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Prefnote
First become familiar with the very basic concepts of consulting the Yi Jing before reading this simple survey. You
should aready know at least one method of casting a hexagram and the meaning of terms such as "trigram,"
"changing line," and "static line." Nothing here is original -- all credits go to the original authors; and apologies
for any misrepresentations.
Of course, you may also count the number of stalks in the remainder pile
-- but that goes by a different chart.III You have now determined the first
(bottom) line of your six-line hexagram. Now gather all 49 stalks
together and:
Repeat steps 1-4 all over again for each of the five remaining lines.
3. Three coins
A quicker -- and therefore more popular -- procedure involves tossing three coins
(preferably copper or Chinese coins). Assign the value 3 to "heads" and 2 to "tails."
(On a Chinese coin, the side with four markings is "tails.") The total of the coins
determines the first (bottom) line of the hexagram. (Use the same 6-9 chart as
above.)IV
Repeat five times to determine the remaining five lines of the hexagram. Multiple
changing lines are possible (more so than with the yarrow stick method). Some
schools provide systems for limiting the number of changing lines recognized when
using the yarrow and three-coin methods.V
4. Four coins
The tossing of 3 coins and the dividing of yarrow stalks do not have the same
statistical probabilities in producing lines. In the belief that the yarrow method is more
reliable and/or more ancient, some 4-coin methods have been developed that duplicate
the probabilities of yarrow divination.[VI] For example:
7. Six sticks
Six four-sided sticks are used. Yin and yang lines -- static and changing -- are marked
on the four faces of each stick. The distribution of the line markings varies.
Sometimes each stick is marked with all four types of lines. Cast the sticks and form
them into the shape of a hexagram. Even more that the 3-coin method, this increases
the probability of receiving changing lines. VII
8. Sixty-four sticks
Place 64 numbered bamboo slips into a wooden or bamboo cup. Shake the cup until
one or two slips slip out. Read the corresponding hexagram(s). IX
9. Yarn sticks
Pick a group of yarn sticks at random from a container of less than 50 sticks. This
determines your lower trigram. Repeat the process for the upper trigram. There are no
changing lines.X
Heaven: 1 09 17 25 33 41 sticks
Lake: 2 10 18 26 34 42 sticks
Fire: 3 11 19 27 35 43 sticks
Thunder: 4 12 20 28 36 44 sticks
Wind: 5 13 21 29 37 45 sticks
Water: 6 14 22 30 38 46 sticks
Mountain: 7 15 23 31 39 47 sticks
Earth: 8 16 24 32 40 48 sticks
10. Carnival Method
A cloth with the eight trigrams arranged in a circle is laid out. The inquirer is given
eight objects (coins, stones, etc.) -- all identical except for one that has a slight visual
difference. The inquirer shakes the objects and lays them out in a circle over the
pictures of the trigrams (starting at any point). The trigram on which the marked
object lands forms the lower portion of the hexagram. The procedure is repeated to
determine the upper trigram.
I A small hole is drilled on one side of the shell. The heat source is applied there and the cracks
form on the other side. One "cracking" requires approximately 1.5 square inches of shell. This
method was used with turtle shells and with bones -- usually the shoulder blades -- of oxen.
II The methods in use today are from 1,000 to 3,000 years old. The exact date is a subject of
much scholarly debate. Most methods today are based on a description in a collection of
Confucian-style commentaries on the Yi Jing known as the Ten Wings (in particular, see Chapter
9 of the Great Treatise/Appended Judements of the Ten Wings). The language in all the Ten
Wings is full of imagery. Here is just one passage about the yarrows:
IV Diana ffarington Hook's The I Ching and You (0-7100-7381) includes one description of the
symbolism involved in the 3-coin method. (Thanks to Isabeau Vollhardt for the quotation):
...where there is a mixture of heads and tails, that is 7 or 8 in a single throw, there is a more or
less balanced condition, part yang and part yin, and the answer is a yang or yin line. However,
when all three coins fall the same way up, that is three heads (9) or three tails (6), the situation
is unbalanced, being either too yang, or too yin. These lines are then in an important state of
change or movement, changing because of the excessive imbalance.
