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Computer Operation

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Sequential Machine
A digital computer is a sequential machine. The CPU (microprocessor) executes instructions in a sequence as specified by the program. In general terms the instructions are executed in the sequence they are written. However a certain class of instruction can vary the instruction execution sequence.

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Function of Memory System


The function of the memory system of a digital computer is :
Provide a storage facility for the program ( the instructions ) the microprocessor is required to execute.

Provide a storage facility for the data that is to be manipulated by those instructions.
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The Instruction Cycle


There are two stages to the complete execution of an instruction :
Stage 1 : CPU fetches the instruction from memory Stage 2 : CPU executes the instruction

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Instruction Fetch
Processor places address of where the instruction is stored onto address bus Processor asserts the read control line The memory device places the data at the addressed location onto the data bus The processor reads the instruction byte.
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Instruction Format
Instructions are stored in program memory in binary coded form. Since an instruction must represent a complete and unambiguous statement of the operation required of the processor then 8-bits (the number of bits of a single memory location) is often insufficient to specify the complete instruction. Depending on the particular instruction, 8085A instructions occupy one, two or three successive memory locations.
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The Opcode
The first byte of an instruction is called the Opcode It describes :
The operation to be carried out e.g move data, arithmetic operation, logical operation etc

Where the source data is located in the computer


The destination for the result of the operation How many bytes constitute the complete instruction
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Example of Opcode
Consider the instruction: STA addr Opcode in assembly language form STA Opcode in machine language form (i.e. the bits that are actually stored in memory) 00110010 (32H)

The opcode specifies : Data is to be moved The source of the data is the CPU register A The destination for the data is external memory The complete instruction is three bytes long
Bytes 2 & 3 of the instruction specify the address of the memory location where the data is to be written.
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Where the Opcode is Stored in the CPU


Once read from memory, the opcode of the instruction is stored in the instruction register (an 8-bit register) of the CPU.

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Instruction Decoder and Control Logic


The contents of the instruction register is read by the instruction decoder. The instruction decoder configures the control logic so that the particular sequence of CPU operations are carried out to complete execution of the instruction. This will include fetching the remaining bytes of an instruction, if the instruction is a multibyte instruction. The second ( and third ) bytes of a multibyte instruction are accessed by the CPU in exactly the same way as the opcode is fetched from memory. The second ( and third ) bytes of an instruction are stored in temporary registers in the CPU.
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The Program Counter


The program counter is a 16-bit CPU register. The program counter always contains the address of the memory location from where the CPU is to fetch the next instruction byte. The program counter is automatically incremented every time the CPU fetches an instruction byte. Instructions are thus executed in the sequence they are loaded into program memory. The contents of the program counter can be overwritten by execution of certain instructions e.g. jmp, call, ret etc. The program counter is initialised to 0000H after processor reset or on power-up.
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Example of Instruction Execution


The following are the sequence of operations the processor is required to perform to execute the instruction STA addr
Place program counter onto address bus Assert RD control signal Read opcode and load into instruction register Decode the opcode Place program counter onto address bus Assert RD control signal Read byte 2 and save in temp register W Place program counter onto address bus Assert RD control signal Read byte 3 and save in temp register X ; opcode address

; PC incremented
; address of byte 2

; PC incremented ; address of byte 3


; PC incremented
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Example of Instruction Execution


The whole of the instruction has been fetched at this stage. The 8bit temporary registers W & X contain the 16-bit address of the memory location at which the contents of CPU register A is to be stored. The execution phase of the instruction can now take place.
Place the contents of W & X onto the address bus ; specify memory address Place the contents of register A onto data bus ; data to be written Assert WR control signal ; write data to memory

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8085 Internal Architecture

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The register file :

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The Register File


6X 8-bit registers with addresses B, C, D, E, H & L

Can be concatenated to form 3X 16-bit registers with addresses BC, DE & HL.
Note : 16-bit register HL used as a memory pointer with many 8085A instructions.
(e.g MOV A, M which copies the contents of the memory location whose address is specified by the contents of the HL register pair to the CPU register A)
(Note the assembly language instruction format MOV <destination> <source>)

16-bit register SP. It contains the address of the memory location of the top of the stack area of memory. It is automatically controlled by the processor but can be initialised by software. 5/2/2014

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How the Stack Works


The stack is a reserved area of memory. It operates as a last-in first-out bank of registers. The memory locations, which constitute the stack, are used to store binary information temporarily during program execution. The stack can be located anywhere in read/write memory, but is usually defined such that it neither interferes with the program memory space or the data memory space. The start address of the stack is specified at the initialisation stage of the program by loading the 16-bit CPU register, called the stack pointer, with the desired address of the start of the stack. e.g
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LXI

SP, data 16
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How the Stack Works


Data from CPU register pairs are stored in the stack area of memory when the processor executes a push rp instruction.
The contents of the program counter is automatically stored in the stack area of memory whenever the processor executes a call or restart (rst n) instruction. Data stored in the stack area of memory are returned to processor register pairs when the processor executes a pop rp instruction.

