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Fir'avel

Male Half-Fire Elemental Shifter Fighter 6 / Dragonfire_Adept 4 / Soul Blade 5 True Neutral Representing Nicholai DiNardo Strength 18 (+4) Dexterity 21 (+5) Constitution 18 (+4) Intelligence 14 (+2) Wisdom 14 (+2) Charisma 11 (+0) Total Hit Points: 130 Speed: 30 feet Armor Class: 19 = 10 +4 [chain shirt] +4 [dexterity in armor] +1 [half-fire elemental] Touch AC: 14 Flat-footed: 15 Initiative modifier: +6 = +5 [dexterity] +1 [fire heritage] Fortitude save: +17 = 13 [base] +4 [constitution] Reflex save: +9 = 4 [base] +5 [dexterity] Will save: +11 = 7 [base] +2 [wisdom] +2 [iron will] Attack (handheld): +15/+10/+5 = 11 [base] +4 [strength] Weapon Finesse: +16/+11/+6 = 11 [base] +5 [dexterity] Attack (unarmed): +15/+10/+5 = 11 [base] +4 [strength] Attack (missile): +16/+11/+6 = 11 [base] +5 [dexterity] Grapple check: +15/+10/+5 = 11 [base] +4 [strength] Light load: 100 lb. or less Medium load: 101-200 lb. Heavy load: 201-300 lb. Lift over head: 300 lb. Lift off ground: 600 lb. Push or drag: 1500 lb. Languages: Common Beholder Shadowswyft Elven Dark_Elf_Silent Sylvan Whip [1d3 (nonlethal), crit x2, 2 lb., one-handed, slashing] Two-bladed Sword [1d8/1d8, crit 19-20/x2, 10 lb., two-handed, slashing] Size: Medium Height: 5' 11" Weight: 160 lb Skin: Black Eyes: Blue Hair: White Straight; Beardless

Bolas [1d4 (nonlethal), crit x2, range incr 10 ft., 2 lb, bludgeoning] Pistol [1d10, crit x3, range incr 50 ft, 3 lb, piercing] Chain shirt [light; +4 AC; max dex +4; check penalty -2; 25 lb.] Feats: Blind-fight Exotic Weapon Proficiency Weapon: Iron Will Power Attack Cleave Great Cleave Quick Draw Self-Sufficient Fire Heritage Weapon Finesse Dragontouched [free to dragonfire adepts] Traits: Key Skill Ability Misc. Ranks Ability Modifier Modifier Modifier Appraise Int 2 = +2 Balance Dex* 7 = +5 +2 [shifter] Bluff Cha 0 = +0 * Climb Str 24 = +4 +18 +2 [shifter] Concentration Con 4 = +4 Craft_1 Int 2 = +2 Craft_2 Int 2 = +2 Craft_3 Int 2 = +2 Diplomacy Cha 0 = +0 Disguise Cha 0 = +0 * Escape Artist Dex 5 = +5 Forgery Int 2 = +2 Gather Information Cha 0 = +0 Heal Wis 4 = +2 +2 [self-sufficient] * Hide Dex 5 = +5 Intimidate Cha 0 = +0 Skill Name

Jump Listen Move Silently Perform_1 Perform_2 Perform_3 Perform_4 Perform_5 Ride Search Sense Motive Spot Survival Swim Use Rope

Str* Wis Dex* Cha Cha Cha Cha Cha Dex Int Wis Wis Wis Str** Dex

24 = 2= 5= 0= 0= 0= 0= 0= 5= 2= 2= 2= 4= 22 = 11.5 =

+4 +2 +5 +0 +0 +0 +0 +0 +5 +2 +2 +2 +2 +4 +5

+18

+2 [shifter]

+2 [self-sufficient] +18 +6.5

* = check penalty for wearing armor XP penalty for multiclass as: Dragonfire_Adept This character also has 3 ranks in Speak Languages. Use Rope >=5 ranks gives +2 on climb checks involving ropes. Use Rope >=5 ranks gives +2 on escape artist checks involving ropes. Shifter:
y y y y y

Eberron character race. +2 dexterity, -2 intelligence, -2 charisma (already included) Shifting; choose 1 of the 6 types Low-light vision +2 on balance, climb, and jump

Half-Fire Elemental Template:


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+4 dexterity, +2 intelligence, +2 charisma Outsider (fire) Darkvision 60 feet Level adjustment +3 Immune to disease and fire Daily spell use

Fighter:

Bonus Feats (already included)

Dragonfire_Adept:
y y y y y y y y y y y y y y y y y y y y y y

New class per Dragon Magic supplement. Level 1: Breath weapon 1d6; dragontouched; can learn least invocations; knows 1 invocation Level 2: Choose a new breath effect; Scales +2 [improves armor class unless natural AC is better; edit sheet as needed]; knows 1 invocation Level 3: Breath weapon 2d6; knows 2 invocations Level 4: Dragonkin (+4 on diplomacy checks with dragons and their kin; resist dragon-fear as a dragon); knows 2 invocations Level 5: Breath weapon 3d6; Choose a new breath effect; knows 2 invocations Level 6: Damage reduction 2/magic; can learn lesser invocations; knows 3 invocations Level 7: Breath weapon 4d6; ; knows 3 invocations Level 8: Scales +3; knows 4 invocations Level 9: Breath weapon 5d6; ; knows 4 invocations Level 10: Choose a new breath effect; knows 4 invocations Level 11: Breath weapon 6d6; can learn greater invocations; knows 5 invocations Level 12: Choose a new breath effect; knows 5 invocations Level 13: Scales +4; knows 6 invocations Level 14: Breath weapon 7d6; ; knows 6 invocations Level 15: Choose a new breath effect; knows 6 invocations Level 16: Damage reduction 5/magic; can learn greater invocations; knows 7 invocations Level 17: Breath weapon 8d6; ; knows 7 invocations Level 18: Scales +5; knows 8 invocations Level 19: Immune to paralysis and sleep; knows 8 invocations Level 20: Breath weapon 9d6; Choose a new breath effect; knows 8 invocations Save difficulty vs. dragonfire adept breath is constitution-based.

Soul Blade
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Hit dice d10 Average increase in attack bonuses Fast increase in fortitude saves Slow increase in reflex saves Slow increase in will saves Base 0 skill points per level No new armor proficiency No bonus feats More:

Class HP rolled Level 1: Fighter 10 Level 2: Fighter 5 Level 3: Fighter 6 Level 4: Fighter 6 +1 to strength Level 5: Fighter 3 Level 6: Fighter 1 Level 7: Soul Blade 5 Level 8: Soul Blade 8 +1 to constitution Level 9: Soul Blade 5 Level 10: Soul Blade 5 Level 11: Soul Blade 7 Level 12: Dragonfire_Adept 1 +1 to constitution Level 13: Dragonfire_Adept 3 Level 14: Dragonfire_Adept 4 Level 15: Dragonfire_Adept 1

Fir'avel's Equipment: 42 lb Weapons / Armor / Shield (from above) 20 lb Bullets (10) x10 2 lb Backpack 5 lb Bedroll 3 lb Blanket, winter x1 Bottle Flint and steel 4 lb Grappling hook

1 lb Lamp (common) 5 lb Rations (1 day) x5 4 lb Waterskins x1 5 lb Climber's kit 3 lb Musical instrument _____ 94 lb Total

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