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1. What is the role of communication in our everyday life? State various methods used for communication? Communication is an integral part of ones life. We communicate with others to exchange an idea, to present a demonstration, to teach in a class or for any other reasons. Different techniques for communication are used to convey the thoughts. These techniques use various methods. Say for example, 1. To invite a friend on a tea, we may use voice as a medium of communication 2. On the other hand we may simply use text and images to present a demonstration. To make our communication effective we add various effects to it. Multimedia is used to add various effects to our communication. 2. From which two words is the word Multimedia coined? And what is included in it? The term multimedia has been coined from two words : Multiple and Media Hence, multimedia means usage of multiple medias to communicate. This media may be print, audio, or video. The print media includes text, graphics and natural images. The audio media includes voice, speech and music. The video media includes image sequences along with voice. Media
Audio
Video
Text
Graphic
Natural Images
Voice
Speech
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Voice
3. Write a short note on Multimedia. The term multimedia has been coined from two words : Multiple and Media Hence, multimedia means usage of multiple medias to communicate. This media may be print, audio, or video. The print media includes text, graphics and natural images. 1 of 14
4. What do we use to make our presentation better? We use basic building blocks to make our presentation better. The basic building blocks of multimedia are text, image, audio, video and interactive objects. These building blocks when used make the presentation better. 5. State and explain text as a basic building block in a presentation. Text plays an important role in the presentation. It is contained in almost every presentation right from the textbooks till the MS PowerPoint Presentation. The text has been classified into two categories: ASCII and true fonts. ASCII characters are 8 pixels high and 8 pixels wide set of pixels. When a program sends a character for display on the screen, proper locations on the pixel matrix is turned on and the 64 dot matrix make an approximate image of a particular letter. True type fonts are miniature picture and are displayed on the screen. We can develop text using programs like word processors and authoring software. The simplest way to develop a test is Microsoft Word Art. Text is used for various purposes depending upon its usage. We can use fonts like bold, italics, underline, superscript, etc. to make our presentation more effective. To highlight a point we can use bulleted fonts while defining a term we can use paragraph. But, the most important thing is to know how and when test should be used. [Sub Question: - In how many types has been the test classified? Explain each of them.] [Sub Question: - How can we use text for various purposes?] [Sub Question: - How can we develop text for presentations.] 2 of 14
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5. Font size cannot be adjusted. 5. Font size can be adjusted. 7. Which is the simplest way to develop a text? How to use it? The simplest way to develop a test is Microsoft Word Art. To make our presentation more attractive we can use MS Word Art to develop our text. Word Art is a set of pre-available attractive text style already provided by Microsoft with all of its Microsoft Office applications. The text to develop any text in MS Word Art are as follows:1. Open any program from MS Office pack. Ex. PowerPoint, Word, etc. 2. Click on InsertPictureWord Art from the Menu bar. 3. This will open a Word Art Gallery box with various text styles in it. 4. Select the style you want and click OK Button. This will open EDIT WordArt Test dialog box. 5. Now enter the desired test, select appropriate size, font effects, etc. and click OK. 6. As you click OK, you will see the text in your desired style on the screen. 8. State and explain image as a basic building block of a presentation. A picture is worth a million words. And hence, using images in presentations is quite a common practice. Images are used as background to make presentation interesting, charts for showing data analysis, flow graphs for showing flow of activity or processes, and for many other processes. Images may be natural or created using computers. Natural images need to be converted into digital form by using image scanners.
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9. To stop click on the Stop Button ( ) We can also go the beginning or the end of the voice data by clicking on seek to start button (<|<|) and seek to end button (|>|>). Along with creating sound file the sound recorder can also be used for deleting part of the file, changing the playback speed, changing the playback volume, changing the playback direction, changing or converting the sound file type and creating an echo. 12. Explain audio in context with multimedia. Audio plays an important role in making a multimedia presentation a great success.
