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Feat Prerequisites Benefits Feat Type(s) Abundant Revelations Mystery class feature Use a single revelation more times

each day G Accursed Hex Hex class feature Target a creature with a G a second time that day if it made its save the first t hex Acrobatic +2 bonus on Acrobatics and Fly checks G Additional Traits Gain two additional character traits G Adept Champion Smite evil class feature, Base Attack Bonus +5 G bonus on combat maneuver checks Trade smite evil damage for Advanced Ranger Trap Trap class feature, ranger level 5ththe Disable Device and Perception check DCs for your ranger traps Add +1 to G Agile Maneuvers* Use your Dex bonus when calculating your CMB G, C Under and Over* Agile Maneuvers, Small size or grapples against youC Failed smaller G, cause attacker to fall prone Alertness +2 bonus on Perception G Sense Motive checks and Uncanny Alertness Alertness +1 on Perception and Sense Motive checks and a +2 bonus on saving throws aga G Alignment Channel Channel energy class feature Channel energy can healG harm outsiders or Animal Affinity +2 bonus on Handle Animal and Ride checks G Antagonize Use Diplomacy or Intimidate to goad creatures G Arcane Blast Arcane spellcaster, caster level 10th Sacrifice a spell to make G attack ray Arcane Shield Arcane spellcaster, caster level 10th Sacrifice a spell to gain deflection bonus to AC G Arcane Strike* Ability to cast arcane spells damage and weapons are considered magic +1 G, C Arcane Talent Cha 10; elf, half-elf, or gnome 0-level spell 3 times per day as a spell-like ability Cast a G Armor Proficiency, Light No penalties on attack rolls while wearing light armor G Arcane Armor Training* Armor Proficiency, Light,Reduce level 3rd caster your arcane spell failure chance by 10% G, C Arcane Armor Mastery*Arcane Armor Training, Armor Proficiency, Medium, caster level by 20% Reduce your arcane spell failure chance 7th G, C Armor Proficiency, Medium Proficiency, LightNo penalties on attack rolls while wearing medium armor Armor G Arcane Armor Mastery*Arcane Armor Training, Armor Proficiency, Medium, caster level by 20% Reduce your arcane spell failure chance 7th G, C Armor Proficiency, Heavy rmor Proficiency, Mediumpenalties on attack rolls while wearing heavy armor A No G Aspect of the Beast Wild shape class featureGain one of four bestial advantages G Athletic +2 bonus on Climb and Swim checks G Feat Prerequisites Benefits Feat Type(s) Blade Binder* Base attack bonus +4, proficiency with khopesh or temple sword +2 bonus to CMB checksG, C blade-binding. with Blind-Fight* Reroll miss chances for concealment G, C Improved Blind-Fight* Perception 10 ranks, Blind-Fight Ignore miss chance for less C G, than total concealment Greater Blind-Fight* Perception 15 ranks, Improved Blind-Fight is considered normal concealment Total concealment G, C Bolstered Resilience Damage reduction Increase DR against a single attack G Bounding Hammer* Proficiency with hammer, base attack bonus +6 G, C Learn to bounce thrown hammers off of your opponents so they return to you Branded for Retribution Bane class feature Grant allys weapon the G Bane quality against a branded opponent Breadth of Experience Dwarf, elf, or gnome; 100+ bonusold all Knowledge and Profession checks +2 years on G Feat Prerequisites Benefits Feat Type(s) Cartwheel Dodge Improved Evasion class feature,successful evasion you may move half your speed With a Acrobatics 12 ranks G Catch Off-Guard* No penalties for improvised melee weapons G, C Improvised Weapon Mastery* Off-Guard or Throw Anything, base attack G, C deadly Catch Make an improvised weapon +8 bonus Channel Smite* Channel energy class feature Channel energy through G, C attack your Greater Channel Smite Channel Smite, base attack bonus +8 channel positive energy to create pool of damage dice Can exchange G Guided Hand Channel Smite, proficiency with deitys chosen weaponattack rolls with favored weapon May use Wisdom modifier for G Channeled Revival Channel positive energy May expend channel energy to cast breath of life 6d6 G Channeled Shield Wall Channel energy 3d6, proficiency with shield andG shields of allies adjacent to you Enhance your shield the Channeling Scourge Inquisitor channel energy class feature count as cleric levels for channeling damage Inquisitor levels G Charge of the Righteous* ase attack bonus +1 You do not suffer -2 AC penalty when you charge undead or evil outsiders. b G, C

Childlike Cha 13, halfling +2 on Disguise checks toG look like human child, take 10 on Bluff checks Combat Casting +4 bonus on concentration checks for defensive casting G Uncanny Concentration Combat Casting Dont make concentration checks for violent movement, gain a +2 bonus on all G Combat Expertise* Int 13 Trade attack bonus for AC bonus G, C Butterfly's Sting Combat Expertise When you confirm a critical hit you may instead deal normal damage and grant G, Crit Gang Up* Combat Expertise Flank an opponent if at least two allies are adjacent to it G, C Team Up* Gang-Up, base attack bonusanother as a move action with two adjacent allies Aid +6 G, C Improved Dirty Trick* Combat Expertise +2 bonus on dirty trick attempts, no attack of opportunity G, C Greater Dirty Trick* Improved Dirty Trick, base attack bonus +6lasts 1d4Crounds Dirty trick penalty G, Improved Disarm* Combat Expertise +2 bonus on disarm attempts, no attack of opportunity G, C Disarming Strike* Improved Disarm, base attack bonus +9 on a successful critical hit Attempt a disarm G, C Greater Disarm* Improved Disarm, base attack bonus +6 Disarmed weapons are knocked away from your enemy G, C Improved Feint* Combat Expertise Feint as a move action G, C Deceptive Exchange Improved Feint Upon successful feint, you may force opponent to accept an object G Greater Feint* Improved Feint, base attack bonus +6feint lose their Dex bonus for 1 round Enemies you G, C Improved Reposition* Combat Expertise +2 bonus on reposition attempts, no attack of opportunity G, C Greater Reposition* Improved Reposition, base attackyou reposition provoke attacks of opportunity Enemies bonus +6 G, C Repositioning Strike* Improved Reposition, base attackabonus +9 attack on a successful critical hit Attempt reposition G, C Improved Steal* Combat Expertise +2 bonus on steal attempts, no attack of opportunity G, C Greater Steal* Improved Steal, base attack bonus +6 notice theft C Enemies dont G, until after combat Improved Trip* Combat Expertise +2 bonus on trip attempts, C attack of opportunity G, no Fury's Fall* Improved Trip Add your dexterity bonus to CMB with trip attacks. G, C Fury's Snare* Fury's Fall, Improved Trip Entangle your opponentG, C trip attacks involving a whip. with Greater Trip* Improved Trip, base attack bonusyou trip provoke attacks of opportunity Enemies +6 G, C Ki Throw* Improved Trip, Improved Unarmed Strike into adjacent square with a trip attack Throw opponent G, C Improved Ki Throw* Improved Bull Rush, Ki Throw opponent into occupied square as a bull rush Throw G, C Tripping Staff* Int 13, Combat Expertise, Improved Trip, Weapon Focus (quarterstaff), base attack bonus +6 Treat a quarterstaff as if G, had the trip weapon special feature it C Tripping Twirl* Int 13, Combat Expertise, Improved Trip, Tripping Staff, Weapon Focus (quarterstaff), Weapon Specializa Use a quarterstaff to make C trip attempt against all adjacent enemies G, a Tripping Strike* Improved Trip, base attack bonusa+9 attack on G,successful critical hit Attempt trip a C Second Chance* Combat Expertise, base attack bonus +6 Exchange later attacks to reroll missed first attack G, C Improved Second Chance* Second Chance, base attack bonuspenalty on later attacks to reroll missed attack Take a 5 +11 G, C Swift Aid* Combat Expertise, base attack bonus +6another as a swift action Attempt to aid G, C Whirlwind Attack* Dex 13, Combat Expertise, Spring Attack, base attack bonus +4 within reach Make one melee attack against all foes G, C Combat Reflexes* Make additional attacks G, C of opportunity Bodyguard* Combat Reflexes Use attack of opportunity to add a bonus to adjacent allys AC G, C In Harms Way* Bodyguard Take the damage of a successful attack upon an adjacent ally G, C Combat Patrol* Combat Reflexes, Mobility, base attack bonus +5G, C attack of opportunity Increase threatened area for Stand Still* Combat Reflexes Stop enemies from movingC G, past you Teleport Tactician* Combat Reflexes, Disruptive, Spellbreaker Teleporting creatures provoke attacks of opportunity G, C Command Undead Channel negative energyChannel energy can be used to control undead class feature G Cooperative Crafting 1 rank in any Craft skill, anybonuscreation feat G +2 item on Craft or Spellcraft checks while working together Cornugon Shield* Shield bonus to AC when wielding a spiked chain G, C Cornugon Smash* Make free Intimidate checks when you Power Attack G, C Cornugon Stun* Use Stunning Fist with special monk weapons as well as unarmed attacks G, C Cornugon Trip* May throw spiked chain G, C to make trip attacks Cosmopolitan Read and speak two additional languages G

