Professional Documents
Culture Documents
Semester I 2011/2012
NAMES NURHAYATI BINTI MAJID SITI MAISARAH BT MUSTAPA KAMAL NADIATUL AZIMA BT AHMAD SABRI SUHAIDA BT ABD KHALID NORHADISAH BT MOHD ZAINI GROUP LECTERUR :A : PROF DR MARZITA PUTEH
Semester I 2011/2012
SKILLFUL PROBLEM SOLVING THE PROBLEM How might I encounter the restrains involving teaching mathematics by Computer-based Instruction?
POSSIBLE SOLUTIONSAlways be prepared Improve skill in technology Build user-friendly subject related software bilingual software Always monitor and facilitate the students during activity involving computerCooperate with school to keep the maintenance of the computerfrequent check-up for the computers maintenance Teachers should at least have basic on using computer in teaching and learning process
CONSEQUENCESPRO OR CONVALUEFacilitate teachers role as nurturer and improve students interest in learning the subject The technology maintenance could be very costly for the school The software can help student in self-learningPro
Con
Pro/conImprove teaching and learning quality Teachers and student should use the technology in proper way and always keep the technology in good condition Help student to be more independent Student might use the technology in a wrong way
Teachers and school authorities should always update for the newest computer technology and thus teachers, students, schools, parents and society should cooperate to improve the use of computer technology in teaching and learning
THE PROBLEM How might I prevent the math phobia among students involving creativity in SKILLFUL PROBLEM SOLVING teaching approaches ? Problems are created because of : Teachers are too strict and always blamed students if they failed to answer the questions given. The teacher do not implement the various approaches in teaching, dominant using exercises rather than games, ICT tools and so on. Malaysian education systems is based on oriented examination.
POSSIBLE SOLUTIONSImplement student centred learning. Use various creative approaches like games,outdoor activities, teaching aids and ICT tools. Malaysian education systems should be undergoes reformation. Eliminate the exam oriented. Every school must have math clinics.The teachers have to motivate the students, not blamed them.
CONSEQUENCESPRO OR CONVALUEStudent centred-learning will create a inquiry feeling among students and they will feel confident on their selves. Math clinic will help students who has misconception or weakness in math. They will feel secure. The software, all sort of ICTs and teaching aid models can help students in self-learning and guide them to visualize the something that beyond they thinking. Pro
Con Pro Teachers should tell their students that math is not a scary monster, try to close to them and never blamed if they have done a wrong calculation. Instead, gives a positive motivation like you just close to the answer. However, the root is how the teacher makes the class live. Pro / con Improve teaching and learning quality. Create curiosity among students. Teachers have to monitor the learning process. Motivate students to excellent in mathematics.
Students can explore the tools by their own.Help student to be more independent. Student might use the technology in a wrong way.
SKILLFUL PROBLEM SOLVING How might I membantu pelajar memahami konsep matematik menggunakan kaedah demonstrasi sebagai salah satu pendekatan pengajaran Matematik yang kreatif? SOLUTIONS POSSIBLE 1) Guru perlu menguasai ilmu 5) Guru membuat penilaian berkaitan dengan isi kandungan temasuklah perbincangan, aktiviti pelajaran dan ilmu pedagogi bagi kumpulan, kuiz, pembentangan, soal membuat perancangan pengajaran jawab dan latihan terhadap hasil demonstrasi yang berkesan. demonstrasi. 2) Guru memberikan penjelasan 6) Guru perlu mengorganisasi dan tentang topik yang akan mengawal kelas semasa demonstrasi didemonstrasikan . dijalankan. 3) Guru menunjukkan demonstrasi yang melibatkan penggunaan pancaindera penglihatan, pendengaran dan sentuhan pelajar dan menggalakkan penglibatan pelajar. 4) Mempelbagaikan penggunaan model seperti model hidup ( model sebenar), model simbolik ( berdasarkan gambar atau arahan guru) atau model persepsi (penggunaan video) berdasarkan kesesuaian objektif pembelajaran. 7) Berbincang dengan pihak sekolah untuk menyediakan pelbagai kemudahan peralatan dan alat bantu mengajar Matematik supaya aktiviti pengajaran dan pembelajaran menjadi lebih bermakna.
