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The First Act is the Setup.

Generally speaking, it lasts the first quarter of the story, and is where the main characters are introduced and the dramatic premise (i.e. what the story's about) and the dramatic situation (i.e. the setting and context in which the story's taking place) are established. At some point in the First Act (usually half-way, but not always) the Call to Adventure (or in more mundane settings, an Inciting Incident) occurs to set the plot of the film in motion. Whether the protagonist accepts it or not, it doesn't matter; events are set in motion causing the protagonist to follow the path of the narrative, whether they want to or not. Related to the first act is a general screenwriting rule of thumb which states that the protagonist, the central supporting characters and the scenario must all be introduced and clearly established within the first ten minutes of the movie in order to hook the audience's interest any longer, and you risk losing them. The Second Act, the Confrontation, is the longest. In this act, the main character(s) meet their Mentors, Love Interests are established and, most especially, the protagonists will encounter obstacles in the form of people, objects and settings that appear with rising potency and increasing frequency in order to stymie the protagonist. In particular, the presence of the foe will be felt, causing the first clashes between The Protagonist and The Antagonist. At some point during this stage (often halfway), the protagonist will seem to be close to accomplishing the ultimate goal, but events will conspire to prevent success. As a result, the protagonist will reach his/her lowest point and will often temporarilygive up in despair. The Third Act, the Resolution, is where the story wraps up. The protagonist returns to the fight (even coming Back from the Dead to do so, in some cases) and the struggle will renew. The Climax is where the battle reaches its peak in emotional and physical intensity. The protagonist will either prevail or if it'sthat sort of story fail again, and fail so painfully and completely as to make further continuation of the struggle impossible. After this comes the denouement, where things calm down and an equilibrium similar to the state of affairs at the very beginning is restored. However, having experienced the events of the story, the characters have hopefully grown and evolved beyond what they were at the beginning, and often have difficulty re-adjusting to the way things were. If done well, the Three Act Structure is a useful tool in making interesting stories that develop and progress logically. If done poorly, there's a feeling that what we're experiencing is something we've seen many, many, many, many times before. See Act Break for how the Three Act Structure gets adapted for the small screen.

Conflict and Character within Story Structure


The Basic Three Act Structure The simplest building blocks of a good story are found in the Three Act Structure. Separated by Plot Points, its Act 1 (Beginning), Act 2 (Middle), and Act 3 (End) refer not to where in time in the story they lie but instead fundamental stages along the way.

In the Beginning you introduce the reader to the setting, the characters and the situation (conflict) they find themselves in and their goal. Plot Point 1 is a situation that drives the main character from their "normal" life toward some different conflicting situation that the story is about. Great stories often begin at Plot Point 1, thrusting the main character right into the thick of things, but they never really leave out Act 1, instead filling it in with back story along the way. In the Middle the story develops through a series of complications and obstacles, each leading to a mini crisis. Though each of these crises are temporarily resolved, the story leads inevitably to an ultimate crisisthe Climax. As the story progresses, there is a rising and falling of tension with each crisis, but an overall rising tension as we approach the Climax. The resolution of the Climax is Plot Point 2. In the End, the Climax and the loose ends of the story are resolved during the Denouement. Tension rapidly dissipates because it's nearly impossible to sustain a reader's interest very long after the climax. Finish your story and get out.

Character Arc and Story Structure

Act 1 o In the Beginning of a story the main character, being human (even if he of she isn't), will resist change (inner conflict). The character is perfectly content as he is; there's no reason to change. Plot Point 1 Then something happens to throw everything off balance. o It should come as a surprise that shifts the story in a new direction and reveals that the protagonists life will never be the same again. In Star Wars this point occurs when Luke's family is killed, freeing him to fight the Empire. o It puts an obstacle in the way of the character that forces him or her to deal with something they would avoid under normal circumstances. Act 2 o The second Act is about a characters emotional journey and is the hardest part of a story to write. Give your characters all sorts of challenges to overcome during Act 2. Make them struggle towards their goal. o The key to Act Two is conflict. Without it you cant move the story forward. And conflict doesnt mean a literal fight. Come up with obstacles (maybe five, maybe a dozendepends on the story) leading up to your plot point at the end of Act 2. Throughout the second act remember to continually raise the stakes of your characters emotional journey. Simultaneously advance both inner and outer conflicts. Have them work togetherthe character should alternate up and down internally between hope and disappointment as external problems begin to seem solvable then become more insurmountable than ever. Include reversals of fortune and unexpected turns of events surprise your reader with both the actions of the main character and the events surrounding him. Plot Point 2 o Act Two ends with the second plot point, which thrusts the story in another unexpected direction. o Plot Point 2 occurs at the moment the hero appears beaten or lost but something happens to turn the situation around. The hero's goal becomes reachable. Right before this unexpected story turn, the hero reaches the Black Momentthe point at which all is lost and the goal cannot be achieved. In order to have a "Climax", where the tension is highest, you must have a "Black" moment, where the stakes are highest and danger at its worst. During this moment, the hero draws upon the new strengths or lessons he's learned in order to take action and bring the story to a conclusion. o Dorothys gotta get a broom from the Wicked Witch before she can go home. o Lukes gotta blow up the Death Star before fulfilling his destiny. o Professor Klumps gotta save face with the investors of his formula and win back Jada.

