Professional Documents
Culture Documents
Real time duration, this option doesn't sync the in game time to local computer time, but it will make one minute in game the same as one
real minute. This option is available on the time menu.
Default Radio station, you can now enable this feature and set the station (using the car menu, 2nd page, last option) when enabled this will make
sure that the radio is changed in each vehicle that you enter to the station that you have selected.
By default this option is disabled, apart from enabling/change it in-game, you can also use trainer.ini to set the values:
To enable set the value of the first setting to 1, to change the station, change the second setting, the list of radio stations is further down the file, this
is independant from the change radio station key.
Teleport to Waypoint, either using the first page of the teleporting menu, or using O+num0, you can finally teleport to waypoint.
Changed the CTRL+F8 key to CTRL+Q due to reported problems with F8 being stuck (seems to be a patch 3 problem)
if you have version 3.0 you can also fix this by changing trainer.ini, change ChangeModel2Key2=119 to ChangeModel2Key2=81
Added seatbelts, enable using car options menu or pressing M+num0, this way you don't have to enable car god mode, but still you
won't fly through the windscreen.
Options Menu 1:
Set/Freeze Wanted Level, use to set and then freeze the wanted level, press num 5 again to disable
Enter/Disable Phone Sleep Mode, use to enable phone sleep mode, if enabled the phone cannot be brought up with the up arrow, just use the
function again to be able to use the phone, you can also use the key NUM -.
Enable/Disable Pickups/Pigeons on Map, if enabled the locations of the pigeons, weapons, and health pickups will be shown on the map and radar.
Set Car Livery, use this to display different grafitty or decals on certain cars, I have tried the Pony. I'm not sure what the range of values are,
so have limit it from 0 to 10 for now.
Ability to enable/disable the drive by weapon that is given to bodyguards. Also configurable in the bodyguards section of trainer.ini
Ability to set health to bodyguards and peds that are spawned, this can also be set in trainer.ini, default is 200 (full health), I have allowed values
from 0 to 10.000.
Spawn Random Bodyguard, spawns a random bodyguard, regardless of the model you have selected. (this applies to all random spawns). You can
also use L+ num 3
Spawn attacking ped, this one will attack the player. Be aware that if you set health to high, it will take a long time before you'll get rid of it
(unless you use all bodyguards/peds leave option. You can also use L + num 1
Set Driving style, you can set the driving style of the random driver here, values are from 0 to 10. Also configurable in the bodyguards section of
trainer.ini
Spawn random driver, spawn a random driver, that will drive you around the city, at the style selected with the previous option. If you are in a car
and choose this option, you will be warped to the next available seat, so that the driver can take the wheel. If you are not in a car, the trainer will find
one for you, warp you in and the driver will then jack the car and drive off. You can also use NUM +.
Spawn two random combat peds, use this to spawn two peds, that will attack each other (and possibly other people who interfere, set the health on
the high side for maximum effect.
Spawn random ped, this will spawn a random ped that just walks, be aware that health and weapons are applied to this ped as well. You can also
use L+ num 4
Spawn Ped, the same as above, but now here you can set which model you want spawned.
Time Menu:
Freeze Time
Weather Menu:
Freeze Weather.
Two changed keycombinations, Num + is now spawn random driver, the old function binded to that key (Unlock map) is now changed to L+ num 2,
Num - is now for the sleep mode, the old function (Open various doors) is now binded to L + num 0.
Also you can now disable the trainer on game start by setting EnabledOnStartup=0, you can enable the trainer at any time by pressing
RCTRL+RALT+E
-Fixed Teleport to first valid destination marker, you can now win a race by just holding num 5 when selecting the option from the menu, you will be
teleported to all markers including the finish.
-Fixed bug with kill ped attached to valid destination marker
-Stunt Jump 23 was wrong, this is now corrected.
-Sabre 2 car spawn option was incorrectly spawning the normal sabre, this is now fixed.
-Display digits for speedometer can be switched off in trainer.ini
-Fast Run (key -) now is a toggle option, when enabled fast run is on, no need to hold the key, you can also use the old function, this can be set in
trainer.ini
-Special godmode, will set the health to 1200 and whenever it goes below 1000, it will be reset to 1200, this way you won't die in explosions,
but still will have the ragdoll effects, you will die when falling from big heights. Replaces the normal god mode (CTRL+F1)
-Attacking ped will keep attacking you, altough he might or might not follow you, when you meet him again, he will fight.
-Spawn attacking driver + one additional attacking ped, both in the car, they will follow you in the car
-Pageup can be used to spawn the attacking driver/ped, save coords to trainer.ini has been changed to RCTRL+A
-Blips can be enabled for all peds/bodyguards that are spawned, both in the ini and in-game using the ped/bodyguard spawn menu.
-Radio on foot, also able to lock to the default station, N to skip to next song, change channels using L+ num 8 for up and L+ num 9 for down, L+
num 7 to enable/disable, can also be set in the trainer.ini so that it starts on startup, also the num * works on mobile radio.
-Text message is displayed whenever you change radio station both in the car and using the mobile radio (unless station is locked).
-You can now spawn a specific driver in addition to the random driver.
-Superjump, enable using RCTRL+C, use with spacebar, forward and up speed can be set in trainer.ini (defaults) and on the options menu page
one.
