Professional Documents
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S 5 12 19 26 3 10 17 24 31 7 14 21 28 4 11 18 25 2 9 16 23 31 7 14 21 28
M 6 13 20 27 4 11 18 25 1 8 15 22 29 5 12 19 26 3 10 17 24 1 8 15 22 29
T 7 14 21 28 5 12 19 26 2 9 16 23 30 6 13 20 27 4 11 18 25 2 9 16 23 30
W 8 15 22 29 6 13 20 27 3 10 17 24 31 7 14 21 28 5 12 19 26 3 10 17 24 31
R 9 16 23 30 7 14 21 28 4 11 18 25 1 8 15 22 29 6 13 20 27 4 11 18 25 32
F 10 17 24 1 8 15 22 29 5 12 19 26 2 9 16 23 30 7 14 21 28 5 12 19 26 1
S 11 18 25 2 9 16 23 30 6 13 20 27 3 10 17 24 1 8 15 22 29 6 13 20 27 2
MARCH
APRIL
MAY
JUNE
JULY
AUGUST
FUNDAMENTALS
PRE PRACTICE
300-330 340 - 355 405 - 425 430 - 435 435 - 455 455 - 515 515 - 550 555 - 610 610 - 655
MTG PREPRACTICE WINNING EDGE 40 SEC PUN T PUN T RET INDY GROUP 1 TEAM
pass pass
PASS RUSH ILB ILB OLB GETTING 'SKINNY' THROUGH GAPS TAKING ON FB EDGE RUSH TO POINT
INSTRUCTION
5-Apr COMMENTS
positions - versatility to play ALL spots - key fundamental flexibility shuffle agility drill IN / AT drill 45s & break nautral movement getting back in the rhythm work aiming points be a DB
30
TEAM
tues TIME
5 positions assignments stance shuffle
INSTRUCTION
reviewing tech
lateral pursuit 45s 45s & break positions assignments stance shuffle reviewing tech pass drops breaking to ball reviewing concept
freshmen 6 freshmen
10
lateral pursuit 45s 45s & break pass drops breaking to ball
20
7 on 7 C3
40
TEAM
mon TIME
10 shuffle IN / AT drill
INSTRUCTION
40
TEAM
3+6
8-Aug KICK SLIDES KICK SLIDE WITH SPLIT KICK SLIDE WITH PUNCH
positions - assignments - weak/strong - stance
time 5 10 15 5 10 15
10 15
LB SHUFFLE THRU - EXIT OUTSIDE
20 25 30 35 40 45
LB SHUFFLE THRU - EXIT INSIDE ZONE BREAK WITH JUGS one step tackle Review gap assign TO / AWAY IN - AT - OUT (3) IN - AT - OUT (3)
20 25 30 35 40 45
time 5 10 15 20 25 30 35 40 45
11 PADS time 5 10 15 20 25 30 35 40 45
one man sled wrap up NS "FB dive" play
23-Aug Stance + Shuffle review 45's 45's + tip Hit & Shed Review WHY it works
time 5 10 15 20 25 30 35 40 45
pursuit
1 SHORTS time PURSUIT AGILITY PURSUIT PURSUIT PASS PASS PURSUIT PURSUIT TACKLING 5
LB AGILITY W/ BAGS
8-Aug
RUNNING!
time 5 10
10 15 20 25 30 35 40 45
1) LB STANCE 2) LB STANCE FIRE OUT 1) LB SHUFFLE 2) LB SHUFFLE FIRE OUT 3) LB SHUFFLE CHANGE OF DIRECTION LB DROPS 45 LB DROPS 45 WITH JUGS MACHINE PURSUIT DRILL 3 IN - AT - OUT (RUN THRU) PURSUIT DRILL ONE STEP FORM TACKLE
15 20 25 30 35 40 45
15 20 25 30 35 40 45
45s - pass tip 45s - pass tip HIT & SHED FOOTWORK HIT & SHED WITH BAG
FORM TACKLING WITH DUMMY IN - AT - OUT (6) IN - AT - OUT (6)
15 20 25 30 35 40 45
6 PADS 16-Aug 5 10 15 20 25 30 35 40 45
JUMP TACKLE EYE OPENER GOAL LINE TACKLE LB FORM FIT ONE STEP TACKLE
time 5 10 15 20 25 30 35 40 45
BLOCK DESTRUCTION DRILL BLOCK DESTRUCTION DRILL CHOP DRILL CHOP DRILL
wed TIME
5 10 15 20 30
INSTRUCTION
shuffle agility drill IN / AT drill Coverage Review / Chalk talk Strenght Recognition Formation Adjustments / Checks
19-Apr COMMENTS
wed TIME
10 stance shuffle
INSTRUCTION
stance shuffle
reviewing tech
lateral pursuit 45s 45s & break hit & shed pass drops breaking to ball fundamentals
20
7 on 7 C3
40
TEAM
tues TIME
15 3 walk thru
INSTRUCTION
2
fundamentals
15
6 walk thru
3
lateral pursuit
10
fundamentals
TEAM REVIEW
7 ON 7 PASSING
3 SHORTS 10-Aug KICK SLIDES KICK SLIDE WITH SPLIT KICK SLIDE WITH PUNCH
LB AGILITY THRU BAGS
time
5 10 15
5 10 15
20 25 30 35 40 45 7 PADS 17-Aug hit & shed vs shield Bull In A Ring TRAIN WRECK time 5 10 15 20 25 2pt rip vs 1man
20 25 30 35 40 45
Pass Rush / Blitz w/ ring Pass Rush / Blitz w/ ring 21 - 61 - 30mike line/20 21 - 61 - 30mike line/20
21 - 61 21 - 61
30 35 40 45
time 5 10 15
Punch
20 25
NS "TOSS" play
30 35
LINE READS down / reach
30 35
LINE READS pull / pass
40 45
40 45
1 SHORTS 9-Aug
* 20 YARD TIME
10
LB AGILITY W/ BAGS STANCE - FIREOUT - SHUFLE ALIGNMENT IN '3' - POSITION REVIEW FORMATION RECOGNITION 6PT EXPLOSIONS - 4 PT EXPLOSIONS 4 PT ESCAPES 3 IN - AT - OUT ( RUN THRU) POWER ISO /
15 20 25 30 35 40 45
ISO /
5 HELMETS 12-Aug 2pt SWIM vs 1man 5 MAN SLED shiver / extension circuit
time 5 10 15 20 25 30 35 40 45
sun TIME
10 stance IN / AT drill
10-Jun INSTRUCTION
20
7 on 7 C3
40
TEAM
wed TIME
10 3 walk thru
13-Jun INSTRUCTION
10
6 walk thru
20
adjustments specials
TEAM REVIEW
EQUIPMENT CHECKOUT
4 HELMETS 11-Aug KICK SLIDES KICK SLIDE WITH SPLIT KICK SLIDE WITH PUNCH
LB AGILITY THRU BAGS
5 HELMETS time 12-Aug KICK SLIDES KICK SLIDE WITH SPLIT KICK SLIDE WITH PUNCH 5 10 15