Act 3 o The third Act dramatically shows how the character is able to succeed or become a better person. o Resolution/denouement ties together the loose ends of the story (not necessarily all of them) and allows the reader to see the outcome of the main characters decision at the climax. Here we see evidence of the change in a positive character arc.

Outline the general structure of your story. Do this by writing three headings on paper or using a word processor. Those headings should be labeled Act One, Act Two and Act three. You can have more acts, but the three-act structure is the most common and typically forms itself naturally in a well-written story. Breaking your story into a three-act structure can help you focus. Write these headings spaced far enough apart to give yourself room to write beats and scenes.

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Within each act, begin writing the "beats" of your story. A beat is the smallest bit of information that can be measured in a story. It can be any piece of action that has an effect on your story. Limit the beats you write. A beat looks like this: 1. Jane answers the phone. The above is a beat, but depending upon the story, it may or may not be one you want to include. Unless Jane answering the phone plays an important role for a story element that follows, this isn't a beat you want to include. A beat you might include is "Jane finds Tommy's gun" or "Jane purchases a gun." These two bits of action will probably (and should) figure into the story later.

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Continue to write these small beats, adding and removing them until you feel you have a structure for a sequence. After each set of beats that comprises a scene, write in capital letters SCENE and number it. Several beats make up a scene. When you have two or three scenes that comprise a major sequence of events in your story, label these scenes as a SEQUENCE and number them.

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Write beats, scenes and sequences until you have your first act. The beats, scenes and sequences that comprise your first act are written in beneath your Act One heading. These story elements, by the end of act one, should bring you to an inciting incident. The inciting incident is the event that sends your main character on the journey to achieve his goal.

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Structure the final two acts on your story sheet the same way. The beats in act two should set up the opposition for your main character. Again, choose the beats you include wisely. Beats in act two will be events that make it difficult for your main character to succeed, culminating in a sequence that puts your main character at his lowest point. Beats in act three will comprise events that eventually lead your main character to overcome and achieve his goal.

Beats, Scenes, And Scene Sequences

A beat is the smallest structural unit of a script and is defined as an exchange of action/reaction. It's a line of dialogue, an action, or a reaction that creates an emotional moment. For example, a woman dressed for an evening out checks the clockher date is late. She's annoyed (beat #1). The doorbell rings. Angry, she opens the door (beat #2). Her date tumbles in, bloodied and bruised. Her anger turns to horror and concern (beat #3). As we see from this example, beats are strung together to build a scene. A scene is a continuous action in a single location. Each scene functions as a mini-story, with a beginning, middle, and end. A scene has its own protagonists. This could be the hero, the antagonist, or some other character depending on the scene's purpose. The scene's protagonist must have a goal (she wants to go out) and face obstacles (her date is first late, then incapacitated). Scenes accomplish the following tasks: Create anticipation and move the story forward Reveal conflict Reveal character Elicit emotion The best scenes accomplish several tasks at a time. Once you've clarified a scene's dramatic purpose, set it visually and dynamically. Keep your script tight by narrowing the timeframe of its action: Start the scene as late within the action being depicted as possible, and end it as soon as possible, leaving the moviegoer to imagine part of the scene's buildup and aftermath. Scenes link together to form sequences. A scene sequence is made up of several scenes that work together to build tension toward a bigger climax. In a sequence in which the hero's wife leaves him, scene one could be an argument during which he pushes her. In scene two, he calls from work to apologize but she says she's leaving. In scene three, he rushes home to find her gone. Each scene has a climaxthe push, the wife's announcement, the realization she's gone. But they all contributed toward the climax of the sequencehis realization that she's gone. An act is constructed out of scenes and scene sequences that build toward a climax bigger than each of the scene sequence climaxes. The information revealed in an act climax is so new and shocking that it completely changes the protagonist's situation. An act climax is also called a turning point (see below). Acts are discussed in more detail in tips #27-30.