Create Reliquary Arms and Shields Arms and Armor, abilityshield or weapon a holy symbol Craft Magic Make your to cast hallow or unhallow G Create Sanguine Elixir Cha 15, Brew Potion, Craft (alchemy) 12that allows another to use a bloodline power Create an elixir ranks, sorcerer level 3rd G Critical Focus* Base attack bonus +9 +4 bonus on attack rolls G, C to confirm critical hits made Accursed Critical Critical Focus, ability to cast bestow curse hit major Crit curse as part of the attack Confirm a critical or andG, curse, caster level 9th cast a Bleeding Critical* Critical Focus, base attack bonus +11 score a criticalCrit the target takes 2d6 bleed Whenever you G, C, hit, Blighted Critical Critical Focus, Caster level 5th a critical hit with aCrit or spell-like ability to inflict a random minor sp Confirm G, spell Blighted Critical MasteryBlighted Critical, Critical Pick the spellblight 9th G by a critical Focus, caster level inflicted Greater Blighted CriticalCritical Focus, Blighted Critical, caster level 12th G, Crit or spell-like ability to inflict a random major sp Confirm a critical hit with a spell Blinding Critical* Critical Focus, base attack bonus +15 score a criticalCrit the target is blinded Whenever you G, C, hit, Crippling Critical* Critical Focus, base attack bonus +13 score a critical hit, the targets speed is halved Whenever you G, C Critical Mastery* Any two critical feats, 14th-level fighter to your critical hits Apply two effects G, C Deafening Critical* Critical Focus, base attack bonus +13 score a criticalCrit the target is deafened Whenever you G, C, hit, Sickening Critical* Critical Focus, base attack bonus +11 score a criticalCrit the target is sickened Whenever you G, C, hit, Staggering Critical* Critical Focus, base attack bonus +13 score a criticalCrit the target is staggered Whenever you G, C, hit, Stunning Critical* Staggering Critical, base Whenever you score a criticalCrit the target is stunned attack bonus +17 G, C, hit, Tiring Critical* Critical Focus, base attack bonus +13 score a criticalCrit the target is fatigued Whenever you G, C, hit, Exhausting Critical* Tiring Critical, base attack bonus +15 score a criticalCrit the target is exhausted Whenever you G, C, hit, Feat Prerequisites Benefits Feat Type(s) Darting Viper* Become more efficient at switching combat styles with the dorn-dergar G, C Dastardly Finish* Sneak attack +5d6 Deliver coup de grace toG, C cowering or stunned target Deadly Aim* Dex 13, base attack bonus +1 ranged attack bonus C damage Trade G, for Deceitful +2 bonus on Bluff and Disguise checks G Deep Drinker Con 13, monk level 11, drunken ki class feature Gdrunken ki Gain 2 temporary ki from Deepsight Darkvision 60 feet Your darkvision has a range of 120 feet G Defending Eidolon Shield ally class feature Your eidolon sacrifices its attacks to defend you G Defensive Combat Training* Use your total Hit Dice as your base attack bonus for CMD G, C Advanced Defensive Combat Training* Defensive Combat Training, Bellflower Network 10 TPA Gain a +4 bonus to your G, C, F CMD Deft Hands +2 bonus on Disable Device and Sleight of Hand checks G Demon Hunter* Knowledge (planes) 6 ranks Knowledge and combat bonuses vs. demons Gain G, C Desperate Battler* Gain +1 morale bonus on melee attack and damage when alone G, C Destroyer's Blessing* Half-orc or orc, rage class feature, worshiper of the C Regain rage by sundering. Destroyer G, Destructive Dispel Ability to cast dispel magic or greater dispel magic, caster level 11th or is stunned Upon successful dispel, opponent must save G Detect Expertise Int 13; ability to cast detect chaos, detect evil, detect good, detect law, or detect magic Detect a creatures magical abilities G Die for Your Master Tumor familiar alchemist discovery Tumor familiar dies in place of its master G Dimensional Agility Abundant step class feature or ability to cast dimension door May take any additional G actions remaining after using dimension door or abund Dimensional Assault Dimensional Agility May use dimension door or abundant step as part of a charge action G Dimensional Dervish Dimensional Assault, base attack bonus +6action,G During full-attack you may cast dimension door or use abundant step as Dimensional ManeuversDimensional Dervish, base attack bonus +9 maneuver checks while using Dimensional Dervish Gain +4 on combat G Dimensional Savant Dimensional Dervish, base attack bonus +9 allG Provide flanking from squares you attack from when using Dimensional Derv Discordant Voice Bardic performance class feature, Perform (oratory or sing) 10 ranks1d6 extra sonic damage When using bardic performance, allies deal G Dispel Synergy Spellcraft 5 ranks Dispel magic target takes a 2 penalty on saves G Disposable Weapon Weapon Proficiency, base attackfragile weapon to confirm a critical hit Break a bonus +1 G Disruptive* 6th-level fighter Increases the DC to cast G, C adjacent to you spells Spellbreaker* Disruptive, 10th-level fighter Enemies provoke attacks if C G, their spells fail Ray Shield* Dex 15, Missile Shield, Spellbreaker ranged touch attack per round with shield Deflect one G, C Teleport Tactician* Combat Reflexes, Disruptive, Spellbreaker Teleporting creatures provoke attacks of opportunity G, C