LB AGILITY THRU BAGS
45s - pass tip 45s - pass tip DEVIL/ROVER POS - POWER / SWEEP ILB/OLB OL READ
IN - AT - OUT (6) IN - AT - OUT (6)
15 PADS time 5 10 15
Rip out
27-Aug 45's
one man sled wrap up
20 25
NS "POWER" p lay
30 35
LINE READS down / pass
40 45
LINE READS
pull / reach
x wn x x
x x x
ferguson terry warner band field at school defense review big plans for season 12 weeks until camp 4 weeks till team camp
10 PADS time 5 10 15 20 25 30 35 40 45
one step tackle 45's - 45's & ball
21 / 61 ASSIGNMENT REVIEW ILB/OLB OL READ ILB/OLB OL READ 5 MAN SLED shiver / extension circuit
GOAL LINE TACKLE GOAL LINE TACKLE
3 - 6 - 2- 61 - 62 REVIEW 3 - 6 - 2- 61 - 62 REVIEW
HALF LINE READ HALF LINE READ IN - AT - OUT (3) IN - AT - OUT (6)
COMMENTS
2hr COMMENTS
reviewing tech vs ball carrier
reviewing tech
1hr COMMENTS
landmark drops reads / help landmark drops reads / help chalk talk
RUN FORCE
READS
5 STRIP DRILL 5 STRIKE DRILL 5 STRIKE & ESCAPE 5 PUNCH & ESCAPE 5 READ & FILL
DRILLS STUTTER 2 STEP CROSSFIELD MIRROR LONG & SHORT BOX DRILL - CONES DOTS COD COMBO CODS BAGS RUN * GATHER PRESS PRESS / CUT BREAK * JUMP PRESS * BURST BASE/ CUT PRESS PRESS * TACKLE COD * TACKLE JUMP * TACKLE COD / PRESS BURST PRESS * JUMP PRESS * COD
BLOCK PROTECTION PULLS HANDS BASE TACKLE BASE / HAND BLOCK PROTECTION QUICKOVER ROCK BACK MAT TACKLE CUT OPEN FIELD STRIP EYE OPENER POST DROP FAST REPS 3 STEP CUTS M DRILL POST DROP POST FLAG POP UPS CUSION 1 ON 1
form tackle open field 3-way chop block c-5 technique alley shuffle punch out- zone drop back pedal / junk drop/ break on ball
big m base form tackling (separated by agile bag) start/ stop / tackle chop drill chop drill w/ 2 linemen circles bending olb pass rush goal line tackling chop drill #2 3 on 1 block destruction ladder (3 cone )
1 SHORTS 65r
announcements - off season
WINNING EDGE
READ LINEBACKER BOOK -SEE IF THERE IS ANYTHING NEW TO TEACH DOETTERER TATE MAHER FERGUSON EARLY WARNER LOSASSO BRENNAN ROBINSON TERRY WHITFORD 3 6 62 62 SLIDE DROPPING LOOKING TO RECEIVER RUN THRUS REVIEW
G LOOKING TO RECEIVER
NG EDGE A
NG EDGE A
SHUFFLE
C W S C C W
E O O
N O O X O
T O
R O O
D
O
E O O
N O
C W S
C W C
E O O
N O O X O
T O
R O O
D
O
E O O
N O
C E O O
C N O O X O T O R O O
D
O
E O O
N O
W C
S C C
E O O
N O O X O
T O
R O O
D
O
E O O
N O
C W S C C W
$
O
E O
N O O X O
T O
R O O
D
O
$
O
E O
N O
SPECIALS IMPLEMENTAITON M BLUE & RED RETURN T BLUE & RED RETURN W KICKOFF & KO RETURN TH REVIEW ALL SPECIALS FR BLUE & RED RETURN M KICKOFF & KO RETURN T BLUE & RED RETURN W KICKOFF & KO RETURN TH BLUE & RED RETURN FR ALL SPECIALS
PAT PAT
PAT PAT
S C T X O O O R
D
O
S C T X O O O R
D
O
C T X O O O R
D
O
S C T X O O O R
D
O
S T X O R O O
D
O
F $ C O O E O W N O T X O S R O O O
WC $ D O C O O E O W N
O 6 WIDE WC W $ O O E O O N X O O T O R O O C O O E O N S D F C $
$ C O O E O
W N O T X O
S WC R O O O O D O O
W E O
W E O O O O N X O
S T O O
D C R O O O O $ W S E O
W W E O O O O S N X O D T O O O O R O O E O
W E N
S T
D R E N
O O
X O
O O
O O
$ E O O O
W N O X O
S T O O R O
$ E O O O W
W E O O O O N X O
S D T O O O O R
C E N O O O
$ E O O O O X O O O O O O O
W WC E O O O O X O O O O O O O
O 62 UNDER OSCAR W4
$ E O O O O X O O O O O O O
$ O O O O X O O O O O O O
O 6 WIDE R3 $
WC E O O O O X O O O O O O O
$ C O O O E
O O
X O
$ C O O O E N
O O
X O
O 6 SLIDE DEVIL W9
W E
O O
X O
O O
O O
E O O O O X O O O O O O O
W E O O O O X O O O O O O O N
O O
X O
O O
$ W C O O O O X O O O O O O O E
O O
X O
O O O O
O 64 RAT EXCHANGE $
C W O O
62 EAGLE EXCHANGE WC
$ O O
F S T X O R O O O
WC
O 3 WIDE ROCK ROVER F $ S N X O D E O O T O R O O O O / WILL BAKER - SAM ABLE F 62 UNDER SAM LINE $ W W S T O X O O O O O 64 G SAM LINE O $ F C S T X O R O D E SC O O O O O O O O N O S X O T O O R O W D F O D R C O E O N O X O T O S O R O D F C O O N X O T O O O R W S D
R - SAW TWIST
S N X O
D T O R O O C
F C O N X O T O O D O O R
F D N X O T O O O O R C
O AR REX EXCHANGE
N O X O O
T O
R O O
S T R
X O
O O
O F C S N O X O T O O D R O O
F S N O X O O T O R O O D C
F C W O T X O S O R O O O D
F C W O T X O S O R O O O D
H6 F W N O O X O O S T O R O O O O D C $ E O W O N X O O S T O
T X O
S O
W E O
S N X O
D $ T O R O O C O O
W E O
S N X O
D T O
W N O O
S T X O O O
D SC R O O O
$ E O O N O
S T X O O O
BLAZE EXCHANGE F W N O O T X O S R O WC
S T X O R O
BULLETS DEVIL F W T X O S WC
F S N X O D T O
X O
O O
O O
X O
W N O O
S T X O O
D R O O O O O E N
S T X O R O
S T X O O O
F S N O O X O T O O D C R O O O O
E O O
N X O O