Entertainment consists of any activity which provides a diversion or permits people to amuse themselves in their leisure time. Entertainment is generally passive, such as watching opera or a movie. Active forms of amusement, such as sports, are more often considered to be recreation.
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Activities such as personal reading or practicing a musical instrument are considered

to be hobbies. Entertainment may also provide fun, enjoyment and laughter. The industry that provides entertainment is called theentertainment industry. There are many forms of entertainment for example: cinema, theatre, sports, games and social dance. Puppets, clowns, pantomimes and cartoons tend to appeal to children, though adults may also find them enjoyable. A major criticism of entertainment is that it diverts people's time and money away from activities that are considered meaningful (volunteering, studying etc.) For example, watching movies and reading fiction are considered by many to be a waste of time. Animation,cinema,comedy,comics,dance,music,games

entertainment [nttenmnt]
n 1. the act or art of entertaining or state of being entertained 2. an act, production, etc., that entertains; diversion; amusement

entertainer [ntten]
n 1. (Performing Arts / Theatre) a professional singer, comedian, or other performer who takes part in public entertainments 2. any person who entertains

entertaining [ntten]
adj serving to entertain or give pleasure; diverting; amusing entertainingly adv

Saving Private Ryan adalah sebuah film Amerika Serikat bergenre sejarah-perang tahun 1998 yang bertemakan peperangan di saat invansi Normandia pada Perang Dunia II. Film ini disutradarai olehSteven Spielberg dan skenario ditulis oleh Robert Rodat. Film ini dibintangi oleh Tom Hanks, Tom Sizemore, Edward Burns, Barry Pepper, Vin Diesel, Giovanni Ribisi, Adam Goldberg, Jeremy Davies, danMatt Damon. Film ini mengisahkan petualangan Kapten John H. Miller dalam usaha penyelamatan seorang prajurit bernama Ryan yang kehilangan ke-3 saudaranya dalam perang dan diperintahkan untuk kembali ke Amerika Serikat oleh departemen peperangan Amerika Seikat.

Alur cerita
Perhatian: Bagian di bawah ini mungkin akan membeberkan isi cerita yang penting atau akhir kisahnya. Film dimulai saat veteran perang dunia 2 (Harrison Young) dan keluarganya berziarah ke Taman Makam Pahlawan NormandiaAmerika, Colleville-sur-mer, Perancis. Veteran tersebut lalu jatuh berlutut dan menangis di depan sebuah makam. Pada saat itu, scene film berganti menjadi ketika awal dilakukannyaInvasi Normandia. Satu di antara pemimpin invasi, Kapten John H. Miller (Tom Hanks) memimpin pasukannya memembus perbatasan milik Jerman di Pantai Omaha, Normandia. Sementara, di Amerika Serikat, jenderal George Marshall mengetahui bahwa 3 dari 4 Ryan bersaudara telah terbunuh, maka, agar Ryan bungsu / perwira James Francis Ryan (Matt Damon) tidak mengalami hal serupa dan dapat dikembalikan kepada ibunya, George Marshall memerintahkan agar suatu pasukan dapat mengembalikan pulang Ryan dengan selamat. Di Perancis, Miller menerima perintah tersebut melalui komandan batalionnya, letkol Walter Anderson (Dennis Farina). Ia pun memilih anggota pasukannya, dan terpilihlah 6 orang (Tom Sizemore, Edward Burns, Barry Pepper, Giovanni Ribisi, Vin Diesel, dan Adam Goldberg) untuk ikut dalam misinya, serta seorang kartografer militer, Timothy E. Upham (Jeremy Davies), sebagai penerjemah bahasa setempat (meski ia jarang menggunakan senapannya). Dengan tidak adanya informasi apapun di mana Ryan berada, pasukan Miller pun pergi ke Neuville. Di situ, salah seorang anggota