Data is automatically transferred from the stack area of memory to the program counter whenever the processor executes a return (ret) instruction.
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Writing to the Stack


To execute the instruction push HL assuming initial sp contents is 2099 H. The stack pointer is decremented by 1 (sp=2098) and the contents of H are written to this location.

The stack pointer is decremented by 1 (sp=2097) and the contents of L are written to this location.
Note : When data is written to the stack the stack pointer is first decremented and then the data is written
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Reading from the Stack


To execute the instruction pop BC assuming initial sp contents is 2097 H. The contents of the memory location at the address specified by the contents of sp is moved to register C and sp is incremented. The contents of the memory location at the address specified by the contents of sp is moved to register B and sp is incremented. Note : When data is read from the stack the data is read first and then the stack pointer incremented.
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Other 8085A CPU Features


The ALU unit

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The ALU Subsystem


More detailed schematic

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The ALU Subsystem


The ALU itself is a group of combinatorial logic circuits that can perform 8-bit arithmetic and logical operations. Included are :add, sub, and, or, xor The accumulator ( reg A ) is an 8-bit general purpose register that holds one of the source operands of an ALU operation. The result of the operation is also returned to the accumulator. The temporary accumulator is an 8-bit register that holds the second operand used in a ALU operation. It is inaccessible to the user.

The decimal adjust unit allows the ALU to perform BCD arithmetic. (rarely used as it is usual to use binary, as opposed to BCD, arithmetic)
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The Flag Register


The flag register is a collection of eight, single bit registers. It reflects outcomes of arithmetic or logical operations.

The Sign Flag (S) reflects the contents of bit-7 of the accumulator
The Zero Flag (Z) is set to 1 if the accumulator contains all zeros The Auxiliary Carry (AC) is a 1 if the arithmetic operation caused a carry out from the bit-3 to the bit-4 position. (The auxiliary carry flag is used in BCD arithmetic) The Parity Flag (P) is a 1 if the accumulator has an even number of 1s The Carry Flag (CY) is set if the arithmetic operation caused a carry overflow (from addition) or a borrow (from subtraction).
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Example of an Arithmetic Operation


ADD B
register A register B register A S=0 Z=0 AC = 1 P=1 CY = 1

; A contains 88 (H)
10001000 10011001
_____________

B contains 99 (H)
136 153
_____ decimal decimal decimal

100100001

289

Bit D7 = 0 after addition The accumulator contains other than zero after addition There is a carry out of bit D3 to bit D4 during addition The accumulator contains an even number of 1s after addition There is an overflow as a result of the addition
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More on the Control Logic


The control logic subsystem of a microprocessor is a configurable sequential state machine.
It is configured by the instruction decoding circuitry to enable execution of a particular instruction.

It has associated with it a number of inputs and outputs, both from other subsystems of the CPU and from external devices.
It operates with respect to a stable clock reference signal provided by a crystal source. Typical clock frequencies for an 8085A microprocessor are in the order of 5-MHz. The internal clock for the control logic is half the frequency of the external crystal source (i.e internally the crystal source clock is divided by 2)
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Control Logic - External Inputs and Outputs

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Function of Control Logic Inputs and Outputs


RD (o) A logic 0 specifies the processor will read
the data on the data bus.

WR (o)

A logic 0specifies that the processor has placed data (write) onto the data bus for an external device to read. processor is performing. (e.g 110 specifies the processor is fetching an opcode from program memory).

S0 S1 IO / M (o) A 3-bit status code that specifies the operation the

reset out (o) A logic 1 on the reset in input to the processor


causes the program counter to be reset to 0000H. To indicate the processor has been reset a logic `1, synchronised to the processor clock, is placed on this output.

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Function of Control Logic Inputs and Outputs


CLK out (o) Is a buffered version of the internal master clock of the
8085A. It is half the crystal frequency.

HOLD (i) HLDA (o) An external device can request use of the system
busses by driving the HOLD input to logic 1. The 8085A acknowledges the request by asserting the HLDA output to logic 1. It only does after it has relinquished control of the bus structure.

ALE (o) When this signal is logic 1 the processor specifies that
it has valid address information on the CPU pins AD07

RDY (i) When this signal is logic 0 the processor suspends


execution of an instruction. It permits slow peripheral devices more time to access or load data.
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8085A Bus Interfaces


The 8085A microprocessor uses only 16 connections to interface the 8-bit data bus and 16-bit address bus. Address bus lines A 07 are time multiplexed with data bus lines D07

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Address Latches
Peripheral devices ( memory and IO ) require stable address data throughout a read or write operation. The processor only provides A0 - A7 during the period ALE is in the logic 1 state after which the multiplexed lines AD0 - AD7 assume the role of the data bus. ( D0 - D7 )

To provide external devices with stable address data throughout a read or write operation it is necessary to latch the low byte of the address using the ALE control signal.
By this mechanism it is possible for the 8085A computer system to have a 16-bit address bus and an 8-bit data bus whilst only using 16 processor connections ( AD0 - AD7 and A8 - A15 )

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De-multiplexing AD0 - AD7

Note : See through latches ( eg 74LS573 ) are the preferred type of latch. When clk (ALE) is logic 1 the latch outputs follow the inputs and on the negative edge of clk the data is latched.
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