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2008 TONY FRANKLIN SYSTEM

HITCH

ACE HITCH
vs. 1 High Safety
2 0 2 0

FS
1 5 5 1 5

1 0

X H Q F Y

1 0 5

ACE HITCH
vs. 2 High Safeties
2 0 2 0

FS

SS

X H Q F Y

1 0

1 5

1 5 1 0 5

ACE HITCH
POS. LT LG C RG RT X Y Z H F QB READS RULE 60S 60S 60S 60S 60S 6 Read Hitch Go (Work for Outside Release) vs. 2 safeties = Bend, vs. 1 safety = stay vertical 6 Read Hitch Go (Work for Outside Release) vs. 2 safeties = Bend, vs. 1 safety = stay vertical 1002 count then Check-Down- if man break in or out/if zone settle Hitch( X or Z) (Pick a side with the most grass), Go (Y or H) (same side as hitch), Check-down (F)

ACE FIRE HITCH


2
1 5

2
1 5 1 0

2 0

3
X Z H F Q Y

2 0 1 0

1
5

ACE FIRE HITCH


POS. LT LG C RG RT X Y Z H F QB READS RULE 60S 60S 60S 60S 60S 6 Read Hitch (Look QB for signal that may change route to & go) Go (Work for Outside Release) vs. 2 safeties = Bend, vs. 1 safety = stay vertical Check Hot 6 Read Hitch (Look QB for signal that may change route to & go) Go (Work for Outside Release) vs. 2 safeties = Bend, vs. 1 safety = stay vertical Check Hot Fake 32 - 1002 count then Check-Down- if man break in or out/if zone settle Flash Fake 32 then read Hitch( X or Z) (Pick a side with the most grass), Go Hot(Y or H) (same side as hitch), Check-down (F)

TRIPS RIGHT HITCH


vs. 1 High Safety
2 0 2 0

FS

M S
5 5

1 0

1 5

*** Can also run Trips Lt Hitch

1 5 1 0

Z Y F Q H

TRIPS RIGHT HITCH


vs. 2 High Safety
FS
1 5 1 0 2 0 2 0

M S
5 5

1 0

1 5

SS

Z Y F Q H

TRIPS RIGHT HITCH


POS. LT LG C RG RT RULE 60S 60S 60S 60S 60S

X
Y Z H F QB READS

6 Read Hitch
USOM 10-17 CROSS 6 Read Hitch Go (Work for Outside Release) vs. 2 safeties = Bend, vs. 1 safety = stay vertical Check Hot 1002 count then Check-Down- if man break in or out/if zone settle Hitch( X or Z) (Pick a side with the most grass), Go (Y or H) (same side as hitch), Check-down (F)

TRIPS LEFT HITCH


vs. 1 High Safety
2 0 2 0

FS

M S
5 5

1 0

1 5

X
H

1 5 1 0

Z Y Q F

TRIPS LEFT HITCH


vs. 2 High Safety
2 0 2 0

M S
5 5

1 0

1 5

FS

SS

1 5 1 0

X
H

Z Y F Q

TRIPS LEFT HITCH


POS. LT LG C RG RT RULE 60S 60S 60S 60S 60S

X
Y Z H F QB READS

6 Read Hitch
USOM 10-17 Cross 6 Read Hitch Go (Work for Outside Release) vs. 2 safeties = Bend, vs. 1 safety = stay vertical Check Hot 1002 count then Check-Down- if man break in or out/if zone settle Hitch( X or Z) (Pick a side with the most grass), Go (Y or H) (same side as hitch), Check-down (F)

EMPTY FRANK HITCH


vs. 1 High Safety
2 0 2 0

FS
1 5 1 5

HOT X H Q *** Can also run Empty Fill Hitch

HOT

1 0

1 0 5

EMPTY FRANK HITCH


vs. 2 High Safeties
2 0 2 0

FS

SS

HOT X H *** Can also run Empty Fill Hitch Q

*** Can also run same play out of Empty Frank or Fill Fin

B HOT

1 0

1 5

1 5 1 0 5

EMPTY FRANK HITCH


POS. LT LG C RG RT X Y Z H F QB READS RULE 60S 60S 60S 60S 60S 6 Read Hitch Go (Work for Outside Release) vs. 2 safeties = Bend, vs. 1 safety = stay vertical 6 Read Hitch Go (Work for Outside Release) vs. 2 safeties = Bend, vs. 1 safety = stay vertical Hot vs. 1 Blitzer Inside Slant - Hot Hitch( X or Z) (Pick a side with the most grass), Go Hot(Y or H) (same side as hitch), slant Hot (F)

EMPTY FILL HITCH


2
1 5 1 0

2
1 5 1 0

1
5 5

2 0

X F H Q Y

2 0

3
Z

EMPTY FILL HITCH


POS. LT LG C RG RT X Y Z H F QB READS RULE 60S 60S 60S 60S 60S 6 Read Hitch (Look QB for signal that may change route to & go) Go (Work for Outside Release) vs. 2 safeties = Bend, vs. 1 safety = stay vertical Check Hot 6 Read Hitch (Look QB for signal that may change route to & go) Go (Work for Outside Release) vs. 2 safeties = Bend, vs. 1 safety = stay vertical Check Hot 1 slant- check for ball on hot- if no ball settle in grass before crossing center at 2-5 yards deepHot Hitch( X or Z) (Pick a side with the most grass), Go (Y or H =hots)(same side as hitch), Check-down /Slant (F) hot!

ACE HITCH STUTTER


2 1
1 5 5 1 0 2 0 2 0 1 5

1
1 0

X H Q F

3
Z Y

ACE HITCH STUTTER


POS. LT LG C RG RT RULE 60S 60S 60S 60S 60S

X
Y Z H F QB READS

5 Hitch & Go Sell the Hitch! (Avoid contact & Stay outside)
Go (Work for Outside Release) vs. 2 safeties = Bend, vs. 1 safety = stay vertical Check Hot 5 Hitch & Go Sell the Hitch! (Avoid contact & Stay outside) Go (Work for Outside Release) vs. 2 safeties = Bend, vs. 1 safety = stay vertical Check Hot 1002 count then Check-Down- if man break in or out/if zone settle Pump Hitch and throw Go to ( X or Z) (Pick a side with the most grass), Go (Y-H=hots), Check-down (F or H)

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