Professional Documents
Culture Documents
Table of Contents
Page
Page
Alternate Forms ............................................................................14 Wild Shape Forms ...................................................................14 Reincarnation Forms................................................................16 Dire Reincarnation Forms........................................................16 Outsiders & Elementals ................................................................17 Appendix.......................................................................................18 Revision History ......................................................................18 Key to Sourcebooks.................................................................18
Mounts, Familiars, Companions, etc. ............................................. 2 Training Animals ...................................................................... 2 Unusual Trainable Creatures..................................................... 4 Cohorts...................................................................................... 5 Animal Companions for Druids & Rangers .............................. 6 Mounts for Paladins .................................................................. 8 Fiendish Servants for Blackguards............................................ 9 Familiars for Wizards & Sorcerers.......................................... 10 Constructs ............................................................................... 13
Page 1
December 9, 2005
Source
(PH p197)
DC 25 20
Prerequisite
Attack trick Defend trick Track trick Scent ability Attack trick Attack trick Attack trick Fetch trick Attack trick Scent ability Guard trick
Description
The Animal can be the subject of the spell Air Walk without panicking. The Animal will attempt to Flank the opponent designated by its Master (if it can do so without generating an Attack of Opportunity). On command, the Animal will use the Aid Other action to attempt to grant his/her Master (or designated ally) a +2 bonus on his/her attack roll. On command, the Animal will use the Aid Other action to attempt to grant his/her Master (or designated ally) a +2 bonus on his/her AC. On command, the Animal will use the Aid Other action to attempt to grant his/her Master a +2 Circumstance bonus on Survival checks in order to track. The Animal will attack the designated Humanoid, Monstrous Humanoid, Giant, or Animal. The Animal will attack the designated creature of any type (including Undead). The Animal will come to its master, even into unusual areas The Animal will automatically come to its masters defense, or will defend a person designated by its master. The Animal will stop attacking on command. Without this trick, the Animal attacks until its opponent is defeated or it is driven off. The Animal will attempt to retrieve the designated object. The Animal will stay in the designated location and keep others from approaching it. The Animal will follow its master, even into unusual areas. The Animal will initiate a Grapple on the designated creature and attempt to perform a Hold. The Animal travels back to the place where it was trained. The Animal brings food back to its Master if it makes the appropriate Survival check. The Animal can perform simple tricks, such as barking on command & rolling over. The Animal goes into the designated area and looks for anything alive and/or animate. The Animal follows the designated creature and attempts to remain unnoticed. When the creature is injured or resting, the Animal attacks. The Animal will stay in the designated location, but will allow other to approach. The Animal attempts to take an object away from the designated creature and return it to the Master. The Animal attacks the designated creature at a 4 penalty in order to do Subdual Damage. The Animal will attempt to track the presented sample scent. If the Animal see, hears, or smells a creature with which it has not been trained to ignore, the Animal confronts the creature and makes a loud sound (bark, hiss, squawk, etc.). If the creature does not stop, the Animal attacks it. The Animal will pull or push a Medium / Heavy load.
Assist Defend Assist Track Attack Attack Unusual Come Defend Down Fetch Guard Heel Hold Home Hunt Perform Seek Stalk Stay Steal Subdue Track Warn Work
(CAdv p100) (CAdv p100) (PH p74) (PH p74) (PH p74) (PH p75) (PH p75) (PH p75) (PH p75) (PH p75) (CAdv p100) (CAdv p100) (CAdv p100) (PH p75) (PH p75) (CAdv p100) (PH p75) (CAdv p100) (CAdv p100) (PH p75) (CAdv p101) (PH p75)
20 20 20 20 15 20 15 15 20 15 20 20 15 15 15 20 15 20 20 20 20 15
Page 2
December 9, 2005
Purposes
Animals that are trained for a job, such as Guarding or Hunting, have a set of Tricks that it learns as a group. Only one Handle Animal check must be made at the end of the training, which is still 1 week per Trick. The Animal must have enough Intelligence to learn all the Tricks.
Source
(CAdv p101) (PH p75) (CAdv p101)
DC 20 20 20 20
Weeks 6 6 6 3 4 2 6 5 3 6
Description
The Animal knows Assist Attack, Attack, Down, Hold, Stay, & Subdue. The Animal knows Attack, Come, Defend, Down, Guard, & Heel. Note: Warhorses & Riding Dogs already have this training. The Animal knows Defend, Down, Guard, Hold, Subdue, & Warn. The Animal knows Attack, Down, & Stay. Note: This Purpose can be upgrade to Advanced Fighting in 2 weeks with DC 20. This supersedes any additional tricks the Animal knew. The Animal knows Attack, Defend, Down, & Guard. Note: This Purpose can be upgrade to Defensive Guarding in 3 weeks with DC 20. This supersedes any additional tricks the Animal knew. The Animal knows Come & Work. The Animal knows Attack, Down, Fetch, Heel, Seek, & Track. The Animal knows Come, Fetch, Heel, Perform, & Stay. The Animal knows Come, Heel, & Stay. Note: This Purpose can be upgrade to Combat Riding in 3 weeks with DC 20. This supersedes any additional tricks the Animal knew. The Animal knows Fetch, Heel, Home, Seek, Steel, & Work.