Disruptive Recall Spell recall class feature,Use spell recall after disrupting an opponents spell Spellcraft 5 ranks G Divination Guide Ability to cast augury or When you cast augury or divination, you gain a +1 sacred bonus on all saving th divination, caster level 3rd. G Divine Interference Divine spellcaster, caster level 10thspell to force G enemy to reroll a successful attack against your ally Sacrifice a an Dodge* Dex 13 +1 dodge bonus to AC G, C Disorienting Maneuver Dodge, Acrobatics 5 ranks After successful tumble through opponents square, gain +2 on attack rolls vs. th G Mobility* Dodge +4 AC against attacks of G, C opportunity from movement Combat Patrol* Combat Reflexes, Mobility, base attack bonus +5G, C attack of opportunity Increase threatened area for Gliding Steps Dodge, Mobility, NimbleUse ki toki pool fewer G Moves, provoke attacks of opportunities while moving Shot on the Run* Dex 13, Mobility, Point-Blank Shot, base attack any C +4 during movement Make ranged attack at bonus G, point Parting Shot* Shot on the Run, base attack bonus +6 attack when withdrawing Make a ranged G, C Sidestep* Dex 13, Dodge, MobilityMake 5-foot step immediately after an opponent misses G, C Improved Sidestep* Dex 15, Sidestep Sidestep without using your 5-foot step on your next turn G, C Spring Attack* Mobility, base attack bonus +4before and after melee attack Move G, C Whirlwind Attack* Dex 13, Combat Expertise, Spring Attack, base attack bonus +4 within reach Make one melee attack against all foes G, C Underfoot* Dodge, Mobility, Small size on smaller +4 or Acrobatics checks G, C to move past larger opponents Wind Stance* Dex 15, Dodge, base attack bonus concealment if you move Gain 20% +6 G, C Lightning Stance* Dex 17, Wind Stance, base attack bonus +11 if you move Gain 50% concealment G, C Dragonbane Aura Aura of courage class feature,of courage expands and grants protection against dragon breath weapons Aura caster level 8th G Feat Prerequisites Benefits Feat Type(s) Eagle Eyes Wis 13, keen senses racial trait up to 5 due to distance on visual Perception checks Ignore G Eclectic Human Gain an additional favored class G Eldritch Claws Str 15, natural weapons,Natural weapons treated as magic and silver base attack bonus +6 G Elemental Channel Channel energy class feature Channel energy can harm or heal elementals G Elemental Focus +1 bonus on save DCs for one energy type G Greater Elemental FocusElemental Focus +1 bonus on save DCs for one energy type G Elven Accuracy* Elf Reroll miss chance due to concealment when using a bow G, C Endurance +4 bonus on checks to avoid nonlethal damage G Deny Death Ki pool, Endurance Use ki to stave off deathG Diehard Endurance Automatically stabilize and remain conscious below 0 hp G Fast Healer Con 13, Diehard, Endurance additional hit points when healing Regain G Heroic Defiance Diehard, base Fortitude save +8 day, delay onset of harmful condition for 1 round Once per G Heroic Recovery Diehard, base Fortitude save +4 day, gain new saving throw against harmful condition requiring Fort sa Once per G Drunken Brawler* Endurance Take -2 penalty to Reflex saving throws but gain temporary hit points and bonus G, C Enforcer* Intimidate 1 rank Demoralize opponent asG, C action when you inflict nonlethal damage free Equipment Trick* Base attack bonus +1 Use a variety of tricks related to a piece of equipment. G, C Eschew Materials Cast spells without material components G Evolved Familiar Int 13, Cha 13, familiar class feature a summoner evolution Familiar gains G Exotic Weapon Proficiency* attack bonus +1 No penalty on attacks made with one exotic weapon Base G, C Expanded Arcana Caster level 1st, see featAdd one or two spells toG of spells known list Exploit Lore Monster lore class feature, base attack bonus attack and damage bonus against a single creature Use your lore to gain +11 G Extended Bane Bane class feature Bane is extended a number of rounds equal to your Wisdom G Extra Arcana Magus arcana class feature an additional magus arcana Gain G Extra Arcane Pool Arcane pool class feature Arcane pool increases by 2 G Extra Bane Bane class feature May use bane ability 3 additional times per day G Extra Bombs Bomb class feature Throw two additional bombs per day G Extra Cantrips or Orisons Ability to cast cantrips or orisons Gain 2 additional cantrips or orisons known G

Extra Channel Channel energy class feature Channel energy two additional times per day G Extra Discovery Discovery class feature Gain one additional discovery G Extra Evolution Eidolon class feature Eidolon adds 1 point to its evolution pool G Extra Hex Hex class feature Gain one additional hex G Extra Ki Ki pool class feature Increase your ki pool by G points 2 Extra Lay On Hands Lay on hands class feature lay on hands two additional times per day Use G Extra Mercy Mercy class feature Your lay on hands benefits from one additional mercy G Extra Performance Bardic performance class feature performance G 6 additional rounds per day Use bardic for Extra Rage Rage class feature Use rage for 6 additionalG rounds per day Extra Rage Power Rage power class feature Gain one additional rageG power Extra Ranger Trap Trap class feature Set traps two additional G times a day Extra Revelation Revelation class feature Gain one additional revelation G Extra Rogue Talent Rogue talent class feature one additional rogue talent Gain G Extra Summons Ability to cast summon monster as a use of summon monster perlevel 1st Gain 1 extra spell-like ability, summoner day G Eyes of Judgment Detect alignment class feature, caster level 6th Galignment after 3 rounds of observation Determine targets exact Feat Prerequisites Benefits Feat Type(s) Fast Drinker Con 18, drunken ki class Drink as a swift action G feature Fast Empathy Handle Animal 5 ranks, wild empathy class as a standard action Use wild empathy feature G Favored Defense Favored enemy class feature to CMD and AC when attacked by favored enemy Bonus G Favored Judgment Wis 13, judgment class feature Judgments have greater G effect on creatures of a specific type, chosen from the r Fearless Aura Aura of courage class feature,of courage expands and makes allies immune to fear effects Aura caster level 8th G Fearsome Barricade* Intimidate 5 ranks, UlfenIntimidate those who attack your allies. Guard TPA 20. G, C, F Ferocious Tenacity* Half-orc or orc, ferocity racial trait, rage class featureit would otherwise kill you by expending rage point Negate some damage when G, C Fight On Con 13; dwarf, half-orc, or orc Gain temporary hit points when reduced to 0 G Fire Music Spellcraft 5 ranks, abilityReplace bard spells, ability to cast at damage, summoned monsters gain fire atta to cast bard spell damage with fire least one arcane fire spell from another cla G Firebrand Worshiper of AsmodeusTreat a torch as a light mace; with one point of fire damage C Fleet Your base speed increases by 5 feet G Focused Discipline* Gain temporary combat G, C bonuses after resisting fear effects Focused Eidolon Shield ally class feature Gain +4 on concentration checks while adjacent to your eidolon G Feat Prerequisites Benefits Feat Type(s) Glorious Heat Ability to cast divine spells, caster level 5th When you cast a divine spell with the [fire] descriptor you heal an ally within 30 G Gnome Trickster Cha 13, gnome, gnome magic racial traitand prestidigitation once per day Use mage hand G Go Unnoticed Dex 13, Small size or smaller Stealth check against flat-footed opponents during first round of combat Make G Gore Fiend* Half-orc or orc, rage class feature Regain rounds of rage by dealing or suffering critical hits. G, C Grant Initiative Cunning initiative class featurebonus to initiativeG ally Grant to Great Fortitude +2 on Fortitude saves G Improved Great Fortitude Great Fortitude Once per day, you may reroll a Fortitude save G Greater Mercy Cha 13, lay on hands class feature, mercy class feature Lay on hands heals extraG points if the target doesn't need a mercy hit Ultimate Mercy Cha 19, Greater Mercy, lay on hands, mercy class hands to bring a dead creature back to life Expend 10 uses of lay onGfeature Greater Wild Empathy Knowledge (nature) 5 ranks, wild empathy to intimidate and expand the creatures it can affect Use class feature G Groundling Cha 13, gnome, gnome magic racial burrowing animals as spell-like ability Speak with trait G Gunsmithing May create, repair, and restore firearms G Feat Prerequisites Benefits Feat Type(s) Harmonic Sage Bardic performance class feature, Knowledge (engineering) 5 within an artificial structure Gain extra abilities whenG performing ranks Hero's Fortune You gain a hero point. The maximum number of hero points you can have at an G Implant Bomb Heal 5 ranks, delayed bomb alchemist discovery G or helpless creature Implant a bomb in a willing

