Professional Documents
Culture Documents
Marketing Management
Buyer Behaviour
If demographics & forecasting is all about identifying the customer, buyer behaviour is all about understanding the customer Main aim is to understand the buyer, make him a customer of your brand or invention
Buyer Behaviour
What motivates the buyer? What induces him to buy? Why does he buy a specific brand from a specific shop? How does he shift his brand & place of purchase? How does he react to a new product?
Buyer Behaviour
What are the stages he goes through before he makes a decision to buy? These are some of the questions that have to be answered by marketing because the product & promotion strategies revolve around this
Buyer Behaviour
One has to make assumptions on how the customer will behave & respond to marketing programmmes Knowledge of the buyer, his buying motives, & habits is a fundamental necessity for marketing managers
Buyer Behaviour
Buyer behaviour is concerned with decisions that lead to the act of purchase & transaction itself. In an exchange process involving two parties, each of whom an unidentified need & want and something to exchange There may be more than 2 parties involved in the exchange process
Buyer Behaviour
Frequently, there are as many as six parties involved: Initiator: the person who first recognizes the unmet need or want Influencer: the individual who provides information about how the want or need may be satisfied
Buyer Behaviour
Decider: person who finally chooses an alternate that will satisfy that the want or need Buyer: purchase of a product Consumer: user of the product Evaluator: individual who provides feedback on the chosen products ability to satisfy
Buyer Behaviour
The person who makes the buying decisions is most important to marketers Clearly, buyers are decision makers There are many differences on how consumers purchase- some out of habit, others through an involved decision process in making a purchase for the same product
Buyer Behaviour
Buyers can be classified on two types based on the type of decision: Non-programmed decisions Programmed decisions Marketers devote a lot of energy to get target customers to take programmed decisions
Non-programmed decisions
Consumers take decisions based on problem solving rather than routine behaviour Consumers are in an active state of learning & are receptive to information about features, cost, availability Information from advertising, brochures, friends & relatives, test reports may be sought
Non-programmed decisions
Marketers help consumers to make nonprogrammed decisions as part of the marketing efforts
Non-programmed decisions
Stages in non-programmed decisions Awareness of needs Search for information Evaluate the alternatives Decision Commitment Decision Evaluation
Awareness of needs
Customer buyer behaviour results from an awareness of a deficit in the products owned This may be a vague dissatisfaction to a clear desire for a product Constantly try to prioritize needs & wants
Awareness of needs
Needs keep changing due to exposure of new products, more money, changes in moods or goals
Evaluation of information
They classify information based on price, durability, safety Also classification based on source: a friends advise may be more valuable than a salesmans
Decision Commitment
Searching for & evaluating information requires time, energy & money At some point he has to commit to his decision He decides to buy, not to buy or postpone his decision
Decision Commitment
A buying alternative will include: product itself, package, store & method of purchase
Decision Evaluation
The result of the evaluation is stored for future reference Reinforce good or bad experience
Cognitive dissonance
It is not uncommon for consumers to experience post-purchase doubt Did I take the right decision? We have a natural tendency to reassure ourselves that our decision was the best one We need this reassurance because by choosing one alternative
Cognitive dissonance
We have given up the others This uncomfortable state of psychological tension is called cognitive dissonance
Programmed Decisions
Complex decision making process Programmed decisions are the end result of the learning process consumers engage in when making non-programmed decisions The difference is that:
Programmed Decisions
They are not difficult to make Usually do not lead to post-purchase dissonance Not very important in the economic or psychological sense They are made frequently
Decision Sequence
Presence of external stimulus- normally purchased brand Awareness of need Cursory check of prices & other brands present Awareness of need
Shift
Non programmed can become programmed if: New products become available Tired of existing brand People whose opinions you respect suggest new brands Living situation changes Outstanding advertising attracts your interest
