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WHAT IS UNITY AND WHAT CAN I DO WITH IT?


Unity is a fully integrated development engine that provides rich out-of-the-box
functionality to create games and other interactive 3D content. You use Unity
to assemble your art and assets into scenes and environments

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UNITY3D GAMES/PROJECTS
-> http://www.youtube.com/watch?feature=player_embedded&v=PzVRFSYakHw
- movie
- games made by teams of students
- -> http://www.youtube.com/watch?v=cI50qQm5OiM -
>http://www.youtube.com/watch?feature=player_embedded&v=BMCWVvuza
_s#!
->http://www.youtube.com/watch?feature=player_embedded&v=YsCpDaSooWA -
bad piggies,same as angry birds


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UNITY ENVIRONMENT
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PROJECT PANEL
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Search
through
the all
Objects of
the
project
Assets
all free
and paid
items
from the
Assets
store
all the elements that
youll use to create
GameObjects in your
project. They can be
sorted as you like and
added in the Favourites
so you can find them
easier


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SCENE VIEW
You will use the
Scene View to
select and position
environments, the
player, the camera,
enemies, and all
other GameObject
s.
Scene View
Navigation
Gizmo
Each of the
coloured
"arms" of the
gizmo
represents a
geometric axis.
Gizmo helps
you switch
between
perspectives.
SCENE VIEW NAVIGATION
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Scale and resize
the GameObject
Rotate the
GameObjec
t
Move the
GameObject around
the Scene View
Move: Click-
drag to drag the
camera around.
Orbit: Hold Alt a
nd click-drag to
orbit the camera
around the
current pivot
point.
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GAME VIEW
shows
what your
players will
see
maximize on
Play button
tests your game
in full-screen
mode
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HIERARCHY VIEW
Contains every GameObject in the current Scene
Game Objects :
cameras,lights,models,
and prefabs

tangible things:
birds,people, bridge

intangible things :things
that only the developer
sees like lights,
cameras
-mouse over the
Scene and press
F on the keyboard
and the Scene
window will
automatically pan
and zoom
directly to the
Game Object
selected from the
Hierarchy Panel
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INSPECTOR PANEL
-context-sensitive panel, which
means that it changes depending
on what you select elsewhere in
Unity

-here you can adjust the position,
rotation and scale GameObjects
listed in the Hierarcy panel

-displays controls to configure
components that add functionality
to GameObjects

-displays every single property of
the selected GameObject

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