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Chapter 4: Shapiro and Stockman How should objects be represented? Algorithms for recognition/matching * nearest neighbors * decision tree * decision functions * artificial neural networks How should learning/training be done?
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X=[x1, x2, , xn], each xj a real number Xj may be object measurement Xj may be count of object parts Example: object rep. [#holes, Area, moments, ]
Some Terminology
Classes: set of m known classes of objects (a) might have known description for each (b) might have set of samples for each Reject Class: a generic class for objects not in any of the designated known classes Classifier: Assigns object to a class based on features
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Classification paradigms
Discriminant functions
Functions f(x, K) perform some computation on feature vector x Knowledge K from training or programming is used Final stage determines class CSE803 Fall 2012 6
Decision-Tree Classifier
Uses subsets of features in seq. Feature extraction may be interleaved with classification decisions Can be easy to design and efficient in execution
Decision Trees
#holes 0 1 moment of inertia <t best axis direction
0 60 90
2 #strokes
#strokes
t 0 #strokes 2
x 4
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Compute the Euclidean distance between feature vector X and the mean of each class. Choose closest class, if close enough (reject otherwise) Low error rate at left
Class 2 has two modes If modes are detected, two subclass mean vectors can be used
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If unscaled, object X is equidistant from each class mean With scaling X closer to left distribution Coordinate axes not natural for this data 1D discrimination possible with PCA
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Plots correct detection rate versus false alarm rate Generally, false alarms go up with attempts to detect higher percentages of known objects
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Bayesian decision-making
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Normal distribution
0 mean and unit std deviation Table enables us to fit histograms and represent them simply New observation of variable x can then be translated into probability
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Intensities at about 750 nanometers wavelength Some overlap caused by cherry surface turning away
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