CONSEQUENCES 1) Melalui penglibatan pancaindera penglihatan, pendengaran dan sentuhan pelajar semasa melakukan demonstrasi , penerimaan dan pemprosesan maklumat oleh pelajar adalah secara menyeluruh. 2) Penglibatan pelajar akan menggalakkan pembelajaran dua hala.
PRO OR VALUE CON? PRO 1) Proses pembelajaran adalah melalui pengalaman pelajar. Penggunaan sumber pengajaran mempengaruhi minat, penyertaan, kefahaman dan pencapaian pelajar dalam matematik. PRO 2) Kesedaran dalam diri pelajar untuk terlibat sama dalam demonstrasi. Hal ini akan meningkatkan komunikasi antara guru dan pelajar semasa demonstrasi dilakukan. 3) Melibatkan aplikasi idea pelajar. Setiap pelajar mempunyai kepelbagaian kecerdasan di dalam kelas. Tidak semua pelajar mampu membuat perkaitan antara teori dan praktikal tanpa bantuan(penjelasan) daripada guru 4) Guru komited terhadap tugasnya untuk menghasilkan demonstrasi berkesan. 5) Profesionalisme seorang guru yang cekap dan bertanggungjawab dalam memberikan pengajaran yang berkesan.
CON 3) Memberi pelajar peluang melihat secara langsung kaitan antara teori dan praktik. 4) Penyampaian guru adalah sistematik untuk mencapai hasil pembelajaran. 5) Kemampuan guru melibatkan pelajar mewujudkan suasana pembelajaran yang kondusif dan efektif.
PRO
PRO
Guru perlu bijak merancang dan bertindak menyediakan demonstrasi yang melibatkan pelajarnya. Guru perlu membuat refleksi berdasarkan demonstrasi yang telah dilakukan untuk mengesan kekuatan dan kelemahan pengajaran agar objektif pengajaran dan pembelajaran tercapai
THE PROBLEM How teachers caninvolve theactive participation of studentsduringthe studentcenteredlearning? POSSIBLE SOLUTIONS Teachers need to create safe learning environment for students participation. Teachers need to provide rewards for the effort and the production of creative students work. Teachers need to ensure that the number of members of the group is small so that all students can actively be involved.
Safe learning environment will promote effective learning among students. Students will be excited to learn because of the reward given by teacher. In small group, all students will get a chance to deliver their own opinions.
PRO CON
Students able to move freely during activities. Students teach one another within the groups and often groups teach other groups. Students motivation to learn mathematics can be increased. Teachers should be able to control students especially when activities conducted outside the classroom.
How can we make the solution better? Teacher need to be sensitive to individual differences. Different learning styles being used. Calling students in class. For a small discussion section, it may be useful to arrange chairs in a circle or a U shape.
Semester I 2011/2012
SKILLFUL PROBLEM SOLVING THE PROBLEM How might I to be a creative teacher in teaching method by using problem based learning approach?
POSSIBLE SOLUTIONS - Game method in teaching and learning mathematics. - Applying mathematics practical task in class which is related in real-life problem. - Teachers attitudes towards student such guiding, helpful. -Role-play about the problem situation which is very real in nature.
SOLUTION CONSIDERED CONSEQUENCE It focuses on problems which are real in nature. It is fun and develop an understanding of the principle and the concepts where students exploring all aspects of the problem It is time consuming for roleplay activities. PRO OR CON PRO PRO VALUE Can use for cognitive learning. Attract the students attention.
Fun with mathematics is attractive learning but teachers should be good in managing students behavior in class. Teachers should be good in managing time in activities in class. Classroom makeover: designing the layout classroom more dynamic to create good situation.