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Dynamic Simulation: Cam Example Problem Objective

The objective of this module is to show how to add force joints to a model using the Dynamic Simulation environment in Autodesk Inventor software. The specific example problem involves determining forces in various components of a boxer engine intake valve assembly, including springs, dampers and various types of contacts. The Dynamic Simulation environment implements the theory covered in preceding modules.
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Section 4 Dynamic Simulation

System

Module 8 Cam Example Problem Page 2

A cross section of the valve train cam components is shown in the figure. The valve guide, lower spring tappet plate, and valve guide seal are Keepers (keys) stationary. valve spring The keepers, upper spring plate, valve guide cap, and tappet move as one seal assembly. There is relative motion along the valve axis of the valve stem as the cam rotates and compresses the valve spring.

cap upper spring plate lower spring plate valve guide

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Section 4 Dynamic Simulation

Cylinder Block

Module 8 Cam Example Problem Page 3

An artificial part (cylinder block) is created to simulate the cylinder head.


This part provides a flat surface for the lower spring plate to rest on and a cylindrical hole for the valve guide.

Cylinder block

This part is grounded.

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Section 4 Dynamic Simulation

Cam Bearing

Module 8 Cam Example Problem Page 4

Another artificial part is created to provide a fixed axis for the cam to rotate about.
This part is called the cam bearing. The cam bearing is grounded.

cam bearing

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Section 4 Dynamic Simulation

Assembly Constraints

Module 8 Cam Example Problem Page 5

Inserts and mates are used to create positional constraints between the parts.
The grounded parts (cylinder block and cam bearing) provide fixed axes and surfaces that serve as starting points. For example, a centerline mate exists between the valve and the valve guide.

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Section 4 Dynamic Simulation

Valve Spring

Module 8 Cam Example Problem Page 6

The valve spring has the following properties.


Stiffness Free length Wire diameter

15 N/mm 40 mm 4 mm

The valve spring visibility is suppressed in the Assembly environment prior to going to the Dynamic Simulation environment. The spring will be added as a force joint in Dynamic Simulation.

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Section 4 Dynamic Simulation

Dynamic Simulation Environment


The Dynamic Simulation environment in Autodesk Inventor software is entered by selecting the Dynamic Simulation icon that is seen when the Environments tab is selected.

Module 8 Cam Example Problem Page 7

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Section 4 Dynamic Simulation

Ground Constraints
The information shown on the right is automatically created upon entering Dynamic Simulation. Note that the Cam Bearing, Cylinder Block, suppressed valve spring, and Welded Group 1 are grounded. Welded Group 1 consists of the valve guide, valve guide seal, and lower spring plate.

Module 8 Cam Example Problem Page 8

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Section 4 Dynamic Simulation

Mobile Groups

Module 8 Cam Example Problem Page 9

There are two Mobile Groups:


Welded Group 2 contains the intake valve, upper spring plate, tappet, keepers (valve keys), and cap. The second mobile group is the Intake Cam.

The Mobile Groups can be highlighted by right clicking on Mobile Groups in the browser and selecting Color Mobile Groups.
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Highlighted Mobile Groups

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Section 4 Dynamic Simulation

Standard Joints
Two standard joints were automatically generated. The first is a Revolution Joint that allows rotational motion about the cam shaft and cam bearing common axis. The common axis is denoted by the arrow with three heads.

Module 8 Cam Example Problem Page 10

Each part has a joint coordinate system. The green coordinate system is associated with the cam and the blue is associated with the bearing. The x-axis has a single arrow head, the y-axis has two arrow heads, and the z-axis has three arrow heads.
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Section 4 Dynamic Simulation

Standard Joints
The second standard joint is a cylindrical joint between the second welded group and the first welded group. The second welded group contains the valve and the parts that move with it. A cylindrical joint allows translation and rotation about a common axis. Note that the z-axis for both joint coordinate systems are aligned in the figure.

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Module 8 Cam Example Problem Page 11

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Section 4 Dynamic Simulation

Gravity

Module 8 Cam Example Problem Page 12

The direction and magnitude of gravity is set by double clicking on the gravity icon in the browser and selecting Vector Components.
In this problem gravity is acting in the negative-y direction. An arrow indicating the direction will be displayed on the screen.

