Professional Documents
Culture Documents
PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Tue, 06 Jul 2010 05:35:36 UTC
Contents
Articles
Intelligence Intensification Intelligence Intensification/Introduction Intelligence Intensification/Information Sifting Intelligence Intensification/Information Grasping Intelligence Intensification/Memory Techniques II Speed Reading Intelligence Intensification/General Tips For Practicing Intelligence Intensification/Creativity Techniques Intelligence Intensification/Memory Techniques/Memorizing Numbers and Digits Intelligence Intensification/Proofs Intelligence Intensification/Repetition Intelligence Intensification/Speed Reading Intelligence Intensification/The Concept of Change Intelligence Intensification/The Theoretician Versus the Practician Intelligence Intensification/Visualization Intelligence Intensification/Memory Techniques/A Longer Peglist Intelligence Intensification/Memory Techniques/Memorizing Playing Cards 1 3 4 6 7 10 12 14 16 20 26 27 28 29 30 31 32
References
Article Sources and Contributors Image Sources, Licenses and Contributors 34 35
Article Licenses
License 36
Intelligence Intensification
Intelligence Intensification
Intelligence Intensification Introduction | Information Sifting | Information grasping Information Evaluation | Information Invention | Information Utilization
Contents
/Introduction/ The need of a book on this subject /Information Sifting/ /Speed Reading/ /Information Grasping/ Memory Techniques 1. 2. 3. 4. 5. Visual Techniques Phonetic Techniques Kinaesthetic Techniques Exercises Drugs and Vitamins
Repetition Visualization /Information Evaluation/ Proofs 1. 2. Different levels of proof Scientific proof
/Information Invention/ Idea Generation Techniques 1. 2. 3. 4. The trivial cases Brainstorming Variations on a theme The ludicrous cases
Idea Charting Techniques 1. 2. Idea Mapping and Associative Grouping Building Layered Abstraction Structures
/Information Utilization/ The Theoretician Versus the Practician The Concept of Change General Tips For Practicing
Intelligence Intensification
See Also
Contemporary Educational Psychology/Chapter 2: The Learning Process Wikibooks Various theories of learning, including constructivism, that are important to intelligence intensification.
External Links
Project: Abolish Stupidity [1] Buildfreedom.com An excellent resource on intellectualism. Programming and Metaprogramming in the Human Biocomputer [2] John C. Lilly, MD Isolation and LSD research Sense-Think-Act.org [3] A resource similar to this wikibook Cognitive Enhancement - Methods, ethics and regulatory challenges [4] Nickbostrom.com How to Memorize Verbatim Text [5] Productivity 501 The first-letter technique Memorizing Lines [6] Grace Fleming Using multiple senses Memorize This 7 Ways to Memorize Anything! [7] Gideon Addington For learning languages How to Memorize a Book [8] eWonk Visualization and remembering stories How to Memorize Anything [9] John Place Rote memorization by stacking Preventing stress How to Memorize a Poem [10] Sheila Hageman Learning poems and napping in between How to Memorize Lines [11] Howcast Video How to Memorize Using Mnemonic Devices [12] Book Rags How to Memorize Using Notecards [13] Book Rags 10 Sure Fire Techniques to Memorize Anything [14] Study Skills 10 different methods How We Remember [15] California Polytechnic State University Learning from multiple angles Memory Techniques [16] Strategies for Success Visual vs. Auditory Method of Loci [17] Ludism.org Based on places, used by the ancient Greeks for oration.
Authors
DanielJanzon Mike Hebel
References
[1] http:/ / www. buildfreedom. com/ stupidity/ abolish_stupidity. html [2] http:/ / www. futurehi. net/ docs/ Metaprogramming. html [3] http:/ / www. sense-think-act. org/ index. php/ Main_Page [4] http:/ / www. nickbostrom. com/ cognitive. pdf [5] http:/ / www. productivity501. com/ how-to-memorize-verbatim-text/ 294 [6] http:/ / homeworktips. about. com/ od/ speechclass/ a/ memorizing. htm [7] http:/ / web. archive. org/ web/ 20080206235919/ http:/ / www. mindfulink. com/ 2008/ 02/ 04/ memorize-this-7-ways-to-memorize-anything/ [8] http:/ / editfont. wordpress. com/ 2007/ 09/ 07/ how-to-memorize-a-book-part-1-every-word-or-certain-passages/ [9] http:/ / johnplaceonline. com/ study-smarter/ how-to-memorize-anything/ [10] http:/ / www. essortment. com/ all/ howtomemorize_rjzb. htm [11] http:/ / www. howcast. com/ videos/ 5335-How-To-Memorize-Lines [12] http:/ / www. bookrags. com/ articles/ 25. html [13] http:/ / www. bookrags. com/ articles/ 26. html [14] http:/ / www. study-habits. com/ blog/ 2007/ 06/ 05/ how-to-memorize-fast/ [15] http:/ / sas. calpoly. edu/ asc/ ssl/ memorization. html [16] http:/ / www. accd. edu/ sac/ history/ keller/ ACCDitg/ SSMT. htm [17] http:/ / www. ludism. org/ mentat/ MemoryPalace
Intelligence Intensification/Introduction
Intelligence Intensification/Introduction
Intelligence Intensification Introduction | Information Sifting | Information grasping Information Evaluation | Information Invention | Information Utilization
Intelligence Intensification/Introduction
Intelligence Intensification/Information Sifting Does the ring have any special properties I can use to identify it? Does the ring affect the piece of pie it's in in any way? Is there anywhere in the pie I know the ring is not located? Suppose the ring is copper and turns the pie green. Then you know that any piece of pie that is the normal color is less likely to have the ring in it. That narrows your focus by a certain amount. Suppose the ring is also pretty big, so the pie bulges where the ring is. Then you know that any flat piece of pie will not have the ring in it. That narrows your focus again. You keep going with this method until you've found the ring. Some things that help this process: Learning to speed-read. There are plenty of courses out there for this. Good language skills for the materials you're searching. Frequent breaks. Spending too much time sifting often blurs your focus. Focus on one thing at a time. You get more done that way. Remember, sunlight spread out only warms things up, but sunlight focused on one place with a magnifying glass can burn holes in things. Know what you want. Know what you are looking for. If you don't know, how will you know if you find it? Delegate. Get people to help you. Parallel searching is helpful, as long as you make sure they know what they are looking for. It's horribly cliche, but big mountains are just piles of pebbles stacked on top of each other. Information is the same...
