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Black
Mission Guide
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Contents
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1) Data Log
1.2) Special Thanks
2) Introduction and Basic Terms
3) Mission Guide
3.1) Veblensk City Streets
3.2) Trenska Border Crossing
3.3) Naszran Town
3.4> Naszran Foundry
3.5) Tivliz Asylum
3.6> Vratska Dockyard
3.7> Graznei Bridge
3.8> Spetriniv Gulag
4> Speed Challenge
5> Secrets and Extras
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1) Data Log
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1.2) Special Thanks
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* Patient Mel.
* Again thanks to neoseeker.com for inspiration
love you guys!
* Team Xecuter for a perfect system.
* All those who have helped me in the past, and those who
have yet to help..
* Thanks to faroukster1 for the codes.
* [Your name here!]
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2) Introduction and Basic terms
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* Difficulty :
* Keep a good second weapon ready to switch to if you run out of ammo and
didn't have time to reload
* Make full use of your team (when you have them) - they will help
especially when you have low health
Please mail me if you find this guide hard to understand, I have attempted
to make it as simple as possible.
The objectives are in chronological order, spread across the differing
types, although I have engineered the directions so as to keep them
independent from each other.
I want this FAQ to be for standalone, rather than a complete walkthrough
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3) Mission Guide
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* Use the Checkpoint Checklists to make sure you have everything before
passing through the checkpoint (or see which item you are missing at
any stage of the level)
PRIMARY OBJECTIVES
SECONDARY OBJECTIVES
Blackmail
Intel
Recon
[] Head into the building on the left hand side before the crossroad ambush
Armament
Destruction
BONUS ITEMS
Suppressor
[] N/A
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PRIMARY OBJECTIVES
SECONDARY OBJECTIVES
Blackmail
[] Go into the second left house at the border, (through the first building
wall via the gas canister) and to find the safe up the stairs
[] Go into the second right hand building at the border for a safe...
[] After the tunnel, keep all the way left for a building by the canal with
a laptop in
[] In the farm house near the large gas canister is a briefcase
[] A laptop is in the main farm house
Intel
[] Break-into the first right hand building at the border for a file
[] After 'BLACKMAIL 2' ...head out and round to the side of the same
building to another door, break-in to get a briefcase
[] Across the bridge, go inside the guardroom on the left hand side
[] On the top floor of the main farm house is a file
[] The last file is at the top of the tower farm building
Recon
[] When you get to the farm, get to the lower right corner (near the tower
building) and backtrack down the lower path that bends right. Search
this area for a small wall with the recon map hidden behind
Armament
[] After the tunnel, head slightly left and off-road to the highest area,
this has an RPG overlooking the bridge
Destruction
BONUS ITEMS
Suppressor
[] Keep to the right hand side from the start for a cave with the AK47
suppressor
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SECONDARY OBJECTIVES
Blackmail
Intel
[] In the sniper building near the start, grab the file from halfway up the
stairs
[] Before you drop down the hole inside the house, grab the file on the
table next to it
[] Head under the third RPG attacking building (the one with no front on) in
sniper alley
[] Find the file on the top floor of the sniper alley half-way house, on the
wall, in the second roofless room
[] In the second part of sniper alley - head straight from the trench into
the hole of a corner building, grab the file from the wall
Recon
[] When you descend into the lower level of the sniper alley half-way house,
this is in a room following the checkpoint
Armament
Destruction
[] Shoot the canister near the fence as you head towards the sniper
[] Shoot the blue car in the middle of the graveyard
[] Shoot the barrels next to the fence on the left hand side (near the car)
[] Shoot the explosives near the house
[] Shoot the barrels at the front of the house
[] In the second graveyard, shoot the barrel on the right before heading to
sniper point 1...