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Section 4 Dynamic Simulation

Valve Spring

Module 8 Cam Example Problem Page 13

The valve spring is added as a Spring/Damper/Jack joint.


This option is found by right clicking on Standard Joints in the browser and selecting Spring/Damper/Jack.

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Section 4 Dynamic Simulation

Valve Spring
A spring is created between the lower spring plate (Point 1) and the upper spring plate (Point 2). A joint coordinate system is displayed for both parts with its origin at the points selected. The z-axes for both coordinate systems are automatically oriented along the axis of the valve. This is the only direction that the spring retainers can move in.

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Module 8 Cam Example Problem Page 14

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Section 4 Dynamic Simulation

Valve Spring

Module 8 Cam Example Problem Page 15

After selecting ok, the spring shown in the figure is created.


It does not have the correct geometry nor does it have the correct stiffness.

Spring

Note also that a Force Joints line is created in the browser.

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Section 4 Dynamic Simulation

Valve Spring

Module 8 Cam Example Problem Page 16

The correct spring geometry and stiffness is entered by right clicking on the Spring/Damper/Jack joint and editing the properties information. Notice that the spring geometry now has a realistic appearance.

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Section 4 Dynamic Simulation

Cam & Follower Contact

Module 8 Cam Example Problem Page 17

A 3D Contact joint is used to define the contact between the cam and cam follower.
This joint type is found by selecting the Standard Joints line in the browser, right clicking and selecting Add a Joint.

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Section 4 Dynamic Simulation

Cam & Follower Contact

Module 8 Cam Example Problem Page 18

The top surface of the tappet is selected for Component 1. The cam dwell surface is selected for Component 2. Autodesk Inventors Dynamic Simulation knows that the contiguous lobe surface is part of Component 2. A 3D contact joint is added to the Force Joint group in the Browser.

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Section 4 Dynamic Simulation

Cam Shaft Rotational Motion

Module 8 Cam Example Problem Page 19

A performance boxer style engine is capable of crank shaft rotation speeds of 7,000 rpm.
The intake and exhaust cams will rotate at of the crank speed or 3,500 rpm. This converts to a cam shaft speed of 21,000 deg/sec. Deg/sec are units needed on the next slide to define the motion.

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Section 4 Dynamic Simulation

Motion Constraint
Motion is applied by editing the properties of the Revolution Joint between the cam bearing and cam shaft.
The motion is applied to the rotational DOF. Click the Enable imposed motion box to allow the velocity to be set.

Module 8 Cam Example Problem Page 20

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Section 4 Dynamic Simulation

Simulation Player Settings

Module 8 Cam Example Problem Page 21

The simulation will be set to complete three revolutions.


Click to perform simulation

At 21,000 deg/sec it will take 0.0171 seconds to complete a revolution or 0.051 seconds for three revolutions. Solution data will be captured at each degree of rotation or 360 times per second. This results in 1080 capture points.
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Section 4 Dynamic Simulation

Output Grapher

Module 8 Cam Example Problem Page 22

The output grapher is used to plot the computed results.

The spring force is selected.

Flat portion is the spring force during dwell. The negative value is due to the spring pre-load that is controlled by the springs free length.

The spikes are due to the cam lobe depressing the spring.

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Section 4 Dynamic Simulation

Output Grapher

Module 8 Cam Example Problem Page 23

Multiple traces may be displayed at the same time.

3D Contact Force

Spring Force

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Section 4 Dynamic Simulation

Float

Module 8 Cam Example Problem Page 24

Float is realized when there is insufficient spring stiffness and/or pre-load to keep the cam and cam follower in contact.
Cam float can be seen in this problem by decreasing the spring constant to 3 N/m. Cam float can also be affected by decreasing the spring preload or increasing the cam rotational speed.
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Section 4 Dynamic Simulation

Module Summary

Module 8 Cam Example Problem Page 25

In Module 6 of this section, the theory by which multi-body dynamic programs compute the forces acting between the bodies was presented. This module provided an example of how to set-up and run a problem that computes forces in Autodesk Inventors Dynamic Simulation environment. Assembly constraints were automatically converted to kinematic constraints while moving from the Assembly and Dynamic Simulation environments. Additional constraints were implemented within the Dynamic Simulation environment.
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