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SOLIDWORKS 2006 USER GUIDE

BIN D CH: O CHI LNG H N I 1/2006

Giao di n ng i dng
Khi qut
Hnh minh h a d i m t nh ng thnh ph n chnh c a giao di n ng i dng SolidWorks. Thanh trnh n i u khi n bi n th i u khi n thu c tnh

Cc thanh cng c CommandManager

Task Pane Cy FeatureManager ( i u khi n l nh) (b ng tc v )

Vng

h a

Vng

h a
) tham kh o

Triad (3 tr c t a

M t triad xu t hi n trong cc ti li u part v assembly gip b n nh h ng khi quan st cc m hnh. Triad ny ch tham kh o, b n khng th ch n n ho c dng n nh m t i m tham chi u. B n c th n triad v c th xc nh mu cho n. Hi n th ho c n triad: 1. Click Tools, Options, System Options, Display/Selection. 2. Ch n ho c h y ki m Display reference triad, r i click OK. Xc nh cc mu cho triad: xc nh m t mu

1. Click Tools, Options, System Options, Colors. 2. D i System Colors, ch n m t trong nh ng m c sau r i click Edit m i.

X axis of Reference Triad Y axis of Reference Triad Z axis of Reference Triad

Nhn c a tr c cng mu v i tr c . 3. Xc nh m t mu m i r i click OK 4. Click OK ng h p tho i Options. ng h p tho i Color.

Ch p nh n l nh
B n c vi cch nhanh chng truy c p cc l nh d ng hnh. Sau khi t o m t hnh xem tr c c a l nh d ng hnh, b n c th :

Right-click v ch n OK ho c Cancel t trnh n t t. Right-click khi con tr i thnh ch p nh n hnh xem tr c ho c click tr l i m khng ch p nh n gi tr ny.

Gc xc nh n
M t cch khc xc nh n cc l nh l dng Gc xc nh n. B n c th : Click cc bi u t ng OK ho c Cancel xu t hi n trong gc xc nh n c a vng h a SolidWorks. Click bi u t ng Exit Sketch trong gc xc nh n k t thc sketch ho c click bi u t ng Cancel Sketch ngn khng thay i sketch. ng gc xc nh n, click Tools, Options, System Options, General, v h y Enable Confirmation Corner.

B ng thu c tnh
Trong m t b ng thu c tnh ang kch ho t, b n c th :

Click OK Click Cancel

ho c nh n Enter. ho c nh n Esc.

Quick Tips
Quick Tips (nh c m o) l m t b cc thng bo xu t hi n khi b n ang t o cc ti li u SolidWorks. Nh ng thng bo ny cung c p m t s g i v ty ch n trn c s nhi m v ang th c hi n. R t nhi u thng bo c cc siu lin k t; click vo siu lin k t xem cc m c c lin k t trong c a s SolidWorks. Quick Tips khng xu t hi n khi Online Tutorial c kch ho t. C b n bi u t ng k t h p v i tr ng thi Quick Tips. Chng xu t hi n SolidWorks: Bi u t ng Tr ng thi C s n, nhng ang khng hi n th ang hi n th Khng c T m th i khng xu t hi n gc ph i d i c a c a s

b t Quick Tips: Click Help, Quick Tips ho c click To turn off Quick Tips: Click Help, Quick Tips, ho c click . .

Quick Tips c trng theo t ng ki u. V d , n u b n c Quick Tips hi n th trong m t ti li u part ang m v b n click , Quick Tips s khng xu t hi n trong ki u part n a. Nhng n u b n m m t ti li u assembly, Quick Tips l i xu t hi n.

Cc Callout v Handle Callout


Callout l cc h p k t xu t hi n trong vng h a khi b n dng m t s cng c no . Chng gip b n d dng phn bi t cc th c th khc nhau. V d , nh ng callout ny cho th y bin d ng sweep v ng d n sweep. B n c th ko nh ng callout n v tr khc nhng b n khng th dng chng thay i cc thu c tnh c a th c th m chng ang ch d n. M t s callout, v d nh cho l nh chamfer, hi n th c hnh d ng m b n c th s a i. 4

Handle
Cc Handle cho php b n click, di chuy n v t cc tham s no ngay trong vng h a. Mu c a handle t trong Tools, Options, System Options, Colors, trong h p System colors. Mu c a cc handle kch ho t l mu Highlight. Cc handle khng kch ho t l mu Inactive Entities. Cc Handle ko di theo chi u cao c a kh i extrusion. Ko handle ny c c chi u cao thch h p. B n cng c th ko con tr (thay v ko handle) c c chi u cao thch h p. Click handle, r i ko con tr theo h ng c a n. M t lo i handle c m t u mi tn v lo i khc c hai u mi tn gip b n th y h ng m n tc ng.

Cc hnh xem tr c c t bng v


Cc hnh xem tr c t bng

ng

Cc hnh t bng gip b n th y r nh ng c i m m b n ang t o ra. V d , Khi b n t o m t kh i extrude, cng lc v i s xu t hi n c a b ng thu c tnh Extrude, kh i ny c bi u di n b ng m t hnh xem tr c t bng. B n c th rotate, pan, zoom v t cc c ng nhn tiu chu n trong khi v n duy tr hnh xem tr c t bng ny. c i thi n t c , b n c th t t ch c nng t bng trong Tools, Options, System Options, Performance. Hnh xem tr c ng

Khi b n t o ho c s a i m t c i m c h tr hnh xem tr c ng, b n s th y hnh xem tr c chuy n ng nh th no trong vng h a khi b n di chuy n con tr . Tr c tin, hnh xem tr c t bng xu t hi n. Click m t handle c a hnh xem tr c r i ko con tr th y hnh xem tr c ng.

Click handle nh th ny

Ko con tr

th y hnh xem tr c

ng

Cc ty ch n mu h th ng
Thi t l p cc mu trong drawing, assembly, sketch, l i, n n v.v B n cng c th thay cho cy FeatureManager ho c B ng thu c tnh. t mu h th ng: trn thanh cng c Standard, ho c click Tools, Options. 1. Click Options 2. Ch n Colors. 3. Ch n cc ty ch n c m t d i y r i click OK. Reset All s a tr l i t t c cc ty ch n h th ng v m c ang kch ho t. System colors

i mu

nh, khng ch trong ti li u

System Colors. Hi n th m t danh sch cc m c m b n c th s a i mu. Ch n m t m c v click Edit. PropertyManager Color. Thi t l p mu n n cho b ng thu c tnh. PropertyManager Skin. Thi t l p mu n n (hoa vn) cho b ng thu c tnh. Skins c u tin trn mu s trong b ng thu c tnh. N u b n mu n mu n n xu t hi n trong b ng thu c tnh, hy t PropertyManager Skin l None.

Reset All To Defaults. a t t c cc mu tr l i cc gi tr m c nh. Save As Scheme. Lu cc thi t l p mu cho SolidWorks hi n th . Sau khi b n lu cc s mu, b n c th ch n n t Current Color Scheme.

Additional Options

Current Color Scheme. Ch n m t s . Cc s c th xc nh mu cho b ng thu c tnh v cc mu h th ng khc. Cc s ny c t o b ng Save As Scheme xu t hi n trong danh m c. Click Delete xa m t s mu. khng xa, click Cancel. Use gradient background. Mu n n bi n thin p d ng cho vng h a v (n u ty ch n sau c ch n) v b ng thu c tnh. Xc nh cc mu cho Top Gradient Color v Bottom Gradient Color d i System colors. Match graphics area and FeatureManager backgrounds. p d ng cng m t mu n n cho vng h a v cy FeatureManager. 6

Use specified color for Shaded With Edges mode. p d ng mu xc

nh cho cc c nh

c a m hnh khi trong ch Shaded With Edges . Xc nh m t mu cho Edges in Shaded With Edges Mode d i System colors. Khi khng ch n, cc c nh s c cng mu nh m hnh nh hi s m hn. Use specified colors when editing parts in assemblies. p d ng cc mu xc nh cho cc b m t, feature v hnh kh i c a m hnh trong khi s a i (v c nh ng m hnh khng s a i) trong mi tr ng t h p. Xc nh cc mu cho Assembly, Edit Part, Assembly, Non-Edit Parts, v Assembly, Hidden Lines of Edit Part d i System colors. Go To Document Colors (ch v i cc part v assembly). Theo cc mu ty ch n c a ti li u.

Split Graphics Area Display


B n c th chia vng h a thnh hai ho c b n ph n v hi n th cc h ng khc nhau c a cng m t m hnh part ho c assembly trong m i ph n. B n cng c th chia panel bn tri vng h a ho c m m t c a s m i. B n cng c th chia vng h a b ng Viewports.

chia vng

h a:

1. T i nh c a thanh cu n ng ho c mt tri thanh cu n ngang, t con tr ln h p chia . 2. Khi con tr i thnh , hy ko xu ng ho c ko sang ph i hay double-click tch mn hnh thnh hai n a. 3. i u ch nh h ng cc c ng nhn, zoom cho t ng ph n.

thi chia mn hnh: 1. t con tr ln cc thanh chia gi a vng h a. 2. Khi con tr i thnh , double-click ho c ko thanh chia v i m g c.

Cc c a s ti li u
Trong ng d ng SolidWorks, m i part, assembly v drawing c m trong m t ti li u v m i ti li u l i c hi n th trong m t c a s ring. (Tuy m t ti li u drawing c th ch a nhi u trang in).

Ph n chnh c a c a s ny, ni m hnh ho c b n v c hi n th , l vng h a. Ph n bn tri l cy FeatureManager, b ng thu c tnh PropertyManager, v ConfigurationManager. B n c th m nhi u c a s ti li u part, assembly v drawing ng th i. B n cng c th c nhi u c ng nhn ng th i nhn th y c c a m t ti li u v i vi c m c a s m i b ng cch chia vng h a ho c v i viewports.

s p x p cc c a s , b n c th ko cc thanh tiu c a chng v c th thay i c c a chng b ng cch ko cc gc. B n cng c th , t trnh n Window, ch n Cascade, Tile Vertically, ho c Tile Horizontally hay viewports.

s p x p l i c a s SolidWorks, b n c th d u cc ti li u ang m . Click Minimize gc ph i trn c a c a s ti li u. M t bi u t ng s xu t hi n bn d i c a s SolidWorks. N u khng th y bi u t ng ny, c th n khu t sau cc ti li u khc. Ch nh l i c cc c a s ang m n u c n. Click Window, Arrange Icons s p x p chng d i y c a s SolidWorks.

M t hoa th (*) bn c nh tn ti li u trn thanh tiu cho bi t n c s thay i k t l n lu sau cng. Click Window, Close All ng t t c cc ti li u ang m . B n s c nh c lu nh ng ti li u cha c lu.

Cc c ng nhn
B n c th xem cc m hnh v b n v qua m t, hai ho c b n c ng nhn. xem b n c ng nhn: Click Four View (thanh cng c Window, Viewport, Four View. View) ho c

B n c th ch n ki u s p x p c ng nhn t trnh n Window ho c thanh cng c Standard Views: Tn g i Single View Two View Horizontal Two View - Vertical Four View Ng i dng t xc Cc hnh chi u Cc hnh chi u Hi n th c ng nhn nh

ng v B ng ng v Ph i

Cc hnh chi u ng, Ph i, B ng v Tr c o (Gc th ba), ho c ng, Tri, B ng v Tr c o (Gc th nh t). Xc nh First Angle ho c Third Angle trong Tools, Options, System Options, Display/Selection.1

View pop-up menus t i gc tri d i m i c ng nhn hi n th h ng hi n th i. Trnh n View pop-up c a c a s ang kch ho t khc mu v i nh ng trnh n cc c ng nhn khc. ch n m t h ng ho c cng c nhn khc, click trnh n ny. Khi b n chuy n t ch nhi u c ng nhn v m t c ng nhn, m hnh s hi n th theo h ng c a c ng ang c kch ho t. N u sau b n l i chuy n sang ch nhi u c ng nhn, cc h ng l i c t theo m c nh. B n c th thay i h ng ny ho c quay m hnh trong c ng nhn b t k v cc c ng ny c l p v i nhau.

B n c th lin k t cc c ng nhn vung gc. Cc c ng khng vung gc (nh Isometric, Trimetric, v.v ho c cc h ng c a ng i dng) khng lin k t c. lin k t cc hnh chi u vung gc:

1 Theo h Ansi, cc hnh chi u c s p x p theo Gc th ba nh sau: ng gi a, Ph i bn ph i, B ng trn... Theo h Iso, cc hnh chi u c s p x p theo Gc th nh t nh sau: ng gi a, Ph i bn tri, B ng d i

Click Link Views Bi u t ng

(thanh cng c Standard Views) ho c Window, Link Views.

trn trnh n View bay ra cho th y cc c ng nhn c lin k t.

Cc tnh nng c a nh ng c ng nhn c lin k t:


Cc l nh Zoom v Pan lin k t v i t t c cc c ng nhn vung gc. Xoay c ng nhn b ng con tr khng kh d ng. N u b n xoay m t c ng nhn vung gc, n s khng cn c lin k t n a. N u ang c cc c ng c lin k t, b n xoay m t c ng v h ng vung gc th n cng c lin k t.

Document Templates (cc ti li u m u)


M u l nh ng ti li u (cc ti li u part, drawing, v assembly) bao g m nh ng tham s thi t l p c a ng i dng. Khi b n m m t part, drawing, ho c assembly m i, hy ch n m t template t om t ti li u m i. Cc Template cho php b n lu nhi u ki u ti li u part, drawing, ho c assembly khc nhau, ty theo nhu c u c a b n. M t template c th l m t ti li u part, drawing, ho c assembly m b n lu nh l m t template. V d , b n c th t o:

M t ti li u template dng h mt v m t template khc dng h inch. M t ti li u template dng tiu chu n o l ng h ANSI v m t template khc dng h ISO. t chng vo nhn different tabs trong h p

B n c th s p x p cc template c a mnh b ng cch tho i New SolidWorks Document.

N u b n dng cc n v o l ng nh nh angstroms, nanometers, microns, mils, ho c microinches, c th b n mu n t o cc template c bi t lm c s cho cc ti li u dng nh ng n v ny. Cc template c th g m nh ng thi t l p cc thu c tnh ti li u Document Properties nh:

Kho ng cc l i Ki u nt gy c a hnh chi u t Ki u kch th c Ki u mi tn ghi ch Ki u nh s chi ti t my Ki u v c mi tn m t c t Ki u v c ch Kh i l ng ring c a v t li u

T o m t template: 1. Click New trn thanh cng c Standard, ho c click File, New. 2. Trong h p tho i ny, double-click m c tng ng cho ki u template b n c n: Part, Assembly, ho c Drawing. 3. Click Options trn thanh cng c Standard, ho c click Tools, Options. 4. Trn nhn Document Properties, ch n cc option thch h p v i b n, r i click OK. 10

Ch nh ng option trn nhn Document Properties m i c lu trong template. 5. Click File, Save As. 6. Trong danh m c Save as type, ch n m t ki u template:

Part Templates (*.prtdot) Assembly Templates (*.asmdot) Drawing Templates (*.drwdot) ct ng gn vo.

6. G m t ci tn vo h p File name. Ph n m r ng s 7. Tm

n th m c b n mu n lu template ny, r i click Save.

Khi qut v s
Pht sng

l a ch n
Nhn th y sng: - Cc m c c ch n - Cc m c s n sng ch n (pht sng ng) - Cho th y cc tng quan hnh h c trong cc sketch Dng : - Ch n cc i t ng - Thot kh i m t l nh v tr v ch

Cng c Select

ch n i t ng m t l n,

Ch n ki u h p Ch n ki u c t qua Ch n v i b l c Ch n theo vng (Select Loop) Ch n theo ti p tuy n (Select Tangent) Ch n theo xch (Select Chain) Truy b t (Object Snaps) Ch n i t ng khc (Select Other)

Ko m t h p t tri sang ph i ch n nhi u nh ng i t ng ny ph i n m g n trong h p.

Ko m t h p t ph i sang tri ch n nhi u i t ng m t l n, nh ng i t ng ny ph i n m trong h p ho c b h p c t qua. Xc nh cc b l c trn thanh cng c Selection Filter h n nh ng ki u i t ng s c ch n. gi i

Ch n m t vng cc c nh n i v i nhau trong m t part, g m c nh ng c nh khu t. Ch n m t chu i cc ng cong, c nh ho c m t tippe tuy n trong m t m hnh, g m c nh ng i t ng khu t. Ch n m t chu i cc Truy b t cc i t ng trong hnh v sketch.

i t ng trong sketche.

Ch n cc i t ng b khu t trong m t m hnh. Right-click m t m t n n i v cho php nhn th y cc i t ng bn trong m hnh ny. Cc i t ng d i con tr v m t b n s c ch n. Ch n cc i t ng pha sau cc ho c v t th trong su t). - Ch n b ng con tr - Tm theo k t 11 i t ng trong su t (cc m t

Ch n xuyn qua v t trong su t (Select through Transparency) Ch n t cy FeatureManager

V trong SolidWorks
Khi ni m
R t nhi u l nh c a SolidWorks c b t u b ng m t bin d ng 2D. B n cng c th t o cc hnh v 3D trong SolidWorks. Trong m t hnh v 3D, cc i t ng v t n t i trong khng gian 3D; chng khng i h i ph i xc nh m t m t ph ng v c th . B n c th t t b t hi n th c a cc hnh v trong vng h a khi b n click View, Sketches.

Sketch
Khi b n m m t ti li u part m i, tr c tin b n s t o m t bin d ng. Bin d ng ny l c s c a m t m hnh 3D. B n c th t o bin d ng trn m t m t t a m c nh b t k (Front Plane, Top Plane, v Right Plane), ho c trn m t m t ph ng c t o ra. B n c th b t u b ng cch ch n:

Cc cng c v Sketch entity (line, circle vn vn) Cng c Sketch Cc m t t a Extruded Boss/Base ho c Revolved Boss/Base trn thanh cng c Features.

B n cng c th t o m t sketch trn m t b m t ph ng, m t spline1trn m t b m t cong, ho c trn b m t c a m t kh i. B t u v b ng m t cng c Sketch entity ho c v i cng c Sketch:

1. Click m t cng c Sketch entity (line, circle, vn vn) trn thanh cng c Sketch. - ho c trn thanh cng c Sketch, Click Sketch ho c click Insert, Sketch. 2. Ch n m t trong ba m t t a (Front Plane, Top Plane, v Right Plane) ang hi n th . M t ny li n quay h ng Normal to.2 3. T o m t hnh v v i cng c v , ho c ch n m t cng c trn thanh cng c Sketch v t o m t hnh v . 4. L y kch th c cho i t ng v a v ny. 5. Thot kh i hnh v , ho c click Extruded Boss/Base thanh cng c Features. B t uv v im tm tt a : ho c Revolved Boss/Base trn

1 ng cong b c cao, cn g i l ph c tuy n. 2 Quay tr c di n v i b n.

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Ch n m t m t t a

trong cy FeatureManager v click m t cng c v ho c ho c click Sketch

trn thanh cng c Sketch. M tt a ny quay h ng Normal to. n 5 nh th t c tr c.

T o m t hnh v v lm theo cc b c 4 B t

u v v i m t l nh Extruded ho c Revolved Boss/Base1:

1. Click Extruded Boss/Base ho c Revolved Boss/Base trn thanh cng c Features, ho c click Insert, Boss/Base, Extrude ho c Boss/Base, Revolve. 2. Ch n m t trong ba m t t a (Front Plane, Top Plane, v Right Plane) ang hi n th . M tt a ny quay h ng Normal to.

3. T o m t hnh v v i cng c v , ho c ch n m t cng c trn thanh cng c Sketch v t o m t hnh v . Hnh v ny ph i khp kn. 4. ng sketch ny m B ng thu c tnh c a l nh m b n ch n. .

5. T o m t m hnh v click OK S a i m t hnh v c s n:

Click Sketch s n s a - ho c -

trn thanh cng c Sketch, ho c click Insert, Sketch. Ch n m t hnh v c i.

Right-click m t hnh v c s n trong cy FeatureManager, ho c right-click m t nt v trong vng h a v ch n Edit Sketch. T o m t hnh v m i trong m t m hnh v i cc hnh v c s n: Click m t cng c sketch trn thanh cng c Sketch, v d nh Rectangle - ho c Click Sketch 2. Click m t m t t a trn thanh cng c Sketch, ho c click Insert, Sketch. , m t ph ng, ho c m t c nh c a m hnh ho c Base/Boss Revolve . t o m t hnh v m i, ho c .

click Base/Boss Extrude

3. N u b n click Sketch trong b c 1, ho c m t l nh trong b c 2, hy click m t cng c trn thanh cng c Sketch t o m t hnh v .
1 Trong cc phin b n tr c, ng i dng ph i v tr c r i m i g i l nh d ng m hnh, v i phin b n ny, c th g i l nh d ng m hnh tr c r i v sau.

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4. T o ra hnh v v l y kch th c cc

i t ng v ny. ho c Revolved Boss/Base trn

5. Thot kh i hnh v , ho c click Extruded Boss/Base thanh cng c Features.

B n cng c th t o m t hnh v m i b ng cch chp cc nt v t m t hnh v c tr c.

ph c t p c a hnh v
ph c t p th no?

Cc hnh v c n c m c

Trong nhi u tr ng h p, b n c th c cng m t k t qu t vi c t o m t l nh extrude v i m t bin d ng ph c t p, ho c t m t l nh extrude v i bin d ng n gi n v b sung thm m t s l nh khc. (B n th ng g p ph i s l a ch n nh v y m i khi t o m t kh i c s c a m hnh). V d , n u cc c nh c a m t kh i extrusion c n v trn, b n c th v m t bin d ng ph c t p (A) ho c v m t bin d ng n gi n r i thm l nh fillet sau (B).

A Bin d ng ph c t p

B Bin d ng n gi n thm l nh fillet C nh ng i u c n ph i cn nh c nh sau:


Cc bin d ng ph c t p ti l p nhanh hn. Cc gc l n trong bin d ng c th c tnh ton nhanh hn cc l nh fillet, nhng cc bin d ng ph c t p c th kh v v hi u ch nh.1 Cc bin d ng n gi n linh ho t v d i u khi n hn. Cc l nh ring c th c s p x p ho c ch n l i, n u c n.

1 M i khi th c hi n ho c s a

i xong m t l nh d ng hnh, m hnh l i c n c ti l p c p nh t nh ng b sung ho c s a i m i. Qu trnh ti l p ny lu hay mau thy thu c vo t c my tnh, ph c t p c a m hnh v s l ng cc l nh d ng hnh. V v y, n u v bin d ng n gi n, b n s ph i b sung thm m t s l nh n a, khi n cho qu trnh ti l p m t nhi u th i gian hn (vi giy) so v i vi c v m t bin d ng ph c t p v khng c n b sung thm cc l nh khc. Tuy nhin, i v i SW, vi c v 2D c v kh hn vi c th c hi n l nh 3D, cc l nh 3D d i u khi n v linh ho t hn, v l i, th i gian ti l p m hnh c nhi u l nh cng khng lu hn m hnh t l nh bao nhiu. V v y, trong a s tr ng h p, nn s d ng m t bin d ng n gi n r i b sung thm cc l nh khc hon thi n m hnh.

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Lm vi c trong m t Sketch
Trong m t sketch ang m , c a s SolidWorks hi n th :

B ng CommandManager v i thanh cng c Sketch kch ho t Thng tin v sketch trong thanh tr ng thi G ct a c a sketch L i sketch

Thanh tr ng thi C nh ng thng tin sau trong thanh tr ng thi t i y c a s sketch:


T a v tr con tr khi v . Tr ng thi c a hnh v : Over Defined, Under Defined, ho c Fully Defined.1 Dng ch "Editing Sketch." i u l hi n nhin, r ng b n ang trong ch v (sketch mode) n u khng hi n th l i trong khi b n ang lm vi c. M t c a m t m c trnh n ho c nt cng c khi con tr trn m c . Dng m t ny n m bn tri thanh tr ng thi.

Hi n th ho c n thanh tr ng thi: Click View, Status Bar. G ct a Sketch

G ct a sketch sketch ny.

c mu

trong m t sketch ang m . N gip b n bi t t a

c a

M i sketch trong m hnh u c g c c a ring mnh, V v y, th ng c nhi u g c sketch trong m t m hnh. Khi m t sketch ang m , b n khng th t t hi n th g c c a n.

Truy b t
Cc ng truy b t xu t hi n cng v i con tr , ch h a sao cho cc i t ng sketch tc ng th no Cc ng truy b t Cc ng truy b t l nh ng ng nt t, xu t hi n khi b n v . Khi con tr n g n nh ng i m c bi t, nh trung i m, cc ng truy b t s h ng d n b n t o tng quan i v i cc i t ng v c s n. Con tr Con tr th hi n thng bo khi n trn m t tng quan hnh h c (v d , trn m t giao i m), cng c g ang c kch ho t (line ho c circle), v cc kch th c (gc v bn knh m t cung trn). N u con tr hi n th m t tng quan nh horizontal, tng quan ny s c t ng gn cho i t ng .
1 l: Siu nh v (th a y u t xc nh), cha xc nh v hon ton xc nh.

truy b t v cc tng quan i v i nh ng i t ng khc.

i v i hi n th

15

Cc tng quan khng hi n th n u h y ki m Enable snapping. Khi b n h y ki m Enable snapping, Automatic Relations cng b v hi u. Truy b t Sketch Ch truy b t Sketch c b t theo m c nh. Khi b n v , bi u t ng Sketch Snaps xu t hi n. h y ch truy b t Sketch, click Tools, Options, System Options, Relations/Snaps v h y Enable snapping. B n c th dng Quick Snaps hi n th Sketch Snaps ring n u Enable snapping b h y. Quick Snaps t p trung vo m t s thao tc ring khi cng c v hi n th i ang kch ho t. dng Quick Snaps, right-click trong m t sketch ang kch ho t, ch n Quick Snaps, v ch n ch truy b t thch h p. Cc tng quan b sung cho Sketch Snaps, b n c th hi n th cc bi u t ng m t tng quan gi a cc i t ng sketch. Khi b n v , cc i t ng ny hi n th cc bi u t ng m t s truy b t; khi b n click cho bi t m t i t ng v xong, cc tng quan s hi n th . hi n th cc tng quan, ch n View, Sketch Relations.

Cc ki u v
C hai ki u v trong 2D: click-drag ho c click-click. SolidWorks xc

nh ki u v nh sau:

N u b n click i m th nh t v ko, b n s v ki u click-drag. N u b n click i m th nh t r i th chu t, b n s v ki u click-click. Khi b n v b ng ki u click-click v i m cu i c a nt v trng vo i m mt c a m t nt c tr c, cng c ny v n ti p t c c kch ho t nhng khng cho th y hnh xem tr c c a nt v t v tr cu i cng ny.

Cc hnh v 3D ch dng ki u click-drag. Khi cc cng c Line v Arc dng trong ki u click-click, chng s t o ra m t chu i nt v khi b n click. k t thc v , lm m t trong nh ng ng tc sau:

Double-click k t thc chu i nt v v v n cng c ny c kch ho t. Right-click v ch n End chain, k t qu nh double-clicking. Nh n Esc k t thc v v t t cng c ny. Di chuy n con tr ra ngoi vng h a d ng v . Sau , b n c th ch n cng c khc ng th i v i vi c d ng chu i nt v .

Auto transitioning
B n c th chuy n t v cung trn. T ng chuy n o n th ng sang v cung trn v ng c l i m khng c n ch n cng c v

i gi a v

o n th ng v cung trn:

16

1. Click Line trn thanh cng c Sketch, ho c click Tools, Sketch Entities, Line v v m t o n th ng. 2. Click i m cu i c a o n th ng r i di chuy n con tr ra ch khc. Hnh xem tr c cho th y m t o n th ng n a. 3. Di chuy n con tr tr l i i m mt v a r i v l i di chuy n con tr ra ngoi l n n a. Hnh xem tr c cho th y m t cung trn. 4. Click t cung trn ny. 5. Di chuy n con tr ra ngoi i m cu i cung trn. Hnh xem tr c cho th y m t o n th ng. B n c th v ti p m t o n th ng ho c thay b ng m t cung trn nh b c 3. chuy n i gi a v o n th ng v cung trn t m t i m cu i, hy nh n A.

Thot Sketch
B n thot kh i m t sketch khi b n:

T o m t l nh d ng hnh t m t bin d ng sketch. V d , khi b n th c hi n l nh extrude t m t sketch. Click Rebuild trn thanh cng c Standard, ho c click Edit, Rebuild. Click Exit Sketch trn thanh cng c Sketch. Click Insert, Exit Sketch. Ch n Exit Sketch t trnh n t t1. Click Exit Sketch ho c Cancel trong gc xc nh n. Click Edit, Exit Sketch without Saving Changes.

1 Tnh n t t c truy c p b ng cch nh n nt ph i chu t.

17

Truy b t
Cc ki u truy b t Sketch
Sketch Snaps Cng c M t Truy b t i m mt c a cc i t ng sketch : cc o n th ng, a gic, hnh ch nh t, hnh bnh hnh, gc l n, cung trn, parabola, cung ellipse, splines, i m, gc vt v ng tm, tm c a cung trn. Truy b t tm cc i t ng sketch sau: ng tr, cung trn, gc l n, parabola v cng ellipse. Truy b t i m gi a c a cc o n th ng, a gic, hnh ch nh t, hnh bnh hnh, cung trn, cung ellipse, spline, cc i m, vt c nh v ng tm. Truy b t cc i m tr c h ng phn t ng trn, cung trn, gc l n, parabola, ellipse, v cung ellipses. Truy b t cc giao i m. H tr cc ki i t i m con tr t t c cc i t ng. H y Nearest, cho php t t c u truy b t. Con tr khng c n ch m tr c ti p vo cc ng sketch khc cho th y s truy b t ho c dng t i . Ch n Nearest, v s truy b t ch c php khi ti p xc v i i m truy b t.

Endpoints and sketch points

Center Points

Mid-Points

Quadrant Points Intersections

Nearest

Tangent Perpendicular Parallel Horizontal/vertical lines Horizontal/vertical to points Length

Truy b t i m ti p tuy n trn cc ng trn, cung trn, gc l n, parabola, ellipse, cung ellipse v spline. Truy b t i m mt c a m t o n th ng sao cho n vung gc v i o n khc. T o m t o n th ng song song v i cc o n th ng khc. Truy b t m t o n th ng ngang v ng c l i. Truy b t m t o n th ng i m c s n. ng so v i m t o n th ng n m ng ho c n m ngang iv im t

Truy b t cc o n th ng c chi u di b ng s nguyn m t l i t, khng c n hi n th l i. Truy b t cc i t ng sketch v n truy b t cc nt l i. Ch truy b t ny khng c kch ho t theo m c nh. Truy b t cc gc. t gc , click Tools, Options, System Options, Sketch, ch n Relations/Snaps, v t m t gi tr cho Snap angle. 18

Grid

Angle

Quick Snaps (Truy b t nhanh)


Quick Snaps l thao tc truy b t n v t c th i. Vi c v m t lc b t u n khi k t thc l m t thao tc n. i t ng sketch (nh o n th ng) t c th. V i

Vi c ch n m t b l c Quick Snaps ring cho php b n t p trung vo m t ch c nng Quick Snaps, b n c th :

Ch n m t Quick Snap b ng cng c sketch b t k trong m t sketch ang kch ho t. B n c th cho php Quick Snaps, khng c n bi t Enable snapping ho c Sketch Snap c ch n trong Options , System Options, Relations/Snaps hay cha.

Double-click Quick Snaps trn thanh cng c duy tr ch c nng truy b t ny cho nhi u i t ng khc trong sketch, cho n khi b n c n c ch Quick Snaps khc. N u b n dng ki u v click-drag, b n khng th ch n Quick Snaps t thanh cng c Quick Snaps v n i h i ph i th chu t ra. N u b n dng ki u v click-click, b n c th ch n m t quick snap t thanh cng c ny truy b t cc i t ng sketch.

Ki m sot Quick Snaps: 1. Trong m t sketch ang kch ho t, v i m t cng c sketch ang c ch n, lm m t trong nh ng thao tc sau:

Menu. Click Tools, Relations, Quick Snaps. Shortcut menu. Right-click, ch n Quick Snaps. Toolbar. Hi n th thanh cng c Quick Snaps.

2. Ch n ki u truy b t thch h p. hi n th System Options, Relations/Snaps, right-click trong m t sketch, ch n Relations/Snaps Options.

Cc ty ch n sketch
Dng theo l i
Dng l i sketch v i c nh m hnh b n ch n: 1. 2. 3. 4. M m t sketch trn m t b m t ph ng c a m hnh. Click Tools, Sketch Tools, Align, Grid. Click c nh c a m hnh m b n mu n dng l i. Trong h p tho i, click Apply p d ng thay i ny. L i s chuy n 5. Click OK ho c dng theo c nh b n ch n g c s i ny. t t i i m mt g n ni b n click.

xc nh n s thay

19

Click Close ng h p tho i l i. N u tr c , b n click Apply, thay i ny c lu l i; n u b n khng click Apply, h p tho i ng l i v khng c s thay i no.

S a

i Sketch

1. Right-click m t trong s :

m t sketch trong cy FeatureManager m t feature c d ng t m t sketch, trong vng FeatureManager m t i t ng sketch trong vng h a.

h a ho c trn cy

V i nh ng feature d ng t nhi u bin d ng sketch (nh cc hnh kh i loft v sweep), right-click sketch ny trong cy FeatureManager. 2. Ch n Edit Sketch. 3. ng l i sketch sau khi s a B n cng c th s a i, right-click trong sketch v ch n Exit Sketch. , r i ch n sketch s a i.

i m t sketch b ng cch click Sketch

Cut, Copy v Paste cc

i t ng Sketch1
i t ng v t m t sketch ny

B n c th cut v paste, ho c copy v paste, m t hay ton b cc sang sketch khc ho c trong m t sketch. Trong m t sketch ang m , b n c th :

Copy sketch trong m t ti li u ho c sang ti li u khc. Gi Ctrl trong khi ko sketch . copy m t ho c nhi u nt v , ch n chng r i click Edit, Copy, ho c nh n Ctrl+C. Click trong vng h a r i click Edit, Paste ho c nh n Ctrl+V. Tm c a nh ng i t ng ny c t ni b n click.

Di chuy n m t bin d ng trong cng sketch. Gi Shift trong khi ko bin d ng ny. Di chuy n m t sketch gi a cc ti li u (ti li u ch ph i ang m m t sketch). Gi Ctrl v ko sketch n ti li u ch. Th Ctrl, gi Shift, v th sketch ra.

Copy v Paste ton b Sketch


B n c th copy ton b sketch v dn n ln m t b m t ph ng c a ti li u hi n th i, ho c b n c th dn n ln m t sketch khc c a m t ti li u part, assembly, ho c drawing. Ti li u ch ph i ang m . Khi b n copy m t sketch, cc tng quan khng c copy theo. Copy v paste m t sketch:

1 V i AutoCAD, trong vng h a ch c cc i t ng v (g i l object), l cc nt v . V i SolidWorks, ngoi nh ng i t ng v l cc nt v , cn c nh ng i t ng m hnh nh c nh, b m t C n phn bi t r nh ng i t ng r t khc nhau ny.

20

1. 2. 3. 4.

Ch n sketch khp kn trn cy FeatureManager. Click Edit, Copy, ho c nh n Ctrl+C. Click vo sketch ho c ti li u ni b n mu n dn sketch ny. Click Edit, Paste, ho c nh n Ctrl+V.

Ki m tra Sketch
Ki m tra m t bin d ng

t o Feature1
pht hi n l i c th ngn c n vi c t o feature.

M i ki u Feature u i h i c ki u bin d ng thch h p. N u b n ch n ki u Feature usage m i t danh sch, Contour type tng ng s thay i. M i Contour type c m t t p h p cc php ki m tra ring, ngoi nh ng php ki m tra chung p d ng cho t t c cc bin d ng. Ki m tra m t bin d ng cho ki u feature s p d ng: 1. Trong m t sketch ang m , click Tools, Sketch Tools, Check Sketch For Feature. Trong h p tho i ny, danh sch Feature usage li t k t t c cc cch dng bin d ng ny trong m t feature:

N u bin d ng ny c dng t o m t feature, ki u feature s hi n th trong Feature usage. N u bin d ng ny cha c dng t o ra feature no, <none> hi n th trong Feature usage v bin d ng ny s c ki m tra theo cch p d ng chung cho m i ki u bin d ng.

2. Click Check. Bin d ng ny c ki m tra s ph h p i v i ki u feature trong h p danh sch Feature usage. N u t, s xu t hi n m t thng i p No problems found. N u c l i, m t thng i p m t l i xu t hi n v n u thch h p, l i s sng ln. M i l n ki m tra s tm ra m t l i. 3. ki m tra bin d ng xem c th dng cho nh ng ki u feature khc, ch n ki u khc trong Feature usage v click Check. 4. Click Reset tr l i ki u Feature usage ban u. 5. Click Close. Nh m t ty ch n, h p tho i ny s t sang ti li u m i ng ng l i khi b n thot sketch, ti l p, chuy n

M t tham chi u vung gc v i m t c nh2


B n c th v trn m t m t tham chi u c t o t ng vung gc v i m t c nh.

V trn m t m t tham chi u vung gc v i m t c nh:

1 L nh d ng hnh 3D ho c c i m 3D c a m hnh. 2 Cc bin d ng bao gi cng ph i c v trn m t m t ph ng no , nh trn cc m t t a ho c nh ng b m t ph ng c a m hnh. N u ph i v trn m t m t ph ng khc v i nh ng m t c s n ny, c n ph i t o ra m t ph ng m i thch h p, g i l m t tham chi u. C r t nhi u cch t o ra cc m t tham chi u m y l m t v d .

21

1. Trong m t m hnh part, ch n m t c nh v click Sketch

M t m t tham chi u vung gc v i c nh c ch n s c t o ra t i i m mt c a c nh ny, g n ni b n ch n c nh . G c c a m t ph ng m i xu t hi n t i i m mt ny. 2. V m t i t ng, nh hnh ch nh t ho c ng trn trn m t ny. 3. T o m t feature nh boss ho c cut. V d vi c dng m t m t tham chi u vung gc v i m t c nh: Ch n c nh M t tham chi u v i g c t i i m mt c a c nh ny V ln m t C t Extrude

Bin d ng c sinh ra
Sinh ra m t bin d ng t bin d ng c s n trong m t ti li u part ho c assembly. Khi b n sinh ra m t sketch t m t sketch c s n, b n s yn tm r ng hai bin d ng ny lun duy tr nh ng c i m m chng c chung. Nh ng thay i m b n lm i v i bin d ng g c s c ph n nh ln bin d ng c sinh ra. Sinh ra m t bin d ng t m t bin d ng c s n trong cng m t ti li u part: 1. Ch n bin d ng m b n mu n dng sinh ra m t bin d ng n a. 2. Gi Ctrl v click ln b m t ph ng b n mu n t bin d ng m i. 3. Click Insert, Derived Sketch. Bin d ng ny xu t hi n trn m t c ch n v thanh tr ng thi cho bi t b n ang ch v . 4. nh v bin d ng ny b ng cch ko v l y kch th c t bin d ng (Bin d ng sinh ra ny l m t hnh c ng, nh l m t th c th duy nh t.) 5. Exit the Sketch. trong

n m t c ch n.

T o m t bin d ng sinh ra t m t sketch trong cng ti li u assembly: 1. Right-click ti li u part m b n mu n t m t bin d ng sinh ra trn n. 2. Ch n Edit Part. 3. Ch n bin d ng (trn m t part cng trong m t assembly) m b n mu n sinh ra m t bin d ng n a. 22

4. Gi Ctrl v click b m t b n mu n 5. Click Insert, Derived Sketch.

t bin d ng m i.

Bin d ng ny xu t hi n trn m t c ch n. 6. nh v bin d ng ny b ng cch ko v l y kch th c t bin d ng (Bin d ng sinh ra ny l m t hnh c ng, nh l m t th c th duy nh t.) 7. Thot sketch. trn thanh cng c Assembly. n m t c ch n.

8. Click Edit Component


N u b n xa bin d ng g c, b n s c nh c r ng t t c cc bin d ng sinh ra s t ng b m t i u khi n. Click Yes ho c No. B n khng th thm b t cc nt v trong cc bin d ng sinh ra, tuy nhin, b n c th xoay h ng v l y kch th c cng nh gn cc tng quan cho chng. Khi b n thay i bin d ng g c, cc bin d ng sinh ra t ng c p nh t. ph v lin k t gi a bin d ng g c v cc bin d ng sinh ra, right-click bin d ng sinh ra trong cy FeatureManager v ch n Underive. (Sau , bin d ng sinh ra ny khng c p nh t nh ng thay i c a bin d ng g c n a.)

Cc c nh bng1
B n c th ch n c nh bng c a m t b m t trn xoay, nh m t tr . S d ng c nh bng v i cc cng , Offset Entities , Smart Dimensions , ho c Add Relations c Convert Entities B n cng c th ch n v tham chi u cc nh bng l y kch th c v gn cc tng quan. Cc c nh bng cng c ch n trong thao tc ch n b ng h p ch n2. Ch n m t c nh bng: 1. Trong m t sketch trn m t b m t ph ng ho c m t t a ang m (ho c trong m t hnh chi u ang kch ho t trong m t b n v ), di chuy n con tr trn m t b m t tr cho t i khi n i thnh . .

thi t l p hi n th c nh bng, click Options (thanh cng c Standard) ho c Tools, Options. Trn b ng System Options, ch n Display/Selection, Dynamic highlight from graphics view. 2. Ch n c nh ang pht sng.

