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Mark of Nurgle
This works differently than in Codex: Chaos Space Marines. It has replaced standard “icons” on particularly units
and every model counts as having the mark, simply as Plague Marines squad. This changes Toughness to T(T+1),
decreases Initiative by 1 (included in all profiles), confers Fearless and Feel no Pain Universal Special Rules and
Blight Grenades (must be specified in the units wargear), if the unit may have any of these.
Summoning
Great Unclean One follows the summoning rule for Greater Daemon and Plague Bearers follows summoning rules
for Lesser Daemons, listed in Codex: Chaos Space Marines.
Armoury of Nurgle
Daemonic Gifts
Great warriors of the Dark Prince are often blessed by their patron with strange and horrible gifts brought to them
from the depths of the Warp and Daemonhood. These give unnatural powers and among other cultists are symbols of
might . Here is the list of gifts that Slaanesh offers to his most favored.
• Daemonic Resilience (Replaces the T(T+1) with a T+1 )
• Nurgles Touch (Attacks made by the unit are poison (4+), if the unit already has that ability, poison Attacks
wounds on 1 better then normal)
• Blessing of the Rot (The wielders Feel No Pain is 1 better than normal).
Nurgling Infestation
A horde of Nurglings is swarming on marine’s armour and around his feet, in close combat this unit gets D6 Attacks
with following profile: WS2 S3 I3.
Plague Banner
A hideous fabrication of rotting hides which flap in a pestilent wind. Except being an icon for summoning warp
creatures, there is a horrible curse held in it. Once per battle in your shooting phase you can be unleash that power.
All enemy units in 6” from the banner takes D6 wounds (poison 4+) with no cover or armour saves allowed. Vehicles
take one automatic glancing hit.
Plaguebringer
The scythe of Nurgle. Its rusted, corrupted blade has been dipped in the filth seeping from the very throne of
Nurgle. Wounds caused by Plaguebringer are poisoned and wounds on 4+ regardless of the target toughness. The
scythe is a power weapon adding D6 Attacks to its wielder.
Special Rule:
Daemon weapon: If a 1 is rolled on a D6 when rolling for additional attacks, the daemon bounded inside the
weapon rebels and causes an automatic wound on the wielder with no armour save allowed.
Plague Sword
The Plague sword drips with venomous pus. It is a poison, power weapon, wounding on 4+ regardless of the target
toughness.
Palanquine of Nurgle
This can take form of parasite that infested the body and armour, mutating it and changing it into some grotesque,
horrific but incredibly relentless form. This steed confers +1A and +1W. This model can be transported in a Land
Raider but counts as two models.
Vehicles upgrades
Mutated Hull
The vehicles armour is infested by giant insect swarming from all rifts, tentacles, Nurglings or covered with some kind
of daemonic carapace. AV of each its locations is +1 to a maximum of 14.
Plague Carrier
The vehicle is equipped with smoldering censers which release blowing clouds of sickly smoke in its wake and has the
same effect as Nurgles Rot.
The Hive
Dreadnought is enveloped by a swarm of giant insects that pours form the rifts and vents of its armour, flies into
eyes, ears , mouths, crawling under the armour and clothes of nearby enemies. This has the same effect as blight
grenades.
Psychic Powers
All Psychic powers allowed to take by a Sorcerer with the Mark of Slaanesh, are listed in Codex: Chaos Space Marines.
In addition, powers listed below can be taken:
Hand of Doom
This is a psychic shooting attack with a range of 18”. Chose an enemy model (but not vehicle). On a roll 4+ that
model suffers a wound with no Armour or Cover saves allowed.
Cloud of Flies
Place the small blast marker at any point within the psyker’s line of sight, not further than 24". It scatters only D6.
Any enemy unit with models under the template suffers a -1BS penalty during their next shooting phase.
Vomit
This is a psychic shooting attack. It resolves the same way as firing a template weapon with a following profile:
S1 AP3 Assault1, Poison(2+).
HQ
TYPHUS
See Codex: Chaos Space Marines for details.
If your army includes at least one HQ choice taken from this army list, you may take up to one Great Unclean
One, taken from Codex: Chaos Demons.