Next
Speed Reading
Metaphor
According to some cognitive scientists, notably George Lakoff, most abstract concepts are founded on metaphor. The number line represents quantity as distance, for example, and the Cartesian coordinate system generalizes that same metaphor to function in two dimensions. Ren Descartes did not invent this metaphor: people from many cultures say "the price went up" (or the equivalent), regardless of their native language. The metaphor "more IS up" (in Lakoff's notation) is quite old, but Descartes did formalize and extend it, allowing it to be applied to a new array of intricate concepts. But a metaphor can only be extended by a certain amount, after which it loses its meaning. Much of the power of mathematics comes from systematic and well-documented limits to the application of its metaphors. As soon as a new metaphor is added to the field, mathematicians thoroghly test exactly where it does and does not apply, and record their results explicitly in theorems that guide future work. The convention in other fields is to give metaphors much less explicit limits, forcing the reader or listener to find them out by trial and error. Returning to the "more IS up" example, some quantities tend to go up only with difficulty but go down quite easily, or vice-versa. In these cases, your intuitive understanding of gravity can be added to the metaphor, if you imagine that some quantities sink, while others float. If this doesn't apply, then the metaphorical "weight" of a quantity won't help your understanding. Some teachers are cognizant of the role that metaphor plays in learning, but in many courses, the metaphors behind the concepts presented are only vaguely hinted at. Actively searching for them and thoroughly testing their limits as early as possible can be quite helpful.
Visualization
Have you ever seen or heard of a person with a super memory? Did he remember all the cards in a deck in perfect order? Maybe he claimed that he had a photographic memory. That, however, is probably not the case. Rather, he or she used simple techniques which you can master too, with little practice (say, 100 hours). After half an hour of practice, you will see fantastic results. The memorizing time is directly related to the number of things to memorize. If you need five minutes in order to remember ten foreign words, you'll need ten minutes in order to remember twenty. It should be stressed that you will not get a photographic memory. You will be able to remember faces, foreign words, telephone numbers and much more. But you will not be able to look at a picture and then immediately remember every detail in your inner vision. Search the web for books on memory improvement and you will find lots of books claiming that they will give you a photographic memory. This is generally a lie. The systems you will learn on this page, however, are extremely practical and simple to use. And best of all, they work! The basic theory is that your brain associates everything you learn with what it already knows. Using the memory techniques to follow, you consciously make those associations (in addition to the ones made unconsciously). The other cornerstone used in the techniques is that the brain remembers strange things better than mundane things. This is the absolute essence of memory techniques. Lets see what comes out of it!
Linking
After visualizing the first item on your list, visualize it associated with the next item, then visualize that item associated with the third, and so on. For example, to remember a list like "apple, fish, lady, star, stop sign, pencil ..." imagine an apple. Now you shall link this apple with a fish by visualizing (for instance) an apple tree with fishes instead of apples-you could even imagine a fish falling on Newton's head or Eve handing Adam a fish. Remember that it should be weird. Next link the fish with lady by visualizing a mermaid. Next item: Visualize a night sky with shining ladies in the sky instead of stars. Link to stop sign by visualizing a falling star landing on the ground-only instead of a star, when you get up close it's a stop sign, link "stop sign" with "pencil" by imagining a stop sign which is held up not by a metal post, but by a giant pencil.
Pegwords
Pegwords are used if remembering the position of each item is helpful; for example, if you would like to be able to recall the fifth U.S. president. In this system, a list of pegwords is pre-memorized. The pegwords are designed to be easy to visualize, and to associate with a number. For example memorize this list of pegwords. Try to form a mental image of each one.
1 2 3 4 5 6 7 8 9 gun zoo tree door hive bricks heaven plate wine Associate with bees associate your first item with a gun form a mental image of a zoo Associate 3rd item with a tree
10 hen
And then to remember any list of 10 items you associate the items to be remembered with their pegs. To memorize the grocery list: apples, butter, razor blades, soap, bread, milk, cat food, bacon, batteries, and orange juice, 1. you visualize the first item (an apple) being fired from a cannon, 2. Link the second item (butter) with zoo by imagining a gorilla stomping up and down on a stick of butter, 3. Link third item (razor blades) with tree by imagining a tree with razor blades for leaves, 4. a door made of soap 5. a swarm of bees flying from a loaf of bread as if it is a hive 6. a building which uses milk jugs in place of bricks 7. an open can of cat food with angel wings and a halo (imagine its smell) 8. bacon on a plate 9. a wine glass filled with batteries 10. a hen being squeezed and orange juice coming out. Sound obscure? Close your eyes and try to remember the list.