Automatic Solve (T

ng tnh ton)
ng tnh ton gi i cc bi ton hnh h c trong m hnh part

Xc nh r ng SolidWorks ph i t khi b n ang v .

1 Trn cc m t trn xoay khng c c nh th c no (tr hai m t u), nhng trong b t c hnh chi u gc no, v n c th th y cc c nh bin, chng c g i l c nh bng. Cc c nh bng ny khng c nh m ty thu c vo gc nhn c a m hnh. 2 Thao tc ch n b ng h p ch n: v m t hnh ch nh t bao quanh cc i t ng b n mu n ch n.

23

T t b t tnh ton t

ng:

Click Tools, Sketch Settings, Automatic Solve. M t d u ki m c nh m c trnh n ny c ngha l t ng tnh ton. Lu : Khi b n ang thay i nhi u kch th c trong m t sketch, b n c th mu n t m th i t t ty ch n Automatic Solve.

Detach Segment on Drag


B n c th tch r i m t nt v ( o n th ng, cung trn, cung ellipse, ho c spline) kh i nh ng i t ng khc m n c g n vo trong m t sketch, n u cc kch th c ho c tng quan khng ngn c n vi c di chuy n n. L nh Detach Segment on Drag khng dng c trong cc hnh v 3D. tch m t nt v : 1. Trong m t ti li u part ang m , click Tools, Sketch Settings, Detach Segment on Drag. 2. Ch n nt v b n mu n tch v ko n n v tr m i. Detach Segment On Drag khng xa b cc tng quan. Hy xa cc tng quan tr c khi b n tch n ra.

Cc

i t ng Sketch

Line ( o n th ng)
V m t o n th ng: 1. Click Line Con tr trn thanh cng c Sketch, ho c click Tools, Sketch Entities, Line. .

i thnh

2. Trong Insert Line PropertyManager d i Orientation, ch n m t trong s :


As sketched Horizontal Vertical Angle

T t c cc l a ch n tr As sketched hi n th trong nhm Parameters. 3. D i Options, ch n:


For construction v m t ng c u trc. Infinite length v m t ng th ng v t n.

4. D i Parameters, b n c th lm nh sau d a trn Orientation:

24

Horizontal ho c Vertical t m t gi tr cho chi u di Length .

Angle t m t gi tr Length .

cho chi u di

t m t gi tr cho gc Angle

Ch n Add dimensions gi tr chi u di.

hi n th

Ch n Add dimensions hi n th cc gi tr chi u di v gc.

5. Click trong vng

h a v v m t o n th ng.

B ng thu c tnh Line hi n th . 6. Hon t t o n th ng b ng m t trong cc cch:


Ko con tr n mt c a o n th ng r i th ra. Th con tr , di chuy n con tr n mt o n th ng r i click l n n a.

V i cc h ng Horizontal, Vertical, v Angle, n u b n t cc gi tr cho Length v Angle , o n th ng ny t ng c t o v i nh ng gi tr . 7. B n c th lm m t trong s : S a i o n th ng ny b ng nh ng l a ch n t cc nhm trong b ng thu c tnh Line Properties. N u b n t o m t o n th ng b ng cch dng Angle nh l Orientation, v b n m t gi tr gc cho Angle , b n c th s a i gc theo cc i u ki n sau:
-

o n th ng ny ph i c tham chi u trong m t kch th c gc. o n th ng khc trong kch th c ny ph i l m t ng th ng c u trc n m ngang. S thay i ph i th c hi n ngay trong b ng thu c tnh Line Properties hi n hnh.

Ti p t c v b ng s l a ch n Orientation.

Click OK ho c double-click tr Orientation ho c Parameters khc.

l i b ng thu c tnh Insert Line v ch n

S a

i o n th ng b ng cch ko:

Trong m t sketch ang m , lm m t trong s :


thay i chi u di o n th ng, ch n m t i m mt v ko cho di ho c ng n hn. di chuy n o n th ng ny, ch n o n th ng v ko n v tr m i. thay i gc c a o n th ng, ch n m t i m mt v ko t o thnh gc m i. N u o n th ng c tng quan th ng ng ho c n m ngang, hy xa tng quan ny trong b ng thu c tnh Line PropertyManager tr c khi ko sang gc m i. 25

N u b n ch n Add dimensions d i Parameters, b n ph i xa quan h ny thay i chi u di ho c gc c a o n th ng ny. N u b n ch ch n gi tr Length ho c Angle, b n c th s a i o n th ng m khng ph i xa cc quan h . thay i cc thu c tnh c a o n th ng: i thu c tnh c a n trong b ng

Trong m t sketch ang m , ch n m t o n th ng v s a thu c tnh Line.

Parallelograms (hnh bnh hnh)


B n c th t o m t hnh bnh hnh v cng c th t o m t hnh ch nh t xoay nghing. T o m t hnh bnh hnh: 1. Click Parallelogram Parallelogram. Con tr 2. Click i thnh t gc . u tin c a hnh bnh hnh, ko v th ra t o c nh th nh t. trn thanh cng c Sketch, ho c click Tools, Sketch Entities,

Thay v ko, b n c th di chuy n con tr r i click l n n a (v ki u click-click). 3. Click l n n a v ko ti p

t o hnh bnh hnh. t o hnh bnh hnh v i m t gc b t

Nh n Ctrl trong khi ko k.

B n c th nh d ng l i hnh bnh hnh b ng cch ko cc gc v c nh c a n. Ko nhng khng nh n Ctrl t o hnh ch nh t nghing. B n c th nh d ng l i hnh ch nh t cch ko cc gc v c nh c a n. Nhng b n khng th thay i gc vung c a hnh ch nh t b ng cch ko.

Polygons ( a gic)
B n c th t o cc a gic T o m t a gic: 1. Click Polygon Con tr i thnh trn thanh cng c Sketch, ho c click Tools, Sketch Entities, Polygon. . 26 u v i s c nh t 3 n 40.

t cc thu c tnh c n thi t trong b ng thu c tnh Polygon PropertyManager. 3. Click trong vng h a t tm c a a gic u ny v ko ra ngoi. 4. v a gic khc, click New Polygon v nh c l i cc b c t 2 n 5. .

2.

5. Click OK

L nh v a gic ny v n ang c kch ho t. B n c th t o thm cc a gic khc cho n khi b ng thu c tnh PropertyManager khng cn m n a. thot l nh ny, click vo cng c trn thanh cng c Sketch, click cng c khc ho c nh n Esc. S a i a gic b ng cch ko:

Trong m t sketch ang m :

Thay - ho c -

i c c a a gic b ng cch ko m t c nh c a n.

Di chuy n a gic b ng cch m t i a gic:

nh ho c tm c a n.

S a

1. Trong m t sketch ang m , ch n m t c nh c a a gic v click Tools, Sketch Tools, Edit Polygon. - ho c Right-click m t c nh c a a gic v ch n Edit polygon. 2. S a i a gic ny trong b ng thu c tnh Polygon.

Circle ( ng trn)
B n c th v m t ng trn trn c s xc ng trn trn c s xc nh tm b ng cng c Circle , ho c c th v m t .

nh ng chu vi b ng cng c Perimeter Circle nh tm: Sketch, ho c click

T o m t ng trn trn c s xc

1. Click Circle trn thanh cng c Tools, Sketch Entities, Circle. Con tr i thnh .

27

2. Click trong vng 3. Di chuy n con tr 4. Click OK .

h a t tm cho ng trn ny. t bn knh.

T o ng trn trn c s

ng chu vi:

1. Click Perimeter Circle trn thanh cng c Sketch, ho c click Tools, Sketch Entities, Circle. Con tr i thnh . v t ng chu vi. ng trn.

2. Click trong vng h a 3. Ko sang tri ho c ph i

Khi b n ko xong, con tr 4. Right-click Click OK S a .

i thnh

ff t ng trn.

i ng trn b ng cch ko:

Trong m t sketch ang m :


Tng chu vi b ng cch ko c nh trn ra ngoi tm. Gi m chu vi b ng cch ko c nh trn vo pha tm.

Di chuy n ng trn b ng cch ko tm i m. Thay i cc thu c tnh c a ng trn: Trong m t sketch ang m , ch n ng trn v s a thu c tnh Circle. i cc thu c tnh c a n trong b ng

Arc (Cung trn)


Centerpoint Arc (cung trn xc Dng cng c Centerpoint Arc nh tm) t o m t cung trn t tm i m, i m u v i m cu i.

1. Trong m t sketch ang m , click Centerpoint Arc click Tools, Sketch Entities, Centerpoint Arc. Con tr i thnh .

trn thanh cng c Sketch, ho c

28

2. Click trong vng h a t tm c a cung, r i click ni b n mu n 3. Di chuy n con tr v cung. 4. Click t i m cu i c a cung trn. 5. t cc thu oc tnh trong b ng thu c tnh Arc. 6. Click OK thay .

t i m

u c a cung.

i cc thu c tnh c a cung trn ny: i thu c tnh c a n trong b ng thu c

Trong m t sketch ang m , ch n cung trn v s a tnh Arc. Tangent Arcs (cung trn ti p tuy n) L nh ny t o m t cung trn ti p tuy n v i m t B n cn c th chuy n t vi c v c Tangent Arc b ng tnh nng t T o m t cung ti p tuy n:

i t ng sketch c s n.

o n th ng sang v cung trn ti p tuy n m khng c n g i cng ng chuy n i.

trn thanh cng c Sketch Tools ho c Tools, Sketch Entity, 1. Click Tangent Arc Tangent Arc. 2. Click con tr trn i m mt c a m t o n th ng, cung trn, cung ellipse, ho c spline. B ng thu c tnh Arc xu t hi n v con tr

i thnh

Ko cung trn

c hnh d ng thch h p.

SolidWorks suy lu n t s di chuy n con tr on bi t b n nh v cung ti p tuy n hay vung gc. C b n vng nh v tm k t qu kh d nh hnh minh h a. Con tr di chuy n theo h ng ti p tuy n s t o ra m t cung ti p tuy n. Con tr di chuy n theo h ng vung gc s t o ra m t cung vung gc. B n c th chuy n i gi a cc cung ti p tuy n v vung gc b ng cch di chuy n con tr tr l i i m mt v l i i ra theo h ng khc.

Th nt chu t ra. i thu c tnh c a cung trn ny, ch n cung trn m b ng thu c tnh Arc.

thay

3 Point Arc (cung trn qua 3 i m) B n c th t o m t cung trn b ng cch xc 1. Click 3 Point Arc Point Arc. nh 3 i m (b t u, k t thc v i m gi a).

trn thanh cng c Sketch, ho c click Tools, Sketch Entities, 3

B ng thu c tnh Arc xu t hi n v con tr 29

i thnh

2. 3. 4. 5. 6.

Click ni b n mu n b t u. Ko n ni b n mu n k t thc cung trn. Th nt chu t. Ko cung trn t bn knh v o chi u cng trn, n u c n. Th nt chu t. i c n thi t trong b ng thu c tnh v click OK .

7. Lm nh ng thay thay

i thu c tnh c a cung trn ny, ch n cung trn

m b ng thu c tnh Arc.

Arc PropertyManager (b ng thu c tnh cung trn)


B ng thu c tnh Arc ki m sot cc thu c tnh sau y c a cung trn Centerpoint Arc (cung trn xc nh tm), Tangent Arc (cung trn ti p tuy n), ho c 3 Point Arc (cung trn i qua ba i m). Existing Relations (cc tng quan hi n c)

Relations . Hi n th cc tng quan c suy t ng trong qu trnh v ho c c t o ra v i cng c Add Relations. Khi b n ch n m t tng quan trong danh m c ny, m t k hi u bi u t ng tng ng c a tng quan ny s pht sng trong vng h a. Information . Hi n th tr ng thi c a i t ng sketch c ch n (Fully Defined 1 , Under Defined2, vn vn).

Add Relations (thm cc tng quan) B n c th thm cc tng quan cho i t ng c ch n. Danh m c ny ch g m nh ng tng quan kh d ng i v i i t ng . Options (cc ty ch n) For construction. Chuy n cc Parameters (cc tham s ) B n c th xc nh s k t h p thch h p b t k c a cc tham s sau y nh ngha cung trn ny n u n cha b rng bu c b i tng quan no. Khi b n thay i m t ho c nhi u tham s , cc tham s khc cng t ng thay i theo. Center X Coordinate Center Y Coordinate Start X Coordinate Start Y Coordinate End X Coordinate End Y Coordinate Radius Angle T a tm theo phng X T a tm theo phng Y T a i m u theo phng X T a i m u theo phng Y T a i m cu i theo phng X T a i m cu i theo phng Y Bn knh Gc trng cung i t ng ny thnh ng c u trc.

1 Hon ton xc nh. 2 Cha xc nh.

30

Ellipse
Dng cng c Ellipse elliptical. T o m t ellipse: 3. Click Ellipse Con tr i thnh trn thanh cng c Sketch, ho c Tools, Sketch Entities, Ellipse. . t o m t hnh ellipse y . Dng cng c Partial Ellipse t o m t cung

1. Click trong vng h a t tm cho ellipse. 2. Ko v click t tr c chnh cho ellipse. 3. Ko v click l n n a t tr c ph cho ellipse. thay i cc thu c tnh c a m t ellipse: i cc thu c tnh trong b ng thu c tnh

Trong m t sketch ang m , ch nhnh ellipse v s a Ellipse.

Parabola
B n c th t o m t ng cong parabol: 2. Click Parabola Con tr 3. Click i thnh trn thanh cng c Sketch, ho c Tools, Sketch Entities, Parabola. . m r ng ng cong.

t tiu i m c a parabol ny v ko ra

ng parabol c v phc. 4. Click ln parabol v ko S a i ng parabol: xc nh ph m vi c a ng cong.

4. Trong m t sketch ang m , ch n ng parabol. (Con tr c hnh khi n trn m t parabol.) 5. Ko i m nh hnh minh h a nh d ng l i ng cong. Con tr c hnh

khi b n ch n i m .

lm dn ng cong, ko i m ny ra xa tiu i m. thu h p ng cong, ko i m ny l i g n tiu i m. thay i chi u dai m t nhnh parabol m khng s a i m mt r i ko. i d ng ng cong, ch n m t

31

thay i chi u di c hai nhnh m khng thay i m mt.

i cung parabol, ko parabol ra xa cc

Thay

i thu c tnh c a m t parabol: Trong m t sketch ang m , ch n m t parabola v s a thu c tnh Parabola. i cc thu c tnh c a n trong b ng

Point ( i m sketch)
B n c th chn cc i m vo sketch v drawing1. T o cc i m sketch:

Click Point Con tr

trn thanh cng c Sketch, ho c Tools, Sketch Entities, Point. . h a t v tr chi i m ny. b n c th ti p t c thm nh ng i m khc.

i thnh

Click vo vng

Cng c Point v n ang c kch ho t Thay i cc thu c tnh c a m t i m:

Trong m t sketch ang m , ch n m t i m v s a thu c tnh Point.

i cc thu c tnh c a n trong b ng

Text (k t )
B n c th v cc k t 1 ln b m t c a m hnh r i extrude ho c c t theo cc k t ny. K t c th chn theo m t t p h p b t k cc ng cong ho c c nh lin t c, bao g m cc cung trn ho c nh ng bin d ng k t h p cc o n th ng cung trn ho c spline.
1 C n phn bi t r sketch v drawing: sketch l mi tr ng v bin d ng dng cho cc l nh t o hnh 3D cn drawing l cc b n v k thu t, c sinh ra t ng t cc m hnh 3D trong cc ti li u part v asembly.

32

V d v ch

Dng ch c v theo c nh ngoi c a m hnh, nh d ng l i r i c t.

M t ng cong t o t c nh offset. V ch ln ng cong ny r i nh d ng v extrude.

N u ng cong l m t i t ng sketch, ho c l m t t p h p cc i t ng sketch v dng ch c v ln ng cong ny, cng trong m t sketch, hy chuy n ng cong thnh ng c u trc.

V ch ln m hnh part:

Click m t b m t ph ng c a m hnh part. Click Text trn thanh cng c Sketch, ho c click Tools, Sketch Entities, Text.

t o m t ng cong t ch , hy v m t ng trn ho c ng lin t c g m cc o n th ng, cung trn hay spline trong m t sketch, ng sketch ny l i r i m m t sketch khc v ch .

Trong vng

h a, ch n m t c nh, ng cong, ton b m t sketch, ho c m t ph n c a n. .

i t ng c ch n xu t hi n d i Curves

Trong b ng thu c tnh ny, d i Text, g cc k t . Cc k t xu t hi n trong vng h a gi ng nh b n g.

t cc thu c tnh c n thi t trong b ng thu c tnh Sketch Text. Click OK . V i sketch v n m , Extrude ho c Cut cc k t ny.
c v trong m t sketch v th c s l m t i

1 B n ch t c a thao tc ny l v ch khng ph i l vi t. Cc k t t ng sketch m b n c th dng t o ra hnh th 3D.

33

S a

i cc k t

cv :

Trong m t sketch ang m , right-click k t (con tr i thnh khi trn cc ch ny) v ch n Properties. S a i cc k t v thu c tnh c a n theo yu c u trong b ng thu c tnh Sketch Text.

Cc cng c sketch
Sketch Fillet
Cng c Sketch Fillet s c t b cc gc giao nhau c a hai i t ng sketch t o thnh m t cung ti p tuy n. Cng c ny dng c cho c cc hnh v 2D v 3D. Cng c Fillet trn thanh cng c Features lm trn cc th c th nh cc c nh trong m hnh part. V d Sketch Fillet B n gc c a hnh ch nh t c lm trn cng m t bn knh v i Keep constrained corners c ch n. T o gc l n trong m t sketch:

Trong m t sketch ang m , click Sketch Fillet trn thanh cng c Sketch, ho c Tools, Sketch Tools, Fillet. t cc thu c tnh trong b ng thu c tnh Sketch Fillet. Ch n cc i t ng lm trn. B n c th ch n nh ng i t ng hkng giao nhau. Cc di ra v gc s c lm trn. ch n cc i t ng sketch, b n c th : i t ng sketch. i t ng ny s c pht tri n

1. Gi Ctrl v ch n hai 2. Ch n m t gc.

5. Click OK xc nh n l nh fillet, ho c click Undo1 tc m t lo t l nh fillet theo th t ng c l i.

thot l nh fillet. B n c th hon

Sketch Chamfer
Cng c Sketch Chamfer dng vt gc hai i t ng sketch li n k trong cc hnh v 2D v 3D. Cng c ny dng c cho cc hnh v 2D v 3D. Cng c Chamfer trn thanh cng c Features dng vt mp cc th c th nh cc c nh c a m hnh part.

1 Undo: khng th c hi n, cn g i l hon tc.

34

T o m t gc vt:

Trong m t sketch ang m , click Sketch Chamfer trn thanh cng c Sketch, ho c click Tools, Sketch Tools, Chamfer. Trong b ng thu c tnh ny, t cc thng s c n thi t. Trong vng h a, ch n hai i t ng sketch vt gc. ch n chng, b n c th : 1. Gi Ctrl v ch n hai 2. Ch n m t nh. i t ng sketch.

Gc vt c a vo ngay l p t c. 6. Click OK xc nh n l nh chamfer, ho c click Undo hon tc m t lo t l nh chamfer theo th t ng c l i. thot l nh chamfer. B n c th

Offset Entities1
Offset m t ho c nhi u i t ng sketch, cc c nh ho c cc b m t c a m hnh b ng cch xc nh m t kho ng cch. V d , b n c th offset cc i t ng sketch nh cc spline ho c cung trn, t p h p cc c nh c a m hnh vn vn. B n ch c th offset cc o n th ng, cung trn v spline c chi u di gi i h n. B n khng th offset cc spline v n c offset t m t spline khc, ho c cc i t ng m k t qu s l cc ng t giao nhau. SolidWorks s t o ra m t quan h on-edge gi a t ng i t ng g c v i t ng c offset tng ng. N u i t ng g c thay i, i t ng offset cng thay i theo, sau khi b n ti l p m hnh. T o m t sketch offset: 3. Trong m t sketch ang m , ch n m t ho c nhi u nt v , m t b m t ho c c nh c a m hnh. trn thanh cng c Sketch, ho c click Tools, Sketch Tools, 4. Click Offset Entities Offset Entities. 5. Trong b ng thu c tnh, d i Parameters, thi t l p nh sau: Khi b n click trong vng khi b n click trong vng h a, l nh Offset Entity s k t thc. Hy h a. t cc tham s tr c

6. Offset Distance . t m t gi tr offset i t ng sketch theo kho ng cch . c hnh xem tr c ng, gi nt tri chu t v ko con tr trong vng h a. Khi b n th nt ra, l nh Offset Entity hon t t. 7. Add dimensions. a kch th c Offset Distance l y kch th c t i g c t a . vo sketch ny, nhng khng

1 L nh t o ra m t

i t ng sketch song song v i

i t ng g c v cch

i t ng g c m t kho ng cch cho tr c.

35

8. Reverse. Thay i h ng c a offset m t h ng. 9. Select chain. T o m t offset c a t t c cc i t ng sketch lin t c. 10. Bi-directional. T o m t offset c v hai pha i t ng g c. 11. Make base construction. Chuy n i t ng sketch g c thnh m t ng c u trc. 12. Cap ends. Pht tri n cc i t ng sketch g c khng t c t v i l a ch n Bi-directional, v thm m. B n c th t o cc m ki u Arcs ho c Lines. 8. Click OK Thay or click in the graphics area.

H y ki m Make base construction

Ki m Make base construction

i kho ng cch m t ng offset:

M ki u Arcs

M ki u Lines

Double-click kch th c offset v thay i gi tr ny. Trong m t offset theo hai h ng, c th thay i ring t ng kch th c offsets.

Convert Entities
B n c th t o m t ho c nhi u ng th ng ho c cong trong m t sketch b ng cch chi u m t c nh, chu i c nh lin ti p, b m t, ng cong ho c sketch khc, t p h p cc c nh hay t p h p cc ng cong ln m t ph ng v . bi n im t i t ng:

1. Trong m t sketch ang m , click m t c nh, chu i c nh khp kn, b m t, ng cong, sketch khc, t p h p cc c nh hay t p h p cc ng cong. 2. Click Convert Entities Convert Entities. Cc tng quan sau s trn thanh cng c Sketch, ho c click Tools, Sketch Tools,

c t o ra:

1. On Edge. T o gi a gi a ng sketch m i v i t ng g c, V th , ng sketch ny s c p nh t n u i t ng g c thay i. 2. Fixed. T o tng quan n i t i trn cc nh c a i t ng sketch m b o tr ng thi hon ton xc nh. Tng quan n i t i ny khng hi n th khi b n ch n Display/Delete Relations. Xa b tng quan ny b ng cch ko nh ra v tr khc.

Intersection Curve
Intersection Curve

m m t sketch v t o cc ng sketch t i cc ki u giao tuy n sau: v m t b m t c a m hnh 36

M tm tt a

Hai m t cong M t m t cong v m t b m t c a m hnh M tm tt a v ton b m hnh M t m t cong v ton b m hnh ng sketch giao tuy n ny nh cc ng sketch bnh th ng khc, g m

B n c th dng k t qu cc tc v sau:

1. o chi u dy t i cc m t c t khc nhau c a m t m hnh part (xem cc b c sau). 2. T o ng d n cho l nh sweep, theo giao tuy n c a m t m t t a v i m hnh part. 3. T o cc m t c t c a nh ng kh i solid c nh p t o ra cc part tham bi n. dng cc ng sketch cho l nh extrude, cc ng ny ph i l m t 2D sketch. Cc tc v khc c th dng 3D sketch. 3. 4. o m m t 2D sketch, ch n m t m t ph ng tr c r i click Intersection Curve. m m t 3D sketch, click Intersection Curve tr c r i ch n m t m t ph ng. dy c a m t m t c t trn m hnh part: 7. V i m t part ang m , click Intersection Curve Sketch Tools, Intersection Curve. M t 3D sketch c m ra (v b n click 8. Ch n cc i t ng c t: trn thanh cng c Sketch, ho c Tools,

tr c khi ch n m t m t ph ng).

2. Ch n m t m t t a c t qua m hnh. 3. Click b m t c a m hnh. M t ng spline xu t hi n t i giao tuy n c a m t t a c a m hnh. 3. Quay m hnh r i click m t trong c a m hnh. ng spline khc xu t hi n trn m t trong. B n cng c th ch n m hnh trn cy FeatureManager. M t ng spline s xu t hi n trn cc b m t c t v i m t t a . 5. Click Tools, Measure v o kho ng cch gi a hai ng spline ny. v b m t trn

37

Face Curves
B n c th trch ra cc ng cong iso-parametric (UV)1 t m t b m t m hnh ho c m t m t hnh h c2. ng d ng c a ch c nng ny l trch ra cc ng cong t nh ng m t nh p t ng d ng khc r i th c hi n vi c khu bi t b ng cc ng cong ny. B n c th xc nh m t l i ng cong cch u ho c m t v tr t o ra hai t p h p ng cong vung gc. M i ng cong c t o ra tr thnh m t 3D sketch ring. Tuy nhin, n u b n s a i m t 3D sketch khi b n dng cng c Face Curves, t t c cc ng cong u ng a vo 3D sketch ang kch ho t ny. Trch cc ng cong iso-parametric:

L i

V tr

Click Face Curves trn thanh cng c Sketch, ho c Tools, Sketch Tools, Face Curves, r i ch n m t b m t m hnh ho c m t m t hnh h c. - ho c Ch n m t b m t m hnh ho c m t m t hnh h c, r i click Face Curves Sketch Tools, Face Curves. ho c Tools,

M t hnh xem tr c cc ng cong xu t hi n trn b m t ny. Cc ng cong theo m i h ng c m t mu ring. Cc mu ny ph h p v i cc mu trong b ng thu c tnh Face Curves. Tn c a b m t ny xu t hi n trong h p Face

D i Selections, ch n m t trong hai: o Mesh cc ng cong cnh u nhau. Xc nh s nguyn cc ng theo cc h ng Direction 1 v Direction 2. o Position Giao i m c a hai ng tr c giao. Ko v tr ny trn vng h a ho c xc nh ph n trm kho ng cch tnh t y cho h ng Direction 1 v t bn ph i cho h ng Direction 2. H p ki m Direction 1 On/Off ho c Direction 2 On/Off- h y ki m n u khng c n ng cong theo h ng . Position Vertex - ch n m t i m ho c click xc nh giao i m c a hai ng cong. i m ny khng ko di chuy n c. D i Options, ch n ho c h y: o Constrain to model khi c ch n, cc ng cong s c p nh t n u m hnh thay i. o Ignore holes - th ng dng cho cc m t nh p c l th ng bn trong. Khi ch n, cc ng cong s ch y qua l th ng nh khi b m t v n nguyn ven. N u h y ki m, Cc ng cong s d ng mp l .

1 ng cong tham s ng h ng. 2 B m t (face) v m t (surface) l hai i t ng hnh h c khc nhau. Face l b m t ngoi c a m hnh kh i cn surface l m t m t hnh h c khng c chi u dy.

38

Click OK

Cc ng cong xu t hi n nh nh ng 3D sketch trn cy FeatureManager. N u thng tin v c nh c a m t hnh h c khng ph h p, ng cong mp m t s khng c t o ra. Thng i p tr ng thi: "Failed to create X out of X face curves. Please consider using convert entities." B n c th t o ra cc ng cong cn thi u b ng cch m m t 3D sketch v dng cng c Convert Entities .

Features
Khi ni m
Cc Feature l nh ng hnh d ng c th , khi k t h p l i s t o ra m hnh part. B n cng c th thm m t s ki u feature vo cc ti li u assembly. Nhi u feature c b t u b ng nh ng sketch; cc feature khc, nh shell ho c fillet, c t o khi b n ch n nh ng cng c ho c l nh trnh n thch h p v cc kch th c ho c nh ng c trng b n mu n. Cc surface1 l m t ki u khc c a feature. B n c th dng cc surface feature kh i c. t o ho c s a i cc

Thanh cng c Features cung c p cc cng c t o cc c i m c a m hnh. C r t nhi u cng c feature v ch c m t s c trong cc thanh cng c Features m c nh. B n c th ty bi n nh ng thanh cng c ny b ng cch thm b t cc nt cng c ph h p v i cng vi c c a b n.

Chamfer
Cng c chamfer t o ra mp vt cho cc c nh, b m t, ho c cc T o m t chamfer: 1. Click Chamfer trn thanh cng c Features, ho c click Insert, Features, Chamfer. nh c ch n.

2. D i Chamfer Parameters:

Ch n m t

i t ng trong vng

h a cho Edges and Faces or Vertex

Ch n m t trong cc m c sau: Angle distance (Gc v kho ng cch) Distance distance (Kho ng cch v kho ng cch) Vertex (Vt nh) xc nh m t gi tr chung cho kho ng cch ho c nh. chng khng b m t Ch n Equal Distance

Ch n Keep features gi l i cc feature nh cut ho c extrude khi p d ng l nh chamfer.

i t ng hnh h c 3D c chi u dy b ng khng.

39

M hnh g c

Khng ch n Keep features

Ch n Keep features

Ch n m t ki u xem tr c: Full preview, Partial preview, ho c No preview. .

4. Click OK

Curve
Khi ni m
B n c th t o m t s ki u ng cong 3D b ng nh ng phng php sau:

Projected Curve - t m t sketch chi u ln m t b m t c a m hnh ho c m t m t cong, hay t cc ng sketch v trn nh ng m t ph ng giao nhau Composite Curve - t s k t h p cc ng cong, cc hnh d ng sketch v cc c nh c a m hnh Helix and Spiral - b ng vi c xc nh m t trn sketch, b c xo n, s vng v chi u cao nh ho c t nh ng Split Line - t m t sketch chi u ln cc b m t ph ng ho c cong Curve Through Reference Points - t cc i m do ng i dng xc i m c s n Curve Through XYZ Points - t m t danh sch t a

X,Y, Z c a cc i m

Sau , b n c th dng cc ng cong ny t o cc m hnh. V d , b n c th dng cc ng cong lm ng d n cho m t kh i sweep, lm ng d n cho m t kh i loft, lm ng tch cho l nh t o d c v.v B n c th t t b t hi n th cc ng cong: Click View, Curves. M t bi u t ng b lm xu ng c nh m c trnh n ny c ngha l cc ng cong c nhn th y (tr nh ng ng cong b n n ring). n ho c hi n th t ng ng cong: 1. Right-click ng cong trong vng 2. Ch n Hide or Show. T ng ng cong v n sng ln khi b n ch n chng, m c d chng n. h a ho c trn cy FeatureManager.

Cc ng cong chi u
B n c th chi u m t ng cong sketch ln b m t m hnh t o m t ng cong 3D. B n cng c th t o m t ng cong 3D, v n l giao tuy n c a hai b m t extrude c sinh ra b i nh ng bin d ng trn hai m t t a giao nhau.

40

B n c th ch n cc m c ny tr c khi click Project Curve s c ch n ki u chi u thch h p v i nh ng l a ch n ny.

. N u b n ch n tr c, SolidWorks c kch ho t v i hai

N u b n ch n tr c hai sketch, ty ch n Sketch onto Sketch s sketch d i Sketches to Project .

N u b n ch n tr c m t sketch v m t ho c nhi u b m t, ty ch n Sketch onto Face(s) c kch ho t v i cc m c c ch n xu t hi n trong cc h p thch h p. N u b n ch n tr c m t ho c nhi u b m t, ty ch n Sketch onto Face(s) c kch ho t. B n c th right-click trong vng h a v ch n m t ki u chi u t trnh n t t. Khi b n xu t hi n. Right-click t o t o m t ng cong chi u, con tr OK

ch n cc i t ng ng cong chi u ny. Chi u m t ng cong:

1. Click Project Curve 2. D i Selections,

trn thanh cng c Curves, ho c Insert, Curve, Projected.

B ng thu c tnh Projected Curve xu t hi n. t Projection Type m t trong cc ki u sau: chi u ng cong sketch ln b m t m hnh. ng cong trong vng h a ho c t cy Sketch onto Face(s): Dng l a ch n ny

D i Sketch to Project FeatureManager bay ra. D i Projection Faces

, ch n

, ch n b m t m hnh m b n mu n chi u ng cong ln. h a, n u c n.

Ki m Reverse Projection, ho c click mi tn ch h ng trong vng

ng cong sketch dng chi u

ng cong chi u

ng cong chi u dng t o m t ng d n cho l nh sweep

Sketch onto Sketch: Dng l a ch n ny v trn hai m t t a c t nhau.


t o m t ng cong giao tuy n c a hai sketch , ng t ng sketch l i khi v xong.

T o m t sketch trn m i trong hai m t t a Dng cc bin d ng cho th ng gc v i nhau. D i Sketches to Project ho c trong vng h a.

, ch n c hai sketch ny trn cy FeatureManager bay ra

41

Hai sketch (xm) chi u t o ng cong 3D (xanh l cy).

ng cong ny c dng lm ng d n cho l nh sweep.

Hnh sweep dng d n i n.

t o dy

M t hnh xem tr c c a ng cong chi u xu t hi n. 3. Click OK t o ng cong chi u ho c Cancel h y l nh ny.

ng cong t ng h p
B n c th t o cc ng cong t ng h p b ng cch k t h p cc ng cong, hnh d ng sketch v cc c nh m hnh thnh m t ng cong duy nh t. Dng ng cong t ng h p lm ng d n khi t o loft ho c sweep. T o m t ng cong t ng h p: 1. Click Composite Curve Composite. 2. Click cc Cc trn thanh cng c Curves, ho c click Insert, Curve,

i t ng ( i t ng sketch, cc c nh v.v) m b n mu n k t h p. .

i t ng c ch n xu t hi n trong b ng thu c tnh Composite Curve, d i Entities

to Join trong h p Sketches, Edges, and Curves to Join 3. Click OK t o ng cong t ng h p ny.

Ch n cc c nh trn m hnh t o ng cong.

T o bin d ng sweep, r i dng y l m hnh sau khi c t ng cong t ng h p lm b ng l nh sweep. ng d n.

Helix v Spiral
B n c th t o m t ng xoy ho c xo n trong m t ti li u part. ng d n cho l nh sweep ho c loft. T o ng xoy ho c xo n: 1. M m t sketch v v m t ng trn. ng knh c a ng trn s ki m sot ng knh c a ng xo n (tr ng xo n c b c thay i). 42 ng xo n c th dng lm

2. Click Helix and Spiral Helix/Spiral. 3.

trn thanh cng c

Curves, hoc click Insert, Curve,

t cc gi tr trong b ng thu c tnh Helix/Spiral. .

4. Click OK

ng xo n v bin d ng sweep trn c chai.

M t l nh boss-sweep (xanh) t o ren

c chai.

Cc chi ti t trong Giy tc ng h

ng h

ng xo n c b c thay B ng thu c tnh Helix/Spiral

i.

L nh cut-sweep t o ra tr c vt.

B ng thu c tnh Helix/Spiral xu t hi n khi b n t o ng xo n ho c ng xoy m i hay s a chng. B ng thu c tnh ny ki m sot cc thu c tnh sau: Defined By

Pitch and Revolution. T o m t ng xo n c xc Height and Revolution. T o m t ng xo n c xc Height and Pitch. T o m t ng xo n c xc Spiral. T o m t ng xoy c xc Constant Pitch. T o b c xo n khng

nh b i b c xo n v s vng. nh b i chi u cao v s vng.

nh b i chi u cao v b c xo n.

nh b i b c v s vng. i. 43

Parameters

Variable Pitch. T o b c xo n thay

i trn c s Region Parameters b n xc

nh.

Region Parameters (ch v i b c thay i). t s vng (Rev), ng knh (Dia), v t l b c (P) cho m t ng xo n c b c thay i. Height (ch v i ng xo n). Pitch. t t l thay Revolutions. t s vng. t chi u cao. n 200000. i sau m i vng. Gi tr Pitch ph i t 0.001

Reverse direction. T o ng xo n v h ng ng c l i, ho c t o ng xoy vo pha trong. Start angle. Clockwise. t ni b t u c a vng th nh t trn ng trn sketch. ng h . ng h . t h ng theo chi u kim

Counterclockwise.

t h ng ng c chi u kim

Taper Helix

Taper Helix. T o ng xo n hnh bp mng. Taper Angle . t gc thu. Taper outward. Xo n loe ra.

Cc ng phn tch
Cng c Split Line trn thanh cng c Curves s chi u m t sketch ln cc b m t cong ho c ph ng. N s tch b m t c ch n thnh nh ng b m t ring, cho php b n l a ch n t ng b m t . B n cng c th chi u m t sketch ln cc b m t hnh h c. B n c th dng cng c ny t o cc ng phn tch nh sau:

Projection. Chi u m t ng sketch ln m t b m t. Silhouette. T o m t ng phn tch trn m hnh tr . Intersection. Tch cc b m t v i m t kh i, b m t, m t t a chi u t o thnh ng phn tch. trn thanh cng c Curves, ho c click Insert, Curve, Split Line. ho c b m t spline.

T o m t ng phn tch projection: 1. V m t ng 2. Click Split Line

B ng thu c tnh Split Line xu t hi n. 3. D i Type of Split, ch n Projection. 4. D i Selections, lm nh sau:

N u c n, click h p Sketch to Project v ch n ng sketch trong cy FeatureManager bay ra ho c trong vng h a. Click h p Faces to Split v ch n cc b m t xung quanh chu vi m hnh b n mu n ng phn tch i qua.

44

Ki m Single direction theo m t h ng.

chi u thnh ng phn tch ch chi u theo h ng

Ki m Reverse direction, n u c n, thch h p. .

5. Click OK

ng sketch ny c chi u ln cc b m t b n ch n. Trong v d ny. b n m t xung quanh c ch n. ng phn tch xu t hi n trn cc m t ny v tch m i m t thnh hai ph n. V d ng phn tch trn m t surface

T o m t ng phn tch silhouette: 1. Click Split Line trn thanh cng c Curves, ho c click Insert, Curve, Split Line.

B ng thu c tnh Split Line xu t hi n. 2. D i Type of Split, click Silhouette. 3. D i Selections, lm nh sau:

D i Direction of Pull , trn cy FeatureManager bay raho c trong vng ch n m t m t t a chi u qua c nh ngoi m hnh. D i Faces to Split th l m t ph ng. t gc Angle . , ch n m t ho c nhi u b m t i h ng chi u ng c l i. d c cng ngh .

h a,

tch. Cc b m t ny khng

Ch n Reverse direction t o

4. Click OK

M tt a ny chi u qua m hnh, t o ra ng phn tch silhouette t i ni m t t a c nh ngoi c a cc m t c ch n.

c t

45

M tt a chi u qua m hnh theo h ng t trn xu ng T o m t ng phn tch intersection: 1. Click Split Line 3. D i Selections:

M t ng phn tch silhouette trn m hnh, ni m tt a chi u qua cc c nh ngoi c a m hnh

trn thanh cng c Curves, ho c click Insert, Curve, Split Line.

2. Trong b ng thu c tnh, d i Type of Split, ch n Intersection. a. Ch n cc cng c tch (cc kh i, b m t, m t t a tch) cho Splitting Bodies/Faces/Planes b. Click vo Faces/Bodies to Split 4. Ch n Surface Split Options:

, m t spline giao v i m t c n

. tch.

v ch n cc b m t ho c hnh kh i ch

Split all. i qua t t c cc vng c th trn b m t. Natural. Tch theo hnh d ng c a b m t ny. Linear. Tch theo m t h ng th ng. .

5. Click OK

M hnh g c c cc kh i ch v kh i dng tch c ch n

M t ng phn tch c t o ra ni cc kh i ny giao nhau

ng cong qua cc i m tham chi u


T o m t ng cong i qua cc i m n m trn m t ho c nhi u mth ph ng: 1. Click Curve Through Reference Points Curve, Curve Through Reference Points. trn thanh cng c Curves, ho c click Insert,

B ng thu c tnh Curve Through Reference Points xu t hi n. 46

2. Ch n cc i m sketch ho c Khi b n ch n, cc

nh, ho c c hai lo i theo th t b n mu n t o ng cong.

i t ng ny c a vo danh sch trong h p Through Points.

3. N u b n mu n khrps kn ng cong, ki m Closed curve. 4. Click OK . xu t hi n c nh tn ng cong trn cy

Bi u t ng Curve Through Reference Points FeatureManager.

T o cc ng cong n i cc T o cc canh qu t b ng i m skeych gi a hai bin d ng loft l nh loft v x p dy trn

y l ci qu t hon ch nh

ng cong qua cc i m t a

XYZ
trn thanh cng c Curves, ho c click Insert,

1. Click Curve Through XYZ Points Curve, Curve Through XYZ Points.

2. T o m t t p h p cc t a b ng cch double-click cc trong cc c t X, Y v Z r i nh p t a cho t ng i m. ( c t o bn ngoi sketch, cc t a X, Y v Z c hi u theo m t t a Front.) S c a i m trong c t Point xc 3. Click OK hi n th nh th t cc i m s c n i. ng cong ny. xu t hi n c nh tn ng cong trn cy

Bi u t ng Curve Through XYZ Points FeatureManager. M t s m o lm vi c v i cng c ny:

M m t t p tin ng cong c s n. Click Browse v tm n ti li u ng cong m n ra. B n c th m cc ti li u .sldcrv ho c .txt c cng nh d ng v i ti li u .sldcrv. B n cng c th t o cc ng cong 3D trong Excel, v d , lu chng nh ti li u .txt, r i m trong SolidWorks. c th m c cc ti li u text, chng ch c php ch a d li u t a (khng c cc nhn X, Y, ho c Z labels, hay b t c d li u no khc). Thay i t a . Double-click trong m t r i nh p gi tr m i. (Khi b n nh p cc gi tr , lu hnh xem tr c cc a ng cong trong vng h a.) Thm m t hng. Double-click n m d i hng d i cng. Chn m t hng. Ko con tr qua m t hng bn trn hng c ch n. Xa m t hng. Ko con tr qua m t hng ch n r i click Insert. Hng m i c chn ch n r i nh n Delete.