[] ...Continue on to the first sniper point and take out another barrel
[] Shoot the barrel on the left of sniper point 2, as you head towards it
(or shoot it from sniper point 1)
[] Shoot the blue car from sniper point 2
[] Shoot the barrels from sniper point 2
[] Shoot the explosives (and the safe) in the shed behind sniper point 2
[] Destroy the first attacking RPG / building in sniper alley
[] Destroy the second attacking RPG / building in sniper alley
[] Destroy the third attacking RPG / building (the one with no front walls)
in sniper alley
[] After getting the INTEL from under the third RPG, Destroy the fourth
attacking RPG / building on the opposite side
[] Destroy the first attacking RPG / building in the second half of sniper
alley
[] Destroy the second attacking RPG / building in the second half of sniper
alley, just right of the last
[] Destroy the third attacking RPG / building in the second half of sniper
alley, after you get out the trench (left hand side)
[] Destroy the high sand-bagged structure, straight ahead towards the end of
the level
[] Destroy the fourth attacking RPG / building in the second half of sniper
alley, again on the left flank
[] Destroy the fifth attacking RPG / building in the second half of sniper
alley, on the opposite side
[] Destroy the machine gun nest at the end of the level
[] Shoot the barrels nearby
BONUS ITEMS
Suppressor
Checkpoint Checklist
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B I R A D
Checkpoint One 7 ( 1 1 5 )
Checkpoint Two 9 ( 3 2 1 10)
Checkpoint Three 7 ( 4 4 1 14)
Checkpoint Four 11 ( 5 5 1 1 22)
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Level Notes
* You can destroy the weapon machinery equipment from below if you have
any types of explosives (this saves time not going upstairs when doing
the speed challenge) just shoot the first one, then aim at the ceiling
to get rid of the others
PRIMARY OBJECTIVES
SECONDARY OBJECTIVES
Blackmail
Intel
[] Grab the file out from the shed near the end of the minefield (Break-in)
[] On the first floor of the warehouse in the foundry is the file on the
wall
[] After RPG'ing the oil tankers, head forward and grab the briefcase from
under the stairs
[] Pick up the file near the stairs of the ammo box room
[] As you make your way to the top level of the smelter area, grab the file
on the wall
Recon
[] Head right at the fork and over the bridge to the map inside the
building.
Armament
[] In the warehouse of the foundry, break-in to the office for the MAGNUM
Destruction
[] Shoot the truck loaded with barrels from the start point
[] Shoot the JCB on the way up the right fork
[] Before the minefield, shoot the crane on the right hand side
[] In the minefield, shoot at the gas tanks number 1..
[] ..2..
[] ..and 3
[] Then shoot the array of elevated tanks on the left hand side, number 1..
[] ..and 2
[] Destroy the gas station at the end of the minefield
[] Destroy the truck on the bridge
[] At the start of the warehouse, shoot the fork lift truck
[] Shoot the generator in the middle of the warehouse
[] Shoot the ceiling generator cluster, numbers 1..
[] ..2..
[] ..3..
[] ..and 4
[] Shoot into warehouse 09's window from the oil tank gantry
[] Do the same for the next building round, which has glass above and below
its walkway
[] Shoot the forklift truck, when you get back to ground level
[] Shoot the next blue car
[] Use the RPG to take out the first oil tank..
[] ..then the other one
BONUS ITEMS
Suppressor
[] Get the G36C suppressor in the shed on the left hand side of the
beginning of the minefield (break-in).
Checkpoint Checklist
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B I R A D
Checkpoint One 13 ( 1 1 1 10)
Checkpoint Two 16 ( 2 3 1 1 22)
Checkpoint Three 4 ( 4 5 1 1 22)
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Level notes
* When fighting in the final room, camp in one of the far side rooms until
all of the bodyguards come in one by one. You can even stay in there and
wait for guards to drop grenades to throw at the machine gun nest - then
run through to finish
PRIMARY OBJECTIVES
SECONDARY OBJECTIVES
Blackmail
[] Outside asylum, after going under the overhanging roof, keep left near
the wall and enter a small door on the left hand side for a safe
[] Inside the asylum, on the first level, keep shooting through the walls to
get to the safe
[] In the shower room, head left and upstairs for a briefcase
[] After the shower room, go into the right hand set of rooms and shoot the
wall to get to the laptop
[] In the lower level generator room, go into the right hand small room for
a laptop
Intel
[] Outside asylum, continue past 'BLACKMAIL 1', left of RPG, in the small
room
[] Inside, after 'ARMAMENT' continue on the first floor to the file from the
table (in the windowed room)
[] In the shower room, head right and upstairs for a file
[] After the shower room, go into the left hand set of rooms and shoot the
walls for the file at the end
[] The lower level generator room, go upstairs and in the left hand room for
the file
Recon
[] At the lower level, go into the small right hand room for the map
Armament
[] After 'BLACKMAIL 2', head left at the end of the corridor and shoot the
wall for the M16
Destruction
BONUS ITEMS
Suppressor
[] The MP5 suppressor is on the floor after you enter the hole at the start
of the asylum
Checkpoint Checklist
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B I R A D
Checkpoint One 15 ( 1 1 13)
Checkpoint Two 8 ( 4 4 1 14)
Checkpoint Three 3 ( 5 5 1 1 14)
Checkpoint Four 0 ( 5 5 1 1 14)
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Level notes
* Look for lower gas canisters when you need to hit a distant enemy, don't
waste time searching, when you hear the attack, shoot at the next highest
building!