T O
O O 6 TARE DEVIL IN
EX DEVIL IN SMOKE
W N O O X O
S T O O
D R O O
C $ W O O S E O O N X O T O O
O O 30 EAGLE STUD
F S E O O N X O T O O D C R O O
E EXCHANGE F W E O S N X O D T O R O O C
ANGLE DEVIL IN
$ E O O O N
W T O X O O O
S R O O D
$ E O
W N O X O O
S T O
3 KNOB SAW
S R O O O D
$ E O N
S T
X O O
C C $ E O O O W N X O O S T O R O D
E O O
W O
N X O O
C R O O D
F C R O O D
F C R O O D
R O O
D R O
F D SC O O
R O O
F D R C
O O
O O
F C D R O O
R O O
F C D O O R
D R O O
D R O O
R O O
R O O
21 C
11 X
30 BRACKET
Pre-Practice Kickoff Return Stretch 40 Second Special Teams KO KO Return PAT Individuals Team Conditioning
21 C
82 W 71 N X 5 10 F 44 S 71 N X 5
44 S 63 T O O
25 D 8 R 13 Y
11 $ 5 C
8 Z
82 D 75 T O O 8 R 13 Y
11 F
5 C
8 Z
HAT
CH
1 2 3
BASE PERSONNEL
6 62 3 3 3 3 3 3 3 3
TIGHT TIGHT LINE RAT T TAG G T BULLETS ANGLE ROCK G TAG SAW (DELAY)
4 5 6 7 8 9 10
BELOW WAIST
PAT
1
CH
1 2
1 2 3 4 5 6 7 8 9 10
6 62 62 62 62 62 62 6 6 6
STACK WILL OUT NUT BULLETS TIGHT WILL LINE G ROCK ANGLE TIGHT LINE RAT
3 4 5 6 7 8 9 10
BELOW WAIST
1 2 3 4 5 6 7 8 9 10
PAT
62 SUPER MAN (MAN UNDER) 64 3 WIDE ANGLE 3 SLIDE ROCK 3 TIGHT LINE SLIDE ROCK 3 G RAW 30 NASTY 30 G T TIGHT 30 T STUD 3 OVER RAW STUD
HAT 48 49 50 51 52 53 54 55 56 57
C 48 49 50 51
3 base (vs pro CB manup) 3 G (tackle to B) 3 G T (both A) 3 TITE RAT 31 TITE MIKE LINE 31 PLUG OUT (M&S to A) 6 ANGLE 6 EXCHANGE 6 EXCHANGE DEVIL OUT 6
vs Spread / Shotg
52 6 54 8 9 10
*If problems w/ backside - tell Nose to SUB **remind DBs to 'prowl' change looks WAIST
(WILD CARDS)
1 2 3 4 5
6 7 8
1 2 3 4 5 6 7 8 9 10
60 RAM 60 RAM IN TON 20 MAD DOG 23 ROVER IN TON STEM 61 TIGHT 62 MAN (auto Oscar ) 6 EON RAT SAM 2 DEVIL IN (edge out) 23 MAD DOG 3 TIGHT LINE
BELOW
1 2 3 4 5
HAT
1 2 3 4 5 6 7 8 9 10
CH
1 2 3 4
6 62 3 64 3 3 62 3 3 62
6
5 6 7 8 9 10
BELOW WAIST
SLIDE ROCK - DEVIL IN / SAM
BAKER
* SPE
1 2 3 4
1 2 3 4
5 6 7 8 9 10
3 SLIDE BULLETS DEVIL 3 EAGLE 6 TIGHT LINE RAT 6 WILL LINE 62 UNDER SAM LINE 3
SLIDE EON DEVIL IN - SAM ABLE AWAY
5 6 7 8 9 10
MUSCATINE
HAT
1 2 3 4 5 6 7 8 9 10
CH
1 2 3
6 62 3 64 64 62 6 62
4 5 6 7 8 9 10
BELOW WAIST
1 2 3 4 5 6 7 8 9 10 PV
RIGHT ARM
1 2 3 4 5 6 7 8 9 10
64 REX 64 EXCHANGE 64 REX EXCHANGE SAM 31 EAGLE (22 PLAYS RUSH) 30 NASTY 64 SLIDE BULLETS DEVIL 62 KNOB SAM 3 WIDE BULLETS ROVER 64 LOOSE NUT SAM
HAT
1 2 3 4
CH
1 2 3
6 62 3 6
UNDER
5 6 7 8 9 10
6 62 3 6 3 62
UNDER G UNDER SLIDE BULLETS SLIDE BULLETS DEVIL EAGLE WILL LINE
5 6 7
W & D in "C
8 9 10
RIGHT ARM
1 2 3 4 5 6 7 8 9 10
64 REX EXCHANGE SAM 31 EAGLE (22 PLAYS RUSH) 6 TIGHT LINE RAT 3 WIDE BULLETS ROVER 62 RAT EON 3 KNOB TAG SAM ABLE AWAY 3 SLIDE EON DEVIL IN SAM AWAY 3
G TAG SAW
CHEST
6 3 3 6 3 62 30 30 30 30
UNDER SLIDE ROCK WIDE ANGLE DEVIL IN ROCK ROVER (WILL DROP) NUT NASTY G RAW T STUD TIGHT GT TAG
LW LELLIG ROBINSON
LT LOSASSO ROBINSON
LT ROBINSON RYAN
LG ASHFORD
C OSWALT KUCHARO
PAT BLOCK
2
BO BRENNAN
1
ANDERSON
3
MIMS RILEY HARKSEN
LT
MEYER TERRY
LG
LOSASSO FOULKS
C
EVANS DOETTERER
CHEST
LW MAHER LOSASSO
LE MEYER TATE
LT KUCHARO SIVELS
6 6 6 6 6 6 6 6 65 65
UNDER UNDER T SAM G T TIGHT LINE UNDER SAM LINE ROVER G ANGLE SAM BAKER G T TIGHT LINE UNDER SAM LINE ROVER GAP 8 - PINCH GAP 8 - OUT
CONCERNS
ALIGNMENT MATCHUPS
strongside / corners
PAT BLOCK
Flip corners -
78 Jake Ward
matchup on Edge
problems?
CHEST
6 Jet Strong SAM 61 TITE LINE ROVER OUT 61 TITE 61 TITE LINE RAM vs Spread / Shotgun 64 62 man under 62 Wide Devil in 62 Devil in 64 Devil in - exchange 62 G T - Crash (Rv + FS blitz 'B') M + S drop DEEP
(WILD CARDS) strength to 32
WAIST
CHEST
62 62 64 6 3 3 30 30 65 65
G ANGLE DEVIL IN KNOB SAM RAT EON UNDER STUD SLIDE ROCK ROVER WIDE ANGLE DEVIL NASTY G TAG TIGHT LINE GAP 8 PINCH (IN) GAP 8 OUT
* SPECIALS *
30 65 65
BLUE TWIST RED TWIST BLUE RED SAFE BLUE SAFE RED
3 DEVIL IN / ROVER IN 65 GAP 8 SAM ROVER 30 NASTY 30 OVER - RAW STUD CHEST
30 30 63 30
62 30 64 30 65 65
KNOB RAT SAM BRACKET OSCAR (DEVIL IN 6 tech) SMOKE BLAZE 6 3 64 63 30 30 UNDER G SLIDE BULLETS SMOKE BLAZE BRACKET BRACKET SLIDE BULLETS TERRY BRACKET SAM BAKER AWAY
PUNT
LG HAYEK RYAN LS TUCKER OSWALT RG KUCHARO MUENCH RT EARLY TATE RW ROBINSON MAHER
PUNT RETURN
Anderson HOWE RIGHT SIDE RETURNER BLOCK
KICKOFF RETURN
RG PHILLIS TATE RT LOSASSO SCOTT LE DOTTERER WATERMAN RE EARLY LFB CONKLIN MAHER
KICKOFF TEAM 2
MAHER EARLY
1
HOWE SCOTT
K
SHANE JUICE MIMS
1
TERRY FERGUSON
2
TATE EARLY WALKER
ARKSEN
HANDS TEAM RG
KUCHARO MIMS
RT
WATERMAN HOWE
RE
MAHER FERGUSON
FB
DENNIS PORTER
DBACK
hooked by wing?
