1______
act Close
_______ Instantaneous
____________ -________ Y
__ Intense
__________________________________
vibrations trip those in area MoF79
 ___ ___ Battering
________________________________
Ram [Force] __
Ev ___
VSF 1______
act Close
_______ Instantaneous
____________ -________ Y
__ Deals
__________________________________
1d6 damage plus bull rush MoF80
 ___ ___ Blindness/Deafness
________________________________ __
Tr ___
V 1______
act Medium
_______ Permanent
____________ (D) For________
n. Y
__ Makes
__________________________________
subject blind or deaf PHB180
 ___ ___ ________________________________
Blur Il__ ___
V 1______
act _______
Touch 1____________
min/lev ________
Will n. __ Attacks
Y __________________________________
miss subject 20% of the time PHB181
 ___ ___ ________________________________
Body of the Sun [Fire] __
Tr ___
VS 1______
act 5_______
ft 1____________
round/lev -________ __ Fire
N __________________________________
(1d4+1 hp) extends 5 ft. from caster MoW84
 ___ ___ ________________________________
Bull’s Strength __
Tr ___
VSM 1______
act _______
Touch 1____________
hr/lev ________
Will n. __ Subject
Y __________________________________
gains 1d4+1 Str for 1 hr/lev PHB181
 ___ ___ ________________________________
Cat’s Grace __
Tr ___
VSM 1______
act _______
Touch 1____________
hr/lev ________
Will n. __ Subject
Y __________________________________
gains 1d4+1 Dex for 1 hr/lev PHB182
 ___ ___ Choke
________________________________ [Force] __
Co ___
VSM 1______
act Close
_______ 1____________
round/lev Ref
________
½ Y
__ Strangling
__________________________________
hands deal 1d4 damage/round T&B86
 ___ ___ Claws
________________________________
of Darkness [Darkness] Il__ ___
VS 1______
act Personal
_______ 1____________
round/lev (D)For ________
part. Y
__ Reach
__________________________________
melee touch attacks deal 1d4 cold, slow FRCS67
 ___ ___ ________________________________
Cloud of Bewilderment __
Ev ___
VS 1______
act _______
10 ft. ____________ For
Instantaneous ________
n. __ Stun
Y __________________________________
and blind targets MoF85
 ___ ___ ________________________________
Combust [Fire] __
Ev ___
VSM 1______
act _______
Touch ____________ Ref
Instantaneous ________
part. __ Target
Y __________________________________
takes 2d6+1/level fire damage MoF85
 ___ ___ ________________________________
Command Undead __e
N ___
VSM 1______
act _______
Close 1____________
day/lev ________
Special __ An
Y __________________________________
undead creature obeys your commands T&B86
 ___ ___ ________________________________
Continual Flame [Light] __
Ev ___
VSM 1______
act 0_______
ft ____________ -________
Permanent __ Makes
N __________________________________
a permanent, heatless torch PHB188
 ___ ___ Create
________________________________
Magic Tattoo __
Co ___
VSMF 10
______
min Touch
_______ 1____________
day -________ Y
__ Subject
__________________________________
receives a magic tatoo FRCS68
 ___ ___ Darkness
________________________________ [Darkness] __
Ev ___
VM 1______
act Touch
_______ 10 ____________
min/lev (D) -________ N
__ 20-ft
__________________________________
radius of supernatural darkness PHB190
 ___ ___ ________________________________
Darkvision __
Tr ___
VSM 1______
act _______
Touch 1____________
hr/lev -________ __ See
Y __________________________________
60 ft in total non-magical darkness PHB190
 ___ ___ ________________________________
Daylight [Light] __
Ev ___
VS 1______
act _______
Touch 10____________
min/lev -________ __ 60-ft
N __________________________________
radius of bright light PHB191
 ___ ___ ________________________________
Death Armor __e
N ___
VSM 1______
act _______
Personal 1____________
round/lev ________
Will n. __ Attackers
Y __________________________________
take 1d4 + 1/2 levels (max +5) MoF87
 ___ ___ ________________________________
Detect Thoughts [Mind-Affecting] __
Di ___
VSF 1______
act _______
60 ft 1____________
min/lev (D) Will ________
n. __ Allows
N __________________________________
“listening” to surface thoughts PHB194
 ___ ___ Disguise
________________________________
Undead Il__ ___
VSF 1______
act Touch
_______ 10 ____________
min/lev (D) -________ N
__ Changes
__________________________________
the appearance of one corp. undead T&B87
 ___ ___ Eagle’s Splendor
________________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
hr/lev Will n.
________ Y
__ Subject
__________________________________
gains 1d4+1 Cha for 1 hr/lev T&B87
 ___ ___ Endurance
________________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
hr/lev Will
________
n. Y
__ Subject
__________________________________
gains 1d4+1 Con for 1 hr/lev PHB199
 ___ ___ ________________________________
False Life __e
N ___
VSM 1______
round _______
Touch 1____________
hr/lev ________
Will n. __ Subject
Y __________________________________
gains 1d10+1/lev (max. +10) temp. hp T&B89
 ___ ___ ________________________________
Familiar Pocket __n
U ___
VSM 1______
act _______
Touch 1____________
hr/lev (D) -________ __ Creates
N __________________________________
hiding place for your familiar T&B88
 ___ ___ Filter
________________________________ __
Ab ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. Y
__ Makes
__________________________________
subject resistant to inhaled toxins T&B89
 ___ ___ Flame
________________________________
Dagger [Fire] __
Ev ___
VSM 1______
act 0_______
ft 1____________
min/lev -________ Y
__ As
__________________________________
flame blade but 1d4+1/levevel MoF94
 ___ ___ Flaming
________________________________
Sphere [Fire] __
Ev ___
VSM 1______
act Medium
_______ 1____________
round/lev Ref
________
n. Y
__ Rolling
__________________________________
ball of fire, 2d6 dmg, lasts 1 round/lev PHB206
 ___ ___ Fog
________________________________
Cloud __
Co ___
VS 1______
act Medium
_______ 10 ____________
min/lev -________ N
__ Fog
__________________________________
obscures vision beyond 5 feet PHB206
 ___ ___ Force
________________________________
Ladder [Force] __
Ev ___
VSF 1______
act Close
_______ 1____________
min/lev -________ N
__ Creates
__________________________________
a moveable ladder of force up to 60 ft MoF95
 ___ ___ ________________________________
Fox’s Cunning __
Tr ___
VSM 1______
act _______
Touch 1____________
hr/lev ________
Will n. __ Subject
Y __________________________________
gains 1d4+1 Int for 1 hr/lev T&B89
 ___ ___ ________________________________
Gaze Screen __
Ab ___
VS 1______
act _______
Touch 10____________
min/lev ________
Will n. __ Subject
Y __________________________________
has 50% chance to avoid gaze attacks T&B90
 ___ ___ ________________________________
Gedlee's Electric Loop [Electricity] __
Ev ___
VSM 1______
act _______
Close ____________ Ref
Instantaneous ________
½ __ 1d6
Y __________________________________
electricitry/2 lev + stunning in 5-ft radius MoF95
 ___ ___ ________________________________
Ghoul Touch __e
N ___
VSM 1______
act _______
Touch 1d6+2____________
rounds For ________
n. __ Paralyzes
Y __________________________________
one subject, who exudes stench PHB209
 ___ ___ ________________________________
Glitterdust __
Co ___
VSM 1______
act _______
Medium 1____________
round/lev ________
Will n. __ Blinds
Y __________________________________
creatures, outlines invisible creatures PHB209
 ___ ___ ________________________________
Hypnotic Pattern [Mind-Affecting] Il__ ___
SM 1______
act _______
Medium ____________
Conc.+2 rds ________
Will n. __ Fascinates
Y __________________________________
2d4+1 HD/lev (max +10) of creat. PHB215
 ___ ___ ________________________________
Ice Knife [Cold] __
Co ___
VSM 1______
act _______
Long ____________ For
Instantaneous ________
part. __ Ranged
Y __________________________________
attack, 1d8 damage and 2 Dex damage T&B91
 ___ ___ ________________________________
Igedrazaar's Miasma __
Co ___
VSF 1______
act _______
Close 1____________
round ________
For n. __ Cloud
Y __________________________________
of fog deals 1d4 subdual damage/lev MoF101
 ___ ___ ________________________________
Indifference [Mind-Affecting] __
En ___
VSM 1______
round _______
Touch 1____________
hr/lev (D) ________
Will n. __ Subject
Y __________________________________
resists fear, compulsion, morale eff. T&B92
 ___ ___ ________________________________
Invisibility Il__ ___
VSM 1______
act _______
Touch 10 ____________
min/lev (D) Will ________
n. __ Subject
Y/N __________________________________
invisible for 10 min/lev or until attacks PHB217
 ___ ___ ________________________________
Knock __
Tr ___
V 1______
act _______
Medium ____________ -________
Instantaneous __ Opens
N __________________________________
locked or magically sealed doors PHB219
 ___ ___ ________________________________
Leomund’s Trap Il__ ___
VSM 1______
act _______
Touch ____________ -________
Permanent __ Makes
N __________________________________
items seem trapped PHB221
 ___ ___ ________________________________
Levitate __
Tr ___
VSF 1______
act _______
Close 10 ____________
min/lev (D) -________ __ Subject
N __________________________________
moves up and down at your direction PHB222
 ___ ___ ________________________________
Life Bolt __e
N ___
VS 1______
act _______
Medium ____________ -________
Instantaneous __ One
Y __________________________________
ray/2 lev deals 1d4 to undead, 1 to you MoF105
 ___ ___ ________________________________
Locate Object __
Di ___
VSF 1______
act _______
Long 1____________
min/lev -________ __ Senses
N __________________________________
direction towards object PHB223
 ___ ___ ________________________________
Magic Mouth Il__ ___
VSM 1______
act _______
Close ____________
Perm. ________
until dis. Will n. __ Speaks
Y __________________________________
once when triggered PHB224
 ___ ___ _______________________________
Melf’s Acid Arrow [Acid] __
Co ___
VSMF 1______
act _______
Long ____________
1 r. + 1 r./3 lev -________ _ _ _________________________________
Y Ranged touch attack, 2d4 for 1 round +1/3 lev PHB227
 ___ ___ _______________________________
Minor Image _
Il _ ___
VSF 1______
act _______
Long ____________
Conc.+2 rds ________
Will dis. _ _ _________________________________
N Creates visual and sound minor illusion PHB228
 ___ ___ _______________________________
Mirror Image _
Il _ ___
VS 1______
act _______
Personal 1____________
min/lev -________ _ _ _________________________________
N Creates 1d4+1/3 lev decoys of you (max 8) PHB229
 ___ ___ _______________________________
Misdirection _
Il _ ___
VS 1______
act _______
Close 1____________
hr/lev ________
Will n. _ _ _________________________________
N Misleads divinations for a creature or object PHB230
 ___ ___ _______________________________
Obscure Object _
