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a u o fca n nf rs l f nb s dc n e so n n f iil o -o -a e a -a e o v r i n

NUTS! WAR WITHOUT END DUST TACTICS!


The year is 1947. The war that started eight years ago with Germany invading Poland isnt over. The conflict has long spread worldwide. Other than the three great blocs, there are but a handful of countries left hanging on to relative neutrality. As the conflict grew longer, old alliances were broken while new ones were formed. Nowadays, the leading powers of the past are assembled into three huge states: - The Allies have gathered around the U.S.A. This great coalition of nations includes, among others, the British Commonwealth and the French colonial empire. - To secure their survival against their powerful enemies, Germany, Japan, and Italy have merged as the Axis. The rise of this totalitarian state was helped by the successful assassination of the Fhrer in 1943 following operation Walkyrie. - The USSR and communist China have united their fates to build the SSU, or Sino-Soviet Union. Becoming a planetary power, the communist bloc intends to impose its way of life on all other continents. Throughout the world, the three blocs are fighting to gain exclusive control over a revolutionary ore: Vk. This ore has revealed extraordinary properties and brought forth the design of gigantic combat robots, capable of challenging the worlds most advanced tanks. The discovery and first military applications of Vk came from Germany. Everything concerning this ore is shrouded in mystery. Rumors have been going around saying its secrets were revealed by aliens from another planet But who could take such rumors seriously after years of war propaganda? http://fantasyflightgames.com/edge_minisite.asp?eidm=123 http://www.dustgame.com/

NUTS! WAR WITHOUT END CONVERSION NOTES


Here are some general things to keep in mind about using DUST figures with NUTS! War Without End: Most DUST infantry figures will be Protected infantry wearing armored vests and carrying automatic rifles DUST mecha are single mode, walking only, without the ability to transform There are a number of Star special characters that players should feel free to convert based on the figures DUST game stats. The units described here were commercially available from Fantasy Flight Games as of October 2011 via their website and through Paolo Parentes Dust Game website

All rights are reserved to their respective owners. This is an un-official Not for sale fan-based conversion.

NUTS! WAR WITHOUT END DUST TACTICS!

DUST ALLIED/COMMONWEALTH WEAPONS & GEAR

Weapon M1 AR (Assault Rifle)

Range 48/10
4

Targets 2/3*

Impact 2

Notes (4) Range 24 full auto. May have a sniper scope and when used as a sniper rifle have 48 range. * Target 3 applies only when weapon used on full auto.

Sniper Rifle Shotgun Victory MG Dual Victory MG UGL (Under-barrel Grenade Launcher) Flamethrower M9 Bazooka M10 Bazooka

60 12 48 48 20 12x3 10/30* 8/24

1 2 4 6 5 circle ALL 1 2

3 2 3 3 2/AP2 5 APR7 APR6

Range is 60 when used with a sniper scope

*10 for vehicles, 30 for buildings. When used as a blast weapon treat as a grenade launcher. *8 for vehicles, 24 for buildings. When used as a blast weapon treat as a grenade launcher.

Armor/Device Tankbusters Power Armor Grim Reaper Power Armor Jet Pack

Protection -2 Impact -3 Impact/DV1

Movement 8 6

Weapons

Notes Power Armor Power Armor, May carry Crew Served weapon, +3 in melee Jet

Jetpack

ALLIED/COMMONWEALTH SPECIAL WALKER WEAPONS


Anti-tank Guns & Weapons Quad 50 mount 120W Phaser gun Petard Mortar 4.2 Rockets M40 Recoilless Gun APR 2 (ROF6) 3 2 3 6 HE 6/3 3 8/3 Crew Walker Walker Walker Walker Walker Notes Range 60, Impact 5 3 blast, Electric blaster, Zapped!, Impact 4 Range 12 10" blast circle 1x shot, must be reloaded externally

All rights are reserved to their respective owners. This is an un-official Not for sale fan-based conversion.

NUTS! WAR WITHOUT END DUST TACTICS!


