Professional Documents
Culture Documents
Carbaugh
April
27,
2011
D592
Professor
Scotford
Design
Manifesto
Advocating
a
Research
Framework
for
Students
COMPLEXITY
IS
INEVITABLE
We
have
no
choice
but
to
deal
with
complexity.
J.
Christopher
Jones
observed
that
most
design
problems
occur
at
systems
and
community
levels
in
his
1970
book
Design
Methods,
concluding
that
the
role
of
designers
is
complex.
40
years
later,
design
discourse
seems
to
acknowledge
Jones’
observation,
but
little
action
has
been
taken
to
make
complexity
manageable.
The
large
scale
of
design
problems
makes
them
difficult
to
deal
with,
including
the
structure
of
the
design
community
itself.
If
we
are
going
to
take
on
complexity
in
each
design
problem,
we
must
first
take
on
the
complexity
of
understanding
our
own
field.
Design
research
is
portrayed
with
growing
importance,
but
lacks
any
framework
that
makes
it
accessible
for
students,
let
alone
faculty,
to
understand.
Research
methods
and
perspectives
are
wide-‐ranging
and
always
changing.
The
best
methods
are
those
that
fit
the
context
of
the
design
problem,
but
the
scope
of
design
problems
is
so
large
that
defining
the
context
in
the
first
place
is
difficult.
For
students
to
be
able
to
participate
in
discussions
about
research
and
design
responsibly,
they
must
understand
the
reasons
for
existing
methods
and
perspectives
across
the
discipline.
PROCESS
IS
UNDERVALUED
Approaches
to
research
in
undergraduate
design
education
are
typically
limited
to
a
faculty
member’s
knowledge
or
preferences.
In
many
cases,
research
methods
are
not
defined
or
nonexistent.
By
neglecting
to
identify
when
and
how
students
are
engaging
in
research
during
a
project,
faculty
are
inhibiting
students
from
understanding
design
processes.
Research
happens
at
many
stages
of
projects
in
different
ways.
If
students
can’t
recognize
when
they’re
researching,
what
methods
they’re
using,
and
whether
they
were
successful
or
not,
they
aren’t
developing
skills
that
are
transferable
to
future
work.
Metacognition
displays
deep
understanding
of
both
course
material
and
personal
development,
but
it
isn’t
encouraged
by
the
way
design
is
frequently
taught.
Faculty
must
provide
students
with
transferable
skills
that
will
remain
relevant
for
the
unknown
future
roles
designers
will
play.
We’re
in
a
time
of
uncertainty
about
the
future
of
the
profession
and
there’s
no
reason
to
think
it
will
be
any
different
soon.
Students
need
resources
that
define
design
research
if
they
are
expected
to
be
proficient
in
these
methods
in
the
future.
An
increased
emphasis
in
design
education
on
collaboration
and
interdisciplinarity
raises
the
importance
of
communication,
but
if
students
don’t
have
common
ground
for
understanding
research
this
extended
dialogue
won’t
go
far.
STUDENTS
NEED
A
FRAMEWORK
Students
need
comprehensive
and
accessible
entry
points
to
understand
the
larger
discourse
around
design
research.
Information
about
methods
and
perspectives
for
design
must
be
disseminated
in
some
form
that
acts
as
an
index
for
students,
faculty
and
professionals
alike.
Outlining
research
methods
suitable
for
particular
contexts,
their
origins,
best
practices
of
use,
and
references
to
more
information
provide
a
thorough,
but
not
exhaustive,
overview.
Digestible
resources
that
give
an
overview
of
design
research
are
necessary
for
the
entire
profession,
but
most
important
for
students.
Students
will
be
the
future
design
researchers,
a
new
generation
of
scholars
that
will
seek
out
information
from
other
disciplines
that
is
relevant
to
design
and
will
generate
methods
that
design
will
eventually
be
able
to
call
its
own.
Without
a
glimpse
into
the
array
of
methods
and
perspectives
surrounding
contemporary
research,
students
don’t
know
what
exists
and
why.
Current
resources
are
sparse,
disorganized,
and
are
often
targeted
towards
faculty
and
experienced
professionals,
leaving
out
students
who
would
like
to
become
engaged
in
this
dialogue.
RESEARCH
HAS
LIMITATIONS
Because
design
problems
are
complex,
students
must
understand
their
own
position
in
a
project
and
know
that
they
can’t
possibly
research
a
problem
from
every
perspective.
Acknowledging
areas
that
students
do
not
research
is
equally
important.
Analyzing
chosen
research
methods
and
their
contexts
in
relationship
to
all
the
other
possible
approaches
shows
what
a
designer
values
most
in
a
project
and
what
they
have
chosen
to
not
investigate.
These
relationships
are
even
more
critical
in
collaborative
work,
where
group
members
must
understand
what
they
are
researching
and
how
it
does
or
does
not
compliment
research
by
other
members.
If
students
can’t
place
their
own
research
in
the
context
of
the
profession,
research
won’t
advance.
Design
needs
to
move
from
agreeing
with
the
need
for
research
to
advocating
its
integration
into
processes
and
methodologies.
Students
must
be
engaged
in
a
research-‐based
dialogue
that
provides
framework
for
methods
and
common
ground
that
enables
effective
communication
about
research
across
institutions
and
disciplines
possible.
Unless
design
research
can
be
documented
and
accessed
as
a
cohesive
system,
the
complexity
of
what
and
how
we
research
will
continue
to
sprawl
until
it
is
out
of
control.