RG HOWE MIMS
PP DOETTERER FERGUSON
P SHANE ASHFORD
LRET TERRY
RRET HOWE
3
EARLY LELLIG WALKER
1
DOTTERER FERGUSON
2
LOSASSO BRENNAN
RW EARLY DOTTERER
PK DOTTERER PORTER
K ASHFORD MIMS
8 9 10 12 13 14 14
PLAY D 1 LOSASSO 2 LOSASSO 3 LOSASSO 4 LOSASSO 5 BRENNAN 6 BRENNAN 7 BRENNAN 8 BRENNAN 9 EARLY 10 EARLY 11 EARLY 12 EARLY 13 EARLY 14 EARLY 15 EARLY 16 LOSASSO 17 LOSASSO 18 BRENNAN 19 BRENNAN 20 BRENNAN GOAL LINE PLAY D 1 LOSASSO 2 LOSASSO 3 BRENNAN 4 BRENNAN 5 EARLY
15 15 17 18
WALLACE
S
MAHER MAHER MAHER MAHER MAHER MAHER MAHER MAHER BRENNAN BRENNAN BRENNAN BRENNAN TATE TATE TATE MAHER TATE TATE EARLY EARLY
W
TATE TATE TATE TATE TATE TATE TATE TATE RILEY RILEY RILEY RILEY LOSSASO LOSSASO LOSSASO
$
HOWE HOWE HOWE HOWE ROBINSON ROBINSON ROBINSON ROBINSON PEARSON PEARSON PEARSON PEARSON HOWE HOWE HOWE
SC
DOETTERER DOETTERER DOETTERER HARKSEN HARKSEN HARKSEN DOETTERER DOETTERER DOETTERER MIMS MIMS MIMS HARKSEN HARKSEN HARKSEN DOETTERER DOETTERER DOETTERER DOETTERER MIMS
WC
MIMS MIMS MIMS MIMS MIMS MIMS HARKSEN HARKSEN HARKSEN SYFERT SYFERT SYFERT SYFERT WALLACE WALLACE MIMS ROBINSON ROBINSON HARKSEN HARKSEN
FS
LELLIG LELLIG LELLIG ANDERSON ANDERSON ANDERSON ANDERSON ANDERSON ANDERSON WALLACE WALLACE WALLACE MIMS MIMS LELLIG LELLIG LELLIG LOSASSO LOSASSO ROBINSON
BRENNAN ROBINSON BRENNAN ROBINSON RILEY RILEY RILEY PEARSON WARNER WARNER
LINE S
MAHER MAHER MAHER TATE TATE
W
TATE TATE TATE MAHER MAHER
$
HOWE HOWE HOWE HOWE HOWE
SC
DOETTERER DOETTERER HARKSEN HARKSEN HARKSEN
WC
MIMS MIMS MIMS MIMS DOETTERER
FS
LELLIG LELLIG LOSASSO ANDERSON ANDERSON
HARKSEN
SYFERT
ANDERSON WALLACE
1 On the snap the TE attempts to reach the LB, who defeats the block w 2 Next the LB defeats a low block from the FB with a hand shiver 3 After defeating the two blockers, the LB executes a form tackle on the drives him back five yards.
OLB ILB
1 On the snap the OG attempts to reach the LB, who defeats the block 2 Next the LB defeats a low block from the FB with a hand shiver 3 After defeating the two blockers, the LB executes a form tackle on the drives him back five yards.
another FB can be added to the backfield for an additional block. The high, all subsequent blocks are low, cut blocks. On the LBs approach, stress the importance of planting the inside foo
1 2 3 4 5
4 Agility bags at an angle within a 10 yd area 3 blockers between the agility bags with a 4th outside the ball carrier aligns 10 yds away from bag #4 in a backoff po on command, the LB steps with his near foot to shuffle up within the bag area, each bloker steps forward to expose h LB's trail foot hits inside the near bag 6 During the shufle, the LB hand shivers each blocker. 7 Blocker #4 will attempt to low block the LB after he has cro 8 after shedding the low block, the LB turns and sprints to e tackle on ball carrier.
1 Circle the LBs and have one leader in the midd 2 The LB gets 2 hits & sheds (one with each foo 3 The LB controls the contest by pointing to a 'bl him out with a "You!" call. 4 The 'blocker' always comes high and hard.
POWER TACKLE
1 Align cones in a 5 yd square with a LB facing the RB sligh inside. 2 The RB runs at a 45 degree angle (on a power) towards th 3 The LB shuffles then presses toward the ball carrier 4 The LB executes a form tackle on RB 5 YDS
press
* Usually, the L will get 3-4 heavy hitting tackles without put ground, on the final rep, the LB goes live. ** The drill should take turns from a Left and Right position *** A stripper (backside LB) can be included, but he doesn't ta the first LB makes contact
shuffle
CUTBACK TACKLE
5 YDS
1 Align cones in a 5 yd square with a LB facing the RB sligh inside. 2 The RB runs at a 45 degree angle (on a power) towards th 3 The LB shuffles then presses toward the ball carrier 4 The RB cuts back to the LBs backside shoulder. 5 The LB must not over run the ball carier. This forces him t backside hip
press
shuffle
EYE OPENER
each the LB, who defeats the block with a rip om the FB with a hand shiver he LB executes a form tackle on the RB and
each the LB, who defeats the block with a rip om the FB with a hand shiver he LB executes a form tackle on the RB and BAG 45s
ackfield for an additional block. The first OL block is w, cut blocks. mportance of planting the inside foot on contact. break
pull up
gle within a 10 yd area e agility bags with a 4th outside the bags. ds away from bag #4 in a backoff position. steps with his near foot to shuffle uphill across the bags ach bloker steps forward to expose his chest when the e the near bag LB hand shivers each blocker. t to low block the LB after he has crossed the last bag block, the LB turns and sprints to execute an angle
roll hips
17 YDS
LBs and have one leader in the middle of the circle. ts 2 hits & sheds (one with each foot) ntrols the contest by pointing to a 'blocker' by calling h a "You!" call. er' always comes high and hard.
egree angle (on a power) towards the far cone. presses toward the ball carrier m tackle on RB
3-4 heavy hitting tackles without putting the RB to the p, the LB goes live. urns from a Left and Right position B) can be included, but he doesn't take action untill
egree angle (on a power) towards the far cone. presses toward the ball carrier he LBs backside shoulder. run the ball carier. This forces him to stay on the RB's
1 Place 4 agility bags parallel but staggered to simulate holes for a RB to attack. 2 The LB always aligns behind the RB and stays on his backside hip to prevent any cutback. 3 The RB can run through any of the gaps. 4 The LB shuffles behind the RB but presses as the RB declares his open gap. 5 Hard, crisp collisions should result, although the LB doesn't take the RB to the ground. * The bags are staggered to permit the LB to press upfield.
roll hips
1 Place 4 agility bags parallel in a space of 20 yds, 5 yds apart 2 Linebackers are to take a series of 45 degree drops on command 3 Facing the coach with their backs to a row of 3-4 agility bags the coach directs them through by pointing the ball left or right. 4 The LB respond by crossing over at 45 degree angles and keeping eyes on the coach (QB) 5 At any point, the coach can set up to throw, so the LB must focus on him. 6 Once LB pull up, they are glued visually to the QB for their break on the ball.
QB
17 YDS
1 LB takes position squared as if he has already pulled up 2 This simulates a QB drop of 7-9 yds an LB pulled up to 10-12yds downfield 3 3 Receivers 5 yds away on either side and in front of LB 4 The QB will throw to one of the receivers 5 The LB should break on the indication and easily cover 5 yds to the intended receiver.
1 LB take their assignment alignent 2 LB versus TE or RB 3 On commad, the receiver runs the prescribed inside, outside, or vertical pattern. 4 Coach evaluates each of the LB's responses * A QB can be added to make for a competitive 1-on-1 drill ** The receiver should also block to incorporate that reaction as well
1 2 3 4 5
4 Agility bags at an angle within a 10 yd area 3 blockers between the agility bags with a 4th outside the bags. ball carrier aligns 10 yds away from bag #4 in a backoff position. on command, the LB steps with his near foot to shuffle uphill across the bags within the bag area, the coach will give a 'flashing color' lineman read LB's should read the block and take the appropriate angle of attack 6 Exiting the bags, the LB will attack the upfield shoulder of the 'QB' barrel.
** The drill will simulate bootleg action to the outside, reinforcing proper angles
45 DROPS (CONES)
yds, 5 yds apart e drops on command 3-4 agility bags he ball left or right. ee angles and 2 YDS
10 YDS
as LB skill increases
OUTSIDE
AT
IN
AT
e prescribed inside,
OUTSIDE
AT
IN
AT
2 CORRECT BASE
3 UPPER BODY
The upper body is the contact su attempt to get forearm lift over th
h outside the bags. n a backoff position. t to shuffle uphill across the bags shing color' lineman read ropriate angle of attack d shoulder of the 'QB' barrel.