Defining Culture
Culture is the collective programming of human mind that distinguishes the members of the human group from those of another Culture in this sense is collectively held values
5 Main Characteristics
Exists to serve the needs of society Cultureinteracting is socially acquired not born with any culture knowledge Learned by with other members of the cultural group Cultureadapted is transferred from one generation to another- with new influences added to it Culture is - changes in response to the needs of society
Elements of Culture
These include heroes, language & symbols, customs, rituals, values,
Heroes
Real or imaginary heroes Sachin Tendulkar, is full of energy & advertises Boost Many records Imaginary Characters- Shaktimaan, Spiderman, Superman
Customs
Customs are established rules within society They define what is acceptable Giving & receiving gifts is customary on certain occasions
Rituals
Rituals are complex patterns of behaviour shared by a group Rituals are marketing opportunities like taking annual holidays If it is possible to associate an object/event, known as artefact, with a ritual, then the persistence of ritual will ensure continuing use of artefact
Rituals
For example, body worshipping ensures sales of sports gear & membership to gyms Valentines day means roses, gifts & cards
Value
Represent deepest level of culture Broad feelings not open to discussion Values area mental images that affect beliefs, and many attitudes, which in turn affect how a person is likely to respond to a specific situation
Value
Example: Indian youth look for parental approval even while seeking a marriage partner Western youth like freedom and independence Used in ads
Subcultures
Regionalism Age Religion Gender Social class & occupation
Westernization
Before independence British culture was adapted by civil servants This has now spread to upper middle class & even rural areas
Popular culture
Mass media, films, music TV has reshaped images & attitudes
Modernization
In India, modernization is a combination of westernization, industrialization, & secularization Modernization is supported by Indians as long as traditional value system is not affected negatively
Modernization
So Mc Donalds is accepted, but course meal is not Maggie is a success because it did not try to change the meal habits of Indians
Modernization
Wants to be free yet have family traditions
Sub cultures
While culture greatly influences CB, not all segments of a society are governed by the same set of norms, values etc Several subcultures exist- on the basis of gender, education, age, income, region, economic grouping etc
Sub cultures
Basis Nationality Region 1 Region 2 Religion Gender Age Socio-economic Example Indian, Chinese, Amercan North, South, East, West Rural, Urban Hindu, Sikh M, F Preteens, Teens, Youth SEC A, B, C
SEC
A common classification that is used by marketers to describe the Indian population is the Socio Economic Classification ( SEC). SEC is the classification of Indian consumers on the basis of two parameters : Occupation and Education of the chief wage earner (Head) of the households.The SEC classification,created in 1988 ,was ratified by Market Research Society of India (MRSI) ,is used by most media researchers and brand managers to understand the Indian consuming class.
SEC
http://marketingpractice.blogspot.com/200 7/02/marketing-funda-socio-economic.html http://www.naukrihub.com/india/fmcg/cons umer-class/socio-economic/
SEC
Sections A & B refer to High-class- constitutes over a quarter of urban population Sec C refers to Middle-class-- constitutes 21% of the urban population Sections D & E refer to Low-class-- constitutes over half the urban population To understand the table, consider an example: A trader whose monthly household income (MHI) is more than that of a person in section A cannot be included in this SEC because his educational qualification or occupation do not qualify him for inclusion. Sec C constitutes households whose Chief Wage Earners are employed as : Skilled workers 33% Petty traders 12% Clerk/Supervisor 37% Shop owners 18%
SEC
SECA1,A2,B1,B2,C,D,E1,E2 In urban households, SEC A1 include those with graduation/post graduate holding senior positions like CEOs and Middle level managers and also those entrepreneurs having some college education and employs more than 10 staffs
SEC
While the Rural Indian Households are classified into SEC R1,R2,R3,R4. In the rural classification, the parameters are Education of the Chief wage earner and the type of the house.
SEC
This is based on the assumption that higher education leads to higher income thus higher consuming potential. But we know that this may not be true always. A trader or a retailer with no qualification can earn more income than a Post graduate executive, but SEC will categorize the traders/retailers not as SEC A1or A2.
