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Player Name: Character Name: Gender: Age: Nationality: Service Branch:

Eyes: Rank:

Hair:

Attributes
STR
STRENGHT (STR)

Initative
EDU CHR

AGL

CON

INT

Aircraft Mechanic Archery Archaic Artillery


Armed Martial Arts L. Blade S.Blade Polearm Club

Tac Missile Warhead

Skills

CONSTITUTION (CON)

Autogun Early Firearms Grenade Launcher Heavy Artillery Heavy Gun Mason Mechanic Small Arms Thrown Weapon Unarmed Martial Arts
AGILITY (AGL)

Carpenter Climbing Combat Engineer Environtment Suit Guard/Hunting Beasts Large Watercraft Parachute Riding Scuba Small Watercraft Swimming
INTELIGENCE (INT)

Civil Engineer Computer Construction Electronics Excavation Geology History Map Marketing Medical Metallurgy Meteorology Physics

Derived Values Weight Kg Load Kg


Throwing Range

Repair/Maint. Sensor Operation Communications

Unarmed CD Radiation

m HP RADS

Free Points Initiative points Skill points


quick notes Diagnosis Trauma Aid Surgery

Pistol Rifle

Acrobatics Dance Forgery Ground Vehicle Gunsmith Hovercraft Intrusion Jeweler Machinist Music Pickpocket Pilot

Motorcycle Tracked Wheeled

Farming Forward Observer Gambling Ground Tactics Interview Navigation Painting Perception Psycology Research Sculpture Scrouging Ship Tactics Stalking Streetwise Survival Tracking Willpower
EDUCATION (EDU)

CHARISMA (CHR)

Act/Bluff Carousing Disguise Instruction Interrogation Language Language Language Language Language Leadership Persuasion Sing
ATTR.

Ammo Counters Caliber: Caliber:

Caliber:

Caliber:

(x (x (x (x (x

) ) ) ) )

Caliber:

OTHER SKILLS

Skill

Exp.

Asset Caliber:

Fixed Wing Glider Rotatory Wing

Snow Skiing Stealth


AV Head Chest Abdomen Right Arm Left Arm Right Leg Left Leg

Hit Capacity
Scratch Slight Serious<=

Admin/Legal Anthropology Biology Chemistry


Weapon 1 4 5,6 2 3 7,8 9,O ROF Damage

Weapon Data
Penetration Bulk Magazine R. SS R. Burst
Ranges S / M / L / E

Critical> Current

Hit Mod.

-1 Ini

-3 Ini

-5 Ini

Vehicle Card
Name/Callsign Maintenance skill Load Weight Crew Manteinance Radiological

Vehicle Type Stabilization Armament Ammo Fuel Type Night Vision

Travel movem. Combat movem. Fuel Cap / Cons Config: Susp: TF TS

Movement

q,

WEAPONS + AMMO Weapon / Ammo Location Weight

Combat statistics
TR HF HS HR http://sites.google.com/site/elrefugidelargonauta/Home

L' A R G O N A U T A

Character Generation
Basic Attributes
STR AGL CON INT EDU CHR

Roll Mod Final


Each Attribute: 2D-6. If attributtes total less than 30 you may add points as desired to bring total up to 30. Alternatively, allocate a total of 32 points; no attribute less than 1 or greater than 10. Aging or activities may raise or lower certain attributes.Maximum positive modifier +2.

<=2

Native Languages Language Level

Background Skills Skill Level


2 2 2 2

Careers
Term number
1st (17-21) 2nd (21-25) 3rd (25-29) 4th (29-33) 5th (33-37) 6th (37-41) 7th (41-45) 8th (45-49) 9th (49-53) 10th (53-57) 11th (57-61) 12th (61-65)

Career

Secondary Activity

Contacts

Promo

STR -

AGL -

CON -

INT -

ST/SD 4 3 2 1 1 1 1 1 1 1 1 1

Name

Information

Solid Contacts

Name

Information

Equipment & Properties


Equipment or property Location Vol. Weight

Background & Personal notes

Weapons + Ammunition (Front side):


L' A R G O N A U T A

TOTAL:
http://sites.google.com/site/elrefugidelargonauta/Home

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