Improved Channel Channel energy class feature +2 bonus on channel energy DC G Bestow Hope Channel positive energy Whenfeature, Improved G by channeling positive energy, you also relieve its fea class you heal a creature Channel Improved Counterspell Counterspell with spell of the same school G Parry Spell Spellcraft 15 ranks, Improved Counterspell Reflect a counterspelledG spell back on its caster Improved Critical* Proficiency with weapon, base attack bonus +8 G, C weapon Double the threat range of one Improved Familiar Ability to acquire a familiar, seemore powerful familiar Gain a feat G Improved Initiative* +4 bonus on initiative checks G, C Improved Monster Lore Monster lore class feature a sacred bonus on monster lore checks Gain G Improved Share Spells Spellcraft 10 ranks, see feat affect both you and your bonded creature Spells G Improved Stonecunning Wis 13, dwarf, stonecunning racialon Perception G +4 bonus trait checks to notice unusual stonework Stone Sense Perception 10 ranks, Improved Stonecunning ft. G Gain tremorsense 10 Improved Unarmed Strike* Always considered armed , C G Belier's Bite* Improved Unarmed Strike +1d4 bleed damage with unarmed strikes G, C Deflect Arrows* Dex 13, Improved Unarmed Strike ranged attackG, C round Avoid one per Snatch Arrows* Dex 15, Deflect Arrows Catch one ranged attackG, C round per Dispelling Fist Improved Unarmed Strike, ability to castmagic asG swift action after an attack caster level 7th May cast dispel dispel magic, base attack bonus +11, a Elemental Fist* Con 13, Wis 13, Improved Unarmed Strike, base attackan unarmed strike Deal 1d6 energy damage with bonus +8 G, C Improved Grapple* Dex 13, Improved Unarmedbonus on grapple attempts, no attack of opportunity +2 Strike G, C Greater Grapple* Improved Grapple, base Maintain your+6 attack bonus grapple as a C G, move action Hamatula Strike* Improved Grapple, Str 13, base attack bonus +7 grapple checks. Impale opponents with G, C Hamatula Grasp* Hamatula Strike, Improved Grapple, Str 13, base G, C bonus +9 Hamatula Strike. Deal more damage to foes impaled with attack Hamatulatsu* Improved Unarmed Strike, Weapon Focuscan inflictCpiercing damage and sicken foes Unarmed attacks (unarmed strike) G, Ki Throw* Improved Trip, Improved Unarmed Strike into adjacent square with a trip attack Throw opponent G, C Improved Ki Throw* Improved Bull Rush, Ki Throw opponent into occupied square as a bull rush Throw G, C Knockout Artist Sneak attack class feature, Improved Unarmed Strike Gain +2 damage per sneak attack when dealing nonlethal sneak damage G Perfect Strike* Dex 13, Wis 13, Improved Unarmed Strike, basestrikes and take the better roll Roll twice for unarmed attack bonus +8 G, C Punishing Kick* Con 13, Wis 13, Improved Unarmed Strike, base attack with unarmed strikes Knock down or push back foes bonus +8 G, C Scorpion Style* Improved Unarmed Strike Reduce target's speed to 5 C G, ft. Gorgon's Fist* Scorpion Style, base attack bonus +6 whose speed C reduced Stagger a foe G, is Medusa's Wrath* Gorgon's Fist, base attack bonusextra attacks against a hindered foe Make 2 +11 G, C Cockatrice Strike* Medusas Wrath, base attack a target to stone with C critical hit Turn bonus +14 G, a Stunning Fist* Dex 13, Wis 13, Improved Unarmed Strike, baseunarmed strike Stun opponent with an attack bonus +8 G, C Touch of Serenity* Wis 18, Improved Unarmed Strike, base attack bonus +8 attack or cast spells Foes hit by unarmed strikes cannot G, C Insightful Gaze Stern gaze class feature,When using Sense Motive, roll twice and take the higher roll Sense Motive 5 ranks G Instant Judgment Second judgment class feature May pronounce or change a judgment as an immediate action G Intimidating Gaze Stern gaze class feature,When using5Intimidate, roll twice and take the higher roll Intimidate ranks G Intimidating Prowess* Add Str to Intimidate in addition to Cha G, C Iron Will +2 bonus on Will saves G Improved Iron Will Iron Will Once per day, you may reroll a Will save G Ironguts Con 13; dwarf, half-orc, or orc saves against nausea, sickening, and ingested poisons +2 on G Ironhide Con 13; dwarf, half-orc, or orc +1 natural armor bonus to AC G Feat Prerequisites Benefits Feat Type(s) Judgment Surge Judgment class feature, judgment twiceversions of your judgments Gain improved per day class feature G Keen Scent Wis 13, half-orc or orc Gain the scent special ability G Smell Fear Keen Scent, half-orc or orc on Perception checksG detect frightened creatures +4 to Ki Stand Ki pool Stand up as a swift action, and spend 1 ki point to not provoke attacks of oppor G

