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1. Introduction
The project aims at developing an inventory management
system using the C language that enables an organization to
maintain its inventory.
The project demonstrates the creation of a user interface of
a system, without the use of C graphics library. The application
uses basic C functions to generate menus, show message boxes
and print text on the screen. To display customized text with
colors and fonts according to application requirements, functions
have been created in the application, which fetch the exact video
memory address of a target location, to write text at the
particular location.
The application also implements the concept of structures to
define the inventory items. It also effectively applies various C
concepts, such as file operations, looping and branching
constructs and string manipulation functions.
1. Time - The time lags present in the supply chain, from supplier to user at
every stage, requires that you maintain certain amounts of inventory to use
in this "lead time."
4. Purpose
i) Add an Item:- this option enables us to add item list in the inventory.
iv) View Stock Report: - To keep track of the amount of items in inventory.
v) Issue Items from stock:- Specifying the items to be issued from the
inventory.
vi) View Items to be Ordered:- Update the item availability and to select items
that is to be ordered.
vii) Close the application;- To close the current user activity and the
application.
6. Applications
Old, unwanted or stale; and differentiated from the "trigger point" systems
where the technique of inventory proportionality is most appropriate for
inventories that remain unseen by the consumer. As opposed to "keep full"
systems where a retail consumer would like to see full shelves of the product
they are buying so as not to think they are buying something product is
reordered when it hits a certain level; inventory proportionality is used
effectively by just-in-time manufacturing processes and retail applications
where the product is hidden from view.
7. References