Ab_ ___
VSM 1______
act _______
Touch 8 ____________
hrs ________
Will n. _ _ _________________________________
Y Masks object against divination PHB232
 ___ ___ _______________________________
Owl’s Wisdom _
Tr_ ___
VSM 1______
act _______
Touch 1____________
hr/lev ________
Will n. _ _ _________________________________
Y Subject gains 1d4+1 Wis for 1 hr/lev T&B94
 ___ ___ _______________________________
Portal Alarm _
Ab_ ___
VSM 1______
act _______
Close 2 ____________
hrs/lev (D) -________ _ _ _________________________________
N Sounds an alarm when creature passes a portal MoP36
 ___ ___ _______________________________
Protection from Arrows _
Ab_ ___
VSF 1______
act _______
Touch ____________
10 min/lev ________
Will n. _ _ _________________________________
Y Damage red. of 10/+1 per 5 lev for 10 hp/lev PHB239
 ___ ___ _______________________________
Pyrotechnics _
Tr_ ___
VSM 1______
act _______
Long ____________
Special ________
Special _ _ _________________________________
Y/N Turns fire into blinding light or smoke PHB241
 ___ ___ _______________________________
Repair Moderate Damage _
Tr_ ___
VS 1______
act _______
Touch ____________ -________
Instantaneous _ _ _________________________________
Y Repairs 2d8+1/lev (max +10) dmg to construct T&B96
 ___ ___ _______________________________
Resist Elements _
Ab_ ___
VS 1______
act _______
Touch 1____________
min/lev -________ _ _ _________________________________
Y Ignores 12 damage/round from one energy PHB246
 ___ ___ _______________________________
Rope Trick _
Tr_ ___
VSM 1______
act _______
Touch 1____________
hr/lev (D) -________ _ _ _________________________________
N Up to 8 creat. hide in extradimensional space PHB246
 ___ ___ _______________________________
Scare [Fear, Mind-Affecting] _
N_ e ___
VSM 1______
act _______
Medium 1____________
round/lev ________
Will n. _ _ _________________________________
Y Panics all creatures up to 5 HD in a 15-ft radius PHB247
 ___ ___ _______________________________
Scent _
Tr_ ___
VSM 1______
act _______
Touch 1____________
hour/lev ________
Will n. _ _ _________________________________
Y Grants the scent ability MoF115
 ___ ___ _______________________________
See Invisibility _
Di_ ___
VSM 1______
act _______
Medium 10____________
min/lev (D) -________ _ _ _________________________________
N Reveals invisible creatures or objects PHB248
 ___ ___ _______________________________
Shadow Mask _
Il _ ___
VSM 1______
act _______
Personal 10 ____________
min/lev (D) -________ _ _ _________________________________
N Hide face and protect vs. darkness, light, gazes FRCS73
 ___ ___ _______________________________
Shadow Spray _
Il _ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
For n. _ _ _________________________________
Y Targets dazed and 2 points of Str damage FRCS74
 ___ ___ _______________________________
Shatter [Sonic] _
Ev_ ___
VSM 1______
act _______
Close ____________
Instantaneous Special ________ _ _ _________________________________
Y Sonic vibration damages objects or creatures PHB250
 ___ ___ _______________________________
Shroud of Undeath _
N_ e ___
VSM 1______
act _______
Personal 10 ____________
min/lev (D) -________ _ _ _________________________________
N Makes undead perceive you as undead MoF117
 ___ ___ _______________________________
Snilloc's Snowball Swarm [Cold] _
Ev_ ___
VSM 1______
act _______
Medium ____________
Instantaneous ________ Ref ½ _ _ _________________________________
Y Deals 1d6 cold/2 levels to a 10-ft. radius FRCS74
 ___ ___ _______________________________
Spectral Hand _
N_ e ___
VS 1______
act _______
Medium 1____________
min/lev (D) -________ _ _ _________________________________
N Disembodied hand delivers touch attacks PHB254
 ___ ___ _______________________________
Stone Bones _
Tr_ ___
VSF 1______
act _______
Touch ____________
10 min/lev ________
Will n. _ _ _________________________________
Y Corporeal undead gains +3 natural armor MoF123
 ___ ___ _______________________________
Summon Monster II _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev (D)-________ _ _ _________________________________
N Calls outsiders to fight (1 2nd or 1d3 1st) PHB258
 ___ ___ _______________________________
Summon Swarm _
Co_ ___
VSM 1______
round _______
Close ____________
Conc. +2 rds -________ _ _ _________________________________
N Summons swarm of small creatures PHB261
 ___ ___ _______________________________
Summon Undead II Evil] _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev (D)-________ _ _ _________________________________
N Calls undead to fight (1 2nd or 1d3 1st) MoF126
 ___ ___ _______________________________
Tasha’s Hideous Laughter _
En_ ___
VSM 1______
act _______
Close ____________
1d3 rounds ________
Will n. _ _ _________________________________
Y Subject laughs and loses actions for 1d3 rounds PHB263
 ___ ___ _______________________________
Web _
Co_ ___
VSM 1______
act _______
Medium 10____________
min/lev ________
Ref n. _ _ _________________________________
Y Fills 10-ft cube/lev with sticky spider webs PHB271
 ___ ___ _______________________________
Whispering Wind _
Tr_ ___
VS 1______
act 1_______
mile/lv 1____________
hr/lev -________ _ _ _________________________________
N Sends a short message up to 1 mile/lev PHB272
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Amanuensis


________________________________ __
Tr ___
VSM 1______
act Close
_______ 10 ____________
min/lev ________
Will n. Y
__ Copy
__________________________________
non magical text MoF77
 ___ ___ ________________________________
Analyze Portal __
Di ___
VSM 1______
min _______
60 ft 1____________ ________
round/lev (D)Special __ You
N __________________________________
can tell if area contains a magical portal MoP33
 ___ ___ ________________________________
Arcane Sight __
Di ___
VS 1______
act _______
Personal 1____________
min/lev -________ __ Magical
N __________________________________
auras become visible to you in 120 ft T&B85
 ___ ___ ________________________________
Avoid Planar Effects __
Ab V___ 1______
act _______
20 ft 1____________
min/lev -________ __ 1__________________________________
Y creat./lev gains respite from effects of plane MoP33
 ___ ___ Blacklight
________________________________ [Darkness] __
Ev ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Will n./-
________ __ Creates
Y/N __________________________________
area of impenetrable darkness D&D216
 ___ ___ Blindsight
________________________________ __
Tr ___
VS 1______
act Touch
_______ 1____________
hour/lev ________
Will n. Y
__ Grant
__________________________________
the blindsight ability for 1hour/lev MoF82
 ___ ___ Blink
________________________________ __
Tr ___
VS 1______
act Personal
_______ 1____________
round/lev (D)-________ N
__ Randomly
__________________________________
vanish and reappear for 1 round/lev PHB180
 ___ ___ ________________________________
Chamber [Force] __
Ev ___
VSM 1______
act _______
Close 1____________
round/lev ________
Ref n. __ Creates
Y __________________________________
force prison around an Ethereal creat. MoP34
 ___ ___ ________________________________
Clairaudience/Clairvoyance __
Di ___
VSF 1______
act _______
Kn. area 1____________
min/lev (D) -________ __ Hear
N __________________________________
or see at a distance for 1 min/lev PHB184
 ___ ___ ________________________________
Corpse Candle __
Co ___
SM 1______
act _______
Close 1____________
min/lev (D) -________ __ Incorporeal
N __________________________________
candle reveals hidden things T&B86
 ___ ___ ________________________________
Create Crawling Claw [Evil] __
Tr ___
VSM 1______
hour _______
Close ____________ -________
Instantaneous __ Creates
Y __________________________________
up to 2x lev crawling claws MnoF30
 ___ ___ Dispel
________________________________
Magic __
Ab ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ N
__ Cancels
__________________________________
magical spells and effects, max +10 PHB196
 ___ ___ Displacement
________________________________ Il__ ___
VM 1______
act Touch
_______ 1____________
round/lev ________
Will n. Y
__ Attacks
__________________________________
miss subject 50% PHB197
 ___ ___ ________________________________
Enhance Familiar __n
U ___
VS 1______
act _______
Touch 1____________
hr/lev -________ __ Familiar:
Y __________________________________
+2 on AC, saves, att. and dmg rolls T&B88
 ___ ___ ________________________________
Explosive Runes [Force] __
Ab ___
VS 1______
act _______
Touch ____________
Until ________
disc. (D) Special __ Deals
Y __________________________________
6d6 damage when read PHB202
 ___ ___ ________________________________
Feign Death __e
N ___
VS 1______
act _______
Touch 1____________
hr/lev (D) -________ __ Makes
Y __________________________________
one willing, living creature appear dead T&B89
 ___ ___ ________________________________
Fireball [Fire] __
Ev ___
VSM 1______
act _______
Long ____________ Ref
Instantaneous ________
½ __ 20-ft
Y __________________________________
radius, 1d6 damage per level (max 10d6) PHB203
 ___ ___ Flame
________________________________
Arrow [Fire] __
Co ___
VSM 1______
act Medium
_______ 1____________
r/Instantan. ________
-/Ref ½ Y
__ 1__________________________________
flaming proj./lev or 1 bolt/4 lev (4d6 dam.) PHB205
 ___ ___ Flashburst
________________________________ [Fire] __
Ev ___
VSM 1______
act Long
_______ Instantaneous
____________ Will ________
part. Y
__ Flash
__________________________________
of light dazzles and blinds in 20-ft FRCS70
 ___ ___ ________________________________
Fly __
Tr ___
VSF 1______
act _______
Touch 10____________
min/lev -________ __ Subject
Y __________________________________
flies at speed 90 and good maneuver. PHB206
 ___ ___ ________________________________
Gaseous Form __
Tr ___
SM 1______
act _______
Touch 2 ____________
min/lev (D) -________ __ Subject
N __________________________________
is insubstantial and can fly at speed 10 PHB207
 ___ ___ ________________________________
Gentle Repose __e
N ___
VSM 1______
act _______
Touch 1____________
day/lev ________
Will n. __ Preserves
Y __________________________________
one corpse PHB208
 ___ ___ ________________________________
Greater Mage Hand __
Tr ___
VS 1______
act _______
Medium ____________ Will
Concentration ________
n. __ As
Y __________________________________
mage hand, but 10 lbs/caster level MoF97
 ___ ___ Greater
________________________________
Magic Weapon __
Tr ___
VSM 1______
act Close
_______ 1____________
hr/lev Will
________
n. Y
__ 1__________________________________
weapon/50 proj. become +1/3 lev (max +5) PHB210
 ___ ___ Gust of Wind
________________________________ __
Ev ___
VSF 1______
act Medium
_______ 1____________
round For n.
