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Name of the Game: Rolly Polly Up and Downy and Aroundy Stage 2
Explanation
Divide class into equal teams with a maximum of six players per team. Teams with less players rotate one player to roll twice each game.
Players line up behind each other in their teams, facing forward, 1 metre apart, with legs a shoulder and a half width apart. Teams line up
alongside each other 2-3 metres apart.
Player ‘A’ is the last player in the line and has the ball.
On the coaches call, ‘A’ rolls the ball through the legs of the players in their line, then races to the front of the line to catch their own roll. (If the
roll is interrupted by hitting a teammate’s legs, they can push it through with their hands only).
Facing forward, ‘A’ picks up the ball, makes a two-footed jump in the air holding the ball above their heads , then swings the ball 360 degrees
around their torso and passes it over their head to the player behind, who grabs the ball two handed and performs the same jump, swings the
ball 360 degrees and passes the ball underneath their legs to the player behind.
This opposite motion is continued until the ball ends at the last player in the line, who then becomes player ‘A’ and starts the drill again (steps 4
and 5).
The team whose players have all rolled first wins.
Why is this game important for this stage?
The game allows students to perform movement sequences that are consistent and controlled throughout e.g. team formation and structure,
repetitive team and individual actions.
This game allows students to demonstrate their proficiency in the fundamental movement skills of static balance, sprint run, vertical jump and
catch.
The tempo of the game is set by the students, they can test their speed and coordination, whilst also balancing out students individual strengths
and limitations by having children perform basic skills at higher intensity.
What are the PDHPE skills involved in this game? How?
INS2.3 Interacting – This game relies on teams being able to work cooperatively with each other as a group. Teams must function as a unit in
order to move the ball through the legs and back towards the start point. Students can also benefit from the assistance and encouragement of
their team members i.e. helping the ball through, motivating a player when they've completed a good roll, made a bad roll etc.
MOS2.4 Moving – This adaptation of the previous adds a number of different movements. The game has the benefit of using simple stimuli to
get children participating, such as easy to set up formations, simple instructions and cues. Simple and effective sequences of movement are also
an added benefit of this game. This game further relies on the skill movement in that it displays a greater focus on quality of movement due to
the added actions.
Equipment and Teaching cues
Basketballs, one per team
Simple instructions i.e. “go” to initiate game, “stop” when a team has won, “up” and “downy” and “aroundy” to guide students through which
action to take when the ball reaches them.
Part A - WARM UP GAMES – PROFORMA – PDHPE (students are to use one part A proforma for each of the 8 games, one page for each one)