SEC
Hence Market research users council ( MRUC) has devised another classification called New Consumer Classification System( NCCS) which calculates a Household Premiumness Index ( HPI) which takes parameters like ownership and consumption of media services and products with other demographics
Urban-Rural divide
India & Bharat co-exist In 2001 pop 1004 million Rural- 733 million 12% of total population
Bharat
Rural
Rural market potential- Rs 31, 000 crore Lifestyle, inter-relationships, Flow of communication Why & how they bought Meaning of brand in rural perspective TV viewing is considered lazy No fridge, washing machine
Regional variations
Total purchasing power in India- Rs 8 trillion North- 29.1% South-22.4%
Regional variations
Preferenses vary North cosmetics sell more Fashion in north more westernized
Gender divide
Indian women require balance in family & work Concepts are changing Social conditioning is changing- western culture
Social Class
Unskilled & skilled labour Garbage collector, Doctor- both deal with public health but different social platforms Status, lifestyle, interests, behaviour patterns Roles & relative evaluation are valued differently Distinctly defined media habits
Aspirational
Associative
Disassociative
Aspirational Reference Groups are groups that we admire & wish to be the member of this. Associative Groups are the groups that we belong to. Disassociative Group are the group whose attitudes, values & behaviors we disapprove of & we dont wish to emulate.
Individual
MBA Classmates
Degree Of Contact: Reference Group may vary in their degree of contact. We may have direct extensive contact with some reference group like our immediate family . We always call the group with which we have close physical interaction primary reference Group. Secondary Reference Group are those with whom we dont have direct contact but whose behavior may still influence us. Formality: Certain groups have criteria for membership & rules for behavior of members. Eg. Rotary Clubs Homophily: refers to the Degree of similarity among group members. When groups are similar the reference group influence tends to be strong.
Density: Groups can also vary as per their intensity. Dense groups are those in which members know each other. Eg. An extended family group that gets together on Sundays tends to know each other. Degree of Identification: Simply because one belongs to a group does not meant that they use it as a reference group. The more we identify with a group, the more we are likely to be influenced by its actions & the information it provides. Tie Strength: A final characteristics is tie strength. A strong tie means they are strong, close relationship connecting people. Typically strong tie comes because of frequent interpersonal contact. Weak ties are represented by a more distant, nonintimate relationship among people with limited interpersonal contact.
Situation
At several friends home Nescafe Sunrise Coffee is served An ad stresses that even your friend wont tell if you have bad breath- they will just ignore you
Informational
Normative
Identification
2.
3. 4.
5.
Visible Usage
High Relevance of Product to Group Low Individual Purchase Confidence
Advertising Strategies;
marketers often position product as appropriate for group activities or show group appreciation of use of products or the group itself is using the product to stimulate normative & influential influence.
Opinion Leadership
Information is the primary tool that marketers use to influence consumer behavior. While individual process the information, in many cases, group members provide the information. The person who perform the task of providing information to the individual is known as Opinion Leader.
Opinion leader are the person whose position, expertise & knowledge renders them particularly important source or relevant credible information. Opinion leaders develop first hand experience about products & services in the market & communicate their reactions to consumers.
High
Moderate
High
Low
Low
Moderate
Family Influence
A family is a group of individual living together who all are related by marriage, blood or adoption .The most typical unit is the nuclear family. A household is a broader term including a single person living alone or a group of individuals who live together in a common dwelling regardless of whether they are related. Several factors have altered the basic structure & characteristics of households: Delayed Marriage: In many societies many number of individuals are delaying their marriages. This trend is important as single person households indicate different consumption patterns. Cohabitations: Due to loosening social norms , more & more consumers are finding it acceptable to live together outside marriage.
Family Influence
Dual Career Families: It indicates that the 2 incomes of husband & wife will lead to greater spending. They will also need convenience products & products save times. Divorce: Divorce is leading to single parent families in western societies. Again, these separated single people have greater income to be spent on housing, transportation & clothing. If children are involved it creates single- parent families that lead to a demand for several types of services.
Fewer Children: The trend to fewer children implies greater spending on children on toys & recreational items.
Conflict can occur in fulfilling the different roles. Conflict can revolve around the reason for buying, who should make the decision & which option should be chosen. However many households attempts to avoid conflict rather than confront it in their decision making.