Method of Loci
The Method of loci was used by the ancient Greeks for oration; that is, for memorizing speeches. It involves mentally transversing a familiar place, for them, a temple, stopping at certain points, and associating those points with sections of a speech.
Intelligence Intensification/Memory Techniques as many pegs as you want with no ambiguity. This module currently has 116 pegs- enough to accommodate the periodic table.
10
II Speed Reading
Intelligence Intensification Introduction | Information Sifting | Information grasping Information Evaluation | Information Invention | Information Utilization
II Speed Reading 1. Never pronounce the words. Your mouth should be absolutely still. 2. Don't move your head. If you try to read at a breakneck speed, you will hurt your neck. Move your eyes instead. 3. Practice not looking back at words. This is extremely important. Read a text, and note how your eyes tend to look back and read the same words repeatedly. In the beginning it takes a lot of concentration to read with a steady flow. The eyes will read a chunk of words, then another, and so on. However, don't get hung up on this: recognize that some texts simply require reading, rereading, and rereading again before comprehension begins to settle in. If you didn't understand something that you have just read, read it again (and again and again if necessary) before moving on. Well-written text repays close attention; but (of course) trashy novels or suchlike may be read using speed reading techniques with no loss. Remember that the goal of speed reading (or indeed any type of reading) is comprehension, not speed. 4. At the end of the row, the eyes should move diagonally (the shortest path) to the next row. 5. You can't read while your eyes are moving. When you read, your eyes should grasp a couple of words, then your gaze should jump forward in order to read the next couple of words. When you actually read, your eyes are not moving. In order to read as quickly as possible, read as many words as possible in each glance. Reading research shows that it is possible to read as many as two words at one time. So keep practicing.
11
Aiding Software
The key to success is concentration and therefore discipline. If you really want to practice the last point, reading as large chunks of words as possible, you can create a computer program which writes two words on the screen with a space between them. Both words should be read at once, not one after the other. As you practice, enlarge the space between the two words. Another idea is to write a program which shows a text and as you press the space bar it begins to make the text invisible one word at a time (or maybe x words at a time). In that way, you are forced to continue reading, you cannot look back. If you write any of these programs, which shouldn't take more than a couple of hours, please make them available for everyone here. (Shouldn't the code be posted to Wikisource, under Source Code?) Yet another option which may be more viable for some is using available speed reading software package. Among the best are The Reader's Edge [1], RocketReader [2] and AceReader [3], though of course many others exist. Most of these programs will have grouping, flash, memory, speed reading, and shadow exercises.
References
[1] http:/ / www. readfaster. com [2] http:/ / www. rocketreader. com [3] http:/ / www. acereader. com
12
Intelligence Intensification/General Tips For Practicing Engage in an ongoing collective process of observing, enhancing and fine tunic the internal flow of information Observe your personal information habitats. Are they for you? Integrate, enhance and fine tune your personal information habitats Seek virtually effortless interaction with your information habitats Focus on hand and 'eye movement alone Save keystrokes whenever possible Align in style with cascading styles Observe the Tao of information Choose Wikibooks as your default platform for writing
13
Having all this in mind when practicing is very difficult. A better idea is to concentrate on one thing at a time. Iterate over the list of things to practice. Let the other things happen by themselves or go wrong, as the case may be. This method of practicing is of course applicable in all kinds of training.
14
Intelligence Intensification/Creativity Techniques child, without looking and, doing so quickly as not to select by feel, pull out two objects. Then have the child describe how the two objects, say a bottle opener and a (toy) giraffe are alike. Additional ways of filling in the blank might be to randomly select words from a dictionary of telephone yellow pages, select images from advertisements or commercials (it takes some of the mindlessness out of television watching), with multiple people have each select a word individually secretly (nouns work best) then fill in the blank with the two word and see who can come up with the most connections. No-name naming. Describe a scene, or the room that you are in without using nouns, except for the names of geometric shapes. Use only adjectives and verbs. Try describing a specific picture from a group of pictures that are not too dissimilar with enough detail that another person can pick out the one you are describing. Smallest differences. From a group of 4-6 similar objects, such as lemons, oranges, eggs, unsharpened pencils, choose one specimen. Spend 5-10 minutes getting to know your specimen. Then return it to the group and mix them up. Test yourself to see if you can differentiate yours from the rest. (This is a useful skill when doing magic tricks with cards. If you can discern small differnces, every deck of cards becomes a marked deck with use.) Observation. This is the most basic skill of all, and the one others are based upon, the ability to observe. Where ever you are, take time to observe and verbalize (even if only internally) what it is you observe. Start with one sensory channel, such as visual, then proceed to auditory, then kinesthetic, and olfactory. Looking at things upside-down. Or sideways. Turn your head so that you look at things upside down. Think about what would happen if suddenly gravity changed directions. Or imagine the building you are in suddenly turned over on its side and imagine how you would climb out. Sudden difference. Look at something and imagine what it would be like if a particular detail about it changed to its opposite. For instance, what if CDs were suddenly square? Different use. Think of alternate ways to use things than for the original purpose for which they were intended. For example, children often consider their parent's bed a trampoline instead of a bed. Kitchen sink could be used as a mixing bowl. For that matter, mixing bowls could be made into sinks! CDs could be used as frizbees.. or light catchers... or christmas tree ornaments. I've heard of people using doors as desk surfaces. (This kind of exercise is particularly helpful for conserving money in times of unemployment.) Supplement: Creativity is simply making new intellectual connections. Everyone has some potential to be more creative than they are now; it just takes a willingness to allow their minds to wander in an unforeseen direction. When an unusual thought enters many people's heads, they dismiss it as silly or pointless. They may be right, but that's beside the point. By judging these spurs of creativity before the mind is given a chance to follow them to their conclusion, they are closing themselves from creative thoughts that may be relevant, useful, or entertaining at the very least. Next time you get an odd idea, run with it. If you see a man walking his dog in the park and you begin to wonder how things would be if the dog were instead walking the man, follow that thought and see where it takes you. It may sound silly, but sharpening your creative process for these simple observations will sharpen your ability to come up with original solutions to things more relevant to your life too. Be creative! You have nothing to lose and only a sense of humor, a newfound ability to express yourself, and an ability to solve problems better to gain.