Feat Prerequisites Benefits Feat Type(s) Leadership Character level 7th Gain a cohort and followers G Leaf Singer Cha 13, bardic performance, elf or half-elf Gain benefits to bardic performance in forests and against fey G Learn Ranger Trap Survival 5 ranks Learn a single ranger trap G Life Lure Channel positive energy Channel positive energy G fascinate undead class feature to Lightning Reflexes +2 bonus on Reflex saves G Improved Lightning Reflexes Lightning Reflexes Once per day, you may reroll a Reflex save G Lingering Performance Bardic performance class ability Bardic performance continues for 2 rounds after you stop performing G Low Profile* Dex 13, Small size or smaller +1 dodge bonus to AC against ranged attacks G, C Lucky Halfling Halfling You may roll saving throw for an ally once per day G Lunge* Base attack bonus +6 Take a 2 penalty to your AC to attack with reach G, C Feat Prerequisites Benefits Feat Type(s) Magical Aptitude +2 bonus on Spellcraft and Use Magic Device checks G Martial Weapon Proficiency No penalty on attacks made with one martial weapon G Master Alchemist Craft (alchemy) 5 ranks +2 on Craft (alchemy) checks, and you can create alchemical items and poisons G Master Craftsman 5 ranks in any Craft or Professioncraft magic items without being a spellcaster You can skill G Minor Spell Expertise Cast 4th-level spells Cast 1st-level spell as spell-like ability 2/day G Major Spell Expertise Minor Spell Expertise, cast 9th-level spells Cast 5th-level or lower spell as spell-like ability 2/day G Mounted Combat* Ride 1 rank Avoid attacks on mount G, C Ride check with Indomitable Mount* Mounted Combat, Handle Animal round you can G, C, L Lastwall affinity. for your mounts saving thro Once per 5 ranks, Ride 5 substitute your Ride check ranks, Mounted Archery* Mounted Combat Halve the penalty for ranged attacks while mounted G, C Mounted Shield* Mounted Combat, Shield Focus Apply shield bonus to mounts AC G, C Ride-By Attack* Mounted Combat Move before and after aG, C charge attack while mounted Spirited Charge* Ride-By Attack Double damage on a mounted charge G, C Trample* Mounted Combat Overrun targets while mounted G, C Trick Riding* Ride rank 9, Mounted Combat Automatically pass simple Ride skill checks G, C Mounted Skirmisher* Ride rank 14, Trick Riding ake a full attack if mountC M G, moves its speed or less Unseat* Improved Bull Rush, Mounted Combat Knock opponents from their mounts G, C Feat Prerequisites Benefits Feat Type(s) Natural Spell Wis 13, wild shape class Cast spells while using wild shape feature G Nimble Moves Dex 13 Ignore 5 feet of difficult terrain when you move G Acrobatic Steps Dex 15, Nimble Moves Ignore 20 feet of difficult terrain when you move G Light Step Acrobatic Steps, Nimble Move normal speed in difficult terrain Moves, elf G Gliding Steps Dodge, Mobility, NimbleUse ki toki pool fewer G Moves, provoke attacks of opportunities while moving Mystic Stride Dex 15, Nimble Moves, woodland stride class feature Move at full speed even G through magically enhanced foliage Feat Prerequisites Benefits Feat Type(s) Oracular Intuition Mystery class feature Gain bonuses to Sense Motive and Spellcraft to identify magic item properties G Painful Anchor Anchoring aura class feature damage to an anchored evil outsider Deal G Pass for Human Half-elf, half-orc, or halfling on Disguise checks to look like a human +10 G Persuasive +2 bonus on Diplomacy and Intimidate checks G Betrayer Persuasive, Quick Draw, Gain free attack upon successful Diplomacy skill check base attack bonus +3 G Planar Preservationist Preservationist alchemist archetypesummon natures ally extract you learn, learn a corresponding summ With every G Point-Blank Shot* +1 attack and damage on targets within 30 feet G, C Disrupting Shot* Dex 13, Point-Blank Shot, 6th-level fighter Ranged attacks increase G, C enemys DC to cast spells Far Shot* Point-Blank Shot Decrease ranged penalties C half G, by Precise Shot* Point-Blank Shot No penalty for shooting into melee G, C

Bullseye Shot* Point-Blank Shot, Precise Shot, a move action to gain a +4 bonus to next ranged attack before end of you Spend base attack bonus +5 G, C Focused Shot* Int 13, Precise Shot Add Int modifier on damage rolls with bows or crossbows G, C Improved Precise Shot* Dex 19, Precise Shot, base attack bonus +11 No cover or concealment chance on ranged attacks G, C Pinpoint Targeting* Improved Precise Shot, base attack bonus +16 G,on one ranged attack No armor or shield bonus C Rapid Shot* Dex 13, Point-Blank ShotMake one extra ranged attack G, C Crossbow Mastery* Dex 15, Rapid Reload, Rapid Shot Reload crossbow as freeG, C and make full attacks action Manyshot* Dex 17, Rapid Shot, baseShoot two arrows simultaneously attack bonus +6 G, C Stabbing Shot* Rapid Shot, elf Use arrow as a melee attack to push enemies back G, C Shot on the Run* Dex 13, Mobility, Point-Blank Shot, base attack any C +4 during movement Make ranged attack at bonus G, point Parting Shot* Shot on the Run, base attack bonus +6 attack when withdrawing Make a ranged G, C Power Attack* Str 13, base attack bonus +1 melee attack bonus for damage Trade G, C Bloody Assault* Power Attack, base attack bonus +6 attack bonus for bleed damage Trade melee G, C Cleave* Power Attack Make an additional attack if the first one hits G, C Great Cleave* Cleave, base attack bonus +4 an additional attack after each attack hits Make G, C Dazing Assault * Power Attack, base attack bonus +11 attack bonus to daze opponents Trade melee G, C Furious Focus* Str 13, Power Attack, base attack bonus +1 Do not take the Power Attack penalty on the first attack each round G, C Dreadful Carnage* Str 15, Furious Focus, base attack bonus +11 check when you knock down a foe Make a free Intimidate G, C Improved Bull Rush* Power Attack +2 bonus on bull rush attempts, no attack of opportunity G, C Bull Rush Strike* Improved Bull Rush, base attack bonus rush on aG, C Attempt a bull +9 successful critical hit Greater Bull Rush* Improved Bull Rush, base attack bonus +6rush provoke attacks of opportunity Enemies you bull G, C Improved Ki Throw* Improved Bull Rush, Ki Throw opponent into occupied square as a bull rush Throw G, C Unseat* Improved Bull Rush, Mounted Combat Knock opponents from their mounts G, C Improved Drag* Power Attack +2 bonus on drag attempts, no attack of opportunity G, C Greater Drag* Improved Drag, base attack bonus +6 drag provoke C Enemies you G, attacks of opportunity Improved Overrun* Power Attack +2 bonus on overrun attempts, no attack of opportunity G, C Charge Through* Improved Overrun, baseMake overrun+1 free action while charging attack bonus as G, C Elephant Stomp* Str 13, Power Attack, Improved Overrun, base attack bonus +1 Combine an attack with G,successful overrun. a C Greater Overrun* Improved Overrun, baseEnemies you overrun provoke attacks of opportunity attack bonus +6 G, C Improved Sunder* Power Attack +2 bonus on sunder attempts, no attack of opportunity G, C Greater Sunder* Improved Sunder, base attack bonus +6 Damage from sunder attempts transfers to your enemy G, C Sundering Strike* Improved Sunder, base attack bonus +9 attackG, Ca successful critical hit Attempt a sunder on Pushing Assault* Str 15, Power Attack, base attack bonus +1 a two-handed weapon Push a foe back with G, C Shield of Swings* Str 13, Power Attack, base attack bonus +1 a twoC Reduce damage with G, handed weapon to gain a +4 shield bonus Smash* Power Attack, half-orc Ignore 5 points of hardnessCwhen breaking an object G, Stunning Assault* Power Attack, base attack bonus +16 attack bonus to stun opponents Trade melee G, C Powerful Shape Wild shape class feature, druidin wild shape, youG treated as one size category larger While level 8th are Practiced Tactician Tactician class feature Use tactician ability one G additional time per day Preferred Spell Spellcraft 5 ranks, Heighten Spell Spontaneously cast a specific spell G Prodigy Gain a +2 bonus on two Craft, Perform, or Profession skills G Prophetic Visionary Mystery class feature Once per day, enter a deep trance and gain a prophetic vision G Protector's Strike Smite evil class feature, base attack bonus +5a deflection bonus to AC while smiting evil instead of yours Grant someone else G Pure Faith Divine health class feature a +4 sacred bonus against poison Gain G Feat Prerequisites Benefits Feat Type(s) Quick Channel Knowledge (religion) 5 ranks, channel energy class feature more uses Channel energy faster by expending G Quick Draw* Base attack bonus +1 Draw weapon as a free action G, C Aldori Dueling Mastery*Weapon Proficiency (Aldori dueling sword), Quick Draw, Weapondueling swords Focus (Aldori dueling Gain combat benefits when using Aldori Finesse, Weapon G, C