(PH p75)
Guarding
(PH p75)
20
(PH p75) (PH p75) (PH p75)
15 20 15 15
(PH p75)
Thievery
(CAdv p101)
20
Assist Attack
Perform
Subdue
Defend
Attack
Guard
Down
Home
Come
Track
Work
Warn
Fetch
Hold
Steel
Trick Purpose
Seek
Heel
Stay
Advanced Fighting Combat Riding Defensive Guarding Fighting Guarding Heavy Labor Hunting Performing Riding Thievery
+ + + +
+ + +
+ + + + + + + + +
+ + + + + +
+ + +
+ + + + + + + + + + + + + + +
+ + + +
Page 3
December 9, 2005
Trainable Creatures
Ankheg
(MM p14) (RoS p161)+
Category
Magical Beast
Size
Large
HD
3
Algn
N
Int
1
Rear DC
23
Train DC
STD
Worth Eggs
1,500
Worth Young
2,000
Light Load
?
On Foot
30
Fly
Misc.
Burrow, Tremorsense 15 gp / month upkeep 8 gp / month upkeep Optionally, when the Dire Badger is raging, Raging, the riders Ride DCs are +2 and Handle Animal are +5. May carry Small-sized Burrow, Tremorsense, 20 gp / month upkeep Halflings receive a bonus on Training Dwarves receive a bonus on Training 5 gp / month upkeep Swallow Whole, Improved Grab 5 gp / month upkeep Speaks Common & Auran Elves receive a bonus on Training Understands (but cannot speak) Common Understands (but cannot speak) Abyssal Speaks Common & Sylvan Understands (but cannot speak) Common Detect Good & Detect Evil, at will Freedom of Movement, always on, Poison Earthglide, Tremorsense Burrow, Tremorsense, Gnome receive a bonus on Training
Badger, Dire
(MM p62) (RoS p161)+ (RoS p162)+
Animal
Medium
16
STD
100
Brixashulty
(RotW p186)
2 9 1 6
N N N N
2 2 2 2
STD 31 STD 21
9,000 25
75 ? 600
40 40 10 40
60 / Good
Bullette
(MM p30) (RoS p161)+
Chordevoc
(RotW p188)
Deep Hound
(RoS p185) (RoS p161)+
Delver
(MM p39) (RoS p161)+
Huge
15
14
Dinosaur, Battletitan
(MM3 p38)
Animal
Huge
36
28
100,000
11,093
60
60 / Average 80 / Average 80 / Average 100 / Average 70 / Average 120 / Average 60 / Good 60 / Average
Eagle, Dire
(RoS p185) (RoS p161)+
Animal Magical Beast Magical Beast Magical Beast Magical Beast Outsider Magical Beast Magical Beast Magical Beast Magical Beast Dragon
5 4 2 7 3 6 4
N NG N N N CE NG
2 10 2 5 2 6 10
20
STD 25
10 10 50 30 50 60 10
Eagle, Giant
(MM p93)
Elven Hound
(RotW p189)
STD
STD +5 25 25 25 25
Griffon
(MM p139)
Hippogriff
(MM p152)
Howler
(MM p154)
Owl, Giant
(MM p205)
Pegasus
(MM p206)
Large
CG
10
25
2,000
3,000
300
60
Spider Eater
(MM p234)
4 5 2
N NE N
2 5 2 19
25 25 STD
2,000 1,500
306 459 75
30 50 20
Stone Flyer
(Und p99)
Thrum Worm
(RoS p190) (RoS p161)+
Page 4
December 9, 2005
Cohorts
Cohorts are acquired by taking the Feat: Leadership(DMG p106).
Cohorts
Earth Elemental, Small
(MM p97)
Algn N LG N CG NG LE LE CN N
Lvl Eqiv 5 6 6 6 7 7 7 7 7
Ref
RoS p162 DMG3.5 p199 RoS p162 DMG3.5 p199 DR309 p33 DMG3.5 p199 DMG3.5 p199 DMG3.5 p199 RoS p162
Cohorts
Earth Elemental, Medium
(MM p97)
Algn N CE CG CE LE N N LG CG
Lvl Eqiv 8 8 8 9 10 10 10 10 11
Ref
RoS p162 DMG3.5 p199 DMG3.5 p199 RoS p162 DMG3.5 p199 DMG3.5 p199 DMG3.5 p199 DMG3.5 p199 DMG3.5 p199
Cohorts
Lammasu
(MM p165)
Algn LG N N NG CE LE LE
Lvl Eqiv 12 12 13 15 15 16 16
Ref
DMG3.5 p199 RoS p162 RoS p162 DMG3.5 p199 DMG3.5 p199 DMG3.5 p199 DMG3.5 p199
Xorn, Adult
(MM p260)
Blink Dog
(MM p28)
Quasit
(MM p46)
Earth Mephit
(MM p182)
Unicorn
(MM p249)
Pegasus
(MM p206)
Gargoyle
(MM p113)
Avoral
(MM p141)
Guardian Steed
(DR309 p30)
Displacer Beast
(MM p66)
Ettin
(MM p106)
Hell Hound
(MM p151)
Dragonne
(MM p89)
Erinyes
(MM p54)
Imp
(MM p56)
Griffon
(MM p139)
Satyr
(MM p219)
Werebear
(MM p170)
Xorn, Juvenile
(MM p260)
Bralani
(MM 93)
Page 5
December 9, 2005
Misc. Any spell you cast on yourself can effect your companion also as long as it remains within 5 of you. Gain +4 bonus on Handle Animal checks with your companion. You can do a handle check as a Free Action & a push as a Move Action. Your companion gains Evasion. Your companion gains a +4 Morale bonus on saves vs. Enchantment spells & effects. Your companion gains the Feat Multiattack. Your companion gains Improved Evasion.