15
16
8 9
script f looks like a figure-8 P is a mirror-image 9, b sounds similar These can be used anywhere without changing a word's number value
Similar sounds are grouped together. Since you do almost exactly the same thing with your mouth to produce the s sound as to produce the "z" sound they are treated the same. Likewise for the other groupings This system uses sounds, NOT spelling. So "Pitch" will be 96 not 916 because "thc" makes a "ch sound" like "peach","funny" is 82 not 822 because the double n is pronounced the same as a single n, and "mix" is 370 because "x" makes a "ks" sound.
Simple Examples
Words Into Numbers
hindquarters=2174140 major system=3640013 daffy duck=1817 (the double f is 8 not 88 because it is phonetic) Tax dodger=170164 (X has the KS sound dg has the j sound) "Motherhood will be no joy. All my life-puke!" =3.1415926535897- the first 14 digits of pi "Motrhead will be a no-show. Lemmy helluva puke!" =3.141592653589- another mnemonic for pi- imagine the band canceling because the singer is sick.
17
Flexibility
For an example of this system's flexibility, consider the sequence 5121734395 (the numbers were taken from a lottery draw 5-12-17-34-39-mega5,but could just as easily represent any 10-digit number) Breaking it as 5121 734 395 yields: 5121 = latent,lightened,Aladdin would,Old Ned,etc 734 = camera, Gomorrah, Gomer, gamer, comer, come-here,came here etc 395 = ample, employ, employee, humble, humbly, immobile, impala, imply, etc simply combining the words listed above yields 4x7x8=224 possible phrases such as "latent camera employee", "Aladdin would come here humbly", or "Old Ned came here immobile". The fact that this list is far from complete and only shows one possible way to break the numbers demonstrates power and flexibility of this system.
Uses
The major system can make otherwise random numbers surprisingly easy to remember, and as such it is useful for memorizing phone numbers, PIN numbers, addresses, dates for world events, etc. Using just such an approach it becomes possible for some people to construct epic stories that catalog thousands of digits of pi, or hundreds of telephone numbers, or whatever else might be needed or desired out of the system. This system is particularly powerful when combined with the pegword system. It can be used to generate pegword lists longer than are possible with rhymes. It can also be combined with a pegword system to memorize more structured data such as charts.See parent module for an explanation of pegwords. See A Longer Peglist for a major-system derived peglist. See Memorizing Playing Cards for a technique that applies this system to cards. When combined with peg systems it can be used to memorize more organized and structured data such as charts seeThe Periodic Table for an example (currently under construction- you can help).
Practice
Take words from any source and convert them into numbers. Continue until you no longer have to keep looking at the chart. Take 20 phone numbers, come up with words for them, and visualize the words associated with the person. Images that are funny and/or insulting work best. With a little practice this system becomes automatic.
18
Lottery Examples
As lotteries involve random number patterns, they can be used for practicing this system. They also allow more advanced practice by linking the numbers of the draw to the date. For example on February 5, 2003, right after the destruction of Space Shuttle Columbia the lottery numbers were 5-26-30-14-33 with mega number 5. This translates exactly into the phrase "a launch mystery, my oh my - oh well". Since lotteries involve sets of single and two digit numbers and the draw order does not matter, you could just as well imagine saying to a parent: "Well mom, I enjoy dreams." which yields the same set of numbers, but in a different order, i.e., 5-33-26-14-30 with the same mega number 5. On February 20, 2008, the day a total lunar eclipse was visible over much of the world, the numbers for the California Super Lotto were 2-6-17-41-45 with mega number one. The sequence 261741451 would be easy to remember, and associate with the eclipse as the phrase "I ENJOYED A GREATER LIGHT". With practice it becomes straightforward to link news events, to lists of numbers, to specific winning combinations. Consider for example the Laci Peterson missing persons case. The phrase "my love may be near the bay" yields the sequence 3-5-8-39-24 with mega number 19, which was actually drawn on March 5, 2003 - about the time that the Laci Peterson case was officially classified a homicide. Likewise the June 28, 2003 draw was 1-5-11-13-18 and 22 which yielded "die - he will die die die - he might have no one."