The traditional FLC stage consist of following stages: The bachelor stage: young single people\ Newly married couples: young, no children Full Nest I: young married couple with youngest child under 6 Full Nest II: young married couple with youngest child 6 or over Full Nest III: Older married couples with dependent children Empty Nest I: Older married couple with no children living with them & household head in labor force Empty Nest II: Older married couple with no children living with them & household head retired Solitary Survivor I: older single people in labor force Solitary Survivor II: older retired single people
The traditional FLC stage consist of following stages: The bachelor stage: young single people\ Newly married couples: young, no children Full Nest I: young married couple with youngest child under 6 Full Nest II: young married couple with youngest child 6 or over Full Nest III: Older married couples with dependent children Empty Nest I: Older married couple with no children living with them & household head in labor force Empty Nest II: Older married couple with no children living with them & household head retired Solitary Survivor I: older single people in labor force Solitary Survivor II: older retired single people
All individual personality theories are based upon 3 common assumptions: 1. Personality reflects inner characteristics or traits, which are different across individuals. As No 2 individuals can be exactly alike. 2. An individuals personality tends to be both consistent & enduring. 3. Under certain circumstances personality can change. For instance, Ones personality can alter by major life events like, birth of a child, divorce or a career promotion.
Learning
Consumer Learning
Consumer Learning is an important component of their behavior. Learning occurs intentionally when a problem is recognized & information is acquired about products which might solve the problem. Consumer Learning can also occur unintentionally & can this can influence the behavior of consumers. One benefit is that learning mechanism is that consumers are able to adapt to a changing environment.
Learning (Definition)
A relatively permanent change in behavior occurring as a result of experience. The change is permanent & therefore excludes changes brought about by fatigue or other short lived influences.
Theories of Learning
Behavioral Learning Theories
Behavioral learning theories are refer to as stimulus-response theories. Because they are based on the assumption that observable responses to external stimuli meant that learning has happened. Conditioning refers to a learning based on association of a stimulus (information) & response (behavior of feeling). The word conditioning seems to have a negative connotation & makes us feel it is brainwashing. 2 behavioral theories with great relevance to marketing are: Classical Conditioning; & Instrumental (Operant) Conditioning;
Classical Conditioning
The process of using an established relationship between a stimulus & a response to brind about the learning of the same response to a different stimulus is called classical conditioning Consumer Learning Through Classical Conditioning
UCS (unconditioned stimulus) Popular Music UCR (unconditioned response) Positive Emotion
Classical Conditioning
3 concepts derived from classical conditioning are important for application in consumer behavior are: Repetition: it increases the strength of the association between the unconditioned stimulus & conditioned stimulus & slows the process of forgetting. Stimulus Generalization: this is often referred to as the rub off effect & occurs when a response to one stimulus is elicited by a similar but distinct stimulus. Stimulus Discrimination: It refers to the process of learning to respond but differently to similar but distinct stimuli. At some point stimulus generalization becomes dysfunctional because less & less similar stimuli are still being group together.
Operant Conditioning
Instrumental Learning or operant conditioning differs from classical conditioning primarily in the role & timing of reinforcement. Reinforcement plays a much larger role in operant conditioning than it does in classical conditioning. Consumer Learning by Operant Conditioning Stimulus (Popcorn)
Desired Response Reinforcement (Pleasant Taste)
(Consumption)
Operant Conditioning
Operant conditioning often involves actual usage of the product. Thus, a great deal of marketing strategy is aimed at securing an initial trial. Free samples, special discount prices on new products & contests all present rewards offered to consumers to try a particular brand. The Process of Shaping Purchase Behavior
Consume a free sample of biscuits that was given at your home by salesman
Purchase a second package using the discount coupon that was given with the sample
Operant Conditioning is marketers beyond maintaining consistent quality to ensure reinforcement. The other applications include: Direct mail or personal contact after a sale that congratulates the purchaser for making a wise purchase.
Giving extra reinforcement for shopping at a store, such as discount or prizes. Giving extra reinforcement to purchase a brand such as gifts or rebates.
Giving free product sample or coupons to encourage trail. Making store interiors pleasant place to shop by providing entertainment, controlled temperature, exciting displays etc.
Operant Conditioning
No previous stimulus response connection necessary. The outcome is dependent on learners actions Influences changes in goal-directed behavior
Theories of Learning
Cognitive Learning Theories
Learning theorists have found that considerable learning takes place in the absence of direct reinforcement. Cognitive Learning includes all the mental activities of human as they work to solve their problems or cope with situations. It involves learning ideas, concepts, attitudes & facts that contribute to our ability to reason, solve problems & learn relationships without direct experience or reinforcement. Iconic Rote Learning: This involves learning the association between 2 or more concept in the absence of conditioning. Vicarious Learning/ Modeling: It is not necessary for consumers to directly experience a reward or a punishment to learn. Reasoning/Analogy: The most complex form is Reasoning/analogical reasoning. In this individuals use creative thinking to combine existing & new information to form new association & concepts.