________ Y
__ Blows
__________________________________
away or knocks down smaller creatures PHB212
 ___ ___ Halt
________________________________
Undead __e
N ___
VSM 1______
act Medium
_______ 1____________
round/lev Special
________ Y
__ Immobilizes
__________________________________
up to 3 undead for 1 round/lev PHB212
 ___ ___ ________________________________
Handfang [Evil] __e
N ___
VS 1______
act _______
Touch 1____________
round/lev ________
Ref ½ __ Create
N __________________________________
a fanged, biting mouth on your hand LoD187
 ___ ___ ________________________________
Haste __
Tr ___
VSM 1______
act _______
Close 1____________
round/lev ________
For n. __ Extra
Y __________________________________
partial action and +4 AC, jump are x1.5 PHB212
 ___ ___ Healing
________________________________
Touch __e
N ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ________
½ Y
__ Take
__________________________________
up to 1d6/2 lev and heal target MoF100
 ___ ___ Hold
________________________________
Person [Mind-Affecting] __
En ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. Y
__ Holds
__________________________________
one person helpless for 1 round/lev PHB214
 ___ ___ Ice
________________________________
Burst [Cold] __
Ev ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________
Ref ½ Y
__ 1d4+1
__________________________________
dmg/lev (max 10d4+10) in 30-ft radius T&B91
 ___ ___ Illusory
________________________________
Script [Mind-Affecting] Il__ ___
VSM 1______
min+ _______
Touch 1____________
day/lev Will
________
n. Y
__ Only
__________________________________
intended reader can decipher PHB216
 ___ ___ Improved
________________________________
Alarm __
Ab ___
VSM 1______
act Close
_______ 8 ____________
hrs/lev (D) -________ N
__ As
__________________________________
alarm, but also works on coexistant planes MoP35
 ___ ___ ________________________________
Invisibility Sphere Il__ ___
VSM 1______
act _______
Touch 10 ____________ ________
min/lev (D) Will n. __ Makes
Y/N __________________________________
everyone within 10 ft invisible PHB218
 ___ ___ ________________________________
Keen Edge __
Tr ___
VS 1______
act _______
Close 10 ____________
min/lev ________
Will n. __ Doubles
Y __________________________________
a normal weapon’s threat range PHB219
 ___ ___ ________________________________
Khelben's Suspended Silence Il__ ___
VSM 1______
act _______
Touch ____________ -________
Special __ Object
N __________________________________
programmed to create silence area MoF103
 ___ ___ ________________________________
Leomund’s Tiny Hut [Force] __
Ev ___
VSM 1______
act _______
20 ft 2____________
hrs/lev (D) -________ __ Creates
N __________________________________
shelter for 10 creatures PHB220
 ___ ___ ________________________________
Lesser Shadow Tentacle __
Ab S___ 1______
act _______
Medium 1____________
round/lev -________ __ Animate
N __________________________________
shadows into a ropelike tentacle LoD187
 ___ ___ ________________________________
Lightning Bolt [Electricity] __
Ev ___
VSM 1______
act _______
Medium ____________ ________
Instantaneous Ref ½ __ Electricity
Y __________________________________
deals 1d6/level (max 10d6) PHB222
 ___ ___ ________________________________
Magic Circle against Chaos [Lawful] __
Ab ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. __ +2
N __________________________________
AC and saves in 10-ft,no mind control PHB223
 ___ ___ ________________________________
Magic Circle against Evil [Good] __
Ab ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. __ +2
N __________________________________
AC and saves in 10-ft, no mind control PHB223
 ___ ___ ________________________________
Magic Circle against Good [Evil] __
Ab ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. __ +2
N __________________________________
AC and saves in 10-ft, no mind control PHB223
 ___ ___ ________________________________
Magic Circle against Law [Chaotic] __
Ab ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. __ +2
N __________________________________
AC and saves in 10-ft, no mind control PHB223
 ___ ___ ________________________________
Major Image Il__ ___
VSF 1______
act _______
Long ____________
Conc.+3 ________
rds. Will dis. __ Creates
N __________________________________
visual,sound and thermal illusion PHB225
 ___ ___ ________________________________
Mestil's Acid Breath [Acid] __
Co ___
VSM 1______
act _______
Close ____________ ________
Instantaneous Ref ½ __ Cone
Y __________________________________
of acid deals 1d6 damage per level MoF108
 ___ ___ ________________________________
Negative Energy Burst __e
N ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
½ __ Deals
Y __________________________________
1d8+1/lev (max. +10) damage in 20-ft T&B93
 ___ ___ ________________________________
Nondetection __
Ab ___
VSM 1______
act _______
Touch 1____________
hr/lev ________
Will n. __ Hides
Y __________________________________
subject from divination and scrying PHB232
 ___ ___ ________________________________
Nybor's Mild Admonishment [M-Aff.] __
En ___
VSF 1______
act _______
Close 1____________
round/lev (D)For ________
n. __ Daze
Y __________________________________
target 1d4 rd; -1 hit, ST, checks; +2 Str MoF111
 ___ ___ ________________________________
Phantom Steed __
Co ___
VS ______
10 min _______
0 ft 1____________
hr/lev -________ __ Quasi-
N __________________________________
real magical horse appears for 1 hr/lev PHB235
 ___ ___ _______________________________
Protection from Elements _
Ab_ ___
VS ______
1 act _______
Touch ____________
10 min/lev ________
- _Y _ _________________________________
Absorbs 12 damage/lev from one energy PHB240
 ___ ___ _______________________________
Repair Serious Damage _
Tr_ ___
VS ______
1 act _______
Touch ____________ ________
Instantaneous - _Y _ _________________________________
Repairs 3d8+1/lev (max +15) dmg to construct T&B96
 ___ ___ _______________________________
Reverse Arrows _
Ab_ ___
VSF ______
1 act _______
Personal 10 ____________
min/lev (D) ________
- _N_ _________________________________
Protects from arrows, which return to source MoF114
 ___ ___ _______________________________
Scintillating Sphere [Electricity] _
Ev_ ___
VSM ______
1 act _______
Long ____________
Instantaneous ________
Ref ½ _Y _ _________________________________
20 ft. radius deals 1d6 electricity/lev MoF115
 ___ ___ _______________________________
Secret Page _
Tr_ ___
VSM ______
10 min _______
Touch ____________
Permanent ________
- _N_ _________________________________
Changes one page to hide its real content PHB248
 ___ ___ _______________________________
Sepia Snake Sigil [Force] _
Co_ ___
VSM ______
10 min _______
Touch ____________
Special ________
Ref n. _N_ _________________________________
Creates text symbol that immobilizes reader PHB249
 ___ ___ _______________________________
Shadow Cache _
Il _ ___
VS ______
1 act _______
Touch 1____________
min/lev (D) ________
- _N_ _________________________________
Stash small items on the Plane of Shadow MoP39
 ___ ___ _______________________________
Shatterfloor [Sonic] _
Ev_ ___
VSF ______
1 act _______
Medium ____________
Instantaneous ________
Will ½ _Y _ _________________________________
Deals 1d4 sonic/lev, damages floor surface MoF116
 ___ ___ _______________________________
Shrink Item _
Tr_ ___
VS ______
1 act _______
Touch 1____________
day/lev ________
Will n. _Y _ _________________________________
Object shrinks to one-twelfth size PHB252
 ___ ___ _______________________________
Sleet Storm [Cold] _
Co_ ___
VSM ______
1 act _______
Long ____________
1 round/lev ________
Ref part. _N_ _________________________________
Hampers vision and movement PHB253
 ___ ___ _______________________________
Slow _
Tr_ ___
VSM ______
1 act _______
Close 1____________
round/lev ________
Will n. _Y _ _________________________________
1 creat./lev takes part. actions, -2 AC and hit PHB253
 ___ ___ _______________________________
Spider Poison _
N_ e ___
VSM ______
1 act _______
Touch ____________ ________
Instantaneous For n. _Y _ _________________________________
Touch deals 1d6 Str damage, repeat in 1 min MoF123
 ___ ___ _______________________________
Steeldance _
Ev_ ___
VSF ______
1 act _______
Touch 1____________
round/lev ________
- _N_ _________________________________
Daggers animate and attack foes MoF123
 ___ ___ _______________________________
Stinking Cloud _
Co_ ___
VSM ______
1 act _______
Medium 1____________
round/lev ________
For n. _Y _ _________________________________
Nauseating vapors, effect last 1d4+1 rounds PHB256
 ___ ___ _______________________________
Suggestion [Language-Dep., Mind-Affecting] _
En_ ___
VM ______
1 act _______
Close 1____________
hr/lev ________
Will n. _Y _ _________________________________
Compels subject to follow course of action PHB257
 ___ ___ _______________________________
Summon Monster III _
Co_ ___
VSF ______
1 round _______
Close 1____________
round/lev (D)-________ _N_ _________________________________
Calls outsiders (1 3rd, 1d3 2nd or 1d4+1 1st) PHB259
 ___ ___ _______________________________
Summon Undead III Evil] _
Co_ ___
VSF ______
1 round _______
Close 1____________
round/lev (D)-________ _N_ _________________________________
Calls undead (1 3rd, 1d3 2nd or 1d4+1 1st) MoF126
 ___ ___ _______________________________
Tongues _
Di_ ___
VM ______
1 act _______
Touch ____________
10 min/lev ________
- _N_ _________________________________
Speak any language PHB265
 ___ ___ _______________________________
Undead Lieutenant _
N_ e ___
VS ______
1 act _______
Close 1____________
min/lev ________
Will n. _Y _ _________________________________
Target can command undead you control MoF129
 ___ ___ _______________________________
Undead Torch _
N_ e ___
VSM ______
1 act _______
Close 1____________
round/lev ________
Will n. _Y _ _________________________________
Aura that gives +2d4 damage vs. living MoF129
 ___ ___ _______________________________
Vampiric Touch _
N_ e ___
VS ______
1 act _______
Touch ____________
Instant./1 hr ________
- _Y _ _________________________________
Touch deals 1d6/2 lev, max 10d6, caster gains PHB268
 ___ ___ _______________________________
Water Breathing _
Tr_ ___
VSM ______
1 act _______
Touch 2____________
hrs/lev ________
Will n. _Y _ _________________________________
Subject can breathe underwater PHB271
 ___ ___ _______________________________
Weapon of Impact _
Tr_ ___
VS ______
1 act _______
Close 10 ____________
min/lev ________
Will n. _Y _ _________________________________
Doubles normal blunt weapon’s threat range MoF134
 ___ ___ _______________________________
Wind Wall _
Ev_ ___
VSM ______
1 act _______
Medium 1____________
round/lev ________
- _Y _ _________________________________
Deflects arrows, smaller creatures, and gases PHB273
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Acid Orb