V For details, see Hacker or Whincup (ISBN's below).
VI There are multiple methods that use four coins and exactly duplicate the probabilities of using
yarrow stalks. Edward Hacker presents his in his book The I Ching Handbook (ISBN 0-912111-
36-4). Stuart Anderson, whose description of "Alternate Coin Method #2" appears above, has
laid out the mathematics (along with another 4-coin method) in his article at Charlie Higgins YJ
Mensionization site http://www.mension.com/probab1.htm . A third 4-coin method was
mentioned by Al Franken. In this method, four coins are tossed at once; however two of these are
pre-designated to work together and count as only one coin. Again, "heads" = 3, and "tails" = 2.
However, if either of the predesignated pair is a "heads," they both count as one "heads." The
resulting hexagram lines are then the same as in the 3-coin method where 6 = changing yin, etc.
Al Franken pointed out he prefers a 'statistically correct' 4-coin method because hexagrams
obtained by yarrow or 4-coin methods are less pessimistic than those of the traditional 3-coin
method. Ralph Abraham ( http://www.ralph-abraham.org/ ) demonstrates mathematically why
yarrow probabilities are more "optimistic" than those of the coin oracle:
[In regard to the probabilities of obtaining a particular type of line using the yarrow method:] All
this is explained in detail in Wilhelm, pp. 721-722. In summary:
6 -x- old yin 1/16
7 --- young yang 5/16
8 - - young yin 7/16
9 -o- old yang 3/16
This is radically different from the coin oracle, and this is just one reason for preferring the
yarrow method.
In practice, an experienced hand will not achieve these probabilities, for the reason described
above. In avoiding the very unequal divisions, a small advantage is gained to the remainder 8 and
its score 2, and so the expectation of a 6 line, old yin, will be a bit larger than 1/16. This effect is
included in our simulation by the use of a chaotic attractor to arrange the heap. By a series of
experiments, you may choose a heap algorithm to match your own hand.
The chances of an initial yin line are similarly the sum of old yin (1/16) plus young yin (7/16), or
8/16: 50%. Initially, yang and yin are equiprobable. This is the same as the coin oracle, in which
initial yin and yang are also balanced 50-50.
With the YSO, final yin is 5/3 times more likely than yang. This is the reason for thinking that
the coin oracle has contributed to world problems.
The chances that a hyperline will be changing, old yang or old yin, is (1/4 + 1/4) or 25%.
VII Roderic Sorrell and Amy Max Sorrell's I Ching Made Easy (ISBN 0-06-251073-8) is an
accessible, good introduction to the Yi Jing. They also have a website at:
http://www.teleport.com/~bioching/iching.html
VIII Hacker describes two similar methods using 6 or 12 flat "wands." Same idea; flatter sticks.
(See Chapter 10 in Hacker.)
IX For example, see Zhao Xiamin & Martin Palmer's Chinese Fortune Stalks (ISBN 1-55670-
985-4).
XII ISBN 0-8048-3102-5. Visual I Ching also includes a set of 64 cards, each representing one of
the hexagrams. A "pick one" method suggests itself.
XIII For more details, see Alfred Huang's The Complete I Ching (ISBN 0-89281-656-2)
I Ching divination
Topic Home
Discussion
Discussion
Encyclopedia
Among the many forms of divination
is a bibliomancy
method using the I Ching
(易經) or Book of Changes. The book is structured as 32 pairs of hexagrams, divided in half after the first 30. The text was a subject
for civil service exams in Imperial China. To aid in learning these 64 hexagrams, an 8x8 matrix of the 64 hexagrams in terms of all
the hexagrams having the same top three lines, called a trigram
. Throughout China's region of cultural influence (including Korea
, Japan
and Vietnam
), scholars have added comments and interpretation to this work, one of the most important in ancient Chinese culture; it has also
attracted the interest of many thinkers in the West. (See the I Ching
main article for historical and philosophical information).
The text is extremely dense reading. A list of English translation can be found in the main article --- I Ching#Translations. It is not
unknown for experienced soothsayers to ignore the text, building the oracle from the pictures created by the lines, bigrams, trigrams,
and final hexagram.
