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BOMB GAME

Introduction: Should I cut the blue wireor the red? This is a very common phrase in many movies when the action hero has a bomb in front of him with little time left and he has to choose which wire to cut and stop the bomb from exploding saving millions of people. This game is just that a count down timer and 4 wires of different colours. The player has to remove each wire until it deactivates the bomb.

Schematic:

Part List: R1 R2 R3 R4 R5 R6 R7 R8 R9 R10 C1 T1 T2 Piezo Digits IC1 S1 1K ohms resistor 1K ohms resistor 560 ohms resistor 560 ohms resistor 4K7 ohms resistor 10K ohms resistor 10K ohms resistor 10K ohms resistor 10K ohms resistor 10K ohms resistor 10uF capacitor BC548 Transistor BC548 Transistor HPE-120 piezo Dual 7 segment display - LTD6410G 16F88 microcontroller from Microchip Push button

Others: Box PCB Wires 4.8V Battery Pack Hex program for the microcontroller PCB:

Ive decided to build my version on a breadboard because it has a more realistic look. All the wires and components create a better game experience. Anyway I have made a pcb drawing making it possible to create a clean build. The PCB used for this Project is double layer and its size is 70.79 mm x 42.01 mm.

Top Side Here is the top side of the pcb already mirrored.

Bottom Side

Heres the bottom side.

How it works: Turning the power on, the display and piezo will start small introduction. After the introduction, the message S1 will appear on the display meaning that S1 needs to be pressed for the game to start. All four wires must be plugged in. If one of the wires is not plugged in, the message EE will display meaning that an error occurred and the game will not begin. As the game begins, the count down will start. The display shows the timer and 15 seconds is all the time we have to defuse the bomb. There are four wires red, green, blue and white. Unplugging them will simulate the cutting of the wire. Only one wire can be unplugged at a time and each wire can only be used once per play. There are four actions possible defuse the bomb, explode the bomb, increase timer speed and no consequence. There is no need to change the colour position because each position will correspond to a random action. Every time a wire is unplugged, its action will be randomly given meaning that its possible that even all of the wires will not defuse the bomb.

Main menu waiting for S1 to be pressed to start the game

Counting down time to choose which wire to pull

Four wires red, blue, green and white Hex Program: The Hex program named Bgame.Hex must be saved in the 16F88 microcontrollers memory before soldering on the PCB.

Testing: A video of this project working can be found at the link: http://www.youtube.com/watch?v=YnFUfPpllh8 Conclusion: Its an original game and can bring a lot of fun to the kids. For a final look its possible to cut 3 pieces of PVC tube, paint them in red and glue the circuit on the tubes. This will make the traditional look of the dynamite bomb.

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