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INDEX

• OVERVIEW
• 3D DISPLAY TECHNIQUES
– STEREOSCOPY
• ANAGLYPH
• POLARIZATION
• ECLIPSE METHOD

– AUTOSTEREOSCOPY
• LENTICULAR SCREEN
• PARALLAX BARRIER

• 3D GADGETS
OVERVIEW
HUMAN VISION & PERCEPTION OF 3D WORLD
• Human eyes are equipped with an absolutely amazing binocular
vision system. For objects up to about 20 feet (6 to 7 meters) away,
the binocular vision system lets us easily tell with good accuracy how
far away an object is.

• The binocular vision system relies on the fact that our two eyes are
spaced about 2 inches (5 centimeters) apart. Therefore, each eye
sees the world from a slightly different perspective, and the
binocular vision system in your brain uses the difference to calculate
distance. Your brain has the ability to correlate the images it sees in
its two eyes even though they are slightly different.
PRINCIPLE OF 3D DISPLAY

• Main concept behind 3D display is to


generate a sense of variation in depth.
To achieve this, two perspective of a
single image, each for one eye, is used.
The principle is to send an individual
image to each eye. our eyes can
correlate these images automatically
because each eye sees only one of the
images.
3D TECHNIQUES
ANAGLYPH
In this system, two images are displayed on the
screen, one in red and the other in blue (or green).
The filters on the glasses allow only one image to
enter each eye, and your brain does the rest.

DRAWBACK: You cannot have a color movie when


you are using color to provide the separation, so the
image quality is not nearly as good as with the
polarized system.
3D TECHNIQUES
POLARIZATION
Two synchronized projectors project two
respective views onto the screen, each with a
different polarization. The glasses allow only one of
the images into each eye because they contain
lenses with different polarization.

DRAWBACK: It's very difficult to use the


polarization technique for home theater systems --
most methods would require you to coat your
television screen with a special polarizing film first.
3D TECHNIQUES
ECLIPSE METHOD:
Liquid crystal shutter glasse are used in conjunction with a display
screen.Each eye's glass contains a liquid crystal layer which has the property of
becoming dark when voltage is applied, being otherwise transparent.

 The glasses are controlled by an infrared, radio frequency, DLP-Link or


Bluetooth transmitter that sends a timing signal that allows the glasses to
alternately darken over one eye, and then the other, in synchronization with
the refresh rate of the screen.

Meanwhile, the display alternately displays different perspectives for each


eye, using a technique called alternate-frame sequencing, which achieves the
desired effect of each eye seeing only the image intended for it.
3D TECHNIQUES
3D TECHNIQUES
Lenticular sheet

This method relies on a display coated with a lenticular


film. Lenticules are tiny lenses on the base side of a
special film. The screen displays two sets of the same
image. The lenses direct the light from the images to
your eyes -- each eye sees only one image. Your brain
puts the images together and you interpret it as a three-
dimensional image.
3D TECHNIQUES
• PARALLAX BARRIER
• A parallax barrier is a device placed in front of
an image source, such as a liquid crystal
display, to allow it to show a stereoscopic
image without 3D glasses. Placed in front of
the normal LCD, it consists of a layer of
material with a series of precision slits,
allowing each eye to see a different set of
pixels, so creating a sense of depth through
parallax in an effect similar to what lenticular
printing produces for printed products.
3D GADGETS & APPLICATIONS
• CLASSIC ANAGLYPH TECHNIQUE
3D MOVIE • POLARIZATION TECHNIQUE

• MULTI-VIEW & LIGHTING INTENSITY


3D CAMERA •
GRADIENT ALGORITHM
ACTIVE SHUTTER

• ACTIVE SHUTTER GLASS


3D GAMING • (NVIDIA 3DVISION GPU)

• AUTOSTEREOSCOPY
3D TV • ACTIVE SHUTTER GLASS

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