U
N T L E A R N E D
The shape shows that learning is rapid in initial stages. However, in the later stage, as the amount learned accumulates, the rate of additional learning per trial decreases.
100 90
Recognition
80
70 60
50 40 30 20 10
Recall
0 1
24
48
The shape shows that they have to repeat advertisement to prevent people from forgetting their products & brands. However designing effective methods to minimize forgetting requires some understanding of human memory.
Memory
Memory is the total accumulation of prior learning experiences. Memory is important because what we can remember can have a profound impact on our consumption decision. Thus it is critical for marketer to understand the nature of memory processing. What is Memory? Consumer Memory contain a vast storehouse of knowledge about products, services, shopping excursions & consumption experiences. Retrieval is the process of accessing what we have stored in our memory. Both Memory & Retrieval are important because whatever information is we store about a product may be retrieved later & used to influence how we act towards it & the decisions that we make about it.
Types of Memory
Sensory Memory; The ability to store sensory experiences temporarily as they are produced is called sensory memory.
Short term Memory; Represents that portion of memory where incoming information is encoded & interpreted in the light if existing knowledge. It is also called Active & learning Memory.
Long Term memory; Part of memory where information is stored for later use. The information stored may be autobiographical (personal experience) or semantic (information not derived from specific episodes.)
Theories of Personality
Freudian Theory Non-Freudian Theory Trait Theory
Freudian Theory Freud, the father of psychoanalytic theory, proposed that every individuals personality is the product of a struggle among 3 interacting forces the id, the ego & the superego. According to Freud, the id is the source of strong inborn drives & urges such as aggression. The id operates on what is called the pleasure principle, that is, it acts to avoid tension & seeks immediate pleasure. It however operates at very subjective & unconscious level is not fully capable of dealing with objective reality.
The ego comes into being because of the limitations of the id in dealing with the real world. Through learning & experience, the ego develops the individuals capabilities of realistic thinking & ability to deal with the environment. The Superego is the 3rd component of personality. It constitutes the moral part of the individual psychic structure through internalizing the values of society. It represents the ideal by defining what is right & good, and it influence the individual to strive for perfection. According to Freud, the individuals total personality develops & is defined by the relationship between the id, ego & superego. Therefore to fully understand the causes of behavior and the interactions of personality, one must appreciate factors influencing consumers at unconscious & subconscious levels.
Theories of Personality
Neo-Freudian Theory Some theorists rejected Freuds id based theory & respond that people develop their personality through numerous attempts to deal with others in a social setting. These social theorists called the neo-Freudian school, viewed individuals as striving to overcome feeling of inferiority & searching for ways to obtain love, security & brotherhood. Karen Horney proposed the first major theory: She identified 10 needs which were classified into 3 major personality groups : Complaint individuals are those who move to others; Aggressive individual are those who move against others; Detached Individuals are those who move away from others;
Theories of Personality
Trait Theory Trait theory is the major department from the qualitative measure that typify the Freudian & neo-Freudian movements. Trait theory focus on measurement of personality in terms of specific psychological characteristics called Traits. A trait is measured as any distinguishing relative enduring way in which one individual differs from others. Trait theory can help to identify a relationship between a personality & a product category than a particular brand. Marketers are interested in knowing how personality influence consumption behavior because such knowledge enables them to better understand consumers.
Theories of Personality
Consumer Innovativeness Factors
This refers to a personality trait of a consumers willingness to innovate & tries to measure the relationship between the innovativeness trait & purchase of products. Dogmatism: Dogmatism as a personality trait measures the degree of rigidity that individuals shoe towards unfamiliar information that is against their own beliefs. Social Character: Trait ranges from inner-directedness to other directedness. Inner-directedness consumers rely on their own values. Other-directed consumers will rely on others for direction & are less likely to be consumer innovators. Need For uniqueness: Some people seek to be unique. They would not like to look & behave like others. So these people would like to own new products not possessed by others.
Variety Novelty Seeking: this is quite similar to OSL traits. People who are high on this trait will want variety in products especially technological products.
