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NOSFERATU

The Beast That Haunts The Blood

N ame : C oncept : C lan :


P layer : V irtue : C ovenant :
C hronicle : V ice : C oterie :

A ttributes
power

intelligence OOOOO

strength

OOOOO

presence

finesse

wits

OOOOO

dexterity

OOOOO

manipulation OOOOO

resistance

resolve

OOOOO

stamina

OOOOO

composure

Skills
mental
(-3 unskilled)

Academics____________OOOOO
Computer___________OOOOO
Crafts_______________OOOOO
Investigation_______OOOOO
Medicine____________OOOOO
Occult______________OOOOO
Politics_____________OOOOO
Science______________OOOOO

physical
(-1 unskilled)

Athletics___________OOOOO
Brawl_______________OOOOO
Drive________________OOOOO
Firearms____________OOOOO
Larceny_____________OOOOO
Stealth_ ____________OOOOO
Survival_____________OOOOO
Weaponry___________OOOOO

social
(-1 unskilled)

Animal Ken_________OOOOO
Empathy_____________OOOOO
Expression__________OOOOO
Intimidation________OOOOO
Persuasion__________OOOOO
Socialize____________OOOOO
Streetwise__________OOOOO
Subterfuge_________OOOOO

OOOOO

OOOOO

Other Traits
merits
_________________________
_________________________
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_________________________
_________________________
_________________________

ooooo
ooooo
ooooo
ooooo
ooooo
ooooo
ooooo
ooooo

flaws
_____________________________________
_____________________________________
_____________________________________

disciplines
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________

ooooo
ooooo
ooooo
ooooo
ooooo
ooooo
ooooo
ooooo
ooooo
ooooo

[5 for adult human-sized kindred]


Size________________________________________
[lowest of dexterity or wits]
Defense___________________________________
[dexterity+composure]
Initiative Mod____________________________
[strength+dexterity+5]
Speed______________________________________
Experience________________________________
Armor_____________________________________

health
OOOOOOOOOOOO

willpower

OOOOOOOOOO

vitae
Vitae/per turn__________________

blood potency

OOOOOOOOOO

humanity
10______________________________ o
9_______________________________ o
8_______________________________ o
7_______________________________ o
6_______________________________ o
5_______________________________ o
4_______________________________ o
3_______________________________ o
2_______________________________ o
1_______________________________ o

equipment
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Attributes 5/4/3Skills 11/7/4 (+3 Specialties)Clan (+1 bonus Attribute; see p. 92)CovenantBlood Potency 1 (May be increased with
Merit points)Disciplines 3 (Two dots must be in-clan)Merits 7(Buying the fifth dot in Attributes, Skills or Merits costs two points)Health =
Stamina + SizeWillpower = Resolve + ComposureSize = 5 for adult human-sized KindredDefense = Lowest of Dexterity or WitsInitiative
Mod = Dexterity + ComposureSpeed = Strength + Dexterity +5Starting Humanity = 7Vitae = d10 roll

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