01 24 57 8 10 11 13 14 16 17 19
+0 +2 +4 +6 +8 +10 +12
1 2 3 4 5 6 7
When your Companion receives Bonus HD, it also gains an improved Base Attack Bonus & Base Saving Throws to match an Animal with that number of HD.
Companions
Companions
Badger
(MM p268)
Min Lvl 1 1
1
Ref
PH p35 RotW p186 PH p35 RotW p188 MM3 p41 PH p35 PH p35 PH p35 PH p35 PH p35 PH p35 PH p35 PH p35 PH p35 PH p35 PH p35 PH p35 PH p35 PH p35
Companions
Ape
(MM p268)
Min Lvl 4 4 4 4 42 4 4
2
Ref
PH p36 PH p36 PH p36 PH p36 RotW p186 PH p36 RotW p188 PH p36 PH p36 MM3 p41 PH p36 DR335 p87 PH p36 Eb p288 PH p36 PH p36 PH p36 PH p36 PH p36
Companions
Wolverine
(MM p283)
Min Lvl 4 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 10 10
Ref
PH p36 PH p36 PH p36 PH p36 PH p36 PH p36 RotW p189 DR335 p87 PH p36 PH p36 PH p36 Eb p288 Eb p288 Eb p288 PH p36 PH p36 PH p36 PH p36 PH p36 PH p36
Brixashulty
(RotW p186)
Bear, Black
(MM p269)
Bear, Brown
(MM p269)
Camel
(MM p270)
1 11 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Bison
(MM p269)
Crocodile, Giant
(MM p271)
Chordevoc
(RotW p188)
Boar
(MM p270)
Deinonychus
(MM p60)
Dinosaur, Swindlespitter
(MM3 p41)
Brixashulty
(RotW p186)
Dire Ape
(MM p62)
Cheetah
(MM p271)
Dire Rat
(MM p64)
Dire Boar
(MM p63)
Chordevoc
(RotW p188)
Dog, Riding
(MM p271)
Dire Hawk
(RotW p189)
Crocodile
(MM p271)
Eagle
(MM p272)
4 4 4 4 4 4 4 4 4 4 4 4
Dire Horse
(MM2 p75)
Dire Badger
(MM p62)
Hawk
(MM p273)
Dire Wolf
(MM p65)
Dinosaur, Fleshraker
(MM3 p40)
Horse, Heavy
(MM p273)
Dire Wolverine
(MM p66)
Dire Bat
(MM p62)
Horse, Light
(MM p273)
Elasmosaurus
(MM p60)
Dire Eagle
(RoS p186)
Owl
(MM p277)
Dire Weasel
(MM p65)
Pony
(MM p277)
Porpoise
(MM p278)
Leopard
(MM p274)
Shark, Medium
(MM p279)
Lion
(MM p274)
Lizard, Monitor
(MM p274)
Squid
(MM p281)
Rhinoceros
(MM p278)
Shark, Large
(MM p279)
Viper, Medium
(MM p279)
Tiger
(MM p281)
Snake, Constrictor
(MM p279)
Viper, Small
(MM p279)
Viper, Huge
(MM p279)
Viper, Large
(MM p279)
Wolf
(MM p283)
Bear, Polar
(MM p269)
Dire Lion
(MM p63)
2
Halflings only
December 9, 2005
Companions
Dire Snake
(MM2 p74)
Min Lvl 10 10 10 10 10 10 10 10 10
Ref
DR335 p87 Eb p288 Eb p288 Eb p288 Eb p288 Eb p288 PH p36 MM3 p147 PH p36
Companions
Snake, Giant Constrictor
(MM p279)
Min Lvl 10 10 13 13 13 13 16 16 16
Ref
PH p36 PH p36 PH p36 PH p36 Eb p288 PH p36 PH p36 PH p36 Eb p288
Companions
Horrid Dire Elk
(MM2 p75) (3.5up p32)+ & (Eb p289)
Min Lvl 16 16 16 16 19 19 19 19
Ref
Eb p288 PH p36 PH p36 PH p36 Eb p288
Whale, Orca
(MM p282)
Squid, Giant
(MM p281)
Dire Bear
(MM p63)
Triceratops
(MM p61)
Elephant
(MM p272)
Tyrannosaurus
(MM p61)
Octopus, Giant
(MM p276)
Megaraptor
(MM p60)
Dire Shark
(MM p64)
Sea Tiger
(MM3 p147)
Dire Tiger
(MM p65)
Shark, Huge
(MM p279)
Monstrous Companions
Celestial Owl
(MM p268)
Min Lvl 1 1 1 1 1 4 4 4 4 4
Ref
DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33
Monstrous Companions
Displacer Beast
(MM p066)
Min Lvl 6 6 6 6 6 9 9 9 9 9
Ref
DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33
Monstrous Companions
Digester
(MM p059)
Min Lvl 12 12 12 12 12 15 15 15 15 15
Ref
DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33 DR326 p33
Darkmantle
(MM p038)
Griffon
(MM p139)
Dragonne
(MM p089)
Fiendish Raven
(MM p278) & (MM p107)
Owlbear
(MM p206)
Girallon
(MM p126)
Pegasus
(MM p206)
Wyvern
(MM p259)
Stirge
(MM p236)
Sea Cat
(MM p220)
Xorn, Adult
(MM p260)
Grick
(MM p139)
Arrowhawk, Juvenile
(MM p019)
Arrowhawk, Elder
(MM p019)
Krenshar
(MM p163)
Hell Hound
(MM p151)