________________________________ [Acid] __
Ev ___
VS 1______
act Close
_______ Instantaneous
____________ For ________
½ Y
__ Ranged
__________________________________
touch, 1d6/lev (max 15d6) damage T&B85
 ___ ___ ________________________________
Arcane Eye __
Di ___
VSM ______
10 min _______
Unlimit. 1____________
min/lev -________ __ Invisible
N __________________________________
floating eye moves 30 ft/round PHB175
 ___ ___ ________________________________
Attune Form __
Tr ___
VSM 1______
act _______
Touch 2 ____________
hrs/lev -________ __ Attunes
N __________________________________
recipients to the plane they’re on MoP33
 ___ ___ ________________________________
Backlash __
Tr ___
VS 1______
act _______
Touch ____________
Until ________
dispelled Will n. __ Target
Y __________________________________
cursed if it uses spells against others MoF79
 ___ ___ Bestow Curse
________________________________ __
Tr ___
VS 1______
act Touch
_______ Permanent
____________ Will n.
________ Y
__ -6
__________________________________
to ability; -4 on rolls; or 50% losing action PHB177
 ___ ___ Charm
________________________________
Monster [Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
day/lev Will
________
n. Y
__ Makes
__________________________________
monster believe it is your ally PHB183
 ___ ___ Cold
________________________________
Orb [Cold] __
Ev ___
VS 1______
act Close
_______ Instantaneous
____________ For ________
½ Y
__ Ranged
__________________________________
touch, 1d6/lev (max 15d6) damage T&B86
 ___ ___ ________________________________
Confusion [Mind-Affecting] __
En ___
VSM 1______
act _______
Medium 1____________
round/lev ________
Will n. __ Makes
Y __________________________________
subject behave oddly for 1 round/lev PHB186
 ___ ___ ________________________________
Contagion __e
N ___
VS 1______
act _______
Touch ____________ For
Instantaneous ________
n. __ Infects
Y __________________________________
subject with chosen disease PHB187
 ___ ___ ________________________________
Darsson's Potion __
Tr ___
VS 1______
round _______
Touch 1____________
hour/lev ________
Will n. __ Potion
Y __________________________________
that must be used within 1 hour/lev MoF87
 ___ ___ ________________________________
Detect Scrying __
Di ___
VSM 1______
act _______
120 ft 24 ____________
hrs -________ __ Alerts
N __________________________________
you of magical eavesdropping PHB193
 ___ ___ Dimensional
________________________________
Anchor __
Ab ___
VS 1______
act Medium
_______ 1____________
min/lev -________ Y
__ Bars
__________________________________
extradimensional movement PHB195
 ___ ___ Dimension
________________________________
Door [Teleportation] __
Tr ___
V 1______
act Long
_______ Instantaneous
____________ -________ __ Teleports
Y/N __________________________________
you and up to 500 lbs up to range PHB195
 ___ ___ ________________________________
Electric Orb [Electricity] __
Ev ___
VS 1______
act _______
Close ____________ For
Instantaneous ________
½ __ Ranged
Y __________________________________
touch, 1d6/lev (max 15d6) damage T&B87
 ___ ___ ________________________________
Emotion [Mind-Affecting] __
En ___
VS 1______
act _______
Medium ____________ Will
Concentration ________
n. __ Arouses
Y __________________________________
strong emotion in subject PHB199
 ___ ___ ________________________________
Enervation __e
N ___
VS 1______
act _______
Medium ____________ -________
Instantaneous __ Subject
Y __________________________________
gains 1d4 negative levels PHB199
 ___ ___ ________________________________
Ethereal Mount __
Co ___
VS ______
10 min _______
0 ft 1____________
hour/lev -________ __ Calls
N __________________________________
into being 1 quasi-real mount + 1/2 lev. MoP35
 ___ ___ Evard’s
________________________________
Black Tentacles __
Co ___
VSM 1______
act Medium
_______ 1____________
hr/lev -________ N
__ 1d4+1/lev
__________________________________
tentacles grapple randomly in 15 ft PHB201
 ___ ___ Explosive
________________________________
Cascade [Fire] __
Ev ___
VSM 1______
act Close
_______ Instantaneous
____________ Ref ________
½ Y
__ Bouncing
__________________________________
flameball deals 1d6/lev fire damage MoF93
 ___ ___ ________________________________
Fear [Fear, Mind-Affecting] __e
N ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. __ Subjects
Y __________________________________
within cone have -2 on saves and flee PHB203
 ___ ___ ________________________________
Fire Orb [Fire] __
Ev ___
VS 1______
act _______
Close ____________ For
Instantaneous ________
½ __ Ranged
Y __________________________________
touch, 1d6/lev (max 15d6) damage T&B89
 ___ ___ ________________________________
Fire Shield [Fire/Cold] __
Ev ___
VSM 1______
act _______
Personal 1____________
round/lev (D)-________ __ Attackers
N __________________________________
take dmg; protected from heat/cold PHB204
 ___ ___ ________________________________
Fire Stride [Teleportation] __
Tr ___
VS 1______
act _______
Personal 10 ____________
min/lev -________ __ Multi-use
N __________________________________
dimension door through fires. FRCS69
 ___ ___ Fire
________________________________
Trap [Fire] __
Ab ___
VSM 10
______
min Touch
_______ Perm.
____________
until dis. Ref
________
½ Y
__ Opened
__________________________________
object deals 1d4 +1/lev damage PHB205
 ___ ___ Fortify Familiar
________________________________ __n
U ___
VS 1______
act Touch
_______ 1____________
hr/lev -________ Y
__ Familiar:
__________________________________
+2 AC and 25% to avoid critical hits T&B89
 ___ ___ Ghorus
________________________________
Toth's Metal Melt [Fire] __
Tr ___
VSM 1______
act Close
_______ 1____________
round Will
________
n. Y
__ Melts
__________________________________
metal object without heat MoF96
 ___ ___ ________________________________
Gutsnake __
Tr ___
VSF 1______
act _______
Personal 1____________
round/lev -________ __ 15-ft
N __________________________________
tentacle grows from stomach and attacks MoF98
 ___ ___ ________________________________
Hallucinatory Terrain Il__ ___
VSM ______
10 min _______
Long 2____________
hrs/lev ________
Will dis. __ Makes
N __________________________________
one type of terrain appear like another PHB212
 ___ ___ Ice
________________________________
Storm [Cold] __
Ev ___
VSM 1______
act Long
_______ Instantaneous
____________ -________ Y
__ Hail
__________________________________
deals 5d6 damage in cylinder 40 ft across PHB216
 ___ ___ Illusory
________________________________
Wall Il__ ___
VS 1______
act Close
_______ Permanent
____________ Will ________
dis. N
__ Wall,
__________________________________
floor or ceiling looks real but is illusory PHB216
 ___ ___ Improved
________________________________
Invisibility Il__ ___
VS 1______
act Touch
_______ 1____________
min/lev (D) Will ________
n. __ Subject
Y/N __________________________________
is invisible even if it attacks PHB217
 ___ ___ Improved
________________________________
Portal Alarm __
Ab ___
VSF 1______
act Close
_______ 8 ____________
hrs/lev (D) -________ N
__ Sounds
__________________________________
an alarm when creature passes a portal MoP35
 ___ ___ Iron
________________________________
Bones __
Tr ___
VSF 1______
act Touch
_______ 10____________
min/lev Will
________
n. Y
__ Undead
__________________________________
gain +5 natural armor bonus MoF102
 ___ ___ ________________________________
Leomund’s Secure Shelter __
Co ___
VSMF ______
10 min _______
Close 2 ____________
hrs/lev (D) -________ __ Creates
N __________________________________
sturdy cottage PHB220
 ___ ___ ________________________________
Lesser Geas [Language-Dep., Mind-Affecting] __
En ___
V 1______
act _______
Close 1____________
day/lev (D) Will ________
n. __ Commands
Y __________________________________
subject of 7 HD or less PHB221
 ___ ___ ________________________________
Locate Creature __
Di ___
VSM 1______
act _______
Long 10____________
min/lev -________ __ Indicates
N __________________________________
direction to familiar creature PHB223
 ___ ___ ________________________________
Mass Darkvision __
Tr ___
VSM 1______
act _______
10 ft 1____________
hr/lev -________ __ Creatures
Y __________________________________
see 60 ft in non-magical darkness T&B93
 ___ ___ ________________________________
Mass Resist Elements __
Ab ___
VS 1______
act _______
Touch 1____________
min/lev -________ __ One
Y __________________________________
creat/lev ignores 12 energy dmg/round T&B93
 ___ ___ ________________________________
Minor Creation __
Co ___
VSM 1______
min _______
0 ft 1____________
hr/lev -________ __ Creates
N __________________________________
one cloth or wood object PHB228
 ___ ___ ________________________________
Minor Globe of Invulnerability __
Ab ___
VSM 1______
act _______
10 ft 1____________
round/lev -________ __ Stops
N __________________________________
1st- through 3rd-level spell effects PHB228
 ___ ___ ________________________________
Negative Energy Wave __e
N ___
VS 1______
act _______
50 ft ____________ Will
Instantaneous ________
n. __ Energy
Y __________________________________
affects 1d6 HD/lev undead (max 15d6) T&B94
 ___ ___ ________________________________
Otiluke’s Dispelling Screen __
Ab ___
VSM 1______
act _______
Close 1____________
min/lev (D) -________ __ Barrier
N __________________________________
dispels magic on contact (+10) T&B94
 ___ ___ ________________________________
Otiluke’s Resilient Sphere [Force] __
Ev ___
VSM 1______
act _______
Close 1____________
min/lev ________
Ref n. __ Force
Y __________________________________
globe protects but traps one subject PHB233
 ___ ___ _______________________________
Phantasmal Killer [Fear, Mind-Affecting] Il_ _ ___
VS 1______
act _______
Medium ____________ Special
Instantaneous ________ _ _ _________________________________
Y Illusion kills subject or deals 3d6 damage PHB235
 ___ ___ _______________________________
Polymorph Other _
Tr_ ___
VSM 1______
act _______
Medium ____________
Permanent ________
For n. _ _ _________________________________
Y Gives one subject a new form T&B94
 ___ ___ _______________________________
Polymorph Self _
Tr_ ___
V 1______
act _______
Personal 1____________
hr/lev (D) -________ _ _ _________________________________
N You assume a new form T&B95
 ___ ___ _______________________________
Rainbow Pattern [Mind-Affecting] _
Il _ ___
SMF 1______
act _______
Medium ____________
Conc. + 1r/lev ________
Will n. _ _ _________________________________
Y Lights prevent 24 HD creat. from attack/move PHB241
 ___ ___ _______________________________
Rary’s Mnemonic Enhancer [Wizard] _
Tr_ ___
VSMF ______
10 min _______
Personal ____________
Instantaneous -________ _ _ _________________________________
N Prepares 3 extra spell levels or retains one cast PHB242
 ___ ___ _______________________________
Remove Curse _
Ab_ ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Frees object or person from curse PHB244
 ___ ___ _______________________________
Repair Critical Damage _
Tr_ ___
VS 1______
act _______
Touch ____________ -________
Instantaneous _ _ _________________________________
Y Repairs 4d8+1/lev (max +20) dmg to construct T&B95
 ___ ___ _______________________________
Scramble Portal _
Tr_ ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _ _ _________________________________
N Randomize the destination of a portal MoP39
 ___ ___ _______________________________
Scrying _
Di_ ___
VSMF 1______
hour _______
Unlimit. 1____________
min/lev -________ _ _ _________________________________
N Spies on subject from a distance PHB247
 ___ ___ _______________________________
Shadow Conjuration _
Il _ ___
VS 1______
act _______
Special ____________ Will
Special ________
part. _ _ _________________________________
N Mimics conjuring below 4th level, 20% real PHB249
 ___ ___ _______________________________
Shadow Well _
Il _ ___
VS 1______
act _______
Close 1____________
round/lev ________
Will n. _ _ _________________________________
Y Target enters gloomy plane and is frightened MoF116
 ___ ___ _______________________________
Shout [Sonic] _
Ev_ ___
V 1______
act _______
Close ____________
Instantaneous ________
For part. _ _ _________________________________
Y Deafens all within cone and deals 2d6 damage PHB252
 ___ ___ _______________________________
Solid Fog _
Co_ ___
VSM 1______
act _______
Medium 1____________
min/lev -________ _ _ _________________________________
N Blocks vision, slows movement to 1/10 speed PHB253
 ___ ___ _______________________________
Sonic Orb [Sonic] _
Ev_ ___
VS 1______
act _______
Close ____________
Instantaneous For ________
½ _ _ _________________________________
Y Ranged touch, 1d6/lev (max 15d6) damage T&B96
 ___ ___ _______________________________
Spell Enhancer _
Tr_ ___
V ______
Free _______
Personal 1____________
round -________ _ _ _________________________________
N +2 to DC of next spell you cast MoF121
 ___ ___ _______________________________
Stoneskin _
Ab_ ___
VSM 1______
act _______
Touch ____________
10 min/lev ________
Will n. _ _ _________________________________
Y Damage red. 10/+5 up to 10 damage/lev PHB257
 ___ ___ _______________________________
Summon Monster IV _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev (D)-________ _ _ _________________________________
N Calls outsiders (1 4th, 1d3 3rd or 1d4+1 2nd) PHB259
 ___ ___ _______________________________
Summon Undead IV Evil] _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev (D)-________ _ _ _________________________________
N Calls undead (1 4th, 1d3 3rd or 1d4+1 2nd) MoF126
 ___ ___ _______________________________
Thunderlance [Force] _
Ev_ ___
VSM 1______
act _______
0 ft 1____________
round/lev (D)-________ _ _ _________________________________
Y Lance deals 2d6 damage, plus dispel force eff. FRCS75
 ___ ___ _______________________________
Tirumael's Energy Spheres [Special] _
Ev_ ___
VSM 1______
act _______
Close 1____________
round/lev ________
Ref ½ _ _ _________________________________
Y Five spheres attack with/negate energy types MoF127
 ___ ___ _______________________________
Wall of Chaos [Chaotic] _
Ab_ ___
VSD 1______
act _______
Close 10____________
min/lev ________
Will n. _ _ _________________________________
Y One-sided wall: +2 AC and saves MoF131
 ___ ___ _______________________________
Wall of Evil [Evil] _
Ab_ ___
VSD 1______
act _______
Close 10____________
min/lev ________
Will n. _ _ _________________________________
Y One-sided wall: +2 AC and saves MoF131
 ___ ___ _______________________________
Wall of Fire [Fire] _
Ev_ ___
VSM 1______
act _______
Medium ____________ ________
Conc. + 1 r/lev Special _ _ _________________________________
Y 2d4 dmg (10 ft), 1d4 (20), 2d6+1/lev passing PHB269
 ___ ___ _______________________________
Wall of Good [Good] _
Ab_ ___
VSD 1______
act _______
Close 10____________
min/lev ________
Will n. _ _ _________________________________
Y One-sided wall: +2 AC and saves MoF131
 ___ ___ _______________________________
Wall of Ice [Cold] _
Ev_ ___
VSM 1______
act _______
Medium 1____________
min/lev ________
Special _ _ _________________________________
Y Creates wall with 3 hp/lev or hemisphere PHB270
 ___ ___ _______________________________
Wall of Law [Lawful] _
Ab_ ___
VSD 1______
act _______
Close 10____________
min/lev ________
Will n. _ _ _________________________________
Y One-sided wall: +2 AC and saves MoF132
 ___ ___ _______________________________
Zone of Respite _
Ab_ ___
VSM 2______
rds _______
Medium ____________
10 min/lev -________ _ _ _________________________________
N 30-ft cube/lev is planar intrusion-proof MoP40
 ___ ___ _______________________________
Zone of Revelation _
Di_ ___
VSM 1______
act _______
Close 1____________
min/lev -________ _ _ _________________________________
Y All in 5-ft radius/lev is visible MoP40
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

5th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Animal Growth


________________________________ __
Tr ___
VS 1______
act Medium
_______ 1____________
min/lev -________ Y
__ One
__________________________________
animal/2 lev doubles in size and HD PHB173
 ___ ___ ________________________________
Animate Dead [Evil] __e
N ___
VSM 1______
act _______ Instantaneous
Touch ____________ -________ __ Creates
N __________________________________
skeletons and zombies (1 HD/lev) PHB174
 ___ ___ ________________________________
Ball Lightning [Electricity] __
Ev ___
VSM 1______
act _______ 1____________
Medium round/lev ________
Ref ½ __ 1__________________________________
Y energy ball/2 lev deals 1d6 electrical dmg/lev MoF80
 ___ ___ ________________________________
Bigby’s Interposing Hand __
Ev ___
VSF 1______
act _______ 1____________
Medium round/lev (D)-________ __ Hand
Y __________________________________
provides 90% cover vs. one opponent PHB178
 ___ ___ Cloak of the Sea
________________________________ __
Tr ___
VS 1______
act Touch
_______ 1____________
hour/lev (D) Will n.