PRIMARY OBJECTIVES
SECONDARY OBJECTIVES
Blackmail
[] After 'INTEL 4', near all the pipe stacks and behind a single container,
shoot the gas canisters to destroy the evidence OR break the left window
and shoot the laptop in the warehouse...
[] ...continue forward and destroy the safe inside the guard outpost
[] In the train yard stay left and destroy the safe upstairs (1st floor)
Intel
[] When you see the boat, head right and follow the path round the
containers for a file
[] In the upstairs office, near the boat in the dry-dock...
[] ...break into the room downstairs, further on for a briefcase
[] When outside again, head across either bridge, then upstairs to the
control room for the file
[] In the train room, grab the file
Recon
Armament
[] Grab the WATHLER 2000 from the inside of the container on the far side of
the initial dock
Destruction
BONUS ITEMS
Suppressor
[] The SMG suppressor, after 'INTEL 3', go across the first bridge and up
the left hand stairs
Checkpoint Checklist
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B I R A D
Checkpoint One 6 ( 2 1 1 2 )
Checkpoint Two 21 ( 2 4 1 1 19)
Checkpoint Three 11 ( 3 5 1 1 28)
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Level notes
PRIMARY OBJECTIVES
Blackmail
Intel
[] At the second barricade, check the right hand bus for a file
[] When travelling under the second barricade, grab the file near the
doorway
[] Head underneath at the end of the bridge (before the slope & crack) and
grab the file from the wall
[] Found on the right hand side of the Gulag doors
Recon
[] Same as 'BLACKMAIL 2' but head underneath to the front left stairs which
are blocked off (back towards road level)
Armament
[] Past the first barricade, head up the gantry and go to the top right
corner for an RPG
Destruction
BONUS ITEMS
Suppressor
[] The M16 suppressor is gained when you travel under the second barricade
Checkpoint Checklist
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B I R A D
Checkpoint One 9 ( 1 1 7 )
Checkpoint Two 7 ( 2 4 1 1 8 )
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3.8) Spetriniv Gulag
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Level notes
Stay within the doorway as long as you can so the door doesn't shut behind
you and lock you in. Make full use of this protection as long as you can.
Go for the head shot on the shotgun guy first, then take out the visible
stragglers. From the doorway, you should see two pairs of legs on the
upper level, one left side, one right. Take these guys out a shot at a
time.
When the area is clear (ish - there are two shotgun guys outside your
viewable area) edge forward bit by bit and more waves of guys will come.
Stay within the doorway and take out the enemies from a distance - feel
free to use the gas canisters and crates to assist the kills (don't waste
them though). You will get used to the order that they come in - because
you will do this more than once on hard difficulty!
When the 2-3 shield guys come out - this is your cue to bail. Run forward
and pick up any grenades and ammo nearby. Spin while you do this to take
out the two shotgun guys (if they stayed put). Now keep moving and throw a
grenade at the shield guys (keep firing on them so they don't block the
grenade).
Now you are heading toward the back left / right spawning area. In these
rooms the enemies spawn above and drop down to join the fight. There
should only be a pair of normal and a shotgun guys coming at this stage.
Stay at this end, under the walkway to guard from the coming RPG's. There
are two guys left above on the gantry. Travel between the two spawning
rooms and take them out while keeping your cover.
If you thing they are dead / dying WAIT! in the spawning room to see if
the machine gun nests open.
If they don't - go and finish off your last guy.
If the machine gunners do turn up out, throw a grenade at the nest, and
HIDE again.
Stay covered against the wall that would be closest to the front of the
room. As the grenade detonates, pop back out and through 3 more grenades,
HIDE again and you should hear the constant detonation of the machine gun
nest being destroyed!
WAIT, through one more grenade for luck (as the
machine gunner sometimes survives or the far one will run towards you!)
you do not want to risk being slowed down with the RPG behind you.