19
Intelligence Intensification/Proofs
20
Intelligence Intensification/Proofs
Intelligence Intensification Introduction | Information Sifting | Information grasping Information Evaluation | Information Invention | Information Utilization
Characterization
A scientific method depends upon a careful characterization of the subject of the investigation. (The subject can also be called the problem or the unknown.) For example, Benjamin Franklin correctly characterized St. Elmo's fire as electrical in nature, but it has taken a long series of experiments and theory to establish this. While seeking the pertinent properties of the subject, this careful thought may also entail some definitions and observations; the observation often demands careful measurement and/or counting. The systematic, careful collection of measurements or counts of relevant quantities is often the critical difference between pseudo-sciences, such as alchemy, and a science, such as chemistry. Scientific measurements taken are usually tabulated, graphed, or mapped, and statistical manipulations, such as correlation and regression, performed on them. The measurements might be made in a controlled setting, such as a laboratory, or made on more or less inaccessible or unmanipulatable objects such as stars or human populations. The measurements often require specialized scientific instruments such as thermometers, spectroscopes, or voltmeters, and the progress of a scientific field is usually intimately tied to their invention and development. Measurements demand the use of operational definitions of relevant quantities. That is, a scientific quantity is described or defined by how it is measured, as opposed to some more vague, inexact or "idealized" definition. For example, electrical current, measured in amperes, may be operationally defined in terms of the mass of silver deposited in a certain time on an electrode in an electrochemical device that is described in some detail. The operational definition of a thing often relies on comparisons with standards: the operational definition of "mass" ultimately relies on the use of an artifact, such as a certain kilogram of platinum kept in a laboratory in France. The scientific definition of a term sometimes differs substantially from their natural language usage. For example, mass and weight are often used interchangeably in common discourse, but have distinct meanings in physics. Scientific quantities are often characterized by their units of measure which can later be described in terms of conventional physical units when communicating the work. Measurements in scientific work are also usually accompanied by estimates of their uncertainty. The uncertainty is often estimated by making repeated measurements of the desired quantity. Uncertainties may also be calculated by consideration of the uncertainties of the individual underlying quantities that are used. Counts of things, such as the
Intelligence Intensification/Proofs number of people in a nation at a particular time, may also have an uncertainty due to limitations of the method used. Counts may only represent a sample of desired quantities, with an uncertainty that depends upon the sampling method used and the number of samples taken.
21
Hypothesis development
A hypothesis includes a suggested explanation of the subject. It will generally provide a causal explanation or propose some correlation. Observations have the general form of existential statements, stating that some particular instance of the phenomenon being studied has some characteristic. Causal explanations have the general form of universal statements, stating that every instance of the phenomenon has a particular characteristic. It is not deductively valid to infer a universal statement from any series of particular observations. This is the problem of induction. Many solutions to this problem have been suggested, including falsifiability and Bayesian inference. Scientists use whatever they can their own creativity, ideas from other fields, induction, systematic guessing, etc. to imagine possible explanations for a phenomenon under study. There are no definitive guidelines for the production of new hypotheses. The history of science is filled with stories of scientists claiming a "flash of inspiration", or a hunch, which then motivated them to look for evidence to support or refute their idea. Michael Polanyi made such creativity the centrepiece of his discussion of methodology.
Once a prediction is made, an experiment is designed to test it. The experiment may seek either confirmation or falsification of the hypothesis. Yet an experiment is not an absolute requirement. In observation based fields of science actual experiments must be designed differently than for the classical laboratory based sciences; for example, the observations of the Chaldeans were utilized in the work of Al-Batani, when he determined a value for the precession of the Earth, in work that spanned thousands of years. Scientists assume an attitude of openness and accountability on the part of those conducting an experiment. Detailed recordkeeping is essential, to aid in recording and reporting on the experimental results, and providing evidence of the effectiveness and integrity of the procedure. They will also assist in reproducing the experimental results. This tradition can be seen in the work of Hipparchus (190 BCE - 120 BCE), when determining a value for the precession of the Earth over 2100 years ago, and 1000 years before Al-Batani.
Intelligence Intensification/Proofs The experiment's integrity should be ascertained by the introduction of a control. Two virtually identical experiments are run, in only one of which the factor being tested is varied. This serves to further isolate any causal phenomena. For example in testing a drug it is important to carefully test that the supposed effect of the drug is produced only by the drug. Doctors may do this with a double-blind study: two virtually identical groups of w:patients are compared, one of which receives the drug and one of which receives a placebo. Neither the patients nor the doctor know who is getting the real drug, isolating its effects. Once an experiment is complete, a researcher determines whether the results (or data) gathered are what was predicted. If the experimental conclusions fail to match the predictions/hypothesis, then one returns to the failed hypothesis and re-iterates the process. If the experiment(s) appears "successful" - i.e. fits the hypothesis - then its details become published so that others (in theory) may reproduce the same experimental results.
22
Verification
Science is a social enterprise, and scientific work will become accepted by the community only if they can be verified. Crucially, experimental and theoretical results must be reproduced by others within the science community. Researchers have given their lives for this vision; Georg Wilhelm Richmann was killed by ball lightning to his forehead (1753) when attempting to replicate the 1752 kite experiment of Benjamin Franklin. Reevaluation All scientific knowledge is in a state of flux, for at any time new evidence could be presented that contradicts a long-held hypothesis. A particularly luminous example is the theory of light. Light had long been supposed to be made of particles. Isaac Newton, and before him many of the Classical Greeks, was convinced it was so, but his light-is-particles account was overturned by evidence in favor of a wave theory of light suggested most notably in the early 1800s by Thomas Young, an English physician. Light as waves neatly explained the observed diffraction and interference of light when, to the contrary, the light-as-a-particle theory did not. The wave interpretation of light was widely held to be unassailably correct for most of the 19th century. Around the turn of the century, however, observations were made that a wave theory of light could not explain. This new set of observations could be accounted for by Max Planck's quantum theory (including the photoelectric effect and Brownian motionboth from w:Albert Einstein), but not by a wave theory of light. Nor, for that matter, by the particle theory. More ...