Betrayer Persuasive, Quick Draw, Gain free attack upon successful Diplomacy skill check base attack bonus +3 G Quick Wild Shape Wild shape class feature, caster level 8th into a less powerful form Wild shape quickly G Feat Prerequisites Benefits Feat Type(s) Racial Heritage Human Affected as though bothG human and another race Radiant Charge Lay on hands class feature Expend uses of lay on hands to deal extra damage, bypassing evil creatures resi G Raging Vitality Con 15, rage class feature bonus to Con when raging, and continue raging if unconscious +2 G Rapid Reload* Weapon proficiency (crossbow)crossbow quicklyG, C Reload Crossbow Mastery* Dex 15, Rapid Reload, Rapid Shot Reload crossbow as freeG, C and make full attacks action Razortusk Half-orc Gain bite attack G Remote Bomb Delayed bomb discoveryIncrease the delay on your bombs and detonate bombs remotely G Rending Claws* Str 13, two claw attacks,Deal 1d6 extra damage if both claws hit base attack bonus +6 G, C Resilient Eidolon Eidolon class feature When you are knocked unconscious, fall asleep, or are killed, your eidolon rema G Reward of Grace Lay on hands class feature each use of lay on hands, gain a +1 sacred bonus on attack rolls With G Reward of Life Lay on hands class feature each use of lay on hands, gain hit points equal to your Charisma With G Run Run at 5 times your normal speed G Feat Prerequisites Benefits Feat Type(s) Sacred Summons Aura class feature, ability to cast summon monsteralignment subtype matches yours as a standard actio Summon monsters whose G Selective Channeling Cha 13, channel energy class feature to affect with channel energy Choose whom G Contingent Channeling True Healer class feature, Selective Channeling G to ally who can use it to heal May transfer positive energy Self-Sufficient +2 bonus on Heal and Survival checks G Sense Link Bond senses class feature ain a +4 bonus on Perception checks when sharing your eidolons senses G G Shadow Strike* Base attack bonus +1 Deal precision damage against targets with concealment G, C Shaping Focus Knowledge (nature) 5 ranks, wild shape class feature Count other class levels as druid levels for the purpose of wild shape G Shared Insight Wis 13, half-elf Grant friendly creatures G +2 bonus on Perception checks a Sharp Senses Keen senses racial trait +4 racial bonus on Perception checks G Shield Proficiency No penalties on attack rolls when using a shield G Improved Shield Bash* Shield Proficiency Keep your shield bonus when shield bashing G, C Shield Slam* Improved Shield Bash, Two-Weapon Fighting,bash attack bonus +6 Free bull rush with a base attack G, C Saving Shield* Shield Proficiency Grant shield bonus to anG, C adjacent ally Shield Focus* Shield Proficiency, base attack bonus +1 to your G, C Gain a +1 bonus AC when using a shield Covering Defense* Shield Focus, base attack bonus +6 Provide cover to an ally with total defense G, C Greater Shield Focus* Shield Focus, 8th-level fightera +1 bonus to your G, C Gain AC when using a shield Greater Shield Specialization* Shield Focus, Shield Specialization, 12th-level fighter negate critical hit once per day Greater +2 bonus to AC against criticals, and G, C Missile Shield* Dex 13, Shield Focus Deflect one ranged attack per round with shield G, C Ray Shield* Dex 15, Missile Shield, Spellbreaker ranged touch attack per round with shield Deflect one G, C Mounted Shield* Mounted Combat, Shield Focus Apply shield bonus to mounts AC G, C Shield Specialization* Shield Focus, 4th-level fighter +2 bonus to AC against criticals with one type of shield G, C Greater Shield Specialization* Shield Focus, Shield Specialization, 12th-level fighter negate critical hit once per day Greater +2 bonus to AC against criticals, and G, C Shield Master* Shield Slam, base attack No two-weapon penalties when attacking with a shield bonus +11 G, C Bashing Finish* Shield Master, Two-Weapon Fighting, base bash G, C a critical hit Make a free shield attack bonus +11 after Shield Wall* Shield Proficiency Increase your shield bonusT AC C, to Tower Shield Proficiency* Shield Proficiency No penalties on attack rollsCwhen using a tower shield G, Simple Weapon Proficiency No penalty on attacks made with simple weapons G Sin Seer Detect undead class feature the ability to detect evil Gain G Skill Focus +3 bonus on one skill (+6 at 10 ranks) G Eldritch Heritage Cha 13, Skill Focus in bloodline bloodline power G 3rd Gain a skill, character level

