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54

1.8 ratio damage.


One Handed Guns
6
8
7
11
7
7
11
13
9
6
12

8-13 Mauser (5-10 ) 6


8-15 10mm pistol (5-12)7
12-18 .44 caliber desert eagle(10-16) 7
10-20 .45 caliber Grease Gun SMG (same)
13-19 .44 caliber magnum revolver.(12-18)7
13-19 10mm HK P90C. (12-16)5
12-22 14mm Pistol (same)
12-24 Needler Pistol(same)
19-27 12 gauge sawn Off Shotgun (12-24) 13
25-30 .223 pistol (20-30) 11
22-33 Gauss Pistol (22-32) 13

Two Handed Guns


3
1-3 BB gun.
8
6-13 Pipe Rifle (5-12) 8
18
3-20 Tommy Gun (same)
13
8-20 Hunting Rifle (same)
11
10-20 H&K G11 (same)
9
12-19 XL70E3 (same)
9
14-22 7.62 FN FAL (9-18) 10
10
14-23 5mm Assault Rifle (8-16) 9
21
14-34 .223 Caliber Sniper Rifle. (same)
11
15-25 Caws (same)
9
19-27 Shotgun. (12-22) 11
9
20-28 Combat Shotgun (15-25) 11
12
20-31 Jack Hammer (18-29) 12
12
32-43 Gauss Rifle. (same) 12
1.2104664391353811149032992036405
15 Light Pistols (up to 32)
20 Me (9mm, .45 acp)
30 Heavy (44 mag, .41 mag)
40 Light Rifle, Ex Heavy Pistol (.221, .454 pistol)
50 Med rifle (5.57, 4.9 caseless)
60 heavy rifle (7.62, 338.
80 Elephant Rifle (.460)
100 Heavy Machine Gun (12.7 mm)
130 Ex Heavy (14.5 mm, 15mm)
180 Cannon, (20mm, 23mm, 25mm)
(BP unless noted, 3percent effieciency difference between levels 8 bp max level.
)
is prewar, tl 12. max available now is usually tl 10
HP .7 dv piercing armor, 1.8 when through.
ap 1.5 times pierce, .5 when through
Mauser 3-16 (prewar mauser, wasteland ammo)(wasteland mauser,3-13)
(Wastegun, waste ammo = 864j muzzle energy.(1080 x .8)
10mm pistol 6-32 damage 4- 26 (3-16 wasteland) HP 7-41, +30 armor. (AP -50 ar
mor,

Police rounds, Prewar 6-36 (


.44 magnum caliber 4-26 hand made, 6-36 pre war gun (both bp) (.7pi 1.8 dam) (6d
6+1) (5-24 bp, fmj),
prewar rounds, 9-54 (-20percent damage wastegun, 7-43)
.45 caliber 6-24
.223 pistol 7-38
14mm pistol 8-54
Needler Pistol 6-36 - 25 armor
Gauss Pistol 7-37
Shotgun(s). 24-132(20-100 waste) (2-11 per pellet, at half range, half damage, a
ll with black powder load)
Pipe Rifle 6-36 (4-23 blackpowder.)
Tommygun 6-24
Hunting Rifle - 4-49 (LSW, 1-10 shots) Uses Adv powder
G11 12-67
Assault Rifle, XL70E3 4-49, adv poder -50 armor ap. (7-75, +30armor, hollow po
int) ( (minigun x 30)
FN fal 11-67 adv powder
Sniper Rifle 12-55 (.223.)
Gauss Rifle (12-66) (30-180?)
they suggest 30percent less damage (x.7)nd mult any that gets through by 1.8
ap 1.5 versus armor, 50 percent damage after this.
3-6 x 150 hits for exploding rocket.
Armors :
Metal Armor (Assuming layers of 20gauge, mild steel)
10 av.
Metal Armor Mark 2 (assuming the use of Armor Quality steel)
11 av.

95 + (Endurance x 20) + (Lvl x 5)

210 HP 7 damage ratio


.357 - 161 damage a round. (169 for Lucky, Unique .357, same for Long Barrel)
.44 magnum 210 damage a round. (257 Mysterious Magnum)
126 damage for .45 automatic 136 for Light Shining in the Darkness
10mm pistol. 150 damage
12.7 pistol 300 damage
9mm pistol 140 damage.

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