Sincerity
Outdoors y, Tough
Self Concept
Self Concept is defines as a totality of the individuals thoughts & feelings having references to him as the object. It is our perception of ourselves & our feelings to ourselves. In other words it is our attitude to ourselves.
Private self
How I would like other to see Myself How I would like others to see Me
Social Self
Self Concept
Relation B/w Self Concept & Brand Image Influence
Product
Brand Image
Relation
b/w self concept & brand image
Behavior
seek products & brands that improve/ma intain self concept
Satisfactio n purchase
contribute to desired self concept
Consumer
Self Concept
Life Style
Life Style is basically how we live. It is how we enact our self concept. Whereas personality represents internal states nor characteristics, lifestyle are manifestations or actual patterns of behavior.
Subculture
Social Class Motives
When
Where What
Personality
Emotions Values Household Life Cycle Culture
With Whom
Consumption
Where
With Whom
How What & When
Attitude: Evaluative statements about people, places, ideas & products; Values: Widely held beliefs about what is acceptable &/or desirable; Activities & Interests: Hobbies that individuals devote their time & effort; Demographics: Age, education, Income, Occupation, family structure, gender; Media Patterns: which specific media consumers utilize; Usage Rates: Measurements of consumption within a specified product category.
ACTUALIZERS
High Resources
FULFILLEDS
ACHIEVERS EXPERIENCERS
BELIEVERS
STRIVERS
MAKERS
STRUGGLERS
Low Resources
Introduction
Utility theory of consumption: Each product has certain physical attributes that satisfy physiological needs Utility theory is interested in people's preferences or values and with assumptions about a person's preferences that enable them to be represented in numerically useful ways.
Introduction
Man is a social being so a product also make visible statements about the values Products sustain us &create lines of social relationship Branded products secure a social involvement rather than a functional need A product has to satisfy many conflicting goals or neglected needs
Introduction
A brand provides value addition A consumer uses the product as a means to end & not the end itself Classically, a product satisfied a single goal- as soap is used for cleaning Then, a brand moved to a broader benefit base- functionality plus associated benefits- car was not only transport but also gave protection
Introduction
Post-modern brands enable a buyer to satisfy a broader range of goals Reflection of large number of goals a consumer plays, mothers have active careers, fathers help in cooking Some goals are timeless as a membership to a club, while some change as status symbols
Introduction
Consumers feel satisfied when they meet their goals
Values
Values are enduring beliefs that a given behaviour is desirable or good Values guides what is relevant Values act as motivators influencing CB
Goals
Goals reflect objectives that can be achieved in a given situation These are situationally determined & specific in behaviour An overweight person will go the gym, change his diet, walk etc When goals are activated a consumer feels motivated to engage in behaviour relevant to goals
Motivation
This is the driving force in behaviour It is an inner force that stimulates a behavioural response Gives specific direction to response A motive is the reason why an individual behaves the way he does It has 5 stages:
Defining Motivation
Key Elements 1. Intensity: how hard a person tries 2. Direction: toward beneficial goal 3. Persistence: how long a person tries
5 Stages- Motivation
Need- Need reduction Drive- Drive reduction Want- Manifestation of desire Goal Goal attainment Behaviour- Tension reduction
5 stages
Need- Need reduction- Hungry Drive- Drive reduction- Eat pizza Want- Manifestation of desire- Zones on Pizza hut Goal Goal attainment-Goes to From Pizza Hut Behaviour- Tension reduction- Satisfaction & reduces tension
Mc Guire categories
Need for consistency Need to assign cause to an event Need to categorize Need for cues Need for independence Need for novelty Need for self expression Need for ego defense Need for assertion
nPow
nAch
nAff
Consumption Patterns
Consumers are aware of their motives influencing behaviour These are manifest motives Sometimes they are unwilling or unable to admit motives These are latent motives Both are operative in many purchase situations
The customer as the controlling function and marketing as the integrative function
Middle Management
Front-line people Customers
Old
Process Driven Slow decision making Customer low priority Low Trust
Top management
New
Action & Result driven Encourages Initiative Increases role of staff to customer Builds trust
Ends***
Focus
Existing products
Means
Selling and promotion
Ends
Profits through sales volume
Place
ConvenPromotion ience Communication
Customer Solution
Price
Customer Cost