4 HIP ROLL
The LB must launch his pads (co must point at the target, directed
* approach under control and just before contact * stress the 4 key fundamentals in this d
* can highlight individual phases of this * one man, blocker, or 5 man sled can
MAT TACKLE 1 Place 5 cones staggered in a space of 20 yds, 5 yds apart 2 Linebackers are to take a series of 45 degree drops on command 3 Facing the coach with their backs to a row of 5 cones the coach directs them through by pointing the ball left or right. 4 The LB respond by crossing over at 45 degree angles and keeping eyes on the coach (QB) 5 At any point, the coach can set up to throw, so the LB must focus on him. 6 Once LB pull up, they are glued visually to the QB for their break on the ball.
JUMP TACKLE to train defenders post-approach on tackling fundamentals and hip roll explosion.
to train linebackers to cut the distance between ball carrier and maintain a solid neutral base prior to delivering a blow.
CHOP DRILL
10 YDS
To train linebackers to quickly diagnose back keys and where they are to respond with action. 1 2 3 4 LB & RB take formation alignment On comand, RB takes the prescribed IN, AT, or OUTSIDE path LB shuffles at attacks open seam LB is graded on his key read, diagnosis, and not overrunning the RB
BLOCK DESTRUCTION
AT
OUTSIDE
* can incorporate linemen for flashing light keys / or pass drop keys GOAL LINE TACKLE An advanced variation on In / At, LBs determine frontside / backside, and fill respective responsible gap. 1 2 3 4 LB & RB take formation alignment On comand, RB takes the prescribed IN, AT, or OUTSIDE path LB shuffles at attacks open seam LB is graded on his key read, diagnosis, and not overrunning the RB
AT
OUTSIDE
* can incorporate linemen for flashing light keys / or pass drop keys BENDING (CIRCLES)
In order to get an advantage in moving a blocker, LBs must be the "low man" to win this battle. Imagine moving heavy furniture, you cannot move it unless you apply force from the base, in the same vein, we want our LBs coming UP and UNDER the blocker. Str
Players should use a compact base from which to uncoil his hips. He should set the front foot with a very small stagger. When a player plants the same-side foot to the ground just before meeting the blocker, he's in the strongest position to fight pressur
The upper body is the contact surface with the blocker. We will stress shoulders for linemen and fullback isos / loads. When using shoulder, attempt to get forearm lift over the fron t foot to gain separation from the blocker as out hips explode.Simultane
The LB must launch his pads (contact surface) inot the blocker by uncoiling his hips. The hips follow the path of the front foot. The front foot must point at the target, directed down the middle of the blocker, not the edge of the opponent. We want the b
der control and just before contact, hop or skip to a correct base, get pad under pad, and explode off a stationary base.
ght individual phases of this technique one at a time blocker, or 5 man sled can be utilized for reps
MAT TACKLE
1) One player is the tackler and the other the 'tacklee' 2) The tacklee will stand 1 foot away from the large blue mat. 3) On command, the LB (2.5 yards away) will approach, drop his hips and execute a proper form tackle THROUGH the mat.
JUMP TACKLE
BC
1) LB & BC align 5 yards apart from each other. 2) On command, LB begins shuffle pursuit and executes a lateral jum over agile bag pile 3) After jumping, the LB fires out and performs a form tackle on BC. LB
CHOP DRILL BC
OG
OG
1) BC & OG align 5 yards apart with BC 5 yards deep. 2) On command, either LG or RG execute a scooping cut block on LB 3) BC will run L or R depending on which guard cuts 4) LB must run downhill on movement, defeat cut block and perform form tackle on BC.
LB BLOCK DESTRUCTION
OL
1) This is a rapid fire drill with LB & OL spaced 5 yards apart 2) On command, OL fires out R or L and attempts to wall off LB 3) LB must shoot hands into chest of blocker and maintain separation 4) LB espcapes and returns to line.
AGILE
LB
LB
1) LB aligns with heels on goal line 3 yards from agile bag (BC) behin 2) On command, BC attempts to cross the goal line in a 5 yard wide alley and can choose right, left, or straight angles. 3) LB must shuffle and keep feet and execute a form takle to prevent a score.
BC
BENDING (CIRCLES) 1) Two LBs race around hoops in a figure-eight pattern 2) 2nd LB chases first LB through hoops 3) Emphasis on staying low and bending hips through turns.
LB
LB
OPEN FIELD BC
he other the 'tacklee' way from the large blue mat. ds away) will approach, drop his hips, e THROUGH the mat.
LB
om each other. fle pursuit and executes a lateral jump fires out and performs a form tackle
with BC 5 yards deep. G execute a scooping cut block on LB on which guard cuts ment, defeat cut block and perform
& OL spaced 5 yards apart or L and attempts to wall off LB st of blocker and maintain separation
ne 3 yards from agile bag (BC) behind it cross the goal line in a 5 yard wide r straight angles. and execute a form takle to prevent
s through turns.
1) BC & LB align 5 yards behind cones 20 yards apart. 2) On command, BC approaches 5 yard cone, then breaks either Left or Right to the corresponding cone 5 yards away (5 yards wide). 3) LB must approach cone aggressively and under control, breakdown and pursue and tackle BC before he reaches the far outside cone.
ALIGNMENT
7 6 6i 5 4 4i 3 2 2i 1 0 1 2i 2 3 4i 4 5 6i 6 7 O O O X O O O OE OT OG OC OG OT OE We use an odd, even, and 'inside' terms to define alignment on the field. Starting from the center of the fi at '0', we count outward. Odd numbers are outside 'shade' of the offensive player, while inside shades are All even numbers represent a head-up position on the offensive player. (ie; 2'I' would put the defender IN
GAP DESIGNATION
outside O C O B O A X A O B O C O outside
We label each gap on defense with a letter that defines the seam between offensive personnel. A the gap between the center & guard B the gap between the guard & tackle C the gap between the tackle & end outside the void outside the end by defining these gaps with alpha characters we can designate a coordinated blitz with our defenders by calling their position with an 'able', 'baker', or 'charlie'. (ie; "Sam Baker", "Will Charlie", "Free Able")
DEFENSIVE HUDDLE
W E RV S T D
WC
N FS
R SC
NOSE Set the huddle by yelling ''RACK 'EM" (The front four linemen will have their hands on their knees with the defensive secondary behind them standing upright.) Will Give the down and distance SAM Make the front / stunt/ coverage call Will EVERYONE say ''Ready'' 'Hit''
In our defense, the personnel will flip flop to the strength call. This set of personnel will always be together Strongside Rush, Tackle, Sam & DEVIL Weakside Edge, Nose, Will, & ROVER
DEFENSIVE CALLS
Everything is determined FIRST from the coverage we wish to defend an opponent, then aligment adjustments and Since our fronts are determined by our coverage, we will call our coverage, which automatically sets our front. Calling "2" sets us in a Cover 2 package, dictating 5 defenders on the LOS, with the three tight in the box behind th A "3" call sets us in a Cover 3 package, with four under coverage, we now have four down linemen available, henc Our strongside overload, "6", again gives us two-deep, five under coverage, leaving four down linemen, giving us a
Our call will be based off of one of these looks matched with the coverage we will play behind it. If we need 5 defen call up our "6" look for our front seven, followed by a corresponding coverage for our secondary players without un Because we have three basic front seven looks, transitions can be called up with ease and less confusion with min mental errors for players). Calls will follow an order of Coverage, front alignment, line stunt, linebacker blitz, secondary dog (ex; 23 Tight Loop Mike) 2 = 52 (front) 3 = Cover 3 (coverage) tight = OLB 2x2 (alignment) loop = Nose twist (line stunt) mike = Mike to 'A' (backer blitz) This significantly cuts the unnecessary verbage that would traditionally be referred to as, "52 Tight Loop Mugger C
g from the center of the field, r, while inside shades are denoted by an 'I' (for 'inside'). would put the defender INSIDE the offensive guard).