Each line of a hexagram determined with these methods is either stable ("young") or changing ("old"); thus, there are four
possibilities for each line, corresponding to the cycle of change from yin
to yang
and back again:
old yin (yin changing into yang), which has the number 6 and symbol ---x---
young yang (unchanging yang), which has the number 7 and symbol --------
young yin (unchanging yin), which has the number 8 and symbol --- ---
old yang (yang changing into yin), which has the number 9 and symbol ---o---
Once a hexagram is determined, each line has been determined as either changing (old) or unchanging (young). Old yin is seen as
more powerful than young yin, and old yang is more powerful than young yang. Any line in a hexagram that is old ("changing") adds
additional meaning to that hexagram.
Taoist philosophy holds that powerful yin will eventually turn to yang (and vice versa), so a new hexagram is formed by transposing
each changing yin line with a yang line, and vice versa. Thus, further insight into the process of change is gained by reading the text
of this new hexagram and studying it as the result of the current change.
Methods
Several of the methods use a randomising agent to determine each line of the hexagram. These methods produce a number which
corresponds to the numbers of changing or unchanging lines discussed above, and thus determines each line of the hexagram.
Yarrow stalks
Hexagrams may be generated by the manipulation of yarrow stalks
. The following directions are from the ten wings of the I Ching. Other instructions can be found here, and a calculation of
probabilities here.
One takes fifty yarrow stalks, of which only forty-nine are used. These forty-nine are first divided into two heaps (at
random), then a stalk from the right-hand heap is inserted between the ring finger and the little finger of the left hand. The
left heap is counted through by fours, and the remainder (four or less) is inserted between the ring finger and the middle
finger. The same thing is done with the right heap, and the remainder inserted between the forefinger and the middle
finger. This constitutes one change.
Now one is holding in one's hand either five or nine stalks in all. The two remaining heaps are put together, and the same
process is repeated twice. These second and third times, one obtains either four or eight stalks. The five stalks of the first
counting and the four of each of the succeeding countings are regarded as a unit having the numerical value three; the
nine stalks of the first counting and the eight of the succeeding countings have the numerical value two.
When three successive changes produce the sum 3+3+3=9, this makes the old yang, i.e., a firm line that moves. The sum
2+2+2=6 makes old yin, a yielding line that moves. Seven is the young yang, and eight the young yin; they are not taken
into account as individual lines.
The correct probability has been used also in the marble, bean, dice and two or four coin methods below. This probability is
significantly different from that of the three-coin method, because the required amount of accuracy occupies four binary bits of
information, so three coins is one bit short. In terms of chances-out-of-16, the three-coin method yields 2,2,6,6 instead of 1,3,5,7 for
old-yin, old-yang, young-yang, young-yin respectively.
Note that only the remainders after counting through fours are kept and laid upon the single stalk removed at the start. The piles of
four are re-used for each change, the number of piles of four is not used in calculation; it's the remainders that are used. The
removing of all the fours is a way of calculating the remainder, those fours are then re-used for the next change so that the total
number of stalks in use remains high to keep all remainders equally probable.
Three-coin method
Using this method, the probabilities of each type of line are as follows:
While there is one method for tossing three coins (once for each line in the hexagram), there are several ways of checking the
results.
assign the value 3 to each "head" result, and 2 to each "tail" result
total all the coin values
the total will be six, seven, eight or nine
determine the current line of the hexagram from this number: 6 = old yin, 7 = young yang, 8 = young yin, 9 = old yang.
Another alternative is this simple mnemonic based on the dynamics of a group of three people. If they are all boys, for example, the
masculine prevails. But, if there is one girl with two boys, the feminine prevails. So:
Two-coin method
Some purists contend that there is a problem with the three-coin method because its probabilities differ from the more ancient
yarrow-stalk method. In fact, over the centuries there have even been other methods used for consulting the oracle.
