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Game Theory
Agents have a common interest to make the pie as large as possible, but Agents have competing interests to maximize their own share of the pie. An agents rational decisions require anticipating rivals responses These expectations are not perfect, so uncertainty is a necessary feature of games
Players
Action C
Action D
Person 1
Action A10, 2
8, 3
Action B12, 4
10, 1
A payoff matrix shows the payout to each player, given the decision of each player
Person 1
The first number in each box determines the payout for Person 1 The second number determines the payout for Person 2
Example
Person 1
If Person 1 chooses Action A and Person 2 chooses Action D, then Person 1 receives a payout of 8 and Person 2 receives a payout of 3
The type of equilibrium we are looking for here is called Nash equilibrium
Nash equilibrium: Any combination of strategies in which each players strategy is his or her best choice, given the other players choices Exactly one person deviating from a NE strategy would result in the same payout or lower payout for that person
Steps 1 and 2
Person 2
Action C
Person 1
Action D
8, 3
10, 1
Assume that you are Person 1 Given that Person 2 chooses Action C, what is Person 1s best choice?
Step 3:
Person 2
Action C
Person 1
Action D
8, 3
10, 1
Underline best payout, given the choice of the other player Choose Action B, since 12 > 10 underline 12
Step 4
Person 2
Action C
Action D 8, 3
Person 1
Action A 10, 2
Action B 12, 4
10, 1
Now assume that Person 2 chooses Action D Here, 10 > 8 Choose and underline 10
Step 5
Person 2
Action C
Action D
Person 1
8, 3
3>2 underline 3
10, 1
If Person 1 chooses B
4>1 underline 4
Step 6
Person 2
Action C
Action D
Person 1
Action A 10, 2
8, 3
Action B 12, 4
10, 1
Action C
Action D
Person 1
Action A 10, 2
8, 3
Action B 12, 4
10, 1
Action C
Action D
Person 1
Action A 10, 2
8, 3
Action B 12, 4
10, 1
Dominant strategy
Person 2
Action C
Action D
Person 1
Action A 10, 2
8, 3
A strategy is dominant if that choice is definitely made no matter what the other person chooses
Action B 12, 4
10, 1
Prisoners Dilemma
Two suspects are arrested for a crime. The district attorney has little evidence in the case and is eager to extract a confession. The two suspects are separated.
.Then
Prisoners Dilemma B
Confess A ( -8, -8) ( 0, -15) Dont Confess
Confess
Dont Confess
( -15, 0)
( -1, -1)
Prisoners Dilemma B
A Confess Dont Confess
Confess
( -8,
-8)
( 0, -15)
Dont Confess
( -15, 0)
( -1, -1)
Confess
( -8,
-8)
( 0, -15)
Dont Confess
( -15, 0)
( -1, -1)
Prisoners Dilemma
Prisoners Dilemma B
Conductor Confess Dont Confess
Confess
( -8,
-8)
( 0, -15)
Dont Confess
( -15, 0)
( -1, -1)
Prisoners Dilemma B
A Confess Dont Confess
Confess
( -8,
-8)
( 0, -15)
Dont Confess
( -15, 0)
( -1, -1)
Prisoners Dilemma
Conclusion: B confesses also Both get 8 years, even though if they cooperated, they could get off with one year each For both, confession is a dominant strategy: a strategy that yields a better outcome regardless of the opponents choice
Prisoners Dilemma
What would the A and B decide if they could negotiate? They could both become better off if they reached the cooperative solution.
which is why police interrogate suspects in separate rooms. Equilibrium need not be efficient. Noncooperative equilibrium in the Prisoners dilemma results in a solution that is not the best possible outcome for the parties.
Equilibrium Both confess is a Nash Equilibrium Both dont confess is not a Nash Equilibrium, rival will always want to renege
Mixed strategies
A probability distribution over the pure strategies of the game Rock-paper-scissors game Each player simultaneously forms his or her hand into the shape of either a rock, a piece of paper, or a pair of scissors Rule: rock beats (breaks) scissors, scissors beats (cuts) paper, and paper beats (covers) rock No pure strategy Nash equilibrium One mixed strategy Nash equilibrium each player plays rock, paper and scissors each with 1/3 26 probability
Can you think of ways game theory can be used in these games?
THANK YOU..