Behir
(MM p024)
Pseudo-Dragon
(MM p210)
Manticore
(MM p179)
Gray Render
(MM p138)
Shocker Lizard
(MM p224)
Shadow Mastiff
(MM p222)
Hydra, 8-headed
(MM p157)
Worg
(MM p256)
Tojanida, Adult
(MM p244)
Roc
(MM p215)
Page 7
December 9, 2005
0-2
+2d8 HD
+4
+1
+6 +8 +10
+2 +3 +4
7 8 9
Min Lv. 5 5 5 5 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 8 8
Mount
Monstrous Spider, Medium-sized
(MM p288)
Min Lv. 5 5 5 5 5 6 6 6 6 6 6
Reference
DMG3.5 p205 DMG3.5 p205 PH p45 PH p45 PH p45 DMG3.5 p205 DMG3.5 p205 DMG3.5 p205 DMG3.5 p205 DMG3.5 p205 DMG3.5 p205
Porpoise
(MM p278)
Dog, Riding
(MM p277)
Sea Tiger
(MM3 p147)
Shark, Medium-sized
(MM p279)
Pony, War
(MM p277)
Dire Wolf
(MM p65)
Celestial Warpony
(MM p277) & (MM p31)
Hippogriff
(MM p152)
Dire Bat
(MM p62)
Dire Badger
(MM p62)
Shark, Large
(MM p279)
Dire Weasel
(MM p65)
Unicorn
(MM p249)
Lizard, Monitor
(MM p275)
Dire Boar
(MM p63)
Dire Wolverine
(MM p66)
Giant Eagle
(MM p93)
Giant Owl
(MM p205)
Guardian Steed
(DR309 p30)
Pegasus
(MM p206)
Rhinoceros
(MM p278)
Sea Cat
(MM p220)
Dire Lion
(MM p63)
Griffon
(MM p139)
December 9, 2005
up to 12th
+2d8 HD
+1
+1
13 15 16 18 20+
+3 +5 +7
+2 +3 +4
7 8 9
Servants
Servants
Fiendish Bat
(MM p268) & (MM p107)
Reference
DMG3.5 p183 DMG3.5 p183 DMG3.5 p183 DMG3.5 p183 DMG3.5 p183 DMG3.5 p183 DMG3.5 p183
Fiendish Cat
(MM p270) & (MM p107)
Fiendish Horse
(MM p273) & (MM p107)
Fiendish Pony
(MM p277) & (MM p107)
Fiendish Raven
(MM p278) & (MM p107)
Fiendish Toad
(MM p282) & (MM p107)
Page 9
December 9, 2005
1-2
+2 +3 +4 +5 +6 +7 +8 +9 +10
7 8 9 10 11 12 13 14 15
The Master gets the Familiar of his or her choice off the following list. Familiars with a minimum level of 3rd or higher require Feat: Improved Familiar(DMG p202). Swarm Familiars (such as a Bat Swarm Familiar) do not grant their Master the Feat: Alertness or the ability to communicate with similar creatures, but the Master is immune to the Swarms Distraction ability, and any special attack it may has, such as Disease or Poison.
Familiar
Bat
(MM p268) (DMG p203)
Lv.
Bonus to Master
+3 bonus on Listen checks +3 bonus to Move Silently checks +2 bonus to Fortitude saves +2 bonus to Reflex saves +3 bonus to Spot checks in bright light +1 Natural Armor bonus to AC +2 to Move Silently checks +3 bonus to Climb checks +3 hit-points +3 bonus to Move Silently checks +2 to Move Silently checks +3 bonus to Spot checks in bright light +2 bonus to Fortitude saves The Raven can speak 1 language +3 bonus to Appraise checks The Raven can speak 1 language
Popular with
Medium & Smaller Masters
Reference
PH p52 DMG3.5 p203 PH p52
Familiar
Screech Owl (diminutive)
(DMG p203)
Lv.
Bonus to Master
+2 bonus to Move Silently checks +3 bonus to Spot checks The Snake has a poisonous bite +3 bonus to Bluff checks The Snake has a poisonous bite The Thrush can speak 1 language +3 hit-points +2 bonus to Reflex saves +2 bonus to Reflex saves
Popular with
Tiny Masters Aquatic Masters
Reference
DMG3.5 p203
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1
Cat
(MM p270)
Shark (tiny)
(DU107 p95)
DU107 p95
Dire Rat
(MM p64)
Ferret
(DMG p203)
Huge Masters
DMG3.5 p203
Hawk
(MM p273)
PH p52
1 1 1 1 1
PH p52
Hedgehog
(DMG p203)
DMG3.5 p203
Thrush
(DMG p203)
Leopard
(MM p274) (DMG p204)
Tiny Masters
DMG3.5 p203
Toad
(MM p282) (DMG p203)
Lizard
(MM p275)
PH p52
Weasel
(MM p203)
Lizard, Monitor
(MM p275) (DMG p204)
Huge Masters
DMG3.5 p203
Wolverine
(MM p283) (DMG p204)
Huge Masters
DMG3.5 p203
Mouse
(DMG p203)
Owl (med.)
