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Physical

Education Lesson: Cooperative Games


Date: September 27, 2011 Subject: Physical Education Author: Kelsey Graff Grade Level: Grade 1 Time Duration: 30 Minutes Overview of Lesson: The students will be learning how to work cooperatively with others during a game. Professional Growth Guide Goal(s): Clarity in instructions; classroom management Outcomes: PE1.9 - Demonstrate, with little or no support, safe and cooperative behaviors while participating in physical education activities. Indicators: - Follow simple rules of play for cooperative movement activities and games involving one or two other people. - Follow teacher-identified rules, routines, and safety procedures in movement activity settings. Materials: 4 jerseys, 18 hoops Activities and Procedures: Motivational Set: Warm-up Activity: (Follow Me/Wrap Up) pgs. 24 & 293 1. Have the students line up behind you in single file. Explain, Whatever I do, I want you to do also. It is very important that we all work together because the people in the back wont be able to see me. They will be watching the person in front of them to see what everyone else is doing. Stay in line and do not pass anyone. When I clap my hands above my head, you must freeze on the spot.

2. Ideas for movements: Running, jumping, hopping, skipping, galloping, giant steps, leaping, twisting. - Directions: forward, backward, sideways - Levels: high, low, medium 3. Allow a few of the students to be leader if they would like to. The teacher will go back to being the leader at the end and begin the wrap up activity. Have all of the students face a certain wall and join hands. Make sure that you are all holding hands the entire time or this will now work. We all need to work together. 4. Lead the class into a large circle, then a snake-like pattern, and then back into a large circle again. 5. From the circle, lead the line into smaller and smaller circles, spiraling in toward the centre, until the line is coiled around you. I can no longer be the leader because I am trapped! So the last person in line will have to lead us out into a large circle again. Be sure to keep holding hands and gently pull the person behind you. 6. Have the students sit down on the middle, black square. Main Activities: (Catch the Sharks Tail/1,2,3 Dragon) 1. Now that we all know how to work together so well, we are going to play a couple of games that only work if you can work together. 2. Introduce Catch the Sharks Tail: I am going to split you all into 4 different teams. You and your team are going to pretend to be a big shark! Each team will get a jersey to stick into the last persons pants, which will be your sharks tail. 3. Split the class into 2 groups of 4 and 2 groups of 5. Give each team one jersey. Have each team line up single file and place their hands on the shoulders of the person in front of them. 4. Model the object of the game with 2 of the teams. You and your teammates are going to move together as one, so do not let go of your teammates shoulders. You want to try and get another teams shark tail. Have the 2 teams model how this is done. When your team loses its tail you need to go into the shark tank. Designate a shark tank corner. The last team to have their shark tail left wins! The team most likely to win will be the team who can work together the best. 5. Yell, Go! and let the game begin. Play 3 or 4 times depending on how long each game lasts. 6. Collect 3 of the jerseys, but keep 1. Have the students sit back down onto the middle, black square. 7. Introduce 1,2,3 Dragon: Now we are going to play a game where the whole class has to work together as one instead of little groups. This game is called 1,2,3 Dragon and is played in China.

8. Have the students line up single file and place their hands on the shoulders of the person in front of them. Give the last person a jersey to stick into their pants, which will be the dragons tail. 9. Model the game by being the leader first. We are all one big dragon and need to move as one so you cannot let go of the shoulders of the person in front of you. I am the head of the dragon and I am going to try and catch my own tail, which is in the pants of the last person in line. The back of the line needs to try and stay away from me while still holding on to the person in front of you. This game takes a lot of cooperation or working together. 10. Begin the game. Allow the person who was the tail to be the head of the dragon when they get caught, and so on. 11. Collect the jersey and have the students sit back down onto the middle, black square. Closing Activity: (The Travelling Game) pg. 283 1. In this game, you are all going to get your own home, which will be your hoop, and will be able to travel to your classmates homes. Remember that your hoop is your personal space. 2. Hand out a hoop to each student and have them find a spot in the gym. I want you to place your hoop down on the spot you have chosen and sit down inside of it. 3. I am going to call your name and tell you which house to travel to and how I would like you to travel. For example, when I call Bob, hop to Sallys house, Bob, you will hop to Sallys hoop, shake hands with her, and take her place in her home. Sally, you now become the new traveler. 4. Begin telling the students to travel. Do so until everyone has had a turn. Examples for travelling: walking, hopping, running, sliding, galloping, skipping, crawling, spinning, animal walks, etc 5. Have the students give back the hoops and sit back down on the middle, black square. Consolidation: - Why was it so important for us to work together today in order for the games to work? - What would have happened if we did not all work together? - When you all work together like you just did in the games that we played, that is called playing cooperatively, which is very important. Resource: Ready-to-Use P.E. Activities by Joanne M. Landy and Maxwell J. Landy (1992) Assessment: I will take anecdotal notes.

Reflections on the lesson: The students really enjoyed the games that I chose to encourage cooperative behavior. After a bit of practice the students were able to work as a team to make the games work. However, it would be better to spit up the main games because the time was a little bit too short on each of them.

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