DUST ALLIED/COMMONWEALTH UNITS
UNIT ORGANIZATION Platoon US Rangers 2 Armored Infantry Overall Ranger Squad Organization Gunners Combat Rangers BBQ Squad Assault Rangers Recon Boys Recon Rangers

# of Squads or Sections (not HQ)

# Men per Squad

10

Dice Generation Individual Rep

6+1d6 1=3 2-5=4 6=5

1=3 2-5=4 6=5 M1 AR M1 AR w/UGL (4) M9 Bazooka 2 (M1 AR w/UGL)

1-2=4 3-4=5 5-6=6 Shotgun Shotgun Flamethrower 2 (Shotgun)


D D

1=3 2-5=4 6=5 M1 AR M1 AR w/UGL 1 (4)

NCO Jr. NCO Victory MG # Men w/UGL (Grenade Launcher) Support #Riflemen

M1 AR M1 AR 1 1 Flame, M9 Bazooka 6 (M1 AR or Shotgun)

2 (M1 AR w/UGL)

Notes: 2= Assault Vests; D = Demo Pack

All rights are reserved to their respective owners. This is an un-official Not for sale fan-based conversion.

NUTS! WAR WITHOUT END DUST TACTICS!


UNIT ORGANIZATION Platoon US Rangers Armored Infantry The Boss Command Rangers Bot Hunters Ranger Heavy Weapons 18 Foxtrot Ranger Observers Crack Shots Ranger Snipers

# of Squads or Sections (not HQ)

# Men per Squad

Dice Generation Individual Rep

1=3 2-4=4 5-6=5

1=3 2-5=4 6=5


F

1=3 2-5=4 6=5 M1 AR M1 AR FR

1-2=4 3-4=5 5-6=6 M1 AR


F

NCO Jr. NCO Victory MG # Men w/UGL (Grenade Launcher) Support #Riflemen

M1 AR M1 AR 1 -

M1 AR M1 AR 2 M9 Bazooka
R

FR

Sniper Rifle w/ scope -

Medic, Radioman , Mech Mechanic (all w/ M1 AR)

M1 AR

Notes: R=Radio; F=FO with Binoculars

All rights are reserved to their respective owners. This is an un-official Not for sale fan-based conversion.

NUTS! WAR WITHOUT END DUST TACTICS!


UNIT ORGANIZATION Platoon US Rangers Power Armor Infantry Grim Reapers Heavy Attack Squad
GJ

Combat Walker Crew

Tank Busters Heavy Tank Hunters


TJ

# of Squads or Sections (not HQ)

# Men per Squad

Vehicle

Dice Generation Individual Rep

1d6+3 1=4 2-4=5 5-6=6

1=4 2-4=5 5-6=6 Dual Victory MG Dual Victory MG Dual Victory MG

1-2=4 3-4=5 5-6=6 M10 Bazooka M10 Bazooka

Vehicle 1=3 2-4=4 5-7=5 SMG SMG -

NCO Jr. NCO Victory MG # Men w/UGL (Grenade Launcher) Support #Riflemen

Dual Victory MG Dual Victory MG 3 (M10 Bazooka) 4 (Dual Victory MG)

M10 Bazooka -

Pistol

Notes: G=Grim Reaper Power Armor; T=Tank Buster Power Armor; J=Jet Pack

All rights are reserved to their respective owners. This is an un-official Not for sale fan-based conversion.

NUTS! WAR WITHOUT END DUST TACTICS!


DUST ALLIED/COMMONWEALTH COMBAT WALKERS
Vehicle Type Light Assault Walker Wildfire Light Assault Walker Wildfire Mickey Medium Combat Walker M2-A Hot Dog Medium Combat Walker M2-B Pounder Medium Combat Walker M2-C Steel Rain Medium Combat Walker M2-F Barking Dog Medium Combat Walker M2-G Front Armor 2 Side Armor 1 Top Armor Main Gun APR 4xHMG (Hull/torso) Main Gun HE AA MG Hull MG CoAx MG Speed Crew Notes

20/16 (LEG)

Open topped. Quad 50 mount Open topped

2x Phaser

20/16 (LEG)

21

6/3 (Tur)*

12/8 (LEG)

4 Legs, 75mm Howitzer, Jump jets, Stable 4 Legs Flamethrower Jump jets, Stable 4 Legs, 17lb gun, Jump jets, Stable

Flame

14/10 (LEG)

11 (Tur)

6/2

14/10 (LEG)

Petard Mortar(Tur) 4x 4.2 rockets

6/3

14/10 (LEG)

10/3

4 Legs,Mortar and rockets, Jump jets, Stable

6x M40 Recoilless Gun

8/3

14/10 (LEG)

4 Legs, 6x M40 guns, Jump jets, Stable

All rights are reserved to their respective owners. This is an un-official Not for sale fan-based conversion.