If you want an easier and faster way of consulting the oracle with a method that has nearly the same probabilities as the yarrow
stalk method, here's a method using two coins (with two tosses per line):
first toss of the two coins: if both are "heads," use a value of 2; otherwise, value is 3
second toss: a "head" has a value of 2, a "tail" a value of 3. Add the two values from this toss and the value from the first
toss.
the sum of the three values will be 6 (old yin), 7 (young yang), 8 (young yin), or 9 (old yang). This provides the first
(bottom) line of the hexagram.
The probabilities for this method are: old yin 0.0625, young yang 0.3125, young yin 0.4375, and old yang 0.1875.
Four coins
If you're comfortable with binary, four coins can be very quick and easy, and like 2 coins matches the probabilities of the yarrow-
stalk method. Here's a table showing the different combinations of four coin throws and their binary sum and corresponding line (six
lines making a full changing hexagram starting at the bottom). To calculate the binary sum of a four coin throw, place the coins in a
line, then add up all the heads using 8 for the left-most coin, then 4, 2 and 1 for a head in the right-most position. The full
explanation relating it to the yarrow stalk method is at OrganicDesign:I Ching / Divination.
Sum Coins Line Sum Coins Line Sum Coins Line Sum Coins Line
Another 4 coin method uses two different pairs of coins. Each coin in the higher pair counts as one coin, but the lower pair acts as a
single coin. If the coins are valued as follows, the mathematics are identical to the use of yarrow sticks. In the following example,
heads will count as three, and tails as two. The lower pair are tails if and only if both are tails.
HH (hh)= 9
HH (ht)= 9
HH (tt)= 8
HT (hh)= 8
HT (ht)= 8
HT (tt)= 7
TT (hh)= 7
TT (ht)= 7
TT (tt)= 6
Six coins
Take five identical coins, and a sixth that is similar to the five.
Ba Qian
Step 1:
Step 2:
Step 3:
Dice
Using coins will quickly reveal some problems: while shaking the coins in cupped hands, it's hard to know whether they are truly
being tumbled; when flipping the coins, they tend to bounce and scatter. It's much easier to use a die
as a coin-equivalent: if an odd number of pips shows, it counts as "heads"; if an even number of pips shows, as "tails." Obviously,
the 50/50 probability is preserved — and rolling dice turns out to be easier and quicker than flipping coins. Thus the three-coin
method will use three dice.
Dice can also be used for the two-coin method. It is best to use two pairs of dice, each pair having its own color — e.g., a pair of
blue dice and a pair of white dice, such as are commonly found in backgammon
sets. One pair can then be designated the "first toss" in the two-coin method, and the other the "second toss." One roll of four dice
will then determine a line, with probabilities matching the yarrow-stalk method.
The number values on a single die can also be used to determine the hexagram's lines. Designate odd numbers as yang, even
numbers as yin, and roll a six-sided die once for each of the six lines. Roll the die a seventh time to determine the moving line. This
method mimics Zhou court divinations in which yarrow stalks were used in a two-stage divinatory process, first casting the
hexagram, then designating one line as moving (see Shaughnessey, 1996, pp. 7–8).
Since a single toss of three distinct coins allows for eight possible combinations of heads & tails, the three-coin method's
probabilities can be duplicated with a single eight-sided die, rolling it once to generate each line. Use an odd and an even number
on the die, 1 and 8 for instance, to designate a moving line when either number is obtained. This preserves the equal 1/4 chance
that a given yin or yang line will be moving.
A similar distribution to yarrow stalks is possible using two dice, 1 eight-sided (1d8), and 1 twenty-sided
(1d20). Roll both of them at once per line.
Another duplication of the yarrow stalks' probabilities can be done by taking the total of two eight-sided die rolls (2d8; odd totals
indicating yang lines and even totals indicating yin), to produce each hexagram line. The 1:1 distribution of yin and yang is
preserved, and the chances of obtaining certain totals will be used to match the yarrow stalks' weighted distributions of moving yin
and yang lines.