(DMG p204)
Hawk, Celestial
(MM p273) (DMG p201)
3 3 3
Masters aligned with Good Masters aligned with Neutral Masters aligned with Neutral Masters aligned with Evil Masters aligned with Neutral Evil
DMG3.5 p200
Owl (tiny)
(MM p277)
Krenshar
PH p52 (MM p163)
CWar p100
Rat
(MM p278)
PH p52
Swarm, Spider
(MM p239)
DR329 p98
Raven (small)
(DMG p204)
Huge Masters
DMG3.5 p203
Viper, Fiendish
(MM p280) (DMG p201)
DMG3.5 p200
Raven (tiny)
(MM p278)
PH p52
Worg
(MM p256)
CWar p100
Page 10
December 9, 2005
Reference
CWar p100
Familiar
Blink Dog
(MM p28)
Lv.
Bonus to Master
+3 bonus to Move Silently checks 50% chance to Stabalize
Popular with
Masters aligned with Lawful Good Masters who already have a Cat familiar Masters aligned with Air
Familiar
Imp, Phlegmatic
(DR338 p34)
Lv.
Bonus to Master
Popular with
Masters who are within 1 step of Lawful Evil Masters who are within 1 step of Lawful Evil
Reference
DR338 p35
7 7
Cat
(MM p270)
DR331 p93
Imp, Sanguine
(DR338 p35)
+3 bonus to Climb checks Able to heal yourself ( Arcane caster level times Charisma mod) hp per day
DR338 p35
DMG3.5 p200
Lizard
(MM p275)
DR331 p93
DMG3.5 p200
Pseudodragon
(MM p210) (DMG p201)
7 7
Masters who are within 1 step of Neutral Good Masters who are within 1 step of Chaotic Evil Masters who already have a Snake familiar
DMG3.5 p200
DMG3.5 p200
Quasit
(MM p46) (DMG p201)
+3 bonus to Bluff checks The Snake has a poisonous bite Master gains the Scent ability Immune to his/her swarms distract effect +2 bonus to Reflex saves Master gains the Scent ability
DMG3.5 p200
5 5
DMG3.5 p200
DR331 p93
Hell Hound
(MM p151)
+3 bonus to Appraise checks The Raven can speak 1 language The Raven may aid other when its Master makes a Knowledge check
CWar p100
Spark Guardian
Masters who already have a Raven familiar
(CWar p119) DR331 p93
7 7
Do-It-Yourself Masters Masters aligned with Neutral Masters who already have a Weasel familiar Masters aligned with Neutral Evil Do-It-Yourself Masters
CWar p119
Raven (tiny)
(MM p278)
Swarm, Locust
(MM p239)
DR329 p98
Weasel
Masters who are within 1 step of Neutral or Masters aligned with Electricity Masters who are within 1 step of Neutral Masters aligned with Neutral Masters aligned with Neutral Masters who are within 1 step of Lawful Neutral Masters aligned with Neutral Do-It-Yourself Masters Masters aligned with Chaotic Evil Masters aligned with Cold Masters who are within 1 step of Lawful Evil Masters who are within 1 step of Lawful Evil Masters who are within 1 step of Lawful Evil
(MM p203) DMG3.5 p200
DR331 p93
Shocker Lizard
(MM p224) (DMG p202)
Winter Wolf
(MM p256)
CWar p100
Stirge
(MM p236) (DMG p202)
5 5 5
Immune to his/her swarms distract effect Immune to his/her swarms distract & disease effects
DMG3.5 p200
Gauntlet Guardian
(CWar p120)
+3 bonus to Spot checks in bright light +2 bonus on Move Silently checks Gain Low-Light vision +3 bonus to Spot checks in bright light +2 bonus on Move Silently checks Gain Low-Light vision +2 bonus to Fortitude saves Sacrifice a spell to convert lethal damage to nonlethal damage. Free Action, use 1/day, spell level = #hp converted Immune to his/her swarms distract effect Immune to his/her swarms distract effect
CWar p120
Swarm, Bat
(MM p237)
DR329 p98
Swarm, Rat
(MM p239)
Hawk
DR329 p98 (MM p273)
DR331 p93
Formian Worker
(MM p108) (DMG p201)
7 7 7 7 7 7 7 7
DMG3.5 p200
Hippogriff
(MM p152)
CWar p100
Owl (tiny)
(MM p277)
DR331 p93
Homunculus
(MM p154) (DMG p201)
DMG3.5 p200
Howler
(MM p154)
CWar p100
Ice Mephit
(MM p182) (DMG p201)
Rat
DMG3.5 p200 (MM p278)
DR331 p93
Imp
(MM p56) (DMG p201)
DMG3.5 p200
Imp, Choleric
(DR338 p33)
9 9
DR329 p98
Imp, Melancholic
(DR338 p33)
DR338 p33
Swarm, Centipede
(MM p239)
DR329 p98
Page 11
December 9, 2005
Reference
Familiar
Toad
(MM p282) (DMG p203)
Lv.
Bonus to Master
+3 hit-points If bit by a creature vulnerable to poison, it is Confused for 1d4 rounds (DC is Con-based) Immune to his/her swarms distract effect Immune to his/her swarms distract effect Immune to his/her swarms distract effect Immune to his/her swarms distract effect
Popular with
Familiar
Swarm, Bloodmote Cloud
(LibMort p88)
Lv.