WS BS S T W I A Ld Sv
Daemon Prince 7 5 6 5(6) 4 4 4 10 3+
WS BS S T W I A Ld Sv
Noise Lord 6 5 4 4(5) 3 4 3 10 3+
WS BS S T W I A Ld Sv
Sorcerer 5 5 4 4(5) 3 4 3 10 3+
Pts/Model WS BS S T W I A Ld Sv
Guard 26 4 4 4 4(5 1 3 1 10 3+
)
Plague Champion +10 4 4 4 4(5 1 3 2 10 3+
)
Pts/Model WS BS S T W I A Ld Sv
Terminator 36 4 4 4 4(5) 1 3 2 10 2+
Plague Champion +10 4 4 4 4(5) 1 3 3 10 2+
- Nurgle’s Touch
for 15pts
ELITES
POSSESSED PLAGUE MARINES COST: 28pts each
Pts/Model WS BS S T W I A Ld Sv
Possessed 28 4 4 5 4(5) 1 3 2 10 3+
Possessed Champion +10 4 4 5 4(5) 1 3 3 10 3+
Armour
WS BS S F S R I A
Dreadnought 4 4 6 12 12 10 3 3
Pts/Model WS BS S T W I A Ld Sv
Plague Marine 23 4 4 4 4(5 1 3 1 9 3+
)
Plague Champion +15 4 4 4 4(5 1 3 2 10 3+
)
25pts
PLAGUEBEARERS OF NURGLE
See Codex: Chaos Daemons for details.
If your army includes at least two Plague Marines squads, then you may add up to three Plaguebearers of
Nurgle units, taken from Codex: Chaos Demons, for each Plague Marines squad included in the army.
If the unit is 7 or 14 man strong, the squad gets +1 to rolling for arriving from reserves.
Armour
BS F S R
Chaos Rhino 4 11 11 10
WS BS S T W I A Ld Sv
Spawn 3 0 5 5(6) 3 2 D6 10 -
HEAVY SUPPORT
HAVOCS OF NURGLE COST: 23pts each
Pts/Model WS BS S T W I A Ld Sv
Plague Marine 20 4 4 4 4(5 1 3 1 9 3+
)
Plague Champion +15 4 4 4 4(5 1 3 2 10 3+
)
Armour
BS F S R
Noise Marines Predator 4 13 11 10
Wargear:
autocannon to twin- • Plague carrier for 20pts
linked lascannon for • Extra armour for 15pts
• Turret-mounted autocannon
35pts
• Smoke launchers • Daemonic Possession for
• Searchlights 20pts
• Take side sponsons with r heavy • One of the following pintle
bolters for 30pts, or lascannons
mounted weapons:
for 60pts
- Twin-linked bolter for 5pts
- Combi-weapon for 10pts
- Havoc launcher for 15pts
CHAOS VINDICATOR COST: 125pts
Armour
BS F S R
Chaos Vindicator 4 13 11 10
Unit Type:
• Vehicle (Tank)
Wargear:
• Hull-mounted demolisher cannon
• Smoke launchers
• Searchlights
• Dozer blades
Options:
• Mutated hull for 25pts
• Plague carrier 20pts
• Extra armour for 15pts
• Daemonic Possession for 20pts
• One of the following pintle mounted
weapons:
- Twin-linked bolter for 5pts
- Combi-weapon for 10pt
- Havoc launcher for 15pts
HEAVY SUPPORT
CHAOS DEFILER COST: 150pts
Armour
WS BS S F S R I A
Defiler 3 3 6 12 12 10 3 3
Wargear: Options:
• Two dreadnought close • The heavy flamer may be replaced with on of
combat weapons (extra the following:
attacks included in - Close combat arm (+1 Attack) for free
profile) - Havoc launcher for 5pts
• Battle cannon • Reaper autocannon may be replaced by ode of
• Reaper autocannon the following:
• Twin-linked heavy flamer - Twin-linked heavy bolter for free
• Daemonic Possession - Close combat arm (+1 Attack) for free
• Smoke launchers - Twin-linked lascannon for 20pts
• Searchlights • May be given:
- Mutated hull for 25pts
- Plague carrier 20pts.
Armour
BS F S R
Land Raider 4 14 14 14