The 2d8 roll provide four possible instances where the total is either two or four, which equates to the yarrow stalks' chances of a yin
line being moving. This can be demonstrated by mapping all totals on an 8x8 grid, each axis representing the numbers on one die
. The chance of an even (yin) total being two or four (moving) is then 4/32, equaling 1/8. Weight the distribution of moving yang lines
similarly, by using totals that equate to a 3/8 (or 12/32) chance of obtaining that result among the 32 odd possibilities, such as seven
and 11 (which can likewise be diagrammed on the 8x8 grid). So a total of two, four, seven or 11, when yielded by one 2d8 roll, can
indicate that the resulting yin or yang line is moving.
use 16 marbles
A good source of marbles is a (secondhand) Chinese checkers set: 6 colors, 10 marbles each.
Using this method, the probabilities of each type of line are the same as the distribution of the colours, as follows:
An improvement on this method uses 16 beads of four different colors but with the same size and shape (i.e., indistinguishable by
touch), strung beads being much more portable than marbles. You take the string and, without looking, grab a bead at random. The
comments above apply to this method as well.
Rice grains
For this method, either rice
grains, or small seeds are used.
One picks up a few seeds between the middle finger and thumb. Carefully and respectfully place them on a clean sheet of paper.
Repeat this process six times, keeping each cluster of seeds in a separate pile – each pile represents one line. One then counts the
number of seeds in each cluster, starting with the first pile, which is the base line. If there is an even number of seeds, then the line
is yin – –, otherwise the line is yang –––, except if there is one seed, in which case one redoes that line.
One then asks the question again, and picks up one more cluster of seeds. Count the number of seeds you have, then keep
subtracting six, until you have six seeds or less. This gives you the number of the line that specifically represent your situation. It is
not a moving line. If you do not understand your answer, you may rephrase the question, and ask it a second time.
Calendric systems
There is a component of Taoist thought which is concerned with numerological/cosmological
systems. This has also been applied to the I Ching as well. The noted Chinese Neo-Confucian philosopher Shao Yung (1011-1077
CE) is the one who has done the most work in popularizing this concept and in developing/publishing oracular systems based on
them. This is the most sophisticated usage of I Ching oracular systems.
The most readily accessible of these methods (the easiest to learn to do, and also to use) is called the "Plum Blossom Oracle". In
fact, however, there are several variants of this method. One method uses the number of brushstrokes used in writing the question
along with the date and time of the inquiry. Another method simply uses the date and time without an actual question. There are
other variants as well, including not using date and time at all. The resulting numbers are used to select the trigrams (in either the
Early Heaven or the Later Heaven sequence), which then identify the hexagram of the answer. It is also possible to find Plum
Blossom Oracle computer programs to more easily and efficiently do the calculations.
The most accurate of these calendric methods is also the most complex. This is called the "Ho Map Lo Map Rational Number"
method (and has been published in Sherrill and Chu's "Astrology of I Ching"). It uses a very complicated series of operations with a
series of tables to generate series of predictions which are entirely calendar-based.
The method set out in "Astrology of I Ching" (description and external online calculator here http://www.hall-of-man.com has been
reported to contain an error, leading to improper hexagrams sometimes being generated. However, the system can never produce
the "missing" trigrams Li and Tui as a representation of the earthly force at a particular moment in time, since they are both assigned
odd numeric values when the Later Heaven cycle of trigrams is superimposed on the so-called Magic Square of Three:
4....9....2
3....5....7
8....1....6
The earthly numbers are all even and thus the system is not flawed even though – being a composite method involving several
layers – it is far from being seamless.
The coin method varies significantly from the yarrow stalk method in that it gives the same probability to both the moving lines and
to both the static lines, which is not the case in the yarrow stalk method. The calculation of frequencies (generally believed to be the
same as described in the simplified method using 16 objects in this article) using the yarrow stalk method, however, embodies a
further error, in the opinion of Andrew Kennedy, , which is that of including the selection of zero as a quantity for either hand. The
traditional method was designed expressly to produce four numbers without using zero. Kennedy shows, that by not allowing the
user to select zero for either hand or a single stick for the right hand (this stick is moved to the left hand before counting by fours and
so also leaves a zero in the right hand), the hexagram frequencies change significantly for a daily user of the oracle. He has
produced an amendment to the simplified method of using 16 colored objects described in this article as follows,
take 38 objects of which