Bonus to Master
Immune to his/her swarms distract effect Immune to his/her swarms distract effect Immune to his/her swarms distract effect Immune to his/her swarms distract effect Immune to his/her swarms distract effect
Popular with
Masters aligned with Undead Masters aligned with little Dinosaurs Masters aligned with Evil Masters aligned with Fey Masters aligned with Magical Beasts
Reference
DR329 p98
13
DR331 p93
Swarm, Needletooth
(MM3 p109) CWar p120
13
DR329 p98
Blade Guardian
(CWar p120)
11 11 11
Do-It-Yourself Masters Masters aligned with Undead Masters aligned with Undead Masters aligned with Neutral
Swarm, Hellwasp
(MM p238)
16 16
DR329 p98
DR329 p98
Swarm, Shimmerling
(MM3 p152)
DR329 p98
Swarm, Emphemeral
(MM3 p50)
DR329 p98
19
DR329 p98
11
DR329 p98
13
DR329 p98
Note: Celestial & Fiendish versions of basic (i.e., available at 1st level) familiars are available at 3rd level.
Page 12
December 9, 2005
Constructs
The following Constructs include instruction on how to create them. Construct Name
Dedicated Wright
(Eb p285)
Min Lv. 4 4 4 5 7 7 8 9 10 10 11 11 11 12 12 12 13
Construct Name
Shredstorm
(MM3 p153)
Min Lv. 13 13 14 14 14 14 14 14 15 16 16 16 16 16 16 16 16 16 16 16
Construct Name
Wicker Man
(FF p188) (3.5up p24)+
Min Lv. 16 17 17 18 18 18 18 18 19 20 20 25 25 29 30 35
Expeditious Messenger
(Eb p285)
Topiary Guardian
(MM3 p173)
Furtive Filcher
(Eb p286)
Prismatic Golem
(MM3 p71)
Alchemical Golem
(MM3 p66)
Shadesteel Golem
(MM3 p72)
Bogun
(MM2 p34) (3.5up p30)+
Demonflesh Golem
(FF p86) (3.5up p24)+
Homunculus
(MM p154)
Mud Golem
(MM3 p70)
Iron Defender
(Eb p287)
Stone Golem
(MM p137)
Hellfire Golem
(FF p88) (3.5up p24)+
Dread Guard
(MM2 p87) (3.5up p32)+
Juggernaut
(MM2 p132) (3.5up p34)+
Web Golem
(MM3 p74)
Clockwork Eunuch
(DR334 p38)
Nimblewright
(MM2 p162) (3.5up p35)+
Spark Guardian
(CWar p119)
Shield Guardian
(MM p223)
Flesh Golem
(MM p135)
Slaughterstone Behemoth
(MM3 p159)
Brain Golem
(FF p85) (3.5up p24)+
Grisgol
(MM3 p76)
Gauntlet Guardian
(CWar p120)
Blackstone Gigant
(FF p21) (3.5up p24)+
Caryatid Column
(FF p30) (3.5up p24)+
Brass Golem
(MM2 p117) (3.5up p33)+
Guardian Ship
(DR333 p76)
Flying Fingers
(DR127 p88)
Bronze Serpent
(MM2 p40) (3.5up p31)+
Mithral Golem
(ELH p193) (3.5up p20)+
Blade Guardian
(CWar p120)
Dragonflesh Golem
(MM2 p117) (3.5up p33)+
Stone Colossus
(ELH p171) (3.5up p20)+
Clay Golem
(MM p134)
Gloom Golem
(MM3 p68)
Hangman Golem
(MM3 p69)
Iron Golem
(MM p136)
Flesh Colossus
(ELH p172) (3.5up p20)+
Iron Cobra
(FF p103) (3.5up p24)+
Metal Destrier
(ELH p308)
Adamantine Golem
(ELH p194) (3.5up p20)+
Necrophidius
(FF p126) (3.5up p24)+
Runic Guardian
(MM2 p182) (3.5up p36)+
Iron Colossus
(ELH p173) (3.5up p20)+
Relief Golem
(DR334 p42)
Slaughterstone Eviscerator
(MM3 p160)
Necromancer Knuckles
(DR127 p88)
Construct Modifications:
Advanced Binding (DR327 p73) removes the chance of certain types of Constructs from going berserk. Extra Arms (DR327 p73) +2 arms for +25% cost. Rudimentary Intelligence (DR327 p73) Construct with no Intelligence gains an Intelligence score of Caster level, plus the appropriate number of Feats and Skill points.
Page 13
December 9, 2005
Alternate Forms
Wild Shape Forms
Starting at 5th level, a Druid can take the form of an animal using its Wild Shape ability. As the Druid goes up in level, creature forms of different sizes become available.(PH p37) Lvl 5 Small & Medium Animals. Lvl 8 Large Animals. Lvl 11 Tiny Animals. Lvl 12 Tiny to Large Plant Creatures. Lvl 15 Huge Animals & Plant Creatures. Lvl 16 Small to Large Elementals.