NUTS! WAR WITHOUT END DUST TACTICS!


SINO-SOVIET UNION COMBAT WALKERS
Vehicle Type Fury of Ivan KV152(i) Front Armor 6 Side Armor 3 Top Armor 2 Main Gun APR 10 (RA)* 10 (LA)* Main Gun HE 12/41 2/4 AA MG N Hull MG N CoAx MG N Speed Crew Notes

16/12 (LEG)

Mounts 2x 152mm ML20S howitzer, direct fire only, 48 range, Limited Ammo (5 shots)

All rights are reserved to their respective owners. This is an un-official Not for sale fan-based conversion.

NUTS! WAR WITHOUT END DUST TACTICS!


DUST AXIS (GERMAN) WEAPONS & GEAR

Weapon StG 47 (Assault Rifle)

Range 48/10
4

Targets 2/3*

Impact 2

Notes (4) Range 24 full auto. May have a sniper scope and when used as a sniper rifle have 48 range. * Target 3 applies only when weapon used on full auto.

Sniper Gewehr MG48 Laser Gewehr Laser Werfer Panzerfaust Panzerschreck

60 60 24 36 10 15/30

1 6 2 3 1 1

3 3 3/APW2 4/APW9 APR9 APR9

Range is 60 when used with a sniper scope

Bulky, individuals set afire Bulky, individuals set afire When used as a blast weapon treat as a grenade launcher. *15 for vehicles, 30 for buildings. When used as a blast weapon treat as a grenade launcher.

Armor/Device Panzer Glove

Protection -

Movement -

Weapons +2 Impact, APR3

Notes

AXIS (GERMAN) SPECIAL WALKER WEAPONS


Anti-tank Guns & Weapons MG44 Flakvierling 38 (Quad) 2.0cm M-47 5.0cm Maschinengranatwerfer Laser Kanone Kampfzang Panzerfaust 350 5cm FLAK 43 7.5cm FpK 42 L/70 APR 2 (ROF6) 2/APW 2 (ROF3) 9 (ROF2) +3 (in melee) 12 5 (ROF3) 9 5/2 2/1 5/2 6/3 HE Crew Walker Walker Walker Walker Walker Tank Walker Walker Notes 48 range/ROF5/Impact 3, Vampyr night vision system Range 60, Impact 5 Range 28 Range 48 Anti-walker combat claw Range 16 50mm walker mounted AA gun 75mm walker-mounted cannon

All rights are reserved to their respective owners. This is an un-official Not for sale fan-based conversion.

NUTS! WAR WITHOUT END DUST TACTICS!


DUST AXIS (GERMAN) UNITS
UNIT ORGANIZATION Platoon

Strmgrenadier Overall Squad 2 Organization


KommandoTrupp Recon Grenadiers Battle Grenadiers

# of Squads or Sections (not HQ) # Men per Squad Dice Generation Individual Rep*

3 10 5+1d6 1=3 2-4=4 5-6=5

1 5 1=4 2-4=5 5-6=6 StG47 StG47 1 -

1 5 1=3 2-4=4 5-6=5 StG47 StG47 1 2 Panzerfaust

1 5 1=3 2-4=4 5-6=5 StG47 StG47 Panzerfaust, Panzerschreck 3 StG47

NCO Jr. NCO MG48 Support

StG47 StG47 1 Laser Gewehr, Laser Werfer, Panzerfaust, Panzerschreck 6 StG47

# Men w/G-Launcher #Riflemen

Medic, Radioman, Mech Mechanic (StG47)

2 StG47

Notes: 2= Assault Vests; R=Radio; F=FO with Binoculars

All rights are reserved to their respective owners. This is an un-official Not for sale fan-based conversion.

