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Date: 7/22/01
Surface Transforms:
For Large Patterns
Table of Contents:
1) Objective
2) Overview
3) Metric
4) Tutorial
5) Key Vocabulary
6) Tutorial Evaluation
Page 1 of 9
Title: Surface Transforms (for large patterns)
Date: 7/22/01
Objective:
At the end of this tutorial, you will be able to:
• Explain why a surface transform is useful for large patterns.
• Describe why a large pattern model would regenerate faster using this technique.
• Identify a current project where this method can be applied.
Overview:
Patterning a feature on a model can be a powerful away to leverage the parametric
nature of Pro/E. There are times however when the size of pattern becomes so large that
regeneration times become unacceptably long or you run into situations where a feature is
created without proper references to allow it to be patterned at all using the conventional
commands available.
Surface transforms leverage the power of Pro/E surfacing by both reducing
regeneration times as well as allowing you to create patterns of features that were
previously impossible to pattern.
Metric:
The example used in this tutorial was of a carrier for a semiconductor chip. Before
surface transforms were used, this model took 25 minutes to regenerate. After the surface
transform technique was applied, regeneration went down to 5 minutes. This is an 80%
reduction in regeneration time!
25
20
Regular
15 Pattern
Surface
10
Transforms
0
Regeneration time on
large pattern
Tutorial:
Page 2 of 9
Title: Surface Transforms (for large patterns)
Date: 7/22/01
A pin receptacle cutout has been created (Picture #1) in this model and it consists of 5
features: 2 cuts and 3 rounds. We need a 10x10 grid array of these features which would
normally consist of (10x10 = 100, 100x5 = 500) 500 individual features that would be
regenerated. We will reduce this to approximately 25 using surface transforms.
Picture #1
Page 3 of 9
Title: Surface Transforms (for large patterns)
Date: 7/22/01
“Bound”
surface
Picture #2
Page 4 of 9
Title: Surface Transforms (for large patterns)
Date: 7/22/01
Step 5: Create a surface copy of all the solid cutouts of the geometry that we want.
c) Menu Picks: FEATURE, CREATE, SURFACE, NEW, COPY, DONE (hint:
used SOLID SURFS option for fast selection).
Picture #3
Page 5 of 9
Title: Surface Transforms (for large patterns)
Date: 7/22/01
Picture #4
Step 8: Create a solid cut using the row of surfaces by repeating Step 4.
Page 6 of 9
Title: Surface Transforms (for large patterns)
Date: 7/22/01
Finished!
Now you have two very clean transformed surfaces that control the number of cutouts in
rows and columns (Picture #5). Now you simply change the number of patterned
transformed surfaces in each direction to control your X, Y grid. Instead of having to
regenerate 5 features for each cutout, Pro/E is now only cutting out one surface feature
for an entire row!
Picture #5
Page 7 of 9
Title: Surface Transforms (for large patterns)
Date: 7/22/01
Bound Surface: The surface that “caps” off the automatic gathering of
surfaces by Pro/E during a “Surf & Bnd” operation. Imagine trying to
gather all of the surfaces internal to a drinking glass, the boundary would
be the top rim.
Seed Surface: Any surface that is internal to the geometry that you want to
gather during a “Surf & Bnd” operation. Imagine trying to gather all of the
surfaces internal to a drinking glass, the seed would be the inside bottom.
Page 8 of 9
Title: Surface Transforms (for large patterns)
Date: 7/22/01
Tutorial Evaluation:
Title:
Engineer
Designer
Draftsmen
Mfg. Engr.
Tech. Pubs.
Analyst
Time using Pro/E:
0-6 months
6-12 months
1-2 years
2-5 years
5+ years
1 – Strongly Disagree
3 – Agree
5 – Strongly Agree
1. This tutorial content met my
………………………… 1 2 3 4 5
expectations:
What concepts/techniques learned from this tutorial will you apply on the job?
1)
2)
3)
1)
2)
3)
1)
2)
3)
Additional Comments:
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