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MEKHET

SHADOWS IN THE DARK

Name: Concept: Clan:


Player: Virtue: Covenant:
Chronicle: Vice: Coterie:

Attributes
intelligence OOOOO
strength
wits
OOOOO
dexterity
resolve
OOOOO
stamina

power
finesse
resistance

Skills
mental

OOOOO
OOOOO
OOOOO
OOOOO
OOOOO
OOOOO
OOOOO
OOOOO

physical
(-1 unskilled)

Athletics__________
Brawl______________
D rive_ _____________
Firearms___________
L arceny___________
Stealth____________
Survival___________
Weaponry__________

OOOOO
OOOOO
OOOOO
OOOOO
OOOOO
OOOOO
OOOOO
OOOOO

social

(-1 unskilled)
OOOOO
OOOOO
OOOOO
OOOOO
OOOOO
OOOOO
OOOOO
OOOOO

A nimal K en_______
Empathy___________
E xpression_________
Intimidation______
P ersuasion_ _______
Socialize__________
Streetwise_________
Subterfuge________

presence

OOOOO

manipulation

OOOOO

composure

OOOOO

Other Traits

(-3 unskilled)

Academics___________
Computer__________
Crafts_____________
Investigation_____
Medicine___________
Occult_____________
Politics____________
Science_____________


OOOOO
OOOOO
OOOOO

merits

_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________

ooooo
ooooo
ooooo
ooooo
ooooo
ooooo
ooooo
ooooo

flaws

_____________________________________
_____________________________________
_____________________________________

disciplines

_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________

ooooo
ooooo
ooooo
ooooo
ooooo
ooooo
ooooo
ooooo
ooooo
ooooo

[5 for adult human-sized kindred]


Size________________________________________
[lowest of dexterity or wits]
D efense___________________________________
[dexterity+composure]
I nitiative Mod__________________________
[strength+dexterity+5]
Speed______________________________________
E xperience_______________________________
A rmor_____________________________________

health

OOOOOOOOOOOO

willpower

OOOOOOOOOO

vitae
Vitae /per turn_________________

blood potency
OOOOOOOOOO

humanity

10______________________________ o
9_______________________________ o
8_______________________________ o
7_______________________________ o
6_______________________________ o
5_______________________________ o
4_______________________________ o
3_______________________________ o
2_______________________________ o
1_______________________________ o

equipment

_____________________________________
_____________________________________
_____________________________________
_____________________________________
_____________________________________

Attributes 5/4/3Skills 11/7/4 (+3 Specialties)Clan (+1 bonus Attribute; see p. 92)CovenantBlood Potency 1 (May be increased with
Merit points)Disciplines 3 (Two dots must be in-clan)Merits 7(Buying the fifth dot in Attributes, Skills or Merits costs two points)Health =
Stamina + SizeWillpower = Resolve + ComposureSize = 5 for adult human-sized KindredDefense = Lowest of Dexterity or WitsInitiative
Mod = Dexterity + ComposureSpeed = Strength + Dexterity +5Starting Humanity = 7Vitae = d10 roll

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