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Universidad Mariano Glvez de Guatemala -UMGTechnology for Teaching Licda.

Silvia Sowa

Flor Estephany Muoz 6076 08 645 September 23rd, 2011

Communication at a distance

A virtual community

Facilitating communication with others

Telecommunications
Communicating and Accessing
An intersection of a complex infrastructure or globally networked computers Locating and using people and information resources

It is also referred as a library resource

It can be entered only by means of some sort of physical access device, such as a computer, telephone, or television It is a virtual space, a state of mind that it is simultaneously real and artificial.

It enables and facilitates interaction and communication between individuals and groups of individuals and their creative output.

Whitle indentifies three key characteristics of cyberspace:

Telnet Listservs
They are made up of a group of e-mail addresses for a group of people who form together around a common interest to discuss issues, share information, or ask questions about a topic.

It is a program that lets you log on to another computer on the Internet and give I commands directly.

Internet Service Providers


In order to be able to access the vast resources available on the Internet and to communicate with people, you need an ISP. All service providers allow you a certain amount of disk space in which you can store files and e-mail messages.

Asynchronous Communication
It is one of the advantages of telecommunications is that it can be done at any time of the day or night

Bulletin Boards
They allow people to post messages and to have public forums.

E-mail
It lets you send and receive electronic messages on your computer.

Usenet and Newsgroups


Usenet is a worldwide network of computers that allows users to exchange news articles.

Internet Relay Chat:


Chat is multiuser, multichannel chatting network that allows people from all over the world to communicate in real time

Synchronous Communication
Conferencing tools:
They allow us to interact with people across vast distances and in real time, the most common ones have audio, video, or whiteboard capabilities.

It refers to electronic interaction that occurs at the same time

MUDs MOOs MUSEs:


Interactive virtual worlds that players construct as they go along. Students are able to go on exciting adventures that allow them to discover knowledge and to develop writing and communication skills as they interact with each other.

HTTP: This stands for HyperText Transfer Protocol and it is the language that computers use to speak to each other when transferring data from the WWW.

FTP : A File Transfer Protocol archive is a set of files made available on a server for other users on the Internet to download, it is also a program used to send a receive files from an archive. When transferring files you will need to know if they are ASCII or binary files.

HTML: It stands for HyperText Markup Language, and it is the language in which WWW documents are written, it contains tags or codes.

Bookmarks:

They are URLs that your computer remembers, so when we find a great Web site on the Internet we can return to it at a later time.

Web Browser: It is a software program that facilitates communication between your computer and the web.

Search Engines: They allow you to type in key words or phrases and then search Web pages for these terms.

World Wide Web:


It provides a uniform means of accessing all the different types of information available on the Internet.

Accessing Information
Telecommunications tools offer users infinite possibilities for accessing information.

Uniform Resource Locator:


Each Web page has its own address on the Internet, this address tell you where the page is located.

Interacting with others

Netiquette

It is important to remember that Internet is a community f people and these people come from many different countries, cultures and backgrounds with different values and opinions.

Using resources and services


They are available on the Internet and they are offered in a spirit of cooperation and sharing.

Copyrights
Materials on the internet are copyrighted and protected by copyright laws, helping Ss to respects others intellectual property, to ask permission, and to refrain from using intellectual property that is not theirs helps them to understand copyright laws as well as build personal character.

Commercial Activities
Understand what messages are advertisements and what the impact of it has on the bias of information. We can send e-mail announcements of products or services to thousand of people on the Internet.

In order to avoid problems in our interactions with other people, we often develop a set of rules that we use in our professional lives or in polite company. There are five general principles to guide their interactions with telecommunications:

Dos and Donts. Rules of conduct when using the Internet.

Specific netiquette "dos":


Be concise Avoid flaming Be polite Use threads Be careful when using humor or sarcasm Check e-mail regularly Edit messages before replying Subject lines

Specific netiquette "donts":


Personal messages Chain letters Avoid ALL CAPS Never assume privacy Do not flame another Spamming Do not assume that information is current Do not perpetuate hoaxes Do not open e-mail messages from unknown sources

Lurking
Read the FAQ Replying to a message on a list Password Be forgiving

Choose Search Engine.

Analyze Topic.
A careful analysis of the topic. Having background knowledge helps students narrow their search.

Choosing and using the correct search engine can help students find what they are looking for. Factors that influence to choose a favorite search engine. 1.-The ease of its use 2.-The accuracy of its results

Use more than one search engine to increase the chances of finding what you are looking for.

Narrow the Search.


Look for proper name or a distinct phrase, type in the phrase in its exact order and enclose it in quotation marks.

Make sure you spelled everything correctly. If everything is correct, you should rethink what key words and terms you used to structure the search. Dont be too specific because the search engine cannot match anything. Check if the words are all capital letters, the search engine will look only for matches in which those terms appear in all capital letters.

Troubleshooting.

use of on-line resources in learning, including on-line libraries, databases, museums, satellite data, and other classrooms.

Tele-access. It is the

Mentors, scientist and scholars will often answer questions and provide classrooms with additional sources of expertise in many sites on the Internet, such as professional groups and bulletin boards.

Tele-mentoring.

Virtual publishing on the World Wide Web. Virtual publishing hold the potential to authenticate learning by setting students scholarship in the real world.

Virtual publishing.

Using telecommunications, students are able to share all forms of information in a variety of ways. It can begin with simple e-mail chats between penpals, advancing to one-tomany or many-to-many communications, etc.

Tele-sharing.

enables students to experience events at remote sites. Students near an ecological disaster, a hurricane, or a national crisis, for instance, can serve as eyewitnesses for their peers.

Tele-presence. It

Electronic PenPals or KeyPals. Using this strategy, students are partnered to communicate with another person-a student, senior citizen, or professional in the field. They can mutually benefit and provide an excellent opportunity for students to practice their language skills.

Web Publishing. It is appropriate to ask students to create original documents and publish them on the Web. When they publish on the Web, it is important that students become editors as well as creators.

Simulations. Simulation activities require students to use their imagination to recreate an event or a process.

Web Mentoring. Students are paired via e-mail with experts or knowledgeable people in the field they are studying.

Social Action. It is often motivating to students to identify a problem and address it through a service learning project. When choosing a social action problem, it is a useful strategy to think globally and act locally.

Web Resource. It takes advantage of the Internet as a research tool. Web sites offer interactive simulations and sophisticated databases. Students can locate information using the Web that they can obtain no other way.

Cooperative Challenge. Students work together to meet a challenge or solve a problem. Student can work via email, meet virtually in a Chat room, or gather in groups in the classroom.

Web Quests. A WebQuest in an inquiry-oriented activity in which some or all of the information with which students interact comes from the Internet. After completing WebQuests, learners have analyzed a body of knowledge deeply, transformed it in some way, and demonstrated an understanding of the material by creating something to which others can respond. WebQuests incorporate activities that emphasize comparing, classifying, inducing, deducing, analyzing, constructing, abstracting, and analyzing perspectives

Web Collaboration. When schools partner via e-mail or meet virtually at a Web site, students or whole classes can join resources and energy to complete a broad array of projects.

Web Survey. The Web survey strategy asks students to create and post a survey publicly, either through a Web site, listserv, or through securing partner classrooms.

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