sive personnel.
n aligment adjustments and / or stunts that will be employed. matically sets our front. ee tight in the box behind them (a 5-2 look) wn linemen available, hence a 4-4 / 4-2 look. r down linemen, giving us an 4-3 look.
behind it. If we need 5 defenders on the LOS, we can simplly condary players without unnecessary verbage or personnel packages. and less confusion with minor adjustments available (creating less
, "52 Tight Loop Mugger Cover 3 " (try saying that twice)
INTERIOR DEFENSIVE LINEMAN Strength is the primary feature of the 3 Technique defensive tackle. Mobility and impressive upper body strength is a mark of a prospective defensive tackle. The ability to get off the ball, An important characteristic of a Nose Tackle is the ability to play with a low center of gravity. Quickness is a characteristic may be evaluated in lieu of the tremendous upper body strength. The quickest defensive lineman, regardless of his physical stature, will make the DEFENSIVE END The defensive end in this defense is either a fast tackle or a slower linebacker. He is the TRex of the defense. His role is to knock the tight end backward and ideally play both C and D gaps. His primary function is to turn back the offensive edge and allow the linebackers a Much of the run-support and pass-rush responsibilities will hinge on the exceptional play of the defensive ends. The extremely physical and aggressive defensive lineman will make a ROVER / DEVIL The outside linebacker is a linebacker-defensive back hybrid. Agility is important for this position. The crux of this defense is based off the abilities of BOTH the Rover and Devil who The benchmark from which an outside linebacker is selected includes the following abilities: the ability to defeat blockers both from the backfield and offensive line, the ability to cover running backs in a man-to-man scheme, the ability to disrupt the pass routes of wide Without aggressive, mobile, headhunting people at the outside linebacker position, this CORNERBACK The cornerback is a sure-footed high tackler with excellent hip flexibility. He must be able to backpedal and must enjoy the pressure of man-to-man coverage on the edge of the defense. The cornerback has the best speed on the defense and loves to hawk the ball. Cornerbacks go up for the ball and are counted on to provide game-saving, not necessarily hard-hitting, tackles. They are expected to grab cloth when they tackle. A cornerback does not need to FREE SAFETY The free safety is the fulcrum of the secondary, as he be the vocal leader and relaying needed situational adjustments is valuable. It is upon his talent and play that the success of the secondary, if not the entire scheme, hinges in this defense. If the defensive end is the TRex of the defense, then the free safety is the Doberman. The free safety candidate is selected for his speed, aggressive nature, and tackling ability. A candidate lacking any of those three qualities would be suspect in being able to carry out the duties required of this INSIDE LINEBACKER Athletes chosen to play linebacker should demonstrate average to above average speed, a higher lever of upper-body strength, agility, and an aggressive nature of play. Of these factors, speed may be the most significant. Athletes with exceptional speed usually make excellent linebackers, regardless of the strength factor. Almost all athletes who desire to play linebacker will demonstrate an aggressive style of play and a love for contact, so this
In this defense, the Will is usually the more physical of the two players. He should also be the faster linebacker if the major offensive style of the opponent is a passing attack. In the standard two-deep coverage, the Will linebacker is responsible for covering the inside receiver aligned to the weak side. The strong side linebacker (SAM) may be less physical and more of a scat back type of linebacker an excellent scraping linebacker. The Will is the
'3'
(4-2)
FS C RV W S D C
E N T R O O X O O O O O O
Position Edge Nose Tackle Rush Devil Will Sam Rover Corner Free Safety
Alignment / Technique weakside 5 tech. weakside 1 tech. strongside 3 tech. strongside 6i tech. strongside 5x5 EMOLOS weakside 30 tech strongside 20 tech 8 x 1 ~ inside leverage 12 yds deep middle of field
Run Responsibility to:gap to ball / away:chase to:gap to ball / away:squeeze to:gap to ball / away:squeeze to:gap to ball / away:squeeze may alter alignment based on assignment to: D gap or alley / away: cutback must be fast fill plugger type must be slow read scrape type presnap cushion premised on athlete alley player on outside run
to: fill gap or flow / away: Opposite A
to: Fill gap or flow / away: Opposite B
to: D gap or alley / away: cutback to: Outside force / away: pursuit Alley both ways
Run Responsibility to:gap to ball / away:chase to:gap to ball / away:squeeze to:gap to ball / away:squeeze to:gap to ball / away:squeeze to: D gap or alley / away: cutback
Pass outside rush inside rush inside rush outside rush Curl to flat
to: D gap or alley / away: cutback to: Outside force / away: pursuit Alley both ways
'6'
(4-3)
FS WC RV W S D SC O
E N T R O O X O O O O O O
Position Edge Nose Tackle Rush Devil Will Sam Rover Strong Corner Weak Corner Free Safety
Alignment / Technique weakside 5 tech. weakside 1 tech. strongside 3 tech. strongside 5 or 6i tech. 60 tech inside TE weakside 40 to 50 tech strongside 10 tech - 00 weakside 5x5 'loose' 1 x 1 ~ outside leverage 8 x 2 ~ inside leverage 12 yds deep middle of field
Gap "C" "A" "B" "C" "D" "B" "A" must be fast read fill type alley player on outside run fast read on TE / re route
Run Responsibility to:gap to ball / away:chase to:gap to ball / away:squeeze to:gap to ball / away:squeeze to:gap to ball / away:squeeze to: fill gap or flow / away: cutback
to: fill gap or flow / away: Opposite A
to: Fill gap or flow / away: Opposite B
must force everything inside - float tech. to: Outside force / away: pursuit presnap cushion premised on athlete Alley weak side alley player on outside run Alley strong side
STRENGTH TO NUMBERS
SC
Run Responsibility to:gap to ball / away:chase to:gap to ball / away:squeeze to:gap to ball / away:squeeze to:gap to ball / away:squeeze to: fill gap or flow / away: cutback
Pass contain & rush inside rush inside rush contain & rush Strong curl
Alley strong side to: Outside force / away: pursuit Alley weak side Alley strong side
'62'
(4-3) C2
RV
FS
W WC O
D SC O
E N T R O O X O O O O O O
Position Edge Nose Tackle Rush Devil Will Sam Rover Strong Corner Weak Corner Free Safety
Alignment / Technique weakside 5 tech. weakside 1 tech. strongside 3 tech. strongside 5 or 6i tech. 60 tech inside TE weakside 40 to 50 tech strongside 10 tech - 00 12 Yds deep weak 1/2 1 x 1 ~ outside leverage 8 x 2 ~ inside leverage 12 yds deep strong 1/2
Gap "C" "A" "B" "C" "D" "C" "A" must be fast read fill type alley player on outside run fast read on TE / re route
Run Responsibility to:gap to ball / away:chase to:gap to ball / away:squeeze to:gap to ball / away:squeeze to:gap to ball / away:squeeze to: fill gap or flow / away: A to: fill gap or flow / away: B
to: Fill gap or flow / away: Opposite B
must force everything inside - float tech. to: Outside force / away: pursuit presnap cushion premised on athlete Alley weak side alley player on outside run Alley strong side
SC
Run Responsibility to:gap to ball / away:chase to:gap to ball / away:squeeze to:gap to ball / away:squeeze to:gap to ball / away:squeeze to: fill gap or flow / away: A to: fill gap or flow / away: B Alley strong side to: Outside force / away: pursuit Alley weak side Alley strong side