Improved Eldritch Heritage 15, Eldritch Heritage, character level 11th G power Cha Gain an additional bloodline Greater Eldritch Heritage 17, Eldritch Heritage, Improved Eldritchsorcerer bloodline power 17th Cha Gain a higher-level Heritage, character level G Sociable Cha 13, half-elf Grant friendly creatures G +2 bonus on Diplomacy checks a Sorcerous Bloodstrike Cha 13, sorcerer bloodline classa bloodline power when you reduce a creature to 0 or fewer hit points Regain feature G Spell Bluff Bluff 5 ranks, Spellcraft 5 ranks Bluff other spellcasters, increasing the DC needed to identify your spell G Spell Focus +1 bonus on save DCs for one school G Augment Summoning Spell Focus (conjuration)Summoned creatures gain +4 Str and Con G Nimble Natural Summons Augment Summoning, Spell Focus (conjuration), G summon via summon natures ally is not reduced in Movement of creatures you level 6th. caster Superior Summoning Augment Summoning, caster level 3rd When summoning moreG than one creature, summon an extra one creature Diviners Delving Spell Focus (divination) +2 bonus on caster levelG checks with divinations Greater Spell Focus Spell Focus +1 bonus on save DCs for one school G Moonlight Summons Spell Focus (conjuration), ability to cast summonG immune to confusion and sleep effects, and their natu Summoned creatures arenatures ally Skeleton Summoner Spell Focus (necromancy), ability to cast summon monster creatures with summon monster Summon skeletons instead of living G Spell Specialization Int 13, Spell Focus Pick one spell and cast itG if you were higher level as Greater Spell Specialization 13, Spell Focus, Spell Sacrifice a spellability to G specialized spell Int Specialization, to cast your 5th-level spells cast Starlight Summons Spell Focus (conjuration), ability to cast summonG a bonus on Perception and Stealth checks Summoned creatures gain natures ally Sunlight Summons Spell Focus (conjuration), ability to cast summonG and are immune to blinding and dazzling effects Summoned creatures glow natures ally Tenacious Transmutationpell Focus (transmutation)to DC to dispel your transmutations S +2 G Thanatopic Spell Knowledge (religion) 6 ranks, Spell Focus (necromancy) Affected spells death effects, energy drain, and negative levels affect undead MM Threnodic Spell Knowledge (religion) 6 ranks, Spellmind-affectingMM so it can affect undead, but not living creatures Change a Focus (enchantment) spell Undead Master Spell Focus (necromancy), ability to cast animateG Animate and command more undead dead or command undead Spell Hex Major hex class feature Cast a 1st-level spell as aG hex Spell Mastery 1st-level Wizard Prepare some spells without a spellbook G Spell Penetration +2 bonus on level checks to beat spell resistance G Greater Spell Penetrationpell Penetration S +2 bonus on level checks to beat spell resistance G Spell Perfection Spellcraft 15 ranks, 3 metamagic feats Apply any metamagic feat to one spell without penalty, up to 9th level G Spellsong Cha 13, bardic performance class feature, ability G bardic1st-level spells Combine spellcasting and cast performance to Spider Step Acrobatics 6 ranks, Climb 6 ranks, 6th-level monkfor half your slow fall distance Walk on walls or ceilingsG Cloud Step Spider Step, 12th-level monk Air walk for half your slow fall distance G Split Hex witch level 10th A targeted hex can affect two creatures G Split Major Hex Split Hex, caster level 18thtargeted major hex can affect two creatures A G Spontaneous MetafocusCha 13, one metamagic feat, ability to spontaneously cast spells the standard Casting Time Apply metamagic to oneG spell and keep Stealthy +2 bonus on Escape Artist and Stealth checks G Steel Soul Dwarf, hardy racial trait +4 racial bonus on savesG against spells and spell-like abilities Step Up* Base attack bonus +1 Take a 5-foot step as an G, C immediate action Following Step* Dex 13, Step Up Move up to 10 feet as an immediate action G, C Step Up and Strike* Following Step, base attack bonus +6 creature and attack as an immediate action Follow adjacent G, C Stone-Faced Dwarf +4 bonus on Bluff checks to lie or conceal motives G Stone Read Knowledge (dungeoneering) 4 ranks. Gain a +2 bonus on Perception checks while underground or in mountainous en G Stone Singer Cha 13, bardic performance, dwarf to bardic performance underground and against earth creatures Gain benefits G Strike Back* Base attack bonus +11 Attack foes that strike you while using reach G, C Summoners Call Eidolon class feature Your eidolon gets a bonus when summoned G Feat Prerequisites Benefits Feat Type(s) Taunt Cha 13, Small size or smaller Demoralize opponents with Bluff instead of Intimidate G Theurgy Wis 13, Int or Cha 13, ability to cast 1st-level arcane spells, energyto cast 1st-level divine arcane energy Augment arcane spells with divine ability and divine spells with spells G Thoughtful DiscernmentDiscern lies class featureDetect lies in a statement you heard, even hours after it has been uttered G

Throw Anything* No penalties for improvised ranged weapons G, C Improvised Weapon Mastery* Off-Guard or Throw Anything, base attack G, C deadly Catch Make an improvised weapon +8 bonus Ricochet Splash WeaponDex 13, Throw Anything Make an attack roll withG splash weapon if it misses and lands in another creat a Toughness +3 hit points, +1 per Hit Die beyond 3 G Turn Undead Channel positive energy Channel energy can be used to make undead flee class feature G Two-Weapon Fighting* Dex 15 Reduce two-weapon fighting penalties G, C Bashing Finish* Shield Master, Two-Weapon Fighting, base bash G, C a critical hit Make a free shield attack bonus +11 after Dorn-Dergar Master* Two-Weapon Fighting, base attack bonusdwarven dorn-dergarthe dwarven dorn-dergar Learn to use the +4, proficiency with with one hand. G, C Double Bane Bane class feature, Two-Weapon Fightingto a second weapon Apply your bane G Double Slice* Two-Weapon Fighting Add your Str bonus to off-hand damage rolls G, C Two-Weapon Rend* Double Slice, Improved Two-Weapon Fighting, baseCattack bonus +11 Rend a foe hit by both your weapons G, Improved Two-Weapon Dex 17, Two-Weapon Fighting, base attack bonusattack Fighting* Gain additional off-handG, C +6 Greater Two-Weapon Fighting* Improved Two-Weapon Fighting, base attack bonus +11 Dex 19, Gain a third off-hand attack G, C Two-Weapon Rend* Double Slice, Improved Two-Weapon Fighting, baseCattack bonus +11 Rend a foe hit by both your weapons G, Shield Slam* Improved Shield Bash, Two-Weapon Fighting,bash attack bonus +6 Free bull rush with a base attack G, C Two-Weapon Defense* Two-Weapon Fighting Gain +1 shield bonus when C G, fighting with two weapons Feat Prerequisites Benefits Feat Type(s) Ultimate Resolve Aura of resolve class feature of resolve expands G does not fall when you do Aura and Undermining Exploit Knowledge (dungeoneering) 4 ranks. bonus onG Gain +4 insight combat maneuvers vs. opponents in rocky, difficult ter Unsanctioned DetectionDetect evil class feature Use detect evil to gain bonuses on Perception and Sense Motive checks G Unsanctioned Knowledge 13, must be able to cast 1st-level paladin spells spell list Int Add spells to your paladin G Feat Prerequisites Benefits Feat Type(s) Vermin Heart Wild empathy class feature Target vermin with spells as if they were animals G Versatile Channeler Channel energy class feature, worship positive and negative energy Channel both a neutral deity or neutral alignment and no deity G Vigilant Eidolon Eidolon class feature +4 bonus on Perception G checks when your eidolon is within arms reach, conscio Vital Strike* Base attack bonus +6 Deal twice the normal damage on a single attack G, C Furious Finish Rage class feature, Vital Deal maximum damage and end your rage Strike, base attack bonus +6 G Improved Vital Strike* Vital Strike, base attack bonus +11 times the normal damage on a single attack Deal three G, C Greater Vital Strike* Improved Vital Strike, base attack times the normalC Deal four bonus +16 G, damage on a single attack Voice of the Sibyl Cha 15 Gain bonus to Bluff, Diplomacy, and Perform (oratory) checks G Feat Prerequisites Benefits Feat Type(s) War Singer Cha 13, bardic performance, half-orc or orc Gain benefits to bardic performance on battlefields and against orcs G Warrior Priest Ability to cast divine spells, bonus toor mystery class feature +1 domain initiative and +2 on concentration checks when casting defensively G Weapon Finesse* Use Dex instead of Str on attack rolls with light weapons G, C Aldori Dueling Mastery*Weapon Proficiency (Aldori dueling sword), Quick Draw, Weapondueling swords Focus (Aldori dueling Gain combat benefits when using Aldori Finesse, Weapon G, C Dervish Dance* Dex 13, Weapon Finesse, Perform (dance) instead of Str modifier with scimitar. Use Dex modifier 2 ranks, proficient with scimitar G, C Weapon Focus* Proficiency with weapon, base attackattack rolls G, C one weapon +1 bonus on bonus +1 with Aldori Dueling Mastery*Weapon Proficiency (Aldori dueling sword), Quick Draw, Weapondueling swords Focus (Aldori dueling Gain combat benefits when using Aldori Finesse, Weapon G, C Crusader's Flurry Channel energy and flurry of blows class features, Weapon Focus with deity's favored weapon May use flurry of blows with deitys favored melee weapon G Dazzling Display* Weapon Focus Intimidate all foes within 30 feet G, C Intimidating Bane Bane class feature, Dazzling Display, character levelDisplay while bane is active Gain +2 bonus on Dazzling 8th G Shatter Defenses* Dazzling Display, base attack bonus +6 are flat-footed Hindered foes G, C Deadly Stroke* Greater Weapon Focus, Shatter Defenses, base attack bonus +11 Deal double damage plus 1C G, Con bleed Greater Weapon Focus*Weapon Focus, 8th-level fighter on attack rolls G, C one weapon +1 bonus with Deadly Stroke* Greater Weapon Focus, Shatter Defenses, base attack bonus +11 Deal double damage plus 1C G, Con bleed Penetrating Strike* Weapon Focus, 12th-level fighter Your attacks ignore 5 points of damage reduction G, C