________ Y
__ Bestows
__________________________________
several spell effects while in water MoW85
 ___ ___ Cloudkill
________________________________ __
Co ___
VS 1______
act Medium
_______ 1____________
min/lev For
________
part. Y
__ 3__________________________________
HD or less die, 4-6 HD save; damage 1d10/r PHB185
 ___ ___ Cone
________________________________
of Cold [Cold] __
Ev ___
VSM 1______
act Close
_______ Instantaneous
____________ Ref ________
½ Y
__ 1d6
__________________________________
cold damage/level (max 15d6) PHB186
 ___ ___ ________________________________
Contact Other Plane __
Di V___ ______
10 min _______ Concentration
Personal ____________ -________ __ Ask
N __________________________________
questions to extraplanar entity PHB187
 ___ ___ ________________________________
Create Chosen One __
Al ___
VSM 1______
hour _______ Instantaneous
Touch ____________ Will ________
n. __ Turns
Y __________________________________
a normal human into a chosen one MnoF28
 ___ ___ ________________________________
Create Darkenbeast [Evil] __
Tr ___
VSM 1______
hour _______ Instantaneous
Close ____________ -/Will ________ n. __ Turns
Y __________________________________
an animal up to 2 HD into darkenbeast MnoF31
 ___ ___ ________________________________
Dismissal __
Ab ___
VSF 1______
act _______ Instantaneous
Close ____________ Will ________
n. __ Forces
Y __________________________________
a creature to return to native plane PHB196
 ___ ___ Dominate
________________________________
Person [Mind-Affecting] __
En ___
VS 1______
act Medium
_______ 1____________
day/lev Will
________
n. Y
__ Controls
__________________________________
humanoid telepathically PHB197
 ___ ___ Dream
________________________________
[Mind-Affecting] Il__ ___
VS 1______
min Unlimit.
_______ Special
____________ -________ Y
__ Sends
__________________________________
message to anyone sleeping PHB198
 ___ ___ ________________________________
Energy Buffer __
Ab ___
VS 1______
act _______ 24
Touch ____________
hrs/until disch. -________ __ Absorbs
N __________________________________
1d6/lev (max 15d6) dmg from energy T&B87
 ___ ___ ________________________________
Fabricate __
Tr ___
VSM ______
Special _______ Instantaneous
Close ____________ -________ __ Transforms
N __________________________________
raw materials into finished items PHB202
 ___ ___ ________________________________
False Vision Il__ ___
VSM 1______
act _______ 1____________
Close min/lev -________ __ Fools
N __________________________________
scrying with an illusion PHB202
 ___ ___ ________________________________
Feeblemind [Mind-Affecting] __
En ___
VSM 1______
act _______ Instantaneous
Medium ____________ Will ________
n. __ Subject’s
Y __________________________________
Int drops to 1 PHB208
 ___ ___ Firebrand
________________________________ [Fire] __
Ev ___
VSM 1______
act Medium
_______ Instantaneous
____________ Ref ________
½ Y
__ One
__________________________________
5 ft burst/lev deals 1d6 fire/lev MoF94
 ___ ___ Greater
________________________________
Shadow Conjuration Il__ ___
VS 1______
act Special
_______ Special
____________ Will ________
part. N
__ Mimics
__________________________________
conjuration up to 4th level, 40% real PHB211
 ___ ___ ________________________________
Greater Shadow Tentacle __
Ab S___ 1______
act _______ 1____________
Medium round/lev -________ __ Animate
N __________________________________
shadows into a ropelike tentacle LoD186
 ___ ___ ________________________________
Grimwald's Graymantle __e
N ___
VSM 1______
act _______ 1____________
Medium round/lev ________
For n. __ Target
Y __________________________________
is prevented from regaining hit points FRCS71
 ___ ___ ________________________________
Ghostform __
Tr ___
VS 1______
act _______ 1____________
Personal min/lev (D) -________ __ You
N __________________________________
become incorporeal T&B90
 ___ ___ ________________________________
Hold Monster [Mind-Affecting] __
En ___
VSM 1______
act _______ 1____________
Medium round/lev (D)Will ________
n. __ Holds
Y __________________________________
one creature helpless PHB214
 ___ ___ Horizikaul's
________________________________
Versatile Vibration [Sonic] __
Ev ___
VSF 1______
act Close
_______ Max
____________
1 rd/lev Ref ________
½ Y
__ Cone
__________________________________
of sound deals 1/2 lev damage/round MoF101
 ___ ___ Kiss of the Vampire
________________________________ [Evil] __e
N ___
VSM 1______
act Personal
_______ 1____________
round/lev -________ N
__ Gain
__________________________________
vampirelike ability and vulnerabilities MoF103
 ___ ___ Leomund’s
________________________________
Secret Chest __
Co ___
VSF 10
______
min Special
_______ 60____________
days -________ N
__ Hides
__________________________________
chest on Ethereal Plane, 1 cu. ft/lev PHB220
 ___ ___ ________________________________
Lesser Ironguard __
Ab ___
VSM 1______
act _______ 1____________
Touch round/lev ________
Will n. __ Subject
Y __________________________________
immune to nonmagical metal FRCS71
 ___ ___ ________________________________
Lesser Planar Binding __
Co ___
VS ______
10 min _______ Instantaneous
Close ____________ Will ________
n. __ Traps
Y __________________________________
outsider up to 8 HD to perform a task PHB221
 ___ ___ Lutzaen's
________________________________
Frequent Jaunt [Teleportation] __
Tr V___ 1______
act Close
_______ 1____________
round/2 lev -________ __ Short
Y/N __________________________________
range multiple use dimension door MoF106
 ___ ___ Magic
________________________________
Jar __e
N ___
VSF 1______
act Medium
_______ 1____________
hr/lev Will
________
n. Y
__ Enables
__________________________________
possession of another creature PHB224
 ___ ___ Major
________________________________
Creation __
Co ___
VSM 10
______
min Close
_______ Special
____________ -________ N
__ Creates
__________________________________
a cloth, wood, stone or metal object PHB225
 ___ ___ Mestil's
________________________________
Acid Sheath [Acid] __
Co ___
VSMF 1______
act Personal
_______ 1____________
round/lev (D)-________ N
__ Acid
__________________________________
deals 1d6+2/lev damage to attackers MoF108
 ___ ___ Mind
________________________________
Fog [Mind-Affecting] __
En ___
VS 1______
act Medium
_______ 30____________
min + 2d6 r.Will ________
n. Y
__ Subjects
__________________________________
in fog get -10 Wis and Will checks PHB228
 ___ ___ ________________________________
Mirage Arcana Il__ ___
VS 1______
act _______ Conc.
Long ____________ ________
+ 1 hr/lv Will dis. __ Terrain
N __________________________________
and structure appear like another PHB229
 ___ ___ ________________________________
Mordenkainen’s Faithful Hound __
Co ___
VSM 1______
act _______ 1____________
Close hr/lv (1 r/lv) -________ __ Phantom
N __________________________________
dog can guard and attack PHB230
 ___ ___ ________________________________
Mordenkainen’s Private Sanctum __
Ab ___
VSM ______
10 min _______ 24
Close ____________
hours -________ __ 30-ft
N __________________________________
cube/lev area can’t be seen or scried T&B93
 ___ ___ ________________________________
Nightmare [Mind-Affecting, Evil] Il__ ___
VS ______
10 min _______ Instantaneous
Unlimit. ____________ Will ________
n. __ Sends
Y __________________________________
vision dealing 1d10 damage, fatigue PHB232
 ___ ___ ________________________________
Passwall __
Tr ___
VSM 1______
act _______ 1____________
Close hr/lev (D) -________ __ Breaches
N __________________________________
walls 1 ft thick/lev PHB234
 ___ ___ ________________________________
Permanency __n
U ___
VSX 1______
round _______ Permanent
Special ____________ -________ __ Makes
N __________________________________
certain spells permanent PHB234
 ___ ___ ________________________________
Persistent Image Il__ ___
VSF 1______
act _______ 1____________
Long min/lev (D) Will ________
dis. __ Creates
N __________________________________
illusion of your design, no concentr. PHB235
 ___ ___ ________________________________
Prying Eyes __
Di ___
VSM 1______
min 1_______
mile 1____________
hr/lev -________ __ 1d4
N __________________________________
floating eyes +1/lev scout for you PHB240
 ___ ___ ________________________________
Rary’s Telepathic Bond __
Di ___
VSM 1______
act _______ 10
Close ____________
min/lev -________ __ Link
N __________________________________
lets willing allies communicate PHB242
 ___ ___ ________________________________
Seeming Il__ ___
VS 1______
act _______ 12
Close ____________
hrs ________
Will dis. __ Changes
Y/N __________________________________
appearance of one person/2 lev. PHB248
 ___ ___ _______________________________
Sending _
Ev_ ___
VSM ______
10 min _______ 1____________
Unlimit. round -________ _ _ _________________________________
N Instantly delivers short message anywhere PHB248
 ___ ___ _______________________________
Shadow Evocation _
Il _ ___
VS 1______
act _______ Special
Special ____________ Will ________
dis. _ _ _________________________________
Y Mimics evocation less than 5th level, 20% real PHB250
 ___ ___ _______________________________
Shadow Hand _
Il _ ___
VS 1______
act _______ 1____________
Close round/lev (D)-________ _ _ _________________________________
Y Hand attacs, blocks opponents, carries items MoF115
 ___ ___ _______________________________
Shadowfade _
Il _ ___
VS 1______
act _______ 1____________
Touch min/lev ________
Will n. _ _ _________________________________
Y Portal to Pl. of Shadows for you +1 creat./lev MoP40
 ___ ___ _______________________________
Simbul's Spell Matrix _
Tr_ ___
VSF 1______
act _______ 10
Personal ____________
min/lev -________ _ _ _________________________________
N Stores spells to be cast later as quickened MoF116
 ___ ___ _______________________________
Spiritwall _
N_ e ___
VSM 1______
act _______ 1____________
Close min/lev (D) -________ _ _ _________________________________
N Causes fear, deals 1d10 dam.+ 1 neg. level T&B96
 ___ ___ _______________________________
Stone Shape _
Tr_ ___
VSM 1______
act _______ Instantaneous
Touch ____________ -________ _ _ _________________________________
N Sculpts stone into any form PHB257
 ___ ___ _______________________________
Summon Monster V _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev (D)-________ _ _ _________________________________
N Calls outsiders (1 5th, 1d3 4th or 1d4+1 3rd) PHB259
 ___ ___ _______________________________
Summon Undead V Evil] _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev (D)-________ _ _ _________________________________
N Calls undead (1 5th, 1d3 4th or 1d4+1 3rd) MoF126
 ___ ___ _______________________________
Telekinesis _
Tr_ ___
VS 1______
act _______ ____________
Long Conc./Instant. Will ________
n. _ _ _________________________________
Y Moves 25 lbs/lev at speed 20 or hurls objects PHB264
 ___ ___ _______________________________
Teleport [Teleportation] _
Tr_ ___
V 1______
act _______ ____________
P./Touch Instantaneous Will ________
n. _ _ _________________________________
Y/N Teleports you and 50 lbs/lev anywhere PHB264
 ___ ___ _______________________________
Transmute Mud to Rock _
Tr_ ___
VSM 1______
act _______ ____________
Medium Permanent ________
Special _ _ _________________________________
N Transforms two 10-ft cubes/lev PHB266
 ___ ___ _______________________________
Transmute Rock to Mud _
Tr_ ___
VSM 1______
act _______ ____________
Medium Permanent ________
Special _ _ _________________________________
N Transforms two 10-ft cubes/lev PHB266
 ___ ___ _______________________________
Wall of Force [Force] _
Ev_ ___
VSM 1______
act _______ 1____________
Close min/lev (D) -________ _ _ _________________________________
N Wall is immune to damage and spells PHB269
 ___ ___ _______________________________
Wall of Iron _
Co_ ___
VSM 1______
act _______ ____________
Medium Instantaneous Special________ _ _ _________________________________
N Wall with 30 hp/4 lev, can topple onto foes PHB270
 ___ ___ _______________________________
Wall of Stone _
Co_ ___
VSM 1______
act _______ ____________
Medium Instantaneous Special________ _ _ _________________________________
N Wall with 15 hp/4 lev, can be shaped PHB270
 ___ ___ _______________________________
Xorn Movement _
Tr_ ___
VSF 1______
act _______ 1____________
Touch round/lev ________
Will n. _ _ _________________________________
Y Normal move and breathing through earth MoP40
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

6th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Acid Fog


________________________________ [Acid] __
Co ___
VSM 1______
act Medium
_______ 1____________
round/lev -________ Y
__ Fog
__________________________________
deals 2d6 acid damage/ round PHB172
 ___ ___ ________________________________
Acid Storm [Acid] __
Ev ___
VSM 1______
act _______
Medium ____________ ________
Instantaneous Ref ½ __ 1d6
Y __________________________________
acid damage per level in 20-ft radius MoF76
 ___ ___ ________________________________
Analyze Dweomer __
Di ___
VSF 8______
hrs _______
Close 1____________ ________
round/lev (D)Special __ Reveals
N __________________________________
magical aspects of subject PHB172
 ___ ___ ________________________________
Antimagic Field __
Ab ___
VSM 1______
act _______
10 ft ____________
10 min/lev (D) -________ __ Invisible
Sp. __________________________________
barrier negates magic within 10 ft PHB175
