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[Guide] Mage Build Dictionary

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[Guide] Mage Build Dictionary


by taldoomis Thu Mar 10, 2011 2:03 am Hello everyone. What this thread will be is a gigantic collection of updated Luna Plus guides and builds. If you are an experienced player with a lot of knowledge and want to submit a guide or even just tips, please PM me and I'll update or just post in thread and I'll try to update. Prefer PM's to keep thread more organized Luna Plus Skill Calculator (Credits to Tabui) Luna Plus level 75 Job Quest (All credits to Danea) Luna Plus level 105 Job Quest (All credits to Danea) Correction on 105 Job Quest [Quest] Look for a Clue only requires 50 of every pirate, not 150 [Quest] A Sword only requires 100 pirates and 50 captains, not 300 and 200 Everything about Healing By Me. ---------------------------------------

Small changes since Old Luna for Older Players


Magic attack has been lowered by number but not in value Monks, Inquirers and Soul Arbiters no longer get Leather Armor Some skills now use Item Craft Thingy which are obtained through destroying weapons and armor and accessories Now just because your magic attack dropped doesn't mean you do less damage. This was an attempt to balance PVP which works. The actual damage on your spells has increased in Plus, meaning your old 10k magic attack that's now 2.5k is the same thing damage wise. ---------------------------------------

Choosing the Right Race for You


Humans: Get more critical chance and cast speed Elves: Get more mana (Need more info ) Humans: Can't go Elemental Master or Rune Master Elves: Can go Elemental Master or Rune Master to extremely buff their physical attack friends and buff their tanks too with shield. Humans: Can go Monk or Inquirer to get Twinkle Magic (Magic Critical rate buff) Elves: Can't get Twinkle Magic until Soul Arbiter What does this mean? Humans are the clearcut choice for damage dealing mages as they can get their beneficial damage buffs (critical is really important) and get to go Grandmaster. An Elf can go Grandmaster and have 15-20% less crit, or go Soul Arbiter and never get to go Grandmaster. ---------------------------------------

Stats
Intelligence: Increases Magical Attack power and slightly increases Magical Critical Rate and slightly increases healing. Wisdom: Increases Mana, Mana regeneration rate, Magical Critical Rate by higher amount then Intelligence, and greatly increases healing. --------------------------------------Luna Plus Mage jobs and skills (All credits to Eliteofsun) Mage Wind Strike 5 Fire Ball 5 Ice Arrow 5 Heal 5 Enhance MP 1 Bless Heart 1 Berceuse 10 Skip Risk 15 Reinforce Wisdom 2

Blessing Mage 2 Intelligent Position 15 Mental Position 15 Cleric Holy Strike 5 Fast Heal 5 Divine Judgment 5 Heal 10 Enhance MP 3 Wisdom 1 Bless Heart 3 Mana Aura 1 Cure Poison 1 Reinforce Wisdom 4 Blessing Mage 4 Wizard Wind Strike 10 Fire Ball 10 Burning Fire 5 Chill Breeze 5 Ice Arrow 10 Envenom 5 Bloodstream 1 Wind Spike 5 Intelligence 1 Mana Aura 1 Reinforce Wisdom 4 Blessing Mage 4 Priest Holy Strike 10 Fast Heal 10 Divine Judgment 10 Revive 1 Group Heal 5 Great Heal 15 Enhance MP 5 Wisdom 3

Bless Heart 5 Holy Barrier 1 Wizardry 1 Might 1 Shield 1 Beholder 2 Shrewd Spell 1 Mana Aura 3 Cure Poison 3 Reinforce Wisdom 6 Blessing Mage 6 Sorcerer Wind Strike 20 Fire Ball 20 Burning Fire 10 Chill Breeze 10 Ice Arrow 20 Envenom 10 Bloodstream 3 Wind Spike 10 Fire Blast 5 Blizzard 5 Lightning Stun 5 Intelligence 3 Mana Aura 2 Reinforce Wisdom 6 Blessing Mage 6 Monk (Human Only) Holy Swing 5 Holy Spike 5 Holy Uppercut 5 Cripple 2 Robe Expertise 5 Intelligence 2 Wisdom 2 Bless Vital 2 Twinkle Magic 2 Cure Poison 2 Reinforce Wisdom 6 Blessing Mage 6

Bishop Divine Sword 10 Fast Heal 15 Divine Curse 10 Revive 2 Group Heal 15 Great Heal 20 Sacrifice 1 Transfer Mana 5 Enhance MP 7 Wisdom 5 Bless Heart 7 Holy Barrier 3 Wizardry 3 Might 3 Shield 3 Beholder 4 Shrewd Spell 3 Mana Aura 5 Cure Poison 4 Reinforce Wisdom 8 Blessing Mage 8 Warlock Burning Fire 20 Chill Breeze 20 Envenom 20 Bloodstream 5 Wind Spike 20 Fire Blast 10 Blizzard 10 Lightning Stun 10 Fire Bursting 10 Meteor 10 Arctic Shock 10 Venom Cloud 10 Spell Craft 5 Intelligence 5 Mana Aura 3 Reinforce Wisdom 8 Blessing Mage 8

Inquirer (Human Only) Holy Swing 10 Holy Spike 10 Holy Uppercut 10 Holy Justice 10 Tranquility 2 Cripple 4 Robe Expertise 10 Intelligence 3 Wisdom 3 Bless Vital 4 Concentration 2 Twinkle Magic 5 Cure Poison 3 Reinforce Wisdom 8 Blessing Mage 8 Elemental Master (Elf Only) Divine Sword 10 Divine Curse 10 Revive 1 Group Heal 10 Enhance MP 5 Wisdom 3 Bless Heart 5 Might 5 Shield 5 Pin Point 3 Kiss Of Death 3 Clout 3 Mana Aura 4 Cure Poison 3 Reinforce Wisdom 8 Blessing Mage 8 Cardinal Fast Heal 20 Revive 3 Group Heal 20