Pass contain & rush inside rush inside rush contain & rush Strong curl Weak curl Weak 1/2 flat zone flat zone Strong 1/2
'61'
(4-3)
FS 2 $ 1 C O O E 3 S 2 D R O O 1 C O
N T O O X O O O
Position Edge Nose Tackle Rush Devil Will Sam Rover Corner Free Safety
Alignment / Technique weakside 5 tech. weakside 1 tech. strongside 3 tech. strongside 5 or 6i tech. 1 x 1 on TE weakside 40 to 50 tech strongside 10 tech 10 yds deep from EMOL 1 x 1 ~ inside leverage 10 yds deep from EMOL
Gap "C" "A" "B" "C" "D" "B" "A" must be fast read fill type alley player on outside run must force everything outside - float tech. alley player on outside run fast read on TE / re route
Run Responsibility to:gap to ball / away:chase to:gap to ball / away:squeeze to:gap to ball / away:squeeze to:gap to ball / away:squeeze to: fill gap or flow / away: cutback
to: fill gap or flow / away: Opposite A
to: Fill gap or flow / away: Opposite B
Alley strong side to: Outside force / away: pursuit Alley weak side
Run Responsibility to:gap to ball / away:chase to:gap to ball / away:squeeze to:gap to ball / away:squeeze to:gap to ball / away:squeeze to: fill gap or flow / away: cutback
Pass contain & rush inside rush inside rush contain & rush #2 Receiver Strong
Alley strong side to: Outside force / away: pursuit Alley weak side
'64'
(4-3) C4
WC RV W S D FS
SC
E N T R O O X O O O O O O
Position Edge Nose Tackle Rush Devil Will Sam Rover Strong Corner Weak Corner Free Safety
Alignment / Technique weakside 5 tech. weakside 1 tech. strongside 3 tech. strongside 5 or 6i tech. 60 tech inside TE weakside 40 to 50 tech strongside 10 tech - 00 12 Yds deep weak 1/4 10 yds deep strong 1/4 12 yds deep weak 1/4 10 yds deep strong 1/4
Gap "C" "A" "B" "C" "D" "C" "A" must be fast read fill type alley player on outside run presnap cushion premised on athlete presnap cushion premised on athlete alley player on outside run fast read on TE / re route
Run Responsibility to:gap to ball / away:chase to:gap to ball / away:squeeze to:gap to ball / away:squeeze to:gap to ball / away:squeeze to: fill gap or flow / away: A to: fill gap or flow / away: B
to: Fill gap or flow / away: Opposite B
Alley weak side to: Outside force / away: pursuit to: Outside force / away: pursuit Alley strong side
Run Responsibility to:gap to ball / away:chase to:gap to ball / away:squeeze to:gap to ball / away:squeeze to:gap to ball / away:squeeze to: fill gap or flow / away: A to: fill gap or flow / away: B Alley weak side to: Outside force / away: pursuit to: Outside force / away: pursuit Alley strong side
Pass contain & rush inside rush inside rush contain & rush Strong curl to flat Weak curl to flat Weak 1/4 Strong 1/4 Weak 1/4 Strong 1/4
'6 UNDER'
(4-3)
FS WC RV E O N W T S R D SC O
O O X O O O O O O
Position Edge Nose Tackle Rush Devil Will Sam Rover Strong Corner Weak Corner Free Safety
Alignment / Technique weakside 5 tech. weakside 3 tech. strongside 1 tech. strongside 5 9 tech inside TE weakside 20 strongside 30 tech weakside 5x5 'loose' 1 x 1 ~ outside leverage 8 x 2 ~ inside leverage 12 yds deep middle of field
Gap "C" "A" "B" "C" "D" "B" "A" must be fast read fill type alley player on outside run fast read on TE / re route
Run Responsibility to:gap to ball / away:chase to:gap to ball / away:squeeze to:gap to ball / away:squeeze to:gap to ball / away:squeeze to: fill gap or flow / away: cutback
to: fill gap or flow / away: Opposite A
to: Fill gap or flow / away: Opposite B
must force everything inside - float tech. to: Outside force / away: pursuit presnap cushion premised on athlete Alley weak side alley player on outside run Alley strong side
STRENGTH TO NUMBERS
SC
Run Responsibility to:gap to ball / away:chase to:gap to ball / away:squeeze to:gap to ball / away:squeeze to:gap to ball / away:squeeze to: fill gap or flow / away: cutback
Pass contain & rush inside rush inside rush contain & rush Strong curl
Alley strong side to: Outside force / away: pursuit Alley weak side Alley strong side
'2'
(5-2)
RV W C O S
FS
E N T R D O O X O O O O O O
C O
Position Edge Nose Tackle Rush Devil Will Sam Rover Corner Free Safety
Alignment / Technique weakside 5 tech. weakside 3 tech. strongside 1 tech. strongside 5 or 6i tech. 9 tech weakside 20 tech strongside 30 tech 8 - 12 yds weakside 1 x 1 ~ outside leverage 10 yds deep from EMOL
Gap "C" "B" "A" "C" "D" "A" "B" must be fast read fill type alley player on outside run immediate jam / re route on TE
Run Responsibility to:gap to ball / away:chase to:gap to ball / away:squeeze to:gap to ball / away:squeeze to:gap to ball / away:squeeze to: fill gap or flow / away: cutback
to: fill gap or flow / away: Opposite A
to: Fill gap or flow / away: Opposite B
must force everything inside - float tech. to: Outside force / away: pursuit alley player on outside run Alley strong side
Run Responsibility to:gap to ball / away:chase to:gap to ball / away:squeeze to:gap to ball / away:squeeze to:gap to ball / away:squeeze to: fill gap or flow / away: cutback
Pass contain & rush inside rush inside rush contain & rush Strong curl
Alley weak side to: Outside force / away: pursuit Alley strong side
FRONT ALIGNM
'G'
Nose aligns at 2i
'EAGLE'
R O
T O X
N O
E O
R O
T O
'WIDE'
'LOOSE'
T R T O N X E O R O
'UP'
Mike lines on LOS ( 2pt ) '3' Sam lines on LOS ( 2pt ) '2i' Devil lines on LOS (2pt)
'SLIDE'
R O
T O
S X
N O
E O
N O
'UNDER'
Rush plays 5
E O
N O X
T O
R O
'INVERT'
'DROP'
R O
D O
T O X
N O O
R O
D O
T O
LINE STUN
'Tag'
Tackle to 'A'
'Angle'
R O
T O X
N O
E O
R O
T O
'Rock'
'Stack'
Edge to 'B'
R O
T O
N X O
E O
R O
T O
GAP EXCHANGE
'TAR'
'TON'
R O
T O
N X O
E O
R O
T O
'RAT'
'NUT'
R O
T O
N X O
E O
R O
T O
FRONT ALIGNMENTS
Nose aligns at 0 End aligns at 3
'SOFT'
N X
E O O
R O
T O X O
E O
'TIGHT'
D N X O E O R O T O N X O E O
'OVER'
T X
R O
R O
T O
N X O
E O
'T'
Devil four point bear crawls across TE (cutting him)
Tackle aligns in 2i
R N X O O E O O
T X
N O
E O
LINE STUNTS
Tackle to 'A' Nose to 'B'
'Bullets'
N X O
E O
R O
T O X
N O
E O
Edge to 'B'
'Loop'
Nose to opposite outside Tackle to 'A' Rush to 'C' or 'B' ( 1st inside gap)
N X O
E O
R O
T O
N X O
E O
'EON'
N X O
E O
R O
T O
N X O
E O
'NOE'
N X O
E O
R O
T O
N X O
E O
'WILL'
R O
T O X
N O
E O
'SAM'
S R OV R O T O N X
E O
R OV
'DEVIL'
D
D R O T O N X O E O
'Devil IN'
D
R O
T O
N X O
E O
In naming our stunts, we want to keep the terminology Because huddle calls can be quick, rushed, or garbled confused with another call, causing alignment / assign
'RAW'
Will blitzes
Rov E O
Will N O X T O R O
'Exchange'
$
E O
N O X O
T O
'Will away'
'Will out'
R O
T O X
N O
E O
R O
T O X
'SAM away'
'SAM out'
R O
T O
N X O
E O
R O
T O
'Double DOG'
Rov E O
N O X
'Rover IN'
Rov
'Double EXIT'
Rov
Rover blitzes inside DEVIL blitzes inside Rush rushes wide outside Edge rushes wide outside
E O
N O X
T O
R O
E O
N O X
keep the terminology short, relevant to the positions involved, with an aggressive ck, rushed, or garbled during an intense series, we want each call to be distinct so ng alignment / assignment errors. COMBO STUNTS 'STUD'
SAM blitzes DEVIL blitzes outside
'SAW'
Rov E O N O X
S T O R O
Rov E O
W N O X
'Switch'
E O
N O X
T O
R O
NTS
'Will line'
N O
E O
R O
T O X
N O
E O
am blitzes outside
'SAM line'
N O
E O
R O
T S O
N X O
E O
TS
'BLAZE'
D C E O
T O
R O
N O X
T O
R O
'SMOKE'
D C
T O
R O
R O
T O
N X O
E O
'NASTY'
defender blitzes. S T O R O D 1 C 2 $
3 W E O N O X
3 S T O
3 D R O
blitz' package.