 ___ ___ Bigby’s Forceful Hand
________________________________ __
Ev ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)-________ Y
__ Hand
__________________________________
pushes creatures away (bull rush at +14) PHB178
 ___ ___ Cacophonic
________________________________
Shield [Sonic] __
Ev ___
VS 1______
act 10
_______
ft. 1____________
min/lev For
________
part. Y
__ Block
__________________________________
sound, defl. missiles, deals 1d6+1/lev MoF83
 ___ ___ Chain
________________________________
Lightning [Electricity] __
Ev ___
VSF 1______
act Long
_______ Instantaneous
____________ Ref ________
½ Y
__ 1d6
__________________________________
dmg/lev (max 20d6), sec. bolts ½ damage PHB182
 ___ ___ ________________________________
Circle of Death [Death] __e
N ___
VSM 1______
act _______
Medium ____________ For
Instantaneous ________
n. __ Kills
Y __________________________________
1d4 HD/lev (max 20d4), up to 9 HD each PHB184
 ___ ___ ________________________________
Contingency __
Ev ___
VSMF ______
10+ _______
minPersonal 1____________
day/lev -________ __ Sets
N __________________________________
trigger condition for another spell PHB187
 ___ ___ ________________________________
Control Water __
Tr ___
VSM 1______
act _______
Long ____________
10 min/lev (D) -________ __ Raises,
N __________________________________
Lowers, or parts bodies of water PHB188
 ___ ___ ________________________________
Control Weather __
Tr ___
VS ______
10 _______
min 2 miles ____________
4d12 hrs -________ __ Changes
N __________________________________
weather in local area PHB188
 ___ ___ Dhukarks
________________________________
Glasstrike __
Tr ___
VSF 1______
act Close
_______ 1____________
hour/lev For
________
n. Y
__ Turns
__________________________________
object into glass MoF89
 ___ ___ Disintegrate
________________________________ __
Tr ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________
For part. Y
__ Disintegrates
__________________________________
1 creature; 5d6 damage on save PHB195
 ___ ___ ________________________________
Energy Transformation Field __
Tr ___
VSMX 4______
rds _______
Close ____________ -________
Permanent __ Area
Y __________________________________
absorbs magic energy to power spell MoF92
 ___ ___ ________________________________
Eyebite __
Tr ___
VS 1______
act _______
Close 1____________ ________
round/3 lev Special __ Charm,
Y __________________________________
fear, sicken or sleep one target PHB202
 ___ ___ ________________________________
Fiendform [Evil] __
Tr ___
VM 1______
act _______
Personal 1____________
min/lev -________ __ As
N __________________________________
polymorph self, but take form of a fiend MoF93
 ___ ___ ________________________________
Fire Spiders [Fire] __
Co ___
VSM 1______
act _______
Close 1____________
round/lev ________
Ref ½ __ 240
Y __________________________________
fine fire elementals attack,1 dmg/spider MoF94
 ___ ___ Flesh
________________________________
to Stone __
Tr ___
VSM 1______
act Medium
_______ Instantaneous
____________ For ________
n. Y
__ Turn
__________________________________
subject creature into statue PHB206
 ___ ___ Gate
________________________________
Seal __
Ab ___
VSM 1______
act Close
_______ Permanent
____________ -________ N
__ Permanently
__________________________________
seals a gate or portal FRCS70
 ___ ___ ________________________________
Geas/Quest [Language-Dep., Mind-Affecting] __
En V___ 1______
act _______
Close 1____________
day/lev (D) -________ __ Places
Y __________________________________
a magical command on a creature PHB208
 ___ ___ ________________________________
Globe of Invulnerability __
Ab ___
VSM 1______
act _______
10 ft 1____________
round/lev -________ __ Stops
N __________________________________
1st- through 4th-level spell effects PHB209
 ___ ___ ________________________________
Greater Dispelling __
Ab ___
VS 1______
act _______
Medium ____________ -________
Instantaneous __ Cancels
N __________________________________
magical spells and effects, max +20 PHB210
 ___ ___ ________________________________
Greater Shadow Evocation Il__ ___
VS 1______
act _______
Special ____________ Will
Special ________
dis. __ Mimics
Y __________________________________
evocation up to 5th level, 40% real PHB211
 ___ ___ Guards
________________________________
and Wards __
Ab ___
VSMF 30
______
min Area
_______ 2 ____________
hrs/lev -________ __ Magical
Sp. __________________________________
effects protect area 200 sq. ft/lev PHB211
 ___ ___ Hardening
________________________________ __
Tr ___
VS 1______
act Touch
_______ Permanent
____________ -________ Y
__ Increases
__________________________________
object’s hardness by ½ level D&D217
 ___ ___ Imbue
________________________________
Familiar with Spell Ability __n
U ___
VS 1______
act Touch
_______ 1____________
hr/lev Will
________
n. Y
__ You
__________________________________
transfer spells to your familiar T&B91
 ___ ___ ________________________________
Legend Lore __
Di ___
VSMF ______ Personal
Special _______ ____________ -________
Special __ Learn
N __________________________________
tales about a person, place, or thing PHB219
 ___ ___ _______________________________
Make Manifest _
Tr_ ___
VS ______
1 act _______
Close 1____________
round/lev ________
Will n. _Y _ _________________________________
One creature on a coexistent plane appears MoP36
 ___ ___ Mass
_______________________________
Fly _
Tr_ ___
VSF ______
1 act _______
Touch 10
____________
min/lev ________
- _Y _ _________________________________
One creat./lev flies: speed 90, good man. T&B93
 ___ ___ Mass
_______________________________
Haste _
Tr_ ___
VSM ______
1 act _______
Close 1____________
round/lev ________
For n. _Y _ _________________________________
Extra partial action, +4 AC, one subject/lev PHB226
 ___ ___ Mass
_______________________________
Suggestion [Language-Dep., Mind-Aff.] _
En_ ___
VM ______
1 act _______
Medium 1____________
hr/lev ________
Will n. _Y _ _________________________________
Compels one subject/lev to course of action PHB226
 ___ ___ Mislead
_______________________________ _
Il _ S___ ______
1 act _______
Close 1____________
round/lev (D)Will
________
dis. _N_ _________________________________
Turns you invisible and creates illusory double PHB230
 ___ ___ Mordenkainen’s
_______________________________
Lucubration [Wizard] _
Tr_ ___
VS ______
1 act _______
Personal ____________
Instantaneous ________
- _N_ _________________________________
Recalls spell of up to 5th lev cast within 24 hrs PHB231
 ___ ___ _______________________________
Move Earth _
Tr_ ___
VSM ______
Special _______
Long ____________
Instantaneous ________
- _N_ _________________________________
Dig trenches and build hills PHB231
 ___ ___ _______________________________
Otiluke’s Freezing Sphere [Cold] _
Ev_ ___
VSF ______
1 act _______
Special ____________ ________
Special Special _Y _ _________________________________
Freezes water or deals cold damage PHB233
 ___ ___ _______________________________
Permanent Image _
Il _ ___
VSF ______
1 act _______
Long ____________
Permanent (D) ________
Will dis. _N_ _________________________________
Includes sight, sound, and smell PHB235
 ___ ___ _______________________________
Planar Binding _
Co_ ___
VS ______
10 min _______
Close ____________
Instantaneous ________
Will n. _Y _ _________________________________
Traps outsiders up to 16 HD to perform a task PHB235
 ___ ___ _______________________________
Prismatic Eye _
Ev_ ___
VSF ______
1 act _______
Long ____________
1 round/lev ________
Special _Y _ _________________________________
Individual prismatic rays as +6 touch attacks MoF112
 ___ ___ _______________________________
Probe Thoughts [Mind-Affecting] _
Di_ ___
VS ______
1 min _______
Close ____________
Concentration ________
For n. _Y _ _________________________________
Access subject’s memories and knowledge DoF88
 ___ ___ _______________________________
Programmed Image _
Il _ ___
VSF ______
1 act _______
Long ____________
Perm, then 1r/l ________
Will dis. _N_ _________________________________
Creates full illusion triggered by event PHB239
 ___ ___ _______________________________
Project Image _
Il _ ___
VSM ______
1 act _______
Medium 1____________ ________
round/lev (D)Will dis. _N_ _________________________________
Illusory double can talk and cast spells PHB239
 ___ ___ _______________________________
Repulsion _
Ab_ ___
VSF ______
1 act _______
10 ft/lev ____________ ________
1 round/lev (D)Will n. _Y _ _________________________________
Creatures can’t approach you PHB245
 ___ ___ _______________________________
Seal Portal _
Ab_ ___
VSM ______
1 act _______
Close ____________
Permanent (D) ________
- _N_ _________________________________
Permanently seal a portal or gate MoP39
 ___ ___ _______________________________
Shades _
Il _ ___
VS ______
1 act _______
Special ____________ ________
Special Will part. _N_ _________________________________
Mimics conjuration up to 5th level, 60% real PHB249
 ___ ___ _______________________________
Shadow Canopy [Darkness] _
Ev_ ___
VSM ______
1 round _______
Medium ____________
2 hours/lev ________
Will n./- _Y/N
_ _________________________________
Creates a dome of shadow LoD188
 ___ ___ _______________________________
Stone to Flesh _
Tr_ ___
VSM ______
1 act _______
Medium ____________
Instantaneous ________
For n. _Y _ _________________________________
Restores petrified creature, For save DC 15 PHB257
 ___ ___ _______________________________
Summon Monster VI _
Co_ ___
VSF ______
1 round _______
Close 1____________
round/lev (D)-________ _N_ _________________________________
Calls outsiders (1 6th, 1d3 5th or 1d4+1 4th) PHB259
 ___ ___ _______________________________
Tenser’s Transformation _
Tr_ ___
VSM ______
1 act _______
Personal 1____________
round/lev ________
- _N_ _________________________________
You gain various combat bonuses PHB265
 ___ ___ _______________________________
Translocation Trick [Teleportation] _
Tr_ V___ ______
1 act _______
Medium 10____________
min/lev ________
Will n. _Y _ _________________________________
You and target switch places MoF128
 ___ ___ _______________________________
True Seeing _
Di_ ___
VSM ______
1 act _______
Touch 1____________
min/lev ________
Will n. _Y _ _________________________________
See all things as they really are up to 120 ft PHB267
 ___ ___ _______________________________
Undeath to Death _
N_ e ___
VSM ______
1 act _______
Medium ____________ ________
Instantaneous Will n. _Y _ _________________________________
Destroys 1d4 HD/lev (max 20HD) undead T&B96
 ___ ___ _______________________________
Veil _
Il _ ___
VS ______
1 act _______
Long ____________
Conc. + 1 hr/l. ________
Will n. _Y _ _________________________________
Changes appearance of group of creatures PHB269
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

7th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Antimagic Aura


________________________________ __
Ab ___
VSM 1______
act Touch
_______ 1____________
round/lev ________
Will n. Y
__ Antimagic
__________________________________
field that effects one creature MoF78
 ___ ___ ________________________________
Banishment __
Ab ___
VSF 1______
act _______ Instantaneous
Close ____________ Will ________
n. __ Banishes
Y __________________________________
2 HD/lev extraplanar creatures PHB177
 ___ ___ ________________________________
Bigby’s Grasping Hand __
Ev ___
VSF 1______
act _______ 1____________
Medium round/lev (D)-________ __ Hand
Y __________________________________
provides cover, pushes, or grapples PHB178
 ___ ___ ________________________________
Control Undead __e
N ___
VSM 1______
act _______ 1____________
Close min/lev ________
Will n. __ Command
Y __________________________________
up to 2 HD/lev of undead creatures PHB188
 ___ ___ Delayed Blast Fireball
________________________________ [Fire] __
Ev ___
VSM 1______
act Long
_______ Instantaneous
____________ Ref ½
________ Y
__ 1d6
__________________________________
damage/lev (max 20d6), delay up to 5 rds PHB191
 ___ ___ Drawmij’s
________________________________
Instant Summons __
Co ___
VSM 1______
act Special
_______ Perm.
____________
unt. dis. -________ N
__ Prepared
__________________________________
object appears in your hand PHB198
 ___ ___ Elemental
________________________________
Body __
Tr ___
VSM 1______
act Personal
_______ 1____________
round/lev. -________ N
__ Your
__________________________________
body becomes a type of element MoP34
 ___ ___ ________________________________
Energy Immunity __
Ab ___
VS 1______
act _______ 24
Touch ____________
hours -________ __ Subject
Y __________________________________
immune to damage from one energy T&B88
 ___ ___ ________________________________
Ethereal Jaunt __
Tr ___
VS 1______
act _______ 1____________
Personal round/lev -________ __ You
N __________________________________
become ethereal along with equipment PHB201
 ___ ___ ________________________________
Finger of Death [Death] __e
N ___
VS 1______
act _______ Instantaneous
Close ____________ ________
For part. __ Kills
Y __________________________________
one subject, on save 3d6 damage +1/lev PHB203
 ___ ___ ________________________________
Forcecage [Force] __
Ev ___
VSM 1______
act _______ 2
Close ____________
hrs/lev -________ __ 20-ft/10-ft
N __________________________________
cube of force imprisons all inside PHB207
 ___ ___ Gemjump
________________________________
[Teleportation] __
Tr ___
VSF 1______
round Unlimit.