Lu ti li u ng cong. Click Save ho c Save As, ttm n v tr thch h p v xc nh m t tn ti li u. N u b n khng xc nh ph n m r ng, SolidWorks s thm ph n m r ng .sldcrv. 47

ng cong t

File
c s n:

T o m t ng cong t ti li u ch a cc gi tr t a

1. T o m t ti li u c cc gi tr t a b ng m t ng d ng so n th o vn b n ho c b ng tnh. Ti li u ph i c d ng ba c t, b ng ho c danh sch c phn nh ranh gi i cho cc t a X,Y v Z. Khng c c cc tiu c t, nh X, Y v Z. 2. Lu ti li u ny nh m t text file. 3. Click Curve Through XYZ Points Curve, Curve Through XYZ Points. 4. Click Browse trn thanh cng c Curves, ho c click Insert,

n v tr c a ti li u trn, r i click Open.

Cc t a t ti li u ny s hi n th trong h p tho i Curve File. Lu cc s trong c t Point, cho bi t th t n i cc i m. 5. Ki m tra hnh xem tr c c a ng cong v s a b ng lng v i k t qu . (Double-click m t b t k 6. Click OK. i cc t a , n u c n, cho thay i gi tr ). n khi b n

Deform
Khi ni m
Dng l nh deform lm bi n i c c b ho c ton b hnh d ng c a nh ng m hnh ho c b m t ph c t p, khng quan tm t i cc sketch ho c feature c dng t o ra nh ng m hnh ny. L nh Deform mang l i m t cch th c n gi n lm thay i th c s m t m hnh b t k, c th ho c c kh, v n th ng c dng t o ra cc t ng thi t k ho c lm bi n i hnh d ng c a nh ng m hnh ph c t p m n u lm theo cc cch truy n th ng, s m t r t nhi u cng s c v th i gian. B n c th p d ng l nh cho c cc m hnh SolidWorks v m hnh nh p. C ba ki u bi n d ng: Point, Curve to curve v Surface push. Bi n d ng - Point Bi n d ng i m l cch th c n gi n nh t lm bi n i nh ng hnh d ng ph c t p. Ch n m t i m trn b m t m hnh, surface, c nh, nh ho c m t i m trong khng gian, r i xc nh m t kho ng cch v bn knh c u ki m sot s bi n d ng. B n cng c th ch n thm cc b m t v hnh kh i n u c n thi t.

48

V d bi n d ng i m trn m t multibody part

Hnh xem tr c c a bi n d ng i m, ba kh i c ch n

K t qu bi n d ng

Bi n d ng - Curve to Curve Bi n d ng ng cong n ng cong l phng php lm bi n i nh ng hnh d ng ph c t p c chnh xc cao hn. B n lm bi n d ng i t ng b ng php nh x hnh d ng t cc ng cong ban u, c th g m nh ng t p h p ng cong, cc c nh , n t p h p cc ng cong ch.

49

Cc ty ch n ki m sot s bi n d ng cho php b n:


nh cc c nh v b m t

chng khng b bi n d ng. lm bi n d ng. c ng.

Thm cc b m t ho c hnh d ng Thi t l p chnh xc hnh d ng v

N u ng cong ch l m t b m t ho c c nh c a surface, b n c th lm bi n d ng cc c nh m hnh ban u b ng cch dng chuy n ti p gy ho c chuy n ti p m m. V d chuy n ti p gy V d chuy n ti p m m

ng cong ch v m hnh cha b lm bi n d ng

Ti n trnh lm bi n d ng ng cong n ng cong 50

K t qu bi n d ng ng cong n ng cong

Bi n d ng - Surface Push Bi n d ng y b m t t o ra s thay i b ng cch y cc b m t m hnh b ng cc b m t cng c . Cc b m t m hnh k t qu s x p x gi ng cc b m t cng c do c s tng ng m t- i-m t gi a cc b m t tr c v sau khi bi n d ng. Ch c nng bi n d ng y b m t cung c p nhi u kh nng ki m sot bi n d ng c hi u qu do c s i chi u t ng i m bi n d ng. B n c th thi t l p chnh xc t a t cc cng c , ho c b n c th di chuy n ng chng v i m t triad trong vng h a. B n ch n h ng y cho cng c , cc hnh kh i bi n d ng, m t ho c nhi u cng c v m t gi tr sai l ch bi n d ng (tng t nh m t gc l n) xc nh hnh d ng bi n d ng ni m hnh g c giao v i cng c . S d ng bi n d ng y b m t thi t k cc b m t hnh d ng t do, ch t d o, ti m m, chi ti t t m m ng v cc ng d ng khc, ni n th ng c dng k t h p ch t ch cc c i m c a cng c vo thi t k hi n c. t o nh ng thay cng c Indent ng i dng xc i chnh xc c a m hnh b ng phng php s d ng cng c r p, xem ph n , c kh nng t o chnh xc nh ng kho ng offset v i cc khe h v chi u dy do nh.

Cng c y b m t (xanh l cy) v m hnh g c

K t qu

yb m t

Bi n d ng i m
V d bi n d ng i m
B n c th k t h p nhi u ty ch n bi n d ng i m khc nhau c nh ng k t qu khc nhau. Cc v d trong ch ny ch minh h a cho m t s trong nh ng ty ch n ny. Xem thm Cc ty ch n bi n d ng i m c thm chi ti t v nh ng nh h ng c a t ng ty ch n i v i nhau v v i m hnh bi n d ng. Bi n d ng i m ch tc ng trong m t ph mv nh , c th khng th hi n r n u b n dng cc thi t l p ch t l ng hnh nh m c nh. tng ch t l ng, click Tools, Options, Document Properties, Image Quality. Di chuy n thanh tr t Shaded and draft quality HLR/HLV resolution sang ph i ho c ch n Optimize edge length. T o bi n d ng m hnh s d ng i m: 1. Click Deform trn thanh cng c Features, ho c click Insert, Features, Deform. i t ng trong vng h a cho Deform Point

2. Trong b ng thu c tnh, d i Deform Type, ch n Point. 3. D i Deform Point, ch n m t ho c nhi u nh sau: 51

i m trn m t b m t ho c m t t a i m trn cc c nh nh i m trong khng gian

V d cc l a ch n bi n d ng i m: i m trn b m t ho c m t t a

M hnh ban u. i m trn b Ch n m t i m trn m t b m t K y qu c a bi n d ng i m m t l m t phng php n ho c m t t a . H ng y trn b m t. Lu m c thay gi n nhanh chng thay i vung gc v i b m t ny. i c a m t thao tc bi n d ng nh ng m hnh ph c t p. i m i m. trn b m t t ng dng lm bi n d ng nhi u thi t k d ng l p l i v thm nhi u thay i cho cc feature ph c t p c a m hnh. i m trn c nh

M hnh ban u. Dng m t i m trn c nh cho php on tr c c v tr v chuy n ng bi n d ng.

Ch n m t i m trn m t c nh. H ng y c tnh l trung bnh h ng vung gc c a hai b m t li n k . N u b n di chuy n i m ny trn c nh, tm bi n d ng cng di chuy n theo.

K t qu c a bi n d ng. Bi n d ng ny cho php b n thay bi n i nhanh chng nh ng m hnh ph c t p b t k.

52

i m trn

nh

M hnh b n u. Dng m t i m trn nh l m t cch on c v tr bi n d ng, h ng php tuy n c a cc m t li n k l h ng y. i m trong khng gian

Ch n m t nh. Trong v d K t qu c a bi n d ng ny l nh c a m t ci gn trn nh. tng c ng. H ng y l trung bnh c a h ng cc b m t li n k ..

i m

Ch n m t i m trong khng gian cho Deform point Deform direction:


v ch n m t trong nh ng h ng cho

c nh o n th ng sketch hai i m ho c m tt a b m t ph ng nh nh

( i m trong khng gian v o n th ng sketch xc h ng trong hnh minh h a)

Hnh xem tr c c a bi n d ng dng i m trong khng gian. H ng c xc nh b ng o n th ng sketch. N u b n ch n h ng b ng m t t a , h ng y s l php tuy n c a m t ny.

K t qu bi n d ng b ng i m trong khng gian 4. Khi b n dng m t i m trong khng gian lm Deform point , hy ch n m t c nh th ng, hai i m ho c nh, m t m t t a hay b m t ph ng lm Deform direction. B i m t i m trn b m t ho c nh, b n c n ch n m t Deform direction dng m t h ng khc m c nh. N u c n, click Reverse deform direction 5. Trong h p Deform distance , .

t m t gi tr cho kho ng cch bi n d ng. 53

6. D i Deform Region1: a. Trong h p Deform radius , t m t gi tr . Gi tr bn knh ny xc nh m t hnh c u xung quanh i m c ch n. i m bi n d ng bi u di n gi tr Deform radius sao. ny nh h ng n hnh d ng ra

Hnh c u gi Deform radius

nh ny bi u di n gi tr c a .

b. Ch n Deform region h n ch bi n d ng trong m t vng c bao quanh b i chu vi c a b m t c ch n. Khi b n ch n m t i m trn m t b m t v ch n Deform region, theo m c nh, b n s h n ch bi n d ng trong m t vng c bao quanh b i chu vi b m t . Khi b n ch n m t i m trn c nh, nh ho c trong khng gian, s bi n d ng khng b chi ph i tr c ti p b i Deform region. V i l a ch n Deform region, b n cng c th ch n Fixed curves/edges/faces Additional faces to be deformed V d v tc ng c a Deform region b t k. i v i bi n d ng v

M hnh ban

H y ki m Deform region

Vng bi n d ng

54

K t qu v i Deform region khng c ch n Khi dng m t i m trn b m t, ch n hay khng ch n Deform region c nh h ng n s bi n d ng.

Bi n d ng dng cng i m trn, v i Deform region c ch n.

N u b n ch n m t i m trn c nh ho c nh, ch n hay khng ch n Deform region khng nh h ng n bi n d ng.. Hnh xem tr c ny (c nh c ch n) l nh nhau d Deform region c c ch n hay khng.

c. Ch n Bodies to be deformed . Ty ch n ny th ng dng lm bi n d ng nhi u hnh kh i trong m t part. V d , dng Bodies to be deformed khi tnh i x ng ph i c duy tr i v i t t c cc m hnh b i m t t p h p gi tr Deform distance v Deform radius , nh trong cc minh h a sau. M hnh ban u

M t chi ti t c ch n 55

K t qu bi n d ng

B n chi ti t c ch n 7. D i Shape Options:

K t qu bi n d ng

a. Ch n m t m c c ng Stiffness. c ng xc nh tnh khng linh ho t c a s bi n d ng, c b tc ng hay khng trong m t b m t (Deform region c ch n) ho c t do (Deform region khng c ch n). M c c ng c dng xc nh hnh d ng b n mu n t o. T t c cc v d radius c ng ny dng m t Deform distance b ng 10, Deform b ng 50 v cng m t i m trn b m t ny. Ch n Deform region Khng ch n Deform region

Stiffness Minimum

Stiffness Medium

Stiffness Maximum

56

b. Khi khng ch n Deform region, b n c th ty ch n Deform axis ki m sot thm s bi n d ng. Deform axis c xc nh b i vi c ch n m t c nh th ng, hai i m ho c nh, m t o n th ng sketch, m t b m t ph ng, ho c m t m t t a . K t quat ny, trong s bi n d ng ki u u n, song song v i tr c b n ch n. M hnh ban u

Bi n d ng i m v i hai nh c chon cho Deform axis .

Bi n d ng i m, dng m t tr c xc nh b i hai nh cho Deform axis .

Bi n d ng i m, dng m tt a cho Deform . axis Tr c u n vung gc v im tt a ny v trng v i tm c a m hnh. c. Khi Deform region c ch n, h y Maintain boundary th c hi n nh sau:

57

M hnh ban

u.

i m bi n d ng trong khng gian c ch n. M t bi n d ng (m t c ch b ng mi tn ) nh nhau trong cc v d sau:

Maintain boundary b h y, Additional faces K t qu : Ch c m t trn b bi n d ng, cc m t only c ch n. M t trn c ch n cho bn th c ra ch c ko di ln g p m t trn. Additional faces to be deformed

K t qu : Ch c m t trn bi n d ng, cc m t khc khng thay i. Maintain boundary c ch n d. Di chuy n thanh tr t Shape accuracy ki m sot ch t l ng b m t. Lm tng ch t l ng cng lm tng kh nng t o bi n d ng thnh cng. V d , n u b n nh n c m t thng bo l i Could not replace geometries, hy di chuy n thanh tr t sang ph i. Ch di chuy n thanh tr t nay khi c n, v tng chnh xc b m t s lm gi m t c tnh ton. 8. Click OK . 58

Cc ty ch n bi n d ng i m
Bi n d ng i m d a trn m t i m v h ng Deform Point

y c a n. Xem l i cc v d trn.

Deform Point . t tm bi n d ng, ch n m t i m trn m t b m t, m t c nh m t nh, ho c m t i m trong khng gian. Deform direction. Ch n m t h ng bi n d ng b ng cch ch n m t c nh th ng, m t o n th ng sketch, b m t ph ng ho c hai i m hay nh.
o

N u b n ch n m t c nh ho c o n th ng, h ng bi n d ng s song song v i canh ho c ng ny. N u b n ch n m t m t t a cc m t ny. N u b n ch n hai n th hai. ho c b m t ph ng, h ng bi n d ng s vung gc v i it i m ho c nh th nh t

nh ho c i m, h ng bi n d ng s

o o

S k t h p b t k c a cc i m v h ng N u c n, click Reverse deform direction

u c php. . nh l nh sau:

Khi i m bi n d ng n m trn m t b m t, c nh, ho c

nh, h ng m c

Point on Face. H ng Deform direction vung gc v i b m t ny t i i m c ch n. N u b n ch n i m khc, s bi n d ng s c p nh t i m ny. S l a ch n i m trn b m t th ng dng nhanh chng thay i v b sung cc feature c c b khng i h i v tr chnh xc cho bi n d ng ny.

59

Point on edge. H ng Deform direction l trung bnh gi a hai php tuy n c a b m t li n k v i c nh c ch n. V tr c a i m ny trn c nh s xc nh tm c a bi n d ng. L a ch n i m trn c nh th ng dng t o s thay i thi t k v i chnh xc cao v nhi u kh nng tin on k t qu hn bi n d ng i m trn b m t.

Vertex. H ng Deform direction l trung bnh c a cc php tuy n m t c chung Tm bi n d ng l nh c ch n.

nh ny.

60

Point in space. Khi b n ch n m t i m trong khng gian th cha c h ng bi n d ng no c , v v y, b n ph i xc nh b ng cch ch n hai i m hay nh, ho c m t c nh hay o n th ng, ho c m t m t t a hay b m t ph ng. L a ch n i m trong khng gian cho php ki m sot bi n d ng chnh xc c i m v h ng nn th ng c dng khi c n ki m sot bi n d ng i m m t cch t t hn.

Deform distance

. Xc

nh kho ng bi n d ng ( i m di chuy n).

Show preview. Xem tr c cc k t qu hi n th ki u m hnh l i (h y ki m) v t bng (ch n). c i thi n t c v i nh ng m hnh ph c t p, khng nn dng ty ch n ny. 61

Deform Region M c ny cho php b n thay d ng v thm cc hnh d ng i hnh d ng b ng cch xc bi n d ng. nh bn knh c a bi n d ng, vng bi n , Bodies to be deformed v

B n c th dng cc ty ch n Fixed curves/edges/faces

Additional faces to be deformed trong ki u k t h p b t k ty thu c vo hnh d ng c a m hnh v cc k t qu thch h p. N u cc ty ch n c ch n b sung t v i nhau, ty ch n cu i cng s v hi u ha ty ch n tr c m u thu n v i n. V d , n u tr c , b n xc nh m t b m t bi n d ng r i l i xc nh chnh m t ph i c nh, m t s cc nh.

Deform radius

. Thay

i m t gi tr bn knh hnh c u t o bi n d ng t i i m . n gi tr Deform radius.

Ch n Deform region khng nh h ng

V d cc hnh xem tr c v nh h ng v Deform c a Deform distance radius i v i bi n d ng i m. M hnh ban u

Deform distance = 20, Deform radius = 50

Deform distance = 50, Deform radius = 50

62

Deform distance = 50, Deform radius = 200 Lu r ng m hnh r ng hn so v i cc tr ng h p dng bn knh b ng 50 trn.

K t qu Deform distance = 50, Deform radius = 200

Deform region. Cho php cc ty ch n Fixed curves/edges/faces to be deformed .

v Additional faces u

V d dng m t i m trn b m t v i Deform region. C hai v d dng cng m t b m t ban bi n d ng v i Deform distance = 10 v Deform radius = 100.

Hnh xem tr c cho th y Deform region c ch n v khng c b m t ho c c nh no c nh

K t qu ch n Deform region

Hnh xem tr c khi khng ch n Deform region 63

K t qu h y ki m Deform region

i t ng c ch n cho Deform Point M t i m trn c nh, trn nh ho c trong khng gian

Deform region

K t qu Vng bi n d ng khng nh h ng n u h y ki m ho c Additional Fixed curves/edges/faces faces to be deformed Vng bi n d ng b gi i h n Fixed curves/edges/faces faces to be deformed iv ib m t n u ho c Additional c ch n

Ch n ho c khng ch n

M t i m trn b m t

Ch n

Khng ch n

Ton b m hnh b bi n d ng

Fixed curves/edges/faces . Ngn cc ng cong, cc c nh v cc b m t khng b bi n d ng ho c di chuy n. V i cc ng bin khp kn, cch th c bi n d ng ty thu c vo cc tr ng h p sau:
o

N u i m bi n d ng (tm c a bi n d ng) n m trong ng bin khp kn (t p h p cc c nh c nh lin ti p), s bi n d ng b gi i h n trong ph m v ng bin ny. N u i m bi n d ng n m ngoi ng bin khp kn, khng c i m no trong ng bin ny b bi n d ng.

T t c cc v d ny dng cng Deform distance v Deform radius .

Bi n d ng khng c

i t ng c

nh no

Xem tr c L a ch n Fixed curves/edges/faces

Bi n d ng v i cc c nh c .

nh

Additional faces to be deformed

. Cho php b n ch n thm cc b m t bi n d ng. 64

Ch n m t b m t bi n d ng

Ch n thm cc b m t bi n d ng

Bodies to be deformed

. Cho php b n ch n m t ho c nhi u kh i

bi n d ng, khi ch n

m t i m bi n d ng trong khng gian. Bodies to be deformed lm bi n d ng nhi u kh i ng th i trong ti li u part a kh i.

th ng dng khi b n c n

M hnh ban

u 65

i m bi n d ng trong khng gian

Kh i

c ch n

bi n d ng

C b n kh i c ch n

bi n d ng

Cc ty ch n Shape B n c th ki m sot hnh d ng c a bi n d ng i m b ng cch thay i c ng Stiffness, xc v thay nh m t tr c Deform axis chnh xc Shape accuracy .

Deform axis (ch kh d ng khi h y ki m Deform region). Ki m sot hnh d ng c a bi n d ng b ng cch t o m t tr c u n song song v i m t c nh/ o n th ng, vung gc v i m t t a /b m t ph ng ho c theo h ng hai i m/ nh. Ty ch n ny t o bi n d ng ki u u n v i gi tr d khng ph i chnh xc l u n. u n chnh xc, xem Flex feature.

Cha bi n d ng

Bi n d ng khng ch n Deform radius

Ch n c nh bn cho Deform radius

Stiffness. Ki m sot m c

c ng c a hnh d ng trong qu trnh bi n d ng. B n c th k t h p . C ba m c c ng:

c ng v i cc ki m sot khc, nh Deform axis 66

o o o

Stiffness - minimum Stiffness - medium Stiffness - maximum

M hnh cha bi n d ng

B m t c ch n cho Deform Point

Stiffness - minimum

Stiffness - medium

Stiffness - maximum

Shape accuracy . Ki m sot ch t l ng b m t. Ch t l ng m c nh c th l cha u i v i nh ng vng b u n cong. Khi b n tng chnh xc b ng cch di chuy n thanh tr t sang ph i, b n c th tng kh nng lm bi n d ng thnh cng. Ch nn di chuy n thanh tr t khi c n thi t v tng chnh xc s lm gi m t c h th ng. Bi n d ng i m, v n ch tc ng ln m t di n tch nh , c th khng hi n th r rng n u b n ch n ch hi n th hnh nh theo m c nh. tng ch t l ng hi n th , click Tools, Options, Document Properties, Image Quality. Chuy n ng thanh tr t Shaded and draft quality HLR/HLV resolution sang ph i ho c ch n Optimize edge length.

Maintain boundary (kh d ng khi ch n Deform region). m b o ch n cc bin cho Fixed curves/edges/faces . H y ki m Maintain boundary thay i vng bi n d ng, thay i cc c nh c nh ho c cho php cc bin di chuy n. Additional faces only (kh d ng khi ch n Deform region v h y ki m Maintain boundary). Lm cho s bi n d ng ch tc ng n nh ng b m t c ch n cho Additional faces to be deformed .

67

Khng ch n Maintain boundary

Ch n Maintain boundary

Bi n d ng Curve to Curve
B n c th dng bi n d ng Curve to curve

Lm thay Thay

i hnh d ng nh ng m hnh ph c t p. c i m c a m t m hnh nh p.

i cc

Lm kn kho ng h gi a cc b m t.

Lm bi n d ng curve to curve m t m hnh: Th thu t ny dng m t m hnh part a kh i. B n ch n ng cong trn m t kh i lm ng cong xu t pht Initial curves curves . v ng cong trn kh i th hai lm ng cong ch Target

1. Click Deform trn thanh cng c Features, ho c click Insert, Features, Deform. 2. Trong b ng thu c tnh, d i Deform Type, ch n Curve to curve. 3. D i Deform Curves, ch n cc c nh trn m t kh i cho Initial curves trong vng h a. , r i ch n cc c nh trn c hnh xem tr c thch h p,

4. Click vo Target curves kh i khc. 5. Dng l i cc i m n i r i lm nh sau:

68

a. Click m t trong hai i m n i. b. Click h ng mi tn m t trong hai i m n i. Con tr i thnh . dng chng cng h ng. c. Click h ng mi tn

6. Right-click trong vng Connection Lines. Ph n k t n i ph i hy dng l i.

h a r i ch n Show

u nhau d c theo chu vi, n u khng,

S phn b khng 7.

u c th do cc ng n i b xo n.

hnh bi n d ng c s ti p tuy n v i cc hai kh i, d i Shape Options, ch n Surface tangent. Click mi tn h ng ti p tuy n mu xanh cho t i khi c hai i m ny c cng h ng. Hnh xem tr c cho th y ph n k t n i chuy n ti p m m m i khi cc mi tn ti p tuy n ch ng h ng.

8. Click OK

B n c th c n b sung thm v hi u ch nh cc ng n i khi dng bi n d ng Curve to curve. Cc ng n i b sung cho php b n c i thi n ch t l ng cc k t qu . B n c th n i cc kh i t t hn n u chng c cng s c nh ho c gc. C i thi n s bi n d ng b ng cc ng n i: 1. Click Deform trn thanh cng c ho c click Insert, Features, Deform. Features,

2. Trong b ng thu c tnh, d i Deform Type, ch n Curve to curve. 3. D i Deform Curves, ch n cc c nh trn kh i trong vng h a cho Initial curves . R i vo Target curves v ch n cc c nh c a b m t trong vng h a.

69

4. Right-click trong vng Connection Lines.

h a v ch n Show

Cc ng n i cho th y s k t n i gi a cc c nh xu t pht v ch. S b tr cc ng k t n i trong tr ng h p ny c th thay i c i thi n k t qu .

5.

thay i s s p x p cc ng k t n i, rightclick v ch n Add Connector. M t ng k t n i m i xu t hi n v i cc i m i u ki n mu xanh.

6. Trn cc c nh xu t pht v ch, ko cc i m i u khi n ny n nh ng v tr m i. K t qu ny c th c i thi n c s k t n i gi a hai i t ng.

7. Thm cc ng n i c n thi t c i thi n s k t n i. Ni chung, k t qu t t nh t c c khi cc ng k t n i vung gc v i cc c nh xu t pht v ch. 8. Click OK .

N u g p nh ng v n nh thng bo l i Could not replace geometries, hy di chuy n thanh Shape accuracy d i Shape Options. Cc gi i php khc g m c vi c thm cc ng k t n i v dng l i chng. K t qu m hnh c t o c ch nh s a l i cc ng k t n i v l a ch n Surface tangent.

70

Cc ty ch n bi n d ng Curve to Curve Bi n d ng Curve to curve l m t phng php t o bi n d ng cc m hnh ph c t p m t cch chnh xc t cc ng cong xu t pht n cc ng cong ch. Cc ng cong ny c th l c nh c a cc b m t v m t c t ho c cc ng cong sketch t do.

N u cc ng cong ch l cc c nh c a b m t, s chuy n ti p c th gy gc ho c m m.

Cc ty ch n trong B ng thu c tnh ki m sot bi n d ng Curve to curve c m t d i y.

Deform Curves

Initial curves . T p h p cc ng cong xu t pht c a bi n d ng. Ch n m t ho c nhi u ng cong ho c cc c nh thnh m t t p h p k t n i, c th l m t ng cong n ho c t pp h p cc c nh ho c ng cong lin ti p. Target curves . T p h p cc ng cong ch c a bi n d ng. Ch n m t ho c nhi u ng cong ho c cc c nh thnh m t t p h p k t n i, c th l m t ng cong n ho c t pp h p cc c nh ho c ng cong lin ti p. Set[n]. Cho php b n thm ,b t v lun chuy n cc nhm thay i. Cc ng cong c th l c a m hnh (cc c nh c a b m t ho c m t c t) ho c cc sketch c l p. Show preview. Xem tr c cc k t qu b ng cc hnh l i ho c t bng. khng nn dng ty ch n ny. 71 tng t c ,

Deform Region B n c th dng ty ch n Fixed curves/edges/faces , Bodies to be deformed v

theo cch k t h p b t k, ty theo hnh d ng c a m Additional faces to be deformed hnh c k t qu thch h p. N u cc ty ch n mu thu n nhau, ty ch n sau cng s c u tin i v i ty ch n tr c mu thu n v i n. V d , n u b n xc nh m t b m t bi n d ng r i sau b n xc nh n l c nh, b m t ny s c nh.

Fixed edges. Ngn khng cho cc ng cong, c nh ho c b m t di chuy n. L a ch n cc c nh v b m t c nh trong vng h a. N u h y ki m Fixed edges, b n c th ch c n ch n cc kh i hnh. Uniform. C g ng duy tr cc c i m c a hnh d ng g c khi lm bi n d ng. Ty ch n ny c th gip gi i quy t nh ng ti n trnh bi n d ng curve to curve v n lm gi m nh ng c i m gc c nh c a m hnh.

Khng ch n Uniform

Ch n Uniform . Ngn cc ng cong, c nh v b m t bi n d ng v di

Fixed curves/edges/faces chuy n.

M hnh
o

u tin

Khng ch n cc c nh c

nh

C nh c

nh l c nh m t bch

N u Initial curves trong ng bao ny.

n m trong m t ng bao khp kn, bi n d ng b gi i h n

N u Initial curves n m ngoi m t ng bao khp kn, khng c i m no trong ng bao b bi n d ng.

Additional faces to be deformed . Cho php b n b sung cc b m t bi n d ng. N u khng c b m t no c ch n th ton b m hnh s b tc ng. Khng c m t no 72 c ch n, ch c cc c nh

c ch n trong Fixed edges c mu tm.

Khng c m t no c ch n trong faces to be M t trn c ch n trong faces to be deformed . M t y b bi n d ng ln trn cng deformed . M t d i khng b tc ng. v i m t trn.1 N u Initial curves l cc ng cong sketch (khng ph i l cc c nh c a b m t), b n ph i ch n Bodies to be deformed ho c Additional faces to be deformed
o

. N u b n ch n m t c nh c nh , ho c m t kh i , ton b kh i s b bi n d ng.

Khi khng c b m t no c ch n cho faces to be deformed , ton b kh i ny s bi n d ng.

N u b n ch n m t b m t khng c cc c nh c nh cho Additional faces to be deformed , s bi n d ng b gi i h n ch i v i b m t c ch n ny.

Khi c m t b m t c ch n cho faces to be deformed ch c m t bi n d ng.

Deform radius (kh d ng khi h y ki m Fixed edges v ch n Uniform). T o bi n d ng

C hai bi n d ng ny cng dng chung cc ng v ch Target . Fixed cong xu t pht Initial Edges khng c ch n v Uniform c ch n.

M t d i b lm do bi n d ng ln trn, hnh minh h a c th nhn nh b l i.

73

ki u u n, dng gi tr bn knh bi n d ng Deform radius xc nh vng ch u bi n d ng. Vng ny c tnh ton b ng cch d n m t hnh bn nguy t c bn knh b ng gi tr Deform radius cong ban

, i d c cc u.

ng

Bodies to be deformed . Bi n d ng kh i. Dng ty ch n ny khi ng cong xu t pht Initial curves khng ph i l cc c nh c a m hnh (m l cc ng cong sketch), ho c n u b n mu n lm bi n d ng a kh i.

M t gi tr bn knh nh [R=30] tc ng ln m t vng nh c a bi n d ng khi n c d n d c theocc ng cong v cch c nh ban u .

M t gi tr [R=100] tc vng bi n d c d n ng cong ban u.

bn knh l n ng ln m t ng l n khi n d c theocc v cch c nh

Cc ng cong Initial

v Target

c ch n, cha ch n kh i no

M t kh i c ch n (hnh xem tr c)

K t qu m t kh i c ch n 74

Hai kh i c ch n (hnh xem tr c)

K t qu hai kh i c ch n N u b n c m hnh a kh i, b n c th thm kh i b bi n d ng Bodies to be deformed sau khi b n xc nh kh i u tin. Ch nh ng kh i c ch n m i b bi n d ng. Shape Options

Stiffness. Ki m sot

c ng c a k t qu bi n d ng.

B n c th k t h p ki m sot c ng v i v i cc ty ch n d i Deform Region. Ni chung, hi u qu c a c ng d nh n th y hn khi b n dng Fixed curves, edges or faces .

M hnh ban

u Stiffness - minimum

Stiffness - medium

Stiffness - maximum

75

C ba m c
o o o

c ng: . . . c ng th p nh t. c ng trung bnh. c ng cao nh t.

Stiffness - minimum Stiffness - medium Stiffness - maximum

Shape accuracy . Ki m sot ch t l ng b m t. Ch t l ng m c nh c th khng thch h p v i nh ng vng c c ng l n. Khi b n tng chnh xc b ng cch di chuy n thanh tr t sang ph i, b n c th tng kh nng t o bi n d ng thnh cng. Ch di chuy n thanh tr t n u c n, v s lm ch m ti n trnh.

chnh xc th p nh t

chnh xc cao nh t

Weight (kh d ng khi Fixed edges c ch n v Uniform khng ch n). Ki m sot m c nh h ng gi a hai ty ch n:
o

Fixed edges. Gia tr ng bi n d ng v pha cc curves/edges/faces . d i Deform Curves as Initial curves

i t ng b n xc

nh d i Fixed nh

Moving curves. Gia tr ng bi n d ng v pha cc c nh v ng cong b n xc v Target curves .

Fixed curves/edges/faces

Cc ng cong c

nh (tri):

Cc ng cong di chuy n (ph i):

Bi n d ng b chi ph i m nh hn b i cc ng cong c nh (bn tri)

76

Bi n d ng u gi a cc ng cong c nh v cc ng cong di chuy n

Bi n d ng b chi ph i m nh hn b i cc ng cong di chuy n (bn ph i)

Maintain boundary. m b o r ng cc ng bao c ch n cho Fixed curves/edges/faces l c nh. H y ki m Maintain boundary thay i vng bi n d ng, ch ch n thm cc b m t, ho c cho php cc ng bao ny di chuy n.

M hnh cha bi n d ng. Hai ng cong c dng lm cc ng cong bi n d ng. M t trn c ch n cho bi n d ng trong t t c cc v d sau.

Hnh xem tr c v i Maintain boundary khng c ch n v Additional faces only c ch n. D i Deform Region, m t trn c ch n cho Additional faces to be deformed .

K t qu - ton b m hnh b tc bi n d ng (ko di ra).

ng. Cc m t bn cng b

Hnh xem tr c v i Maintain boundary c ch n. M t trn c ch n cho Additional faces to be deformed .

77

K t qu - Ch c m t trn b bi n d ng.

Additional faces only (kh d ng khi h y ki m Maintain boundary). Lm cho bi n d ng ch tc ng n nh ng b m t c ch n cho Additional faces to be deformed m t cn l i, v c b n, c ko di ra g p cc b m t c b sung. Additional faces only c ch n Additional faces only khng ch n . Cc

M t trn c ch n cho Additional faces only

Khng m t no c ch n thm

Hnh xem tr c

hnh xem tr c

K t qu : ton b m hnh b bi n d ng K t qu : ch m t trn v cc m t bn bi n d ng

78

Match. Lm cho cc b m t bi n d ng ph h p v i b m t ho c cc c nh ch theo cc i u ki n ny.


o o

None. Khng p d ng i u ki n ph h p. Surface tangent. Ph h p v i cc bmho c c nh ch b ng s chuy n ti p m m. Reverse Tangent. Thay i h ng ti p tuy n c a cc b m t chuy n ti p v i ch. u, bi n d ng dng Match v i Initial curves v Fixed curves/edges/faces . ,

M hnh ban target curves

None cho Match.

Surface tangent ch n cho Match.

K t qu Surface tangent c ch n. b ng cch nh x Initial curves t o bi n d ng.

Curve direction. Lm cho ph h p v i Target curves n Target curves

dng cc php tuy n c a Target curves

Cc ng cong xu t pht v ch

pha trn hnh

79

Curve direction c ch n. Ph n trn bi n d ng ph h p v i cc php tuy n (vung gc) c a ng cong ch.

Bi n d ng - Surface Push
Bi n d ng Surface push thay i b m t c a cc m hnh b ng cc cng c r p ln chng. B n c th ch n m t cng c r p c chu n b t tr c, nh l m t a gic ho c hnh c u hay cng c trong vng h a ch nh l i kch c c a cng c ny. Ko triad b n t t o. Dng triad ho c t cc gi tr trong b ng thu c tnh ki m sot s di chuy n c a cng c . B m t bi n d ng r p s g n gi ng cc b m t c a cng c r p, trong khi v n duy tr cc c i m c a m hnh ban u (s l ng cc b m t, c nh v nh khng thay i). Ch c nng bi n d ng r p b m t cung c p nhi u cch th c ki m sot hnh d ng bi n d ng, ng th i l m t phng php t o ra cc c i m c bi t trn c s cng c r p. Dng bi n d ng r p b m t thi t k cc b m t d ng t do, hnh trang tr, ch t d o, bao gi, chi ti t d ng t m m ng v cc ng d ng khc, th ng dng k t h p ch t ch cc c i m c a cng c r p vo nh ng thi t k s n c. Bi n d ng m t m hnh b ng cng c r p: 1. Click Deform trn thanh cng c Features, ho c click Insert, Features, Deform. lm bi n d ng m hnh.

2. Trong b ng thu c tnh, d i Deform Type, ch n Surface push. 3. Thi t l p cc ty ch n trong b ng thu c tnh ho c ko triad N u triad n m ngoi m hnh, khi b n b t triad khng di chuy n. 4. Click OK V d t m m ng . u ko t triad, ch c cng c r p di chuy n,

M hnh ban

Hnh xem tr c p d ng cng c r p 80

B m t bi n d ng r p thnh m t ci gn tng c ng

V d Feature

Tool Body m t feature V d bi n d ng t do

dng t o b m t trn

K t qu b m t b bi n d ng

M hnh ban

u b m t loft

Hnh xem tr c cho th y Tool Body p d ng

K t qu t o ra ci ch n bn

T o l l p n pha

V d chi ti t bao gi

M hnh ban u l m t b m t ph ng. Tool Bodies g m ba hnh tr (v d l cc c c pin) 81

K t qu c a b m t bi n d ng t o thnh bao b c a cc c c pin.

Cc ty ch n bi n d ng Surface Push
Push Direction1

Push direction. t a

t h ng r p. Ch n m t o n th ng sketch, c nh th ng c a m hnh, m t .

, b m t ph ng ho c hai i m/ nh. N u c n, click Reverse deform direction

N u b n khng th y hnh xem tr c, click Reverse deform direction sai th ng l k t qu c a m t Push direction khng ng.

. B m t bi n d ng

Show preview. Xm tr c k t qu b ng m hnh d ng l i (h y ki m) ho c t bng (ch n). c i thi n t c , khng nn dng ty ch n ny v i nh ng m hnh l n v ph c t p.

Deform Region2

Additional faces to be deformed . Cho php b n xc nh thm nh ng b m t bi n d ng. Ch ch n nh ng b m t c n bi n d ng, n u khng, ton b m hnh s bi n d ng.

Ch n m t trn cho Additional faces to be deformed

Bi n d ng Surface push ch p d ng ln m t trn, m t y khng b tc ng.

Bodies to be deformed . Xc nh nh ng kh i s b r p. Ton b kh i s b tc ng t i xnh ng nigiao v i cng c r p, ho c d ch chuy n tng i n u khng giao v i cng c r p. Nh ng v d sau cho th y cc k t qu dng ty ch n Bodies to be deformed khc v i vi c dng ty ch n Additional faces to be deformed . Tool Body deformed v Bodies to be (m hnh bi n d ng)

1 2

H ng r p Vng r p

82

Bi n d ng r p v i m t trn c ch n cho Additional faces to be deformed

Bi n d ng r p v i ton b m hnh c ch n cho Bodies to be deformed v khng b m t no c ch n cho Additional faces to be deformed

Tool Body

. Ch n cng c r p dng

lm bi n d ng m hnh c ch n cho Bodies to

be deformed . Ch n m t cng c r p t danh sch: Ellipse, Ellipsoid, Polygon, Rectangle, Sphere. t kch c cng c r p b ng h p tham s (callout) trong vng h a. dng cng c do b n t o, ch n Select Body t danh sch ny, r i ch n cng c r p trong vng h a.

Deform deviation . Xc nh m t gi tr bn knh v trn cho nh ng ch l giao tuy n gi a cng c r p v m hnh bi n d ng. The following example shows how Deform deviation affects the surface push deform.

v i m t gi Deform deviation tr l n, cng c Tool Body l hnh cn trong su t Tool Body Position

v i m t gi tr Deform deviation nh , cng c r p Tool Body v n l hnh cn ny

Nh ng ty ch n ny cho php b n t l i v tr cng c r p b ng cch nh p chnh xc t a Phng php ny chnh xc hn dng triad.

Delta X , , vng ,

,Y

,Z

. Di chuy n cng c theo cc tr c X, Y, v Z.

Rotation Angle. Quay cng c quanh cc tr c X, Y, v Z tm quay.

, Rotation Origin. nh v tm quay, c hnh dung b ng triad trong h a. B n cng c th nh v cng c r p b ng cch ko tm quay b ng chu t khi , xu t hi n khi di chuy n con tr trn triad.

th y bi u t ng con tr Shape Options

Shape accuracy . Ki m sot ch t l ng b m t. Ch t l ng m c nh c th khng thch h p v i nh ng vng c c ng l n. Khi b n tng chnh xc b ng cch di chuy n 83

thanh tr t sang ph i, b n c th tng kh nng t o bi n d ng thnh cng. Ch di chuy n thanh tr t n u c n, v s lm ch m ti n trnh.

Dome
B n c th t o m t ho c nhi u vm trong b ng thu c tnh ny g m:

ng th i trn cng m t m hnh. Cc tham s Parameters

Faces to Dome Distance.

. ch n m t ho c nhi u b m t ph ng ho c khng ph ng. vm nh ln. t o vm lm (m c nh l vm l i).

t m t gi tr

Reverse Direction

. Click

Constraint Point or Sketch . Ki m sot l nh t o vm b ng cch ch n m t sketch nh d ng vm. Khi b n dng m t sketch ki m sot, Distance b v hi u. Direction. Click Direction v ch n m t h ng vector t vng h a y vm theo h ng thay v h ng php tuy n. B n c th dng m t c nh ho c o n th ng hay hai i m lm vector. Elliptical dome. Xc nh m t vm ellip cho cc m hnh tr ho c cn. Hnh d ng vm ellip ny l m t n a kh i ellipsoid trn xoay, v i chi u cao b ng m t bn knh ellipsoid. Continuous dome. Xc nh m t vm lin t c cho m hnh a gic. Vm ny d c ln b ng nahu trn t t c cc c nh. N u b n h y ki m Continuous dome, vm s pht tri n vung gc v i cc c nh c a a gic. Continuous dome khng kh d ng khi b n dng Constraint Point or Sketch Direction . ho c

Show preview. Ki m

th y hnh xem tr c.

