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Java

Scanner Class Keyboard Class

User Interaction

So far when we created a program there was no human interaction Our programs just simply showed one output In order for users to interact with our programs we need to use external classes

External Classes

External classes are ready made classes that are used to allow users to interact with a program

Two examples of external classes are; 1. The Scanner Class 2. The Keyboard Class

Using External Classes

In order to use external classes you would need to let your program know that you would like to use them

In order to call ALL external classes you need to use the following code snippet
import java.util.*;

Scanner & Keyboard Class

The scanner and keyboard classes are both used to allow users to interact with the program

They are used to ask users for an input


The input is normally done using the actual keyboard

Scanner Class

The first thing you need to do is create an instance of the Scanner class

Class

Creates an instance of the class

Constructor

Name

Scanner Inputs

You could input many different data types;


Data Type Method
String str = s.next(); double d = s.nextDouble(); long l = s.nextLong();

String
double long

short
byte float boolean

short sh = s.nextShort();
byte b = s.nextByte(); float f = s.nextFloat(); boolean bo = s.nextBoolean();

import java.util.Scanner;

class test { public static void main (String args[]){

Examples

//Create an instance of the Scanner Scanner s = new Scanner(System.in); System.out.print("Enter your name : "); //Since the name is a String the String //has to be used String name = s.next();

System.out.println("How old are you ? "); //The age can be stored in a long long age = s.nextLong(); System.out.println("You are "+name+" and you are "+age+" years old."); } }

Keyboard Class

This class is also used to let users input data from the keyboard The user can input the same data types we spoke about when we used the scanner class

Using the Keyboard Class


Data Type int byte short Method
Keyboard.readInt(); Keyboard.readByte(); Keyboard.readShort(); Keyboard.readLong(); Keyboard.readFloat(); Keyboard.readDouble();

long
float double

char
boolean

Keyboard.readChar();
Keyboard.readBoolean(); Keyboard.readString();

class test { public static void main (String args[]){


System.out.print("Enter your name : "); String name = Keyboard.readString(); System.out.println("How old are you ? "); long age = Keyboard.readLong(); System.out.println("You are "+name+" and you are "+age+" years old."); } }

Which is better to use? Why?

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