_______ Until
____________
triggered Will
________
n./- Y
__ Teleport
__________________________________
to the location of a prepared gem MoF96
 ___ ___ Great
________________________________
Thunderclap [Sonic] __
Ev ___
VSF 1______
act Medium
_______ Instantaneous
____________ Special
________ N
__ Causes
__________________________________
stunning, deafness and knocks prone MoF98
 ___ ___ ________________________________
Greater Ironguard __
Ab ___
VSMF 1______
act _______ 1____________
Touch round/lev ________
Will n. __ Subject
Y __________________________________
immune to metal less than +3 MoF97
 ___ ___ ________________________________
Greater Scrying __
Di ___
VS 1______
act _______ 1____________
Unlimit. hr/lev -________ __ Spies
N __________________________________
on subject from a distance PHB211
 ___ ___ ________________________________
Insanity [Mind-Affecting] __
En ___
VS 1______
act _______ Instantaneous
Medium ____________ Will ________
n. __ Subject
Y __________________________________
suffers continuous confusion PHB217
 ___ ___ ________________________________
Limited Wish __n
U ___
VSX 1______
act _______ Special
Special ____________ Special
________ __ Alters
Y __________________________________
reality within spell limits PHB222
 ___ ___ Mass
________________________________
Invisibility Il__ ___
VSM 1______
act Long
_______ 10 ____________
min/lev (D) Will
________
n. __ All
Y/N __________________________________
subject invisible until they attack PHB226
 ___ ___ Mass
________________________________
Teleport [Teleportation] __
Tr ___
VS 1______
round P./Touch
_______ Instantaneous
____________ Will ________
n. __ Teleports
Y/N __________________________________
up to 100 lbs/ lev anywhere T&B93
 ___ ___ ________________________________
Mirror Walking __
Tr ___
VSM 1______
round _______ Special
Touch ____________ Will ________
n. __ Target
Y __________________________________
may pass through to Plane of Mirrors MoP205
 ___ ___ ________________________________
Mordenkainen’s Magnificent Mansion __
Co ___
VSF 1______
act _______ 2
Close ____________
hrs/lev -________ __ Door
N __________________________________
leads to extradimensional mansion PHB231
 ___ ___ ________________________________
Mordenkainen’s Sword [Force] __
Ev ___
VSF 1______
act _______ 1____________
Close round/lev (D)-________ __ Floating
Y __________________________________
magic blade strikes opponents PHB231
 ___ ___ ________________________________
Nybor's Stern Reproof [Mind-Affecting] __
En ___
VSF 1______
act _______ 1____________
Close ________
round/lev (D)Special __ As
Y __________________________________
mild admonishment, target saves or die MoF111
 ___ ___ Otiluke’s
________________________________
Greater Dispelling Screen __
Ab ___
VSM 1______
act Close
_______ 1____________
min/lev (D) -________ N
__ Barrier
__________________________________
dispels magic on contact (+20) T&B94
 ___ ___ Phase Door
________________________________ __
Co ___
V 1______
act Touch
_______ 1____________
usage/2 lev -________ N
__ Invisible
__________________________________
passage through wood or stone PHB235
 ___ ___ Plane
________________________________
Shift __
Tr ___
VSF 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y__ Up
__________________________________
to 8 subjects travel to another plane PHB235
 ___ ___ ________________________________
Power Word, Stun __
Co ___
V 1______
act _______ Special
Close ____________ -________ __ Stuns
Y __________________________________
creatures with up to 150 hp PHB237
 ___ ___ _______________________________
Prismatic Spray _
Ev_ ___
VS ______
1 act _______
Close ____________ ________
Instantaneous Special _Y _ _________________________________
Rays hit subjects with variety of effects PHB238
 ___ ___ Reality
_______________________________
Maelstrom _
Ev_ ___
VSM ______
1 act _______
Medium 1____________
round/lev ________
Special _Y _ _________________________________
Hole into reality sends to a random plane MoP38
 ___ ___ Reverse
_______________________________
Gravity _
Tr_ ___
VSM ______
1 act _______
Medium 1____________
round/lev (D)-________ _N_ _________________________________
Objects and creatures fall upwards PHB246
 ___ ___ Sequester
_______________________________ _
Ab_ ___
VSM ______
1 act _______
Touch 1____________
day/lev (D) ________
Will n. _Y _ _________________________________
Subject is invisible to sight and scrying PHB249
 ___ ___ Shadow
_______________________________
Walk _
Il _ ___
VS ______
1 act _______
Touch 1____________
hr/lev (D) ________
Will n. _Y _ _________________________________
Step into shadow to travel rapidly PHB250
 ___ ___ Simbul's
_______________________________
Spell Sequencer _
Tr_ ___
VSF ______
1 act _______
Personal 10____________
min/lev ________
- _N_ _________________________________
Store up to 4 spells up to 4th lev for later MoF118
 ___ ___ _______________________________
Simbul's Synostodweomer _
Tr_ ___
VS ______
1 round _______
Personal 1____________
round ________
- _Y _ _________________________________
Channel spell into cure 1d6/spell lev MoF119
 ___ ___ _______________________________
Simulacrum _
Il _ ___
VSMX ______
12 hrs _______
Touch ____________ ________
Instantaneous - _N_ _________________________________
Creates partially real double of a creature PHB252
 ___ ___ _______________________________
Spell Turning _
Ab_ ___
VSM ______
1 act _______
Personal 10____________
min/lev ________
- _N_ _________________________________
Reflects 1d4+6 spell lev. back at caster PHB255
 ___ ___ _______________________________
Statue _
Tr_ ___
VSM ______
1 act _______
Touch 1____________
hr/lev (D) ________
Will n. _Y _ _________________________________
Subject can become a statue at will PHB256
 ___ ___ _______________________________
Summon Monster VII _
Co_ ___
VSF ______
1 round _______
Close 1____________
round/lev (D)-________ _N_ _________________________________
Calls outsiders (1 7th, 1d3 6th or 1d4+1 5th) PHB259
 ___ ___ _______________________________
Teleport without Error [Teleportation] _
Tr_ ___
V ______
1 act _______
P./Touch ____________
Instantaneous ________
Will n. _Y/N
_ _________________________________
Teleports you and 50 lbs/ lev anywhere PHB265
 ___ ___ _______________________________
Vanish [Teleportation] _
Tr_ ___
V ______
1 act _______
Touch ____________ Will
Instantaneous ________
n. _
Y _ _________________________________
Teleports touched object anywhere PHB269
 ___ ___ _______________________________
Vipergout [Special] _
Co_ ___
VSM ______
1 act _______
Personal 1____________
round/lev ________
- _Y _ _________________________________
Spit forth 1d4+3 celestial or fiendish vipers MoF130
 ___ ___ _______________________________
Vision _
Di_ ___
VSMF ______
1 act _______
Personal ____________
Special ________
- _N_ _________________________________
Learn tales about a person, place, or thing PHB269
 ___ ___ _______________________________
Zajimarn's Ice Claw Prison [Cold] _
Ev_ ___
VSF ______
1 act _______
Medium 1____________
round/lev (D)-________ _Y _ _________________________________
Claw grapples: 1d3+Str dmg + 1d8 cold dmg MoF135
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

8th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Antipathy


________________________________
[Mind-Affecting] __
En ___
VSM 1______
hour Close
_______ 2 ____________
hrs/lev Will
________
part. Y
__ __________________________________
Object or location repels certain creatures PHB175
 ___ ___ ________________________________
Bigby’s Clenched Fist __
Ev ___
VSF 1______
act _______
Medium 1____________
round/lev (D)-________ __
Y __________________________________
Large hand attacks your foes PHB178
 ___ ___ ________________________________
Binding [Mind-Affecting] __
En ___
VSM 1______
min _______
Close ____________
Special (D) ________
Will n. __
Y __________________________________
Array of techniques to imprison a creature PHB179
 ___ ___ ________________________________
Blackstaff __
Tr ___
VSF 1______
act _______
Touch 1____________
round/lev ________
Special __
Y __________________________________
Greatly enhances staff or quarterstaff MoF81
 ___ ___ Clone
________________________________ __e
N ___
VSMF 10 min
______ 0 ft
_______ Instantaneous
____________ -________ N
__ __________________________________
Duplicate awakens when original dies PHB184
 ___ ___ Demand
________________________________
[Mind-Affecting] __
En ___
VSM 10
______
min Unlimit.