NUTS! WAR WITHOUT END DUST TACTICS!


DUST AXIS (GERMAN) UNITS
UNIT ORGANIZATION Platoon

Laser Grenadiers

Observer Squad

Sniper Greandiers

Tank Killers

# of Squads or Sections (not HQ) # Men per Squad Dice Generation Individual Rep*

1 5 1=3 2-4=4 5-6=5

1 2 1-2=4 3-4=5 5-6=6 StG47 StG47 F R

1 2 1=4 2-4=5 5-6=6 StG47F Sniper Gewehr -

1 5 1=3 2-4=4 5-6=5 StG47 StG47 1 2 Panzerschreck 2 StG47

NCO Jr. NCO MG48 Support # Men w/G-Launcher #Riflemen

Laser Gewehr Laser Gewehr Laser Werfer 2 Laser Gewehr

Notes: 2= Assault Vests; R=Radio; F=FO with Binoculars

All rights are reserved to their respective owners. This is an un-official Not for sale fan-based conversion.

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NUTS! WAR WITHOUT END DUST TACTICS!


DUST AXIS (GERMAN) UNITS
UNIT ORGANIZATION Platoon Combat Walker Crew Axis Gorillas Super S Soldiers Blutkreuz Korps Kampfaffen Squad Axis Zombies
Z

Blutkreuz Korps Untertoten Squad

# of Squads or Sections (not HQ) # Men per Squad Dice Generation Individual Rep*

Vehicle Vehicle 1=3 2-4=4 5-6=5

1 3 5 Panzer Glove Panzer Glove Panzer Glove

1 5 4 5 Panzer Glove

NCO Jr. NCO MG48 Support # Men w/G-Launcher #Riflemen

SMG SMG Pistol

Notes: S= Super Soldiers: REP: 5 Move: 9/18 Attributes: Brute, Terrifying, Dumb as a Brick, Berserker, Hard as Nails, Looter Notes: Z=Zed-X Gas Sturm Zombie (see page 40 of NUTS! War Without End for the stats for this Zombie type)

All rights are reserved to their respective owners. This is an un-official Not for sale fan-based conversion.

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NUTS! WAR WITHOUT END DUST TACTICS!


DUST AXIS (GERMAN) COMBAT WALKERS
Vehicle Type Front Armor 2 Side Armor 1 Top Armor 1 Main Gun APR 2 (ROF6) Main Gun HE AA MG Hull MG CoAx MG Speed Crew Notes

Light Panzer Walker Heinrich Light Panzer Walker Hermann Luther Medium Combat Walker

20/16 (LEG) 20/16 (LEG) 16/12 (LEG)

Flakvierling 38 (Quad) 2.0cm Mounts Laser Kanone Mounts 5cm FLAK43, Kampfzang anti-mech claw, Valkyr Nightvision Mounts 2x 7.5 cm FpK 42, Valkyr Nightvision

9 (ROF 2)

5 (ROF3)(LA) Kampfzang (RA)

5/2

Jagdluther Medium Combat Walker sPz. KpfL. IV-A

9 (RA) 9(LA)

6/3 6/3

16/12 (LEG)

Ludwig Medium Combat Walker sPz. KpfL. II-B Lothar Medium Combat Walker sPz. KpfL. II-D "Otto" AufklrerLufer KV47 (r)

9 (RA) 9(LA)

6/3 6/3

14/10 (LEG)

Mounts 2x 8.8 cm KwK 36 L/56, Valkyr Nightvision Mounts 2x Nebelwefer rocket pods, Valkyr Nightvision Mounts 2x M-47 5.0cm Maschinengra natwerfer and Panzerfaust 350 in each arm

3 (RA) 3(LA)

8/3 8/3

14/10 (LEG)

2 (ROF3) (RA) 2 (ROF3) (RA)

2/3

20/16 (LEG)

All rights are reserved to their respective owners. This is an un-official Not for sale fan-based conversion.

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