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Name: Rubeus Sex: Male Race: Elf Class: Magus Level:9 Size: Medium Alignment: Lawful Neutral Init:

+3 Perception: +11 Concentration: +20 (Level + Int Mod+2(Uncanny)+4(Combat Casting) Stats Str: 15 (+2) Con: 12 (+1) Dex: 16 (+3) Int: 21 (+5) (+2 from Headband added in) Wis: 14 (+2) Cha: 10 (+0) Defenses HP: 65 CMD: 21 (10+BAB+Str+Dex) AC: 23 (+5 with Spell Shield) FlatFooted: 19 (+5 With Spell Shield) Touch AC: 16 (+5 with Spell Shield) Fort:+6 (+1) (+1) Ref: +3 (+3) (+1) Will:+6 (+2) (+1) Offense Speed: 30ft Saving Throw Against his spells : 15 + Spell level (10+ Int bonus) CMB: 8 (BAB + Str) BAB: +6/+1 (+2 Str) (+3 Masterwork) +2 Longsword: +11/+6 to hit, 1d8+4, 19-20/x2 Ranged Touch: +9 to hit Spells 6 0-Level Spells- All 61st-Level Spells- Burning Hands, Chill Touch, Corrosive Touch, Enlarge Person, Feather Fall, Frostbite, Magic Missile, Mount, Shocking Grasp, True Strike 5 2nd-Level Spells-Acid Arrow, Blur, Bulls Strength, Burning Gaze, Defensive Shock, Frigid Touch, Scorching Ray 3 3rd-Level Spells-Vampiric Touch, Force Punch, Haste, Lightning Bolt, Aquaeus Orb Skills Skill Points: 2+Int Mod per Level. Climb (Str) 5+3+2 10 Craft: Alchemy (Int) 4+3+4 11 Fly (Dex) 3+3+3 9 Intimidate (Cha) 3

Knowledge (arcana) (Int) 9+3+4 16 Knowledge (dungeoneering) (Int) 9+3+4 16 Knowledge (planes) (Int) 9+3+4 16 Perception (Wis) 6+3+2 11 Ride (Dex) 4+3+3 10 Spellcraft (Int) 8+3+4 15 (+2 when making identify checks as an Elf) Stealth (Dex) 6+3 9 (From Headband) Swim (Str) 6 Use Magic Device (Cha) 3 Languages: Common, Elvish, Ignan, Draconic, Terran, Abyssal Feats Arcane Pool(Su): 9 Points (Bonus) Dodge Cantrips Spell Combat Spell Strike (Bonus) Mobility +4 AC from AoO when moving Magus Arcana1: Spell Shield Spell Recall Bonus Class Feat (Combat Casting) (Bonus) Uncanny Concentration Magus Arcana2: Pool Strike Knowledge Pool Medium Armor (Bonus) Bonus Arcana: Empower Spell Improved Spell Combat Hasted Assault (Su) (Bonus) Bonus Arcana: Accurate Strike Items Gold: 20,150 +2 Longsword 1d8+4 19-20/x2 +1 Elven Longsword 1d8+3 1920/2 +1 Breastplate Amulet of Natural Armor Cloak of Resistance +1 1 Ring of Protection Headband of Vast Intelligence +2 Adventurer Kit Spellbook Necromancer Spell Book (See Below) Cold-Weather outfit Specials Low-Light Vision: Elves can see twice as far as humans in conditions of dim light. See Additional Rules.

Elven Immunities: Elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects. Elven Magic: Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, elves receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items. Keen Senses: Elves receive a +2 racial bonus on Perception skill checks.

Necromancer Spell Book Contents (For reference) Level 0: all Level 1: Shield, True Strike, Magic Missile, Burning Hands, Ray of Enfeeblement, Corrosive Touch, Cause Fear, Chill Touch Level 2: Touch of Idiocy, Blindness, Defensive Shock, Spectral Hand, False Life, Command Undead, Ghoul Touch Level 3: Vampiric Touch, Force Punch, Hydraulic Torrent, Ray of Exhaustion Level 4: Contagion, Black Tentacles, Greater Invisibility, Animate Dead

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