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INTRODUCTION
Amphibionic Esplanade is the area where amphibians live in. It is a manual robotics event with an innovative problem statement, hidden treasure, zig-zag terrain and water. The might of your machine will be put to test in this multi-task event. The robot has to showcase its ability to adapt to various situations and collect the treasure from water arena. The competition requires the combination of skill and pace to overcome the hurdles and finish the objective in minimum time and with maximum points. So roll up your sleeves and get ready for a thrilling event!!
PROBLEM STATEMENT
Participants have to make an amphibious robot which is capable of travelling on horizontal/inclined surface and on the surface of water/underwater. The robot should be capable of lifting/dropping or pushing light weight objects.
Arena Specifications:
Land Arena Length: 150cm. Water Arena Length: 180cm. Arena Width: 200cm Water Lane Width: 30cm.
Arena Specifications:
Land Arena Length: 150cm. Water Arena Length: 180cm. Arena Width: 200cm. Water Lane Width: 30cm. CB 1= Collection Box for Team 1. CB 2= Collection Box for Team 2. Water Arena is divided into three zones viz. ZONE 1 (6 Blue Balls), ZONE 2 (6 Green Balls, 4 Red Balls), ZONE 3 (Black Ball).
Collection Points:
1. Blue Ball: 100 pts. 2. Green Ball: 200 pts. 3. Red Ball: 300 pts. 4. Black Ball: 500 pts. Ball Diameter:- 5-6 cm.
SPECIFICATIONS
1. The robot size should not exceed 20cm x 20cm x 20cm. 2. The robot has to be necessarily controlled by some wired/wireless remote controlled mechanism at all stages of the game. 3. Use of Lego kits or readymade mechanisms is strictly prohibited. Violation of this clause will lead to disqualification of the robot. 4. Soldering iron, soldering can and other sort of equipments are to be carried by participants. Organisers will not provide any such items at the time of repair works of the robot. 5. Organisers will provide a standard 220-240V/50Hz AC power supply. Any extension cords, eliminators, adapters, etc. will have to be arranged by participants themselves. 6. The voltage at any point of the robot should not exceed 12V DC. 7. The use of compressors and other non-electric power sources is not allowed.
Game Rules:
1. The teams must not damage the opponent teams robot in any way. Organisers reserve the right to disqualify any team indulging in misbehaviour. 2. Any team which is not ready at the time specified will be disqualified automatically. 3. Organisers decision will be final and binding to all.
ORGANISERS
SAMIRAN ROY BHOWMIK NAYAN JYOTI PATHAK ILYAS ISLAM
CONTACTS
9435304641 9613008821 9706234374