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C S E 4 8 1 : A RT I F I C I A L I N T E L L I G E N C E

CSE 481
ARTIFICIAL INTELLIGENCE

4th YEAR - UNDERGRADUATE PROGRAM (B.Sc.)


2nd SEMESTER 2011/2012

Basic Information

C S E 4 8 1 : A RT I F I C I A L I N T E L L I G E N C E

Lectures per week: Tutorial:

3 hours 2 hours

Instructor: Gamal A. Ebrahim, Ph.D. gamal.ebrahim@eng.asu.edu.eg TA: Eng. Hani

Teaching and Learning Methods


C S E 4 8 1 : A RT I F I C I A L I N T E L L I G E N C E

Lectures Tutorial Sessions

Student Assessment Methods


C S E 4 8 1 : A RT I F I C I A L I N T E L L I G E N C E

Assignments Mini-project Quizzes Participation Written Exams (Midterm + Final)

Grading

C S E 4 8 1 : A RT I F I C I A L I N T E L L I G E N C E

Final Examination Mid-Term Examination Assignments Mini-project Participation, Quizzes, Attendance Total

90 Marks 14 Marks 10 Marks 5 Marks 6 Marks 125 Marks

Study Material

C S E 4 8 1 : A RT I F I C I A L I N T E L L I G E N C E

Course notes

Power Point Presentations of lectures

Textbook

Stuart Russell and Peter Norvig, Artificial Intelligence: A Modern Approach (Second Edition), Pearson Education, New Jersey 2003.

References

M. Tim Jones, Artificial Intelligence: A System Approach, Infinity Science Press LLC, Hingham, Massachusetts, New Delhi, 2008.

Syllabus

C S E 4 8 1 : A RT I F I C I A L I N T E L L I G E N C E

Overview Problem Solving Uninformed Search Informed Search Adversarial Search and Game Theory Learning Methodologies Knowledge Representation Introduction to AI Languages Evolutionary Computation Expert Systems Intelligent Agents

Overview

C S E 4 8 1 : A RT I F I C I A L I N T E L L I G E N C E

State of the Art in AI The Goal of Artificial Intelligence (AI) Approaches to AI Different views of AI AI Applications

State of the Art in AI

C S E 4 8 1 : A RT I F I C I A L I N T E L L I G E N C E

Deep Blue defeated the reigning world chess champion Garry Kasparov in 1997 No hands across America driving autonomously 98% of the time from Pittsburgh to San Diego) NASA's on-board autonomous planning program controlled the scheduling of operations for a spacecraft Proverb solves crossword puzzles better than most humans

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C S E 4 8 1 : A RT I F I C I A L I N T E L L I G E N C E

The Goal of Artificial Intelligence (AI) The goal in AI is to reproduce or model intelligent behavior

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Approaches to AI

C S E 4 8 1 : A RT I F I C I A L I N T E L L I G E N C E

Two main approaches:

Symbolic AI (also called Classical AI, Traditional AI, Hard AI)


Explores the possibility that human intelligence could be reduced to symbol manipulation

Computational AI (also called Soft AI)


Combines elements of neural nets, adaptation, evolution and Fuzzy logic to create programs that are, in some sense, intelligent

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AI Applications
Typical problems to which AI methods are applied: Pattern recognition

C S E 4 8 1 : A RT I F I C I A L I N T E L L I G E N C E

Optical character recognition Handwriting recognition Speech recognition Face recognition

Natural language processing Computer vision, virtual reality and image processing Medical diagnosis Game theory and strategic planning Non-linear control and robotics

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