Trn cc m hnh tr ho c cn, b n c th t Distance b ng 0. Ph n m m s tnh ton kho ng cch ny b ng bn knh c a cung trn nh m t c s c a vm v t o ra vm ti p tuy n v i m t tr ho c cn li n k . T o vm: 1. Click Dome trn thanh cng c Features, ho c click Insert, Features, Dome. 2. Trong b ng thu c tnh, d i Parameters, lm theo cc h ng d n nu trn. 3. Click OK .

Draft
Khi ni m
L nh Draft lm d c cc b m t b ng cch xc nh m t gc d c i v i nh ng b m t c ch n trn m hnh. M t ng d ng c a l nh ny l lm cho cc m hnh d l y ra kh i khun. B n c th chn d c vo m hnh c s n ho c t o d c trong khi th c hi n l nh extrude. B n c th p d ng d c cho cc m hnh kh i c ho c m hnh m t. B n c th xc nh cc ki u d c sau: Neutral plane, Parting line v Step draft

84

D c Neutral Plane
B n c th t o d c cho cc b m t m hnh c ch n b ng cch xc m t m t m t m t trung ha Neutral Plane xc nh m t phn khun. B n cng c th p d ng T om td c i v i m t trung ha: trn thanh cng c Features, ho c Insert, Features, Draft. nh m t gc d c, dng

d c khi th c hi n l nh extrude base, boss, ho c cut.1

1. Click Draft

2. Trong b ng thu c tnh: a. Ch n Neutral Plane trong Type of Draft. b. D i Draft Angle ha. direction d. Ch n cc b m t t o , t m t gi tr gc. Gc d c c o vung gc v i m t trung

c. Ch n m t b m t ho c m t m t ph ng cho Neutral plane. N u c n, ch n Reverse d c theo h ng ng c l i. h a cho Faces to draft . d c sang cc b

t o d c trong vng

e. Ch n m t m c trong Face Propagation n u b n mu n pht tri n m t khc:


None. Ch t o d c cho nh ng b m t c ch n. Along Tangent. Pht tri n d c cho t t c cc b m t ti p tuy n v i b m t c ch n. All Faces. T o d c cho t t c cc b m t c extrude t m t trung ha. Inner Faces. T o d c t t c cc b m t extrude bn trong m t trung ha. Outer Faces. T o d c t t c cc b m t c nh m t trung ha.

Dng Type of Draft l Neutral Plane, b n c th t o d c nhi u b m t ngoi, t t c cc b m t ngoi, nhi u b m t trong, t t c cc b m t trong, cc b m t ti p tuy n ho c k t h p c cc b m t trong v ngoi. Trong b ng thu c tnh, d i Face, ch n cc gi tr bn d i t Face Propagation. Trong cc v d sau, b m t trn c dng lm Neutral Plane.

Xem cc m c tng ng

85

B m t pht tri n

Ch n trong vng

h a

K t qu t o d c

None. Ch b m t c ch n c t o d c.

Along Tangent. Pht tri n d c n t t c cc b m t ti p tuy n v i m t c ch n.

All Faces. T o d c t t c cc b m t c nh m t trung ha v c extrude t m t trung ha.

Inner Faces. T o d c t t c cc b m t c extrude t m t trung ha. Cc b m t ny g m t t c cc m t bn c a ba ph n l i.

Outer Faces. T o d c t t c cc b m t c nh m t trung ha.

Click Detailed Preview 3. Click OK t o d c.

th y hnh xem tr c c a

d c.

86

D c Parting Line
Ty ch n ny cho php b n t o d c cc b m t xung quanh ng phn khun. ng phn khun c th khng ph ng. V i ki u t o d c ny, b n cng c th c c m t ki u d c Step draft. t o d c trn m t ng phn khun, b n c th tch cc b m t thnh nhi u ph n b ng cch chn ng tch split line, ho c b n c th dng m t c nh c a m hnh. Sau , b n xc nh h ng tho khun ho c bn ng phn khun m t l y s n ph m ra. B n cn c th ki m tra cc d c trn m hnh b ng cng c phn tch d c Draft analysis. Cng c Draft analysis t o ra cc mu theo m th hi n cc b m t trn c s gc v h ng c a tiu chu n khun m u m b n xc nh. T o d c cho ng phn khun: 1. T o m hnh c n lm d c. 2. Chn m t ng tch b m t n u c n. 3. Click Draft trn thanh cng c Features ho c click Insert, Features, Draft.

4. D i Type of Draft, ch n Parting Line. Trong nhi u tr ng h p, nn ki m Allow reduced angle1. 5. D i Draft Angle, nh p gi tr gc d c Draft angle . h a xc nh h ng 6. D i Direction of Pull, ch n m t c nh ho c b m t trong vng tho khun. Lu mi tn ch h ng v click Reverse Direction 7. D i Parting Lines n u c n. h a.

, ch n ng phn khun trong vng

Lu h ng mi tn. xc nh h ng d c cho m i ph n c a ng phn khun, click tn c a m i c nh trong h p Parting Lines v click Other Face.

H ng

u tin

Ch n Other Face (m t khc)

Cho php gi m gc

87

K t qu ch n Other Face K t qu d c theo h ng u tin Lu : trong v d ny, t t c cc ng phn khun dng cng m t b m t. 8. Ch n ki u pht tri n

d c Face propagation:

None. Ch t o d c cho b m t c ch n. Along Tangent. Pht tri n d c cho t t c cc b m t ti p tuy n v i b m t c ch n. .

9. Click OK

Parting Line v i Step Draft


T o d c ki u b c l l m t ph n c a t o d c cho ng phn khun. T o d c ki u b c lm cho m t b m t quay xung quanh b m t dng xc nh h ng tho khun Direction of Pull. K t qu l t o ra thm cc b m t nh (mu xanh trong v d d i).

M hnh v i ng phn khun

D c ki u Parting line

D c Parting line v i step draft

88

T o

d c b ng parting line v i step draft:

1. T o m hnh. 2. T o m t m t ph ng. 3. T o ng phn khun thch h p.

m b o r ng:

C t nh t m t o n c a ng phn khun trn m i m t t o d c trng v i m t phn khun. T t c cc ph n khc c a ng phn khun n m pha tho khun c a m t ph ng ny. Khng c o n no c a ng phn khun vung gc v i m t ph ng ny.

4. Chn m t ng tch khun split line. 5. Click Draft trn thanh cng c click Insert, Features, Draft. 6. D i Type of draft, ch n Step Draft.

Features ho c

Ch n Tapered steps n u b n mu n cc b m t ny c sinh ra ng th i v i vi c t o d c cho cc b m t c ch n. Ch n Perpendicular steps n u b n mu n cc b m t ny vung gc v i b m t g c. , nh p m t gi tr gc. xc nh h ng tho

7. D i Draft Angle

8. D i Direction of Pull:

Ch n m t m t ph ng khun. Ch n Reverse direction ng c l i, n u c n. :

chuy n h ng d c

9. D i Parting Lines

Ch n cc o n c a ng phn khun trong vng h a. Lu h ng cc mi tn. Click Other Face xc nh h ng d c khc cho t ng o n c a ng phn khun. Ch n m t ki u pht tri n m t d c trong Face propagation: None: Ch t o d c cho nh ng b m t c ch n. Along Tangent: Pht tri n theo cc b m t ti p tuy n v i nh ng b m t c ch n.

10. Click OK

89

L nh Extrude
Khi ni m
B ng thu c tnh Extrude xc extrude sau: nh cc c i m c a cc l nh extrude. B n c th t o nh ng ki u

Solid ho c thin T o m t extrude:

Boss/base

Cut

Surface

1. T o m t bin d ng sketch. 2. Click m t trong nh ng cng c extrude:

Extruded Boss/Base Extrude Extruded Cut Extruded Surface Extrude

trn thanh cng c Features ho c click Insert, Boss/Base,

trn thanh cng c Features ho c click Insert, Cut, Extrude trn thanh cng c Surfaces ho c click Insert, Surface,

3.

t cc ty ch n trong b ng thu c tnh. extrude theo c hai h ng t m t ph ng sketch, t cc ty ch n trong b ng thu c tnh trong c Direction 1 v Direction 2. extrude nh m t chi ti t v m ng, t cc ty ch n trong Thin Feature.

4. Click OK

B ng thu c tnh Extrude


t cc ty ch n trong b ng thu c tnh d a trn c s ki u extrude. From t i u ki n xu t pht c a extrude.

Sketch Plane. B t

u extrude t m t ph ng sketch.

90

Surface/Face/Plane. B t u extrude t m t trong ba i t ng ny: b m t hnh h c, b m t c a m hnh v m t t a . Ch n m t i t ng ph h p cho Surface/Face/Plane . i t ng ny c th ph ng ho c khng ph ng. N u ch n m t ph ng, m t ph ng ny khng c song song v i m t ph ng c a bin d ng. N u ch n m t khng ph ng, bin d ng ph i hon ton n m trong ph m vi c a b m t khng ph ng ny. Bin d ng ny s t o ra kh i extrude b t u t m t c ch n cho i u ki n xu t pht.

Vertex. B t u extrude t nh b n ch n cho Vertex . Offset. B t u extrude t m t m t ph ng offset t m t ph ng sketch hi n t i. cch offset trong Enter Offset Value.

t kho ng

Direction 1

End Condition. Xc Direction


o o o

nh extrude t i u. .

t ki u k t thc. N u c n, click Reverse

pht tri n theo h ng ng c l i v i hnh xem tr c. t chi u cao/su Depth nh cho Vertex trong vng h a.

Blind.

Up to Vertex. Ch n m t

Up to Surface. Ch n m t m t extrude t i m t ny cho Face/Plane trong vng h a. Double-click m t m t thay i End Condition thnh Up to Surface, v i m t c ch n nh l m t k t thc. Offset From Surface. Ch n m t b m t ho c m t ph ng trong vng h a cho Face/Plane v nh p kho ng cch Offset Distance . Ch n Translate surface lm i u ki n k t thc cho extrude l m t m t d ch chuy n so v i m t tham chi u, khc v i m t offset th c s . N u c n, ch n Reverse offset offset theo h ng ng c l i.

H y Translate surface

Ch n Translate surface

Offset 7mm Offset 27mm Ch n Translate surface khi gi tr offset l n i h i h a extrude t i cho

Up To Body. Ch n m t kh i ho c m t trong vng

. B n c th dng Up To Body khi t o kh i extrude trong Solid/Surface Body m t t h p pht tri n bin d ng t i v t th c ch n. N u bin d ng b n extrude 91

pht tri n v t qu b m t c ch n c a v t th ny, Up To Body c th th c hi n m t s phn tch t ng t o ra kh i extrude. Up To Body cng th ng c dng thi t k khun n u v t th b n extrude t i c m t b m t khng b ng ph ng.
o

Mid Plane.

t chi u cao/su Depth

. extrude bin

Direction of Extrusion . Ch n m t vector h ng trong vng h a d ng theo h ng thay v h ng vung gc v i m t ph ng c a bin d ng. Flip side to cut (ch v i Extruded cut). Lo i b t t c v t li u bn ngoi bin d ng. Theo m c nh, v t li u bn trong bin d ng s b l y i. Merge result (Ch v i Boss/Base extrudes). Kh p nh t cc kh i n u c th . N u khng dng ty ch n ny, l nh ny s t o ra cc kh i ring bi t. Link to Thickness (ch v i Sheet metal). T ng lin k t chi u dy extrude v i chi u dy C t theo m c t m c s . nh

Flip side cut

Draft On/Off . Thm Draft outward n u c n.

d c vo l nh extrude.

t gc Draft Angle. ch n d c ra ngoi

Khng d c Direction 2

D c 10o vo trong

D c 10o ra ngoi

t ty ch n ny extrude theo c hai h ng c a m t ph ng bin d ng. Nh ng ty ch n ny tng t nh Direction 1. Thin Feature Dng ty ch n Thin Feature m ng c s c th

ki m sot chi u dy extrude (khng ph i l Depth

). M t t m

c dng lm phi cho chi ti t t m m ng.

Type.
o

t ki u c a t m m ng. One-Direction. sketch. t chi u dy extrude Thickness theo m t h ng (ra ngoi) t

92

o o

Mid-Plane. t chi u dy extrude Thickness b ng nhau theo c hai h ng t sketch. Two-Direction. Cho php b n t cc chi u dy extrude khc nhau cho Direction 1

Thickness v Direction 2 Thickness . Auto-fillet corners (Ch v i bin d ng h ). T o m t gc l n t i cc c nh, ni cc cc o n th ng bin d ng giao nhau t o thnh gc. Fillet Radius (kh d ng n u ch n Auto-fillet corners). t gi tr cc bn knh trong c a gc l n. Cap ends. B t y c a extrude t m m ng, t o ra m t m hnh r ng. B n cng ph i xc nh
o

chi u dy Cap Thickness trong m hnh.


o

. Ty ch n ny ch kh d ng

i v i l nh extrude

u tin

Cap Thickness . t chi u dy c a ph n b t y, tnh t ch k t thc extrude, h ng v m t ph ng sketch.

Selected Contours

Selected Contours . Cho php b n dng m t ph n bin d ng cc ng bao sketch v cc c nh c a m hnh trong vng h a.

t o kh i extrude. Ch n

Feature Scope p d ng l nh i v i m t ho c nhi u v t th trong cc ti li u part a kh i b ng cch ch n Geometry pattern d i Options v dng Feature Scope ch n v t th p d ng.

All bodies. p d ng l nh i v i t t c cc kh i m i khi ti l p m hnh. N u b n thm nh ng kh i m i vo m hnh v chng giao v i l nh ny, nh ng kh i m i cng c ti l p v i l nh ny. Selected bodies. p d ng l nh ny cho nh ng kh i c ch n. N u b n thm nh ng kh i m i giao v i l nh ny, chng s khng b tc ng c a l nh. N u mu n chng cng ch u tc ng, b n c n Edit Feature s a i l i l nh ny, ch n nh ng kh i m i avo danh sch nh ng kh i c tc ng. Auto-select. (Kh d ng khi b n click Selected bodies). Khi b n t o m t m hnh a kh i, l nh ny t ng p d ng i v i t t c cc kh i giao v i n. Auto-select th c hi n nahnh hn All bodies b i v l nh ch ti l p nh ng kh i c trong danh sch u tin ch khng ti l p ton b m hnh. N u b n ch n Selected bodies v h y Auto-select, b n ph i ch n cc kh i trong vng h a chng b tc ng. Solid Bodies to Affect (Kh d ng n u h y Auto-select). Ch n cc kh i p d ng trong vng h a.

End Condition Extrude


Khi b n extrude m t bin d ng, b n c n xc nh i u ki n k t thc t b ng thu c tnh Extrude.

93

Ch c nng

Hnh chi u tr c o

Hnh chi u b ng

Blind. Pht tri n l nh t m t ph ng sketch n m t kho ng cch xc nh.

Through All. Pht tri n l nh t m t ph ng sketch qua ton b hnh d ng c a m hnh.

Up To Next. Pht tri n l nh t m t ph ng sketch n b m t k ti p ch n ton b bin d ng. B m t ch n ny ph i trong cng m t ti li u part.

Up To Vertex. Pht tri n l nh t m t ph ng sketch n m t ph ng song song v i m t ph ng sketch v i qua m t nh xc nh. Cc i m sketch cng c dng cho Up To Vertex.

94

Up To Surface. Pht tri n l nh t m t ph ng sketch n m t c ch n.

Offset From Surface. Pht tri n l nh t m t ph ng sketch n m t kho ng cch xc nh t m t c ch n.

Up To Body. Pht tri n l nh t m t ph ng sketch n v t th xc nh. B n c th dng Up To Body v i cc ti li u assembly, part khun m u, ho c a kh i.

Mid Plane. Pht tri n l nh t m t ph ng sketch ra hai h ng b ng nhau.

95

L nh Fastening
Khi ni m
L nh Fastening nhanh chng t o ra nhi u ti u ti t th ng dng trong cc chi ti t lm b ng nh a ho c t m kim lo i m ng. B n c th t o:

Chn b t vt. T o nhi u ki u chn l /ch t vt, l ng v ki u vt ho c ch t.

ts

Mc v l mc. T o cc ki u mc v l mc l p v v y chi ti t nh a. B n t o mc tr c r i t o l mc sau.

L thng gi. T o cc ki u l thng gi, t s l ng l v t ng tnh ton di n tch thng gi.

T o m t l nh fastening: 1. Click m t cng c fastening (thanh cng c Fastening Features) ho c Insert, Fastening Feature, r i ch n m t ki u fastening:

Mounting Boss Snap Hook Snap Hook Groove Vent (t o mang c tr c) (t o bin d ng m t l tr c)

2.

t cc ty ch n trong b ng thu c tnh: Mounting Boss Snap Hook Snap Hook Groove Vent .

3. Click

Mounting Boss
B ng thu c tnh Mounting Boss xu t hi n khi b n t o m t chn l /ch t vt m i b ng l nh fastening. B ng thu c tnh ny ki m sot cc thu c tnh sau: Position 96

Select a face . Ch n m t b m t ph ng ho c khng ph ng m m s t o m t i m sketch 3D trn b m t b n ch n. t v tr cho chn l /ch t, lm m t trong cc thao tc sau:
o o

t chn l /ch t vt. Ph n

M sketch 3D ny v l y cc kch th c cho i m . t chnh xc chn l /ch t vo v tr xc nh t tr c, tr c khi ho c sau khi b n t o chn l /ch t, hy t o m t sketch c m t i m t i v tr thch h p r i ch n i m cho Select a face B n khng th s a .

i i m ny trong khi t o chn l /ch t.

Select Direction (ch v i cc b m t khng ph ng). t m t h ng cho chn l /ch t. N u khng, chn l /ch t s vung gc v i b m t t i i m c ch n. Click Reverse Direction n u c n.

(ty). Ch n m t c nh trn V tr chn l /ch t tr c khi V tr sau khi ch n c nh trn ch n c nh trn Tm chi u c a c nh trn ny ph i giao v i b m t t chn l /ch t. Select circular edge nh v tm l .

Boss

Boss diameter . Ch n ng knh c s cho chn l /ch t. Enter boss height. Kch ho t h p chi u cao Boss height . Select mating face. Kch ho t h p Mating face v khng kch ho t h p Boss height Mating face . Ch n b m t m b n mu n nh c a chn l /ch t ch m t i . Chi u cao chn l /ch t s c t ng tnh ton. N u b n thay i chi u cao c a m t c ch n ny, chi u cao chn l /ch t cng thay i theo. Trong hnh minh h a, m t ny l y c a chi ti t n p (trong su t). Chi u cao chn l /ch t c tnh ton t ng trn c s b m t ny. C nh pht sng mu xanh l cy bi u di n s ti p xc gi a b m t ny v chn l /ch t. Ci ch t th xuyn su vo n p.

Boss height . t chi u cao c a ch t trn chn ch t trn c s chn ch t. Xem thm m c Mounting/Hole Pin v vi c thi t l p cho ch t v l .

Draft angle of the main boss

d c cho chn.

d c cho gn v ch t

t ring.

97

Fins Select a direction vector. Ch n m t vector h ng ng nh v m t ci gn. Cc gn khc s n u c n. ct

nh v xung quanh chn l /ch t. Click Reverse Direction

Fin height . t chi u cao gn.

Fin width . t chi u dy gn c s tr c khi t o d c.

Fin length . t chi u di gn tnh t tm c a chn. Fin draft angle . t d c cho gn.

Khng d c

Number of fins . t s l ng gn m i chn.

C d c Mounting Hole/Pin

Pin. T o ch t. Hole. T o l .

Ch t

L .

Enter diameter. Nh p gi tr

ng knh vo h p Hole/pin diameter

Select mating edge. Kch ho t h p Mating edge v khng kch ho t h p Hole/pin diameter . Mating edge . Ch n m t c nh nh ng knh ch t. Trong hnh minh h a, canh c a l xc nh ng knh ch t. t ng xc ng knh ch t ng knh ch t tr c khi ch n sau khi ch n c nh c nh kh ng ch kh ng ch

c ch n s

98

Hole/pin diameter ho c ch t.

t ng knh cho l

Hole depth/Pin height . o Holes. t chi u su l tnh t nh chn l . o Pins. t chi u cao c a ch t tnh t nh chn ch t.

Hole/pin draft angle


o o

. nh chn nh chn Khng d c

Holes. t d c c a l tnh t l . Pins. t d c c a ch t tnh t ch t.

C d c

Snap Hook
B ng thu c tnh Snap Hook xu t hi n khi b n t o m t ci mc m i. B n cng c th t o m t l cho chi c mc ny. B ng thu c tnh ki m sot cc thu c tnh sau: Snap Hook Selections

Select a position . Ch n m t c nh ho c b m t t mc. V tr ny c t o nh m t i m trong m t sketch 3D v xc nh tm c a c nh d n cho chi c mc. t mc, lm m t trong nh ng thao tc sau:
o

M 3D sketch, r i l y cc kch th c cho i m ny.

99

t mc vo m t v tr chnh xc, tr c khi ho c sau khi t o mc, t o m t sketch v i m t i m v tr thch h p r i ch n i m cho Select a face i i m ny trong khi th c hi n l nh. xc xc nh nh .

B n khng th s a

Define vertical direction . Ch n m t b m t, c nh ho c tr c h ng th ng ng cho mc. Ch n Reverse direction n u c n. Define hook direction . Ch n m t b m t, c nh ho c tr c h ng cho mc. Ch n Reverse direction n u c n. Select mating face for hook body (Kh d ng khi b n ch n m t b m t cho Select a position ). Ch n b m t b n mu n thn mc p vo.

Enter body height. Kch ho t h p Body height . Select mating face (cho ng nh mc). Kch ho t h p Select mating face v khng kch ho t h p Body height . Select mating face . Ch n m t m t m b n mu n trng v i ng nh mc. Chi u cao mc s c t ng tnh ton. Trong hnh minh h a, m t ny l m t trn c a v . Chi u cao mc Body height s ct ng tnh ton trn c s m t ny. Body height . t chi u cao c a mc t i t ng c ch n trong Select a position n ng nh mc. Trong hnh minh h a, m t c nh c ch n lm v tr, bi u di n b ng i m xanh l cy. Chi u cao mc c tnh t c nh y n ng nh mc.

cho ng nh mc

Snap Hook Data

Total width . Chi u r ng t i nh mc. Chi u r ng ny v n c nh d b n c t gc d c. Depth at base of hook . Chi u dy c s v n c nh khi b n i u ch nh chi u dy t i nh mc.

Hook height

Hook overhang

100

Depth at top of hook . t chi u dy t i nh mc.

Hook lip height

Top draft angle . Chi u r ng t i nh mc v n c nh. Chi u r ng thn mc s c i u ch nh khi t o d c. Khng d c C d c

Snap Hook Groove


B ng thu c tnh Snap Hook Groove xu t hi n khi b n t o m t l mc m i b ng l nh fastening. B n ph i t o mc tr c khi t o l mc. Feature and Body Selections

Select a Snap Hook . Ch n m t ci mc. Select a body . t v tr cho l mc. y mc s t Offset height from Snap . Hook Chi u cao c t ng tnh t nh mc.

ng ti p xc v i y l .

Offset width from Snap Hook . Chi u r ng c tnh t c nh bn c a mc. L rnh cng p d ng c d c ph h p. Side view Back view Gap Distance . Kho ng cch tnh t thn mc.

Groove Clearance . Kho ng h c tnh t ng nh mc. Gap Height . Chi u cao tnh t y ng nh.

L thng gi
B ng thu c tnh Vent xu t hi n khi b n t o l thng gi m i b ng l nh fastening. B n ph i t o m t sketch c a l thng gi r i thi t l p cc ty ch n trong b ng thu c tnh ny. 101

B ng thu c tnh ny ki m sot cc thu c tnh sau: Boundary

Select sketch segments for boundary . Ch n cc o n sketch c m t bin d ng khp kn m t ng bao ngoi l . N u b n ch n tr c m t sketch, cc i t ng bn ngoi c dng lm ng bao. B n c th t o m t l c hnh d ng b t k.

Geometry Properties

Select a face . Ch n m t b m t ph ng ho c khng ph ng n m trong b m t c ch n ny. Draft Angle . Click Draft On/Off t o d c. V i cc b m t ph ng, d c c t o t m t ph ng sketch . Draft inward. Neutral Plane (ch v i b m t khng ph ng). Ch n m t m t ph ng b t u (c nh) t t o d c. C th dng cng m t ph ng sketch. Fillet Radius . t bn knh fillet, lm trn t t c cc giao tuy n.

t o l . Ton b sketch ph i

Flow Area

Area (theo cc n v di n tch). T ng di n tch c th dng trong ng bao. Gi tr ny l c nh. Open area (Ph n trm c a t ng di n tch). Cc di n tch m trong ng bao cho dng kh i qua. Gi tr ny c p nh t khi b n thm cc khe gi. d c, gc l n, cc gn, nan u lm gi m t l di n tch ny.

102

Ribs

Select sketch segments for ribs. Ch n cc nt v cho gn.

Depth of ribs. Chi u dy gn.

Width of ribs. Chi u r ng gn

Offset from surface. Offsets t t c cc gn t b m t ny. Click Reverse Direction n u c n.

Spars B n ph i t o t nh t m t gn tr c khi t o nan.

Select sketch segments for spars. Ch n cc nt v cho cc nan.

Depth of spars

t chi u dy cho cc nan.

Width of spars

t chi u r ng cho cc nan.

103

Offset from surface. Offsets t t c cc nan t b m t ny. Click Reverse Direction n u c n.

Fill-In Boundary

Select sketch segments for fill-in boundary . Ch n cc nt v t , t o m t bin d ng khp kn. C t nh t m t gn ph i c chn vo ng bao c a fill-in.

Depth of fill-in boundary

t chi u dy c a fill-in.

Offset from surface. Offsets fill-in t b m t ny. Click Reverse Direction n u c n.

Fillet
Khi ni m
L nh Fillet/Round t o cc b m t trn bn trong ho c bn ngoi m hnh. B n c th lm trn t t c cc c nh c a m t b m t c ch n, t p h p cc b m t c ch n, ho c m t chu i c nh khp kn. Cc ki u Fillet

Constant Radius Fillet

Multiple Radius Fillet

Round Corner Fillet

Full Round Fillet Setback Fillet Khuy n ngh Variable Radius Fillet Face Fillet

i v i l nh Fillet:

Ni chung, t t nh t l tun theo cc quy t c sau y khi th c hi n cc l nh fillet: 104

T o cc fillet l n tr c, nh sau. Khi c m t s gc l n t p chung t i m t nh, t o fillet l n tr c. T o cc d c tr c khi t o gc l n. N u b n t o m t m hnh ho c chi ti t c c nhi u gc l ng v b m t d c, h u nh b n ph i t o d c tr c cc gc l n. C g ng t o cc gc l n c tnh ch t trang tr sau cng. N u b n t o chng t s m, s r t m t th i gian m i khi ti l p m hnh. ti l p nhanh hn, hy dng m t l nh Fillet cho nhi u c nh i h i v trn v i cng m t gi tr bn knh. T t nhin, khi b n thay i gi tr bn knh c a m t gc l n, t t c cc gc l n khc trong l nh ny s cng thay i.

T o cc gc l n: 1. Click Fillet trn thanh cng c Features ho c click Insert, Features, Fillet/Round. 2. t cc ty ch n trong b ng thu c tnh ny. 3. Click OK .

B ng thu c tnh Fillet


B ng thu c tnh Fillet xu t hi n khi b n t o m t fillet m i, ho c khi b n s a i m t fillet c s n. B ng thu c tnh ny hi n th cc ty ch n thch h p trn c s c a ki u fillet b n t o. Fillet Type Ch n m t ki u fillet r i

t cc ty ch n trong b ng thu c tnh ny: i theo su t chi u di gc l n.

Constant radius. T o cc fillet c bn knh khng Sau khi ch n Constant radius, b n c th t cc ty ch n trong b ng thu c tnh t o cc ki u gc l n: Multiple radius fillets. T o cc gc l n c nhi u gi tr bn knh khc nhau.1

Round corner fillets. T o s chuy n ti p m m t i nh ng ni cc c nh fillet g p nhau. Hnh minh h a bn tri khng p d ng, hnh bn ph i p d ng Round corner.

C th v trn nhi u c nh, m i c nh c m t gi tr bn knh khng

i ring.

105

Setback fillets. Xc nh m t kho ng cch setback t m t trn b t u ha tr n vo nhau.

nh m t i , cc c nh

Hnh xem tr c Setback fillet Full preview, v i cng kho ng cch setback Distance 12mm cho c ba c nh b ng

Hnh xem tr c Setback fillet Full preview, v i cc kho ng cch setback Distance nhau t i m i c nh. khc

Kho ng cch Setback Distance cho t t c cc c nh (12mm)

b ng nhau

Kho ng cch Setback Distance khc nhau t i m i c nh (4mm, 8mm v 12mm)

Variable radius. T o m t fillet v i cc gi tr bn knh khc nhau trn m t c nh. Dng i m i u khi n control points gip xc nh fillet.

Khng dng control points 106

K t qu dng control points

Dng control points

Face fillet. N i li n cc b m t khng li n k v khng lin t c.

Full round fillet. T o cc gc trn ti p tuy n v i c ba b m t li n k (with one or more faces tangent).

Ch n ba b m t ny

107

Flex
Khi qut v cc ty ch n
L nh Flex lm bi n d ng d o cc m hnh ph c t p theo m t cch th c mang tnh tr c quan. B n c th t o b n ki u bi n d ng: U n, Xo n, Lm thon/loe, Ko/nn. Thng tin chung v l nh Flex:

L nh flex tnh ton ph m vi cc bi n d ng d o c a m hnh trn c s m t h p bao. Cc m t trim planes u tin nh v t i cc mt c a m hnh, vung gc v i tr c Z mu xanh l cy c a triad . L nh flex ch tc ng n vng n m gi a cc m t trim ny. Tm c a bi n d ng n m t i v tr tm c a triad. i u ch nh b ng tay ph m vi v v tr c a bi n d ng, ph i t l i v tr c a triad v cc m t trim. t l i cc gi tr trong b ng thu c tnh i v i tr ng thi hi n t i, khi ang th c hi n l nh flex, right-click trong vng h a v ch n Reset flex.
o

nh v l i triad (g c bi n d ng) Trong b ng thu c tnh, d i Triad, lm m t trong cc thao tc sau:


Ch n m t h t a

cho l nh ny

. , , ho c nh v l i triad theo

Thay i g c quay Rotation Origin cc tr c ny.

Thay i gc quay Angle , , ho c quay triad quanh nh ng tr c ny. Gc ny c hnh dung l quay quanh thnh ph n c a h t a v theo th t : Z, Y, X. Trong vng h a:

Chuy n ng con tr trn tm c a triad. Khi con tr i thnh , ko di chuy n triad. Tm c a triad s b t vo cc hnh d ng nh cc c nh, i m, nh v b m t. Di chuy n con tr theo cc mi tn c a triad. Khi con tr quay/di chuy n xu t hi n, click v ko nh v l i triad d c theo cc tr c ny. Triad s di chuy n t do cho n khi b n th nt chu t trn m t i t ng hnh h c, ni m 108

triad c b t vo . Right-click v ko quay triad quanh tr c m con tr ang n m trn tr c ny. Di chuy n con tr vo gi a hai mi tn c a triad di chuy n triad trong m t ph ng c xc nh b i g c c a triad v hai mi tn ny. Right-click tm c a triad v ch n m t trong cc ty ch n sau:
o

o o o o o

Align Trim Plane Axis to Selection. Dng tr c php tuy n c a m t ph ng trim (tr c Z mu xanh l) song song v i m t o n th ng, vung gc v i m t m t ph ng ho c theo h ng c a hai i m c ch n. Cc m t ph ng trim s t i u ch nh v n vung gc v i tr c Z ny. Align Bend Axis to Selection. Dng tr c u n (tr c X mu ), quay triad quanh tr c tr c php tuy n c a m t ph ng trim (tr c Z xanh l), song song v i l a ch n (c nh, o n th ng). Center and Align to Component. Di chuy n g c c a triad n tm c a cc kh i v dng triad v i cc thnh ph n c a h t a m hnh. Center and Align to Principle. Di chuy n g c triad n n tm c a cc kh i v dng triad v i tr c chnh c a cc kh i ny. Move Triad to Plane 1. Di chuy n triad n Trim Plane 1. Move Triad to Plane 2. Di chuy n triad n Trim Plane 2.

nh v l i cc m t trim Trong b ng thu c tnh, d i Trim Plane 1 v Trim Plane 2, th c hi n m t trong s : V i Select a reference entity for Trim Plane , ch n m t i m trn m hnh truy b t n v i g c c a m t ph ng . V i trimming distance , t m t kho ng cch di chuy n cc m t ph ng trim d c theo tr c php tuy n m t ph ng trim (tr c Z xanh l) c a triad. Gi tr dng s di chuy n cc m t ph ng ny ra xa tm c a m hnh, gi tr m di chuy n chng v tm m hnh. Trong vng h a: Ko m t mi tn c a m t ph ng trim. Kho ng cch trimming distance c p nh t ng khi b n ko. Chuy n ng con tr trn c nh c a m t m t ph ng trim hi n th con tr trn c s ki u flex (u n, xo n, vu t, ko/nn), r i ko con tr s a i l nh ny.

Flex Input Dng nh ng ty ch n ny


xc

nh v t th ch u tc

ng, ki u v m c

c a bi n d ng.

Bodies for Flex . ch n cc v t th lm bi n d ng. Xc nh m t ki u bi n d ng. t o nhi u ki u bi n d ng, ph i t o nhi u l nh ring. Hy ch n m t trong cc ki u sau: o Bending. U n m t ho c nhi u v t th quanh tr c X mu (tr c u n). V tr c a triad v cc m t ph ng trim ki m sot m c , v tr v ph m vi u n.

109

V d : Di chuy n con tr trn cc mi tn c a triad hi n th con tr ko/quay . Rightclick quay triad, nh m i h ng u n. Left-click nh v l i triad. Di chuy n con tr trn cc mi tn c a m t ph ng trim hi n th con tr di chuy n . Ko cc mi tn nh v l i cc m t ph ng trim. (thao tc ny nh m thay i ph m vi bi n d ng - n m gi a hai m t ph ng trim). Di chuy n con tr trn c nh c a cc m t ph ng trim hi n th con tr u n Ko m t ph ng trim u n v t th ny. .

Angle . t m t gc u n, song hnh v i bn knh u n Radius . 1 Radius . t bn knh u n. Twisting. Xo n cc v t th kh i v m t. V tr c a triad v cc m t ph ng trim ki m sot m c , v tr v ph m vi xo n. Bi n d ng xo n s y ra quanh tr c Z mu xanh l c a triad. Angle . t gc xo n.

M hnh ban

Hnh xem tr c

K t qu

Gc u n v bn knh u n lin quan ch t ch v i nhau ( ng nhin), v v y ch c n

t m t trong hai thng s ny.

110

Tapering. Vu t thon ho c lm n m t u c a cc v t th kh i ho c m t. V tr c a triad v cc m t ph ng trim ki m sot m c , v tr v ph m vi bi n d ng. Bi n d ng s y ra theo h ng tr c Z xanh l c a triad.

M hnh ban

Hnh xem tr c

K t qu Taper factor . t h s bi n d ng. Cc m t ph ng trim khng di chuy n .

khi b n i u ch nh Taper factor 111

Stretching. Ko/nn cc v t th kh i v m t. Xc nh kho ng cch ho c ko c nh c a m t ph ng trim v i nt tri chu t. Ko/nn theo h ng tr c Z xanh l c a triad's. Stretch distance . t h s ko/nn.

M hnh ban

u Hnh xem tr c

K t qu ko

Hard edges. T o ra cc b m t gi i tch (cn, tr , ph ng ), m k t qu l th ng tch i cc b m t t i nh ng ni cc m t ph ng trim giao v i v t th . N u khng ch n, k t qu l cc b m t bi n d ng m m m i hn v cc b m t g c c duy tr khng i.

Trim Planes Dng nh ng ty ch n sau


nh v cc m t ph ng trim. . t g c m t ph ng trim vo m t i m c t

Select a reference entity for Trim Plane ch n trn m hnh. Trimming distance m t gi tr .

. Di chuy n m t ph ng trim d c theo tr c Z xanh l c a triad.

112

M hnh ban

Di chuy n m t ph ng trim

n v tr khc

K t qu Triad Dng nh ng ty ch n sau

nh v v

nh h ng cho. c a h th ng.

Select a coordinate system feature . Kha v tr v h ng c a vo t a B n ph i t o m t t a h th ng cho m hnh dng ty ch n ny.

N u b n kha triad vo t a h th ng, cc ty ch n trong b ng thu c tnh Rotation Origin v Rotation Angle s khng cn dng c n a.

Rotation Origin , , . Di chuy n triad d c theo cc tr c xc m c nh c a triad. t cc gi tr .

nh,

i v i v tr y

Rotation Angle , , . Quay triad, quanh cc tr c xc nh. t cc gi tr . l gc quay quanh cc thnh ph n c a t a h th ng v p d ng theo th t : Z, Y, X.

113

Flex Options

Flex accuracy . Ki m sot ch t l ng b m t. Tng ch t l ng b m t lm tng kh nng th c hi n l nh thnh cng. V d , n u b n nh n c m t thng bo l i, hy di chuy n thanh tr t sang ph i. Ch di chuy n thanh tr t ny khi c n khng lm gi m t c th c hi n.

M t s v d
L nh Flex th ng dng lm bi n d ng cc m hnh ph c t p v i nh ng cng c tr c quan c kh nng tin l ng i v i nhi u lnh v c ng d ng bao g m thi t k c kh, thi t k cng nghi p, b n in r p, khun m u L nh Flex c th lm bi n d ng cc m hnh part n kh i ho c a kh i. Lm bi n d ng m hnh b ng l nh flex: 1. Click Flex trn thanh cng c Features ho c click Insert, Features, Flex. 2. Trong b ng thu c tnh, d i Flex Input, ch n v t th trong vng h a cho Bodies for Flex . 3. Ch n m t ki u bi n d ng:

Bending. Lm bi n d ng m hnh quanh m t ng u n tng ng v i tr c X (mi tn ) c a triad, V tr gi a hai m t ph ng trim s xc nh vng bi n d ng. Ki u bi n d ng ny c th p d ng cho nhi u lnh v c, bao g m thi t k cng nghi p, thi t k c kh, tr c in kim lo i, tr m tr trn nh ng b m t c hnh d ng M t trung ha c a bi n d ng u n i qua g c c a triad v tng ng v i m t ph ng X-Z c a triad. Chi u di cung gi a hai m t ph ng trim v n m trn m t trung ha l khng i trong qu trnh u n.1

M hnh ban

Theo gi thuy t v bi n d ng v t li u d o, ng trung ha khi m hnh ch u u n c chi u di khng i v b ng chi u di m hnh g c. Ph n v t li u gi a ng trung ha v tm u n ch u nn v ng n l i, cn ph n v t li u pha ngoi ng trung ha v tm u n ch u ko v di ra.

114

Di chuy n con tr trn cc mi tn triad

hi n th con tr di

. Right-click quay triad, nh m thay i chuy n/quay h ng u n. Left-click nh v l i triad. Di chuy n con tr trn mi tn c a m t ph ng trim hi n th con tr di chuy n . Ko mi tn nh v m t ph ng trim ny. Di chuy n con tr trn c nh c a m t ph ng trim hi n th con tr u n . Ko cc m t ph ng trim u n v hi u ch nh m c .

V i con tr trn m t m t ph ng trim, left-click v ko m t ph ng ny u n chi ti t nh hnh minh h a. B n cng c th t cc gi tr gc Angle v bn knh u n Radius ki m sot m c u n. Tr c u n lun lun t i tr c X mu c a g c triad . B n c th di chuy n v quay g c triad thay i l nh u n ny.

t l i h ng tr c X mu h ng u n.

c a triad

thay

t triad trn m t c nh cu i m hnh ho c trn m t c nh c a m t ph ng trim u n m hnh quanh v tr m i ny. Lu : truy b t c nh c a m t ph ng trim vo m t v tr xc nh, d i Trim Plane, click m t i t ng cho Select a reference entity . truy b t triad vo m t h t a xc nh, ch n h t a d i Triad. M t ph ng trim ho c triad s c nh t i v tr ny th c hi n l nh u n.

115

Vng n m gi a cc m t ph ng trim l vng b u n.

Twisting. Xo n m hnh quanh tr c Z c a triad.

M hnh ban

u nh v cc m t ph ng trim v triad b ng cch ko chng ho c t cc gi tr trong b ng thu c tnh. xo n, di chuy n co ln trn c nh c a m t m t ph ng trim hi n th con tr xo n , r i ko m t ph ng ny. B n cng c th t m t gc xo n Angle trong b ng thu c tnh.

K t qu

Tapering. Tapers models along the Z-axis of the triad. v d sau, hnh xem tr c cho th y chi c ly b vu t thon mi ng. Vng bi n d ng c gi i h n b i v tr c a cc m t ph ng trim. i u ch nh m c i u ch nh m c bi n d ng b ng cch di chuy n cc m t ph ng trim ho c triad. , di chuy n con tr trn c nh m t ph ng trim hi n th con tr t h s bi n d ng Taper factor

, r i ko m t ph ng ny. B n cng c th trong b ng thu c tnh. 116

Quay v t l i v tr cc m t ph ng trim v triad chuy n h ng bi n d ng.