Intelligence Intensification/Proofs
23
Reproducibility
The reproducibility or replication of scientific observations, while usually described as being very important in a scientific method, is actually seldom actually reported, and is in reality often not done. Referees and editors rightfully and generally reject papers purporting only to reproduce some observations as being unoriginal and not containing anything new. Occasionally reports of a failure to reproduce results are published--mostly in cases where controversy exists or a suspicion of fraud develops. The threat of failure to replicate by others, however, serves as a very effective deterrent for most scientists, who will usually replicate their own data several times before attempting to publish.
Elegance of hypothesis
In evaluating a hypothesis, scientists tend to look for theories that are "elegant" or "beautiful". In contrast to the usual English use of these terms, scientists have more specific meanings in mind. "Elegance" (or "beauty") refers to the ability of a theory to neatly explain as many of the known facts as possible, as simply as possible, or at least in a manner consistent with Occam's Razor while at the same time being aesthetically pleasing. Everyone has reason to learn what constitutes a scientific proof. Even if you never do scientific work, it will help you to evaluate other's work, and to protect yourself against quackery. Maybe even more importantly, it will enable you to think more clearly in general.
Statistics
Whenever you hear an advertisement saying a new soap or lotion is scientifically proven to have a positive effect in some sense, statisitics have been used (or they lied about the scientificness of the proof). The philosophical ideas behind statistical proofs are these: 1. Formulate a hypothesis which can be falsified by experiments (measurement) 2. Decide what level of certainty you want. 95% and 99% are common choices. 3. Perform experiments that might falsify the hypothesis. Suppose, for instance, that you want to see if there is any connection between drinking alcohol during pregnancy and the intelligence of the child. Then you might start with the following: Hypothesis: A mother drinking alcohol during pregnancy does lower the intelligence of her child. This gives rise to the following anti-hypothesis or null hypothesis: Null hypothesis: A mother drinking alcohol during pregnancy does not lower the intelligence of her child. Now we want to be 99% sure of our result. That means the risk of error is 1%. After doing a lot of measurements and putting the measurements through the machinery of statistics, we will be able to conclude either: 1. with 1% risk of error we cannot reject the null hypothesis, or 2. with 1% risk of error the null hypothesis is rejected in favour of the hypothesis. If 2 is the case, we have 'proven' statistically that drinking alcohol during pregnancy lowers the intelligence of the child. Of course this example is stylized. What do we mean by drinking alcohol? What amount, and how regularly? How do we measure intelligence? Those must also be specified.
Intelligence Intensification/Proofs
24
Intelligence Intensification/Proofs
25
Inductive Reasoning
Induction or inductive reasoning, sometimes called inductive logic, is the process of reasoning in which the conclusion of an argument is very likely to be true, but not certain, given the premises. It is to ascribe properties or relations to types based on limited observations of particular w:tokens; or to formulate laws based on limited observations of recurring phenomenal patterns. Induction is used, for example, in using specific propositions such as: The ice is cold. A billiard ball moves when struck with a cue. to infer general propositions such as: All ice is cold. For every action, there is an equal and opposite re-action
Validity
Formal logic as most people learn it is deductive rather than inductive. Some philosophers claim to have created systems of inductive logic, but it is controversial whether a logic of induction is even possible. In contrast to deductive reasoning, conclusions arrived at by inductive reasoning do not necessarily have the same degree of certainty as the initial assumptions. For example, a conclusion that all swans are white is obviously wrong, but may have been thought correct in Europe until the settlement of Australia. Inductive arguments are never binding but they may be cogent. Inductive reasoning is deductively invalid. (An argument in formal logic is valid if and only if it is not possible for the premises of the argument to be true whilst the conclusion is false.) The classic philosophical treatment of the problem of induction, meaning the search for a justification for inductive reasoning, was by the Scotsman David Hume. Hume highlighted the fact that our everyday reasoning depends on patterns of repeated experience rather than deductively valid arguments. For example we believe that bread will nourish us because it has in the past, but it is at least conceivable that bread in the future will poison us. Someone who insisted on sound deductive justifications for everything would starve to death, said Hume. Instead of unproductive radical skepticism about everything, he advocated a practical skepticism based on common-sense, where the inevitability of induction is accepted. 20th Century developments have framed the problem of induction very differently. Rather than a choice about what predictions to make about the future, it can be seen as a choice of what concepts to fit to observation (see the entry for grue) or of what graphs to fit to a set of observed data points. Induction is sometimes framed as reasoning about the future from the past, but in its broadest sense it involves reaching conclusions about unobserved things on the basis of what is observed. Inferences about the past from present evidence (e.g. archaeology) count as induction. Induction could also be across space rather than time, e.g. conclusions about the whole universe from what we observe in our galaxy or national economic policy based on past economic preformance.
Intelligence Intensification/Repetition
26
Intelligence Intensification/Repetition
Intelligence Intensification Introduction | Information Sifting | Information grasping Information Evaluation | Information Invention | Information Utilization
Optimizing Repetition
Repetition should be made at certain intervals of time. Of course it's best if you experiment and find your own optimal intervals but a general guideline is as follows: After one hour of study wait ten minutes. During these ten minutes your brain will organize the new information. Then you should briefly repeat the information during about five minutes. The next repetition should be after about an hour, also about five minutes long. Then repeat again after one day, as much as you feel needed. Try again after a week and then after a month. Hopefully the information is in your long-term memory by then. Note that these are only general guidelines which may very well vary due to the nature of the material you study, your studying technique, etc. Experiment!
