You are on page 1of 6

Using equalization may be second nature for the experienced, but it can be a veritable minefield for those new

to the details of the concept. Perhaps you have a rudimentary idea of basic EQ from your home sound system, or from making simple adjustments on the audio mixer that you may have in your recording/editing setup. Learning to use EQ means experimenting to discover which adjustments work and do not work for a given situation. By using your ears and making intuitive adjustments you may eventually achieve desired results, but if you have a good understanding of the nuts and bolts you will be able to focus and zero in on the sound you are seeking, with speed and purpose. Maybe you are getting your ears acclimated by making your own home recordings, or perhaps you are trying to come to grips with your first software recording/editing package. No matter what the situation, knowing the basics will help you hear in equalization an indispensable tool for adjusting, mending, or sweetening your audio tracks. Enjoying a live performance or presentation is completely different from a recorded experience. In a live setting, the sound of instruments and voices interacts with the listening space and creates a psychoacoustic event that can never be exactly recreated because it is a human experience. A recording is a reproduction of an event, and in order to provide the listener with an appropriate experience that approximates a three-dimensional listening environment with only two speakers, good recording techniques are paramount. Getting all of your audio sources to sit well together is the mixer's art, and EQ is one of the most important tools of the trade for music, film, and live sound.
Basic Components

In its most basic form, think of EQ as a set of filters that can alter the incoming signal. A filter is a device that allows you to selectively alter what passes through it, so think of a filter as a shaping tool. An audio filter lets you alter some frequencies while leaving others untouched. There are many types of filters that can be used for audio, but three basic types are:

Low-pass

Band-pass

High-pass

A low-pass filter lets low frequencies pass through it while attenuating higher frequencies above a desired cutoff point. A band-pass filter may be thought of as a low-pass filter and high-pass filter working together to allow only a selected center region of frequencies to pass between two selected points. Telephone speech, for example, is limited to a narrow range from between 300Hz to 3200Hz reasons of intelligibility. By dialing these numbers into your band-pass EQ you can approximate the sound of a voice on a phone line. A high-pass filter lets high frequencies pass through it while attenuating lower frequencies below a desired cutoff point. A microphone roll-off switch acts as a high-pass filter to remove unwanted low-frequency noises, such as handling and plosives. These filters work by attenuating a selected portion of the original source. Some of the more interesting types of filters that will allow you to both boost and attenuate your signal are:

High Shelving

Low Shelving

Shelving filters cut or boost all frequencies equally above or below a desired cutoff point. You can see in the high shelving illustration that all frequencies above the cutoff may be cut or boosted without altering any frequencies below this point. The exact opposite holds true for the low shelving filter. Shelving filters are excellent tools for getting your audio tracks to sit well together while mixing. If the piano and bass guitar tracks seem to be clashing because of overlapping frequencies in your mix, you may want to separate them sonically by applying a high-shelving filter to the bass and a low-shelving filter to the piano to keep them out of each other's way. By doing a little research to find out the frequency ranges of your instruments, you will be able to carve a comfortable niche for every element in your mix.

Overlap

Minimized Overlap

A peaking filter may be used to apply boost or cut to a specific frequency area. This is great for dialing-in very focused adjustments, such as adding more crack to a snare drum, or adding some presence to a vocal track.

Peaking Filter
Getting Familiar with Peaking Filters

If you own an equalizer with continuously adjustable frequency selection, apply some positive or negative gain from the EQ and try slowly sweeping through its entire range. Listen closely to your audio source to see if you can define what changes are occurring at different points along your sweep. Where does a hi-hat cymbal become overly bright and where does it become muffled or dull? On the other hand, what is the right frequency to make it cut through to be heard or add more "stick" to the sound. Can you locate that 60Hz hum on your miked guitar or vocal track and effectively reduce it? In software it may be as easy as dragging your frequency marker across the display.

On a hardware unit, such as a mixer with a sweepable mid-section, you will have to first apply gain with one control and then adjust your frequency with another.

Putting It All Together

These are the basic building blocks of both hardware and software equalizers, and they can be combined in a variety of ways to make extremely powerful sound-shaping tools.

At its heart, a graphic EQ is a collection of peaking filters that allow you to reach for the frequency that you want to adjust, easily. Each filter is tuned to affect a specific frequency, and its amount of positive or negative gain is measured in decibels. Even though you are choosing a specific frequency to adjust, the limitations of most filter circuits produce results that will have an effect on neighboring frequencies as well.

The acuteness of the attenuation is measured in dB per octave. An octave is simply a doubling of a frequency, and as the amount of attenuation per octave is increased, so does the ability to pinpoint the selected frequency.

Fully-parametric EQ is a very powerful tool that allows for the adjustment of three signal parameters: 1) The amount of negative/positive gain 2) The frequency at which the negative/positive gain will occur 3) The width of the frequency range being effected

Like a graphic EQ, a parametric lets you choose the frequency you want to adjust and the amount of boost or attenuation you want to apply. But, the parametric goes one step further in allowing you to adjust how wide of an effective spread there will be to either side of the selected frequency.

This value, labeled Q, Resonance, or Bandwidth on different units allows for some very strong tone-shaping that can drastically change the overall character of the original source.
Gain - A little bit goes a long way

Remember that by adding gain to any of your selected frequency areas, you are also increasing the output of the EQ, so boost your signal judiciously.
Hardware, Software, and In-between

Equalizers may be as simple as a single tone control or they may be as complex as you can imagine. Good qualityhardware units have been designed to behave in a very "musical" manner, making it easier for you to dial in the sound you want. Beware of units that may do more harm than good by adding noise to your signal path, ultimately degrading your results. Almost all audio recording/editing software will come with some form of EQ. To add to this, there are hundreds of specialized software EQ's that offer many combinations of features that are either unavailable or very expensive to incorporate on a hardware unit. Software also provides the option of dynamic EQ where changes can be automated over time, and settings can be stored with your session. There are even digital rackmount units that offer the benefits of both hardware and software. Whether you encounter an EQ section on a large console or in your digital audio workstation, these symbols and concepts are a universal key to getting to the heart of any equalizer you may use in the future.

You might also like