_______ 1____________
round Will
________
part. N
__ __________________________________
Delivers short message/suggestion anywhere PHB191
 ___ ___ Devastate
________________________________
Undead __e
N ___
VSF 1______
act Close
_______ Instantaneous
____________ For________
n. Y
__ __________________________________
Destroys undead creatures LoD186
 ___ ___ ________________________________
Dimensional Lock __
Ab ___
VS 1______
act _______
Medium 1____________
day/lev -________ __
Y __________________________________
Blocks teleport/dimensional travel in 15-ft T&B87
 ___ ___ ________________________________
Discern Location __
Di ___
VS ______
10 min _______
Unlimit. ____________ -________
Instantaneous __
N __________________________________
Reveals exact location of creature or object PHB195
 ___ ___ ________________________________
Dream Travel __
Tr ___
VS 1______
act _______
Touch 1____________ ________
hour/lev (D) Will n. __
Y __________________________________
You +1 creat./lev drawn to the Reg. of Dreams MoP202
 ___ ___ ________________________________
Etherealness __
Tr ___
VS 1______
act _______
Touch 1____________
min/lev (D) -________ __
Y __________________________________
Travel to Ethereal Plane with others (1/3 lev) PHB201
 ___ ___ Flensing
________________________________ __
Ev ___
VSM 1______
act Close
_______ Up____________
to 4 rounds For
________
part. Y
__ __________________________________
2d6 hp damage and 1d6 Cha and Con FRCS70
 ___ ___ Great
________________________________
Shout [Sonic] __
Ev ___
VSF 1______
act Close
_______ Instantaneous
____________ Special
________ Y
__ __________________________________
Yell deals 20d6 dmg, stuns, damages objects T&B90
 ___ ___ ________________________________
Greater Planar Binding __
Co ___
VS ______
10 min _______
Close ____________ Will
Instantaneous ________
n. __
Y __________________________________
Traps outsiders up to 24 HD to perform a task PHB211
 ___ ___ ________________________________
Horrid Wilting __e
N ___
VSM 1______
act _______
Long ____________ For
Instantaneous ________
½ __
Y __________________________________
Deals 1d8 damage/level (max 25d8) within 30 ft PHB215
 ___ ___ ________________________________
Incendiary Cloud [Fire] __
Co ___
VS 1______
act _______
Medium 1____________
round/lev ________
Ref ½ __
Y __________________________________
Cloud deals 4d6 fire damage/round PHB217
 ___ ___ ________________________________
Iron Body __
Tr ___
VSM 1______
act _______
Personal 1____________
min/lev (D) -________ __
N __________________________________
Body becomes iron, with damage red. 50/+3 PHB218
 ___ ___ Maddening
________________________________
Scream [Mind-Affecting] __
En ___
V 1______
act Touch
_______ 1d4+1
____________
rounds -________ Y
__ __________________________________
Subject screams: -4 AC, Ref saves on 20 only D&D217
 ___ ___ Mass
________________________________
Charm [Mind-Affecting] __
En ___
V 1______
act Close
_______ 1____________
day/lev Will
________
n. Y
__ __________________________________
Make monsters in 30 ft believe they’re friends PHB226
 ___ ___ ________________________________
Mass Manifest __
Tr ___
VSM 1______
act _______
Close 1____________
round/lev -________ __
Y __________________________________
Creatures in 25-ft. are brought to your plane MoP36
 ___ ___ ________________________________
Maze [Force] __
Co ___
VS 1______
act _______
Close ____________ -________
Special __
N __________________________________
Traps subject in extradimensional maze PHB226
 ___ ___ ________________________________
Mind Blank __
Ab ___
VS 1______
act _______
Close 1____________
day ________
Will n. __
Y __________________________________
Subject is immune to mental magic/scrying PHB228
 ___ ___ ________________________________
Nybor's Wrathful Castigation [M-Aff.] __
En ___
VSF 1______
act _______
Close 1____________ ________
round/lev (D)Special __
Y __________________________________
Target dies or dazed with -4 on all saves MoF111
 ___ ___ Otiluke’s
________________________________
Telekinetic Sphere [Force] __
Ev ___
VSM 1______
act Close
_______ 1____________
min/lev (D) Ref________
n. Y
__ __________________________________
Movable force globe protects one subject PHB233
 ___ ___ Otto’s Irresistable Dance [Mind-Affecting]
________________________________ __
En ___
V 1______
act Touch
_______ 1d4+1 rounds -________
____________ Y
__ __________________________________
Forces subject to dance, no other action PHB234
 ___ ___ Polymorph
________________________________
Any Object __
Tr ___
VSM 1______
act Close
_______ Special
____________ Will
________
n. Y
__ __________________________________
Changes any subject into anything else PHB236
 ___ ___ ________________________________
Power Word, Blind __
Co ___
V 1______
act _______
Close ____________ -________
Special __
Y __________________________________
Blinds 200 hp worth of creatures PHB237
 ___ ___ _______________________________
Prismatic Wall _
Ab_ ___
VS ______
1 act _______
Close ____________
10 min/lev ________
Special _Sp._ _________________________________
Wall’s colors have array of effects PHB238
 ___ ___ Protection
_______________________________
from Spells _
Ab_ ___
VSMF ______
1 act _______
Touch 10
____________
min/lev ________
Will n. _Y _ _________________________________
Confers a +8 resistance bonus PHB240
 ___ ___ Screen
_______________________________ _
Il _ ___
VS ______
10 min _______
Close ____________
1 day ________
Will dis. _N_ _________________________________
Illusion hides area from vision and scrying PHB247
 ___ ___ Simbul's
_______________________________
Skeletal Deliquescence _
Tr_ ___
VS ______
1 act _______
Touch 1____________
day/lev ________
For n. _Y_ _________________________________
Target becomes oozelike creature MoF118
 ___ ___ Skeletal
_______________________________
Guard [Evil] _
N_ e ___
VSM ______
1 act _______
Touch Instantaneous
____________ ________
- _N_ _________________________________
Creates one skeleton/lev resistant to turning MoF119
 ___ ___ Spell
_______________________________
Engine [Force] _
Ab_ ___
VSMX ______
10 min _______
Close ____________
Special ________
- _Y _ _________________________________
Magical energy disk absorbs incoming spells MoF121
 ___ ___ _______________________________
Summon Monster VIII _
Co_ ___
VSF ______
1 round _______
Close 1____________
round/lev (D)-________ _N_ _________________________________
Calls outsiders (1 8th, 1d3 7th or 1d4+1 6th) PHB259
 ___ ___ _______________________________
Sunburst [Fire] _
Ev_ ___
VSM ______
1 act _______
Long ____________
Instantaneous ________
Ref part. _Y _ _________________________________
Blinds in 10 ft, 3d6 dmg or 1d6/lev to undead PHB261
 ___ ___ _______________________________
Symbol _
Un _ ___
VSM ______
Special _______
0 ft ____________ ________
Special Special _Y _ _________________________________
Triggered runes have array of effects PHB261
 ___ ___ _______________________________
Sympathy [Mind-Affecting] _
En_ ___
VSM ______
1 hour _______
Close 2 ____________
hrs/lev ________
Will n. _Y _ _________________________________
Object or location attracts certain creatures PHB263
 ___ ___ _______________________________
Transcribe Symbol _
Ab_ ___
VSF ______
1 act _______
Touch ____________
10 min ________
Special _Sp._ _________________________________
Safely move a magical symbol MoF128
 ___ ___ _______________________________
Trap the Soul _
Co_ ___
VSMF ______
1 act _______
Close ____________
Permanent ________
Special _Y _ _________________________________
Imprisons subject within gem PHB266
 ___ ___ _______________________________
Zajimarn's Field of Icy Razors [Cold] _
Ev_ ___
VSF ______
1 act _______
Medium 1____________
min/lev ________
Ref part. _Y _ _________________________________
Creatures in area take 2d4 dmg +1d6+1/lev cold MoF135
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

9th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Absorption


________________________________ __
Ab ___ 1______
VS act Personal
_______ 10
____________
min/lev -________ N
__ Absorbs
__________________________________
and stores 1d4+6 spell levels T&B85
 ___ ___ ________________________________
Alamanther's Return [Sprecial] __
Tr ___ 1______
VSMX _______
round Special ____________ Special
Special ________ __ Duplicate
Sp. __________________________________
observed spell or spell like ability MoF76
 ___ ___ ________________________________
Astral Projection __e
N ___ 30
VSM ______ _______
min Touch ____________ -________
Special __ Projects
Y __________________________________
you and others (1/2 lev) to Astral Pl. PHB176
 ___ ___ ________________________________
Bigby’s Crushing Hand __
Ev ___ 1______
VSMF act _______
Medium 1____________
round/lev (D)-________ __ Hand
Y __________________________________
provides cover, pushes/crushes foes PHB178
 ___ ___ Black Blade of Disaster
________________________________ __
Co ___ 1______
VS act Close
_______ Max 1 rd/lev -________
____________ Y
__ Floating
__________________________________
weapon damages, may disintegrate MoF81
 ___ ___ Chain
________________________________
Contingency __
Ev ___ 10+
VSMF ______
minPersonal
_______ 1____________
day/lev -________ N
__ Sets
__________________________________
trigger condition for 3 other spells T&B86
 ___ ___ Dominate
________________________________
Monster [Mind-Affecting] __
En ___ 1______
VS act Medium
_______ 1____________
day/lev Will
________
n. Y
__ Controls
__________________________________
monster telepathically PHB197
 ___ ___ ________________________________
Elminster's Effulgent Epuration __
Ab ___ 1______
VS act _______
60 ft ____________
Max 10min/lev -________ __ One
N __________________________________
sphere/lev negates hostile magic MoF91
 ___ ___ ________________________________
Elminster's Evasion __
Ev ___ 10
VSMFX ______ _______
min Personal ____________
Until disch. -________ __ Enhanced
N __________________________________
contngency spell with 6 conditions FRCS69
 ___ ___ ________________________________
Energy Drain __e
N ___ 1______
VS act _______
Medium ____________ For
Instantaneous ________
n. __ Subject
Y __________________________________
gains 2d4 negative lev, save after 24 hrs PHB199
 ___ ___ ________________________________
Foresight __
Di ___ 1______
VSM act _______
Touch ____________
10 min/lev ________
Will n. __ “Sixth
Y/N __________________________________
sense” warns of impending danger PHB207
 ___ ___ Freedom
________________________________ __
Ab ___ 1______
VS act Special
_______ Instantaneous
____________ -________ Y
__ Releases
__________________________________
creature from spell restricting move PHB207
 ___ ___ Gate
________________________________ __
Co ___ 1______
VS act Medium
_______ Instantaneous
____________ -________ N
__ Connects
__________________________________
two planes to travel or summon PHB207
 ___ ___ ________________________________
Hide Life __e
N ___ 1______
VSMX _______
day Personal ____________ -________
Instantaneous __ Locks
N __________________________________
away lifeforce in small receptacle T&B91
 ___ ___ ________________________________
Imprisonment __
Ab ___ 1______
VS act _______
Touch ____________ -________
Instantaneous __ Entombs
Y __________________________________
creature beneath the earth PHB217
 ___ ___ ________________________________
Maw of Chaos [Chaotic] __
Ab ___ 1______
VSM act _______
Medium 1____________
round/lev ________
Will ½ __ Deals
Y __________________________________
1/lev for 1 round/lev and disrupts conc. MoF107
 ___ ___ ________________________________
Meteor Swarm [Fire] __
Ev ___ 1______
VS act _______
Long ____________ Ref
Instantaneous ________
½ __ 4__________________________________
Y large spheres deal 6d6 dmg, or 8 small 3d6 PHB227
 ___ ___ Mordenkainen’s
________________________________
Disjunction __
Ab ___ 1______
V act Close
_______ Instantaneous
____________ Will________
n. N
__ Dispels
__________________________________
magic and disenchants magic items PHB230
 ___ ___ Power
________________________________
Word, Kill [Death] __
Co ___ 1______
V act Close
_______ Instantaneous
____________ -________ Y
__ Kills
__________________________________
one subject (up to 100 hp) or many PHB237
 ___ ___ ________________________________
Prismatic Sphere __
Ab ___ 1______
V act _______
10 ft ____________
10 min/lev ________
Special __ Sphere’s
Sp. __________________________________
colors have array of effects PHB238
 ___ ___ ________________________________
Refuge [Teleportation] __
Tr ___ 1______
VSM act _______
Touch ____________
Perm. unt. dis. -________ __ Alters
N __________________________________
item to transport its possessor to you PHB243
 ___ ___ ________________________________
Shapechange __
Tr ___ 1______
VSF act _______
Personal ____________
10 min/lev -________ __ Change
N __________________________________
into any creature once/round PHB250
 ___ ___ ________________________________
Simbul's Spell Trigger __
Tr ___ 1______
VSF act _______
Personal ____________
10 min/lev -________ __ Store
N __________________________________
4 spells up to 7th lev to be cast later MoF118
 ___ ___ Soul
________________________________
Bind __e
N ___ 1______
VSF act Close
_______ Permanent
____________ Will________
n. N
__ Traps
__________________________________
newly dead soul to prevent resurrection PHB254
 ___ ___ Stasis Clone
________________________________ __e
N ___ 10
VSMF min 0
______ ft
_______ Instantaneous
____________ -________ N
__ Clone
__________________________________
in stasis if subject is alive LoD189
 ___ ___ Summon
________________________________
Monster IX __
Co ___ 1______
VSF round Close
_______ 1____________
round/lev (D)-________ N
__ Calls
__________________________________
outsiders (1 9th, 1d3 8th or 1d4+1 7th) PHB259
 ___ ___ ________________________________
Teleportation Circle [Teleportation] __
Tr ___ 10
VM ______ _______
min 0 ft ____________
10 min/lev (D) -________ __ Circle
Y __________________________________
teleports creatures inside to place PHB265
 ___ ___ _______________________________
Temporal Stasis __
Tr ___ 1______
VSM act _______
Touch ____________ -________
Permanent _ _ _________________________________
Y Puts subject into suspended animation PHB265
 ___ ___ Time
_______________________________
Stop __
Tr ___ 1______
V act Personal
_______ 1d4+1
____________
rounds -________ N
_ _ _________________________________
You act freely for 1d4+1 rounds PHB265
 ___ ___ Unbinding
_______________________________ __
Ab ___ 1______
VSM round 180
_______
ft Instantaneous
____________ -________ N
_ _ _________________________________
Destroys spells that contain, constrain or seal DoF91
 ___ ___ Wail
_______________________________
of the Banshee [Death, Sonic] _ _e
N ___ 1______
V act Close
_______ Instantaneous
____________ For ________
n. Y
_ _ _________________________________
Kills one creature/level in range PHB269
 ___ ___ Weird
_______________________________
[Fear, Mind-Affecting] Il_ _ ___ 1______
VS act Medium
_______ Instantaneous
____________ Special
________ Y
_ _ _________________________________
Illusion kills subjects within 30 ft, or deals 3d6 PHB272
 ___ ___ Wish
_______________________________ _ n_
U ___ 1______
VX act Special
_______ Special
____________ Special
________ Y
_ _ _________________________________
Alters reality PHB273
 ___ ___ _______________________________
Zajimarn's Avalanche [Cold] __
Co ___ 1______
VS act _______
Long ____________ Ref
Instantaneous ________
part. _ _ _________________________________
Y Slush deals 1d4 cold/lev and moves targets MoF134
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Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

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