Stretching. Ko/nn m hnh d c theo tr c Z c a triad.

M hnh ban

Bi n d ng ko/nn dng cc m t ph ng trim t i v tr m c nh (ton b m hnh) Bi n d ng ki u ny t o ra s di chuy n i x ng c hai u m hnh. Vi c t l i v tr cc m t ph ng trim ho c triad cho php b n xc nh vng m hnh bi n d ng. di chuy n cc m t ph ng trim, t con tr ln mi tn c a m t 117

ph ng con tr c hnh ,r i ko m t ph ng sang v tr m i. B n cng c th t kho ng cch Stretch distance thu c tnh. trong b ng

K t qu bi n d ng m t khu v c trn m hnh, c xc nh b i v tr cc m t ph ng trim.

4. D i Flex Options, di chuy n tranh tr t Flex accuracy ki m sot ch t l ng b m t. Tng ch t l ng s lm tng kh nng th c hi n l nh thnh cng. V d , n u b n nh n c m t thng bo l i, hy di chuy n thanh tr t sang ph i. Ch nn di chuy n thanh tr t nh v y khi c n thi t khng lm ch m ti n trnh. 5. Click OK .

L nh t o l
Simple Hole
L nh Hole t o ra nhi u ki u l trn m hnh. B n t v tr cho m t l v t chi u su l ny trn m t b m t ph ng. Sau , b n c th xc nh chnh xc v tr l b ng cch l y cc kch th c tng ng.

M t s khuy n ngh
Ni chung, t t nh t l nn t o l vo giai o n cu i c a qu trnh thi t k . v tnh a v t li u vo trong nh ng l c s n. i u gip b n trnh

N u b n c n t o nh ng l khng i h i thm nh ng tham s khc, hy dng l nh Simple Hole. Vi c dng trnh thu t Hole Wizard s a vo cc l n gi n nh ng tham s khng c n thi t v lm ch m ti n trnh. Trnh thu t t o l Hole Wizard t o ra cc l c bin d ng ph c t p, nh cc ki u l khot loe mi ng ( b t vt ho c bulon chm). T om tl n gi n: t o l ny. 1. Ch n m t b m t ph ng trn m hnh 2. Click Simple Hole 3. Trong b ng thu c tnh, 4. Click OK t ol

ho c click Insert, Features, Hole, Simple. t cc ty ch n. n gi n ny.

118

nh v l ny: 1. Right-click l ny trn m hnh ho c trn cy FeatureManager v ch n Edit Sketch. 2. L y cc kch th c xc nh v tr l . B n cng c th s a ng knh l trong sketch ny. 3. Thot sketch ho c click Rebuild 4. . i

thay i ng knh, chi u su ho c ki u l right-click l trn m hnh ho c cy FeatureManager v ch n Edit Feature. Lm cc thay i c n thi t trong b ng thu c tnh r i click OK .

Hole Series
Khi qut B n c th dng l nh Hole Series qua nhi u chi ti t trong m t t h p. t o ra m t lo t l xuyn

L nh Hole Series l m t l nh c a assembly, t o ra l trn cc thnh ph n c a t h p. M t l ki u ny s xuyn qua t ng thnh ph n khng b ch n trong t h p giao v i tr c tm l (cc thnh phn ny khng nh t thi t ph i ti p xc v i nhau). Khng nh cc l nh trong assembly khc, cc l ny c a vo cc ti li u part nh nh ng l nh tham chi u ngoi. N u b n s a i l trong mi tr ng assembly, cc ti li u part cng thay i theo. T o m t Hole Series: 1. Ch n cc thnh ph n trong t h p m b n khng mu n t o l cho chng. 2. Click Hole Series Hole Series. (thanh cng c Features) ho c Insert, Assembly Feature, Hole,

3. Ch n m t v tr, nh l m t i m sketch, trn m t b m t ph ng lm tm cho l ny. 4. t cc ty ch n trong lin ti p cc b ng thu c tnh sau, khi xong m i b ng, click a. Hole Position b. First Part c. Middle Parts 5. Lu :

t cc ty ch n trong Last Part, r i click

B n khng th dng Hole Series trn nh ng thnh ph n l nh ng b n sao c a cng m t part, tr khi m i b n sao ny l m t bi n th ring c a part . B n khng th s a i cc tham s c a l Hole Series trong cc ti li u part (tr khi b n Underive l ny). T t nhin, b n v n c th xa ho c ch n l ny. s a i cc tham s c a l trong mi tr ng assembly, hy m ti li u assembly ny v th c hi n cc s a i c n thi t. 119

N u b n underive l Hole Series trong ti li u part ring, n s tr thnh l bnh th ng, khng tham chi u v i assembly ny n a.

B n khng th t o m t l nh Hole Series c cc l t i cc ph n khc nhau c a cc chi ti t. V d , hai l Hole Series ny c n th c hi n b ng hai l nh t o l ring. t o l . Hy nh p cc

B ng thu c tnh Hole Series (First Part) First Part l chi ti t c b m t c b n ch n tham s cho l : Hole Specification Cc ty ch n Hole Specification ph thu c vo ki u l . Dng cc hnh nh v m t trong b ng thu c tnh t cc ty ch n ny.

Countersink

Counterbore

Clearance Hole

Standard. Ch n m t tiu chu n, v d ANSI Metric ho c JIS. Type. Ch n m t ki u, v d Hex Screw ho c Oval Head Size. Ch n m t c cho bulon ho c vt. Fit. Ch n m t ki u l p bulon ho c vt vo l : Close, Normal, ho c Loose1. t cc

Options Cc ty ch n khc nhau ty ki u l . Dng cc hnh nh v m t trong b ng thu c tnh ty ch n ny: ch n cc ki u v kch th c ph n l ch a u bu lon v vt. Custom Sizing Cc ty ch n c l ty thu c vo ki u l . Dng cc hnh nh v m t trong b ng thu c tnh cc ty ch n: ng knh, chi u su v gc . t

B ng thu c tnh Hole Series (Middle Parts)


Middle Parts l t t c cc chi ti t b l xuyn qua, n m gi a chi ti t Middle Hole Specification

u tin v cu i cng.

Auto size based on start hole. t ng knh t ng cho cc chi ti t gi a b ng cch ch n c l g n nh t c th v i ng knh l chi ti t u tin. C l ny ty thu c vo ki u bulon v vt. N u b n thay i Size l c a chi ti t u tin (b ng thu c tnh First Part, Start Hole Specification), cc l trn nh ng chi ti t gi a s t ng c p nh t cho ph h p. Type. Ch n ki u l khoan. Size. Ch n c bulon ho c vt. Fit. Ch n ki u l p bulon v vt vo l : Close, Normal, ho c Loose. t cc ty ch n nh

Custom Sizing Cc thay i ny khc nhau ty ki u l . Dng cc hnh nh v m t ng knh, chi u su v gc .

Ch t, bnh th ng v l ng

120

B ng thu c tnh Hole Series (Last Part)


Last Part l chi ti t cu i cng b l xuyn qua. End Hole Specification:

Hole

Tap

Auto size based on start hole. t ng knh t ng cho chi ti t cu i cng b ng cch ch n m t c l g n nh t c th i v i ng knh l trn chi ti t u tin. C l ny ty thu c ki u bulon v vt. N u b n thay i Size l c a chi ti t u tin (b ng thu c tnh First Part, Start Hole Specification), l trn chi ti t cu i cng s t ng c p nh t cho ph h p. Type. ch n m t ki u l . Size. Ch n m t c cho bulon ho c vt. Fit. ch n m t ki u l p: Close, Normal, ho c Loose. t cc

End Condition Cc ty ch n End Condition khc nhau ty thu c ki u l . Dng cc hnh nh v m t ty ch n ny.

Ch n m t ki u y l t danh sch. N u c n, click Reverse Direction khc trn c s ki u l v y l ny. Blind Hole Depth (For Tap Far side countersink. ).

t cc ty ch n

t chi u su v ki u ren. Thm k hi u ng ren. .

Options

t cc gi tr cho ng knh v gc

Hole Wizard
Giao di n ng i dng Trnh thu t t o l Hole Wizard g m nh ng nng l c sau: C p nh t ng Sau khi b n ch n m t ki u l , b n s xc nh lo i bulon/vt tng ng. Bulon/vt ny s c p nh t ng cc tham s thch h p. Dng b ng thu c tnh thi t l p cc tham s ki u v v tr l . Hn n a, hnh xem tr c c p nh t ng chi u su v y l , cc bi u trong b ng thu c tnh bi u di n cc chi ti t xc nh khi chng c p d ng cho ki u l b n ch n. Cc ch c nng B n c th t o nh ng ki u l sau:

Counterbore (l bulon gic chm) Countersink (l vt) Hole (l khoan) Tap (l ta-r) Pipe Tap (l ren ng) Legacy (t o l theo cch c a cc phin b n tr c 2000)

Khi b n t o m t l b ng Hole Wizard, ki u v c l xu t hi n trn cy FeatureManager. 121

B n c th t o cc l trn m t m t tham chi u v i Hole Wizard, cng nh trn cc b m t ph ng v khng ph ng. Ch c nng t o l c trn m t tham chi u cho php b n t o nh ng l xin trn m hnh. Ch n tr c v ch n sau Lu vi c ch n m t b m t tr c ho c sau khi dng Hole Wizard:

Khi b n ch n tr c m t b m t ph ng r i m i click Hole Wizard Features, b n s v m t i m t o l trn 2D sketch.

trn thanh cng c

N u b n click Hole Wizard , r i m i ch n m t b m t ph ng ho c khng ph ng, b n s v m t i m trn 3D sketch. Khng nh 2D sketch, b n khng th p i m ny vo m t ng no . Tuy nhin, b n v n c th p n vo m t b m t. i u ny cho php b n

Tn ring V i m i ki u l (tr lo i Legacy), b n c th t o, lu, c p nh t ho c xa. a cc ki u l c lu vo m t ti li u. T o cc l b ng Hole Wizard: 1. T o m t m hnh v ch n m t b m t ph ng. 2. Click Hole Wizard 3. trn thanh cng c Features ho c Insert, Features, Hole, Wizard.

t cc ty ch n trong b ng thu c tnh. .

4. Click

B ng thu c tnh Hole Wizard nhn Type B ng thu c tnh Hole Wizard xu t hi n khi b n t o m t l m i b ng trnh thu t ny. C hai nhn nh sau:

Type (default). Thi t l p cc tham s l . Positions. c khc nh v l trn cc b m t ph ng ho c khng ph ng. Dng cc kch th c v cng nh v tm l .

B n c th chuy n qua l i gi a cc nhn ny. V d , ch n nhn Positions nh v l r i ch n nhn Type xc nh ki u l , l i ch n nhn Positions thm m t s l cng ki u n a. thm cc l ki u khc, ph i dng cc l nh Hole Wizard khc. Cc ty ch n trong b ng thu c tnh ty thu c vo ki u l b n ch n trong Hole Specification. Hole Specification Cc ty ch n Hole Specification khc nhau ty thu c vo ki u l . Dng cc hnh nh v m t t cc ty ch n ny.

Countersink Tap

Counterbore Pipe tap

Hole Legacy

Standard. Ch n m t tiu chu n, v d ANSI Metric ho c JIS. 122

Type. Ch n m t ki u, v d Hex Screw ho c Oval Head Size. Ch n m t c cho bulon ho c vt. Fit. (Ch v i Counterbore v Countersink). Ch n m t ki u l p bulon ho c vt vo l : Close, Normal, ho c Loose. (Ch v i Legacy Holes). Double-click m t gi tr trong Value s a i. t

Section Dimensions

End Condition Cc ty ch n y l End Condition khc nhau, ty vo ki u l . Dng cc hnh nh v m t cc ty ch n ny.

Ch n m t ki u y l t danh sch. N u c n, click Reverse Direction y l ty thu c ki u l .

t cc ty ch n t chi u

Blind Hole Depth (ch v i Blind). t chi u su l . V i l c ren, b n c th su v ki u ren. V i l ren ng, b n c th t chi u su ren. Vertex (ch v i Up to Vertex). Ch n m t nh.

Face/Surface/Plane Offset Distance ch n.

(ch v i Up to Surface v Offset from Surface). Ch n m t b m t. (ch v i Offset from Surface). t m t kho ng cch offset t b m t

Options Cc ty ch n khc nhau ty thu c ki u l . Dng cc hnh nh v m t


t cc ty ch n ny. tng ng.

Head clearance. V i Counterbore, Under head, Near side v Far side.

t m t gi tr Head clearance khc 0.00. t cc gi tr ng knh v gc

Cosmetic thread v Thread class. V i l c ren v k hi u ren t o trong Hole Wizard ny, ng knh l l ng knh mi khoan (b ng ng knh nh ren trong l ). V i l c ren nhng khng t o k hi u ren, ng knh l b ng ng knh danh ngha c a ren: b ng ng knh chn ren trong l . t o m t l ren, hy t o m t l v i Type t l Tap Drills v ch n m t r ren thch h p. c th dng l i trong cc m nh, khng dng Favorite.

Favorites1 Qu n l m t danh sch l t o b ng Hole Wizard do b n thi t l p hnh.


Apply Defaults/No Favorites Add or Update Favorite


. Tr l i cc thi t l p m c

. Thm l t o b ng Hole Wizard vo danh sch Favorites. , g m t tn r i click OK. i cc thu c tnh trn Type, ch n l ny trong

thm m t favorite, click Favorites, r i click

c p nh t m t favorite, s a

v nh p m t tn m i ho c tn hi n t i.

Delete Favorite

. Xa favorite c ch n.

Cc ki u l theo s thch ng i dng.

123

Save Favorite . Lu favorite c ch n. Click ty ch n ny r i tm m t th m c. B n c th s a i tn file ny. Load Favorite favorite. . T i favorite ny. Click ty ch n ny, tm n m t th m c r i m m t

Custom Sizing Cc ty ch n Sizing khc nhau ty thu oc ki u l . Dng nh ng hnh v m t nh ng knh, su v gc t i y l . Feature Scope1 a cc l t o b ng Hole Wizard ny vo m t ho c nhi u kh i part b ng cch dng Feature Scope ch n nh ng kh i chn l . B n ph i t o m hnh a kh i tr c khi chn nh ng l ny.

t cc ty ch n

All bodies. T o l cho t t c cc v t th . N u b n thm cc kh i m hnh m i v chng giao v i nh ng l trong l nh t o l ny, chng cng b khoan th ng. Selected bodies. p d ng l nh t o l ch cho nh ng v t th b n ch n. N u b n thm cc kh i m hnh m i v chng giao v i nh ng l trong l nh t o l ny, b n c n ph i Edit Feature l nh t o l , ch n nh ng kh i b n mu n khoan a vo danh sch l a ch n. N u khng, chng s khng b tc ng b i l nh t o l ny. Auto-select. (Kh d ng n u b n click Selected bodies). Khi b n t o m t m hnh t tr c, l nh t o l s t ng th c hi n v i t t c cc kh i thch h p. Auto-select nhanh hn All bodies v l nh ny ch th c hi n i v i nh ng v t th c trong danh sch u tin. N u b n click Selected bodies v h y Auto-select, b n ph i ch n nh ng v t th ny trong vng h a n u mu n t o l cho chng. Solid Bodies to Affect h a p d ng l nh. (Kh d ng n u h y Auto-select). Ch n nh ng v t th trong vng

B ng thu c tnh Hole Wizard Nhn Positions B ng thu c tnh Hole Wizard c hai nhn:

Type (m c

nh).

t cc tham s ki u l .

Positions. nh v l trn cc b m t ph ng ho c khng ph ng. Dng cng c kch th c ho c cc cng c sketch khc nh v cc tm l . nh v l r i ch n t lin ti p

B n c th chuy n qua l i gi a cc nhn ny. V d , ch n nhn Positions nhn Type xc nh ki u l , l i ch n nhn Positions l n n a thm l . nh v cc l t o b ng Hole Wizard, click m t b m t nhi u tm cho cc l cng ki u. thm l ki u khc, ph i th c hi n l nh Hole Wizard khc. a vo v c p nh t m t l Favorite Hole Wizard Thm m t l favorite:

t tm l . B n c th

8. Trong b ng thu c tnh Hole Wizard, d i Favorites, click Add or update favorite 9. G m t ci tn r i click OK. C p nh t m t l favorite:
1

Ph m vi tc d ng c a l nh t o l .

124

1. Trong b ng thu c tnh Hole Wizard,

t cc thu c tnh trong nhn Type.

2. D i Favorites, ch n m t l favorite t danh sch ny. 3. Click Add or update favorite v nh p m t tn m i ho c tn hi n c.

L nh Indent
Khi qut
L nh indent t o m t c i m lm ho c l i trn m t v t th ch, ch ny c ng bao ph h chnh xc v i cng c c ch n, dng chi u dy v gi tr khe h th c hi n l nh ny. Ty thu vo v t th c ch n (solid ho c surface)1, b n s xc nh khe h gi a v t th ch v cng c r cng nh m t chi u dy cho l nh r p ny. L nh indent c th lm bi n d ng ho c c t b v t li kh i v t th ch. p c p, u

L nh indent dng hnh d ng c a cng c t o ra nh ng ch l i lm trn v t th ch, lm tng s l ng m t, c nh v nh so v i m hnh ban u. y l i u khc bi t so v i cc l nh lm bi n d ng khc, v n khng lm thay i s l ng nh ng y u t ny. Hnh d ng c a ch b r p c p nh t n u b n thay i hnh d ng c a cng c dng t o ra n. L nh Indent th ng c dng trong nhi u ng d ng, khi c n offset nh ng m t ph c t p v i chi u dy v khe h c n thi t. Cc yu c u

V t th ch v cng c , t nh t ph i c m t hai u l surface.

i t ng l v t th solid. Khng cho php c

V t th ch v cng c ph i ti p xc v i nhau, ho c gi tr khe h ph i cho php giao v i v t ch. c t, v t th ch v cng c khng bu c ph i ti p xc v i nhau, nh khe h ph i giao v i v t th ch. l n

r p (c t) m t kh i solid b ng m t cng c surface, m t ny ph i giao hon ton v i kh i ch.

V t th ch l solid, cng c r p l surface.

Solid l m hnh kh i dy.

c. Surface l m hnh m t hnh h c. Surface v n c th l m hnh 3D, nhng khng c chi u

125

Ch n pha gi l i

K t qu c t v i m t khe h .

Ng c l i, b n c th gi l i surface sau khi c t b ng cng c solid.

V d , c n gi l i surface sau khi c t b ng cng c solid v i khe h 2mm

K t qu c t b ng b m t v i khe h trn

B n cng c th xa b cng c solid kh i surface ny

T o m t l nh indent: 1. Click Indent trn thanh cng c Features, ho c click Insert, Features, Indent. r p trong vng 126 h a cho Target Body .

2. Trong b ng thu c tnh, d i Selections: a. Ch n m t solid ho c surface

b. Ch n m t ho c nhi u solid ho c surface trong vng .

h a cho Tool Body Region

c. Ch n pha m hnh c n gi l i b ng cch ch n Keep Selections ho c Remove Selections. Nh ng ty ch n ny s i pha r p c a v t th ch. d. Ch n Cut lo i b ph n giao nhau c a Target Body chi u dy Thickness, nhng v n p d ng Clearance. . Tr ng h p ny khng c

N u cng c r p l surface v b n c t b v t li u, m t mi tn xu t hi n ki m sot h ng c t. i pha c t, click mi tn ny trong vng h a ho c ch n Flip Cut Direction trong b ng thu c tnh. 4. D i Parameters: a. b. t Thickness t Clearance Direction 5. Click OK . (ch v i solid) xc n u c n. xc nh chi u dy ch b c t. ch v cng c r p. Click Reverse

nh khe h gi a v t th

Cc v d

Bao b c a mi khoan

M t cng c Tool Body (mi khoan) Region v v t th ch Target body

Hnh xem tr c v i l a ch n Keep selections

K t qu

Bao b cho nhi u s n ph m

Ba cng c Tool Body Region v m t Target Body (t m ph ng).

127

Ch n pha r p. Trong tr ng h p ny, ch n Remove Selections r p n a d i.

K t qu

Ba cng c solid r p m t surface ch

Surface Target Body v ba cng c solid ( c ch b ng cc mi tn ) c ch n cho Tool Body Region

Hnh xem tr c

K t qu

128

Surface c lm dy ln

Ba cng c solid r p m t v t th

ch solid c lm r ng v t o gn

V t th ch solid Target Body (chi ti t trong su t c gn) c r p b i ba cng c Tool Body Region (ch b ng cc mi tn )

Indent cho th y cc gi tr Clearance v , Thickness ph h p v i chi u dy c a v .

129

K t qu r p Lu cc l i trong lng do c r p.

Cng c Surface r p m t ch Solid Kh i solid ch Target Body (ci i u khi n t xa) cr pb i cng c Tool Body Region (surface )

Hnh xem tr c

K t qu v i s p d ng khr h Clearance v chi u dy Thickness

130

L nh Loft
Khi qut
L nh Loft t o ra s chuy n ti p gi a cc bin d ng, c th l kh i c s , thm b t v t li u ho c surface. B n th c hi n l nh loft b ng cch dng hai bin d ng ho c nhi u hn. Ch bin d ng u tin, cu i cng ho c c hai bin d ng ny m i c th l m t i m. T t c cc cc i t ng sketch, g m c cc ng d n v cc bin d ng, c th l nh ng 3D sketch n. i v i m t solid loft, cc bin d ng u v cu i ph i l cc b m t m hnh ho c cc b m t c t o b i cc ng tch m t (split lines), cc bin d ng ph ng ho c cc surface. T o m hnh loft: 4. Lm m t trong nh ng thao tc:

Click Loft

trn thanh cng c Features, ho c click Insert, Boss/Base, Loft. trn thanh cng c Features, ho c click Insert, Cut, Loft. trn thanh cng c Surfaces, ho c click Insert, Surface,

Click Lofted Cut Click Lofted Surface Loft.

5.

t cc ty ch n trong b ng thu c tnh ny.

6. Thao tc l nh loft b ng cc cch:


ng b ha cc bin d ng loft. Dng cc cng c Sketch trong b ng thu c tnh cc contour. Ko cc i t ng sketch 3D thay a thm cc m t c t vo, nh v v s a ch n

i hnh d ng loft. i chng.

T o l p n m t i m, ngay c khi i m ny n m trong m t sketch khc. Xem m hnh loft b ng ch hi n th zebra stripes1 khi b n t o loft ny.

t con tr ln m hnh loft ny, m trnh n chu t ph i v ch n Zebra stripes preview. Khi b n th c hi n cc l nh sweep, loft, ho c thm bin d ng loft, zebra stripes s hi n th . Dng trnh n chu t ph i t t ch c nng Zebra stripes preview.

Xem m hnh loft b ng ki u hi n th mesh preview2. .

6. Click OK

B ng thu c tnh Loft


Thi t l p cc ty ch n trong b ng thu c tnh trn c s ki u loft. Profiles

Hi n th m hnh v i nh ng v t v n v n (ki u ng a v n) nh m d pht hi n nh ng thay cc cch thng th ng s r t kh th y. 2 Hi n th m hnh d ng l i d th y nh ng thay i nh .

i nh m n u hi n th theo

131

Profile . Xc nh cc bin d ng dng t o loft. Ch n cc bin d ng sketch, b m t, ho c cc c nh n i. Cc m hnh Loft c t o theo th t l a ch n cc bin d ng. i v i m i bin d ng, hy ch n i m m b n mu n ng d n loft i qua.

Move Up Profile

v Move Down v thay

. Thay

i th t cc bin d ng. Ch n m t bin d ng a

i th t bin d ng ny.

N u hnh xem tr c cho th y k t qu loft khng ph h p, hy ch n l i ho c s p x p l i th t cc sketch n i chng theo cc i m khc trn nh ng bin d ng . Start/End Constraints

Start constraint v End constraint. Ki m sot s ti p tuy n t i cc bin d ng Cc ty ch n l:


o

u v cu i.

Default. M t ng parabol g n ng gi a cc bin d ng u v cu i. S ti p tuy n t parabol ny i u khi n m t loft, cho nh ng k t qu c th d on c v m t loft t nhin khi khng xc nh cc i u ki n kh ng ch . None. Khng p d ng ti p tuy n ( cong b ng khng). i t ng c t d c Draft Direction Vector. p d ng i u ki n ti p tuy n trn c s dng ch n lm m t vector h ng. Ch n m t Direction Vector ,r i angle v chi u di ti p tuy n Start ho c End Tangent Length.

o o

Normal to Profile. p d ng i u ki n ti p tuy n l ph i vung gc tr i bin d ng u ho c cu i. t t d c Draft angle v chi u di ti p tuy n Start ho c End Tangent Length. Tangency to Face (Kh d ng khi g n m t m hnh loft vo m hnh s n c). Lm cho cc b m t li n k ti p tuy n t i bin d ng u ho c cu i. Curvature to Face (kh d ng khi g n m t m hnh loft vo m hnh s n c). p d ng m t m hnh loft c cong lin t c, p m t v m m m i t i cc bin d ng u v cu i.

Hnh xem tr c c a k t qu loft khng p d ng cc kh ng ch bin d ng u v cu i

Loft p d ng Curvature to Face

Next Face (Kh d ng v i l a ch n Tangency to Face ho c Curvature to Face cho Start ho c End constraint). Chuy n i gi a cc b m t kh d. Direction Vector (Kh d ng v i l a ch n Direction Vector cho Start ho c End constraint). p d ng ti p tuy n trn c s m t i t ng c ch n lm vector h ng. M hnh loft ny s ti p tuy n v i c nh th ng ho c tr c c ch n ho c vung gc v i m t ph ng c ch n. B n cng c th ch n hai nh lm vector h ng. Draft angle (Kh d ng v i Direction Vector ho c Normal to Profile c ch n cho Start ho c End constraint). p d ng m t gc i v i bin d ng u ho c cu i. N u c n, click Reverse Direction . B n cng c th p d ng gc nghing d c theo cc ng d n. 132

t gc nghing Draft angle, b n cng c th dng m t b ng thi t k ho c b n c th double-click l nh loft ny trn cy FeatureManager hi n th cc gi tr trong vng h a.

Start v End Tangent Length (khng kh d ng v i l a ch n None cho Start ho c End constraint). Ki m sot m c nh h ng t i loft. Chi u di ti p tuy n hi u d ng c gi i h n t i bin d ng ti p theo. N u c n, click Reverse Tangent Direction . Apply to all. Hi n th m t mi tn i u khi n ki m sot t t c cc kh ng ch cho ton b bin d ng. Khng dng ty ch n ny h p tho i nhi u mi i u khi n cho php ki m sot t ng i t ng ring. Ko cc mi tn ny s a i chi u di ti p tuy n.

Apply to All c ch n M i bin d ng c m t mi tn ki m sot ton b . Guide Curves

Apply to All khng c ch n M i bin d ng c nhi u mi tn ki m sot tr ng s c a kh ng ch t i t ng ph n bin d ng.

Guide curves influence. Ki m sot nh h ng c a cc ng d n Cc ty ch n l:


o o

i v i m hnh loft ny. n ng d n ti p theo.

To next guide. ng d n ny ch c ph m vi nh h ng

To next sharp. ng d n ny ch c ph m vi nh h ng n i m gy gc ti p theo. i m gy gc ny sinh ra t m t gc c a bin d ng, ni hai nt v li n k khng ti p tuy n v i nhau ho c c cong khc nhau. To next edge. ng d n ny ch c ph m vi nh h ng n c nh ti p theo. Global. ng d n ny c ph m vi nh h ng trn ton b .

o o

Hai bin d ng v m t ng d n

To Next Sharp c ch n trong Guide curve influence

Global c ch n trong Guide curve influence n

ng d n nh h ng ng d n ch nh h ng ton b loft. n ch gy gc. i u khi n. 133

Guide Curves

. Ch n ng d n

N u b n g p m t thng bo l i trong khi ch n ng d n, right-click trong vng ch n Start Contour Selection, r i ch n ng d n.

h a v

Move Up Guide Curve

v Move Down

. s p x p l i th t cc ng d n. Ch n m t ng d n

v i u ch nh l i th t c a n.

Guide tangency type. Ki m sot ti p tuy n t i nh ng ni loft g p cc ng d n. Cc ty ch n l:


o o

None. Khng bu c ph i ti p tuy n. Normal to Profile. p d ng m t ti p tuy n vung gc v i m t ph ng c a ng d n. t gc nghing Draft angle. Direction Vector. p d ng m t ti p tuy n trn c s i t ng c ch n c , r i t m t gc dng nh m t vector h ng. Ch n m t Direction Vector nghing Draft angle.

Tangency to Face (Kh d ng kh c m t ng d n n m trn c nh c a hnh d ng c s n). Thm ti p tuy n bn s n gi a cc b m t li n k n m d c theo ng d n, t o ra s chuy n ti p m m gi a cc b m t li n k ny. c k t qu t t nh t, cc bin d ng cng ph i c s ti p tuy n t i i m m m i bin d ng g p ng d n ny. L t ng l c sai l ch t hn ho c b ng 2 . B n c th dng nh ng bin d ng c gc t i i m ny t i 30 m loft v n cha b l i.

Direction Vector (Kh d ng v i Direction Vector c ch n cho Guide tangency type). p d ng m t ti p tuy n trn c s i t ng c ch n c dng nh m t vector h ng. M hnh loft s ti p tuy n v i c nh th ng/tr c c ch n, ho c vung gc v i b m t/m t ph ng c ch n. Draft angle (Kh d ng khi Direction Vector ho c Normal to Profile c ch n cho Start ho c End constraint). p d ng m t gc nghing i v i l nh loft d c theo ng d n, n u c th . N u c n, click Reverse Direction .

Centerline Parameters

Centerline . H ng d n hnh d ng loft b ng m t ng tm. Ch n m t sketch trong vng h a. Number of Sections. Thm cc m t c t gi a bin d ng v xung quanh ng tm. Di chuy n thanh tr t i u ch nh s l ng m t c t. Show Sections . Hi n th cc m t c t c a m hnh loft. Click cc mi tn hi n th l n

l t cc m t c t ny. B n cng c th nh p m t s c a m t c t v click Show Sections nh y ngay t i m t c t . Sketch Tools Cc cng c sketch r t hay dng khi xc

nh cc m t c t c a m hnh loft v cc ng d n.

Select

. Ch ch n cc

i t ng sketch. Khng ch n c cc Sketch contour.

Chain Contour Select . Ch n m t chu i cc nt v nh l cc contours. Ph n m m s ch n chu i sketch t t nh t. Chu i sketch ph ng t t hn chu i khng ph ng, chu i khp kn t t hn chu i h . ch n m t contour trn m t m t ph ng 3D sketch, hy ch n m t ph n t sketch ho c m t ph ng ny. Trong m t loft n, T t c cc bin d ng 3D sketch ph i cng 134

trong m t 3D sketch ny. Cc bin d ng dng trong cng m t l nh loft khng th dng chung ph n t sketch, tuy nhin, b n c th dng m t 3D sketch lm bin d ng cho nhi u l nh loft. T t nh t l hy th c hnh v i cc bin d ng ph ng v khp kn tr c, r i m i lm n cc bin d ng h v khng ph ng sau.

Single Contour Select . M i l n ch n m t ph n t sketch lm contour. Cc l a ch n ny xu t hi n trong danh sch nh l nh ng contour n ring bi t. M t v d th ng dng ki u ch n ny l n u dng Chain Contour Select , ng d n s c ch n nh l m t bin d ng, b i v t t c cc i t ng ny n m trong m t contour khp kn. Chuy n sang ki u ch n Single Contour Select ch n bin d ng v ng d n ring. , r i click Join.

Join (Ch dng cho cc bin d ng v ng d n). T o m t contour n t nhi u contour giao nhau. Ch n cc contour trong danh sch Profiles Drag Sketch. Khi s a i l nh loft, b n c th ko cc ph n t 3D sketch, cc i m, ho c m t ph ng t 3D sketch ny, m t , cc contour c xc nh cho l nh loft. 3D sketch s c p nh t khi b n ko. B n cng c th s a i 3D sketch ny, l y kch th c cc contour b ng nh ng cng c dimensioning. Hnh xem tr c c a l nh loft c p nh t khi b n ko cc i m mt ho c l y cc kch th c. thot ch s a i b ng phng php ko, click Drag Sketch l n n a ho c ch n danh sch khc trong b ng thu c tnh. Undo sketch drag . Khng p d ng k t qu thao tc ko v a r i v tr l i tr ng thi tr c. B n c th undo nhi u thao tc ko v l y kch th c.

Thin Feature T o loft v m ng.

Thin feature type. Ch n m t ki u m hnh loft v m ng. Cc ty ch n l:


o

One-Direction. T o v m ng theo m t h ng v i gi tr chi u dy Thickness N u c n, click Reverse Direction . .

o o

Mid-Plane. T o v m ng theo hai h ng v i gi tr chi u dy t ng Thickness Two-Direction. T o v m ng theo hai h ng c a cc bin d ng. chi u dy ring cho m i h ng Thickness v Thickness .

t cc gi tr

Options

Merge tangent faces. T o ra cc m t ti p tuy n n u cc ph n t tng ng ti p tuy n.

Hnh xem tr c

Khng p d ng Merge tangent faces 135

p d ng Merge tangent faces

Close loft. T o m t hnh d ng loft khp kn. Ty ch n ny s t bin d ng u.

ng n i bin d ng cu i v i

Khng ch n Close loft

Ch n Close loft ch xem cc

Show preview. Hi n th hnh xem tr c t bng c a m hnh loft. H y ki m bin d ng v ng d n. Merge result. H p nh t cc ph n t . H y ki m khng h p nh t.

Loft v i Split Line


T o m t loft b ng m t split line: 2. Dng m t ng tch (split line)1 trn b m t m hnh. t o m t bin d ng khng ph ng

V d , t o m t n trn trn m t m t ph ng, r i chi u ng trn ln m t b m t khng ph ng. 3. Thi t l p cc m t ph ng tham chi u c n thi t v cc bin d ng. Dng cc m t ph ng s n c ho c t o m i, cc m t ph ng ny khng c n ph i song song. 4. V cc bin d ng. Trong v d ny, v m t i m trn m t ph ng 4. B n c th t o m hnh loft qua m t i m, ngay c khi i m l ph n t c a m t sketch c ch a nhi u ph n t khc. 4. Click m t trong cc cng c sau:

Click Loft

trn thanh cng c Features, ho c click Insert, Boss/Base, Loft. trn thanh cng c Features, ho c click Insert, Cut, Loft. trn thanh cng c Surfaces, ho c click Insert, Surface,

Click Lofted Cut Click Lofted Surface Loft.

7. Trong b ng thu c tnh:

Xem m c Cc ng phn tch trong chng Cc ng cong.

136

Ch n Profiles

t o loft trong vng

h a.

ch n bin d ng sketch trn b m t khng ph ng, b n ch n b m t ph i dng cng c sketch Select bn trong bin d ng ho c dng Smart Selection ch n t ng nt v ring.

t cc ty ch n trong b ng thu c tnh. .

7. Click OK

Loft v i ng d n v bin d ng khng ph ng


B n c th t o ng d n loft b ng cch dng hai bin d ng ho c nhi u hn v m t ng d n ho c nhi u hn n i cc bin d ng ny l i. Cc bin d ng c th ph ng ho c khng ph ng. ng d n gip b n ki m sot cc m t c t trung gian c sinh ra. T o m t m hnh loft dng cc ng d n v cc bin d ng khng ph ng: 1. Dng m t split line t o m t bin d ng khng ph ng trn b m t m hnh. dng cc ng d n cho l nh loft cu i m c ny. nh trn bin 2. V m t ho c nhi u ng d n. Xem thm Cc khuy n ngh 6. Gn m t quan h xuyn qua Pierce gi a cc ng d n v m t c nh ho c d ng khng ph ng ny. 7. V cc bin d ng c n thi t khc t o m hnh loft. 8. Gn cc quan h gi a nh ng bin d ng ny v cc ng d n:

Quan h Pierce gi a cc ng d n v i cc nh, cc i m sketch do ng i dng xc nh, ho c c hai lo i ny, trn cc bin d ng. Quan h Coincident gi a cc nh, cc i m sketch do ng i dng xc hai lo i ny, trn cc ng d n v i cc bin d ng. nh, ho c c

Bin d ng khng ph ng v ng d n 13. Click m t trong cc cng c sau:


Bin d ng khng ph ng v ng d n t i bin d ng ph ng

Click Loft

trn thanh cng c Features, ho c click Insert, Boss/Base, Loft. trn thanh cng c Features, ho c click Insert, Cut, Loft.

Click Lofted Cut

137

Click Lofted Surface Loft.

trn thanh cng c Surfaces, ho c click Insert, Surface,

14. Trong b ng thu c tnh: a. Ch n m t bin d ng b. loft trong vng h a cho Profiles .

t cc ty ch n trong b ng thu c tnh ny. .

9. Click OK

Cc khuy n ngh khi Lofts v i cc ng d n M t s lu khi t o m hnh loft v i cc ng d n:


Cc ng d n ph i c t qua t t c cc bin d ng. B n c th dng cc ng d n v i s l ng khng h n ch . Cc ng d n ny c th giao nhau t i m t i m. B n c th dng cc i t ng sau lm ng d n: cc ng cong sketch, cc c nh m hnh, cc lo i ng cong b t k. N u c thng bo l i khi ch n m t ng d n:
o

Right-click trong vng ny.

h a v ch n Start Contour Selection, r i ch n ng d n

t m i ng d n vo m t sketch ring. Trong b ng thu c tnh, d i Sketch Tools, click Chain Contour Select ch n ng d n nh l m t contour. v

N u l nh loft khng th c hi n c ho c b xo n:
o

Dng bi n php ng b ha hi u ch nh s ng b gi a cc bin d ng. B n i u ch nh s ng b b ng cch thay i cc c p i m k t n i gi a cc bin d ng. i u ch nh cc i m ny, b n di chuy n cc i m i u khi n xu t hi n trong vng h a nh thnh ph n c a ng k t n i. l nh ng ng n i gi a cc i m tng ng theo c hai h ng. Thm m t ng cong i qua cc i m tham chi u lm ng d n, ch n cc nh tng ng c a cc bin d ng t o ng cong ny1.

Cc ng d n c th di hn ph m vi cc bin d ng u v cu i. L nh loft d ng l i t i ni k t thc ng d n ng n nh t. B n c th ki m sot loft t t hn b ng vi c t o ra s o n nh nhau trn m i ng d n. Cu i m i o n tng ng v i i m chuy n i bin d ng.

Cc i m i u khi n ng b Loft: M t k t n i g m hai i m i u khi n c lin k t b i ng polyline.

Xem ph n ng cong i qua cc i m tham chi u

138

Loft v i ng tm
B n c th t o m hnh loft v i m t ki u ng d n khc, c vai tr nh m t ng tm. Cc m t ph ng sketch c a t t c cc m t c t trung gian s u vung gc v i ng tm ny. ng tm c th l m t ng sketch, ng cong, c nh m hnh. Cc ng tm c th cng t n t i v i ng d n. T o m t ng tm d n loft: 3. T o m t bin d ng. 4. V m t ng cong dng lm ng tm. ng cong ny ph i i qua di n tch bn trong m i bin d ng khp kn v cc m t split line. 5. Click m t trong cc cng c sau:

Click Loft

trn thanh cng c Features, ho c click Insert, Boss/Base, Loft. trn thanh cng c Features, ho c click Insert, Cut, Loft. trn thanh cng c Surfaces, ho c click Insert, Surface,

Click Lofted Cut Click Lofted Surface Loft.

6. Trong b ng thu c tnh: a. Ch n cc bin d ng Profiles o Ch n . ng tm v trong vng . h a cho loft trong vng h a cho

b. D i Centerline Parameters: Centerline o

th y hi u qu c a ng tm, click Number of Sections v di chuy n thanh tr t xem t ng m t c t trong vng h a. R i click Show Sections th hnh xem tr c b ng cc mi tn . S l ng m t c t b n xc nh cng nh h ng t i hnh d ng loft. B n c th ph i thay i s l ng ny c k t qu thch h p. hi n

c. 5. Click OK

t cc ty ch n trong b ng thu c tnh. .

Loft v i cc kh ng ch

u v cu i

B n c th ki m sot m c ti p tuy n v h ng c a m t m hnh loft gi a cc sketch, b m t, ho c c nh c a cc surface. Khi dng cc ng d n, b n cng c th ki m sot s ti p tuy n cc c nh s n b ng cch ch n Tangency to Face d i Guide tangency type.

139

Loft khng p d ng ti p tuy n s n

Loft p d ng ti p tuy n s n

Ki m sot

u v cu i:

1. T o m t m hnh loft. 2. Trong b ng thu c tnh, d i Start/End Constraints, tr n trong s nh ng ki u ti p tuy n Start v End constraint:
o

Default. M t ng parabol g n ng gi a cc bin d ng u v cu i. S ti p tuy n t parabol ny i u khi n m t loft, cho nh ng k t qu c th d on c v m t loft t nhin khi khng xc nh cc i u ki n kh ng ch . None. Khng p d ng ti p tuy n ( cong b ng khng). i t ng c t d c Draft Direction Vector. p d ng i u ki n ti p tuy n trn c s dng ch n lm m t vector h ng. Ch n m t Direction Vector ,r i angle v chi u di ti p tuy n Start ho c End Tangent Length.

o o

Normal to Profile. p d ng i u ki n ti p tuy n l ph i vung gc tr i bin d ng u ho c cu i. t t d c Draft angle v chi u di ti p tuy n Start ho c End Tangent Length. Tangency to Face (Kh d ng khi g n m t m hnh loft vo m hnh s n c). Lm cho cc b m t li n k ti p tuy n t i bin d ng u ho c cu i. Curvature to Face (kh d ng khi g n m t m hnh loft vo m hnh s n c). p d ng m t m hnh loft c cong lin t c, p m t v m m m i t i cc bin d ng u v cu i.

