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all commands are for ingame use

.where �tells your position in the world

.setcp - gives you talents points


.setcp 100

.help �list available commands

.addgo �add gameobject to your coordinates

.add �add item to your backpack


.add <itemid*>

.addnpc �add paralysed npc to the world


.add <creatureid**>

.del �delete targeted npc or object

.setlevel �set level for pc or npc


.setlevel <desired lvl>

.setmodel �set model number to pc or npc


.setmodel <modelid***>

.learn �learn spell by number


.learn <spellid****>

.save �save world to file

.rehash �rehash object

.flag1 �set debug flags

.ppon �turn on pp system

.ppoff �turn off pp system

.turn -turn targeted npc facing to you

.come - targeted npc will come to the your position

.go- go to world coordinates


.go <worldid> <x coordinate> <y coordinate> <z coordinate>

.gotrigger- go to world area trigger location, parameter: trigger_number

.kill- kill selected pc or npc

.killallnpc - kill all npcs in visual range


.
.resurrect - resurect selected npc

.setsize - set size for npc. times normal size


.setsize <desired size>

.setspeed- set speed for pc or npc. times normal speed


.setspeed <desired speed>
.setflags- set flags bitmask for pc or g.o.
.setflags <ftype> <flags>

.addspawn- add spawnpoint to your position.


.addspawn <creatureid**> <number of npc's>

.setnpcspawn- add entry and number of spawned npcs to spawn point


.setnpcspawn <creatureid**> <number of npc's>

.setnpcgo- set entry for spawn gameobject to spawnpoint

.setspawndist- set min and max distance for spawn


.setspawndist <minimum distance> <maximum distance>

.setspawntime- set min and max respawn time


.setspawntime <minimum respawntime> <maximum respawntime>

.setxp - set xp for pc


.setxp <desired xp>

.paralyse- paralyse and unparalyse selected pc or npc

.setaura - set aura by number


.setaura <aura value>

.exploration - open up your map locations

.dismount- dismount you.

.listsp- list your spells

.listsk- list your skills

.delsp- unlearn on spell


.delsp <spellid****>

.delsk- unlearn one skill


.delsk <spellid****>

.info- give you info about selected npc

.online- show numbers of players online

.setreststate- set new reststate for testing.


.setreststate <1-5>

.exportcharacter- export character <with inventory> to external file


.exportcharacter <char name> <filename>

.importcharacter- import objects from external file


.importcharacter <filename>

.goname- teleport to charname, pc or npc


.goname <name>

.goguild- teleport to guild


.goguild <guildname>
.targetgo- trying totarget nearest gameobject

.targetlink- trying to target link of selected objects

.move- move objects

.retcl- reload tcl scripts

.rescp - reload scp scripts.

.clearqflags- clear quest flags from me

.bytes - for debug

.pingmm - make point on your minimap

.adddyn �just for testing

.starttimer � parameter(s) : timerid(0..2) value maxvalue scale type spell

.stoptimer � stop visuals, parameter(s) : timerid(0..2)

.test � for debug

* = item id's can be found in the items.scp file in the server directory
** = creature id's can be found in the creatures.scp file in the serer directory
*** = model id's can be found in the models section of this web-site
**** = spell id's can be found in the spells section of this web-stie

mouse over spell and at down bottom left corner the link end with number shows
that is id

update 06 01 2006

- you can gain honor by killing opposite faction player about same lvl as you
- you can gain honor by killing opposite faction guards
- you can gain honor in all locations
- you can gain honor by killing opposite faction racial leaders
- overall custom honar gain area is added, where you can go and kill anything you
will most likely to gain high points on it.. portal to these area located in av..
check it out.

update 01 06 2006

battlegrounds gm:

- .ctf (display scores, information about who has the flags, update map
information)
- .ctf open (open the battleground, so players can join)
- .ctf close (close the battleground, when you have enough players and you don't
want more to join)
- .ctf add (select a player to add him manually)
- .ctf del (select a player to delete him manually)
- .ctf list (list of players)
- .ctf spec (add yourself as a spectator, to have the map information)
- .ctf start (start the game, the battleground will also be closed)
- .ctf help (help about other commands)

players:
- .ctf (display scores, and information about who has the flags, update map
information)
- .ctf list (list of players)
- .ctf give (if you are carrying a flag, give it to a teammate, i'd suggest making
macro for this)

more comming soon....

(spirit wrote)battlegrounds howto:


quote
.ctf open
let players join the battleground. players can talk to the honor npc to get
teleported.

.ctf close
optional. when you have enough players and you don't want more to join.

.ctf start
optional. all players will be teleported to their bases before the game starts.
if you are using auto start (see advanced configurations), the game will start
automatically when the teams are balanced.

the game will end when a team has first captured 3 enemy flags. the winners will
have to talk to the battlemaster to get their rewards.
players can exit the battleground anytime by taking the exits or by using their
hearthstone, but they will not be able to enter back

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