Aiding Software
There already exist several software programs that optimise the repetition cycle. Most of them use the Leitner system approach. SuperMemo [1] uses a repetition algorithm, which is based on neural research. Free alternatives include such programs as Anki [2] or Mnemosyne [3]. The best combination between using a structured approach and optimal repetition intervals is realised with RecallPlus [4]. RecallPlus uses concept maps for structuring the learing material and then uses repetition cycles, associated with the links between topics.
References
[1] [2] [3] [4] http:/ / www. supermemo. com http:/ / ichi2. net/ anki/ http:/ / www. mnemosyne-proj. org/ http:/ / www. recallplus. com
27
28
Aiding Software
The key to success is concentration and therefore discipline. If you really want to practice the last point, reading as large chunks of words as possible, you can create a computer program which writes two words on the screen with a space between them. Both words should be read at once, not one after the other. As you practice, enlarge the space between the two words. Another idea is to write a program which shows a text and as you press the space bar it begins to make the text invisible one word at a time (or maybe x words at a time). In that way, you are forced to continue reading, you cannot look back. If you write any of these programs, which shouldn't take more than a couple of hours, please make them available for everyone here. (Shouldn't the code be posted to Wikisource, under Source Code?) Yet another option which may be more viable for some is using available speed reading software package. Among the best are The Reader's Edge [1], RocketReader [2] and AceReader [3], though of course many others exist. Most of these programs will have grouping, flash, memory, speed reading, and shadow exercises.
On a Smaller Scale
On a smaller scale, this can happen in an individual too. Use the power of self-fullfilling prophecies. Love change and don't be afraid of changing. Everytime we learn something, we change. If you are afraid of changing it will make learning harder. Moreover, each remodeling of the solution to a problem tends to make the solution better. Everyone who has done some computer programming knows that a program solution tends to be better if it is remade from scratch instead of applying ad hoc patches. Use this phenomena to your advantage. Throw all your habits out of the window every now and then. Start from scratch, use your new and increased knowledge to create better habits.
Intelligence Intensification/The Concept of Change Our nervous system recieves a large amount of impressions each second. From this chaos it selects a pattern which we perceive as reality. Thus our perception of reality is colored by how we recognize patterns. We see the patterns we know. Example: Think of red. Look around right where you are sitting now. Your brains extract everything that is red. But what smells were around? How many green items did you see? The brains works in the same fashion when it comes to ideas, views and opinions. Thus, if you try to build on your old knowledge new information will be filtered according to your old information. A better idea might be to try to start from scratch, as described above.
29
The Theoretician
In periods I'm a striking theoretician. I think about a lot of interesting things and new ideas pops up in my mind all the time. But nothing gets done. That's the problem of the theoretician. Knowing that one is a typical theoretician, one has better chances to counteract. The typical situation is that one buys a book or reads a text about something interesting. Instead of putting everything into practice one contents oneself with reading the exercises (if there are any) and thinking about the content. One may actually feel that one really learnt something and that the reading gave lots of insights. Imagine how many insights you would get if you tried everything you read about in physical reality (whatever that is). Another problem associated with books is that authors often wants to write hundreds of pages about a theory which very well could be explained in ten pages. In general, all an intelligent reader needs is the essence of a theory. Everything else is evident when the essence is understood. In fact, many books explains so many unnecessary details that the essence is never understood. That is the problem of the theoretician. He spends time reading about details which soon becomes obvious for anyone who put the ideas to use. Whenever you, the reader, feels a section in this book doesn't break down to the essence of the subject, please use the possiblity to discuss a page in order to make the active contributors of this book aware of the problem.
Intelligence Intensification/Visualization
30
Intelligence Intensification/Visualization
Intelligence Intensification Introduction | Information Sifting | Information grasping Information Evaluation | Information Invention | Information Utilization What is visualization? Put simply it's the act of holding an image or several images in your mind with clarity. That's all it is. Doing it is just as simple. Try this. Take a common object - pencil, pen, etc. - something that is interesting to your eyes and you feel comfortable with. Hold it in your hands. Focus on it and nothing else. Rotate it slowly so you can see all sides of it. Now close your eyes. Try to picture yourself rotating the object in your mind. Do your best to recall as many details as possible. Open your eyes if you're unsure about something in particular. Try to build the object in front of your eyes while they're closed. It'll take time but not as long as you think. The important part is to do this every day in some small way. Like a muscle this ability will grow stronger the more you use it. Once you've done one object - try for a second one. Two at once, then three, then four, etc. Try re-building the room you're in in your mind. Re-organize the furniture in your mind so the room has all the same parts but is completely different. Don't be troubled if you can't visualize exactly right down to the scratches on the wooden coffee table. That will come with time and practice. Just keep working at it. After you're comfortable with visualizing objects, rooms, whatnot, then you can move on to visualizing goals for yourself. Start with a little bit of motion in your mental scenes. Put yourself into those scenes. Again, little by little change the scene you're visualizing to what you want. Visualize yourself learning something you always wanted to. Or getting a new job that pays more or has more perks. Visualize yourself on vacation - a good anti-stress method by the way. Focusing on these goals using visualization will make them far more real to you and much easier to work towards. Another exercise for increasing your visualization skills is through art. Drawing, painting, sculpting and other forms of art are all ways of creating links between your initial perceptions of things, and how well you can recreate those perceptions. For example: Try to sketch an object without looking at it. When you have gotten as far as you can, try to reconcile the drawing with the original image. How much of what you drew was merely what you expected to see instead of what you actually saw? A good drawing exercise for training your perceptions is to try to copy another drawing upside-down. Take a dollar bill and turn it upside down. Then try to copy it (not tracing, just copying it line for line). This exercise helps you to become an accurate scribe of what you see, instead of merely what you think you see. The goal is to develop your ability to record specific visual information. In many cases it is better to amalgamate information instead of remembering every detail. These exercises will help you develop the ability to choose how your brain will store information.