mereka, Caparzo (Vin Diesel) tewas tertembak seorang sniper Jerman. Mereka melanjutkan perjalanan dan menemukan perwira James Frederick Ryan (Nathan Fillion) yang ternyata salah orang. Pasukan Miller diberi tahu bahwa titik pendaratan pasukan penerjun yang sekelompok dengan Ryan mendarat di Vierville, dan mereka menuju Vierville. Beruntung, salah seorang prajurit penerjun yang sekelompok dengan Ryan berada di Vierville, dan ia mengatakan bahwa semua anggota prajurit penerjun terpencar, namun mereka memiliki rally point diRamelle. Pasukan Miller lalu menuju Ramelle, namun harus melewati kamp Jerman yang menggunakanradar tak terpakai (rusak) sebagai bangunan kamp. Mau tak mau, mereka harus berlari menembus kamp tersebut. Saat berlari melewati kamp tersebut,mereka berhasil membunuh hampir semua prajurit Jerman, namun salah seorang anggota pasukan Miller, Technician Fourth Grade Irwin Wade (Giovanni Ribisi) tewas tertembak. Perwira Richard Reiben (Edward Burns) menemukan salah seorang anggota Jerman yang masih hidup (Joerg Stadler) dan memukulinya, menyulut emosi semua anggota pasukan Miller, kecuali Upham yang protes kepada Miller karena tawanan tidak boleh dibunuh. Miller akhirnya melepasnya, dan menyuruhnya agar melangkah sambil ditutup matanya dan menyerah kepada patrolisekutu. Heran dan kecewa dengan tindakan Miller, Reiben protes dan bertengkar dengan sersan Michael "Mike" Horvath (Tom Sizemore), yang mengancam akan keutuhan tim, Miller menceritakan darimana asalnya dia berasal dan apa pekerjaannya sebelumnya, yaitu seorang guru dan mengajar bahasa Inggris danbaseball di sebuah sekolah kecil di Pennsylvania. Reiben yang tidak menyangka dan terkejut dengan profesi Miller sebelumnya, diam dan mau melanjutkan perjalanan, setelah mengubur jasad Wade. Pasukan Miller akhirnya sampai di Ramelle, dan menghancurkan sebuah kendaraan pengintai milik Jerman, dibantu oleh sebuah pasukan kecil, termasuk Ryan di dalamnya. Kedua pasukan bergabung dan Miller lalu memberitahu Ryan bahwa kesemua saudaranya tewas, dan perihal mengenai maksud misinya, yaitu membawa Ryan pulang ke Amerika. Ryan awalnya tidak mau meninggalkan pasukannya, namun setelah mendengar perkataan Reiben bahwa ada 2 orang temannya yang tewas karena mencari Ryan (Caparzo dan Wade), Ryan mau menurut. Namun, basis tempat pasukan Ryan tugas adalah perbatasan wilayah,dan akan ada serangan dari Jerman menuju ke situ, pasukan Miller akhirnya membantu dan bergabung melawan pasukan Jerman yang datang. Karena persenjataan Jerman lebih lengkap (2 buah Tiger tank, beberapa senapan mesin, 1 buah meriam FlaK 38, dan 50 orang pasukan), pasukan Amerika terdesak, satu per satu anggota pasukan Miller tewas, dan ketika strategi menghancurkan jembatan perbatasan akan dilakukan, tank Jerman menggagalkannya, Miller tertembak di jembatan oleh "Steamboat Willie", prajurit Jerman yang tidak jadi dibunuh oleh pasukan Miller saat di dekat Ramelle. Saat tank Tiger hendak melewati jembatan, Miller yang terluka berusaha menembakinya dengan pistol, tapi tidak berhasil. Ketika tank tersebut di tengah jembatan, sebuah unit P-51 Mustang menembak tank tersebut, dan disusul oleh beberapa unit P-51 lainnya serta pasukan tambahan. Upham yang bersembunyi di dekat "Steamboat Willie", muncul secara tiba-tiba dan menembaknya, yang merupakan orang pertama yang dibunuhnya dalam perang. Ryan lalu mendekati Miller yang sekarat, dan mendengar kata-kata terakhirnya sebelum tewas, yaitu "James...earn this, earn it", yang kurang lebih artinya"James...jangan sia-siakan hidupmu". Lalu, film kembali ke masa saat Ryan tua yang menjadi veteran berziarah ke makam Miller, seraya bertanya kepada istrinya, "Apakah aku sudah menjadi lelaki yang baik ?" dan istrinya menjawab sudah. Ryan lalu berkata kepada makam Miller, bahwa ia sudah menhargai "hidupnya" dan sudah menjadi lelaki yang baik. Ryan lalu hormat kepada makam Miller dan film pun selesai.

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