Great Heal 20 Sacrifice 3 Transfer Mana 10 Shield of Justice 10 Holy Taker 10 Enhance MP Wisdom 7 Bless Heart 9 Holy Barrier 9 Wizardry 5 Beholder 6 Shrewd Spell 5 Intensive Mana 3 Orpheus' Poem 3 Mana Aura 9 Cure Poison 5 Reinforce Wisdom 10 Blessing Mage 10 Soul Arbiter Holy Swing 20 Holy Spike 20 Holy Uppercut 20 Holy Justice 20 Tranquility 4 Cripple 6 Holy Earthquake 10 Mana Burn 5 Robe Expertise 20 Intelligence 4 Wisdom 4 Mind Barrier 5 Bless Vital 6 Concentration 4 Twinkle Magic 8 Reinforce Wisdom 10 Blessing Mage 10 Grand Master Bloodstream 7 Fire Blast 20 Blizzard 20

Lightning Stun 20 Boost Spell 3 Fire Bursting 20 Meteor 20 Arctic Shock 20 Venom Cloud 20 Tornado Uppercut 10 Death Chilliness 10 Greater Thunder 10 Spell Craft 10 Intelligence o7 Mana Aura 5 Reinforce Wisdom 10 Blessing Mage 10 Necromancer (Human Only) Diabolic Touch 10 Curse Weakness 5 Envenom 5 Bloodstream 6 Fire Blast 20 Meteor 20 Venom Cloud 20 Vital Explosion 10 Corpse Explosion 5 Intelligence 6 Devil Armor 10 Reinforce Wisdom 10 Blessing Mage 10 Rune Master (Elf Only) Revive 1 Group Heal 15 Rune Silence 5 Enhance MP 7 Wisdom 6 Bless Heart 7 Might 7 Shield 7 Pin Point 5 Kiss Of Death 5 Clout 5

Heart Break 5 Mana Aura 7 Reinforce Wisdom 10 Blessing Mage 10 ---------------------------------------

Tips about skills:


Tearjerker: Puts your target to sleep. At rank6 it becomes an AOE sleep. Heal: At rank10, this spell becomes Great Heal, overriding the old heal. Blessing of Quickness: Does not have a duration and stays on even if you have less then 70% mana, however the effect will not work. Shrewd: Cannot be casted on yourself. Holy Barrier: The duration of this spell is modified by the targets wisdom to last longer. Fireblast: Requires you to be next to your target and stand still while its in effect. Try not to use when solo AOEing as often times you stand still while the mobs smack you ---------------------------------------

How to chose your Job

Wizard VS Cleric
Now in Plus, Clerics have very little use and are not recommended at all. They really have no beneficial worth and just slow down your leveling.

Monk VS Sorcerer VS Priest


Monk Beneficial Magical Critical Chance increase buff (self) High damage with small amounts of magic attack Monk Negatives

Close Range No AOE Sorcerer Beneficial AOEs Bloodstream All spells have range Higher rank of Intelligence Buff Sorcerer Negatives No Magical Crit buff Much more dependent on higher magic attack Priest Beneficial Heals Holy Barrier Shrewd Small magical attack increase buff (self) Many starter ranks of useful buffs Priest Negatives Not a DPS job. Soloing will be harder during this job

Warlock VS Inquirer VS Bishop VS Elemental Master


Warlock Beneficial Massive Aoes Completely range Higher intelligence buff More matk passives Warlock Negatives No Magical Crit buff More dependent on magic attack Inquirer Beneficial Less dependent on magical attack strong attacks mostly single target Holy Justice is a very fast cast aoe (almost instant) Strong Magical Crit buff (self) Strong magical attack buff (Concentration)(self) Inquirer Negatives Close range Limited to just 1 AOE Weaker Intelligence buff

Bishop Beneficial Stronger buffs Shrewd Stronger heals Mana transfer Magical attack increase buff (self) Holy Barrier Bishop Negatives Not a DPS job Shrewd is not self cast Elemental Master Beneficial Many huge buffs to tanks and physical attack characters Elemental Master Negatives Support class but not a healer class (can heal though) No mana transfer No shrewd No Holy Barrier

Grandmaster VS Necromancer VS Cardinal VS Rune Master VS Soul Arbiter


Grandmaster Beneficial Very Strong AOES Highest rank intelligence A lot of magical attack increase passives Not as dependent on magic attack as their spells hit for massive amounts Grandmaster Negatives SLOW cast speed, drawback to high damage spells Necromancer Beneficial Tankier warlock Has more physical defense through a buff Necromancer Negatives AOE's are limited to just meteor to keep up with Grandmaster No longer have more physical defense than tanks (i had to sorry) Cardinal Beneficial Holy Barrier Every heal Mana transfer Shrewd

Magical Attack buff (self) All your damage spells either stun or immobilize Cardinal Negatives Cannot self shrewd Only gets 2 new damage skills, Holy taker does not scale with magic attack Cannot compete with other jobs for damage Rune Master Beneficial Increase physical defense buff Increase physical attack power buff Increase critical rate buff Silence Rune Master Negatives Limited to only group heal for new heals No shrewd No intelligence buff Pure support job Soul Arbiter Beneficial Magical attack increase buff (Concentration)(Self) Magical Critical rate buff (self) Holy Justice is fast cast AOE Close range spells Mana burn Soul Arbiter Negatives More of a duel class Close range Only way for elves to get a Magic Critical buff

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