5.

t Start v End Tangent Length. Dng cc mi tn trong vng h a v ko thay i gi tr ho c nh p gi tr ny tr c ti p vo b ng thu c tnh. Chi u di ti p tuy n ki m sot m c nh h ng ln m hnh loft. Hi u qu nh h ng c a chi u di ti p tuy n ny c gi i h n n m t c t ti p theo. t gc nghing Draft angle c nghing t i cc bin d ng Direction Vector ho c Normal to Profile c ch n). u v cu i (kh d ng v i

6.

t gc nghing, b n cng c th dng m t b ng thi t k , ho c b n c th double-click l nh loft ny trong cy FeatureManager. Double-click cc gi tr trong vng h a v thay i chng trong h p tho i Modify. 5. p d ng cc thi t l p Start ho c End constraint cho ton b cc bin d ng u v cu i, ch n Apply to all d i Start ho c End constraint. N u khng ch n, b n c th p d ng cc gia tr ng cho t ng ph n t bin d ng ring.

140

6. Ki m tra hnh xem tr c, click Reverse Tangent Direction ti p tuy n.

n uc n

chuy n h ng

Hnh xem tr c loft khng dng Start constraint v End constraint 9. t cc ty ch n trong b ng thu c tnh. .

Loft dng Tangency to Face cho c Start constraint v End constraint

10. Click OK

Nh ng v d ny c t o t nh ng bin d ng hnh bn. Bin d ng u (hnh vung) l b m t c convert t m hnh s n c, c nh m hnh c ch n l h ng loft.

u:None Cu i:None u:None, cu i Normal to Profile

u: Normal to Profile Cu i:None u: Normal to Profile, Cu i: Normal to Profile

141

u: Tangency to Face Cu i: None

u: Tangency to Face Cu i: Normal to Profile

u: Direction Vector Cu i: None

u: Direction Vector Cu i: Normal to Profile

Thm m t c t cho Loft


B n c th thm m t ho c nhi u m t c t cho m hnh loft c s n. Khi b n thm m t m t c t, b n t o ra m t m t c t loft v m t m t ph ng t m th i. M t c t loft ny t ng t o ra cc i m xuyn qua t i cc nh c a n. N u b n ko thay i v tr m t ng d n, m t c t loft v n duy tr ti p xc v i ng d n . B n c th ko m t ph ng nh v m t c t d c theo ng d n. B n cng c th dng m t m t ph ng c t tr c ( c t o tr c khi th c hi n l nh loft) t v tr cho m t c t m i c a m hnh loft. Sau khi nh v m t c t loft m i, b n c th dng trnh n t t1 s a i m t c t ny. Vi c s a i gi ng nh i v i cc sketch khc (l y kch th c, gn tng quan thay i hnh d ng ). Thm m t m t c t loft: 1. Right-click ng d n, noi b n mu n t o thm m t c t m i v ch n Add Loft Section. B ng thu c tnh Add Loft Section xu t hi n v i danh sch nh ng m t c t hi n c. Trong vng h a, m t ph ng t m th i xu t hi n v i m t c t m i.

B n c th click OK trong b ng thu c tnh sau khi thm m t c t m i ny, n u khng c n xc nh m t m t ph ng khc, nh v l i m t c t loft, ho c dng cc ch c nng s a i. 4. N u b n mu n dng m t ph ng t m th i ny, hy b ng m t trong cc cch sau:

nh v m t ph ng d c theo ng d n

Ko m t ph ng d c theo ng d n c a m hnh loft. t con tr trn c nh c a m t ph ng, con tr i thnh . Khi , b n c php thay i gc c a m t ph ng ny v s a i hnh d ng m t c t loft m i.

Right-click

142

Ko m t ph ng

Quay m t ph ng

4. N u b n mu n dng m t ph ng khc c t o t tr c, ch n Use selected plane v ch n m t m t ph ng 5. Sau khi


nh v m t c t m i, b n c th lm nh sau: trong b ng thu c tnh t o ra m t c t loft ny. l y cc kch th c vn vn

Click OK

Dng trnh n t t v ch n Edit Loft Section

N u b n ch n Edit Loft Section, m t h p tho i xu t hi n cho php b n quay l i Back ( nh v l i m t ph ng), Cancel ( thm m t c t), ho c Finish. 6. Sau khi xc nh xong m t c t m i, click Finish. thm m t c t m i xu t hi n trong l nh loft trn cy thi t k . Sketch c dng

B n c th xa b sketch b t k c thm vo b ng Add Loft Section. Xa m t m t c t m i kh i m hnh loft: 1. Right click bi u t ng loft trn cy FeatureManager v ch n Edit Feature. 2. Trong b ng thu c tnh, ch n sketch m i ny d i Profiles 3. Click OK . t trn l nh v nh n Delete.

Nh v y, bin d ng sketch c a m t c t b lo i ra kh i m t c t v c loft trong cy FeatureManager. M t c t loft khng b xa. 4. xa h n m t c t v bin d ng sketch kh i m hnh, lm nh sau:

Ch n sketch ny t cy FeatureManager. Nh n Delete. 143

ng b Loft
B n c th s a i s ng b gi a cc bin d ng loft thay i s th ng hng gi a cc bin d ng ny. i u ch nh s th ng hng, b n di chuy n cc i m i u khi n xu t hi n trong vng h a nh l thnh ph n c a ng k t n i. Cc i m k t n i m b n t l i v tr v n s duy tr v tr khi b n thm cc bin d ng cho m hnh loft. ng k t n i s n i cc i m tng ng theo c hai h ng. Cc i m i u khi n trong cng m t chu i sng ln khi b n di chuy n con tr trn chng, b n c th th y nh ng k t n i ny r hn. B n cng c th t mu c a i m b t u chu i. Click Tools, Options, System Options, Colors. Trong System colors, Dynamic highlight t mu cho chu i ny khi b n l t con tr trn chu i, ch n Selected Item 4 t mu cho i m b t u. Ki u ki m sot b n p d ng cho cc ng k t n i ty thu c vo:

Selection sequence. l ng k t n i n i c a thm vo cho bin d ng.

u tin b n s a

i hay b n s a

i cc ng k t

Type of profile. Cc ng k t n i v i nh ng bin d ng chuy n ti p m m s ph n ng khc nh ng ng k t n i v i nh ng bin d ng gy gc. Guide curves. V i cc bin d ng khp kn, ng d n xc d ng. ng k t n i: nh i m b t u c a cc bin

Ki m sot chung hay ki m sot c c b

Global twist control. ng k t n i u tin trn m t bin d ng c cc c nh g p khc s di chuy n t nh ny n nh khc d c theo m t c nh s n. Khi b n ch n m t i m i u khi n, n s di chuy n n nh k bn trn bin d ng . Local twist control. Khi b n thm ng k t n i vo cc bin d ng b ng cc i m, nh ng ng k t n i m i ny c s ki m sot xo n c c b . Ki m sot xo n c c b ngha l b n c th ch n i m i u khi n ny v ko n d c theo bin d ng s a is ng b gi a cc bin d ng . ki m sot chung: c a m t trong cc bin d ng. .

ki m sot cc ng k t n i b ng ch i m i u khi n ny tr thnh mu

1. Di chuy n con tr ln trn m t i m i u khi n mu xanh

ng quan tm n bin d ng b n ch n, chng p ng hon ton nh nhau. T t nhin, hnh d ng c a m hnh loft v n ty thu c vo bin d ng.. 2. Ko i m i u khi n ny sang nh m b n mu n n i. nh m b n ch n. ng b m i. i m i u khi n ny s di chuy n sang Thm m t ng k t n i: Right-click m t c nh c a bin d ng, ni b n mu n thm ng k t n i, v ch n Add Connector. Sau khi b n thm cc ng k t n i vo cc bin d ng, b n c th nh v l i cho chng. B n c th thm nhi u ng k t n i vo t ng c nh c a cc bin d ng.

Hnh xem tr c c a m hnh loft c p nh t v i s

144

Ki m sot cc k t n i b ng ch Hnh xem tr c c p nh t s

ki m sot c c b : n v tr b n mu n. nh chung: ng b m i. nh.

Ko i m i u khi n d c theo c nh c a bin d ng Di chuy n cc ng k t n i, g m c cc k t n i c cc Ko i m i u khi n d c theo c nh gi a cc

B n cng c th right-click v ch n m t trong cc m c:

Undo connector edit. Khng th c hi n n su l nh sau cng: xa, thm, ho c ko cc ng i u khi n. Delete Connector. Xa cc ng k t n i m b n thm vo. Show Connector. Cho th y ng k t n i g n nh t Reset Connectors. Lo i b t t c cc thay k t n i. Hide Connector. Ch n m t i m i u khi n i v i i m di chuy n. Show All Connectors. Cho th y t t c cc ng k t n i. i th c hi n b ng cch di chuy n cc ng d u m t ng k t n i nhng khng xa b .

Hide All Connectors. n t t c cc ng k t n i nhng khng xa b chng.

145

Show All Connectors

Hide All Connectors

Hide Connector

X p dy v
Khi qut

i x ng

L nh Pattern x p cc c i m c ch n thnh dy. B n c th t o dy th ng, dy trn, dy theo ng cong, dy y, ho c dng cc i m sketch hay b ng t a t o dy. L nh Mirror sao chp cc c i m c ch n ho c t t c cc m t b m t/m t ph ng c ch n. c i m, l y i x ng chng qua i t ng g c,

t t c cc i t ng trong dy/ i x ng c mu s c v k hi u ren gi ng nh ch n Propagate Visual Properties trong b ng thu c tnh. V i cc part a kh i, b n c th dng l nh pattern ho c mirror m t ti li u.

t o ra nhi u v t th trong cng

146

Lm

i x ng a kh i qua m t m t ph ng

X p dy th ng theo hai h ng

x p dy th ng, ch n cc

i t ng g c, xc

nh cc h ng, c ly v t ng s b n sao.

x p dy trn, ch n cc i t ng g c v m t c nh ho c m t tr c th ng lm tm quay, r i xc nh t ng s b n sao v gc gi a chng, ho c t ng s b n sao v t ng gc t o nn dy ny. x p dy theo ng cong, ch n m t i t ng g c v m t c nh ho c m t ph n t sketch x p dy trn . Sau b n xc nh ki u ng cong, phng php cong v phng php dng. x p dy theo dy sketch, ch n v tr m t m hnh. x p dy theo b ng t a g c trn b m t m hnh. x p dy i n y, xc t i t ng g c b ng cch v m t i m trn b t os n nh v i t ng

, chn ho c tm m t b ng t a

nh m t vng ho c m t hnh d ng cho dy ny.

lm i x ng, ch n i t ng g c v m t ph ng lm i x ng qua . N u b n ch n m t b m t ph ng trn m hnh, b n s lm i x ng ton b m hnh qua b m t ny. i x ng dy, cng nh ki m sot v s a i cc dy ny.

B n cng c th t o dy c a dy v lm

Xa dy
Xa m t dy: 1. Ch n m t b m t c a cc b n sao trong dy b n mu n xa. Khng ch n cc c nh c, v c th chng c dng chung gi a m t s 2. Nh n Delete. 3. Trong h p tho i Pattern Deletion, ch n m t trong nh ng ty ch n:

c i m.

Delete Pattern Instances. Ch xa nh ng b n sao di chuy n. Cc v tr nh ng b n sao ny xu t hi n trong h p Instances Deleted. Delete Pattern Feature. Ton b dy b xa, tr xa, ho c click Cancel i t ng g c. ng h p tho i ny. 147

4. Click OK

Ph c v l i cc b n sao b xa: 1. Right-click l nh x p dy v ch n Edit Feature. 2. Ch n cc b n sao b xa trong h p Instances to Skip box v nh n Delete nh ng b n sao ny1. 3. Click OK . : pht sng cc t a ph c v

Xa b n sao trong dy c i u khi n b ng b ng t a

1. Right-click l nh x p dy ny trong cy FeatureManager v ch n Edit Feature. 2. Trong h p tho i Table Driven Pattern, click s c a dy b n mu n xa X-Y. 3. Nh n Delete. 4. Click OK. Xa b n sao trong dy c i u khi n b ng sketch: 1. Right click sketch c dng lm i u khi n trong cy FeatureManager v ch n Edit Sketch. 2. Ch n cc i m b n mu n xa v nh n Delete. 3. Click Rebuild Xa m t 1. Ch n ng sketch ny v c p nh t dy. i t ng:

i t ng trong dy c a nhi u

i t ng ny trong cy FeatureManager m b n mu n xa.

2. Nh n Delete. 3. Trong h p tho i Confirm Delete, ch n Also delete absorbed features, n u c. 4. Click Yes xa i t ng ny kh i dy v ng h p tho i l i.

Dy x p theo ng cong
L nh Curve Driven Pattern cho php b n t o cc dy theo ng cong 2D ho c 3D. xc nh dy ny, b n c th dng m t ph n t sketch b t k ho c m t c nh c a m t m t. B n c th x p dy trn c s m t ng cong khp kn ho c h . Gi ng nh cc ki u dy khc, nh dy th ng ho c trn, b n c th b b t cc b n sao ho c x p theo c hai h ng. T o dy x p theo m t ng cong: 1. T o m hnh c c i m m b n mu n x p dy theo m t ng cong. trn thanh cng c Features ho c Insert, Pattern/Mirror, t cc ty ch n.

2. Click Curve Driven Pattern Curve Driven Pattern. 3. Trong b ng thu c tnh ny, 4. Click OK .

B ng thu c tnh Curve Driven Pattern


B ng thu c tnh Curve Drive Pattern xu t hi n khi b n t o m t dy m i, x p cc m t ng cong ho c khi b n s a i l nh t o dy ny.
1

i t ng theo

Xa kh i danh sch b xa, t c l ph c v .

148

B ng thu c tnh ny ki m sot cc thu c tnh sau: Direction 1

Pattern Direction. Ch n m t ng cong, c nh c a m hnh, ng cong sketch, ho c ch n m t sketch t cy FeatureManager dng lm ng d n cho dy. N u c n, click Reverse Direction i h ng x p dy. V d hnh minh h a bn dng c nh trn c a m hnh lm Pattern Direction cho Direction 1.

Number of Instances

t s l ng sao chp trn dy.

Equal spacing. t kho ng cch b ng nhau gi a cc b n sao. Kho ng cch gi a chng ty thu c vo ng cong c ch n cho Pattern Direction v theo phng php ng cong Curve method.

H y ki m Equal spacing

ch n Equal spacing

Spacing (kh d ng n u h y ki m Equal spacing). t gi tr kho ng cch gi a cc b n sao d c theo ng cong. Kho ng cch ny c o tr c ti p trn ng cong. Curve method. Xc nh h ng x p dy b ng s d ch chuy n m b n p d ng ng cong c ch n cho Pattern Direction. Ch n m t trong nh ng ty ch n sau: Transform curve. Cc kho ng cch delta X v delta Y t g c c a ng cong c ch n n i t ng g c c duy tr cho m i b n sao. Offset curve. Kho ng cch vung gc t g c c a ng cong c ch n t ng g c c duy tr cho m i b n sao. n i

Alignment method. Ch n m t trong nh ng ty ch n sau: Tangent to curve. Dng t ng b n sao ti p tuy n v i ng cong c ch n cho Pattern Direction. Align to seed. Dng t ng b n sao ph h p v i g c dng v i i t ng g c.

149

Curve: Transform curve Alignment: Align to seed

Curve: Offset curve Alignment: Align to seed

Curve: Transform curve Alignment: Tangent to curve

Curve: Offset curve Alignment: Tangent to curve

Face normal (Ch v i ng cong 3D). Ch n b m t ch a ng cong 3D t o dy.

Direction 2 T o dy theo h ng th hai. N u b n ki m Direction 2 m khng ch n m t ph n t sketch ho c c nh c a m hnh cho Pattern Direction trong Direction 2, m t dy n s c t o ra, d a trn nh ng ty ch n m b n p d ng cho Pattern Direction trong Direction 1.

Pattern Direction. Ch n m t ng cong, c nh m hnh, i t ng sketch entity, ho c ch n m t sketch t cy FeatureManager lm ng d n cho h ng th hai. N u c n, click Reverse Direction i h ng cho dy ny. V d ny dng c nh bn c a m hnh lm Pattern Direction cho Direction 2.

Number of Instances

t s l ng b n sao trong dy.

Equal spacing. t kho ng cch b ng nhau gi a cc b n sao. Kho ng cch t ng b n sao ty thu c ng cong c ch n cho Pattern Direction v theo Curve method trong Direction 1. Spacing (Kh d ng khi khng ch n Equal spacing). t kho ng cch gi a cc b n sao.

Pattern seed only. Ch sao i t ng g c theo h ng th hai d i Direction 2, khng sao chp cc b n sao c a h ng th nh t d i Direction 1.

150

Ch x p dy Features to Pattern

i t ng g c

X p dy c cc b n sao

Features to Pattern

. Ch n

i t ng g c

x p dy trong vng

h a.

N u i t ng g c c cc gc l n ho c cc ra ch n nh ng c i m ny. Faces to Pattern

c i m khc, dng cy FeatureManager bay

Faces to Pattern . Ch n t t c cc b m t t o nn i t ng trong trong vng h a x p dy. Ty ch n ny th ng dng v i nh ng m hnh m t c nh p ch khng ph i c d ng t cc l nh.

Bodies to Pattern

Solid/Surface Bodies to Pattern h a x p dy.

. Trong cc part a kh i, ch n cc v t th trong vng

Instances to Skip

Instances to Skip . Ch n t ng b n sao ch n l i trong vng h a. Nh ng i t ng ny s b lo i ra kh i dy.

Con tr i thnh khi b n l t trn cc b n sao. Click ch n m t b n sao. xu t ph c v b n sao ny, click vo i m nh d u l n n a ho c xa n kh i h p Instances to Skip. 151

Options

Vary sketch. Cho php thay

i cc kch th c theo t ng b c.

Ch n Vary Sketch

Khng ch n Vary Sketch

Geometry pattern. T o dy b ng cch sao chp chnh xc b n g c. Cc b n sao khng c t i y , cc i u ki n cu i v m i tnh ton u b ch n l i. Ty ch n x p dy hnh h c Geometry Pattern lm tng t c t o v ti t o dy. B n khng th t o cc dy hnh h c cho cc l nh c cc b m t h p nh t v i nh ng b m t khc.

Propagate Visual Properties. Ph c p cc mu s c v ng ren cho cc b n sao.

Linear Pattern
Khi qut L nh linear pattern t o ra cc b n sao c a m t ho c nhi u m t ho c hai ng d n th ng. i t ng, x p u n theo h ng c a

L trn l i t ng g c

X p dy theo m t h ng

X p dy theo hai h ng

X p dy theo hai h ng nhng h ng th hai ch x p dy cho i t ng g c

Cc b n sao s k th a nh ng thu c tnh hi n th c a Visual Properties trong b ng thu c tnh ny. T o m t dy th ng: 1. T o m t ho c nhi u c i m lm i t ng g c.

i t ng g c n u b n ch n Propagate

Khi b n t o m t dy c a l nh Shape, t t c cc b n sao ph i 2. Click Linear Pattern Linear Pattern. 3.

trn cng b m t ny.

trn thanh cng c Features ho c click Insert, Pattern/Mirror,

t cc ty ch n trong b ng thu c tnh. . 152

4. Click OK

PropertyManager B ng thu c tnh Linear Pattern xu t hi n khi b n x p dy cc ng d n th ng. B ng thu c tnh ny ki m sot nh ng ty ch n sau: Direction 1

i t ng d c theo m t ho c hai

Pattern Direction. Ch n h ng th nh t c a dy cho Direction 1. Ch n m t c nh th ng, m t o n th ng , m t tr c tm ho c m t kch th c. N u c n, click Reverse Direction i h ng x p dy.

Spacing

t kho ng cch gi a cc b n sao trong dy theo h ng Direction 1.

Number of Instances . t s l ng b n sao cho h ng Direction 1. S l ng ny bao g mc i t ng g c c ch n.

Direction 2 T o dy theo h ng th hai.


Pattern Direction. Ch n h ng th hai c a dy cho Direction 2. Spacing . t kho ng cch gi a cc b n sao trong dy theo h ng Direction 2. . t s l ng b n sao cho h ng Direction 2. i t ng g c, khng

Number of Instances

Pattern seed only. Ch t o dy theo h ng th hai Direction 2 cho t o dy cho cc b n sao c a dy theo h ng Direction 1.

Ch n Pattern seed only Features to Pattern

Khng ch n Pattern seed only

Features to Pattern

. T o dy cho cc

c i m b n ch n lm cc

i t ng g c.

Faces to Pattern

Faces to Pattern . T o dy b ng cc b m t t o nn feature. Ch n t t c cc b m t c a feature ny trong trong vng h a. Ty ch n ny th ng dng v i nh ng m hnh ch nh p cc b m t t o nn cc c i m.

Bodies to Pattern

153

Solid/Surface Bodies to Pattern kh i.

. T o dy cho cc v t th b n ch n trong m t part a

M hnh a kh i Instances to Skip

X p dy cho kh i nh

Instances to Skip

. B qua nh ng b n sao trong dy c b n ch n trong vng i thnh khi b n l t trn m i b n sao. Click ch n m t .

h a khi t o dy ny. Con tr

b n sao. T a c a b n sao ny xu t hi n trong vng h a v d i Instances to Skip ph c v m t b n sao, click i m nh d u n trong vng h a l n n a. Feature Scope

p d ng cc feature cho m t ho c nhi u kh i trong cc part a kh i b ng vi c ch n Geometry pattern d i Options v dng Feature Scope ch n cc kh i s c nh ng feature ny. B n ph i t o m hnh tr c khi p d ng cc featur ny.

All bodies. p d ng cc feature ny cho t t c cc kh i b t c khi no cc feature ny c ti l p. N u b n thm cc kh i m i vo m hnh c chn nh ng feature ny, cc kh i m i cng c cc feature . Selected bodies. p d ng cc feature ny cho nh ng kh i c ch n. N u b n thm cc kh i m i vo m hnh chn cc feature, b n c n Edit Feature l nh x p dy s a i l i, ch n nh ng kh i m i v a chng vo danh sch nh ng kh i c ch n. N u khng, nh ng kh i m i s khng c nh ng feature nu trn. Auto-select. (Kh d ng khi b n click Selected bodies). Khi b n t o m t m hnh a kh i tr c, cc feature t ng c x p dy cho t t c cc kh i thch h p. Auto-select nhanh hn All bodies v ch x p dy cc feature cho nh ng kh i c trong danh sch ban u ch khng th c hi n cho ton b m hnh. N u b n click Selected bodies v h y Auto-select, b n ph i ch n nh ng kh i ny trong vng h a n u b n mu n chng c cc feature . Bodies to Affect vng h a. (Kh d ng n u b n h y Auto-select). Ch n cc kh i 154 p d ng trong

Cc feature Extrude v Dome c p d ng cho kh i c ch n Options

Cc feature Extrude v Dome c p d ng cho t t c cc kh i

Vary sketch. Cho php thay

i cc kch th c theo t ng b c.

Ch n Vary Sketch

Khng ch n Vary Sketch

Geometry pattern. T o dy b ng cch sao chp chnh xc b n g c. Cc b n sao khng c t i y , cc i u ki n cu i v m i tnh ton u b ch n l i. Ty ch n x p dy hnh h c Geometry Pattern lm tng t c t o v ti t o dy. B n khng th t o cc dy hnh h c cho cc l nh c cc b m t h p nh t v i nh ng b m t khc.

Trong v d ny, l c t b ng Khng ch n Geometry l nh extrude v i i u ki n cu i Pattern, m i b n sao l u c l Offset from Surface v m t y cch m t d i m t kho ng y c ch n offset nh nhau ( i u ki n cu i c a l g c c th c hi n)

Ch n Geometry Pattern, cc b n sao l m t sao chp chnh xc c a l gc ( i u ki n cu i c a l g c b b qua).

Propagate Visual Properties. Ph c p cc mu s c v ng ren cho cc b n sao.

155

Circular Pattern
Khi qut L nh Circular Pattern t o nhi u b n sao c a m t ho c nhi u feature cch xung quanh m t tr c. Cc b n sao th a k mu c a feature g c khi: u

X p dy m t feature. Mu c a dy ho c cc b m t b t k trn b n sao khng b thay Cc mu feature khng th a k mu g c n u b n x p dy a kh i. i.

T o m t dy trn: 1. T o m t ho c nhi u features 2. T o m t tr c lm tm dy. trn thanh cng c Features ho c click Insert, Pattern/Mirror, chu n b x p dy. trn cng b m t ny. Khi b n t o m t dy c a l nh Shape, t t c cc b n sao ph i

3. Click Circular Pattern Circular Pattern. 4.

t cc ty ch n trong b ng thu c tnh ny. .

5. Click OK

B ng thu c tnh Circular Pattern xu t hi n khi b n t o dy trn cho m t ho c nhi u feature. B ng thu c tnh ny ki m sot cc thu c tnh sau: Parameters

Pattern Axis. Ch n m t tr c, m t c nh m hnh ho c m t kch th c gc trong vng Dy trn s c t o xung quanh tr c . N u c n, click Reverse Direction h ng c a dy.

h a. i

Angle

t gc

gi a cc b n sao. . t t ng s b n sao. t ng Total Angle , t i a 360.

Number of Instances Equal spacing. t gc

Features to Pattern

Features to Pattern

. Ch n m t ho c nhi u feature lm

i t ng g c c a dy.

Faces to Pattern

Faces to Pattern . T o dy b ng cc b m t t o nn feature. Ch n t t c cc b m t c a feature ny trong trong vng h a. Ty ch n ny th ng dng v i nh ng m hnh ch nh p cc b m t t o nn cc c i m.

Bodies to Pattern

Solid/Surface Bodies to Pattern

. T o dy cc v t th b n ch n trong m t part a kh i.

Instances to Skip 156

Instances to Skip

. B qua nh ng b n sao trong dy c b n ch n trong vng i thnh khi b n l t trn m i b n sao. Click ch n m t .

h a khi t o dy ny. Con tr

b n sao. T a c a b n sao ny xu t hi n trong vng h a v d i Instances to Skip ph c v m t b n sao, click i m nh d u n trong vng h a l n n a. Feature Scope

p d ng cc feature cho m t ho c nhi u kh i trong cc part a kh i b ng vi c ch n Geometry pattern d i Options v dng Feature Scope ch n cc kh i s c nh ng feature ny. B n ph i t o m hnh tr c khi p d ng cc featur ny.

All bodies. p d ng cc feature ny cho t t c cc kh i b t c khi no cc feature ny c ti l p. N u b n thm cc kh i m i vo m hnh c chn nh ng feature ny, cc kh i m i cng c cc feature . Selected bodies. p d ng cc feature ny cho nh ng kh i c ch n. N u b n thm cc kh i m i vo m hnh chn cc feature, b n c n Edit Feature l nh x p dy s a i l i, ch n nh ng kh i m i v a chng vo danh sch nh ng kh i c ch n. N u khng, nh ng kh i m i s khng c nh ng feature nu trn. Auto-select. (Kh d ng khi b n click Selected bodies). Khi b n t o m t m hnh a kh i tr c, cc feature t ng c x p dy cho t t c cc kh i thch h p. Auto-select nhanh hn All bodies v ch x p dy cc feature cho nh ng kh i c trong danh sch ban u ch khng th c hi n cho ton b m hnh. N u b n click Selected bodies v h y Auto-select, b n ph i ch n nh ng kh i ny trong vng h a n u b n mu n chng c cc feature . Bodies to Affect vng h a. (Kh d ng n u b n h y Auto-select). Ch n cc kh i p d ng trong

Cut extrude p d ng cho t t c cc kh i Options


Cut extrude c x p dy trn cho m t kh i

Cut extrude c x p dy trn cho t t c cc kh i

Vary sketch. Cho php thay

i cc kch th c theo t ng b c.

Geometry pattern. T o dy b ng cch sao chp chnh xc b n g c. Cc b n sao khng c t i y , cc i u ki n cu i v m i tnh ton u b ch n l i. Ty ch n x p dy hnh h c Geometry Pattern lm tng t c t o v ti t o dy. B n khng th t o cc dy hnh h c cho cc l nh c cc b m t h p nh t v i nh ng b m t khc.

Propagate Visual Properties. Ph c p cc mu s c v ng ren cho cc b n sao.

Sketch Driven Patterns 157

B n c th x p dy cc feature theo cc i m v trong m t sketch. Cc b n sao c a feature g c s c sinh ra trn t ng i m trong sketch ny. B n c th dng sketch i u khi n dy ny. Bodies to Pattern. V i cc part a kh i, ch n m t kh i t o dy cho kh i theo m t sketch.

Part a kh i v i Body to Pattern v cc i m sketch T o m t sketch i u khi n dy: 1. M m t sketch trn b m t m hnh part. 2. T o m t feature h t gi ng trn m hnh ny.

Sketch i u khi n dy

3. Click Point ho c Tools, Sketch Entity, Point v v cc i m m t cc v tr b n mu n t o dy cho feature h t gi ng ny. 4. ng sketch ny l i.

trn 5. Click Sketch Driven Pattern thanh cng c Features ho c click Insert, Pattern/Mirror, Sketch Driven Pattern. 4. D i Selections, lm nh sau:

N u c n, dng cy FeatureManager bay ra Reference Sketch i u khi n dy.

ch n sketch g m cc i m v a v cho dng cc

Click Centroid dng tr ng tm c a feature g c, ho c Selected point i m khc lm i m tham chi u.

N u b n ch n tr ng tm lm i m tham chi u cho dy c i u khi n b ng b ng ho c cc i m sketch, ph n m m s xc nh i m tr ng tm ny d a trn ki u c a feature g c. 158

V i cc feature tr , cn ho c trn xoay, tr ng tm l giao i m c a tr c trn xoay v i m t X-Y c a dy. N u bin d ng t o ra feature c cc o n th ng v cung t o thnh nh ng hnh d ng ki u hnh ch nh t ho c oval v n u m t ph ng c a sketch ny song song v i m t ph ng X-Y c a dy, centroid l tr ng tm c a bin d ng ny. V i cc tr ng h p khc, i m ny l tr ng tm c a b m t feature g c. N u c nhi u feature g c, i m ny l tr ng tm c a feature c ch n used. u tin

N u feature g c c t o t m t sketch g m nhi u ng bao, i m ny l tr ng tm c a ng bao khp kn l n nh t. .

N u b n ch n Selected point lm i m tham chi u, hy ch n m t i m trong vng h a cho Reference Vertex B n c th dng tr ng tm c a feature g c, g c t a sketch, m t nh, ho c m t i m sketch khc lm i m tham chi u trong m t dy c i u khi n b ng m t sketch.

7. Lm m t trong nh ng thao tc sau:

t o dy, ch n feature g c trong vng

h a cho Features to Pattern

Lu : N u g c c cc feature gc l n ho c nh ng FeatureManager ch n nh ng feature .

c i m khc, hy dng cy

t o dy trn b m t t o ra feature g c, d i Faces to Pattern , ch n t t c cc b m t ny trong vng h a. Ty ch n ny th ng dng v i nh ng m hnh ch nh p cc b m t t o nn cc c i m. t o dy cho m t kh i trong part a kh i, d i Bodies to Pattern g c trong vng h a. t cc ty ch n: , ch n kh i

8. D i Options,

Geometry pattern. T o dy b ng cch sao chp chnh xc b n g c. Cc b n sao khng c t i y , cc i u ki n cu i v m i tnh ton u b ch n l i. Ty ch n x p dy hnh h c Geometry Pattern lm tng t c t o v ti t o dy. B n khng th t o cc dy hnh h c cho cc l nh c cc b m t h p nh t v i nh ng b m t khc.

Propagate Visual Properties. Ph c p cc mu s c v ng ren cho cc b n sao. .

9. Click OK

Revolve
Khi qut
L nh Revolve thm ho c b t v t li u b ng cch xoay trn m t ho c nhi u bin d ng quanh m t ng tm. B n c th t o kh i c s , ph n l i ho c c t b ng l nh revolve h c t o ra cc b m t trn xoay. L nh revolve c th t o kh i c ho c m t hnh h c. T o revolve, theo cc h ng d n sau:

159

M t sketch

revolve kh i

c c th g m nhi u bin d ng giao nhau. V i con tr Selected

Contours (xu t hi n khi b n click Selected Contours trong b ng thu c tnh), b n c th ch n m t ho c nhi u bin d ng giao nhau ho c khng giao nhau t o revolve.

Ch n vng trn

Ch n vng trn v gi a

Ch n vng gi a

Ch n vng d i

Ch n vng gi a v d i

Ch n t t c cc vng

Bin d ng cho m hnh revolve ki u v m ng ho c surface c th g m nhi u bin d ng kn ho c h giao nhau. Cc bin d ng khng c c t ng tm. N u sketch bin d ng c nhi u ng tm, hy ch n ng tm b n mu n dng lm tr c quay c a revolve. revolve cc m t hnh h c (surface) v v m ng, bin d ng khng c n n m trn cng m t ph ng v i ng tm.

160

Khi b n l y kch th c t bin d ng n ng tm, b n c th t o ra kch th c bn knh ho c ng knh c a revolve b ng cch t con tr bn trong ho c bn ngoi ph m v gi a i t ng c l y kch th c v ng tm. B n ph i ti l p m hnh hi n th k hi u bn knh ho c ng knh.

L y kch th c bn knh T o m t revolve:

L y kch th c ng knh

1. T o m t sketch c m t ho c nhi u bin d ng v m t ng tm, o n th ng ho c c nh th ng lm tr c quay. 2. Click m t trong nh ng cng c revolve:

Revolved Boss/Base trn thanh cng c Insert, Boss/Base, Revolve Revolved Cut Cut, Revolve Revolved Surface Surface, Revolve

Features ho c

trn thanh cng c Features ho c Insert, trn thanh cng c Surfaces ho c Insert,

3. Trong b ng thu c tnh, Click OK .

t cc ty ch n.

B ng thu c tnh Revolve


B ng thu c tnh Revolve xu t hi n khi b n t o m t revolve m i ho c s a m t revolve c s n. B ng thu c tnh ny ki m sot cc thu c tnh ch n sau: Revolve Parameters

Axis of Revolution . Ch n tr c quay cho revolve. c th l m t ng tm, m t c nh ho c o n th ng, ty thu c vo ki u revolve b n mu n t o. Revolve Type. Xc nh h ng quay c a m t ph ng sketch. Click Reverse Direction n u c n, i h ng quay. Ch n m t trong nh ng ty ch n sau: 161 ,

One-Direction. T o revolve theo m t h ng c a sketch. Mid-Plane. T o revolve theo h ng thu n v ng c chi u kim b ng nhau t m t ph ng sketch, t gc t ng Angle . ng h , v i gc

Two-Direction. T o revolve theo h ng thu n v ng c chi u kim ng h t m t v Direction 2 Angle . T ng ph ng sketch. t cc gc Direction 1 Angle c a hai gc ny khng c v t qu 360 .

Angle . Xc nh gc quay. Gc m c ng h t m t ph ng sketch. t cc ty ch n sau:

nh l 360

. Gc ny c o ng c chi u kim

Thin Feature Ch n Thin Feature v

Type. Xc

nh h ng

t chi u dy. Dng m t trong cc ty ch n sau: a chi u dy vo m t pha c a bin d ng. Click Reverse i h ng.

One-Direction. Direction

, n u c n,

Mid-Plane. a v t li u vo hai bn bin d ng v i chi u dy b ng nhau. Two-Direction. a v t li u vo hai bn bin d ng v i chi u dy khc nhau. a a v t li u ra ngoi. Direction 2 Thickness Direction 1 Thickness v t li u vo bn trong sketch.

Direction 1 Thickness

t chi u dy cho One-Direction v Mid-Plane.

Selected Contours Dng ty ch n ny khi b n t o revolve v i nhi u contour.

Selected Contours

. Ch n cc contour trong vng h a v i con tr

h a

t o revolv, nh sau: i mu s c.

1. L t con tr trong vng 2. Click vng thch h p

. Cc vng sketch thay

t o hnh xem tr c c a revolve.

Vng sketch c ch n xu t hi n trong h p Selected Contours . B n c th ch n s k t h p cc vng b t k t o ra cc m hnh n ho c a kh i. 3. Click OK .

Ch n vng

Hnh xem tr c

T o revolve

162

L nh Rib
Khi qut
Rib l m t ki u extrude c bi t, t o ra gn ch u l c t cc bin d ng sketch ng ho c m . L nh ny a v t li u v i chi u dy xc nh vo gi a bin d ng v m hnh c s n. B n c th t o gn bng m t bin d ng n ho c nhi u bin d ng sketch. B n cng c th t o gn c d c ho c ch n m t contour tham chi u d c. Cc v d d i cho th y t o gn theo nh ng h ng khc nhau.

T o gn: 1. V m t bin d ng cho gn trn m t m t ph ng giao v i m hnh, ho c song song hay t o m t gc v i m t m t ph ng c s n.

163

2. Click Rib trn thanh cng c Features ho c click Insert, Features, Rib. 3. t cc ty ch n trong b ng thu c tnh. .

4. Click OK

B ng thu c tnh Rib


B ng thu c tnh Rib xu t hi n khi b n t o gn m i ho c s a ki m sot cc thu c tnh sau: Parameters

i gn c s n. B ng thu c tnh ny

Thickness. a chi u dy vo pha sketch c ch n. Dng m t trong nh ng ty ch n sau: First Side Both Sides Second Side . a v t li u vo m t bn bin d ng. . a v t li u u vo hai bn bin d ng.

. a v t li u vo bn kia bin d ng.

Rib Thickness

. T ng chi u dy gn.

Extrusion Direction. Dng m t trong nh ng ty ch n sau: Parallel to Sketch Normal to Sketch . T o gn song song v i m t ph ng bin d ng. . T o gn vung gc v i m t ph ng bin d ng.

V bin d ng Flip material side. Thay

T o gn song song v i m t ph ng bin d ng i bn t o gn.

T o gn vung gc v i m t ph ng bin d ng

164

Draft On/Off

.T o

d c cho gn.

t Draft Angle

xc ). T o

nh gc

t o d c.

Draft Outward (Kh d ng khi ch n On/Off ch n, d c c l y vo trong.

d c ra ngoi. N u khng

Type. Dng m t trong nh ng ty ch n sau: Linear. T o gn ko di theo bin d ng, th ng gc v i h ng c a bin d ng cho t i khi g p m t ng bao. Natural. T o gn ko di bin d ng, lin t c v i cng bin d ng ny cho t i khi g p m t ng bao. V d , n u bin d ng l m t cung trn, ty ch n Natural s ko di gn theo vng trn, cho t i khi g p m t ng bao.

Linear. Gn ko di th ng gc v i cc mt c a bin d ng.

Natural. Gn ko di t cung trn, t o thnh vng trn. u kia ko th ng t i v u c a m hnh.

Next Reference (Kh d ng khi b n ch n Parallel to Sketch cho Extrusion Direction v Draft ). Chuy n qua l i gi a cc contour m On/Off b n c th ch n m t ci dng lm tham chi u cho d c. Click Next Reference t i khi b n ch n contour dng lm tham chi u. c

B n c th ch ch n m t contour lm tham chi u d c.

165

t m t gi tr cho Draft Angle v t o gn. Hnh nh contour tham chi u ko di thnh ng th ng su t m hnh. d c ra ngoi c p d ng theo h ng c a mi tn Next Reference (bn tri ng contour ny). d c ct os vung gc v i b m t c t o b i ng tham chi u . d c ng c l i, trong tr ng h p ny l d c vo, c p d ng cho ph n bn ph i c a ng tham chi u.

Chi u dy gn Rib Thickness c tnh cho ph n gn n m trn ng tham chi u, nh v y, chi u dy gn t i nh ng v tr khc nhau l khng gi ng nhau.

Selected Contours

Selected Contours

. Ch n cc contour dng

t o gn.