-Added hotkeys for Teleport to valid destination marker (RCTRL+D) and Kill Ped attached to valid destination marker (RCTRL+E)
-Added Gravity gun, enable using the menu or RCTRL+J, use with Pistol or Desert Eagle, right mouse button to target, up or down to move away or
closer, left mouse button to fire.
Defaults for the gravity gun can be set for target (all, just cars or just peds) X,Y,Z force,and radius both in trainer.ini and in game.
-Ability to set the object moving speed, either using the menu or at the defaults section of trainer.ini
-Ability to spawn many more objects from the menu, all CJ objects are included (1332) and are sorted by starting letter, ie. a-b-c, d-e-f.
-New Task, stand still and freeze for the ped and random ped, the ped will not move, even if you shoot it, if you choose the all bodyguards leave
option, the peds will become unfreezed.
-All Peds and bodyguards will have godmode if enabled, you can still kill them by using the kill ped attached to valid destination marker.
-Option to teleport bodyguards to the player (RCTRL+K, or using the bodyguard menu).
-Window Washing Platform teleport locations have been moved from miscellaneous to their own submenu.
-Changed Miscellaneous Locations into Liberty City Landmarks and added more locations, (total 100), Thanks to outoftimer, who provided all the
locations.
-New car color section in trainer.ini will let you set colors for the keycombinations RCTRL+num 4 /RCTRL+num 9. You can set your own color
combination, and apply in game by pressing the relevant keycombination.
These colors can also be saved in game, from the car color menu.
-All shortcuts used are displayed in submenu off the options menu page 2, total three pages.
-Added ability to modify the car color upper limit (133) in trainer.ini.
-You can now change the menu text color and highlight color in game, you can choose from a total of 455 colors, the trainer will preview the
selected color, once you press num 5 it is set, and also written back
to trainer.ini, so that when you restart the game, the color you select is used.
-Ability to add a blip for spawned cars, in order to make this usefull, the auto deletion of cars is disabled when you enable this option, it might lead
to performance issues, if you spawn many cars, this can be enabled
both in trainer.ini and in-game. You can however mark cars for deletion, in the same way as the bodyguards/ped leave option.
-Changed teleport to valid objective marker to teleport to Spawned Cars. You can now Teleport to the three cars you spawned first, also added a
keycombination RCTRL+L.
-Blip for cars will display the model name, blip for specific peds will display both the model name and the type, random ped blips will display the
type.
-Added clothes menu for the last spawned bodyguard/ped, so you can change clothes and other related things for the last spawned bodyguard/ped.
-New Menu hide key (F4), this will hide the menu, when you press F4 again to unhide the menu, you will return at the same position as when you
pressed F4 to hide the menu.
-Added Neon lights under the car, you can set the colors both in trainer.ini or much more easier, in game, using the same RGB colors as the menu
colors.
To enable or change the colors, go to Car Options menu page 1. This can be used on both the current car and the saved car.
RCTL+A changed to RCTRL+O, RCTL+D changed to RCTRL+M
-Ability to save characters clothing options in the clothes menu, 5 slots to save.
-Added ability to change textures, both for player and peds clothes menus, also the save and load function is supporting textures.
-Added Give and remove helmet to both clothing menus.
-RCTRL+R to load first clothes slot.
-Ability to switch off police helicopters when wanted, options menu second page.
-Add blip for current car, by saving the car (K+Num 1).
-Ability to give negative X,Y,Z values for gravity gun.
-Fixed Teleport to car, to take into consideration occupied seats.
-Roman's Sorrow Reverse, this "fixes" the garage and roman's apartment, re-enables the taxi service, and will let you save at the
apartment (though you will not be able to start the game there).
-You can now also change object rotation speed, both in trainer.ini and in game.
-Possiblity to make objects dynamic, so you can run over them, so they are not locked in place.
-Possibility to safe the last spawned object to trainer.ini (5 slots), of course with 5 matching load options.
-Better Object rotation, you can now rotate over X,Y,Z and all three axes.
-Now keeping track of 500 objects instead of 200.
-Clone Object function, that will clone the object in the same place as the original object.
-Ability to change the object move and rotation speed right in the object move menu (while you are moving an object).
-Ability to delete the last 5 to 1 spawned objects,
-RCTRL+T enable/disable dynamic objects.
-RCTRL+U Delete last spawned object
-RCTRL+X Last Object invisible/visible
-RCTRL+Y All Ojects invisible/visible
-Ability to set the distance behind player for attacking driver/ped.
-Fixed bug in car color menu (and bodyguard car color menu), causing it to crash if you had more then 134 colors.
-Added apply force to player, inlcuding ragdoll. You can set the paramters of the force, both in trainer.ini and in game.
-Add Explosion around Player, RCTRL+Z, including applying a force, that uses the same paramters as the apply force to player function, work also
in the car.
-Ability to delete all blips for cars.
-Made small changes to peds, so that they stay focused on the task more.
-RCTRL+G (Clean Clothes) changed to RCTRL+V.
-Grabfunction, hold on to cars, currently very rough, needs some tweaking,
but have included it anyways, best way to do it, is spawn a car, a driver and then get out
and press g. Or simply walk up to a car and press g. You can use the car speedup key (]}) whilst grabbing a car.