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By
Muhammad Muzammal
E-Mail: hello-hi99@hotmail.com
Introduction
Algorithm An algorithm is a finite set of well-defined instructions for accomplishing some task, which given an initial state, will terminate in a defined end-state.
Complexity of algorithms
Complexity of algorithms
The complexity of an algorithm is a function f (n) which measures the time and space used by an algorithm in terms of input size n. In computer science, the complexity of an algorithm is a way to classify how efficient an algorithm is, compared to alternative ones. The focus is on how execution time increases with the data set to be processed. The computational complexity and efficient implementation of the algorithm are important in computing, and this depends on suitable data structures.
Complexity of algorithms
Description of Complexity
Different algorithms may complete the same task with a different set of instructions in less or more time, space or effort than other. The analysis and study of algorithms is a discipline in Computer Science which has a strong mathematical background. It often relies on theoretical analysis of pseudo-code. To compare the efficiency of algorithms, we don't rely on abstract measures such as the time difference in running speed, since it too heavily relies on the processor power and other tasks running in parallel.
Classes of complexity
Polynomial time algorithms
(C) --- Constant time --- the time necessary to perform the algorithm does not change in response to the size of the problem. (n) --- Linear time --- the time grows linearly with the size (n) of the problem. (n2) --- Quadratic time --- the time grows quadratically with the size (n) of the problem
Classes of complexity
Sub-linear time algorithms
It grow slower than linear time algorithms Super-polynomial time algorithms It grows faster than polynomial time algorithms. Exponential time --- the time required grows exponentially with the size of the problem.
Example of finding the complexity of an algorithm BUBBLE SORT For ( int I = 0 ; I < 5 ; I ++ ) For ( int j = 0 ; j < 4 ; j ++ ) If (A [ j ] > A [ j + 1 ] ) { Temp = A [ j ] ; A [ j ] = A [ j+1 ] ; A [ j + 1 ] =Temp; }
Space-time tradeoff
In computer science, a space-time tradeoff refers to a choice between algorithmic solutions of a data processing problem that allows one to derease the running time of an algorithmic solution by increasing the space to store the data and vice versa. The computation time can be reduced at the cost of increased memory use. As the relative costs of CPU cycles, RAM space, and hard drive space change hard drive space has for some time been getting cheaper at a much faster rate than other components of computers, the appropriate choices for space-time tradeoffs have changed radically. Often, by exploiting a space-time tradeoff, a program can be made to run much faster.
Space-time tradeoff
A space-time tradeoff can be applied to the problem of data storage. If data is stored uncompressed, it takes more space but less time than if the data were stored compressed (since compressing the data reduces the amount of space it takes, but it takes time to run the compression algorithm). Depending on the particular instance of the problem, either way is practical.
Continued
Larger code size can be traded for higher program speed when applying loop unwinding. This technique makes the code longer for each iteration of a loop, but saves the computation time required for jumping back to the beginning of the loop at the end of each iteration. Algorithms that make use of space-time tradeoffs to achieve better running times include the baby-step giant-step algorithm for calculating discrete logarithms