Scale
Khi qut
B n c th thay i t l m t m hnh kh i ho c m t hnh h c qua tm c a n, qua g c c a m hnh ho c g c t a . L nh Scale ch thay i t l hnh d ng m hnh, dng xu t d li u, t o lng khun vn vn. N khng lm thay i t l gi a cc kch th c, sketch, ho c cc quan h hnh h c. V i cc part a kh i, b n c th thay i t l m t ho c nhi u kh i. L nh Scale cng nh cc l nh khc trn cy FeatureManager: n lm thay i hnh d ng c a m hnh nhng khng th nh ngha c a cc l nh c t o t tr c. t m th i a m hnh v tr ng thi tr c khi thay i t l , b n c th quay ng c ho c ch n l nh Scale. Thay i t l m t kh i ho c m t m t hnh h c: trn thanh cng c Features ho c click Insert,

1. Trong m t ti li u part, click Scale Features, Scale. a.

2. Trong b ng thu c tnh, d i Scale Parameters: t m t trong nh ng m c sau trong Scale About lm tm thay hnh:

i t l cho m

Centroid. Ch n tr ng tm c a m hnh. 166

Origin. Ch n g c c a part. Coordinate System . Ch n m t h t a trn cy FeatureManager. . Ch n i t ng

Solid and Surface or Graphics Bodies to Scale thay i t l , ch v i cc part a kh i.

b. Th c hi n m t trong nh ng thi t l p ki u v h s thay i t l sau:

Ch n ki u thay i ng h ng Uniform scaling v t h s Scale Factor. H y Uniform scaling v t gi tr h s cho t ng phng X Scale Factor, Y Scale Factor, v Z Scale Factor. . M hnh g c

3. Click OK

Thay i l l b t ng h ng

M hnh g c, ch n chi ti t gi a

Thay

it l

ng h ng

Thay i t l b t ng h ng

L nh Shape
Khi qut
L nh Shape t o ra s bi n d ng b m t m hnh b ng cch th i ph ng, ko cng b m t c ch n. B m t bi n d ng r t linh ho t, gi ng nh m t mng m ng, n c th bi n d ng b ng cch di chuy n cc thanh tr t trong b ng Controls c a h p tho i Shape Feature. Th c hi n l nh shape: 1. V m t ho c nhi u i t ng m b n c th dng ki m sot bi n d ng. B n c th t o cc i t ng kh ng ch ny tr c ti p trn b m t bi n d ng ho c trn m t m t ph ng. Cc i t ng h p l l :

Cc i m: i m mt, Cc Cc c nh

nh v.v

i t ng sketch: cc i m, cc ng cong, cc contour ng ho c m

167

V cc i m trn b m t ny

Dng Pressure v Bend

thay

i hnh d ng

V hnh ch nh t trn b m t ny

Dng cc ki m sot

thay

i hnh d ng

V bin d ng ln m t m t ph ng khc 2. Click Shape 3. Trong h p tho i:

Dng Resolution

thay

i hnh d ng

trn thanh cng c Features ho c click Insert, Features, Shape. lm bi n d ng cho Face to shape. B n c th ch ch n

Ch n m t b m t m hnh m t b m t. Ch n m t sketch

ki m sot bi n d ng cho Constrain.

B n khng bu c ph i ki m sot bi n d ng, y ch l ty ch n.

c tng quan ti p tuy n gi a cc c nh c a bi n d ng v i cc ng bin, ch n Maintain Boundary Tangents. N u khng ch n, cc c nh bi n d ng s khng thay i gc khi g p cc ng bin. ki m tra s bi n d ng t cc gc nhn khc nhau. i u ch nh hnh d ng bi n d ng.

4. Click Preview. Xoay m hnh

5. Trn b ng Controls, dng cc thanh tr t 6. Khi c hnh d ng thch h p, click OK.

168

B ng Controls
B ng Controls cho php b n i u ch nh hnh d ng c a b m t bi n d ng. Sa khi i u ch nh m t thanh tr t, hy quan st hnh xem tr c, r i ti p t c th nghi m cho t i khi b n th y hi lng v i k t qu . D i Gains:

Pressure. Tng gi m p su t bm bn trong. Curve influence. Di chuy n bi n d ng ra xa ho c ti n g n cc i t ng kh ng ch . Thanh The Curve influence mu xm n u khng ch n Constrain to trn b ng Shape Feature.

Pressure gi m

Pressure tng

Curve influence gi m D i Characteristics:


Curve influence tng

Stretch. i u ch nh s c cng b m t. Bend. i u ch nh m c b m t. ch ng u n c a

169

Gi m Stretch

Tng Stretch

Gi m Bend D i Advanced controls:

Tng Bend

Resolution. i u ch nh chnh xc c a bi n d ng b ng s l ng i m trn b m t bi n d ng. M c Resolution cao th ng lm m m nh ng vng ph ng v lm s c c nh nh ng ni g n cc i t ng kh ng ch . M c Resolution th p c i thi n t c tnh ton nhng t o ra bi n d ng th, t t nhin, nhi u chi ti t c th b m t.

Resolution th p

Resolution cao

Sau khi th c hi n s i u ch nh u tin, bi u t ng hi n th . Click khng p d ng i u ch nh v a th c hi n. B n c th hon tc khng gi i h n s l ng thao tc i u ch nh tr c .

L nh Shell
Cng c shell lm r ng m hnh part, l y i b m t c ch n v t o chi u dy vch cho cc b m t cn l i. N u b n khng ch n m t b m t no, b n c th lm r ng m t kh i c, t o thnh m t v kn. B n cng c th lm cho m hnh c cc chi u dy vch khc nhau. B n c n th c hi n fillet tr c khi lm r ng m hnh. N u cng c Shell c v n b n gi i quy t. khi th c hi n, thng bo l i s xu t hi n trong b ng thu c tnh gip

170

T o m hnh r ng c chi u dy b ng nhau: 1. Click Shell trn thanh cng c Features ho c Insert, Features, Shell.

2. Trong b ng thu c tnh, d i Parameters:


t chi u dy Thickness gi l i. lo i b cho Faces to remove

cho cc b m t b n h a

Ch n m t ho c nhi u b m t trong vng .

Ch n Shell outward c a m hnh. Ch n Show preview .

t o chi u dy ra bn ngoi xem tr c k t qu .

3. Click OK

Shell v i cc b m t dy m ng khc nhau


B n c th t o m hnh r ng v i cc b m t c chi u dy khc nhau. B n c th lo i b cc b m t, t chi u dy m c nh cho cc b m t cn l i, r i t cc chi u dy khc cho m t s b m t trong cc b m t cn l i ny.

T o m hnh r ng v i cc m t c cc chi u dy khc nhau: 1. Click Shell trn thanh cng c Features ho c click Insert, Features, Shell. 2. Trong b ng thu c tnh, d i Parameters: a. t Thickness xc cho cc b m t cn l i. nh chi u dy chung

171

b. Ch n m t ho c nhi u b m t trong vng cho Faces to remove 3. D i Multi-thickness Settings: .

h a

a. Click vo trong Multi-thickness Faces , ch n trong vng h a cc b m t b n mu n t chi u dy khc v i chi u dy chung ch n trong Thickness d i Parameters.

b. Ch n m t b m t trong Multi-thickness Faces , r i t chi u dy cho b m t b n v a ch n . . trong Multi-thickness(es) h p Multi-thickness Faces 4. Click OK .

c. Nh c l i b c b cho t t c cc b m t li t k trong

Cng c ch n on Error Diagnostics


Khi th c hi n l nh shell g p thng bo l i, s c nh ng cng c gip b n xc ch n on Error Diagnostics c s n trong b ng thu c tnh Shell. S d ng cng c Error Diagnostics: 1. D i Error Diagnostics:

nh l i ny. Cng c

Ch n Entire body ch n on t t c cc vng trn m hnh v bo co v nh ng ch c bn knh cong nh nh t trong m i vng. - ho c Ch n Failing faces ch n on ton b m hnh v ch xc cong nh nh t cho nh ng b m t c l i khi shell. ch y phn tch. h a, m t callout s xc nh vng c n hi u ch nh trn m nh ch c bn knh

2. Click Check body/faces

Cc k t qu hi n th trong vng hnh.

V d , l nh shell c th g p l i do chi u dy t i m t i m qu l n so v i m t trong cc b m t c ch n. M t thng bo l i hi n th bn knh cong nh nh t cho bi t r ng chi u dy ny l qu l n t i i m . B n cng c th ch n Display mesh ho c Display curvature.

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Display mesh bi u di n m t l i uv. L i ny cng ki u ty ch n l i c a hnh xem tr c trong Filled Surface. Display curvature bi u di n bi u cong cho m hnh. cong th ng lin quan n m b ng thu c tnh Offset

V v n ny c lin quan n nh ng ch gin o n trn b m t v nh ng thay i trn b m t, b n c th click Go to offset surface Surface lm hi n th cc b m t offset trong m hnh.

Surfaces
Khi qut
Surfaces l m t ki u hnh d ng hnh h c c th dng t o ra cc kh i c. Cc cng c Surface c trong thanh cng c Surfaces. B n c th t o ra cc surface b ng nh ng phng php sau:

T o m t m t ph ng t m t sketch ho c t m t nhm cc c nh khp kn n m trn m t m t ph ng Extrude, revolve, sweep, ho c loft t cc sketch Offset t cc b m t ho c surface c s n Nh p t m t ti li u T o m t mid-surface Radiate surface i cc surface b ng nh ng l nh sau: Extend Trim Untrim Fillet Filled Surface Move/Copy Delete and patch Knit : lm ng d n. Ch n cc c nh v T o m t kh i T o m t kh i nh c a surface

B n c th s a

B n c th s d ng cc surface

c b ng cch gn m t chi u dy cho surface. c b ng cch gn chi u dy surface trong m t th tch.

Extrude ho c c t m t kh i v i i u ki n cu i l Up to Surface ho c Offset from Surface. Thay m t b m t m hnh b ng m t surface.

Surface Body (M t hnh h c)


Surface body l tn chung g i nh ng hnh d ng khng c chi u dy. B n c th c nhi u surface body trong m t ti li u part.

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B n c th ch n m t surface body t vng h a b ng cng c l c Filter Surface Bodies trn thanh cng c Selection Filter. B n c th ch n t t c cc ki u surface v i Filter Surface Bodies. Con tr

i thnh

khi

trn m t surface body. Cc surface body c th g m:

Cc b m t n Nhi u b m t Cc m t knit Cc m t Fillete Cc m t Trim v Extend Cc m t Import Cc m t ph ng v m t trung gian Cc m t t o b i cc l nh extrude, revolve, loft, sweep, offset, radiate, ho c fill trn thanh

ch n m t b m t n trong m t surface body ph c, dng cng c Filter Faces cng c Selection Filter.

Planar Surface
B n c th t o cc surface ph ng t cc m c sau:

M t bin d ng sketch khp kn khng giao nhau M t t p h p cc c nh khp kn Cc ng parting line ng ph ng

M t c p i t ng ng ph ng nh cc ng cong ho c c nh m hnh.

T o m t surface ph ng h u h n t m t sketch: 1. V m t bin d ng khp kn khng giao nhau. 2. Click Planar Surface trn thanh cng c Surfaces ho c click Insert, Surface, Planar. 3. Trong vng FeatureManager, Bounding Entities 4. Click OK . h a ho c ch n sketch trn ny cy cho

trong b ng thu c tnh.

T o m t planar ph ng h u h n b ng cc c nh m hnh khp kn trong m t part: 1. Click Planar Surface trn thanh cng c Surfaces ho c click Insert, Surface, Planar. . T t c cc c nh ny

2. Ch n cc c nh khp kn trn m hnh part cho Bounding Entities ph i n m trn cng m t ph ng. 3. Click OK .

174

S a

i m t ph ng ny: i sketch .

N u surface ph ng c t o t m t sketch, b n c th s a

N u planar ph ng c t o t cc c nh kp kn c a m hnh, right-click surface v ch n Edit Feature.

Extruded Surface
extrude m t surface: 1. V bin d ng c a surface ny. 2. Click Extruded Surface trn thanh cng c Surfaces ho c click Insert, Surface, Extrude. 3. t cc ty ch n trong b ng thu c tnh. Extruded surface b ng ty ch n Mid Plane

4. Click OK

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Revolved Surface
Ch n cc bin d ng sketch giao nhau ho c khng giao nhau v i con tr Selected Contours T o m t revolved surface: 1. V m t bin d ng v m t ng tm quanh ng tm ny. quay bin d ng .

2. Click Revolved Surface trn thanh cng c Surfaces ho c click Insert, Surface, Revolve. 3. t cc ty ch n trong b ng thu c tnh. .

4. Click OK

Swept Surface
T o m t swept surface: 1. T o cc m t ph ng B n cng c th v ng d n. v cc bin d ng, ng d n v ng d n ph cho sweep. ng d n trn b m t m hnh ho c dng m t c nh c a m hnh lm

2. V cc bin d ng v ng d n trn cc m t ph ng v a t o.

Bin d ng sketch

Bin d ng v ng d n Hnh xem tr c

3. N u b n dng cc ng d n ph (guide curves), hy t o quan h coincident ho c pierce gi a chng v bin d ng. 4. Click Swept Surface trn thanh cng c Surfaces ho c click Insert, Surface, Sweep. 5. t cc ty ch n trong b ng thu c tnh. .

6. Click OK

Lofted Surface
T o m t lofted surface: 1. T o cc m t ph ng cho cc bin d ng loft. Cc m t ph ng ny khng bu c ph i song song.

176

2. V t ng bin d ng ln m i m t ph ng ny. B n c th v t t c cc bin d ng v ng d n trong m t 3D n. 3. N u c n, t o ng d n ph .

Cc bin d ng 4. Click Lofted Surface 5.

Cc bin d ng v ng d n trn thanh cng c Surfaces ho c click Insert, Surface, Loft.

t cc ty ch n trong b ng thu c tnh.

Loft khng dng ng d n 6. Click OK .

Loft v i cc ng d n

Offset Surface
1. Click Offset Surface trn thanh cng c Surfaces ho c click Insert, Surface, Offset. 2. Trong b ng thu c tnh: a. Ch n cc surface ho c b m t m hnh trong vng h a cho Surface or Faces to Offset . b. t gi tr cho Offset Distance. B n c th t o offset surface v i kho ng cch b ng khng. c. N u c n, ch n Flip Offset Direction i h ng offset. 3. Click OK .

177

Radiate Surface
Cng c Radiate Surface t o ra m t surface b ng cch b c x cc c nh c a m hnh theo h ng c a m t m t ph ng c ch n. T o m t radiated surfaces: 1. Click Radiate Surface trn thanh cng c Surfaces ho c click Insert, Surface, Radiate.

2. Trong b ng thu c tnh, d i Radiate Parameters:

a. Ch n trong vng h a m t b m t ho c m t ph ng song song v i h ng b n mu n b c x cho Radiate Direction Reference. Mi tn trong vng h a ch h ng vung gc v i m t ph ng nhng h ng b c x l song song v i m t ph ng tham chi u . b. Ch n m t c nh ho c m t nhm c nh lin t c trong vng h a cho Edges To Radiate .

c. N u c n, click Flip Radiate Direction b c x theo h ng ng c l i. d. Ch n Propagate to tangent faces n u m hnh c cc b m t ti p tuy n v b n mu n ti p y c b c x theo nhnh b m t ny. e. t Radiate Distance xc chi u r ng c a radiated surface. . nh

3. Click OK

Extend Surface
B n c th pht tri n m t surface b ng cch ch n m t c nh, nhi u c nh ho c m t b m t. pht tri n m t surface: 1. Click Extended Surface Extend. 2. Trong b ng thu c tnh: a. D i Edges/Faces to Extend, ch n m t ho c nhi u c nh ho c cc b m t trong vng h a cho Selected Face/Edges . V i cc c nh, surface ny s pht tri n d c theo m t ph ng c a c nh . V i cc b m t, surface ny s pht tri n theo t t c cc c nh c a b m t ny tr nh ng c nh n i v i nh ng b m t khc. 178 trn thanh cng c Surfaces ho c click Insert, Surface,

B n c th truy n s pht tri n ny t i cc b m t ti p tuy n b ng cch ch n Propagate , ch xu t hi n khi b n ch n cc c nh.

Pht tri n cc surface ti p tuy n, ch n m t c nh

Click Propagate lm sng v pht tri n t t c cc surface ti p tuy n

Pht tri n cc surface ti p tuy n, ch n nhi u c nh li n k

Cc surface pht tri n ti p tuy n, ch n cc c nh khng li n k

b. Ch n m t ki u k t thc End Condition:


Distance. Pht tri n surface b ng gi tr b n xc Up to point. Pht tri n surface h a cho Vertex . n i m ho c

nh trong Distance

nh c ch n trong vng

Up to surface. Pht tri n surface trong vng h a cho Surface/Face

n m t surface ho c b m t c ch n .

c. Ch n m t ki u pht tri n Extension Type:


Same surface. Pht tri n surface d c theo hnh d ng c a surface . Linear. Pht tri n surface ti p tuy n v i surface g c d c theo cc c nh.

179

Pht tri n c nh dng Same Pht tri n c nh dng Linear surface nh l Extension Type. nh l Extension Type. 3. Click OK .

Pht tri n surface dng b m t nh l Edges/Faces to Extend v Same surface nh l Extension Type.

Fillet Surface
B n c th dng m t fillet lm trn c nh gi a hai b m t t o v i nhau m t gc trong m t surface. Ch n m t Partial preview, Full preview, ho c No preview trong b ng thu c tnh Fillet. B n c th xem tr c t t c cc ki u fillet.

Surface fillet bn knh khng

i (Full preview)

Surface fillet bn knh khng

i c p d ng

Fillet surface bn knh thay

i (Partial preview) 180

Fillet surface bn knh thay

i c p d ng

Lm vi c v i surface fillet g n gi ng v i fillet kh i c, tr vi ngo i l . B n c th lm nh ng vi c sau:


Fillet cc c nh c a surface body. T o cc surface fillet nhi u bn knh. T o cc fillet gi a hai surface, ho c face fillets.

Hai surface khng li n k

Ch n hai surface ny

Face fillet v i Trim and attach c ch n

Thm cc tham s setback cho cc surface fillet. T o cc surface fillet v i cc ng hold line. Trim ho c gi l i cc b m t trong m t face fillet. T o m t fillet c bn knh thay i.

B n khng th :

C t m t surface body v i ty ch n Keep features.

Solid fillet v n gi l i c l trn

Surface fillet khng gi l i c l trn

Ch n m t surface

fillet b ng cch ch n t cy FeatureManager.

T o fillet c nh trn m t surface body: 1. Click Fillet trn thanh cng c Features ho c Insert, Surface, Fillet/Round. 181

2.

t cc ty ch n trong b ng thu c tnh. .

3. Click OK

Knit Surface
Dng cng c Knit Surface Lu khi lin k t cc surface:

lin k t hai ho c nhi u b m t v surface thnh m t surface.

Cc c nh c a cc surface ph i li n k v khng ch ng ln nhau. Cc surface khng c n ph i trn cng m t m t ph ng. t o ra chng. nh m t surface body. Ch n ton b surface body, ho c ch n m t hay nhi u surface li n k . Cc surface lin k t khng h p th cc b m t b n dng T o m t kh i c khi lin k t cc surface t m t th tch kn, ho c

Lin k t cc surface: 1. Click Knit Surface trn thanh cng c Surfaces ho c click Insert, Surface, Knit. Trong b ng thu c tnh, d i Selections:

a. Ch n cc b m t v surface cho Surfaces and Faces to Knit . b. Ch n Try to form solid n u b n mu n t o m t kh i c t cc surface khp kn.

2. Click OK

. a vo cy

K t qu l m t surface n c FeatureManager l Surface-Knit<n>.

Khng c thay i g v di n m o c a cc b m t v surface sau khi lin k t.

Dng ty ch n Seed faces: lin k t cc surface v i ty ch n Seed faces 1. T o m t m t b c x . 182 , b n ph i dng m t m t b c x .

2. Click Knit Surface

trn thanh cng c Surfaces ho c click Insert, Surface, Knit. . lin k t v i m t b c

3. Trong b ng thu c tnh, d i Selections: a. Ch n m t b c x cho Surfaces and Faces to Knit b. Click vo Seed faces x . 4. Click OK . u lin k t v i m t b c x .

, r i ch n m t b m t trn m hnh

B m t ny v t t c cc b m t li n k

Mid Surface
Cng c Mid-Surface cho php b n t o m t m t trung gian gi a c p b m t c ch n trn m hnh kh i. Cc c p b m t ph h p ph i l c p offset c a nhau. Cc b m t ny ph i trn cng m t kh i. V d c a cc c p b m t ph h p l hai m t ph ng song song ho c hai m t tr ng tm. M t trung gian th ng c dng t o l i cho nh ng ph n t hai kch th c trong vi c m hnh ha ph n t h u h n. B n c th t o cc mt trung gian b t k nh sau:

Single. Ch n m t c p b m t offset t vng

h a. h a.

Multiple. Ch n nhi u c p b m t offset t vng All. Click Find Face Pairs

ph m m m ch n t t c cc c p b m t offset trn m hnh.

M t trung gian c t t c cc thu c tnh nh b t k m t surface no c t o b ng SolidWorks. T o m t m t trung gian: 1. Click Mid-Surface Surface. T vng trn thanh cng c Surfaces ho c click Insert, Surface, Mid

2. D i Selections, dng m t trong nh ng ty ch n sau: h a, ch n t ng c p b m t, - ho c T b ng thu c tnh, click Find Face Pairs ph m m m ch n t t c cc c p b m t offset ph h p trn m hnh. Find Face Pairs t ng l c ra nh ng c p b m t khng ph h p. 3. Dng Position t m t trung gian gi a c p b m t. M c nh l 50%. V tr ny l kho ng cch gi a cc b m t xu t hi n trong cc h p Face 1 v Face 2, b t u t Face 1. 4. Khi b n dng Find Face Pairs, b n c th xc nh m t Recognition threshold k t qu . Recognition threshold ho t ng trn c s nh ng s k t h p sau:

l c cc

Ch c nng ton h c Threshold Operator (= b ng, < nh hn, <= nh hn ho c b ng, > l n hn, >= l n hn ho c b ng). Threshold Thickness l chi u dy vch. V d , b n c th thi t l p h th ng nh n ra t t c cc c p b m t ph h p c chi u dy vch nh hn ho c b ng (<=) 3 millimeters. Cc c p b m t khng ph h p v i tiu chu n ny s khng c trong k t qu .

5. Click Knit surfaces

t o m t lin k t ho c h y ki m 183

gi cc m t ring.

6. Click OK Xa cc c p b m t:

B n c th t o thm cc c p b m t m i, xa nh ng c p c s n ho c c p nh t chng. 1. Ch n m t c p trong Face Pairs v nh n Delete. 2. Click OK . h a.

Thm cc c p b m t: 1. Ch n Face 1 trong b ng thu c tnh v ch n m t b m t trong vng 2. Ch n m t b m t offset lm Face 2. Cc b m t c ch n sng ln trong vng 3. Click OK . h a v c li t k d i Face Pairs.

C p nh t cc c p b m t: 1. Ch n m t c p trong Face Pairs. C p b m t ny hi n th trong Face 1 v Face 2. 2. Ch n cc c p b m t offset khc trong vng B n cng c th s a m t th nh t. 3. Click Update Pair 4. Click OK . h a. nh b m t m i l offset t b i m t b m t trong c p offset ny, quy c p nh t Face pairs v i c p b m t m i.

Filled Surface
L nh Filled Surface t o m t m t v trong m t ph m vi xc nh b i cc c nh c a m hnh, cc sketch ho c cc ng cong. B n c th dng lo nh ny t o m t m t lm kn ch h trn m hnh. B n c th dng cng c Filled Surface

trong nh ng tr ng h p sau:

S a ch a l i m t m hnh c nh p khng ph h p vo SolidWorks (c nh ng m t b m t). Lm kn cc l trong m t part c dng lm khun ho c li khun. T o m t surface cho nh ng ng d ng thi t k cng nghi p. T o m t kh i c. i t ng ring ho c h p nh t nh ng feature ny. G m nh ng feature nh nh ng

T o m t m t v: 1. Click Filled Surface 2. trn thanh cng c Surfaces ho c click Insert, Surface, Fill.

t cc ty ch n trong b ng thu c tnh. .

3. Click OK B ng thu c tnh

t cc ty ch n trong b ng thu c tnh trn c s c a ki u m t v b n mu n t o. Patch Boundary 184

Patch Boundary l c sau:

xc

nh cc c nh c a mi ng v. Cc ng bao c nh ng thu c tnh v nng

B n c th dng cc c nh c a surface ho c solid cng nh cc sketch 2D ho c 3D lm ng bao cho mi ng v. V i t t c cc ng bao sketch, b n ch c th ch n m t ki u mi ng v Contact sot cong Curvature Control. ki m

Alternate Face V i Alternate Face, b n c th thay i cch ki m sot cong c a mi ng v. Alternate Face ch dng khi v m t m hnh solid. V d c a m t m hnh solid, dng Contact nh l Curvature Control. L nh filled surface t ng xc nh m t h ng khi b n ch n ng bao. Trong nhi u tr ng h p, c nhi u kh nng l a ch n. xc nh m t h ng, hy dng Alternate Face.

Curvature Control Curvature Control xc Control bao g m:


nh ki u ki m sot

cong b n mu n p d ng. Cc ki u Curvature

Contact. T o m t surface bn trong ng bao. Tangent. T o m t surface trong ng bao v ti p yu n v i cc c nh. cong Curvature Control khc nhau trong cng m t

B n c th p d ng cc ki u ki m sot mi ng v.

y l v d m t surface nh p, c m t ch h ng m t tr c. v l i chnh xc m t ny, b n ph i p d ng cc ki u ki m sot cong khc nhau i v i cc c nh bin khc nhau. 1. Nh p m hnh v click Filled Surface trn thanh cng c Surfaces ho c Insert, Surface, Fill.

185

2. Trong vng c nh bin.

h a, d i Patch Boundary, ch n cc

p d ng Contact cho hai c nh cong.

p d ng Tangent cho hai c nh th ng n m ngang.

3. Click OK

p d ng Fill Surface

Apply to all edges H p ki m Apply to all edges cho php b n p d ng cng cong cho t t c cc c nh. N u b n ch n ch c nng ny sau khi p d ng c Contact v Tangent cho cc c nh khc nhau, l a ch n hi n hnh s p d ng cho t t c cc c nh. Optimize surface Dng ty ch n Optimize surface v i cc surface hai ho c b n c nh. Ty ch n Optimize surface s t o m t mi ng v n gi n ha tng t m t lofted surface. Mi ng v t i u ha ny lm gi m th i gian ti l p v tng m c n nh khi k t h p v i cc feature khc trong m hnh. Show preview Hi n th hnh xem tr c t bng c a m t v. Preview mesh Hi n th d ng l i gip b n xem xt ch n Show preview. Reverse Surface Thay

cong. Ki u hi n th Preview mesh ch kh d ng khi b n

i h ng c a m t v. Nt Reverse Surface l nt T t c cc bin cong u ng ph ng Khng c i m kh ng ch Khng c kh ng ch bn trong M t v khng ph ng

ng v ch hi n th v i cc i u ki n sau:

186

B n ch n bin d ng trn (mi tn da cam) cho B n ch n bin d ng trn (mi tn da cam) cho m t v ti p tuy n, nhng m t ny l i c g n m t v ti p tuy n v Reverse Surface. Nh v y v i bin d ng d i (mi tn en). Do c n l ng. ph i s a l i. Lu : M t v ti p tuy n (xanh l c) c g n Lu : Ph n mu l nh c a m t v nh t chnh xc v i bin d ng trn. y, v t qua c m t trn (mu lam). Constraint Curves Constraint Curves cho php b n ki m sot thm d c c a m t v, c dng tr c h t cho cc ng d ng cng nghi p. B n c th t o m t kh ng ch cong b ng cc ph n t sketch nh cc i m ho c cc spline. Resolution Control N u m t v khng m m m i, b n c th c i thi n ch t l ng b ng cch i u ch nh thanh tr t phn gi i Resolution Control . tng s l ng Thanh tr t Resolution Control ch c khi h y ki m Optimize Surface. phn gi i c t b ng 1 theo m c nh. Thay i thi t l p ny thnh 2 ho c 3 mi ng v xc nh m t v. Thi t l p gi tr cao lm tng ch t l ng surface ny.

S thay i phn gi i lm tng dung l ng t p tin v ko di th i gian th c thi. B n khng nn thay i thi t l p m c nh ny n u th y surface t yu c u.

Quality Options

t b ng 1

Quality

t b ng 2

B n c th t o m t m hnh solid model v i cng c Filled Surface . Options g m:


Merge result Try to form solid Reverse direction 187

Merge result. H p nh t k t qu , tc ng c a ty ch n ny ty thu c vo cc ng bao. Khi t t c cc ng bao u thu c v m t solid body, b n c th dng surface fill v solid ny. N u c t nh t m t trong cc c nh l c nh h v b n ch n Merge result, th Surface Fill s lin k t v i cc surface c cc c nh ny. N u t t c cc i t ng bao u l cc c nh h , th c th ch n cch t o ra solid. Try to form solid. T o m t solid kh d n u t t c cc i t ng bao l cc c nh c a surface m . Ty ch n Try to form solid ny khng c ch n theo m c nh. Reverse direction. Khi lm kn m t solid b ng m t m t v, th ng c hai k t qu kh d. Click Reverse direction hi u ch nh m t v cho ng theo yu c u.

Trim Surface
B n c th dng m t surface, m t m t ph ng ho c m t sketch lm cng c trim cc surface giao v i n. B n cng c th dng m t surface k t h p v i cc surface khc trim l n nhau. M t trim c nh ng ty ch n sau: Trim m t surface: 1. T o hai ho c nhi u surface giao nhau t i m t ho c nhi u i m, ho c t o m t surface giao v i m t m t ph ng ho c m t sketch. 2. Click Trim Surface trn thanh cng c Surfaces ho c click Insert, Surface, Trim. i t ng sketch, cc ng

3. Trong b ng thu c tnh, d i Trim Type, ch n m t ki u:

Standard. Trim cc surface b ng cc surface khc, cc cong, cc m t ph ng v.v Mutual. Trim l n nhau gi a nhi u surface.

4. D i Selections, dng m t trong nh ng ty ch n sau:

Trim tool (kh d ng khi ch n Standard d i Trim Type). Ch n m t surface, i t ng sketch, ng cong, ho c m t m t ph ng trong vng h a lm cng c c t cc surface khc. Surfaces trong vng (kh d ng khi ch n Mutual d i Trim Type). Ch n nhi u surface h a cho Trimming Surfaces chng c t l n nhau.

Ch n m t ph m vi trim:
o

Keep selections. Gi l i cc surface li t k d i Pieces to Keep surface giao khng c li t k d i Pieces to Keep s b lo i b .

. Cc .

Remove selections. Lo i b nh ng surface li t k d i Pieces to Remove Cc surface giao khng c li t k d i Pieces to Remove c gi l i. ho c trong Pieces to Remove

Ch n cc surface trong Pieces to Keep trn ph m vi trim.

, d a

5. D i Surface Split Options, ch n m t m c:


Natural. p cc c nh bin theo hnh d ng c a surface ny. Linear. p cc c nh bin th ng h ng theo i m trim ny. Split all. Hi n th t t c cc ch tch trn surface ny.

188

6. Click OK

V d dng ki u Standard Trim Type

Dng sketch lm cng c trim

Ch n Pieces to Keep v Natural c ch n trong Surface Split Options

K t qu

V d dng ki u Mutual Trim Type

Hai surface giao nhau

Cc surface

u c ch n

cho Pieces to Keep

K t qu

Untrim Surface
V i Untrim Surface, b n c th v cc l th ng v ko di cc c nh b ng cch pht tri n surface theo cc ng bin t nhin c a n. B n cng c th pht tri n cc ng bin t nhin c a surface b ng cch t m t t l ho c n i cc i m mt lm kn surface ny. Hy dng cng c Untrim Surface v i cc surface c nh p ho c do b n t o. Lu : Untrim Surface pht tri n m t surface s n c, khc v i Surface Fill t o ra cc surface khc, t o m t mi ng v gi a nhi u b m t, dng cc ng cong kh ng ch v.v

189

Dng Untrim Surface: 1. Open the surface part that you want to untrim. 2. Click Untrim Surface trn thanh cng c Surfaces ho c Insert, Surface, Untrim. 3. D i Selections untrim. , ch n b m t ho c cc c nh b n mu n

Lu : Ty thu c c nh b n ch n, surface ny c th pht tri n theo ng bin t nhin c a n. kh ng ch cc c nh, hy ch n c nh li n k nh d i y.

N u ch ch n c nh trn, surface s pht tri n theo cc bin t nhin c a n

N u ch n c c nh bn, s pht tri n c a surface s b kh ng ch

4. D i Options, nh l Edge untrim type, b n c th ch p nh n m c nh Extend edges pht tri n t t c cc c nh theo cc ng bin t nhin c a chng. Ho c b n c th ch n c hai c nh v ch n Connect endpoints, nh hnh minh h a bn ph i. t o m t surface pht tri n h p nh t v i surface g c, ki m Merge with original (m c nh). t o m t surface m i, h y ki m Merge with original. C m t m i v m t g c xu t hi n trn cy FeatureManager. 5. Click OK untrim.

190

Ch n c hai c nh, d i Options, ch n Connect endpoints.

Ch n b m t, d i Options, ch n All edges. T t c cc c nh u c pht tri n theo cc bin t nhin c a chng.

Move/Copy Bodies
Trong cc part a kh i, b n c th di chuy n, quay v copy cc solid v surface, ho c b ng cc kh ng ch . 1. Click Move/Copy Bodies nh v chng

(thanh cng c Features) ho c Insert, Features, Move/Copy.

B ng thu c tnh Move/Copy Body xu t hi n, g m 2 trang: Translate/Rotate, t i y, b n xc nh cc tham s di chuy n, copy, ho c quay cc hnh th . Constraints, t i y, b n p d ng cc tng quan gi a cc v t th .

2. Click Translate/Rotate or Constraints d i y b ng (n u c n) 3. t cc ty ch n trong b ng nh m t d i y.

chuy n trang.

Translate/Rotate
Bodies to Move/Copy
Solid and Surface or Graphics Body to Move/Copy . Ch n cc v t th trong vng h a di chuy n, copy, ho c quay. Cc v t th c ch n s di chuy n cng nhau. Cc v t th khng ch n s gi c ch n. Copy. Ch n cc v t th . H y ki m nh. M t triad copy, v xu t hi n t i tr ng tm cc v t th c

t gi tr cho s l ng sao chp Number of Copies

di chuy n thay v sao chp chng.

191

Translate
1. Lm m t trong nh ng thao tc sau:

t cc gi tr Delta X Ko cc mi tn c a triad Cc gi tr Delta X

, Delta Y

, v Delta Z h a

nh v cho cc v t th . nh v cho cc v t th . ng.

trong vng , v Delta Z

, Delta Y

s c p nh t

Click vo Translation Reference a. Ch n m t c nh trong vng b. t m t gi tr cho Distance

v lm m t trong cc thao tc sau: h a xc nh h ng di chuy n. . G gi tr m chuy n h ng.

- ho c a. Ch n m t nh trong vng h a. ch n nh th hai. nh b i nh ng i m ny.

b. N u c n, click To Vertex

Cc v t th s di chuy n v i kho ng cch c xc M t hnh xem tr c s di chuy n xu t hi n. 2. Click .

Rotate
1. t cc gi tr quay g c t a ( l i m m cc v t th s xoay quanh). Cc gi tr m c nh l t a tr ng tm cc v t th c ch n.

X Rotation Origin Y Rotation Origin Z Rotation Origin

. . .

Triad

s quay trong vng

h a

n gc

m i.

2. Lm m t trong cc thao tc sau:

t cc gi tr cho:
o o o

X Rotation Angle Y Rotation Angle Z Rotation Angle

. Gc quay quanh tr c X. . Gc quay quanh tr c Y. . Gc quay quanh tr c Z. c p nh t ng cc gi tr cho X Rotation Angle . ,Y

Right-click v ko con tr Rotation Angle

, v Z Rotation Angle 192

Click vo Rotation Reference v lm m t trong nh ng thao tc sau: a. Ch n m t c nh trong vng h a xc nh tr c quay. b. t m t gi tr cho Angle . - ho c a. Ch n m t b. Rotation Angle nh trong vng . h a. ), Y Rotation Angle , v Z

t m t gi tr cho X Rotation Angle

M t hnh xem tr c s quay xu t hi n. 3. Click .

Constraints (kh ng ch )
Bodies to Move
Solid and Surface or Graphics Body to Move/Copy . Ch n cc v t th trong vng h a di chuy n khi p d ng vi c l p rp. Cc v t th c ch n ny s cng nhau di chuy n. Cc v t th khng c ch n s ng yn.

Mate Settings (thi t l p cc tng quan)


Entities to mate . Ch n hai th c th (cc b m t, c nh, m t t a ) t o tng quan.

Add. Click thm cc tng quan sau khi ch n m t ki u tng quan v thi t l p cc tham s d i y. Click Undo h y ch n. Ch n m t ki u tng quan. T t c cc ki u tng quan lun hi n th trong B ng thu c tnh nhng ch nh ng tng quan kh d ng v i nh ng l a ch n hi n th i m i c kch ho t. Coincident (ti p xc) Parallel (song song) Perpendicular (vung gc) Tangent (ti p tuy n) Concentric ( ng tm) Distance (kho ng cch). Ch n r i t kho ng cch Distance. Ch n Flip Dimension i h ng kho ng cch. Angle (gc ). Ch n r i t gc Angle. 193

Mate Alignment.

Aligned . t cc v t th vung gc v i tr c vector c a m t c ch n trong cng m t h ng. Anti-Aligned . h ng ng l i. t cc v t th vung gc v i tr c vector c a m t c ch n theo

Mates
H p Mates ch a t t c cc tng quan hnh h c (cc tng quan c gn hi B ng thu c tnh m ). Khi c nhi u tng quan trong h p Mates, b n c th ch n t ng tng quan s a i. Tron cc multibody part, b n c th p d ng nhi u t p h p tng quan cho cng m t v t th . tng quan c xc nh trong nhi u t p h p khc nhau c th xung t v i nhau. V d , b n c th gn m t tng quan vung gc gi a hai b m t trong t p h p ny, v trong m t t p h p khc, b n l i gn cho chng quan h song song.

Options
Show preview. Khi c ch n, m t hnh xem tr c c a tng quan s xu t hi n n u b n th c hi n cc l a chon cho m t ki u tng quan ph h p.

Sweep
Khi qut
Sweep t o ra cc hnh d ng b ng cch di chuy n m t bin d ng (m t c t) d c theo m t ng d n theo nh ng quy t c sau:

Bin d ng ny ph i khp kn

i v i m hnh solid v c th h v i surface.

ng d n c th khp kn ho c h . ng d n c th l m t t p h p cc ng cong trong m t sketch, m t ng cong, ho c m t t p h p cc c nh c a m hnh. i m xu t pht c a ng d n ph i n m trn m t ph ng c a bin d ng. Bin d ng, ng d n v k t qu khng c t giao.

194

B n c th xem hnh sweep b ng ki u ng a v n th y r cong. t con tr trn hnh sweep v ch n View zebra stripes. Dng trnh n t t h y View zebra stripes. T o m t hnh sweep: 1. Sketch m t bin d ng khp kn khng t giao trn m t m t ph ng ho c b m t ph ng. 2. T o m t ng d n b ng cch v , dng cc c nh m hnh ho c cc ng cong. 3. Click m t trong cc cng c :

Swept Boss/Base trn thanh cng c Features ho c Insert, Boss/Base, Sweep Swept Cut trn thanh cng c Features ho c Insert, Cut, Sweep Swept Surface trn thanh cng c Surfaces ho c Insert, Surface, Sweep

4. Trong b ng thu c tnh:


Ch n m t sketch trong vng Ch n m t sketch trong vng

h a cho Profile h a cho Path .

5.

t cc ty ch n trong b ng thu c tnh. .

6. Click OK

hnh xem tr c

Orientation/twist Type: Keep normal constant

Orientation/twist Type: Follow path

B ng thu c tnh Sweep


t cc ty ch n trong b ng thu c tnh trn c s c a ki u sweep. Profile and Path

Profile . Ch n bin d ng sketch profile (m t c t) dng t o sweep trong vng h a ho c cy FeatureManager. Bin d ng ny ph i khp kn i v i m hnh solid. V i m hnh m t, bin d ng ny c th kn ho c h . 195

Path . Ch n ng d n trong vng h a ho c cy FeatureManager. ng d n ny c th l m t sketch, m t ng cong, ho c t p h p cc c nh c a m hnh. i m b t u c a ng d n ph i n m trn m t ph ng c a bin d ng.

Options

Orientation/twist type. Ki m sot h ng c a bin d ng Profile ng d n Path


o o o o o

khi ch y d c theo

. Cc ty ch n l: nh i v i ng d n t i m i v tr. u tin t i m i v tr.

Follow Path. M t c t gi m t gc c

Keep normal constant. M t c t lun song song v i m t c t

Follow path and 1st guide curve. i theo ng d n v ng d n ph th nh t. Follow 1st and 2nd guide curves. i theo ng d n v ng d n ph th hai. Twist Along Path. Xo n m t c t d c theo ng d n. Xc , bn knh ho c s vng d i Define by. nh m c xo n b i gc

Twist Along Path With Normal Constant. Xo n m t c t d c theo ng d n nhng v n gi m t c t song song v i m t c t ban u.

Ch n Follow path, m t c t duy tr gc khng i i v i ng d n.

Ch n Keep normal constant, m t c t song song v i ti t di n ban u.

Khi b n ch n Follow path, cc ty ch n s lm n nh cc bin d ng khi c s giao ng nh d c theo ng d n do cc bin d ng ny b m t cc i u khi n dng.

Ch n Follow path and 1st guide curve, xo n c a cc m t c t trung gian c xc nh b i vector t ng d n n ng d n ph th nh t. Gc gi a m t ph ng n m ngang v vector ny khng i trong cc m t ph ng sketch c a t t c cc m t c t trung gian.

Ch n Follow 1st and 2nd guide curves, xo n c a cc m t c t trung gian c xc nh b i vector t ng d n ph th nh t n th hai. Gc gi a m t ph ng n m ngang v vector ny khng i trong cc m t ph ng sketch c a t t c cc m t c t trung gian.