Greater Penetrating Strike* Penetrating Strike, 16th-level attacks ignore 10 points of damage reduction Your fighter G, C Quarterstaff Master* Weapon Focus (quarterstaff), base attack bonus G, C Use a quarterstaff one-handed +5 Spear Dancer Weapon Focus (any two-handed reach hit a creature with 4 ranks. Each time you weapon),G Perform a two-handed reach weapon that you have W Tripping Staff* Int 13, Combat Expertise, Improved Trip, Weapon Focus (quarterstaff), base attack bonus +6 Treat a quarterstaff as if G, had the trip weapon special feature it C Weapon Specialization* Weapon Focus, 4th-level fighter on damage rolls with one weapon +2 bonus G, C Greater Weapon Specialization* Specialization, 12th-levelon damage rolls with one weapon Weapon +2 bonus fighter G, C Point-Blank Master* Weapon Specialization withnot provoke attacks of opportunity while firing one ranged weapon Do a ranged weapon G, C Tripping Twirl* Int 13, Combat Expertise, Improved Trip, Tripping Staff, Weapon Focus (quarterstaff), Weapon Specializa Use a quarterstaff to make C trip attempt against all adjacent enemies G, a Well-Prepared Halfling Retrieve a specific mundane item from your person G Wild Speech Wild shape class feature, druidwhile 6th Speak level in wild shape G Witch Knife Witch class Use dagger as focus for witch patron spells G Word of Healing Lay on hands class feature lay on hands from a G Use distance Item Creation Feats Prerequisites Benefits Feat Type(s) Brew Potion Caster level 3rd Create magic potions IC Create Sanguine Elixir Cha 15, Brew Potion, Craft (alchemy) 12that allows another to use a bloodline power Create an elixir ranks, sorcerer level 3rd G Craft Magic Arms and Armor level 5th Caster Create magic armors, shields, and weapons IC Create Reliquary Arms and Shields Arms and Armor, abilityshield or weapon a holy symbol Craft Magic Make your to cast hallow or unhallow G Craft Rod Caster level 9th Create magic rods IC Craft Staff Caster level 11th Create magic staves IC Craft Wand Caster level 5th Create magic wands IC Craft Wondrous Item Caster level 3rd Create magic wondrous IC items Forge Ring Caster level 7th Create magic rings IC Scribe Scroll Caster level 1st Create magic scrolls IC Metamagic Feats Prerequisites Benefits Feat Type(s) Bouncing Spell Redirect a spell that hadMMeffect on initial target no Burning Spell Spell with the acid or fire descriptor deals extra damage the next round MM Concussive Spell Spell with the sonic descriptor gains a debilitating concussive effect MM Dazing Spell Daze creature with spell MM damage Disruptive Spell Target of spell must make concentration check to cast a spell in the next round MM Echoing Spell Cast a spell a second time MM Ectoplasmic Spell Spell fully affects incorporeal and ethereal creatures MM Elemental Spell Inflict energy damage instead of regular spell damage MM Empower Spell Increase spell variables by 50% MM Enlarge Spell Double spell range MM Extend Spell Double spell duration MM Flaring Spell Spell with the fire, light, MM or electricity descriptor dazzles creatures it affects Focused Spell Increase save DC of spellMM one target in a group for Heighten Spell Treat spell as a higher level MM Preferred Spell Spellcraft 5 ranks, Heighten Spell Spontaneously cast a specific spell G Intensified Spell Increase maximum damage dice by 5 levels MM Lingering Spell Instantaneous area effect spell lasts for 1 round MM Maximize Spell Maximize spell variablesMM Merciful Spell Spell inflicts nonlethal damage instead of lethal MM Persistent Spell Creatures who saved against a spell must save again MM Piercing Spell Affected spell treats creatures with SR as having an SR of 5 lower MM Quicken Spell Cast spell as a swift action MM

Reach Spell Increase spell range to higher range category MM Rime Spell Spell with the cold descriptor also entangles creatures if the spell damages them MM Selective Spell Spellcraft 10 ranks Exclude targets from an MM effect spell area Sickening Spell Sicken creature with spell damage MM Silent Spell Cast spell without verbalMM components Still Spell Cast spell without somatic components MM Thanatopic Spell Knowledge (religion) 6 ranks, Spell Focus (necromancy) Affected spells death effects, energy drain, and negative levels affect undead MM Threnodic Spell Knowledge (religion) 6 ranks, Spellmind-affectingMM so it can affect undead, but not living creatures Change a Focus (enchantment) spell Thundering Spell Deafen creature with spell damage MM Toppling Spell Spell with the sonic descriptor knocks targets prone MM Widen Spell Double spell area MM Teamwork Feats Prerequisites Benefits Feat Type(s) Allied Spellcaster Caster level 1st +2 bonus on level checks to overcome spell resistance T Brutal Grappler* Half-orc or orc Damage a target while grappling C, T Coordinated Defense* +2 bonus to CMD C, T Coordinated Maneuvers* +2 bonus on combat maneuver checks C, T Duck and Cover Take allys result on Reflex saving throw T Ensemble Perform 5 ranks Nearby performers can aid your perform checks T Lookout* Act in surprise round if allyT act C, can Outflank* Base attack bonus +4 Gain +4 bonus on attackC, T when flanking rolls Paired Opportunists* +4 bonus on attacks of opportunity C, T Precise Strike* Dex 13, base attack bonus +1 +1d6 points of precision damage with melee attacks Deal C, T Shield Wall* Shield Proficiency Increase your shield bonusT AC C, to Shielded Caster +4 bonus on concentration checks T Swap Places* Switch places with an adjacent ally C, T

* This is a combat feat and can be selected as a fighter bonus feat. Feat Type(s): C: Combat; Crit: Critical; F: Faction; G: General; T: Teamwork; IC: Item Creation; MM: Metamagic It currently includes feats from the following sources:

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