Professional Documents
Culture Documents
A) 3 Step Drop
-Takes advantage of a bad defensive adjustment.
-Receivers = 5 steps.
2. Slant:
-Slant pass is a big chunk play.
-12 yrd split - 5 to 7 steps and break.
-Slant is best weak.
-Throwing strongside you should use dropback and weak flow.
-Throw ball to middle of receiver and above his waist - if anything slow him up to
catch it.
-Receiver should always be aware of relationship between corner and safety.
-Hop inside and come under control in hole.
-Ball should be caught 1 ft. in front of receivers numbers.
-Vs corner inside - go full speed and break across his face.
-Always practice 1/2 as many throws to outlet as primary.
B) 5 Step Drop
-ball control, timed passes; good on 1st and 10, 2 and 6, 3 and 4.
-receivers run 10 - 12 yrd routes.
3. Square-out:
-WR 8 yd split.
-Square out = 5 quick steps - don't lead WR.
-9 out of 10 square outs are thrown to the LEFT.
-Vs Cloud - run SEAM route.
-Throw square out into short field and away from rotation.
-If LB crosses throwing lane - throw the 'M' outlet route. (Practice with coach
catching primary and anyone catching outlet - hands up indicate who to throw to.)
4. Square-in:
-Prefer to throw square in to the RIGHT.
-5 Steps and hitch step.
-WR sells GO pattern. Inside release, outside push, plant outside foot and start in.
-WR 12 yd split.
-QB 5 BIG STEPS - HITCH and throw on time. WR does NOT keep running. Catch ball
no more than 3 steps inside original position. (keep ball in middle)
-WR catches ball and runs straight upfield.
-"Square-in , wide Flare, wall off".
5. Half-back Flat:
-HB runs at 'W' - crosses face and breaks out.
-QB 5 quick steps - plant and throw.
-Vs Cloud - HB sits down.
-Don't make HB reach for ball - THROW SOFT.
6. Y Cross:
-TE - BIG get body between defender and QB.
-TE crossing - release cleanly = move.
-QB - 5 BIG steps and hitch.
-Throw to middle of Y.
-Y 10-12 yds deep and settle over center.
-Vs Man Under - drive past defender - shake one way and go the other.
7. Flanker Post:
- Prefer Big, smooth WR.
-WR 12 yd split.
-QB 5 BIG steps and Hitch.
-ALWAYS throw RIGHT.
-WR break into hole in the zone.
-Attract FS weak to create hole - throw ball inside corner and past SS
-TECHNIQUE is outside.
8. Quick Hook:
-5 step timed.
-Throw to middle of WR.
-GREAT vs middle LBer defender - if WR is not open go to outlet immediately.
-WR 12 yd split.
C) 7 Step Drop
-Bread and Butter BIG chunk offense.
11. Flare-back:
-Practice catching check off flares and splitting two defenders. Look for two and get
your body beyond tacklers.
-FB gets ball move on Flanker. Turn in then Flanker.
-Have the nerve to stay with the FB.
-Y gets to sideline as fast as possible and sits down.
-FB sets for an instant and rns 'M' route.
12. Go pattern:
-Only to fastest WR.
-Practice 4 to 1 to fastest WR over other WR's.
-WR 12 yrd split.
-DON'T THROW AGAINST THEIR BEST DB! (Scout their personnel)
-Throw GO in conjunction with plat action.
-Keep the length of the throw consistent.
-7 step hitch and throw.
-Practice throwing to a spot with WR standing there.
-Don't throw if DB is deeper than WR when you hitch step.
-Measure distance with WR full speed than practice stationary.
-WR: release inside than out - chase DB step on his toes and run by him - keep DB
in his backpeddle - look DB in the eyes NOT past him.
-At 8 yds, be 1 yd inside, next 8 yds be 1 yd outside.
-When thrown inside the 25 yd line change to 5 step drop.
-Throw GO RIGHT more often than left.
-Vs Cloud throw in hole (only vs stationary DB) 5 Step drop.