HD
1 1 4 1 1 2 1 1 3 3 3 3 3 5 3 2 2 4 2 3 3 3 2 2 2 2 3 3
Size
S S M S S S S M M M M M M M M M M M M M M M M M M M M M
Min Lvl
5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5
HD
2 3 2 3 4 6 8 5 3 3 4 5 4 7 8 8 7 6 5 4 4 3 3 3 5 4 3 8
Size
M M M M L L L L L L L L L L L L L L L L L L L L L L L L
Min Lvl
5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8
HD
8 7 3 6 1 1 1 4 12 2
Size
L L L L T T T T T T T T T L L S
Min Lvl
8 8 8 8 11 11 11 11 11 11 11 11 11 12 12 12
Dire Rat
(MM p64)
Squid
(MM p281)
Shark, Large
(MM p279)
Dire Toad
(MM2 p76) (3.5up p32)+
Wolf
(MM p283)
Dog
(MM p271)
Wolverine
(MM p283)
Tiger
(MM p281)
Eagle
(MM p272)
Ape
(MM p268)
Cat
(MM p270)
Octopus
(MM p276)
Bear, Brown
(MM p269)
Hawk
(MM p273)
Bear, Polar
(MM p269)
Lizard
(MM p274)
Baboon
(MM p268)
Bison
(MM p269)
Monkey
(MM p276)
Bear, Black
(MM p269)
Camel
(MM p270)
Owl
(MM p277)
Boar
(MM p270)
Cryptoclidus
(MM2 p70) (3.5up p32)+
Rat
(MM p278)
Cheetah
(MM p271)
Deinonychus
(MM p60)
Raven
(MM p278)
Crocodile
(MM p271)
Dire Ape
(MM p62)
Dire Badger
(MM p62)
Dire Bat
(MM p62)
Weasel
(MM p281)
Dire Hawk
(MM2 p74) (3.5up p32)+
Dire Boar
(MM p63)
Dire Weasel
(MM p65)
Dire Horse
(MM2 p75) (3.5up p32)+
Dire Bear
(MM p63)
Dog, Riding
(MM p271)
Dire Lion
(MM p63)
Donkey
(MM p272)
Dire Snake
(MM2 p74) (3.5up p32)+
Hunting Bat
(MM2 p65) (3.5up p32)+
12
Dire Wolf
(MM p65)
Hyena
(MM p274)
Dire Wolverine
(MM p66)
12
Komodo Dragon
(DR328 p84)
Guard Bat
(MM2 p66) (3.5up p32)+
Leopard
(MM p274)
12
Lizard, Monitor
(MM p274)
Horse, Heavy
(MM p273)
Moray Eel
(DR328 p84)
12
Pony
(MM p277)
Horse, Light
(MM p273)
Pony, War
(MM p277)
Lion
(MM p274)
12
Porpoise
(MM p278)
Manta Ray
(MM p275)
Needlefolk (plant)
(MM2 p158) (3.5up p35)+
Shark, Medium
(MM p279)
12
Mule
(MM p276)
Snake, Constrictor
(MM p279)
Octopus, Giant
(MM p276)
12
Alternate Forms
Page 14
December 9, 2005
HD
2 8 2 1 2 14 10 9 7 12 10 11 12 15
Size
M L M S M L H H H H H H H H
Min Lvl
12 12 12 12 12 14 15 15 15 15 15 15 15 15
HD
8 10 15 10 11 6 12 9 7 10 9 16 8 4 2
Size
H H H H H H H H H H H L L M S
Min Lvl
15 15 15 15 15 15 15 15 15 15 15 16 16 16 16
HD
8 4 2 8 4 2 8 4 2 16 17 18 18
Size
L M S L M S L M S H H H H
Min Lvl
16 16 16 16 16 16 16 16 16 16 17 18 18
Quetzalcoatlus
(MM2 p72) (3.5up p32)+
Shrieker (plant)
(MM p113)
Shark, Huge
(MM p279)
Forest Sloth
(MM2 p106) (3.5up p33)+
Squid, Giant
(MM p281)
Allosuarus
(MM2 p70) (3.5up p32)+
Tendriculos
(MM p241)
Ankylosaurus
(MM2 p70) (3.5up p32)+
Treant
(MM p244)
Crocodile, Giant
(MM p271)
War Bat
(MM2 p66) (3.5up p32)+
Dire Elk
(MM2 p75) (3.5up p32)+
Whale, Orca
(MM p282)
Elasosaurus
(MM p60)
Dire Tiger
(MM p65)
Elephant
(MM p272)
Triceratops
(MM p61)
Greenvise (plant)
(MM2 p120) (3.5up p34)+
Dire Rhinoceros
(FF p61)
Dire Shark
(MM p64)
Grizzly Mastodon
(MM2 p123) (3.5up p34)+
Tyrannosaurus
(MM p61)
Alternate Forms
Page 15
December 9, 2005
Reincarnation Forms
When reincarnated with Reincatenate(PH p270), the target looses one level, but then keeps the remaining Levels (+Base Attack Bonus, Base HP, etc.). Any previous Racial bonuses & penalties are remove & new Racial bonuses & penalties (listed below) are applied. All the races listed in this tabled are detailed in the Races section of this document.
Incarnation
Bugbear
(MM p29)
Str +4 +0 +0 +4 2
Dex +2 +0 +2 +0 +0
Con +2 +2 2 +2 +2
Incarnation
Goblin
(MM p133)
Str 2 +0 +2 2 +0
Dex +2 +0 +0 +2 +0
Con +0 +0 +2 +0 +0
Incarnation
Kobold
(MM p161)
Str 4 +2 +4 +0 ?
Dex +2 +0 +0 2 ?
