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GANG RATING TERRITORY 1.

Credits

HOUSE: NAME
M

GANG NAME: CHARACTERISTICS


WS BS S T W I A Ld

EQUIPMENT, SKILLS & INJURIES

COST

EXP.

2.

WS BS

Ld

3.

WS BS

Ld

4.

WS BS

Ld

5.

WS BS

Ld

6.

WS BS

Ld

7.

WS BS

Ld

8.

WS BS

Ld

9.

WS BS

Ld

10. STASH Creds

WS BS

Ld

WS BS

Ld

WS BS

Ld

There are four types of gang fighter: Leaders, Heavies, Gangers & Juves. A gang must contain of at least three models, including one Leader, and no more than two Heavies. No more than half of the gang may be made up of Juves

TOTALS

All models are presumed to carry a knife. Weapons must be shown on the models themselves, but pistols can be held in holsters and small items such as grenades carried in pouches or pockets.

GANG RATING TERRITORY 1. STASH Creds Credits

HOUSE: NAME
M

GANG NAME: CHARACTERISTICS


WS BS S T W I A Ld

EQUIPMENT, SKILLS & INJURIES

COST

EXP.

WS BS

Ld

WS BS

Ld

WS BS

Ld

WS BS

Ld

WS BS

Ld

WS BS

Ld

WS BS

Ld

WS BS

Ld

WS BS

Ld

WS BS

Ld

WS BS

Ld

There are four types of gang fighter: Leaders, Heavies, Gangers & Juves. A gang must contain of at least three models, including one Leader, and no more than two Heavies. No more than half of the gang may be made up of Juves

TOTALS

All models are presumed to carry a knife. Weapons must be shown on the models themselves, but pistols can be held in holsters and small items such as grenades carried in pouches or pockets.

GANG RATING TERRITORY 1. STASH Creds Credits (N/A)

HOUSE: NAME
M

Spryer
CHARACTERISTICS
WS BS S T W I A Ld

GANG NAME: EQUIPMENT, SKILLS & INJURIES COST EXP. W

WS BS

Ld

WS BS

Ld

WS BS

Ld

WS BS

Ld

There are four types of gang fighter: Leaders, Heavies, Gangers & Juves. A gang must contain of at least three models, including one Leader, and no more than two Heavies. No more than half of the gang may be made up of Juves

TOTALS

All models are presumed to carry a knife. Weapons must be shown on the models themselves, but pistols can be held in holsters and small items such as grenades carried in pouches or pockets.

Strength

Damage

Weapon

Short

Long

Save Mod.

Special

Sus. 1 2 3 4 5 6 7 Fire S L S L S L S L S L S L S L Die.

Ammo

Base to hit Roll

Short

Long

Strength

Damage

Weapon

Short

Long

Save Mod.

Special

Sus. 1 2 3 4 5 6 7 Fire S L S L S L S L S L S L S L Die.

Special Rule

Information

Ammo

Base to hit Roll

Short

Long

Special Rule

Information

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