Define by (Kh d ng v i Twist Along Path ho c Twist Along Path With Normal Constant c ch n trong Orientation/twist type).
o o

Twist definition. Xc Twist angle.

nh

xo n. Ch n Degrees, Radians, ho c Turns. , bn knh ho c s vng.

t cc gi tr tng ng c a gc 196

Path alignment type (Kh d ng v i Follow Path c ch n trong Orientation/twist type). Lm n nh bin d ng, cc ty ch n l :
o o

None. Dng bin d ng vung gc v i ng d n. Minimum Twist (Ch v i cc ng d n 3D). Ngn ng a cc bin d ng t giao khi ch y theo ng d n. Direction Vector. Dng bin d ng theo h ng c ch n cho Direction Vector. Hy ch n cc i t ng s a i h ng ny. All Faces. Khi ng d n c cc b m t li n k , ty ch n ny lm cho bin d ng ti p tuy n v i cc b m t ny n u c th .

Direction Vector (Kh d ng v i Direction Vector c ch n trong Path alignment type). Ch n m t m t ph ng, b m t ph ng, o n th ng, c nh, m t tr , ng tm tr c, hai i m ho c nh trn m t feature v.v xc nh h ng. Merge tangent faces. N u bin d ng sweep c cc ph n t ti p tuy n, s t o thnh cc b m t ti p tuy n tng ng trong k t qu sweep. Cc b m t nh m t ph ng, tr ho c cn v n c duy tr. Cc m t li n k khc s c h p nh t v v cc bin d ng l x p x . Cc cung trn c th chuy n thnh cc splines. Show preview. Hi n th hnh xem tr c t bng. H y ki m ng d n. Merge result. H p nh t cc k i thnh m t. Align with end faces. N i ti p bin d ng sweep n b m t c s n pha cu i ng d n. Cc b m t c a sweep s pht tri n ho c b c t ph h p v i cc b m t cu i ng d n m khng c n b sung cc hnh d ng khc. Ty ch n ny th ng dng v i cc hnh xo n. ch hi n th bin d ng v

Guide Curves

Guide Curves ( ng d n ph ). H ng d n bin d ng khi n i d c theo ng d n. Ch n ng d n ph trong vng h a. Move Up Curve v Move Down v i u ch nh th t . . Thay i th t cc ng d n ph . Ch n m t Guide

Merge smooth faces. H y ki m tng t c sweep c cc ng d n ph , phn cc o n sweep t i t t c cc i m, ni m ng d n v ng d n ph khng ph i l ng cong lin t c. Show Sections . Hi n th cc m t c t c a sweep. Ch n cc mi tn xem v s a

ch a bin d ng b ng s m t c t Section Number. Start/End Tangency

Start tangency type. Cc ty ch n l:


o o

None. Khng p d ng ti p tuy n. Path Tangent. T o sweep vung gc v i ng d n t i ni xu t pht. None. Khng p d ng ti p tuy n. Path Tangent. T o sweep vung gc v i ng d n t i ni k t thc.

End tangency type. Cc ty ch n l:


o o

197

Direction Vector. T o sweep ti p tuy n v i m t c nh th ng ho c tm tr c c ch n, ho c ti p tuy n v i php tuy n c a m t ph ng c ch n. Ch n m t Direction Vector . All Faces. T o sweep ti p tuy n v i cc b m t li n k c a m hnh c s n t i ni xu t pht v k t thc. L a ch n ny ch c khi t o sweep g n v i hnh d ng c s n.

Direction Vector (ch c v i l a ch n Direction Vector trong End tangency type). Ch n m t c nh, tm tr c ho c m t ph ng ki m sot ti p tuy n t i i m cu i. t o m t sweep v m ng.

Thin Feature Ch n

Sweep kh i

Sweep v m ng

Thin feature type. Thi t l p ki u v m ng. Cc ty ch n l:


o

One-Direction. T o v m ng theo m t h ng t bin d ng v i chi u dy b ng gi tr Thickness . N u c n, click Reverse Direction . t trong Thickness v Thickness . . Mid-Plane. T o v m ng b ng gi tr Thickness u theo c hai h ng t bin d ng v i chi u dy t ng

Two-Direction. T o v m ng theo c hai h ng t bin d ng v i chi u dy t ng h ng b ng cc gi tr tng ng

Orientation/Twist Type - Follow Path


D i Options, n u b n ch n Follow path l Orientation/twist type, b n c th ch n cc tham s lm n nh cc bin d ng khi ch y theo ng d n nh v cong khng u, th ng lm cho cc bin d ng b dao ng do m t i u ki n dng. Cc tham s ny l:

None. M c ch nh no.

nh, khng p d ng m t s

i u

198

Minimum Twist (Ch v i cc ng d n 3D). Ngn ng a bin d ng t giao khi i d c ng d n. Direction Vector. Ch n m t m t ph ng, b m t ph ng, ho c o n th ng xc nh h ng vector. Khi b n ch n m t m t ph ng ho c b m t ph ng, php tuy n c a m t s c p d ng. N u b n ch n m t o n th ng, h ng c a o n th ng s l h ng vector.

M t ph ng c a m t c t lun lun l y h ng c a vector lm tr c X. Php tuy n c a m t ph ng ny, tr c Z, ti p tuy n v i ng d n t i i m .

All Faces. N u ng d n c cc m t li n k , b n c th ch n All Faces. N u ng d n c hai b m t, click Next Face chuy n sang b m t kia. M t ph ng c a m t c t lun lun c php tuy n b m t l tr c Y. Php tuy n c a m t ph ng c a m t c t, tr c Z, ti p tuy n v i ng d n t i i m .

All Faces c ch n. Cc bin d ng khng b dao ng d n v t o m t sweep m m m i.

ng, duy tr h ng dng

i v i ton b

199

K t c u hn
Cc nhm k t c u hn
Khi b n t o nhm k t c u hn u tin trong m t ti li u part, m t bi u t ng weldment1 c a vo cy FeatureManager. Ph n m m cng t o ra hai c u hnh m c nh trong cy ConfigurationManager: m t c u hnh cha Default<As Machined> v m t c u hnh c sinh ra Default<As Welded>.2

C u hnh Default<As Machined> c y cc nguyn cng gia cng T t c cc nhm k t c u hn


C u hnh Default<As Welded> v i cc nguyn cng gia cng b ch n

u c nh ng thu c tnh sau:

Chng u dng cc bin d ng, v d nh thp gc. Cc bin d ng ny c nh n bi t nh tiu chu n Standard, ki u Type, v c Size. Cc nhm k t c u hn c th c th g m nhi u chi ti t hn, nhng nh ng chi ti t hn trong m i nhm ph i c cng bin d ng. M t k t c u hn c th c nhi u nhm k t c u hn, m i nhm c th c nh ng bin d ng khc nhau. Trong m t nhm k t c u hn, t i m i i m hn ch c th hn hai chi ti t. Cc nhm k t c u hn xu t hi n trn cy FeatureManager l Structural Member1, Structural Member2, vn vn. Cc chi ti t hn c t o b i cc nhm k t c u hn ny xu t hi n d i th m c Solid Bodies . B n c th t o nh ng bin d ng c a mnh (Type, Size, v Standard), r i a chng vo th vi n cc bin d ng hn.

L nh weldment khng c hi u nh cc l nh m hnh ha thng th ng, nh fillet ho c extrude. L nh ny l m t t p h p mi tr ng thi t k c nh ng ch c nng ring bi t. L nh weldment n nh m hnh l m t k t c u hn t o ra mi tr ng thi t k k t c u hn: - Kch ho t mi tr ng a kh i b ng cch h y ki m Merge result trong b ng thu c tnh c a l nh ny. - C nhi m v gi ch cho cc thu c tnh ng i dng ph bi n, v n c th a h ng t t t c cc m c danh sch cc chi ti t hn. 2 B n t o m hnh trong c u hnh <As Machined>, g m c t t c cc c i m gia cng. N u b n mu n bi u di n m hnh tr c khi th c hi n cc nguyn cng gia cng ny, b n hy dng c u hnh <As Welded> v ch n nh ng nguyn cng kia l i. C th , c u hnh <As Welded> l m hnh k t c u hn cha gia cng, cn c u hnh <As Machined> l s n ph m gia cng tinh sau khi hn.

200

Cc bin d ng hn c lu t i: <th m c ci t SW>\data\weldment profiles. Cc nhm k t c u hn cho php b n xc nh i m xuyn bin d ng, tng ng v i cc ng d n sketch t o ra nhm k t c u hn ny. B n c th ch n cc nhm k t c u hn d i Solid Bodies , v t o danh sch cut lists a vo cc b n v .

T o cc nhm k t c u hn: 1. T o m t sketch. B ng cc o n th ng v cung trn, b n c th v nh ng 2D v 3D sketch, ho c k t h p chng l i.

2. Click Structural Member Structural Member.

(thanh cng c

Weldments) ho c Insert, Weldments,

t o nhi u nhm k t c u hn, trong b ng thu c tnh ny, click 3. Trong b ng thu c tnh, d i Selections, ch n nh ng ty ch n sau:

Standard. Ch n iso, ansi inch, ho c m t tiu chu n ng i dng c b n xc nh t tr c. Type. Ch n m t Profile Type, v d angle iron ho c square tube. Size. Ch n m t Profile, v d 20 x 20 x 3. Path segments. Ch n m t t p h p cc i t ng sketch trong vng h a.

Merge arc segment bodies. (Ch v i cc chi ti t cong), ki m h p nh t cc chi ti t cong v i cc chi ti t li n k . H y ki m tch ring m i chi ti t cong. Cc chi ti t cong ph i ti p tuy n v i chi ti t li n k h p nh t.

Khi b n ch n cc nhm k t c u hn, Settings xu t hi n. D i Settings b n c th :

p d ng m t ki u x l gc, ho c h y ki m Apply corner treatment ki u x l gc sau. V d , b n c th x l gc b ng cng c trim. B n cng c th s a nhm k t c u hn. i ki u x l gc v xc

xc

nh

nh nhi u ki u x l gc cho m t

Thay i gc quay Rotation Angle quay cc chi ti t hn so v i chi ti t li n k . Click Locate Profile thay i i m xuyn gi a cc chi ti t hn. i m xuyn m c nh l g c sketch c a bin d ng.

201

4. Click

Thao tc ny xa danh sch Path segments, cho php b n t o ti p cc nhm k t c u hn khc. 5. Ch n cc i t ng sketch cho nhm k t c u hn ti p theo. B n c th xc nh Standard, Type, v Size khc cho bin d ng c a nhm k t c u hn m i, n u c n. 6. Click xa danh sch Path segments v t o nhm k t c u hn ti p theo.

T o bin d ng c a ng i dng
B n c th t o cc bin d ng chi ti t hn cho mnh dng cho cc k t c u hn. B n t o bin d ng nh l m t ti li u th vi n part, r i lu vo m t v tr xc nh s d ng sau ny. T o m t bin d ng chi ti t hn: 1. M m t part m i. 2. V m t bin d ng. Hy lu khi b n t o k t c u hn b ng bin d ng ny:

G ct a sketch ny s l i m xuyn m c nh. B n c th ch n m t i m b t k trong bin d ng ny

lm i m xuyn.

3. ng sketch ny l i. 4. Trong cy FeatureManager, ch n Sketch1. 5. Click File, Save As. 6. Trong h p tho i ny: a. Trong Save in, n <th m c ci t SW>\data\weldment profiles v ch n ho c t o m t th m c con thch h p. b. Trong Save as type, ch n Lib Feat Part (*.sldlfp). c. G m t tn cho Filename. d. Click Save. Tn b n t cho ti li u ny s xu t hi n trong danh sch Size c a b ng thu c tnh Structural Member khi b n t o m t nhm k t c u hn. V d , n u b n t tn bin d ng l 1x1x.125.sldlfp, th 1x1x.125 s xu t hi n trong Size. N u b n t tn bin d ng l big.sldlfp, th big s xu t hi n trong Size.

V tr File c a bin d ng ng i dng


V tr m c nh c a cc bin d ng chi ti t hn l <th m c ci t SW>\data\weldment profiles. C u trc th m c con trong weldment profiles xc nh nh ng l a ch n xu t hi n trong b ng thu c 202

tnh Structural Member. H p Selections trong b ng thu c tnh ny v th m c tng ng trong Windows Explorer v c u trc file c thi t l p nh sau:

Th m c <home>: Ch a m t ho c nhi u th m c <standard>. Trong v d d i, weldment profiles l th m c <home>, ch a hai th m c <standard> (ansi inch v iso). Trong b ng thu c tnh, tn m i th m c <standard> xu t hi n nh l m t l a ch n trong Standard. Th m c <standard>: Ch a m t ho c nhi u th m c <type>, v d angle iron, c channel, pipe, vn vn. Trong b ng thu c tnh, sau khi ch n m t Standard, cc tn c a m i th m c con <type> xu t hi n trong Type. Th m c <type>: Ch a m t ho c nhi u ti li u bin d ng. Trong b ng thu c tnh, sau khi ch n m t Type, cc tn c a bin d ng xu t hi n trong Size. B ng thu c tnh Structural Member Windows Explorer

B n c th lu ti li u bin d ng trong c u trc th m c do SolidWorks cung c p ho c b n c th t o th m c ring. Lu bin d ng trong th m c c s n Th c hi n m t trong nh ng thao tc sau:

a m t ti li u part bin d ng m i vo th m c <type>. V d , b n c th lu m t ti li u bin d ng ng i dng trong th m c square tube, v n l th m c con c a th m c iso. Trong b ng thu c tnh ny, khi b n ch n iso trong Standards v square tube trong Type, tn ti li u bin c a b n s xu t hi n trong Size b n c th ch n n.

Thm m t th m c <type> m i vo th m c <standard> c s n v lu ti li u bin d ng c a b n v th m c <type> m i ny. V d , trong th m c iso, hy t o m t th m c specials, r i lu bin d ng c a b n vo trong th m c specials . Trong b ng thu c tnh, khi b n ch n iso trong Standards, specials s xu t hi n trong Type. Khi b n ch n specials trong Type, tn c a bin d ng b n t o s xu t hi n trong Size. 203

Thm m t th m c <standard> m i trong th m c weldment profiles, hy t o m t th m c <type> trong th m c <standard> v lu bin d ng c a b n vo trong th m c <type> ny. V d , trong th m c weldment profiles, b n t o m t th m c tn l My specials. Trong th m c My specials ny, b n t o cc th m c tn l My pipe v My square tube. Sau , b n lu cc bin d ng c a b n trong My pipe v My square tube. Trong b ng thu c tnh, My specials xu t hi n trong Standard. Khi b n ch n My specials, My pipe v My square tube xu t hi n trong Type. Khi b n ch n My pipe ho c My square tube, tn cc bin d ng c a b n s xu t hi n trong Size.

N u b n mu n lu cc bin d ng c a b n trong v tr khc, b n c th t o c u trc th m c ring v n nh l m t v tr ti li u bin d ng hn. Lu cc bin d ng ng i dng vo v tr ring: 1. Trong Windows Explorer, t o m t c u trc th m c cho cc bin d ng hn c a b n. Hy t o m t th m c <home>, m t ho c nhi u th m c <standard> v m t ho c nhi u th m c <type>, nh m t trn. B n c th t o th m c <home> t i b t c ch no thch h p v i b n. V d , b n c th t o th m c ny trong <th m c ci t SW\data (v tr m c nh c a th m c weldment profiles), ho c t i cc v tr khc trn nh ng c ng b t k trong my tnh c a b n ho c trong m t my tnh khc b t k trong m ng. 2. Trong SolidWorks, click Tools, Options, System Options, File Location. Ch n Weldment Profiles trong Show folders for. ng d n hi n th i c a cc bin d ng hn xu t hi n d i Folders. 3. Click Add v tm 4. Click OK. ng d n n th m c <home> b n t o.

n th m c <home> c a vo danh sch Folders. trong

5. Th c hi n m t trong nh ng th t c sau y i v i ng d n th m c c v n cn danh sch Folders: V n ng d n th m c c v click OK. Cc ti li u bin d ng c a c thu c tnh b n l a ch n. - ho c

ng d n th m c c v m i

u xu t hi n trong b ng

Click ng d n th m c c, click Delete, r i click OK.

ng d n th m c c b xa kh i h p Folders v cc ti li u trong ng d n th m c c s khng xu t hi n trong b ng thu c tnh n a. L n sau, khi b n t o cc nhm k t c u hn, cc bin d ng c a b n s xu t hi n trong b ng thu c tnh Structural Member.

204

Cc i m xuyn
i m xuyn xc nh v tr c a bin d ng so v i cc ph n t sketch c a ng d n t ok tc u hn. i m xuyn m c nh l g c c a sketch bin d ng. Cng c th ch n m t i m b t k c xc nh trong bin d ng lm i m xuyn. V d , cng m t bin d ng nhng ch n ba i m xuyn khc nhau.

Thay

i i m xuyn:

1. M ti li u hn c s n v i cc nhm k t c u hn. 2. Right-click m t nhm k t c u hn trn cy FeatureManager v ch n Edit Feature. 3. Trong b ng thu c tnh, d i Settings, click Locate Profile. Ph n m m s zoom g n khu v c thch h p ny. Vng h a hi n th bin d ng v pht sng i m xuyn. Bin d ng h p ch nh t ny c 11 i m xuyn kh d. i m xuyn hi n th i l tr ng tm c a hnh ch nh t. 4. Ch n m t trong nh ng i m ho c nh trn bin d ng ny. 5. Click OK . dng i m xuyn m i v i

Bin d ng chuy n v tr ng d n k t c u hn.

Trim v Extend
B n c th dng cc chi ti t hn ho c cc kh i khc trim cc cc chi ti t hn sao cho chng ti p gip chnh xc v i nhau trong k t c u hn. V i cng c Trim/Extend, b n c th trim ho c extend:

Hai chi ti t hn t i n i chng giao nhau. M t ho c nhi u nhm k t c u hn giao v i kh i m hnh. C hai u mt c a cc chi ti t hn trong m t l n.

B n ph i trim t t c cc gc trong k t c u hn. Trim cc k t c u hn: 1. Click Trim/Extend Trim/Extend. trn thanh cng c Weldments ho c click Insert, Weldments,

205

th c hi n trim nhi u ch , trong b ng thu c tnh, click Keep Visible 3. t cc ty ch n sau r i click OK .

Corner Type
Click m t trong nh ng ki u gc sau:

End Trim End Miter End Butt1 End Butt2

Khng trim

End Trim

End Miter

End Butt1

End Butt2

Bodies to be Trimmed

Bodies. o V i cc ki u gc End Miter, End Butt1 v End Butt2, ch n m t chi ti t hn c t. o V i ki u gc End Trim, ch n m t ho c nhi u chi ti t hn c t.

Trimming Boundary

Planar face (Ch v i ki u End Trim). Ch n m t b m t ph ng lm bin c t. Bodies (Ch v i ki u End Trim). Ch n m t v t th lm bin c t. Ch n Planar Face lm bin c t th ng c hi u qu v nhanh hn. Ch n Bodies ch khi bin c t lm b m t khng ph ng, v d nh chi ti t c n c t g p cc ng trn ho c b m t b c.

Face/Bodies. o V i cc ki u End Miter, End Butt1 v End Butt2, ch n chi ti t hn li n k c t. o For End Trim corner type, select one or more adjacent faces or bodies to trim against. Preview. Ch n h a. xem tr c k t qu trim trong vng

206

Click OK thu c tnh.

c t; click Cancel

ng b ng

B n m
B n m hn dng gia c ng cc gc k t c u hn. C hai lo i b n m hn:

Triangular Profile a b n m vo k t c u hn: 1. Click Gusset 2. 3.

Polygonal Profile

trn thanh cng c Weldments ho c click Insert, Weldments, Gusset. .

thm nhi u b n m, trong b ng thu c tnh, click Keep Visible t cc ty ch n sau r i click OK .

Supporting Faces

Select Faces

. Ch n cc b m t ph ng li n k c a hai chi ti t hn giao nhau. . i cc gi tr gi a Profile Distance1 v Profile

Flip Profile D1 and D2 Parameters Distance2.

Profile

Triangular Profile . Click t o m t b n m tam gic, r i t cc gi tr cho Profile Distance1 v Profile Distance2.

207

Polygonal Profile . Click t o m t b n m a gic, r i t cc gi tr cho Profile Distance1, Profile Distance2, v Profile Distance3. Sau , ch n m t thao tc: o d4. t m t gi tr cho Profile Distance4. o a. t m t gi tr cho Profile Angle. Thickness. Ch n pha t chi u dy cho b n m ny:

o o o

Inner Side Both Sides Outer Side

bn trong hai bn bn ngoi . t gi tr Inner Side Both Sides Outer Side

Gusset Thickness chi u dy.

Parameters

Location. Ch n ni
o o

t b n m ny: tt i i mb t t t i trung i m nh m t gi tr u

Profile Locates at Start Point Profile Locates at Mid Point

o Profile Locates at End Point t t i i m cu i Offset. Dng ty ch n ny n u b n mu n offset v tr c a b n m, hy xc

Offset Value. Click Flip Offset Direction

i h ng offset.

Profile Locates at Start Point Inner Side

Profile Locates at Mid Point Inner Side

Profile Locates at End Point Outer Side

Cc ng hn
B n c th thm cc ng hn vo gi a cc chi ti t giao nhau c a k t c u hn. T o cc ng hn:

208

1. Click Fillet Bead Bead.

trn thanh cng c Weldments ho c click Insert, Weldments, Fillet .

2. thm nhi u ng hn, trong b ng thu c tnh, click Keep Visible 3. D i Arrow Side: a. Ch n m t ki u hn Bead type.

Full length: Hn li n

Intermittent: Hn gin o n

Staggered: hn gin o n ch chi c hai bn Arrow Side v Other Side. Ghi ch: o Gi tr 4: chi u r ng m i hn o Gi tr 3: chi u di t ng o n m i hn, ch dng cho cc ki u Intermittent ho c Staggered o Gi tr 6: b c c a cc o n hn, ch dng cho cc ki u Intermittent ho c Staggered b. t gi tr cho Bead size . c. V i cc ki u hn gin o n, t m t chi u di o n Bead length v b c o n hn Bead pitch. d. H y ki m Tangent propagation n u c n. M c d c th b n ch ch n cc b m t ph ng hn, cc m i hn v n pht tri n ti p tuy n theo cc ng hn khng ph ng n u b n ch n Tangent propagation. e. Ch n m t b m t cho Face Set1 f. Click vo Face Set2 Ph n m m .

, r i ch n b m t th hai giao v i b m t th nh t.

t cc c nh o theo cc b m t b n ch n cho Face Set1 v Face Set2.

Hnh xem tr c c a m i hn xu t hi n d c theo cc c nh gi a cc b m t giao nhau. 4. Click Other Side. (ty ch n cho cc ki u Full Length v Intermittent.) 209

N u b n ch n Staggered lm Bead type, Other Side m c nhin hi n th . V i Staggered lm Bead Type, bu c ph i p d ng ng hn cho c pha i di n. 5. Click OK .

Custom Properties in Weldments


Trong m t ti li u k t c u hn, cc thu c tnh ng i dng cho cc l nh weldment v cho cut list represent a different list from the custom properties that are stored at the document level. Danh sch tn cc thu c tnh ng i dng t t i : <th m c ci t SW>\lang\<language>\weldments\weldmentproperties.txt

Cc ti li u part th vi n bin d ng c th bao g m cc thu c tnh ng i dng thng th ng. V d , cc bin d ng c cung c p b i ng d ng SolidWorks bao g m Description thu c tnh ng i dng. Trong tr ng h p c xung t tn gi a k t c u hn v bin d ng hn, tn bin d ng s c u tin.

nh cc thu c tnh ng i dng


n nh cc thu c tnh ng i dng t ba ngu n khc nhau:

B n c th

Profile sketch. n nh cc bin d ng sketch cc thu c tnh ng i dng thng th ng b t k m ch c bin d ng ny, v b n mu n k th a b i danh m c c t tng ng v i m t nhm k t c u hn. Description l m t v d . Weldment feature. Cc thu c tnh n nh cho weldment feature c ph c p n t t c cc m c trong danh m c c t. Ch c nng ny cho php b n n nh m t thu c tnh v i gi tr m c nh m b n c th s a i sau ny cho t ng m c danh m c c t. V d . b n c th thm thu c tnh chi ph Cost v i m t gi tr thch h p. 210

Cut-List-Items . Cc m c trong danh m c c t k th a cc thu c tnh ng i dng t bin d ng sketch v weldment feature. B n c th n nh cc thu c tnh m i ho c s a i cc thu c tnh hi n c. V d , b n c th thm thu c tnh tr ng l ng Weight v lin k t thu c tnh v i mass properties c a m hnh. T o lin k t gi a hai ng d ng SolidWorks kh d ng tnh ton tr ng l ng c a cc chi ti t trong danh m c c t. Ph n m m cng tnh ton v thm vo cc thu c tnh chi u di v gc c t cho cc chi ti t hn sinh ra b i cc nhm k t c u hn. Cc thu c tnh LENGTH, Angle1, v Angle2 khng s a i c. Sau khi tr ng l ng c a chi ti t th nh t trong m t th m c Cut-List-Item c tnh, cc th m c Cut-List-Item s ch c cc m c gi ng h t nh v y.

Cc gi tr thu c tnh ng i dng


Cc gi tr m b n n

nh cho cc thu c tnh ng i dng c th l:

H ng s . V d , v t li u c gn khi t o bin d ng k t c u hn. H qu . o c lin k t v i cc kch th c. o c lin k t v i cc thu c tnh kh i l ng mass properties. t o ra m t danh m c c t cut list v i cc ch s chi ti t

Cc thu c tnh ng ng dng c i h i lin quan cho m t part a kh i. Thm cc thu c tnh ng i dng: 1. Trong th m c Cut list - ho c -

, right-click m t Cut-List-Item, v ch n Properties.

n nh cc thu c tnh ng i dng t i m c ph c p cao nh t, right-click Weldment feature. 2. Trong h p tho i ny: a. G ho c ch n m t tn thu c tnh Property Name. b. G k t ho c m t gi tr trong Value/Text Expression. c. Nh n Enter. 2. Nh c l i b c 2 n u c n, r i click OK. Thu c tnh ng i dng ny c a vo.

211

Weldments - End Caps


B t kn u cc chi ti t hn. u cc bin d ng b ng cc c nh th ng. B n c th b t Bt u: 1. Click End Cap Cap. trn thanh cng c Weldments, ho c click Insert, Weldments, End .

2. b t kn nhi u u, trong b ng thu c tnh, click Keep Visible 3. D i Parameters:


Ch n m t bin d ng cho Face

. . u ty thu c bin d ng v

t m t gi tr cho chi u dy Thickness

B n c th b t u h c a nh ng k t c u hn khc nhau. Ki u h ki u ghp gc hn m b n p d ng. 212

4. D i Offset: a. Ch n Use thickness ratio xc nh kho ng cch offset theo t l chi u dy chi ti t hn gi a mi ng b v chi ti t hn, t gi tr t l ny cho Thickness ratio (maximum l 1). - ho c H y ki m Use thickness ratio v cho Offset Distance. t m t gi tr

b. Ch n Chamfer corners n u b n mu n vt cc gc. c. t m t gi tr cho Chamfer Distance . n5 b t cc u h khc. .

5. Click OK

Nh c l i cc b c 3

Danh m c c t
Khi weldment feature u tin c chn vo m t part, th m c Solid Bodies c i tn thnh Cut list cho bi t cc m c ny c a vo danh m c c t. Bi u t ng cho bi t danh m c c t ny c n c c p nh t. Bi u t ng cho bi t danh m c ny c c p nh t. Ty ch n t ng sinh ra danh m c c t l m c nh trong cc ti li u part k t c u hn m i. t t ch c nng ny, right-click th m c Cut list v h y ki m Automatic. M c d danh m c c t c sinh ra t ng, b n hy t xc nh khi c p nh t n trong m t ti li u part k t c u hn. i u cho php b n th c hi n nh ng thay i r i c p nh t danh m c c t ng 213

th i. T t nhin, danh m c c t ny s t c t ny. C p nh t danh m c c t:

ng c p nh t khi b n m m t b n v tham chi u danh m c

Trong cy FeatureManager c a ti li u part k t c u hn, right-click Cut list Update. Bi u t ng Cut List trong Cut-List-Item. i thnh . Cc m c

v ch n

ng nh t c nhm vo cc th m c con ch n khng cho

Cc m i hn khng c a vo danh m c c t. B n c th ch n cc feature a vo danh m c c t ny. ch n m t feature khng a vo danh m c c t: 1. Right-click feature ny. 2. Ch n Make Weld Bead. L n sau c p nh t danh m c c t, feature ny s b ch n l i. tr c y, right-click v ch n Make Non Weld Bead. Chn m t danh m c c t vo b n v drawing: 1. Trong m t drawing, click Weldment Cut List Tables, Weldment Cut List. 2. Ch n m t hnh chi u.

a m t feature b ch n

(thanh cng c Table) ho c Insert,

3. Xc nh cc thu c tnh trong b ng thu c tnh Weldment Cut List, r i click . 4. N u b n khng ch n Attach to anchor trong b ng thu c tnh, hy click trong vng t b ng danh m c ny. m b o r ng trim cc chi ti t hn trong ti li u part chnh xc trong b ng danh m c c t c a b n v .

h a

cc chi ti t hn c chi u di

Tr c khi trim, thanh gi a di 300mm 214

Sau khi trim, thanh gi a c chi u di 270mm s p x p m t c t trong b ng danh m c c t: Right-click m t c t v ch n Sort, Ascending ho c Descending. thay i s ch s th p phn trong b ng danh m c c t c a b n v , hy thay ch n Units trong ti li u part tng ng. i cc ty

Configurations
K t c u hn c hai c u hnh m c nh: Default <As Machined> v Default <As Welded>.

Cc tr ng thi khc c a cng m t k t c u hn c t o b ng cc c u hnh. M c cao nh t l m t c u hnh <As Machined>, g m nh ng feature gia cng nh cc l khoan. Ngay d i m c cao nh t l m t tr ng thi c u hnh <As Welded> c sinh ra. Danh m c c t lun lun d a vo c u hnh <As Welded>.

Cc thu c tnh ng i dng


Danh m c c t bao g m s ch m c (ITEM NO.), s l ng (QTY.) v cc thu c tnh ng i dng. Cc thu c tnh ng i dng i v i danh m c c t khc cc thu c tnh ng i dng t i m c ti li u. Trong cc ti li u part k t c u hn, cc thu c tnh g m c cc m c danh m c c t c t o t cc nhm k t c u hn v i th vi n bin d ng:

DESCRIPTION LENGTH Angle1 Angle2

B n c th thm cc thu c tnh vo cc m c c a danh m c c t. Thm cc thu c tnh ng i dng vo cc m c trong danh m c c t: 215

1. Trong ti li u part, right-click m t Cut-List-Item v ch n Properties. 2. Trong h p tho i Cut-List-Item Custom Properties: a. b. c. d. G ho c ch n m t tn thu c tnh Property Name. Ch n m t ki u d li u Type. G Value/Text Expression. Nh n Enter.

3. Nh c l i b c 2, n u c n, r i click OK.

B n v k t c u hn
Cc b n v k t c u hn h tr :

Cc hnh chi u ton b k t c u Cc hnh chi u t ng chi ti t n (Relative Views) Danh m c c t nh s chi ti t nh s chi ti t t ng i chi u g ch cc m t c t li n k

nh s chi ti t trong cc b n v k t c u hn
T t c cc c u hnh tham chi u cng m t danh m c c t u c nh s . Cc ch s ny lin k t v i danh m c c t, ngay c khi chng c t o trong hnh chi u khc. M t ch s c g n v i m t chi ti t c trong hnh chi u ton b k t c u hn v m t ch s c g n vo hnh chi u ring c a chi ti t , chng c cng s ch m c. N u b n chn m t ch s vo m t hnh chi u c a b n v khng c b ng danh m c c t, b n c h i c mu n t o b ng danh m c khng. N u b n xa m t b ng danh m c c t, t t c cc ch s lin quan u i thnh ch s 1. n nh ng chi ti t hn trong b ng

-H T -

216

M CL C
Giao di n ng i dng.....................................................................................................................2
Khi qut ......................................................................................................................................................2 Vng h a.................................................................................................................................................3
Triad (3 tr c t a ) tham kh o .................................................................................................................................3 Ch p nh n l nh ..........................................................................................................................................................3 Quick Tips .................................................................................................................................................................4 Cc Callout v Handle...............................................................................................................................................4 Cc hnh xem tr c c t bng v ng................................................................................................................5 Cc ty ch n mu h th ng .......................................................................................................................................6 Split Graphics Area Display ......................................................................................................................................7 Cc c a s ti li u......................................................................................................................................................8 Cc c ng nhn ............................................................................................................................................................9 Document Templates (cc ti li u m u) ..................................................................................................................10 Khi qut v s l a ch n .........................................................................................................................................11

V trong SolidWorks.....................................................................................................................12
Khi ni m....................................................................................................................................................12
Sketch ......................................................................................................................................................................12 S ph c t p c a hnh v ...........................................................................................................................................14 Lm vi c trong m t Sketch......................................................................................................................................15 Truy b t ...................................................................................................................................................................15 Cc ki u v ..............................................................................................................................................................16 Auto transitioning....................................................................................................................................................16 Thot Sketch............................................................................................................................................................17

Truy b t ......................................................................................................................................................18
Cc ki u truy b t Sketch..........................................................................................................................................18 Quick Snaps (Truy b t nhanh).................................................................................................................................19

Cc ty ch n sketch ...................................................................................................................................19
Dng theo l i.........................................................................................................................................................19 S a i Sketch .........................................................................................................................................................20 Cut, Copy v Paste cc i t ng Sketch ................................................................................................................20 Copy v Paste ton b Sketch..................................................................................................................................20 Ki m tra Sketch t o Feature................................................................................................................................21 M t tham chi u vung gc v i m t c nh ................................................................................................................21 Bin d ng c sinh ra ............................................................................................................................................22 Cc c nh bng .........................................................................................................................................................23 Automatic Solve (T ng tnh ton) ......................................................................................................................23 Detach Segment on Drag.........................................................................................................................................24

Cc

i t ng Sketch .................................................................................................................................24

Line ( o n th ng) ....................................................................................................................................................24 Parallelograms (hnh bnh hnh)..............................................................................................................................26 Polygons ( a gic) ...................................................................................................................................................26 Circle ( ng trn) ..................................................................................................................................................27 Arc (Cung trn) .......................................................................................................................................................28 Arc PropertyManager (b ng thu c tnh cung trn)..................................................................................................30 Ellipse......................................................................................................................................................................31 Parabola ...................................................................................................................................................................31 Point ( i m sketch)..................................................................................................................................................32 Text (k t )..............................................................................................................................................................32

Cc cng c sketch .....................................................................................................................................34


Sketch Fillet.............................................................................................................................................................34 Sketch Chamfer .......................................................................................................................................................34 Offset Entities..........................................................................................................................................................35 Convert Entities .......................................................................................................................................................36 Intersection Curve ...................................................................................................................................................36 Face Curves .............................................................................................................................................................38

217

Features........................................................................................................................................39
Khi ni m....................................................................................................................................................39 Chamfer ......................................................................................................................................................39 Curve...........................................................................................................................................................40
Khi ni m ................................................................................................................................................................40 Cc ng cong chi u .............................................................................................................................................40 ng cong t ng h p ..............................................................................................................................................42 Helix v Spiral.........................................................................................................................................................42 Cc ng phn tch ...............................................................................................................................................44 ng cong qua cc i m tham chi u.....................................................................................................................46 ng cong qua cc i m t a XYZ ...................................................................................................................47 ng cong t File..................................................................................................................................................48

Deform ........................................................................................................................................................48
Khi ni m ................................................................................................................................................................48

Bi n d ng i m...........................................................................................................................................51
V d bi n d ng i m ..............................................................................................................................................51 Bi n d ng Curve to Curve .......................................................................................................................................68 Bi n d ng - Surface Push.........................................................................................................................................80

Dome............................................................................................................................................................84 Draft ............................................................................................................................................................84


Khi ni m ................................................................................................................................................................84 D c Neutral Plane....................................................................................................................................................85 D c Parting Line......................................................................................................................................................87 Parting Line v i Step Draft......................................................................................................................................88

L nh Extrude..............................................................................................................................................90
Khi ni m ................................................................................................................................................................90 B ng thu c tnh Extrude ..........................................................................................................................................90 End Condition Extrude ............................................................................................................................................93

L nh Fastening ...........................................................................................................................................96
Khi ni m ................................................................................................................................................................96 Mounting Boss ........................................................................................................................................................96 Snap Hook ...............................................................................................................................................................99 Snap Hook Groove ................................................................................................................................................101

L thng gi ..............................................................................................................................................101 Fillet...........................................................................................................................................................104


Khi ni m ..............................................................................................................................................................104 B ng thu c tnh Fillet ............................................................................................................................................105

Flex ............................................................................................................................................................108
Khi qut v cc ty ch n......................................................................................................................................108 M t s v d ...........................................................................................................................................................114

L nh t o l ................................................................................................................................................118
Simple Hole ...........................................................................................................................................................118 M t s khuy n ngh ...............................................................................................................................................118 Hole Series ............................................................................................................................................................119 B ng thu c tnh Hole Series (Middle Parts) ..........................................................................................................120 B ng thu c tnh Hole Series (Last Part) ................................................................................................................121 Hole Wizard ..........................................................................................................................................................121

L nh Indent ..............................................................................................................................................125
Khi qut ...............................................................................................................................................................125 Cc v d ................................................................................................................................................................127

L nh Loft ..................................................................................................................................................131
Khi qut ...............................................................................................................................................................131 B ng thu c tnh Loft..............................................................................................................................................131

218

Loft v i Split Line .................................................................................................................................................136 Loft v i ng d n v bin d ng khng ph ng .....................................................................................................137 Loft v i ng tm................................................................................................................................................139 Loft v i cc kh ng ch u v cu i .......................................................................................................................139 Thm m t c t cho Loft ..........................................................................................................................................142 ng b Loft .........................................................................................................................................................144

X p dy v

i x ng.................................................................................................................................146

Khi qut ...............................................................................................................................................................146 Xa dy..................................................................................................................................................................147 Dy x p theo ng cong......................................................................................................................................148 Linear Pattern ........................................................................................................................................................152 Circular Pattern......................................................................................................................................................156

Revolve ......................................................................................................................................................159
Khi qut ...............................................................................................................................................................159 B ng thu c tnh Revolve .......................................................................................................................................161

L nh Rib ...................................................................................................................................................163
Khi qut ...............................................................................................................................................................163 B ng thu c tnh Rib...............................................................................................................................................164

Scale...........................................................................................................................................................166
Khi qut ...............................................................................................................................................................166

L nh Shape ...............................................................................................................................................167
Khi qut ...............................................................................................................................................................167 B ng Controls........................................................................................................................................................169

L nh Shell .................................................................................................................................................170
Shell v i cc b m t dy m ng khc nhau.............................................................................................................171 Cng c ch n on Error Diagnostics ...................................................................................................................172

Surfaces.....................................................................................................................................................173
Khi qut ...............................................................................................................................................................173 Surface Body (M t hnh h c) ................................................................................................................................173 Planar Surface........................................................................................................................................................174 Extruded Surface ...................................................................................................................................................175 Revolved Surface...................................................................................................................................................176 Swept Surface........................................................................................................................................................176 Lofted Surface .......................................................................................................................................................176 Offset Surface........................................................................................................................................................177 Radiate Surface......................................................................................................................................................178 Extend Surface.......................................................................................................................................................178 Fillet Surface .........................................................................................................................................................180 Knit Surface...........................................................................................................................................................182 Mid Surface ...........................................................................................................................................................183 Filled Surface ........................................................................................................................................................184 Trim Surface..........................................................................................................................................................188 Untrim Surface ......................................................................................................................................................189 Move/Copy Bodies................................................................................................................................................191

Sweep.........................................................................................................................................................194
Khi qut ...............................................................................................................................................................194 B ng thu c tnh Sweep ..........................................................................................................................................195 Orientation/Twist Type - Follow Path ...................................................................................................................198

K t c u hn.................................................................................................................................200
Cc nhm k t c u hn .............................................................................................................................200 T o bin d ng c a ng i dng................................................................................................................202
V tr File c a bin d ng ng i dng .....................................................................................................................202 Cc i m xuyn .....................................................................................................................................................205

Trim v Extend ........................................................................................................................................205


Corner Type...........................................................................................................................................................206

219

Bodies to be Trimmed ...........................................................................................................................................206 Trimming Boundary ..............................................................................................................................................206

B n m ......................................................................................................................................................207
Supporting Faces ...................................................................................................................................................207 Profile ....................................................................................................................................................................207 Parameters .............................................................................................................................................................208

Cc ng hn .........................................................................................................................................208 Custom Properties in Weldments...........................................................................................................210


n nh cc thu c tnh ng i dng .......................................................................................................................210 Cc gi tr thu c tnh ng i dng ..........................................................................................................................211

Weldments - End Caps ............................................................................................................................212 Danh m c c t............................................................................................................................................213


Configurations .......................................................................................................................................................215 Cc thu c tnh ng i dng ....................................................................................................................................215

B n v k t c u hn ...................................................................................................................................216
nh s chi ti t trong cc b n v k t c u hn........................................................................................................216

220

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