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Tip 1: <iostream.h> or <iostream>?

Many C++ programmers still use <iostream.h> instead of the newer, standard compliant
<iostream> library. What are the differences between the two? First, the .h notation of standard
header files was deprecated more than five years ago. Using deprecated features in new code is
never a good idea. In terms of functionality, <iostream> contains a set of templatized I/O classes
which support both narrow and wide characters, as opposed to <iostream.h> which only supports
char-oriented streams. Third, the C++ standard specification of iostream's interface was changed
in many subtle aspects. Consequently, the interfaces and implementation of <iostream> differ
from those of <iostream.h>. Finally, <iostream> components are declared in namespace std
whereas <iostream.h> components are global.

Because of these substantial differences, you cannot mix the two libraries in one program. As a
rule, use <iostream> unless you're dealing with legacy code that is only compatible with
<iostream.h>.

Tip 2: Binding a Reference to an Rvalue

Rvalues and lvalues are a fundamental concept of C++ programming. In essence, an rvalue is an
_expression that cannot appear on the left-hand side of an assignment _expression. By contrast,
an lvalue refers to an object (in its wider sense), or a chunk of memory, to which you can write a
value. References can be bound to both rvalues and lvalues. However, due to the language's
restrictions regarding rvalues, you have to be aware of the restrictions on binding references to
rvalues, too.

Binding a reference to an rvalue is allowed as long as the reference is bound to a const type. The
rationale behind this rule is straightforward: you can't change an rvalue, and only a reference to
const ensures that the program doesn't modify an rvalue through its reference. In the following
example, the function f() takes a reference to const int:

void f(const int & i);

int main()

{
f(2); /* OK */

The program passes the rvalue 2 as an argument to f(). At runtime, C++ creates a temporary
object of type int with the value 2 and binds it to the reference i. The temporary and its reference
exist from the moment f() is invoked until it returns; they are destroyed immediately afterwards.
Note that had we declared the reference i without the const qualifier, the function f() could have
modified its argument, thereby causing undefined behavior. For this reason, you may only bind
references to const objects.

The same rule applies to user-defined objects. You may bind a reference to a temporary object
only if it's const:

struct A{};

void f(const A& a);

int main()

f(A()); /* OK, binding a temporary A to a const reference*/

Tip 3: Comma-Separated Expressions

Comma-separated expressions were inherited from C. It's likely that you use such expressions in
for- and while-loops rather often. Yet, the language rules in this regard are far from being
intuitive. First, let's see what a comma separated _expression is.

An _expression may consist of one or more sub-expressions separated by commas. For example:
if(++x, --y, cin.good()) /*three expressions*/

The if condition contains three expressions separated by commas. C++ ensures that each of the
expressions is evaluated and its side effects take place. However, the value of an entire comma-
separated _expression is only the result of the rightmost _expression. Therefore, the if condition
above evaluates as true only if cin.good() returns true. Here's another example of a comma
_expression:

int j=10;

int i=0;

while( ++i, --j)

/*..repeat as long as j is not 0*/

Tip 4: Calling a Function Before Program's Startup

Certain applications need to invoke startup functions that run before the main program starts.
For example, polling, billing, and logger functions must be invoked before the actual program
begins. The easiest way to achieve this is by calling these functions from a constructor of a global
object. Because global objects are conceptually constructed before the program's outset, these
functions will run before main() starts. For example:

class Logger

public:

Logger()
{

activate_log();

};

Logger log; /*global instance*/

int main()

record * prec=read_log();

//.. application code

The global object log is constructed before main() starts. During its construction, log invokes the
function activate_log(). Thus, when main() starts, it can read data from the log file.

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