31
Teach(er) Taco Notch Match Roach Leech Cheech Nuke Mic Rock Lake
Shock Jiffy (peanut butter) Cake Fig Bike Tusk Cough Fife Beef Adhesive
70 80 90
Case (of beer) Coat Vice Bus Vat Bite Toast Dead head
Car
Koala
Coach
"Fore!" (golf) Fool (jester) Fish Bear Desire Tater Ball Diesel Total Peach Dosage Detach
Tighten Totem
If you have not done so already study the number section these pegwords will not make sense without doing so. If you find any of these pegs difficult to remember, make up one of your own. Do not expect to learn the entire list at once. Start with 10 or so. When you can memorize a list of 10 objects with them, learn 10 more and memorize a list of 20 items. Then learn 10 more and so on. Once you have mastered 52 pegwords see the section on cards.
32
Comb Core Coal Cash Cookie Cough Capo Hare Hell Hash Hog Sore Sail Sash Sock Hoof Safe Dive
For these pegs, the first letter is the same as the suit The last letter (A-10, Ace treated as 1, 10 treated as 0)is derived from the major system, Jack is the name of the suit King and Queen (sort of) rhyme with the words "king "and "queen".
If any of these give you trouble, make up one of your own. Memorizing this list will require practice.
Linking
To quickly memorize a run of cards visualize the first card, visualize it associated with the second, visualize the second associated with the third,and so on. For example to memorize the sequence 8H,QC,2H,KD,4S,3D, Visualize a giant hoof for 8 of hearts, link it to the next card by imagining it stomping in a puddle of cream (QC=cream)Now associate cream with Hone (2H) by imagining a pencil sharpener floating (or swimming) in that lake of cream. Associate Hone with drink by imagining yourself drinking from a pencil sharpener. Associate drink with sore by visualizing an anthropomorphic bottle or shotglass (with a cartoon mouth) yelling "Ouch!", now associate the sore with a dam by imagining a dam with an oozing sore (not a water leak but a bloody sore) on it.
Destroying
This is a quick method for keeping track of which cards have been played and which have not. When a card is dealt out, visualize its peg and imagine that item destroyed. When you want to know whether a particular card has been dealt, visualize the pegword, and you will immediately notice whether or not it's been destroyed.
Example
1. 2. 3. 4. 5. 6. 7. 8. 9. the 6C is dealt out imagine cash being destroyed (a $100 bill on fire) next the 10H is dealt imagine a hose chopped in half 4H- a rabbit (hare) is run through a meat grinder 2D- a sand dune is washed away in a hurricane 8C- cough - someone coughs so hard they are turned inside out AH- a hat is stomped flat 6S- a sash is ripped from the window and torn to shreds 4D- a door is kicked in so hard it bursts into a million pieces AC- cat-picture the most gruesome cruelty-to-animals you can imagine
Intelligence Intensification/Memory Techniques/Memorizing Playing Cards 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 3H-Ham- throw it down the garbage disposal QD- dream- you are awakened suddenly, destroying your dream. Picture a dream cloud vanishing KH- break a hinge in half 8H- hoof- a blacksmith pounds a horseshoe on so hard that the hoof shatters into pieces 5D- Doll- tear its head off 2H-Hone- Smash a pencil sharpener with a hammer 9C- Capo- Tony Soprano is gunned down 10S- the sauce is burning on the stove. Imagine the smell. QS- steam- a meteor crashes into the Old Faithful geyser, destroying it 3D- Dam - the dam breaks open with a massive flood 6D- Dash- a runner does the 100 yard dash-right off of a cliff 8S-Safe-a safe is blown up with dynamite JH-a heart (bloody organ-not the valentine) is chopped up on a cutting board 3S- sum- smash a calculator with a hammer 9D- Destroy a debutante somehow- dump a bucket of blood on her like in the movie Carrie JC-A (golf)club is mangled by an irate golfer. Imagine it twisted like a pretzel. AD- Date- You are so mad at your date that you hit her/him with a baseball bat
33
Without looking above see if you can answer the following questions: Which Jacks are still unplayed? Has the King of diamonds been played? How about the 2 of hearts? How many Aces remain? Can you make a list of the remaining cards?
Towel Teach(er) Taco TV Nail Notch Match Roach Nuke Knife Mic
Rock Roof
This will take a lot of practice! Even if you can't memorize an entire deck error-free with one run, you can still learn it fairly quickly and can amaze anyone by handing them a deck, asking them to name a card, then instantly telling them where it is with an answer like "that's 24th in the deck".
34
35
License
36
License
Creative Commons Attribution-Share Alike 3.0 Unported http:/ / creativecommons. org/ licenses/ by-sa/ 3. 0/