Professional Documents
Culture Documents
Objective
To visualise traffic flow.
Using 2D animated graphics Using simple models of microscopic traffic behaviour Using simple models of junction control Flexible road-network editor Simple simulation results
Technology Used
Different combined technologies:
CCTV cameras Image Recognition Vehicle sensors mounted on traffic lights or buried in the tarmac Communication network Central control Fallback system.
Advantages
Reduction in the number of stops, leading to smoother traffic flow and reduced congestion. Greater fuel economy and reduced environmental pollution Fewer accidents due to less driver frustration Greater safety for pedestrians . Improved monitoring giving instant reports of traffic signal failures and fault detection Reduced journey times for emergency vehicles
Original motivation
Noticed traffic junctions could be better. Now realised traffic systems are not optimised for the individual. Road-traffic networks are model-based systems ideally suited to an object-oriented programming approach.
General Architecture
Editor Methodology
Road Drawing
Adding Lanes Parallel Lanes
Junction Drawing
Junction rotation
Simulator Methods
The timing system The animation of vehicles
The vehicle movement model Gap acceptance
Junction models
Mapping
Junction Models
Junction paths Non-signalled junctions
Priority traffic Gap acceptance
Signalled junctions
Traffic light Timing
Strengths
Input editor Animated output Graphical user interface Accessibility Extendibility.
Knowledge gained
Object-orientated approaches to traffic simulation do well to accommodate the necessary modular design of different traffic models Simple traffic models can lead to good visualisations of traffic flow Visualisations are resource intensive limiting the number of vehicles in the simulation Flexibility can be problematic Java is platform independent
Thank You !