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14. State the difference between Video and Animation. Video Animation 1. It refers to the sequence of natural scenes 1. It refers to a sequence of digital images captured using analog or digital video shown one after the other. This creates capturing devices. an effect of moving objects in a scene. 2. The images are natural. 2. The images are virtual. 3. Frames per second is comparatively more. 3. Frames per second is comparatively less. 4. It is captured using digital video recording 4. The images are created using computer camera or a web camera. Mobile phones and using software applications; they are with video capturing features is included. converted into a single clip. 5. ex. Normal movies, TV serials, etc. 5. Ex. Lion King, Bal Ganesh. 6. Video is often used to refer to any kind of 6. An animation is never referred to a live audio/visual recording. recording. 15. Explain the term video. Audio plays an important role in making a multimedia presentation a great success. Audio in the presentations sets the mood and ambience of a presentation. The success of any multimedia can be increased manifold by using video and animation in it. The term video refers to the sequence of natural scenes captured using analog or digital video capturing devices. This device can be a digital video recording camera or a web camera attached to your computer. Mobile phones with video capturing features are also a part of such devices. 16. Define the term animation. Audio plays an important role in making a multimedia presentation a great success. Audio in the presentations sets the mood and ambience of a presentation. The success of any multimedia can be increased manifold by using video and animation in it. Animation refers to a sequence of digital images shown one after the other. This creates an effect of moving objects on the screen. 7 of 14
17. Explain in detail about the various parts of Windows Movie Maker and give a brief detail about the same. Windows XP comes with inbuilt movie making software application called Windows Movie Maker. It is used to create or edit a movie. We can also add titles, video transitions, or effects. To open it, select StartAll ProgramsWindows Movie Maker. The window of Movie Maker is divided into four regions namely Pane, Content, Story Board and Monitor. Each of these regions is used for specific purposes. i. Pane : The pane can have two views depending on the view setting we are in. The views are Movie Task Pane and Collection Task Pane. I. Movie Task Pane The Movie Task Pane lists the common tasks that we need to perform when making the movie like capture video, edit movie, finish movie and movie making tips. II. Collection Task Pane The Collection Task Pane displays our collections that has the movie clips. ii. Content : The collections are listed by name in the Collections pane on the left, and the clips in the selected collections are displayed in the Contents Pane on the right. We can drag clips from a collection from the Collections pane or the Contents Pane to the storyboard/time line. We can also drag them to the monitor and play them. iii. Story Board : The area where we actually create and edit our projects is displayed in two views, the story board and the time line. We can drag clips from a collection from the Collections pane or the Contents Pane to the Story Board/ Time Line. We can switch between these two views while making a movie. I. Story Board A story board is used to look at the sequence or ordering of the clips in the project and easily re-arrange them, if necessary. II. Time Line
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20. Write a note on the Interactive Objects as basic building block in Multimedia. A good multimedia presentation needs to have an effective interaction mechanism. Consider a case where a user wants to skip some portion of the presentation or wants to see a part of it again. In such cases normally a user is provided with interactive objects like hyperlinks or navigation buttons. These objects when clicked upon changes the flow of presentation as per users choice. Normally, these buttons are on the right hand corner of the presentation. 21. Explain in brief how multimedia is used in different fields of life. Multimedia has become a part of everyones life. It is used in various areas like : i. Advertisements Advertisement is one of the major sources of promoting products of manufacturing companies in the market. It is also a major source of putting in front of the audience the characteristics of the product, Exciting presentations and animations are used to promote a product. This in turn grabs and keeps attention of the audience in the product. A simplest example of this would be the character Fido that is used to promote a soft-drink. ii. Education In Education, Multimedia has been used since several decades. It started with normal presentation and now has been extended to interactive computer based trainings. We are now able to have fun with education. The Computer Bases training courses (CBT) are used for almost all age categories from Kindergarten to Post-graduates. This training course lets the user interact with itself. It allows user to go through a series of animations, presentations, test and illustrations of a particular topic. The topic can be a Kindergarten poem or advanced topic of how computer works. iii. Entertainment Entertainment industry has become one of the largest users of multimedia.
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22. Explain the steps that should be kept in mind while designing a multimedia application. Any presentation that you make must be carefully planned and designed. This becomes more of a concern when developing a multimedia application. As it is applicable to almost all the fields, a plan made for entertainment application may not work with an educational application and vice-versa. Although approach to developing a game and a simulation program may be different but there will always be some common features. This section discusses these common features. An application should be planned on paper long before implementing or programming. A plan should include :1. Purpose of Presentation : The purpose of the presentation determines the exact goals to be achieved by the program, the reasons of achieving these goals, present methods and a valuation of success of these methods. 2. Target Audience of the Presentation :-
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Which of the following fields has a usage of multimedia? A. Entertainment C. None of the above B. Multimedia D. Both of the above The exact goal to be achieved by a multimedia application is obtained from which of the following? A. Purpose of Presentation C. Media B. Story Board D. Users of Presentation
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25. Give full form of the following :1. ASCII : - American Standard Code for Information Interchange. 2. CBT :- Computer Based Training courses. (For other full-forms refer the tables)
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