STUNT G WIDE EAGLE BULLETS ANGLE TAG ROCK LOOP TARE TAR TON RAT EON NOSE DEVIL IN DEVIL ROVER IN ROVER DOUBLE EXIT DOUBLE DOG DOUBLE ABLE MIKE MIKE AWAY MIKE LINE MIKE OUT SAM SAM AWAY SAM LINE SAM OUT BLAZE SMOKE SWITCH EXCHANGE KICK
E X X X
N X X X X X X X
ROV FS WCB
X X X X X X X X X X
X X X X
X X X X X
X X X X
X X X X X X X X X X X X
X X
X X X X X X X X X X X
3 6 2 6 WEAK
SCB
DROPBACK
$ W S D $
SPRINT OUT
W S
E O
N O X O O
T O O
R O
E O
N O X O O
T O O
E O
N O X O O
T O O
R O
E O
N O X O O
T O O
6 - EON SAM $ W
6 - LOOP WILL $ S W
E O
N O
X O O
T O
R O O
E O
N O
X O O
T O
R O
$ E
W N
S T R D
$ W E N
S T
O H
X O O
X O O O
O 3 CHECK UNDER F C D R O S T O X O W N O O E O
T OUT
D $
PLAYACTION BOOT
W S D
R O
E O
N O X O O
T O O
R O
O 3
R O
E O
N O X O O
T O O
R O
6 $ W
D O
E O
N O
T X O O O
R O O
O 2
D R
C $
C $
E N T R O O X O O O O O O
O O 3
E N T O O X O O O O
R S
F R S W
E N W T R D O O X O O O O O O
O O
R T N O O X O O
O O 6 - DIRECTIONS DEVIL IN
F R W S C O E N T R D O O X O O O O O O 21 EON RAW O O W
F C W R E S N T R O O X O O O O D O O C C R W
E N S T O O X O O
F W C O
$ W C O C O $ S
D R S T N E O O O X O O O O O
E N O O X O O
21 SAM LINE
O O O X O O O O O
O O X O O O O
C $ W S
O O O X O O O O O
E N T O O O X O O O O 23 ROBBER
W R O O O
O O
E N S T R O O X O O O O O
O 3
F R E D O O O W
F S D
O O
E N T R O O X O O O O O
20 WILL LINE L
20 EAGLE WILL
D R O O C O O O O X O O O O O O O
O O
O O O X O O O O O
O O
F C R D O O O
O O O X O O O O O
O O
F R D S R T N W E O O O X O O O O
STACK WILL LINE OUT
W E N T O O X O O O O
R C O O O
30 EAGLE RAW
O O O X O O O O
O O
O O O X O O O O
O O O X O O O O
O O
O O O X O O O O
O O O X O O O O
O O
O O O X O O O O
O O O X O O O O
O O
O O O X O O O O
S R O O
D C O
R D O O
C O
O O
O O
O O
O O
O O
O X
T2
TE2 W
DL C FS M R W S SS
In gap - 4 pt gap charge "B" to "B" Man on #1 strongside Man on #1 weakside 3 yds depth on nearest back (FB) scrapes C to C head up on EMOL - attack QB Man on #2 Strongside outside man on LOS, rush hard - has QB always Man on #2 backfield / #2 weakside
FB
TB
TE O R FS
O M
O X
FL
A
O SS
T2
O TE W S
WB FB O X M TB
TB
TE1 O R C
O S
O SS
T2
TE2 W FS
FB O X FL
A
SE W FS
O M
N SS
T2
TE R S
FS
O T
O X N
O E
O W
TE2 CB
O tech - rush strong 'A' 3 tech 3 tech 7 tech 7 tech - rush 9 tech - rush 9 tech - rush on #1 weakside Man on #1 strongside 10 tech scrape C - C Man on #2 weakside Man on #2 strongside
R C
D S
X N
TE2
E C
FS
O O FL O TE1 O O
R C
D S
X N
SE
FS
X T N
TE2
D SC FS
R S
E W
$ WC
X T $ W
TE2
D SC FS
E WC
O A T
O X
O N
O E
TE2 $
O R
O X
O E
N * FS
TE2 $
O X
R FS
T S
E $
TE2 W C
O T
O X N
O E
O W
TE2 CB
TE1 R C S
O X
T2 M SS
TE2 W FS
1 2 3 4 5 6 7 8 9 10 1 2 3 4 5
60 60 20 23 61 62 6 2 23 3
ABOVE RAM PUNT RETURN RAM IN TON 1 MAD DOG 2 ROVER IN TON STEM 3 TIGHT 4 MAN (auto Oscar ) 5 EON RAT SAM SPECIALS DEVIL IN (edge out) 1 MAD DOG 2 TIGHT LINE 3 BELOW 4 5
LEFT RIGHT SPOON SPOON FORK FORK KNIFE KNIFE BLOCK BLOCK X CROSS X CROSS LEFT RIGHT STRONG BLOCK STRONG BLOCK GO GAP 8 GUT
3 6 4 TIGHT 2 6 WEAK
3 6 2 4 0 ROBBER SAM MIKE DEVIL ROVER WIDE UP KICK TIGHT LINE KICK G STEM LOOSE ANGLE BULLETS OUT RAT EON TAG
LEFT hand raised up (3 fingers) RIGHT hand at hip (six shooter) RIGHT hand on top of hand Both arms tapping shoulders RIGHT hand across body grabbing left forearm RIGHT index finger to temple (gun to head) RIGHT fist into LEFT open hand Both hands across chest both index fingers on forehead (devil horns) LEFT curled hand motioning inside (clawing) BOTH arms outstretched RIGHT arm raised up with palm facing up (lifting) RIGHT foot forward (kicking) both hands grabbing neck (choking) RIGHT index finger to nose RIGHT foot forward (kicking) RIGHT hand pointing to RIGHT knee RIGHT hand to side with thumb sticking up from fist shaking LEFT hand to side with pinky and thumb extended LEFT arm extended upward to side RIGHT arm extended downward to side RIGHT arm circling from waist to overhead both hands open over mouth facing down (two teeth) RIGHT hand wave below waist LEFT hand slapping LEFT thigh