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Character Class/Kit Race Patron Deity/Religion Place of Origin Level Alignment 2nd Edition PLAYER CHARACTER RECORD

ABILITY SCORES STR DEX CON INT WIS CHA


ARMOR
Hit Adj Dmg Adj Weight Allow Max Press Open Doors Bend Bars Surprise Adjustment HP System Adj Shock Add Spell Profs Level Magical Bonus Def Adj Spells Max # of Henchmen Missile Att Adjustment Resurrect Survival Learn Spell Defensive Adjustment Poison Regen Save Max # Spell Spells Immun Spell Spell Failure Immun Reaction Adjustment

SAVING THROWS
Start Paralyzation/ Poison/Death Rod, Staff, or Wand Petrification/ Polymorph Breath Weapon Spell Spell Resistance Mod Total +/Modifier

Loyalty Base

COMBAT
Surprised AC Shieldless AC Rear AC CLASS Targets AC To Hit # Type Worn 10 9 8 7 6 5 4 3 2 1 DEX Checks Vision Checks Hearing Checks Hit Dice: d 0 -1 -2 HIT POINTS Numbed # Useless # Max Deaths Deaths to Date -3 -4 -5 -6 -7 -8 -9 -10 Wounds

COMBAT MODIFIERS
To Hit Modifiers Non-proficiency penalty +/Damage Modifiers +/AC Modifiers +/-

WEAPON COMBAT
Weapon #AT Size Type Speed Hit/Dmg Adj / / / / / / / / Damage / / / / / / / / Proficiency Slots Chk Range/Special

PROFICIENCIES
Proficiency Slots Chk Proficiency Slots Chk

EQUIPMENT
Item Location Wt Item Location Wt Item Location Wt

Total Weight

Encumbrance

Movement Rate

MOVEMENT
Movement Base Jog (x 2) Run (x 3) Run (x 4) Encumbrance Category Light ( 3 MV)
2

EXPERIENCE
Rate Total XPs XPs Needed for Next Level

Rate

Movement Run (x 5) Day

Kit Modifier Subrace Modifier Weight Carried Move Attack Rate -1 -2 1 -4 AC +1 +3 Level Changes THAC0 Saving Throws Weapon Proficiencies Non-weapon Proficiencies Penalty Penalty

Ability Bonus Level Limit By At Levels

Moderate ( 2 MV)
1

Heavy ( 3 MV)
1

Severe (MV=1)

MAGIC ITEMS

TREASURE/OTHER POSSESSIONS

CHARACTER CLASS/KIT INFORMATION


Special Powers/Benefits:

HONOR/STATION
Honor/ Station Birth:

Base Special Hindrances:

Reaction Adjustment: Recovery Rates: Walking 3/hour 6/hour (1/turn) 12/hour (2/turn) Resting Sleeping

PSIONICS PSPs
Class/Kit Notes: Disciplines:

Science/Devotion

PS

Science/Devotion

PS

THIEVING ABILITIES
Base Pick Pockets Open Locks Find Traps Move Silently Hide in Shadows Detect Noise Climb Walls Read Languages Backstab Damage Multiplier Skill Race Dex Kit Armor Total % % % % % % % %

PRIEST VERSUS UNDEAD


Skeleton or 1 HD

Zombie Ghoul or 2 HD Shadow or 3-4 HD Wight or 5HD

Ghast Wraith or 6 HD Mummy or 7 HD Spectre or 8 HD Current Number Fans Diehards Boosters


1-10 11-12 13-14 15 16 17 18 19 20

Vampire or 9 HD Ghost or 10 HD Lich or 11+ HD Special

REPUTATION
Title Last Performance Earnings Spent on Reputation Established Reputations Index Town/City

PATRONS
Maximum
attend local attend 100 miles local + 1d6 friends free work lvlxd10 gp/d12 months follow follow & defend mimic mimic (25% kill)

WIZARD & PRIEST SPELLS


Spells per Level: 1st 2nd 3rd 4th 5th 6th 7th 8th 9th Other

Enthusiasts Supporters Zealots Defenders Extremists Fanatics

Spheres Available/Opposition Schools

CHARACTER DESCRIPTION
Character Name Birth Date Alignment Race Racial Abilities Deity Nationality Birth Rank Player Name Age Height Hair Skin Handedness Origin Personality: Character Sketch Sex Weight Eyes Vision Class

Hit Points by Level:

BACKGROUND/HISTORY/NOTEWORTHY EVENTS

FAMILY CHART
HEAD OF FAMILY AND HIS BROTHERS AND SISTERS
PROPERTY OWNED

FAMILY NAME FAMILY HONOR

Name # of Children YOUR FATHER, UNCLES AND AUNTS

Name # of Children YOU AND YOUR BROTHERS AND SISTERS

Name # of Children

HENCHMEN/ANIMAL COMPANIONS
Name Notes Notes Notes Notes Notes Race/Class AC HD/Lvl HP # AT THAC0 Damage Abiltities

MARTIAL ARTS
Style #AT AC Principal Attack Hit/Dmg Adj Damage Weapons

Special Maneuvers

NOTES

Originally created for VULGAR of Vanderbilt University

AD&D Character Sheet Rev 4.6 7/98 by Patrick M. Murphy