Now is your chance to run, from the room, through the machine gun nest and
out of the level!
PRIMARY OBJECTIVES
* Gain entry to underground complex
* Hunt down seventh wave suspect Lennox
SECONDARY OBJECTIVES
Blackmail (4)
[] After 'INTEL 3' head down the fire escape and turn right down the alley -
break in the building on the right hand side for a safe
[] In the damaged room, in the building after the courtyard. Break into the
room on the right hand side. The briefcase is on top of the lockers
[] Use the RPG in the cave corridor to shoot the machine gun nest at the
end. Go inside for a laptop
[] In the back left corner of the main room at the lowest level
Intel (10)
[] Start though the damaged building, next to some stairs for the first file
in the windowed room...
[] ...then head upstairs and straight ahead. The file is on the right hand
wall...
[] ...then head through the room and go up the stairs to the right. At the
top floor is the file in front of you
[] After the main courtyard, inside the building is a damaged lower room.
The file is by the exit doorway
[] In front of you as you descend past the prison cells
[] In the underground train area, take the left alley to a room with a
file...
[] ...then head back to the main train area and continue on and take the
right fork across the gantry to get to a rubble room with a file on a
rock
[] After the generator room, head the opposite tunnel and take the left fork
for a file (and an RPG)
[] After RPG'ing the double machine-gun nest, go inside via the door and get
the briefcase
[] In the main room at the lowest level. Go up the right hand stairs and
into the right hand room for a briefcase
Recon
[] After the damaged room, turn left through the gates and the map is in the
left room
Armament
[] After 'INTEL 3' go up the slope and over to the other side of the
building, then down the slope for the sniper rifle
Destruction
[] Shoot the first blue car down the stairs from the start
[] On the way down the fire escape, shoot the next blue car..
[] ..then the third one next to it
[] In the main courtyard shoot the blue car..
[] ..the truck next to with barrels on..
[] ..another truck near the back right hand side
[] ..one explosive crate / container..
[] ..a second crate..
[] ..a third..
[] ..a fourth..
[] ..a fifth..
[] ..a sixth..
[] ..a seventh..
[] ..and finally an eighth!
[] In the final room find more explosive crates / containers - you should be
used to this room now, destroy the first one..
[] ..and the second..
[] ..the third..
[] ..the fourth..
[] ..the fifth..
[] ..the sixth..
[] ..the seventh..
[] ..the eighth..
[] ..the ninth..
[] ..the tenth..
[] ..the eleventh..
[] ..the twelfth..
[] ..the thirteenth..
[] ..and finally the fourteenth (don't even read this, just clear the room)!
BONUS ITEMS
Suppressor
Checkpoint Checklist
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B I R A D
Checkpoint One 19 ( 1 3 1 14)
Checkpoint Two 3 ( 2 4 1 1 14)
Checkpoint Three 6 ( 3 9 1 1 14)
Checkpoint Four 16 ( 4 10 1 1 28)
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5) Speed Challenge
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This section came about after finishing Black Ops difficulty and still
needing to get 100%
I set about easy mode to get my last few percent (with my M16 A2 in hand)
and blitzed the levels no stop. I found out you can even skip primary
objectives and just run to the end of the level!
Try your hand at this challenge to get a little extra gameplay once you
have finished Black.
These were just my first attempts, so I bet you can get some REALLY short
times!
Hints --
* RUN and take RISKS, as its easy difficulty there is always a medipack
nearby (or in your hand!)
* Skip objectives and just go for the exit of the level (ie the sniper
points on the town can be missed completely)
* Grenade everyone and try and clear the path ahead with loose volleys
you can afford to take damage is this mode
* Don't pick up weapons, the M16 A2 is all you need, and this takes time
* Don't take on everybody, pick your fights and just force your way through
to each checkpoint
* Just keep moving (except the farm and the final room) Even blow the doors
on Graznei Bridge and run straight through!
* Have fun..
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5) Secrets and Extras
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Completion Bonuses
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Enter these codes as your profile name (although it's probably too late!)
After you apply done, the name will reset, allowing you to put another in.
I'm sure many more will surface, but where is the fun?!
I have added them for those who do use codes and are sick of finding
fakes online. As such I have tested one, If cheats ARE for you - then they
are probably worth experimenting with (as more turn up).
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