Con 2 +2 +0 +4 ?
d% 9093 94 9598 99 00
Dwarf
(PH p14) (MM p91)
Half-Elf
(PH p18) (MM p102)
Lizardfolk
(MM p169)
Elf
(PH p15) (MM p101)
Half-Orc
(PH p18) (MM p204)
Orc
(MM p203)
Troglodyte
(MM p246)
Gnoll
(MM p103)
Halfling
(PH p19) (MM p149)
DMs choice
Gnome
(PH p16) (MM p131)
Human
(PH p12)
Incarnation
Dire Rat
(MM p64)
Str +0 +4 +4 +6
Dex +6 +8 +6 +12
Con +2 +0 +8 +6
Incarnation
Dire Ape
(MM p62)
Dex +4 +6 +4 +0
Con +4 +8 +6 +6
Incarnation
Dire Lion
(MM p63)
Dex +4 +2 +4
Con +6 +4 +6
Dire Weasel
(MM p65)
Dire Wolverine
(MM p66)
Dire Bear
(MM p63)
Dire Badger
(MM p62)
Dire Tiger
(MM p65)
Dire Wolf
(MM p65)
Dire Bat
(MM p62)
Dire Boar
(MM p63)
Alternate Forms
Page 16
December 9, 2005
Celestia
Angels(MM p10) Archons(MM p16)
Elysium Byopia
Angels(MM p10) Guardinals(MM p141)
Arboria Beastlands
Angels(MM p10) Angels(MM p10) Eladrin(MM p93) Titan(MM p242)
Air
Arrowhawk(MM p19) Belker(MM p27) Elementals(MM p95) Djinni(MM p114) Invisible Stalker(MM p160) Mephits(MM p180)
Arcadia
Ysgard
Lillend(MM p168)
Law
Mechanus
Formians(MM p108) Inevitables(MM p158)
Limbo
Chaos Beast(MM p33) Slaad(MM p228)
Chaos
Acheron
Achaierai(MM p9) Hell Hound(MM p151)
Earth
Elementals(MM p98) Mephits(MM p180) Xorn(MM p260)
Pandemonium
Howler(MM p154)
Hades Hell
Devils(MM p50)
Gehenna
Barghest(MM p22)
Carceri
Vargouille(MM p254)
Abyss
Demons(MM p40)
Evil
Positive Energy Plane Ravid(MM p213) Shadow Plane Shadow Mastiff(MM p222) Ethereal Plane Xill(MM p259) Elementals & Outsiders Page 17
December 9, 2005
Appendix
Revision History
August 19, 2003
Initial D&D 3.5 edition release. Contains Players Handbook v.3.5, Dungeon Masters Guide v.3.5, & Monster Manual v.3.5. Also includes Monster Manual II, Manual of the Planes, & Fiend Folio, with relevant parts of the D&D v.3.5 Accessory Update. Absorbed Races section of the deprecated Basic Index. Added Complete Warrior & the Book of Exalted Deeds. Added Dragon #309 Dragon #313. Added Dungeon #107. Added Dragon #314 & #325. Added Eberron Campaign Setting. Added Monster Manual 3. Change the abbreviation of Monster Manual v3.5 from MM3.5 to MM to avoid confusion with MM3 Added Dragon #324, #326 #329. Change the abbreviation of Players Handbook v3.5 from PH3.5 to PH. Change the abbreviation of Dungeonmasters Guide v3.5 from DMG3.5 to DMG. Added Races of Eberron & Complete Adventurer. Added Dragon #330 #335. Separated Races to its own Index. Added Races of Stone, Races of Destiny, Races of the Wild, Unearthed Arcana, & Underdark Added Dragon #336 #338..
March 19, 2004 November 12, 2004 April 1, 2004 September 7, 2005 December 9, 2005
Key to Sourcebooks
PH DMG MM MM3 CWar CDiv CArc CAdv RoS RoD RotW RoE BoED UA FR MoF LoD RoF SM Und PGF Eb DR### DU## 3.5up PH3.5e PGFe CDivErrata CArcErrata EbErrata DU100w wWarforged Players Handbook v.3.5 Dungeon Masters Guide v.3.5 Monster Manual v.3.5 Monster Manual Complete Warrior Complete Divine Complete Arcane Complete Adventurer Races of Stone Races of Destiny Races of the Wild Races of Eberron Book of Exalted Deeds Unearthed Arcana Forgotten Realms Campaign Setting Magic of Faern Lords of Darkness Races of Faern Silver Marches Underdark Players Guide to Faern Eberron Campaign Setting Dragon Magazine (with issue number) Dungeon Magazine (with issue number) D&D v.3.5 Accessory Update Players Handbook v.3.5 Errata Players Guide to Faern Errata Complete Divine Errata Complete Arcane Errata Eberron Errata Dungeon Magazine 100 Web Enhancement Dragonshards The Warforged http://www.wizards.com/dnd/files/DnD35_update_booklet.zip http://www.wizards.com/dnd/files/PHB_Errata09242003.zip http://www.wizards.com/dnd/files/PgtF_Errata07192004.zip http://www.wizards.com/dnd/files/CompDiv_Errata09102004.zip http://www.wizards.com/dnd/files/CompArcaneErrata03162005.zip http://www.wizards.com/dnd/files/Eberron_Errata10222004.zip http://www.paizopublishing.com/dungeonissues/100/Dungeon100Enhancement.pdf http://www.wizards.com/default.asp?x=dnd/ebds/20050627a
Note: If a Key reference is followed by a +, then it is partially superseded the entry above it. Appendix Page 18